/* * Copyright (C) 2008, 2009 Google Inc. All rights reserved. * Copyright (C) 2009 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "bindings/v8/ScriptController.h" #include "V8Event.h" #include "V8HTMLElement.h" #include "V8Window.h" #include "bindings/v8/BindingSecurity.h" #include "bindings/v8/NPV8Object.h" #include "bindings/v8/ScriptCallStackFactory.h" #include "bindings/v8/ScriptSourceCode.h" #include "bindings/v8/ScriptValue.h" #include "bindings/v8/V8Binding.h" #include "bindings/v8/V8GCController.h" #include "bindings/v8/V8HiddenPropertyName.h" #include "bindings/v8/V8NPObject.h" #include "bindings/v8/V8PerContextData.h" #include "bindings/v8/V8ScriptRunner.h" #include "bindings/v8/V8WindowShell.h" #include "bindings/v8/npruntime_impl.h" #include "bindings/v8/npruntime_priv.h" #include "core/dom/Document.h" #include "core/dom/Node.h" #include "core/dom/ScriptableDocumentParser.h" #include "core/events/Event.h" #include "core/events/EventListener.h" #include "core/events/ThreadLocalEventNames.h" #include "core/html/HTMLPlugInElement.h" #include "core/inspector/InspectorInstrumentation.h" #include "core/inspector/ScriptCallStack.h" #include "core/loader/DocumentLoader.h" #include "core/loader/FrameLoader.h" #include "core/loader/FrameLoaderClient.h" #include "core/frame/ContentSecurityPolicy.h" #include "core/frame/DOMWindow.h" #include "core/frame/Frame.h" #include "core/frame/Settings.h" #include "core/plugins/PluginView.h" #include "platform/NotImplemented.h" #include "platform/TraceEvent.h" #include "platform/UserGestureIndicator.h" #include "platform/Widget.h" #include "platform/weborigin/SecurityOrigin.h" #include "public/platform/Platform.h" #include "wtf/CurrentTime.h" #include "wtf/StdLibExtras.h" #include "wtf/StringExtras.h" #include "wtf/text/CString.h" #include "wtf/text/StringBuilder.h" #include "wtf/text/TextPosition.h" namespace WebCore { bool ScriptController::canAccessFromCurrentOrigin(Frame *frame) { return !v8::Isolate::GetCurrent()->InContext() || BindingSecurity::shouldAllowAccessToFrame(frame); } ScriptController::ScriptController(Frame* frame) : m_frame(frame) , m_sourceURL(0) , m_isolate(v8::Isolate::GetCurrent()) , m_windowShell(V8WindowShell::create(frame, mainThreadNormalWorld(), m_isolate)) , m_windowScriptNPObject(0) { } ScriptController::~ScriptController() { clearForClose(true); } void ScriptController::clearScriptObjects() { PluginObjectMap::iterator it = m_pluginObjects.begin(); for (; it != m_pluginObjects.end(); ++it) { _NPN_UnregisterObject(it->value); _NPN_ReleaseObject(it->value); } m_pluginObjects.clear(); if (m_windowScriptNPObject) { // Dispose of the underlying V8 object before releasing our reference // to it, so that if a plugin fails to release it properly we will // only leak the NPObject wrapper, not the object, its document, or // anything else they reference. disposeUnderlyingV8Object(m_windowScriptNPObject, m_isolate); _NPN_ReleaseObject(m_windowScriptNPObject); m_windowScriptNPObject = 0; } } void ScriptController::clearForOutOfMemory() { clearForClose(true); } void ScriptController::clearForClose(bool destroyGlobal) { m_windowShell->clearForClose(destroyGlobal); for (IsolatedWorldMap::iterator iter = m_isolatedWorlds.begin(); iter != m_isolatedWorlds.end(); ++iter) iter->value->clearForClose(destroyGlobal); V8GCController::hintForCollectGarbage(); } void ScriptController::clearForClose() { double start = currentTime(); clearForClose(false); blink::Platform::current()->histogramCustomCounts("WebCore.ScriptController.clearForClose", (currentTime() - start) * 1000, 0, 10000, 50); } void ScriptController::updateSecurityOrigin() { m_windowShell->updateSecurityOrigin(); } v8::Local ScriptController::callFunction(v8::Handle function, v8::Handle receiver, int