// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_SAFE_INTEGER_CONVERSIONS_H_ #define UI_GFX_SAFE_INTEGER_CONVERSIONS_H_ #include #include #include "ui/gfx/gfx_export.h" namespace gfx { inline int ClampToInt(float value) { if (value != value) return 0; // no int NaN. if (value >= std::numeric_limits::max()) return std::numeric_limits::max(); if (value <= std::numeric_limits::min()) return std::numeric_limits::min(); return static_cast(value); } inline int ToFlooredInt(float value) { return ClampToInt(std::floor(value)); } inline int ToCeiledInt(float value) { return ClampToInt(std::ceil(value)); } inline int ToRoundedInt(float value) { float rounded; if (value >= 0.0f) rounded = std::floor(value + 0.5f); else rounded = std::ceil(value - 0.5f); return ClampToInt(rounded); } inline bool IsExpressibleAsInt(float value) { if (value != value) return false; // no int NaN. if (value > std::numeric_limits::max()) return false; if (value < std::numeric_limits::min()) return false; return true; } } // namespace gfx #endif // UI_GFX_SAFE_INTEGER_CONVERSIONS_H_