1 /*
2 * Copyright 2011 The LibYuv Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11 #include "libyuv/planar_functions.h"
12
13 #include <string.h> // for memset()
14
15 #include "libyuv/cpu_id.h"
16 #ifdef HAVE_JPEG
17 #include "libyuv/mjpeg_decoder.h"
18 #endif
19 #include "libyuv/row.h"
20
21 #ifdef __cplusplus
22 namespace libyuv {
23 extern "C" {
24 #endif
25
26 // Copy a plane of data
27 LIBYUV_API
CopyPlane(const uint8 * src_y,int src_stride_y,uint8 * dst_y,int dst_stride_y,int width,int height)28 void CopyPlane(const uint8* src_y, int src_stride_y,
29 uint8* dst_y, int dst_stride_y,
30 int width, int height) {
31 void (*CopyRow)(const uint8* src, uint8* dst, int width) = CopyRow_C;
32 #if defined(HAS_COPYROW_NEON)
33 if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width, 64)) {
34 CopyRow = CopyRow_NEON;
35 }
36 #endif
37 #if defined(HAS_COPYROW_X86)
38 if (TestCpuFlag(kCpuHasX86) && IS_ALIGNED(width, 4)) {
39 CopyRow = CopyRow_X86;
40 }
41 #endif
42 #if defined(HAS_COPYROW_SSE2)
43 if (TestCpuFlag(kCpuHasSSE2) && IS_ALIGNED(width, 32) &&
44 IS_ALIGNED(src_y, 16) && IS_ALIGNED(src_stride_y, 16) &&
45 IS_ALIGNED(dst_y, 16) && IS_ALIGNED(dst_stride_y, 16)) {
46 CopyRow = CopyRow_SSE2;
47 }
48 #endif
49
50 // Copy plane
51 for (int y = 0; y < height; ++y) {
52 CopyRow(src_y, dst_y, width);
53 src_y += src_stride_y;
54 dst_y += dst_stride_y;
55 }
56 }
57
58 // Convert I420 to I400.
59 LIBYUV_API
I420ToI400(const uint8 * src_y,int src_stride_y,uint8 *,int,uint8 *,int,uint8 * dst_y,int dst_stride_y,int width,int height)60 int I420ToI400(const uint8* src_y, int src_stride_y,
61 uint8*, int, // src_u
62 uint8*, int, // src_v
63 uint8* dst_y, int dst_stride_y,
64 int width, int height) {
65 if (!src_y || !dst_y || width <= 0 || height == 0) {
66 return -1;
67 }
68 // Negative height means invert the image.
69 if (height < 0) {
70 height = -height;
71 src_y = src_y + (height - 1) * src_stride_y;
72 src_stride_y = -src_stride_y;
73 }
74 CopyPlane(src_y, src_stride_y, dst_y, dst_stride_y, width, height);
75 return 0;
76 }
77
78 // Mirror a plane of data
MirrorPlane(const uint8 * src_y,int src_stride_y,uint8 * dst_y,int dst_stride_y,int width,int height)79 void MirrorPlane(const uint8* src_y, int src_stride_y,
80 uint8* dst_y, int dst_stride_y,
81 int width, int height) {
82 void (*MirrorRow)(const uint8* src, uint8* dst, int width) = MirrorRow_C;
83 #if defined(HAS_MIRRORROW_NEON)
84 if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width, 16)) {
85 MirrorRow = MirrorRow_NEON;
86 }
87 #endif
88 #if defined(HAS_MIRRORROW_SSE2)
89 if (TestCpuFlag(kCpuHasSSE2) && IS_ALIGNED(width, 16)) {
90 MirrorRow = MirrorRow_SSE2;
91 #if defined(HAS_MIRRORROW_SSSE3)
92 if (TestCpuFlag(kCpuHasSSSE3) &&
93 IS_ALIGNED(src_y, 16) && IS_ALIGNED(src_stride_y, 16)) {
94 MirrorRow = MirrorRow_SSSE3;
95 }
96 #endif
97 }
98 #endif
99
100 // Mirror plane
101 for (int y = 0; y < height; ++y) {
102 MirrorRow(src_y, dst_y, width);
103 src_y += src_stride_y;
104 dst_y += dst_stride_y;
105 }
106 }
107
108 // Convert YUY2 to I422.
109 LIBYUV_API
YUY2ToI422(const uint8 * src_yuy2,int src_stride_yuy2,uint8 * dst_y,int dst_stride_y,uint8 * dst_u,int dst_stride_u,uint8 * dst_v,int dst_stride_v,int width,int height)110 int YUY2ToI422(const uint8* src_yuy2, int src_stride_yuy2,
111 uint8* dst_y, int dst_stride_y,
112 uint8* dst_u, int dst_stride_u,
113 uint8* dst_v, int dst_stride_v,
114 int width, int height) {
115 // Negative height means invert the image.
116 if (height < 0) {
117 height = -height;
118 src_yuy2 = src_yuy2 + (height - 1) * src_stride_yuy2;
119 src_stride_yuy2 = -src_stride_yuy2;
120 }
121 void (*YUY2ToUV422Row)(const uint8* src_yuy2,
122 uint8* dst_u, uint8* dst_v, int pix);
123 void (*YUY2ToYRow)(const uint8* src_yuy2,
124 uint8* dst_y, int pix);
125 YUY2ToYRow = YUY2ToYRow_C;
126 YUY2ToUV422Row = YUY2ToUV422Row_C;
127 #if defined(HAS_YUY2TOYROW_SSE2)
128 if (TestCpuFlag(kCpuHasSSE2)) {
129 if (width > 16) {
130 YUY2ToUV422Row = YUY2ToUV422Row_Any_SSE2;
131 YUY2ToYRow = YUY2ToYRow_Any_SSE2;
132 }
133 if (IS_ALIGNED(width, 16)) {
134 YUY2ToUV422Row = YUY2ToUV422Row_Unaligned_SSE2;
135 YUY2ToYRow = YUY2ToYRow_Unaligned_SSE2;
136 if (IS_ALIGNED(src_yuy2, 16) && IS_ALIGNED(src_stride_yuy2, 16)) {
137 YUY2ToUV422Row = YUY2ToUV422Row_SSE2;
138 if (IS_ALIGNED(dst_y, 16) && IS_ALIGNED(dst_stride_y, 16)) {
139 YUY2ToYRow = YUY2ToYRow_SSE2;
140 }
141 }
142 }
143 }
144 #elif defined(HAS_YUY2TOYROW_NEON)
145 if (TestCpuFlag(kCpuHasNEON)) {
146 if (width > 8) {
147 YUY2ToYRow = YUY2ToYRow_Any_NEON;
148 if (width > 16) {
149 YUY2ToUV422Row = YUY2ToUV422Row_Any_NEON;
150 }
151 }
152 if (IS_ALIGNED(width, 16)) {
153 YUY2ToYRow = YUY2ToYRow_NEON;
154 YUY2ToUV422Row = YUY2ToUV422Row_NEON;
155 }
156 }
157 #endif
158
159 for (int y = 0; y < height; ++y) {
160 YUY2ToUV422Row(src_yuy2, dst_u, dst_v, width);
161 YUY2ToYRow(src_yuy2, dst_y, width);
162 src_yuy2 += src_stride_yuy2;
163 dst_y += dst_stride_y;
164 dst_u += dst_stride_u;
165 dst_v += dst_stride_v;
166 }
167 return 0;
168 }
169
170 // Convert UYVY to I422.
171 LIBYUV_API
UYVYToI422(const uint8 * src_uyvy,int src_stride_uyvy,uint8 * dst_y,int dst_stride_y,uint8 * dst_u,int dst_stride_u,uint8 * dst_v,int dst_stride_v,int width,int height)172 int UYVYToI422(const uint8* src_uyvy, int src_stride_uyvy,
173 uint8* dst_y, int dst_stride_y,
174 uint8* dst_u, int dst_stride_u,
175 uint8* dst_v, int dst_stride_v,
176 int width, int height) {
177 // Negative height means invert the image.