argc, v8::Handle info[]) { // Keep Frame (and therefore ScriptController) alive. RefPtr protect(m_frame); return ScriptController::callFunction(m_frame->document(), function, receiver, argc, info, m_isolate); } static bool resourceInfo(const v8::Handle function, String& resourceName, int& lineNumber) { v8::ScriptOrigin origin = function->GetScriptOrigin(); if (origin.ResourceName().IsEmpty()) { resourceName = "undefined"; lineNumber = 1; } else { V8TRYCATCH_FOR_V8STRINGRESOURCE_RETURN(V8StringResource<>, stringResourceName, origin.ResourceName(), false); resourceName = stringResourceName; lineNumber = function->GetScriptLineNumber() + 1; } return true; } v8::Local ScriptController::callFunction(ExecutionContext* context, v8::Handle function, v8::Handle receiver, int argc, v8::Handle info[], v8::Isolate* isolate) { InspectorInstrumentationCookie cookie; if (InspectorInstrumentation::timelineAgentEnabled(context)) { String resourceName; int lineNumber; if (!resourceInfo(function, resourceName, lineNumber)) return v8::Local(); cookie = InspectorInstrumentation::willCallFunction(context, resourceName, lineNumber); } v8::Local result = V8ScriptRunner::callFunction(function, context, receiver, argc, info, isolate); InspectorInstrumentation::didCallFunction(cookie); return result; } v8::Local ScriptController::executeScriptAndReturnValue(v8::Handle context, const ScriptSourceCode& source, AccessControlStatus corsStatus) { v8::Context::Scope scope(context); InspectorInstrumentationCookie cookie = InspectorInstrumentation::willEvaluateScript(m_frame, source.url().isNull() ? String() : source.url().string(), source.startLine()); v8::Local result; { // Isolate exceptions that occur when compiling and executing // the code. These exceptions should not interfere with // javascript code we might evaluate from C++ when returning // from here. v8::TryCatch tryCatch; tryCatch.SetVerbose(true); v8::Handle code = v8String(m_isolate, source.source()); OwnPtr scriptData = V8ScriptRunner::precompileScript(code, source.resource()); // NOTE: For compatibility with WebCore, ScriptSourceCode's line starts at // 1, whereas v8 starts at 0. v8::Handle script = V8ScriptRunner::compileScript(code, source.url(), source.startPosition(), scriptData.get(), m_isolate, corsStatus); // Keep Frame (and therefore ScriptController) alive. RefPtr protect(m_frame); result = V8ScriptRunner::runCompiledScript(script, m_frame->document(), m_isolate); ASSERT(!tryCatch.HasCaught() || result.IsEmpty()); } InspectorInstrumentation::didEvaluateScript(cookie); return result; } bool ScriptController::initializeMainWorld() { if (m_windowShell->isContextInitialized()) return false; return windowShell(mainThreadNormalWorld())->isContextInitialized(); } V8WindowShell* ScriptController::existingWindowShell(DOMWrapperWorld* world) { ASSERT(world); if (world->isMainWorld()) return m_windowShell->isContextInitialized() ? m_windowShell.get() : 0; // FIXME: Remove this block. See comment with existingWindowShellWorkaroundWorld(). if (world == existingWindowShellWorkaroundWorld()) return m_windowShell.get(); IsolatedWorldMap::iterator iter = m_isolatedWorlds.find(world->worldId()); if (iter == m_isolatedWorlds.end()) return 0; return iter->value->isContextInitialized() ? iter->value.get() : 0; } V8WindowShell* ScriptController::windowShell(DOMWrapperWorld* world) { ASSERT(world); V8WindowShell* shell = 0; if (world->isMainWorld()) shell = m_windowShell.get(); else { IsolatedWorldMap::iterator iter = m_isolatedWorlds.find(world->worldId()); if (iter != m_isolatedWorlds.end()) shell = iter->value.get(); else { OwnPtr isolatedWorldShell = V8WindowShell::create(m_frame, world, m_isolate); shell = isolatedWorldShell.get(); m_isolatedWorlds.set(world->worldId(), isolatedWorldShell.release()); } } if (!shell->isContextInitialized() && shell->initializeIfNeeded()) { if (world->isMainWorld()) { // FIXME: Remove this if clause. See comment with existingWindowShellWorkaroundWorld(). m_frame->loader().dispatchDidClearWindowObjectInWorld(existingWindowShellWorkaroundWorld()); } else { m_frame->loader().dispatchDidClearWindowObjectInWorld(world); } } return shell; } bool ScriptController::shouldBypassMainWorldContentSecurityPolicy() { if (DOMWrapperWorld* world = isolatedWorldForEnteredContext(m_isolate)) return world->isolatedWorldHasContentSecurityPolicy(); return false; } TextPosition ScriptController::eventHandlerPosition() const { ScriptableDocumentParser* parser = m_frame->document()->scriptableDocumentParser(); if (parser) return parser->textPosition(); return TextPosition::minimumPosition(); } static inline v8::Local contextForWorld(ScriptController& scriptController, DOMWrapperWorld* world) { return scriptController.windowShell(world)->context(); } v8::Local ScriptController::currentWorldContext() { if (!isolate()->InContext()) return contextForWorld(*this, mainThreadNormalWorld()); v8::Handle context = isolate()->GetEnteredContext(); DOMWrapperWorld* isolatedWorld = DOMWrapperWorld::isolatedWorld(context); if (!isolatedWorld) return contextForWorld(*this, mainThreadNormalWorld()); Frame* frame = toFrameIfNotDetached(context); if (m_frame == frame) return v8::Local::New(m_isolate, context); return contextForWorld(*this, isolatedWorld); } v8::Local ScriptController::mainWorldContext() { return contextForWorld(*this, mainThreadNormalWorld()); } v8::Local ScriptController::mainWorldContext(Frame* frame) { if (!frame) return v8::Local(); return contextForWorld(frame->script(), mainThreadNormalWorld()); } // Create a V8 object with an interceptor of NPObjectPropertyGetter. void ScriptController::bindToWindowObject(Frame* frame, const String& key, NPObject* object) { v8::HandleScope handleScope(m_isolate); v8::Handle v8Context = ScriptController::mainWorldContext(frame); if (v8Context.IsEmpty()) return; v8::Context::Scope scope(v8Context); v8::Handle value = createV8ObjectForNPObject(object, 0, m_isolate); // Attach to the global object. v8::Handle global = v8Context->Global(); global->Set(v8String(m_isolate, key), value); } void ScriptController::enableEval() { if (!m_windowShell->isContextInitialized()) return; v8::HandleScope handleScope(m_isolate); m_windowShell->context()->AllowCodeGenerationFromStrings(true); } void ScriptController::disableEval(const String& errorMessage) { if (!m_windowShell->isContextInitialized()) return; v8::HandleScope handleScope(m_isolate); v8::Local v8Context = m_windowShell->context(); v8Context->AllowCodeGenerationFromStrings(false); v8Context->SetErrorMessageForCodeGenerationFromStrings(v8String(m_isolate, errorMessage)); } PassRefPtr > ScriptController::createPluginWrapper(Widget* widget) { ASSERT(widget); if (!widget->isPluginView()) return 0; NPObject* npObject = toPluginView(widget)->scriptableObject(); if (!npObject) return 0; // Frame Memory Management for NPObjects // ------------------------------------- // NPObjects are treated differently than other objects wrapped by JS. // NPObjects can be created either by the browser (e.g. the main // window object) or by the plugin (the main plugin object // for a HTMLEmbedElement). Further, unlike most DOM Objects, the frame // is especially careful to ensure NPObjects terminate at frame teardown because // if a plugin leaks a reference, it could leak its objects (or the browser's objects). // // The Frame maintains a list of plugin objects (m_pluginObjects) // which it can use to quickly find the wrapped embed object. // // Inside the NPRuntime, we've added a few methods for registering // wrapped NPObjects. The purpose of the