/* * Copyright (C) 2008, 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ScriptValue_h #define ScriptValue_h #include "bindings/v8/SharedPersistent.h" #include "wtf/PassRefPtr.h" #include "wtf/RefPtr.h" #include "wtf/text/WTFString.h" #include namespace WebCore { class JSONValue; class ScriptState; class ScriptValue { public: ScriptValue() : m_isolate(0) { } virtual ~ScriptValue(); ScriptValue(v8::Handle value, v8::Isolate* isolate) : m_isolate(isolate) , m_value(value.IsEmpty() ? 0 : SharedPersistent::create(value, isolate)) { } ScriptValue(const ScriptValue& value) : m_isolate(value.m_isolate) , m_value(value.m_value) { } v8::Isolate* isolate() const { if (!m_isolate) m_isolate = v8::Isolate::GetCurrent(); return m_isolate; } static ScriptValue createUndefined(v8::Isolate* isolate) { return ScriptValue(v8::Undefined(isolate), isolate); } static ScriptValue createNull() { v8::Isolate* isolate = v8::Isolate::GetCurrent(); return ScriptValue(v8::Null(isolate), isolate); } static ScriptValue createBoolean(bool b) { v8::Isolate* isolate = v8::Isolate::GetCurrent(); return ScriptValue(b ? v8::True(isolate) : v8::False(isolate), isolate); } ScriptValue& operator=(const ScriptValue& value) { if (this != &value) { m_value = value.m_value; m_isolate = value.m_isolate; } return *this; } bool operator==(const ScriptValue& value) const { if (hasNoValue()) return value.hasNoValue(); if (value.hasNoValue()) return false; return *m_value == *value.m_value; } bool isEqual(ScriptState*, const ScriptValue& value) const { return operator==(value); } // Note: This creates a new local Handle; not to be used in cases where is // is an efficiency problem. bool isFunction() const { ASSERT(!hasNoValue()); v8::Handle value = v8Value(); return !value.IsEmpty() && value->IsFunction(); } bool operator!=(const ScriptValue& value) const { return !operator==(value); } // Note: This creates a new local Handle; not to be used in cases where is // is an efficiency problem. bool isNull() const { ASSERT(!hasNoValue()); v8::Handle value = v8Value(); return !value.IsEmpty() && value->IsNull(); } // Note: This creates a new local Handle; not to be used in cases where is // is an efficiency problem. bool isUndefined() const { ASSERT(!hasNoValue()); v8::Handle value = v8Value(); return !value.IsEmpty() && value->IsUndefined(); } // Note: This creates a new local Handle; not to be used in cases where is // is an efficiency problem. bool isObject() const { ASSERT(!hasNoValue()); v8::Handle value = v8Value(); return !value.IsEmpty() && value->IsObject(); } bool hasNoValue() const { return !m_value.get() || m_value->isEmpty(); } void clear() { m_value = 0; } v8::Handle v8Value() const { return m_value.get() ? m_value->newLocal(m_isolate) : v8::Handle(); } bool getString(String& result) const; String toString() const; PassRefPtr toJSONValue(ScriptState*) const; private: mutable v8::Isolate* m_isolate; RefPtr > m_value; }; } // namespace WebCore #endif // ScriptValue_h