178 if (height < 0) {
179 height = -height;
180 src_uyvy = src_uyvy + (height - 1) * src_stride_uyvy;
181 src_stride_uyvy = -src_stride_uyvy;
182 }
183 void (*UYVYToUV422Row)(const uint8* src_uyvy,
184 uint8* dst_u, uint8* dst_v, int pix);
185 void (*UYVYToYRow)(const uint8* src_uyvy,
186 uint8* dst_y, int pix);
187 UYVYToYRow = UYVYToYRow_C;
188 UYVYToUV422Row = UYVYToUV422Row_C;
189 #if defined(HAS_UYVYTOYROW_SSE2)
190 if (TestCpuFlag(kCpuHasSSE2)) {
191 if (width > 16) {
192 UYVYToUV422Row = UYVYToUV422Row_Any_SSE2;
193 UYVYToYRow = UYVYToYRow_Any_SSE2;
194 }
195 if (IS_ALIGNED(width, 16)) {
196 UYVYToUV422Row = UYVYToUV422Row_Unaligned_SSE2;
197 UYVYToYRow = UYVYToYRow_Unaligned_SSE2;
198 if (IS_ALIGNED(src_uyvy, 16) && IS_ALIGNED(src_stride_uyvy, 16)) {
199 UYVYToUV422Row = UYVYToUV422Row_SSE2;
200 if (IS_ALIGNED(dst_y, 16) && IS_ALIGNED(dst_stride_y, 16)) {
201 UYVYToYRow = UYVYToYRow_SSE2;
202 }
203 }
204 }
205 }
206 #elif defined(HAS_UYVYTOYROW_NEON)
207 if (TestCpuFlag(kCpuHasNEON)) {
208 if (width > 8) {
209 UYVYToYRow = UYVYToYRow_Any_NEON;
210 if (width > 16) {
211 UYVYToUV422Row = UYVYToUV422Row_Any_NEON;
212 }
213 }
214 if (IS_ALIGNED(width, 16)) {
215 UYVYToYRow = UYVYToYRow_NEON;
216 UYVYToUV422Row = UYVYToUV422Row_NEON;
217 }
218 }
219 #endif
220
221 for (int y = 0; y < height; ++y) {
222 UYVYToUV422Row(src_uyvy, dst_u, dst_v, width);
223 UYVYToYRow(src_uyvy, dst_y, width);
224 src_uyvy += src_stride_uyvy;
225 dst_y += dst_stride_y;
226 dst_u += dst_stride_u;
227 dst_v += dst_stride_v;
228 }
229 return 0;
230 }
231
232 // Mirror I420 with optional flipping
233 LIBYUV_API
I420Mirror(const uint8 * src_y,int src_stride_y,const uint8 * src_u,int src_stride_u,const uint8 * src_v,int src_stride_v,uint8 * dst_y,int dst_stride_y,uint8 * dst_u,int dst_stride_u,uint8 * dst_v,int dst_stride_v,int width,int height)234 int I420Mirror(const uint8* src_y, int src_stride_y,
235 const uint8* src_u, int src_stride_u,
236 const uint8* src_v, int src_stride_v,
237 uint8* dst_y, int dst_stride_y,
238 uint8* dst_u, int dst_stride_u,
239 uint8* dst_v, int dst_stride_v,
240 int width, int height) {
241 if (!src_y || !src_u || !src_v || !dst_y || !dst_u || !dst_v ||
242 width <= 0 || height == 0) {
243 return -1;
244 }
245 // Negative height means invert the image.
246 if (height < 0) {
247 height = -height;
248 int halfheight = (height + 1) >> 1;
249 src_y = src_y + (height - 1) * src_stride_y;
250 src_u = src_u + (halfheight - 1) * src_stride_u;
251 src_v = src_v + (halfheight - 1) * src_stride_v;
252 src_stride_y = -src_stride_y;
253 src_stride_u = -src_stride_u;
254 src_stride_v = -src_stride_v;
255 }
256
257 int halfwidth = (width + 1) >> 1;
258 int halfheight = (height + 1) >> 1;
259 if (dst_y) {
260 MirrorPlane(src_y, src_stride_y, dst_y, dst_stride_y, width, height);
261 }
262 MirrorPlane(src_u, src_stride_u, dst_u, dst_stride_u, halfwidth, halfheight);
263 MirrorPlane(src_v, src_stride_v, dst_v, dst_stride_v, halfwidth, halfheight);
264 return 0;
265 }
266
267 // ARGB mirror.
268 LIBYUV_API
ARGBMirror(const uint8 * src_argb,int src_stride_argb,uint8 * dst_argb,int dst_stride_argb,int width,int height)269 int ARGBMirror(const uint8* src_argb, int src_stride_argb,
270 uint8* dst_argb, int dst_stride_argb,
271 int width, int height) {
272 if (!src_argb || !dst_argb || width <= 0 || height == 0) {
273 return -1;
274 }
275 // Negative height means invert the image.
276 if (height < 0) {
277 height = -height;
278 src_argb = src_argb + (height - 1) * src_stride_argb;
279 src_stride_argb = -src_stride_argb;
280 }
281
282 void (*ARGBMirrorRow)(const uint8* src, uint8* dst, int width) =
283 ARGBMirrorRow_C;
284 #if defined(HAS_ARGBMIRRORROW_SSSE3)
285 if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 4) &&
286 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) &&
287 IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
288 ARGBMirrorRow = ARGBMirrorRow_SSSE3;
289 }
290 #endif
291
292 // Mirror plane
293 for (int y = 0; y < height; ++y) {
294 ARGBMirrorRow(src_argb, dst_argb, width);
295 src_argb += src_stride_argb;
296 dst_argb += dst_stride_argb;
297 }
298 return 0;
299 }
300
301 // Get a blender that optimized for the CPU, alignment and pixel count.
302 // As there are 6 blenders to choose from, the caller should try to use
303 // the same blend function for all pixels if possible.
304 LIBYUV_API
GetARGBBlend()305 ARGBBlendRow GetARGBBlend() {
306 void (*ARGBBlendRow)(const uint8* src_argb, const uint8* src_argb1,
307 uint8* dst_argb, int width) = ARGBBlendRow_C;
308 #if defined(HAS_ARGBBLENDROW_SSSE3)
309 if (TestCpuFlag(kCpuHasSSSE3)) {
310 ARGBBlendRow = ARGBBlendRow_SSSE3;
311 return ARGBBlendRow;
312 }
313 #endif
314 #if defined(HAS_ARGBBLENDROW_SSE2)
315 if (TestCpuFlag(kCpuHasSSE2)) {
316 ARGBBlendRow = ARGBBlendRow_SSE2;
317 }
318 #endif
319 return ARGBBlendRow;
320 }
321
322 // Alpha Blend 2 ARGB images and store to destination.
323 LIBYUV_API
ARGBBlend(const uint8 * src_argb0,int src_stride_argb0,const uint8 * src_argb1,int src_stride_argb1,uint8 * dst_argb,int dst_stride_argb,int width,int height)324 int ARGBBlend(const uint8* src_argb0, int src_stride_argb0,
325 const uint8* src_argb1, int src_stride_argb1,
326 uint8* dst_argb, int dst_stride_argb,
327 int width, int height) {
328 if (!src_argb0 || !src_argb1 || !dst_argb || width <= 0 || height == 0) {
329 return -1;
330 }
331 // Negative height means invert the image.
332 if (height < 0) {
333 height = -height;
334 dst_argb = dst_argb + (height - 1) * dst_stride_argb;
335 dst_stride_argb = -dst_stride_argb;
336 }
337 void (*ARGBBlendRow)(const uint8* src_argb, const uint8* src_argb1,
338 uint8* dst_argb, int width) = GetARGBBlend();
339
340 for (int y = 0; y < height; ++y) {
341 ARGBBlendRow(src_argb0, src_argb1, dst_argb, width);
342 src_argb0 += src_stride_argb0;
343 src_argb1 += src_stride_argb1;
344 dst_argb += dst_stride_argb;
345 }
346 return 0;
347 }
348
349 // Convert ARGB to I400.
