/* * Copyright (C) 2011-2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB) #include #endif #include "rsContext.h" #include "rsScriptC.h" #include "rsMatrix4x4.h" #include "rsMatrix3x3.h" #include "rsMatrix2x2.h" #include "rsCpuCore.h" #include "rsCpuScript.h" using namespace android; using namespace android::renderscript; #define EXPORT_F32_FN_F32(func) \ float __attribute__((overloadable)) SC_##func(float v) { \ return func(v); \ } #define EXPORT_F32_FN_F32_F32(func) \ float __attribute__((overloadable)) SC_##func(float t, float v) { \ return func(t, v); \ } ////////////////////////////////////////////////////////////////////////////// // Float util ////////////////////////////////////////////////////////////////////////////// // Handle missing Gingerbread functions like tgammaf. float SC_tgammaf(float x) { #ifdef RS_COMPATIBILITY_LIB return tgamma(x); #else return tgammaf(x); #endif } uint32_t SC_abs_i32(int32_t v) {return abs(v);} static void SC_MatrixLoadRotate(Matrix4x4 *m, float rot, float x, float y, float z) { m->loadRotate(rot, x, y, z); } static void SC_MatrixLoadScale(Matrix4x4 *m, float x, float y, float z) { m->loadScale(x, y, z); } static void SC_MatrixLoadTranslate(Matrix4x4 *m, float x, float y, float z) { m->loadTranslate(x, y, z); } static void SC_MatrixRotate(Matrix4x4 *m, float rot, float x, float y, float z) { m->rotate(rot, x, y, z); } static void SC_MatrixScale(Matrix4x4 *m, float x, float y, float z) { m->scale(x, y, z); } static void SC_MatrixTranslate(Matrix4x4 *m, float x, float y, float z) { m->translate(x, y, z); } static void SC_MatrixLoadOrtho(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) { m->loadOrtho(l, r, b, t, n, f); } static void SC_MatrixLoadFrustum(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) { m->loadFrustum(l, r, b, t, n, f); } static void SC_MatrixLoadPerspective(Matrix4x4 *m, float fovy, float aspect, float near, float far) { m->loadPerspective(fovy, aspect, near, far); } static bool SC_MatrixInverse_4x4(Matrix4x4 *m) { return m->inverse(); } static bool SC_MatrixInverseTranspose_4x4(Matrix4x4 *m) { return m->inverseTranspose(); } static void SC_MatrixTranspose_4x4(Matrix4x4 *m) { m->transpose(); } static void SC_MatrixTranspose_3x3(Matrix3x3 *m) { m->transpose(); } static void SC_MatrixTranspose_2x2(Matrix2x2 *m) { m->transpose(); } float SC_randf2(float min, float max) { float r = (float)rand(); r /= RAND_MAX; r = r * (max - min) + min; return r; } static float SC_frac(float v) { int i = (int)floor(v); return fmin(v - i, 0x1.fffffep-1f); } #ifdef RS_COMPATIBILITY_LIB EXPORT_F32_FN_F32(acosf) EXPORT_F32_FN_F32(acoshf) EXPORT_F32_FN_F32(asinf) EXPORT_F32_FN_F32(asinhf) EXPORT_F32_FN_F32(atanf) EXPORT_F32_FN_F32_F32(atan2f) EXPORT_F32_FN_F32(atanhf) EXPORT_F32_FN_F32(cbrtf) EXPORT_F32_FN_F32(ceilf) EXPORT_F32_FN_F32_F32(copysignf) EXPORT_F32_FN_F32(cosf) EXPORT_F32_FN_F32(coshf) EXPORT_F32_FN_F32(erfcf) EXPORT_F32_FN_F32(erff) EXPORT_F32_FN_F32(expf) EXPORT_F32_FN_F32(exp2f) EXPORT_F32_FN_F32(expm1f) EXPORT_F32_FN_F32_F32(fdimf) EXPORT_F32_FN_F32(floorf) float SC_fmaf(float u, float t, float v) {return fmaf(u, t, v);} EXPORT_F32_FN_F32_F32(fmaxf) EXPORT_F32_FN_F32_F32(fminf) EXPORT_F32_FN_F32_F32(fmodf) float SC_frexpf(float v, int* ptr) {return frexpf(v, ptr);} EXPORT_F32_FN_F32_F32(hypotf) EXPORT_F32_FN_F32(ilogbf) float SC_ldexpf(float v, int i) {return ldexpf(v, i);} EXPORT_F32_FN_F32(lgammaf) float SC_lgammaf_r(float v, int* ptr) {return lgammaf_r(v, ptr);} EXPORT_F32_FN_F32(logf) EXPORT_F32_FN_F32(log10f) EXPORT_F32_FN_F32(log1pf) EXPORT_F32_FN_F32(logbf) float SC_modff(float v, float* ptr) {return modff(v, ptr);} EXPORT_F32_FN_F32_F32(nextafterf) EXPORT_F32_FN_F32_F32(powf) EXPORT_F32_FN_F32_F32(remainderf) float SC_remquof(float t, float v, int* ptr) {return remquof(t, v, ptr);} EXPORT_F32_FN_F32(rintf) EXPORT_F32_FN_F32(roundf) EXPORT_F32_FN_F32(sinf) EXPORT_F32_FN_F32(sinhf) EXPORT_F32_FN_F32(sqrtf) EXPORT_F32_FN_F32(tanf) EXPORT_F32_FN_F32(tanhf) EXPORT_F32_FN_F32(truncf) #endif ////////////////////////////////////////////////////////////////////////////// // Class