// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_ANDROID_AUDIO_DECODER_JOB_H_ #define MEDIA_BASE_ANDROID_AUDIO_DECODER_JOB_H_ #include #include "media/base/android/media_decoder_job.h" namespace media { class AudioCodecBridge; // Class for managing audio decoding jobs. class AudioDecoderJob : public MediaDecoderJob { public: virtual ~AudioDecoderJob(); // Creates a new AudioDecoderJob instance for decoding audio. // |audio_codec| - The audio format the object needs to decode. // |sample_rate| - The sample rate of the decoded output. // |channel_count| - The number of channels in the decoded output. // |extra_data|, |extra_data_size| - Extra data buffer needed for initializing // the decoder. // |media_crypto| - Handle to a Java object that handles the encryption for // the audio data. // |request_data_cb| - Callback used to request more data for the decoder. static AudioDecoderJob* Create( const AudioCodec audio_codec, int sample_rate, int channel_count, const uint8* extra_data, size_t extra_data_size, jobject media_crypto, const base::Closure& request_data_cb); void SetVolume(double volume); private: AudioDecoderJob(scoped_ptr audio_decoder_bridge, const base::Closure& request_data_cb); // MediaDecoderJob implementation. virtual void ReleaseOutputBuffer( int output_buffer_index, size_t size, bool render_output, const ReleaseOutputCompletionCallback& callback) OVERRIDE; virtual bool ComputeTimeToRender() const OVERRIDE; scoped_ptr audio_codec_bridge_; }; } // namespace media #endif // MEDIA_BASE_ANDROID_AUDIO_DECODER_JOB_H_