350 LIBYUV_API
ARGBToI400(const uint8 * src_argb,int src_stride_argb,uint8 * dst_y,int dst_stride_y,int width,int height)351 int ARGBToI400(const uint8* src_argb, int src_stride_argb,
352 uint8* dst_y, int dst_stride_y,
353 int width, int height) {
354 if (!src_argb || !dst_y || width <= 0 || height == 0) {
355 return -1;
356 }
357 if (height < 0) {
358 height = -height;
359 src_argb = src_argb + (height - 1) * src_stride_argb;
360 src_stride_argb = -src_stride_argb;
361 }
362 void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int pix) =
363 ARGBToYRow_C;
364 #if defined(HAS_ARGBTOYROW_SSSE3)
365 if (TestCpuFlag(kCpuHasSSSE3) &&
366 IS_ALIGNED(width, 4) &&
367 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) &&
368 IS_ALIGNED(dst_y, 16) && IS_ALIGNED(dst_stride_y, 16)) {
369 ARGBToYRow = ARGBToYRow_SSSE3;
370 }
371 #endif
372
373 for (int y = 0; y < height; ++y) {
374 ARGBToYRow(src_argb, dst_y, width);
375 src_argb += src_stride_argb;
376 dst_y += dst_stride_y;
377 }
378 return 0;
379 }
380
381 // ARGB little endian (bgra in memory) to I422
382 // same as I420 except UV plane is full height
383 LIBYUV_API
ARGBToI422(const uint8 * src_argb,int src_stride_argb,uint8 * dst_y,int dst_stride_y,uint8 * dst_u,int dst_stride_u,uint8 * dst_v,int dst_stride_v,int width,int height)384 int ARGBToI422(const uint8* src_argb, int src_stride_argb,
385 uint8* dst_y, int dst_stride_y,
386 uint8* dst_u, int dst_stride_u,
387 uint8* dst_v, int dst_stride_v,
388 int width, int height) {
389 if (!src_argb || !dst_y || !dst_u || !dst_v || width <= 0 || height == 0) {
390 return -1;
391 }
392 if (height < 0) {
393 height = -height;
394 src_argb = src_argb + (height - 1) * src_stride_argb;
395 src_stride_argb = -src_stride_argb;
396 }
397 void (*ARGBToYRow)(const uint8* src_argb, uint8* dst_y, int pix) =
398 ARGBToYRow_C;
399 void (*ARGBToUVRow)(const uint8* src_argb0, int src_stride_argb,
400 uint8* dst_u, uint8* dst_v, int width) = ARGBToUVRow_C;
401 #if defined(HAS_ARGBTOYROW_SSSE3)
402 if (TestCpuFlag(kCpuHasSSSE3)) {
403 if (width > 16) {
404 ARGBToUVRow = ARGBToUVRow_Any_SSSE3;
405 ARGBToYRow = ARGBToYRow_Any_SSSE3;
406 }
407 if (IS_ALIGNED(width, 16)) {
408 ARGBToUVRow = ARGBToUVRow_Unaligned_SSSE3;
409 ARGBToYRow = ARGBToYRow_Unaligned_SSSE3;
410 if (IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) {
411 ARGBToUVRow = ARGBToUVRow_SSSE3;
412 if (IS_ALIGNED(dst_y, 16) && IS_ALIGNED(dst_stride_y, 16)) {
413 ARGBToYRow = ARGBToYRow_SSSE3;
414 }
415 }
416 }
417 }
418 #endif
419
420 for (int y = 0; y < height; ++y) {
421 ARGBToUVRow(src_argb, 0, dst_u, dst_v, width);
422 ARGBToYRow(src_argb, dst_y, width);
423 src_argb += src_stride_argb;
424 dst_y += dst_stride_y;
425 dst_u += dst_stride_u;
426 dst_v += dst_stride_v;
427 }
428 return 0;
429 }
430
431 // Convert I422 to BGRA.
432 LIBYUV_API
I422ToBGRA(const uint8 * src_y,int src_stride_y,const uint8 * src_u,int src_stride_u,const uint8 * src_v,int src_stride_v,uint8 * dst_bgra,int dst_stride_bgra,int width,int height)433 int I422ToBGRA(const uint8* src_y, int src_stride_y,
434 const uint8* src_u, int src_stride_u,
435 const uint8* src_v, int src_stride_v,
436 uint8* dst_bgra, int dst_stride_bgra,
437 int width, int height) {
438 if (!src_y || !src_u || !src_v ||
439 !dst_bgra ||
440 width <= 0 || height == 0) {
441 return -1;
442 }
443 // Negative height means invert the image.
444 if (height < 0) {
445 height = -height;
446 dst_bgra = dst_bgra + (height - 1) * dst_stride_bgra;
447 dst_stride_bgra = -dst_stride_bgra;
448 }
449 void (*I422ToBGRARow)(const uint8* y_buf,
450 const uint8* u_buf,
451 const uint8* v_buf,
452 uint8* rgb_buf,
453 int width) = I422ToBGRARow_C;
454 #if defined(HAS_I422TOBGRAROW_NEON)
455 if (TestCpuFlag(kCpuHasNEON)) {
456 I422ToBGRARow = I422ToBGRARow_Any_NEON;
457 if (IS_ALIGNED(width, 16)) {
458 I422ToBGRARow = I422ToBGRARow_NEON;
459 }
460 }
461 #elif defined(HAS_I422TOBGRAROW_SSSE3)
462 if (TestCpuFlag(kCpuHasSSSE3) && width >= 8) {
463 I422ToBGRARow = I422ToBGRARow_Any_SSSE3;
464 if (IS_ALIGNED(width, 8)) {
465 I422ToBGRARow = I422ToBGRARow_Unaligned_SSSE3;
466 if (IS_ALIGNED(dst_bgra, 16) && IS_ALIGNED(dst_stride_bgra, 16)) {
467 I422ToBGRARow = I422ToBGRARow_SSSE3;
468 }
469 }
470 }
471 #endif
472
473 for (int y = 0; y < height; ++y) {
474 I422ToBGRARow(src_y, src_u, src_v, dst_bgra, width);
475 dst_bgra += dst_stride_bgra;
476 src_y += src_stride_y;
477 src_u += src_stride_u;
478 src_v += src_stride_v;
479 }
480 return 0;
481 }
482
483 // Convert I422 to ABGR.
484 LIBYUV_API
I422ToABGR(const uint8 * src_y,int src_stride_y,const uint8 * src_u,int src_stride_u,const uint8 * src_v,int src_stride_v,uint8 * dst_abgr,int dst_stride_abgr,int width,int height)485 int I422ToABGR(const uint8* src_y, int src_stride_y,
486 const uint8* src_u, int src_stride_u,
487 const uint8* src_v, int src_stride_v,
488 uint8* dst_abgr, int dst_stride_abgr,
489 int width, int height) {
490 if (!src_y || !src_u || !src_v ||
491 !dst_abgr ||
492 width <= 0 || height == 0) {
493 return -1;
494 }
495 // Negative height means invert the image.
496 if (height < 0) {
497 height = -height;
498 dst_abgr = dst_abgr + (height - 1) * dst_stride_abgr;
499 dst_stride_abgr = -dst_stride_abgr;
500 }
501 void (*I422ToABGRRow)(const uint8* y_buf,
502 const uint8* u_buf,
503 const uint8* v_buf,
504 uint8* rgb_buf,
505 int width) = I422ToABGRRow_C;
506 #if defined(HAS_I422TOABGRROW_NEON)
507 if (TestCpuFlag(kCpuHasNEON)) {
508 I422ToABGRRow = I422ToABGRRow_Any_NEON;
509 if (IS_ALIGNED(width, 16)) {
510 I422ToABGRRow = I422ToABGRRow_NEON;
511 }
512 }
513 #elif defined(HAS_I422TOABGRROW_SSSE3)
514 if (TestCpuFlag(kCpuHasSSSE3) && width >= 8) {
515 I422ToABGRRow = I422ToABGRRow_Any_SSSE3;
516 if (IS_ALIGNED(width, 8)) {
517 I422ToABGRRow = I422ToABGRRow_Unaligned_SSSE3;
518 if (IS_ALIGNED(dst_abgr, 16) && IS_ALIGNED(dst_stride_abgr, 16)) {
519 I422ToABGRRow = I422ToABGRRow_SSSE3;
520 }
521 }
522 }
523 #endif
524
525 for (int y = 0; y < height; ++y) {
526 I422ToABGRRow(src_y, src_u, src_v, dst_abgr, width);
527 dst_abgr += dst_stride_abgr;
528 src_y += src_stride_y;
529 src_u += src_stride_u;
530 src_v += src_stride_v;
531 }
532 return 0;
533 }
534
535 // Convert I422 to RGBA.