registration is because // javascript garbage collection is non-deterministic, yet we need to // be able to tear down the plugin objects immediately. When an object // is registered, javascript can use it. When the object is destroyed, // or when the object's "owning" object is destroyed, the object will // be un-registered, and the javascript engine must not use it. // // Inside the javascript engine, the engine can keep a reference to the // NPObject as part of its wrapper. However, before accessing the object // it must consult the _NPN_Registry. v8::Local wrapper = createV8ObjectForNPObject(npObject, 0, m_isolate); // Track the plugin object. We've been given a reference to the object. m_pluginObjects.set(widget, npObject); return SharedPersistent::create(wrapper, m_isolate); } void ScriptController::cleanupScriptObjectsForPlugin(Widget* nativeHandle) { PluginObjectMap::iterator it = m_pluginObjects.find(nativeHandle); if (it == m_pluginObjects.end()) return; _NPN_UnregisterObject(it->value); _NPN_ReleaseObject(it->value); m_pluginObjects.remove(it); } V8Extensions& ScriptController::registeredExtensions() { DEFINE_STATIC_LOCAL(V8Extensions, extensions, ()); return extensions; } void ScriptController::registerExtensionIfNeeded(v8::Extension* extension) { const V8Extensions& extensions = registeredExtensions(); for (size_t i = 0; i < extensions.size(); ++i) { if (extensions[i] == extension) return; } v8::RegisterExtension(extension); registeredExtensions().append(extension); } static NPObject* createNoScriptObject() { notImplemented(); return 0; } static NPObject* createScriptObject(Frame* frame, v8::Isolate* isolate) { v8::HandleScope handleScope(isolate); v8::Handle v8Context = ScriptController::mainWorldContext(frame); if (v8Context.IsEmpty()) return createNoScriptObject(); v8::Context::Scope scope(v8Context); DOMWindow* window = frame->domWindow(); v8::Handle global = toV8(window, v8::Handle(), v8Context->GetIsolate()); ASSERT(global->IsObject()); return npCreateV8ScriptObject(0, v8::Handle::Cast(global), window, isolate); } NPObject* ScriptController::windowScriptNPObject() { if (m_windowScriptNPObject) return m_windowScriptNPObject; if (canExecuteScripts(NotAboutToExecuteScript)) { // JavaScript is enabled, so there is a JavaScript window object. // Return an NPObject bound to the window object. m_windowScriptNPObject = createScriptObject(m_frame, m_isolate); _NPN_RegisterObject(m_windowScriptNPObject, 0); } else { // JavaScript is not enabled, so we cannot bind the NPObject to the // JavaScript window object. Instead, we create an NPObject of a // different class, one which is not bound to a JavaScript object. m_windowScriptNPObject = createNoScriptObject(); } return m_windowScriptNPObject; } NPObject* ScriptController::createScriptObjectForPluginElement(HTMLPlugInElement* plugin) { // Can't create NPObjects when JavaScript is disabled. if (!canExecuteScripts(NotAboutToExecuteScript)) return createNoScriptObject(); v8::HandleScope handleScope(m_isolate); v8::Handle v8Context = ScriptController::mainWorldContext(m_frame); if (v8Context.IsEmpty()) return createNoScriptObject(); v8::Context::Scope scope(v8Context); DOMWindow* window = m_frame->domWindow(); v8::Handle v8plugin = toV8(plugin, v8::Handle(), v8Context->GetIsolate()); if (!v8plugin->IsObject()) return createNoScriptObject(); return npCreateV8ScriptObject(0, v8::Handle::Cast(v8plugin), window, v8Context->GetIsolate()); } void ScriptController::clearWindowShell() { double start = currentTime(); // V8 binding expects ScriptController::clearWindowShell only be called // when a frame is loading a new page. This creates a new context for the new page. m_windowShell->clearForNavigation(); for (IsolatedWorldMap::iterator iter = m_isolatedWorlds.begin(); iter != m_isolatedWorlds.end(); ++iter) iter->value->clearForNavigation(); V8GCController::hintForCollectGarbage(); blink::Platform::current()->histogramCustomCounts("WebCore.ScriptController.clearWindowShell", (currentTime() - start) * 1000, 0, 10000, 50); } void ScriptController::setCaptureCallStackForUncaughtExceptions(bool value) { v8::V8::SetCaptureStackTraceForUncaughtExceptions(value, ScriptCallStack::maxCallStackSizeToCapture, stackTraceOptions); } void ScriptController::collectIsolatedContexts(Vector >& result) { v8::HandleScope handleScope(m_isolate); for (IsolatedWorldMap::iterator it = m_isolatedWorlds.begin(); it != m_isolatedWorlds.end(); ++it) { V8WindowShell* isolatedWorldShell = it->value.get(); SecurityOrigin* origin = isolatedWorldShell->world()->isolatedWorldSecurityOrigin(); if (!origin) continue; v8::Local v8Context = isolatedWorldShell->context(); if (v8Context.IsEmpty()) continue; ScriptState* scriptState = ScriptState::forContext(v8Context); result.append(std::pair(scriptState, origin)); } } bool ScriptController::setContextDebugId(int debugId) { ASSERT(debugId > 0); if (!m_windowShell->isContextInitialized()) return false; v8::HandleScope scope(m_isolate); v8::Local context = m_windowShell->context(); return V8PerContextDebugData::setContextDebugData(context, "page", debugId); } int ScriptController::contextDebugId(v8::Handle context) { return V8PerContextDebugData::contextDebugId(context); } void ScriptController::updateDocument() { // For an uninitialized main window shell, do not incur the cost of context initialization during FrameLoader::init(). if ((!m_windowShell->isContextInitialized() || !m_windowShell->isGlobalInitialized()) && m_frame->loader().stateMachine()->creatingInitialEmptyDocument()) return; if (!initializeMainWorld()) windowShell(mainThreadNormalWorld())->updateDocument(); } void ScriptController::namedItemAdded(HTMLDocument* doc, const AtomicString& name) { windowShell(mainThreadNormalWorld())->namedItemAdded(doc, name); } void ScriptController::namedItemRemoved(HTMLDocument* doc, const AtomicString& name) { windowShell(mainThreadNormalWorld())->namedItemRemoved(doc, name); } bool ScriptController::canExecuteScripts(ReasonForCallingCanExecuteScripts reason) { if (m_frame->document() && m_frame->document()->isSandboxed(SandboxScripts)) { // FIXME: This message should be moved off the console once a solution to https://bugs.webkit.org/show_bug.cgi?id=103274 exists. if (reason == AboutToExecuteScript) m_frame->document()->addConsoleMessage(SecurityMessageSource, ErrorMessageLevel, "Blocked script execution in '" + m_frame->document()->url().elidedString() + "' because the document's frame is sandboxed and the 'allow-scripts' permission is not set."); return false; } if (m_frame->document() && m_frame->document()->isViewSource()) { ASSERT(m_frame->document()->securityOrigin()->isUnique()); return true; } Settings* settings = m_frame->settings(); const bool allowed = m_frame->loader().client()->allowScript(settings && settings->isScriptEnabled()); if (!allowed && reason == AboutToExecuteScript) m_frame->loader().client()->didNotAllowScript(); return allowed; } bool ScriptController::executeScriptIfJavaScriptURL(const KURL& url) { if (!protocolIsJavaScript(url)) return false; if (!m_frame->page() || !m_frame->document()->contentSecurityPolicy()->allowJavaScriptURLs(m_frame->document()->url(), eventHandlerPosition().m_line)) return true; // We need to hold onto the Frame here because executing script can // destroy the frame. RefPtr protector(m_frame); RefPtr ownerDocument(m_frame->document()); const int javascriptSchemeLength = sizeof("javascript:") - 1; bool locationChangeBefore = m_frame->navigationScheduler().locationChangePending(); String decodedURL = decodeURLEscapeSequences(url.string()); ScriptValue