implementation ////////////////////////////////////////////////////////////////////////////// // llvm name mangling ref // ::= v # void // ::= b # bool // ::= c # char // ::= a # signed char // ::= h # unsigned char // ::= s # short // ::= t # unsigned short // ::= i # int // ::= j # unsigned int // ::= l # long // ::= m # unsigned long // ::= x # long long, __int64 // ::= y # unsigned long long, __int64 // ::= f # float // ::= d # double static RsdCpuReference::CpuSymbol gSyms[] = { { "_Z4acosf", (void *)&acosf, true }, { "_Z5acoshf", (void *)&acoshf, true }, { "_Z4asinf", (void *)&asinf, true }, { "_Z5asinhf", (void *)&asinhf, true }, { "_Z4atanf", (void *)&atanf, true }, { "_Z5atan2ff", (void *)&atan2f, true }, { "_Z5atanhf", (void *)&atanhf, true }, { "_Z4cbrtf", (void *)&cbrtf, true }, { "_Z4ceilf", (void *)&ceilf, true }, { "_Z8copysignff", (void *)©signf, true }, { "_Z3cosf", (void *)&cosf, true }, { "_Z4coshf", (void *)&coshf, true }, { "_Z4erfcf", (void *)&erfcf, true }, { "_Z3erff", (void *)&erff, true }, { "_Z3expf", (void *)&expf, true }, { "_Z4exp2f", (void *)&exp2f, true }, { "_Z5expm1f", (void *)&expm1f, true }, { "_Z4fdimff", (void *)&fdimf, true }, { "_Z5floorf", (void *)&floorf, true }, { "_Z3fmafff", (void *)&fmaf, true }, { "_Z4fmaxff", (void *)&fmaxf, true }, { "_Z4fminff", (void *)&fminf, true }, // float fmin(float, float) { "_Z4fmodff", (void *)&fmodf, true }, { "_Z5frexpfPi", (void *)&frexpf, true }, { "_Z5hypotff", (void *)&hypotf, true }, { "_Z5ilogbf", (void *)&ilogbf, true }, { "_Z5ldexpfi", (void *)&ldexpf, true }, { "_Z6lgammaf", (void *)&lgammaf, true }, { "_Z6lgammafPi", (void *)&lgammaf_r, true }, { "_Z3logf", (void *)&logf, true }, { "_Z5log10f", (void *)&log10f, true }, { "_Z5log1pf", (void *)&log1pf, true }, { "_Z4logbf", (void *)&logbf, true }, { "_Z4modffPf", (void *)&modff, true }, //{ "_Z3nanj", (void *)&SC_nan, true }, { "_Z9nextafterff", (void *)&nextafterf, true }, { "_Z3powff", (void *)&powf, true }, { "_Z9remainderff", (void *)&remainderf, true }, { "_Z6remquoffPi", (void *)&remquof, true }, { "_Z4rintf", (void *)&rintf, true }, { "_Z5roundf", (void *)&roundf, true }, { "_Z3sinf", (void *)&sinf, true }, { "_Z4sinhf", (void *)&sinhf, true }, { "_Z4sqrtf", (void *)&sqrtf, true }, { "_Z3tanf", (void *)&tanf, true }, { "_Z4tanhf", (void *)&tanhf, true }, { "_Z6tgammaf", (void *)&SC_tgammaf, true }, { "_Z5truncf", (void *)&truncf, true }, //{ "smoothstep", (void *)&, true }, // matrix { "_Z18rsMatrixLoadRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadRotate, true }, { "_Z17rsMatrixLoadScaleP12rs_matrix4x4fff", (void *)&SC_MatrixLoadScale, true }, { "_Z21rsMatrixLoadTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixLoadTranslate, true }, { "_Z14rsMatrixRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixRotate, true }, { "_Z13rsMatrixScaleP12rs_matrix4x4fff", (void *)&SC_MatrixScale, true }, { "_Z17rsMatrixTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixTranslate, true }, { "_Z17rsMatrixLoadOrthoP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadOrtho, true }, { "_Z19rsMatrixLoadFrustumP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadFrustum, true }, { "_Z23rsMatrixLoadPerspectiveP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadPerspective, true }, { "_Z15rsMatrixInverseP12rs_matrix4x4", (void *)&SC_MatrixInverse_4x4, true }, { "_Z24rsMatrixInverseTransposeP12rs_matrix4x4", (void *)&SC_MatrixInverseTranspose_4x4, true }, { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_4x4, true }, { "_Z17rsMatrixTransposeP12rs_matrix3x3", (void *)&SC_MatrixTranspose_3x3, true }, { "_Z17rsMatrixTransposeP12rs_matrix2x2", (void *)&SC_MatrixTranspose_2x2, true }, // RS Math { "_Z6rsRandff", (void *)&SC_randf2, true }, { "_Z6rsFracf", (void *)&SC_frac, true }, { NULL, NULL, false } }; const RsdCpuReference::CpuSymbol * RsdCpuScriptImpl::lookupSymbolMath(const char *sym) { const RsdCpuReference::CpuSymbol *syms = gSyms; while (syms->fnPtr) { if (!strcmp(syms->name, sym)) { return syms; } syms++; } return NULL; }