536 LIBYUV_API
I422ToRGBA(const uint8 * src_y,int src_stride_y,const uint8 * src_u,int src_stride_u,const uint8 * src_v,int src_stride_v,uint8 * dst_rgba,int dst_stride_rgba,int width,int height)537 int I422ToRGBA(const uint8* src_y, int src_stride_y,
538 const uint8* src_u, int src_stride_u,
539 const uint8* src_v, int src_stride_v,
540 uint8* dst_rgba, int dst_stride_rgba,
541 int width, int height) {
542 if (!src_y || !src_u || !src_v ||
543 !dst_rgba ||
544 width <= 0 || height == 0) {
545 return -1;
546 }
547 // Negative height means invert the image.
548 if (height < 0) {
549 height = -height;
550 dst_rgba = dst_rgba + (height - 1) * dst_stride_rgba;
551 dst_stride_rgba = -dst_stride_rgba;
552 }
553 void (*I422ToRGBARow)(const uint8* y_buf,
554 const uint8* u_buf,
555 const uint8* v_buf,
556 uint8* rgb_buf,
557 int width) = I422ToRGBARow_C;
558 #if defined(HAS_I422TORGBAROW_NEON)
559 if (TestCpuFlag(kCpuHasNEON)) {
560 I422ToRGBARow = I422ToRGBARow_Any_NEON;
561 if (IS_ALIGNED(width, 16)) {
562 I422ToRGBARow = I422ToRGBARow_NEON;
563 }
564 }
565 #elif defined(HAS_I422TORGBAROW_SSSE3)
566 if (TestCpuFlag(kCpuHasSSSE3) && width >= 8) {
567 I422ToRGBARow = I422ToRGBARow_Any_SSSE3;
568 if (IS_ALIGNED(width, 8)) {
569 I422ToRGBARow = I422ToRGBARow_Unaligned_SSSE3;
570 if (IS_ALIGNED(dst_rgba, 16) && IS_ALIGNED(dst_stride_rgba, 16)) {
571 I422ToRGBARow = I422ToRGBARow_SSSE3;
572 }
573 }
574 }
575 #endif
576
577 for (int y = 0; y < height; ++y) {
578 I422ToRGBARow(src_y, src_u, src_v, dst_rgba, width);
579 dst_rgba += dst_stride_rgba;
580 src_y += src_stride_y;
581 src_u += src_stride_u;
582 src_v += src_stride_v;
583 }
584 return 0;
585 }
586
587 // Convert ARGB to RGBA.
588 LIBYUV_API
ARGBToRGBA(const uint8 * src_argb,int src_stride_argb,uint8 * dst_rgba,int dst_stride_rgba,int width,int height)589 int ARGBToRGBA(const uint8* src_argb, int src_stride_argb,
590 uint8* dst_rgba, int dst_stride_rgba,
591 int width, int height) {
592 if (!src_argb || !dst_rgba ||
593 width <= 0 || height == 0) {
594 return -1;
595 }
596 // Negative height means invert the image.
597 if (height < 0) {
598 height = -height;
599 src_argb = src_argb + (height - 1) * src_stride_argb;
600 src_stride_argb = -src_stride_argb;
601 }
602 void (*ARGBToRGBARow)(const uint8* src_argb, uint8* dst_rgba, int pix) =
603 ARGBToRGBARow_C;
604 #if defined(HAS_ARGBTORGBAROW_SSSE3)
605 if (TestCpuFlag(kCpuHasSSSE3) &&
606 IS_ALIGNED(width, 4) &&
607 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) &&
608 IS_ALIGNED(dst_rgba, 16) && IS_ALIGNED(dst_stride_rgba, 16)) {
609 ARGBToRGBARow = ARGBToRGBARow_SSSE3;
610 }
611 #endif
612 #if defined(HAS_ARGBTORGBAROW_NEON)
613 if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width, 8)) {
614 ARGBToRGBARow = ARGBToRGBARow_NEON;
615 }
616 #endif
617
618 for (int y = 0; y < height; ++y) {
619 ARGBToRGBARow(src_argb, dst_rgba, width);
620 src_argb += src_stride_argb;
621 dst_rgba += dst_stride_rgba;
622 }
623 return 0;
624 }
625
626 // Convert ARGB To RGB24.
627 LIBYUV_API
ARGBToRGB24(const uint8 * src_argb,int src_stride_argb,uint8 * dst_rgb24,int dst_stride_rgb24,int width,int height)628 int ARGBToRGB24(const uint8* src_argb, int src_stride_argb,
629 uint8* dst_rgb24, int dst_stride_rgb24,
630 int width, int height) {
631 if (!src_argb || !dst_rgb24 || width <= 0 || height == 0) {
632 return -1;
633 }
634 if (height < 0) {
635 height = -height;
636 src_argb = src_argb + (height - 1) * src_stride_argb;
637 src_stride_argb = -src_stride_argb;
638 }
639 void (*ARGBToRGB24Row)(const uint8* src_argb, uint8* dst_rgb, int pix) =
640 ARGBToRGB24Row_C;
641 #if defined(HAS_ARGBTORGB24ROW_SSSE3)
642 if (TestCpuFlag(kCpuHasSSSE3) &&
643 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) {
644 if (width * 3 <= kMaxStride) {
645 ARGBToRGB24Row = ARGBToRGB24Row_Any_SSSE3;
646 }
647 if (IS_ALIGNED(width, 16) &&
648 IS_ALIGNED(dst_rgb24, 16) && IS_ALIGNED(dst_stride_rgb24, 16)) {
649 ARGBToRGB24Row = ARGBToRGB24Row_SSSE3;
650 }
651 }
652 #endif
653 #if defined(HAS_ARGBTORGB24ROW_NEON)
654 if (TestCpuFlag(kCpuHasNEON)) {
655 if (width * 3 <= kMaxStride) {
656 ARGBToRGB24Row = ARGBToRGB24Row_Any_NEON;
657 }
658 if (IS_ALIGNED(width, 8)) {
659 ARGBToRGB24Row = ARGBToRGB24Row_NEON;
660 }
661 }
662 #endif
663
664 for (int y = 0; y < height; ++y) {
665 ARGBToRGB24Row(src_argb, dst_rgb24, width);
666 src_argb += src_stride_argb;
667 dst_rgb24 += dst_stride_rgb24;
668 }
669 return 0;
670 }
671
672 // Convert ARGB To RAW.
673 LIBYUV_API
ARGBToRAW(const uint8 * src_argb,int src_stride_argb,uint8 * dst_raw,int dst_stride_raw,int width,int height)674 int ARGBToRAW(const uint8* src_argb, int src_stride_argb,
675 uint8* dst_raw, int dst_stride_raw,
676 int width, int height) {
677 if (!src_argb || !dst_raw || width <= 0 || height == 0) {
678 return -1;
679 }
680 if (height < 0) {
681 height = -height;
682 src_argb = src_argb + (height - 1) * src_stride_argb;
683 src_stride_argb = -src_stride_argb;
684 }
685 void (*ARGBToRAWRow)(const uint8* src_argb, uint8* dst_rgb, int pix) =
686 ARGBToRAWRow_C;
687 #if defined(HAS_ARGBTORAWROW_SSSE3)
688 if (TestCpuFlag(kCpuHasSSSE3) &&
689 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) {
690 if (width * 3 <= kMaxStride) {
691 ARGBToRAWRow = ARGBToRAWRow_Any_SSSE3;
692 }
693 if (IS_ALIGNED(width, 16) &&
694 IS_ALIGNED(dst_raw, 16) && IS_ALIGNED(dst_stride_raw, 16)) {
695 ARGBToRAWRow = ARGBToRAWRow_SSSE3;
696 }
697 }
698 #endif
699 #if defined(HAS_ARGBTORAWROW_NEON)
700 if (TestCpuFlag(kCpuHasNEON)) {
701 if (width * 3 <= kMaxStride) {
702 ARGBToRAWRow = ARGBToRAWRow_Any_NEON;
703 }
704 if (IS_ALIGNED(width, 8)) {
705 ARGBToRAWRow = ARGBToRAWRow_NEON;
706 }
707 }
708 #endif
709
710 for (int y = 0; y < height; ++y) {
711 ARGBToRAWRow(src_argb, dst_raw, width);
712 src_argb += src_stride_argb;
713 dst_raw += dst_stride_raw;
714 }
715 return 0;
716 }
717
718 // Convert ARGB To RGB565.
