// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GL_GL_CONTEXT_STUB_H_ #define UI_GL_GL_CONTEXT_STUB_H_ #include "ui/gl/gl_context.h" namespace gfx { // A GLContext that does nothing for unit tests. class GL_EXPORT GLContextStub : public GLContextReal { public: GLContextStub(); // Implement GLContext. virtual bool Initialize(GLSurface* compatible_surface, GpuPreference gpu_preference) OVERRIDE; virtual void Destroy() OVERRIDE; virtual bool MakeCurrent(GLSurface* surface) OVERRIDE; virtual void ReleaseCurrent(GLSurface* surface) OVERRIDE; virtual bool IsCurrent(GLSurface* surface) OVERRIDE; virtual void* GetHandle() OVERRIDE; virtual void SetSwapInterval(int interval) OVERRIDE; virtual std::string GetExtensions() OVERRIDE; protected: virtual ~GLContextStub(); private: DISALLOW_COPY_AND_ASSIGN(GLContextStub); }; } // namespace gfx #endif // UI_GL_GL_CONTEXT_STUB_H_