result = evaluateScriptInMainWorld(ScriptSourceCode(decodedURL.substring(javascriptSchemeLength)), NotSharableCrossOrigin, DoNotExecuteScriptWhenScriptsDisabled); // If executing script caused this frame to be removed from the page, we // don't want to try to replace its document! if (!m_frame->page()) return true; String scriptResult; if (!result.getString(scriptResult)) return true; // We're still in a frame, so there should be a DocumentLoader. ASSERT(m_frame->document()->loader()); if (!locationChangeBefore && m_frame->navigationScheduler().locationChangePending()) return true; // DocumentWriter::replaceDocument can cause the DocumentLoader to get deref'ed and possible destroyed, // so protect it with a RefPtr. if (RefPtr loader = m_frame->document()->loader()) { UseCounter::count(*m_frame->document(), UseCounter::ReplaceDocumentViaJavaScriptURL); loader->replaceDocument(scriptResult, ownerDocument.get()); } return true; } void ScriptController::executeScriptInMainWorld(const String& script, ExecuteScriptPolicy policy) { evaluateScriptInMainWorld(ScriptSourceCode(script), NotSharableCrossOrigin, policy); } void ScriptController::executeScriptInMainWorld(const ScriptSourceCode& sourceCode, AccessControlStatus corsStatus) { evaluateScriptInMainWorld(sourceCode, corsStatus, DoNotExecuteScriptWhenScriptsDisabled); } ScriptValue ScriptController::executeScriptInMainWorldAndReturnValue(const ScriptSourceCode& sourceCode) { return evaluateScriptInMainWorld(sourceCode, NotSharableCrossOrigin, DoNotExecuteScriptWhenScriptsDisabled); } ScriptValue ScriptController::evaluateScriptInMainWorld(const ScriptSourceCode& sourceCode, AccessControlStatus corsStatus, ExecuteScriptPolicy policy) { if (policy == DoNotExecuteScriptWhenScriptsDisabled && !canExecuteScripts(AboutToExecuteScript)) return ScriptValue(); String sourceURL = sourceCode.url(); const String* savedSourceURL = m_sourceURL; m_sourceURL = &sourceURL; v8::HandleScope handleScope(m_isolate); v8::Handle v8Context = ScriptController::mainWorldContext(m_frame); if (v8Context.IsEmpty()) return ScriptValue(); RefPtr protect(m_frame); if (m_frame->loader().stateMachine()->isDisplayingInitialEmptyDocument()) m_frame->loader().didAccessInitialDocument(); OwnPtr maybeProcessedSourceCode = InspectorInstrumentation::preprocess(m_frame, sourceCode); const ScriptSourceCode& sourceCodeToCompile = maybeProcessedSourceCode ? *maybeProcessedSourceCode : sourceCode; v8::Local object = executeScriptAndReturnValue(v8Context, sourceCodeToCompile, corsStatus); m_sourceURL = savedSourceURL; if (object.IsEmpty()) return ScriptValue(); return ScriptValue(object, m_isolate); } void ScriptController::executeScriptInIsolatedWorld(int worldID, const Vector& sources, int extensionGroup, Vector* results) { ASSERT(worldID > 0); v8::HandleScope handleScope(m_isolate); v8::Local v8Results; { v8::EscapableHandleScope evaluateHandleScope(m_isolate); RefPtr world = DOMWrapperWorld::ensureIsolatedWorld(worldID, extensionGroup); V8WindowShell* isolatedWorldShell = windowShell(world.get()); if (!isolatedWorldShell->isContextInitialized()) return; v8::Local context = isolatedWorldShell->context(); v8::Context::Scope contextScope(context); v8::Local resultArray = v8::Array::New(m_isolate, sources.size()); for (size_t i = 0; i < sources.size(); ++i) { v8::Local evaluationResult = executeScriptAndReturnValue(context, sources[i]); if (evaluationResult.IsEmpty()) evaluationResult = v8::Local::New(m_isolate, v8::Undefined(m_isolate)); resultArray->Set(i, evaluationResult); } v8Results = evaluateHandleScope.Escape(resultArray); } if (results && !v8Results.IsEmpty()) { for (size_t i = 0; i < v8Results->Length(); ++i) results->append(ScriptValue(v8Results->Get(i), m_isolate)); } } } // namespace WebCore