719 LIBYUV_API
ARGBToRGB565(const uint8 * src_argb,int src_stride_argb,uint8 * dst_rgb565,int dst_stride_rgb565,int width,int height)720 int ARGBToRGB565(const uint8* src_argb, int src_stride_argb,
721 uint8* dst_rgb565, int dst_stride_rgb565,
722 int width, int height) {
723 if (!src_argb || !dst_rgb565 || width <= 0 || height == 0) {
724 return -1;
725 }
726 if (height < 0) {
727 height = -height;
728 src_argb = src_argb + (height - 1) * src_stride_argb;
729 src_stride_argb = -src_stride_argb;
730 }
731 void (*ARGBToRGB565Row)(const uint8* src_argb, uint8* dst_rgb, int pix) =
732 ARGBToRGB565Row_C;
733 #if defined(HAS_ARGBTORGB565ROW_SSE2)
734 if (TestCpuFlag(kCpuHasSSE2) &&
735 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) {
736 if (width * 2 <= kMaxStride) {
737 ARGBToRGB565Row = ARGBToRGB565Row_Any_SSE2;
738 }
739 if (IS_ALIGNED(width, 4)) {
740 ARGBToRGB565Row = ARGBToRGB565Row_SSE2;
741 }
742 }
743 #endif
744
745 for (int y = 0; y < height; ++y) {
746 ARGBToRGB565Row(src_argb, dst_rgb565, width);
747 src_argb += src_stride_argb;
748 dst_rgb565 += dst_stride_rgb565;
749 }
750 return 0;
751 }
752
753 // Convert ARGB To ARGB1555.
754 LIBYUV_API
ARGBToARGB1555(const uint8 * src_argb,int src_stride_argb,uint8 * dst_argb1555,int dst_stride_argb1555,int width,int height)755 int ARGBToARGB1555(const uint8* src_argb, int src_stride_argb,
756 uint8* dst_argb1555, int dst_stride_argb1555,
757 int width, int height) {
758 if (!src_argb || !dst_argb1555 || width <= 0 || height == 0) {
759 return -1;
760 }
761 if (height < 0) {
762 height = -height;
763 src_argb = src_argb + (height - 1) * src_stride_argb;
764 src_stride_argb = -src_stride_argb;
765 }
766 void (*ARGBToARGB1555Row)(const uint8* src_argb, uint8* dst_rgb, int pix) =
767 ARGBToARGB1555Row_C;
768 #if defined(HAS_ARGBTOARGB1555ROW_SSE2)
769 if (TestCpuFlag(kCpuHasSSE2) &&
770 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) {
771 if (width * 2 <= kMaxStride) {
772 ARGBToARGB1555Row = ARGBToARGB1555Row_Any_SSE2;
773 }
774 if (IS_ALIGNED(width, 4)) {
775 ARGBToARGB1555Row = ARGBToARGB1555Row_SSE2;
776 }
777 }
778 #endif
779
780 for (int y = 0; y < height; ++y) {
781 ARGBToARGB1555Row(src_argb, dst_argb1555, width);
782 src_argb += src_stride_argb;
783 dst_argb1555 += dst_stride_argb1555;
784 }
785 return 0;
786 }
787
788 // Convert ARGB To ARGB4444.
789 LIBYUV_API
ARGBToARGB4444(const uint8 * src_argb,int src_stride_argb,uint8 * dst_argb4444,int dst_stride_argb4444,int width,int height)790 int ARGBToARGB4444(const uint8* src_argb, int src_stride_argb,
791 uint8* dst_argb4444, int dst_stride_argb4444,
792 int width, int height) {
793 if (!src_argb || !dst_argb4444 || width <= 0 || height == 0) {
794 return -1;
795 }
796 if (height < 0) {
797 height = -height;
798 src_argb = src_argb + (height - 1) * src_stride_argb;
799 src_stride_argb = -src_stride_argb;
800 }
801 void (*ARGBToARGB4444Row)(const uint8* src_argb, uint8* dst_rgb, int pix) =
802 ARGBToARGB4444Row_C;
803 #if defined(HAS_ARGBTOARGB4444ROW_SSE2)
804 if (TestCpuFlag(kCpuHasSSE2) &&
805 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16)) {
806 if (width * 2 <= kMaxStride) {
807 ARGBToARGB4444Row = ARGBToARGB4444Row_Any_SSE2;
808 }
809 if (IS_ALIGNED(width, 4)) {
810 ARGBToARGB4444Row = ARGBToARGB4444Row_SSE2;
811 }
812 }
813 #endif
814
815 for (int y = 0; y < height; ++y) {
816 ARGBToARGB4444Row(src_argb, dst_argb4444, width);
817 src_argb += src_stride_argb;
818 dst_argb4444 += dst_stride_argb4444;
819 }
820 return 0;
821 }
822
823 // Convert NV12 to RGB565.
824 // TODO(fbarchard): (Re) Optimize for Neon.
825 LIBYUV_API
NV12ToRGB565(const uint8 * src_y,int src_stride_y,const uint8 * src_uv,int src_stride_uv,uint8 * dst_rgb565,int dst_stride_rgb565,int width,int height)826 int NV12ToRGB565(const uint8* src_y, int src_stride_y,
827 const uint8* src_uv, int src_stride_uv,
828 uint8* dst_rgb565, int dst_stride_rgb565,
829 int width, int height) {
830 if (!src_y || !src_uv || !dst_rgb565 || width <= 0 || height == 0) {
831 return -1;
832 }
833 // Negative height means invert the image.
834 if (height < 0) {
835 height = -height;
836 dst_rgb565 = dst_rgb565 + (height - 1) * dst_stride_rgb565;
837 dst_stride_rgb565 = -dst_stride_rgb565;
838 }
839 void (*NV12ToARGBRow)(const uint8* y_buf,
840 const uint8* uv_buf,
841 uint8* rgb_buf,
842 int width) = NV12ToARGBRow_C;
843 #if defined(HAS_NV12TOARGBROW_SSSE3)
844 if (TestCpuFlag(kCpuHasSSSE3) && width * 4 <= kMaxStride) {
845 NV12ToARGBRow = NV12ToARGBRow_SSSE3;
846 }
847 #endif
848 #if defined(HAS_NV12TOARGBROW_NEON)
849 if (TestCpuFlag(kCpuHasNEON) && width * 4 <= kMaxStride) {
850 NV12ToARGBRow = NV12ToARGBRow_NEON;
851 }
852 #endif
853
854 SIMD_ALIGNED(uint8 row[kMaxStride]);
855 void (*ARGBToRGB565Row)(const uint8* src_argb, uint8* dst_rgb, int pix) =
856 ARGBToRGB565Row_C;
857 #if defined(HAS_ARGBTORGB565ROW_SSE2)
858 if (TestCpuFlag(kCpuHasSSE2) && IS_ALIGNED(width, 4)) {
859 ARGBToRGB565Row = ARGBToRGB565Row_SSE2;
860 }
861 #endif
862
863 for (int y = 0; y < height; ++y) {
864 NV12ToARGBRow(src_y, src_uv, row, width);
865 ARGBToRGB565Row(row, dst_rgb565, width);
866 dst_rgb565 += dst_stride_rgb565;
867 src_y += src_stride_y;
868 if (y & 1) {
869 src_uv += src_stride_uv;
870 }
871 }
872 return 0;
873 }
874
875 // Convert NV21 to RGB565.
876 LIBYUV_API
NV21ToRGB565(const uint8 * src_y,int src_stride_y,const uint8 * src_vu,int src_stride_vu,uint8 * dst_rgb565,int dst_stride_rgb565,int width,int height)877 int NV21ToRGB565(const uint8* src_y, int src_stride_y,
878 const uint8* src_vu, int src_stride_vu,
879 uint8* dst_rgb565, int dst_stride_rgb565,
880 int width, int height) {
881 if (!src_y || !src_vu || !dst_rgb565 || width <= 0 || height == 0) {
882 return -1;
883 }
884 // Negative height means invert the image.
885 if (height < 0) {
886 height = -height;
887 dst_rgb565 = dst_rgb565 + (height - 1) * dst_stride_rgb565;
888 dst_stride_rgb565 = -dst_stride_rgb565;
889 }
890 void (*NV21ToARGBRow)(const uint8* y_buf,
891 const uint8* uv_buf,
892 uint8* rgb_buf,
893 int width) = NV21ToARGBRow_C;
894 #if defined(HAS_NV21TOARGBROW_SSSE3)
895 if (TestCpuFlag(kCpuHasSSSE3) && width * 4 <= kMaxStride) {
896 NV21ToARGBRow = NV21ToARGBRow_SSSE3;
897 }
898 #endif
899
900 SIMD_ALIGNED(uint8 row[kMaxStride]);
901 void (*ARGBToRGB565Row)(const uint8* src_argb, uint8* dst_rgb, int pix) =
902 ARGBToRGB565Row_C;
903 #if defined(HAS_ARGBTORGB565ROW_SSE2)
904 if (TestCpuFlag(kCpuHasSSE2) && IS_ALIGNED(width, 4)) {
905 ARGBToRGB565Row = ARGBToRGB565Row_SSE2;
906 }
907 #endif
908
909 for (int y = 0; y < height; ++y) {
910 NV21ToARGBRow(src_y, src_vu, row, width);
911 ARGBToRGB565Row(row, dst_rgb565, width);
912 dst_rgb565 += dst_stride_rgb565;
913 src_y += src_stride_y;
914 if (y & 1) {
915 src_vu += src_stride_vu;
916 }
917 }
918 return 0;
919 }
920
921 LIBYUV_API
SetPlane(uint8 * dst_y,int dst_stride_y,int width,int height,uint32 value)922 void SetPlane(uint8* dst_y, int dst_stride_y,
923 int width, int height,
924 uint32 value) {
925 void (*SetRow)(uint8* dst, uint32 value, int pix) = SetRow8_C;
926 #if defined(HAS_SETROW_NEON)
927 if (TestCpuFlag(kCpuHasNEON) &&
928 IS_ALIGNED(width, 16) &&
929 IS_ALIGNED(dst_y, 16) && IS_ALIGNED(dst_stride_y, 16)) {
930 SetRow = SetRow8_NEON;
931 }
932 #endif
933 #if defined(HAS_SETROW_X86)
934 if (TestCpuFlag(kCpuHasX86) && IS_ALIGNED(width, 4)) {
935 SetRow = SetRow8_X86;
936 }
937 #endif
938
939 uint32 v32 = value | (value << 8) | (value << 16) | (value << 24);
940 // Set plane
941 for (int y = 0; y < height; ++y) {
942 SetRow(dst_y, v32, width);
943 dst_y += dst_stride_y;
944 }
945 }
946
947 // Draw a rectangle into I420
948 LIBYUV_API
I420Rect(uint8 * dst_y,int dst_stride_y,uint8 * dst_u,int dst_stride_u,uint8 * dst_v,int dst_stride_v,int x,int y,int width,int height,int value_y,int value_u,int value_v)949 int I420Rect(uint8* dst_y, int dst_stride_y,
950 uint8* dst_u, int dst_stride_u,
951 uint8* dst_v, int dst_stride_v,
952 int x, int y,
953 int width, int height,
954 int value_y, int value_u, int value_v) {
955 if (!dst_y || !dst_u || !dst_v ||
956 width <= 0 || height <= 0 ||
957 x < 0 || y < 0 ||
958 value_y < 0 || value_y > 255 ||
959 value_u < 0 || value_u > 255 ||
960 value_v < 0 || value_v > 255) {
961 return -1;
962 }
963 int halfwidth = (width + 1) >> 1;
964 int halfheight = (height + 1) >> 1;
965 uint8* start_y = dst_y + y * dst_stride_y + x;
966 uint8* start_u = dst_u + (y / 2) * dst_stride_u + (x / 2);
967 uint8* start_v = dst_v + (y / 2) * dst_stride_v + (x / 2);
968
969 SetPlane(start_y, dst_stride_y, width, height, value_y);
970 SetPlane(start_u, dst_stride_u, halfwidth, halfheight, value_u);
971 SetPlane(start_v, dst_stride_v, halfwidth, halfheight, value_v);
972 return 0;
973 }
974
975 // Draw a rectangle into ARGB
976 LIBYUV_API
ARGBRect(uint8 * dst_argb,int dst_stride_argb,int dst_x,int dst_y,int width,int height,uint32 value)977 int ARGBRect(uint8* dst_argb, int dst_stride_argb,
978 int dst_x, int dst_y,
979 int width, int height,
980 uint32 value) {
981 if (!dst_argb ||
982 width <= 0 || height <= 0 ||
983 dst_x < 0 || dst_y < 0) {
984 return -1;
985 }
986 uint8* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
987 #if defined(HAS_SETROW_NEON)
988 if (TestCpuFlag(kCpuHasNEON) && IS_ALIGNED(width, 16) &&
989 IS_ALIGNED(dst, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
990 SetRows32_NEON(dst, value, width, dst_stride_argb, height);
991 return 0;
992 }
993 #endif
994 #if defined(HAS_SETROW_X86)
995 if (TestCpuFlag(kCpuHasX86)) {
996 SetRows32_X86(dst, value, width, dst_stride_argb, height);
997 return 0;
998 }
999 #endif
1000 SetRows32_C(dst, value, width, dst_stride_argb, height);
1001 return 0;
1002 }
1003
1004 // Convert unattentuated ARGB to preattenuated ARGB.
1005 // An unattenutated ARGB alpha blend uses the formula
1006 // p = a * f + (1 - a) * b
1007 // where
1008 // p is output pixel
1009 // f is foreground pixel
1010 // b is background pixel
1011 // a is alpha value from foreground pixel
1012 // An preattenutated ARGB alpha blend uses the formula
1013 // p = f + (1 - a) * b
1014 // where
1015 // f is foreground pixel premultiplied by alpha
1016
1017 LIBYUV_API
ARGBAttenuate(const uint8 * src_argb,int src_stride_argb,uint8 * dst_argb,int dst_stride_argb,int width,int height)1018 int ARGBAttenuate(const uint8* src_argb, int src_stride_argb,
1019 uint8* dst_argb, int dst_stride_argb,
1020 int width, int height) {
1021 if (!src_argb || !dst_argb || width <= 0 || height == 0) {
1022 return -1;
1023 }
1024 if (height < 0) {
1025 height = -height;
1026 src_argb = src_argb + (height - 1) * src_stride_argb;
1027 src_stride_argb = -src_stride_argb;
1028 }
1029 void (*ARGBAttenuateRow)(const uint8* src_argb, uint8* dst_argb,
1030 int width) = ARGBAttenuateRow_C;
1031 #if defined(HAS_ARGBATTENUATE_SSE2)
1032 if (TestCpuFlag(kCpuHasSSE2) && IS_ALIGNED(width, 4) &&
1033 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) &&
1034 IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
1035 ARGBAttenuateRow = ARGBAttenuateRow_SSE2;
1036 }
1037 #endif
1038 #if defined(HAS_ARGBATTENUATEROW_SSSE3)
1039 if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 4) &&
1040 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) &&
1041 IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
1042 ARGBAttenuateRow = ARGBAttenuateRow_SSSE3;
1043 }
1044 #endif
1045
1046 for (int y = 0; y < height; ++y) {
1047 ARGBAttenuateRow(src_argb, dst_argb, width);
1048 src_argb += src_stride_argb;
1049 dst_argb += dst_stride_argb;
1050 }
1051 return 0;
1052 }
1053
1054 // Convert preattentuated ARGB to unattenuated ARGB.
1055 LIBYUV_API
ARGBUnattenuate(const uint8 * src_argb,int src_stride_argb,uint8 * dst_argb,int dst_stride_argb,int width,int height)1056 int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb,
1057 uint8* dst_argb, int dst_stride_argb,
1058 int width, int height) {
1059 if (!src_argb || !dst_argb || width <= 0 || height == 0) {
1060 return -1;
1061 }
1062 if (height < 0) {
1063 height = -height;
1064 src_argb = src_argb + (height - 1) * src_stride_argb;
1065 src_stride_argb = -src_stride_argb;
1066 }
1067 void (*ARGBUnattenuateRow)(const uint8* src_argb, uint8* dst_argb,
1068 int width) = ARGBUnattenuateRow_C;
1069 #if defined(HAS_ARGBUNATTENUATEROW_SSE2)
1070 if (TestCpuFlag(kCpuHasSSE2) && IS_ALIGNED(width, 4) &&
1071 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) &&
1072 IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
1073 ARGBUnattenuateRow = ARGBUnattenuateRow_SSE2;
1074 }
1075 #endif
1076
1077 for (int y = 0; y < height; ++y) {
1078 ARGBUnattenuateRow(src_argb, dst_argb, width);
1079 src_argb += src_stride_argb;
1080 dst_argb += dst_stride_argb;
1081 }
1082 return 0;
1083 }
1084
1085 // Convert ARGB to Grayed ARGB.
1086 LIBYUV_API
ARGBGrayTo(const uint8 * src_argb,int src_stride_argb,uint8 * dst_argb,int dst_stride_argb,int width,int height)1087 int ARGBGrayTo(const uint8* src_argb, int src_stride_argb,
1088 uint8* dst_argb, int dst_stride_argb,
1089 int width, int height) {
1090 if (!src_argb || !dst_argb || width <= 0 || height == 0) {
1091 return -1;
1092 }
1093 if (height < 0) {
1094 height = -height;
1095 src_argb = src_argb + (height - 1) * src_stride_argb;
1096 src_stride_argb = -src_stride_argb;
1097 }
1098 void (*ARGBGrayRow)(const uint8* src_argb, uint8* dst_argb,
1099 int width) = ARGBGrayRow_C;
1100 #if defined(HAS_ARGBGRAYROW_SSSE3)
1101 if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 8) &&
1102 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) &&
1103 IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
1104 ARGBGrayRow = ARGBGrayRow_SSSE3;
1105 }
1106 #endif
1107
1108 for (int y = 0; y < height; ++y) {
1109 ARGBGrayRow(src_argb, dst_argb, width);
1110 src_argb += src_stride_argb;
1111 dst_argb += dst_stride_argb;
1112 }
1113 return 0;
1114 }
1115
1116 // Make a rectangle of ARGB gray scale.
1117 LIBYUV_API
ARGBGray(uint8 * dst_argb,int dst_stride_argb,int dst_x,int dst_y,int width,int height)1118 int ARGBGray(uint8* dst_argb, int dst_stride_argb,
1119 int dst_x, int dst_y,
1120 int width, int height) {
1121 if (!dst_argb || width <= 0 || height <= 0 || dst_x < 0 || dst_y < 0) {
1122 return -1;
1123 }
1124 void (*ARGBGrayRow)(const uint8* src_argb, uint8* dst_argb,
1125 int width) = ARGBGrayRow_C;
1126 #if defined(HAS_ARGBGRAYROW_SSSE3)
1127 if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 8) &&
1128 IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
1129 ARGBGrayRow = ARGBGrayRow_SSSE3;
1130 }
1131 #endif
1132 uint8* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
1133 for (int y = 0; y < height; ++y) {
1134 ARGBGrayRow(dst, dst, width);
1135 dst += dst_stride_argb;
1136 }
1137 return 0;
1138 }
1139
1140 // Make a rectangle of ARGB Sepia tone.
1141 LIBYUV_API
ARGBSepia(uint8 * dst_argb,int dst_stride_argb,int dst_x,int dst_y,int width,int height)1142 int ARGBSepia(uint8* dst_argb, int dst_stride_argb,
1143 int dst_x, int dst_y, int width, int height) {
1144 if (!dst_argb || width <= 0 || height <= 0 || dst_x < 0 || dst_y < 0) {
1145 return -1;
1146 }
1147 void (*ARGBSepiaRow)(uint8* dst_argb, int width) = ARGBSepiaRow_C;
1148 #if defined(HAS_ARGBSEPIAROW_SSSE3)
1149 if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 8) &&
1150 IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
1151 ARGBSepiaRow = ARGBSepiaRow_SSSE3;
1152 }
1153 #endif
1154 uint8* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
1155 for (int y = 0; y < height; ++y) {
1156 ARGBSepiaRow(dst, width);
1157 dst += dst_stride_argb;
1158 }
1159 return 0;
1160 }
1161
1162 // Apply a 4x3 matrix rotation to each ARGB pixel.
1163 LIBYUV_API
ARGBColorMatrix(uint8 * dst_argb,int dst_stride_argb,const int8 * matrix_argb,int dst_x,int dst_y,int width,int height)1164 int ARGBColorMatrix(uint8* dst_argb, int dst_stride_argb,
1165 const int8* matrix_argb,
1166 int dst_x, int dst_y, int width, int height) {
1167 if (!dst_argb || !matrix_argb || width <= 0 || height <= 0 ||
1168 dst_x < 0 || dst_y < 0) {
1169 return -1;
1170 }
1171 void (*ARGBColorMatrixRow)(uint8* dst_argb, const int8* matrix_argb,
1172 int width) = ARGBColorMatrixRow_C;
1173 #if defined(HAS_ARGBCOLORMATRIXROW_SSSE3)
1174 if (TestCpuFlag(kCpuHasSSSE3) && IS_ALIGNED(width, 8) &&
1175 IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
1176 ARGBColorMatrixRow = ARGBColorMatrixRow_SSSE3;
1177 }
1178 #endif
1179 uint8* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
1180 for (int y = 0; y < height; ++y) {
1181 ARGBColorMatrixRow(dst, matrix_argb, width);
1182 dst += dst_stride_argb;
1183 }
1184 return 0;
1185 }
1186
1187 // Apply a color table each ARGB pixel.
1188 // Table contains 256 ARGB values.
1189 LIBYUV_API
ARGBColorTable(uint8 * dst_argb,int dst_stride_argb,const uint8 * table_argb,int dst_x,int dst_y,int width,int height)1190 int ARGBColorTable(uint8* dst_argb, int dst_stride_argb,
1191 const uint8* table_argb,
1192 int dst_x, int dst_y, int width, int height) {
1193 if (!dst_argb || !table_argb || width <= 0 || height <= 0 ||
1194 dst_x < 0 || dst_y < 0) {
1195 return -1;
1196 }
1197 void (*ARGBColorTableRow)(uint8* dst_argb, const uint8* table_argb,
1198 int width) = ARGBColorTableRow_C;
1199 #if defined(HAS_ARGBCOLORTABLEROW_X86)
1200 if (TestCpuFlag(kCpuHasX86)) {
1201 ARGBColorTableRow = ARGBColorTableRow_X86;
1202 }
1203 #endif
1204 uint8* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
1205 for (int y = 0; y < height; ++y) {
1206 ARGBColorTableRow(dst, table_argb, width);
1207 dst += dst_stride_argb;
1208 }
1209 return 0;
1210 }
1211
1212 // ARGBQuantize is used to posterize art.
1213 // e.g. rgb / qvalue * qvalue + qvalue / 2
1214 // But the low levels implement efficiently with 3 parameters, and could be
1215 // used for other high level operations.
1216 // The divide is replaces with a multiply by reciprocal fixed point multiply.
1217 // Caveat - although SSE2 saturates, the C function does not and should be used
1218 // with care if doing anything but quantization.
1219 LIBYUV_API
ARGBQuantize(uint8 * dst_argb,int dst_stride_argb,int scale,int interval_size,int interval_offset,int dst_x,int dst_y,int width,int height)1220 int ARGBQuantize(uint8* dst_argb, int dst_stride_argb,
1221 int scale, int interval_size, int interval_offset,
1222 int dst_x, int dst_y, int width, int height) {
1223 if (!dst_argb || width <= 0 || height <= 0 || dst_x < 0 || dst_y < 0 ||
1224 interval_size < 1 || interval_size > 255) {
1225 return -1;
1226 }
1227 void (*ARGBQuantizeRow)(uint8* dst_argb, int scale, int interval_size,
1228 int interval_offset, int width) = ARGBQuantizeRow_C;
1229 #if defined(HAS_ARGBQUANTIZEROW_SSE2)
1230 if (TestCpuFlag(kCpuHasSSE2) && IS_ALIGNED(width, 4) &&
1231 IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
1232 ARGBQuantizeRow = ARGBQuantizeRow_SSE2;
1233 }
1234 #endif
1235 uint8* dst = dst_argb + dst_y * dst_stride_argb + dst_x * 4;
1236 for (int y = 0; y < height; ++y) {
1237 ARGBQuantizeRow(dst, scale, interval_size, interval_offset, width);
1238 dst += dst_stride_argb;
1239 }
1240 return 0;
1241 }
1242
1243 // Computes table of cumulative sum for image where the value is the sum
1244 // of all values above and to the left of the entry. Used by ARGBBlur.
1245 LIBYUV_API
ARGBComputeCumulativeSum(const uint8 * src_argb,int src_stride_argb,int32 * dst_cumsum,int dst_stride32_cumsum,int width,int height)1246 int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb,
1247 int32* dst_cumsum, int dst_stride32_cumsum,
1248 int width, int height) {
1249 if (!dst_cumsum || !src_argb || width <= 0 || height <= 0) {
1250 return -1;
1251 }
1252 void (*ComputeCumulativeSumRow)(const uint8* row, int32* cumsum,
1253 const int32* previous_cumsum, int width) = ComputeCumulativeSumRow_C;
1254 #if defined(HAS_CUMULATIVESUMTOAVERAGE_SSE2)
1255 if (TestCpuFlag(kCpuHasSSE2)) {
1256 ComputeCumulativeSumRow = ComputeCumulativeSumRow_SSE2;
1257 }
1258 #endif
1259 memset(dst_cumsum, 0, width * sizeof(dst_cumsum[0]) * 4); // 4 int per pixel.
1260 int32* previous_cumsum = dst_cumsum;
1261 for (int y = 0; y < height; ++y) {
1262 ComputeCumulativeSumRow(src_argb, dst_cumsum, previous_cumsum, width);
1263 previous_cumsum = dst_cumsum;
1264 dst_cumsum += dst_stride32_cumsum;
1265 src_argb += src_stride_argb;
1266 }
1267 return 0;
1268 }
1269
1270 // Blur ARGB image.
1271 // Caller should allocate CumulativeSum table of width * height * 16 bytes
1272 // aligned to 16 byte boundary. height can be radius * 2 + 2 to save memory
1273 // as the buffer is treated as circular.
1274 LIBYUV_API
ARGBBlur(const uint8 * src_argb,int src_stride_argb,uint8 * dst_argb,int dst_stride_argb,int32 * dst_cumsum,int dst_stride32_cumsum,int width,int height,int radius)1275 int ARGBBlur(const uint8* src_argb, int src_stride_argb,
1276 uint8* dst_argb, int dst_stride_argb,
1277 int32* dst_cumsum, int dst_stride32_cumsum,
1278 int width, int height, int radius) {
1279 if (!src_argb || !dst_argb || width <= 0 || height == 0) {
1280 return -1;
1281 }
1282 void (*ComputeCumulativeSumRow)(const uint8* row, int32* cumsum,
1283 const int32* previous_cumsum, int width) = ComputeCumulativeSumRow_C;
1284 void (*CumulativeSumToAverage)(const int32* topleft, const int32* botleft,
1285 int width, int area, uint8* dst, int count) = CumulativeSumToAverage_C;
1286 #if defined(HAS_CUMULATIVESUMTOAVERAGE_SSE2)
1287 if (TestCpuFlag(kCpuHasSSE2)) {
1288 ComputeCumulativeSumRow = ComputeCumulativeSumRow_SSE2;
1289 CumulativeSumToAverage = CumulativeSumToAverage_SSE2;
1290 }
1291 #endif
1292 // Compute enough CumulativeSum for first row to be blurred. After this
1293 // one row of CumulativeSum is updated at a time.
1294 ARGBComputeCumulativeSum(src_argb, src_stride_argb,
1295 dst_cumsum, dst_stride32_cumsum,
1296 width, radius);
1297
1298 src_argb = src_argb + radius * src_stride_argb;
1299 int32* cumsum_bot_row = &dst_cumsum[(radius - 1) * dst_stride32_cumsum];
1300
1301 const int32* max_cumsum_bot_row =
1302 &dst_cumsum[(radius * 2 + 2) * dst_stride32_cumsum];
1303 const int32* cumsum_top_row = &dst_cumsum[0];
1304
1305 for (int y = 0; y < height; ++y) {
1306 int top_y = ((y - radius - 1) >= 0) ? (y - radius - 1) : 0;
1307 int bot_y = ((y + radius) < height) ? (y + radius) : (height - 1);
1308 int area = radius * (bot_y - top_y);
1309
1310 // Increment cumsum_top_row pointer with circular buffer wrap around.
1311 if (top_y) {
1312 cumsum_top_row += dst_stride32_cumsum;
1313 if (cumsum_top_row >= max_cumsum_bot_row) {
1314 cumsum_top_row = dst_cumsum;
1315 }
1316 }
1317 // Increment cumsum_bot_row pointer with circular buffer wrap around and
1318 // then fill in a row of CumulativeSum.
1319 if ((y + radius) < height) {
1320 const int32* prev_cumsum_bot_row = cumsum_bot_row;
1321 cumsum_bot_row += dst_stride32_cumsum;
1322 if (cumsum_bot_row >= max_cumsum_bot_row) {
1323 cumsum_bot_row = dst_cumsum;
1324 }
1325 ComputeCumulativeSumRow(src_argb, cumsum_bot_row, prev_cumsum_bot_row,
1326 width);
1327 src_argb += src_stride_argb;
1328 }
1329
1330 // Left clipped.
1331 int boxwidth = radius * 4;
1332 int x;
1333 for (x = 0; x < radius + 1; ++x) {
1334 CumulativeSumToAverage(cumsum_top_row, cumsum_bot_row,
1335 boxwidth, area, &dst_argb[x * 4], 1);
1336 area += (bot_y - top_y);
1337 boxwidth += 4;
1338 }
1339
1340 // Middle unclipped.
1341 int n = (width - 1) - radius - x + 1;
1342 CumulativeSumToAverage(cumsum_top_row, cumsum_bot_row,
1343 boxwidth, area, &dst_argb[x * 4], n);
1344
1345 // Right clipped.
1346 for (x += n; x <= width - 1; ++x) {
1347 area -= (bot_y - top_y);
1348 boxwidth -= 4;
1349 CumulativeSumToAverage(cumsum_top_row + (x - radius - 1) * 4,
1350 cumsum_bot_row + (x - radius - 1) * 4,
1351 boxwidth, area, &dst_argb[x * 4], 1);
1352 }
1353 dst_argb += dst_stride_argb;
1354 }
1355 return 0;
1356 }
1357
1358 // Multiply ARGB image by a specified ARGB value.
1359 LIBYUV_API
ARGBShade(const uint8 * src_argb,int src_stride_argb,uint8 * dst_argb,int dst_stride_argb,int width,int height,uint32 value)1360 int ARGBShade(const uint8* src_argb, int src_stride_argb,
1361 uint8* dst_argb, int dst_stride_argb,
1362 int width, int height, uint32 value) {
1363 if (!src_argb || !dst_argb || width <= 0 || height == 0 || value == 0u) {
1364 return -1;
1365 }
1366 if (height < 0) {
1367 height = -height;
1368 src_argb = src_argb + (height - 1) * src_stride_argb;
1369 src_stride_argb = -src_stride_argb;
1370 }
1371 void (*ARGBShadeRow)(const uint8* src_argb, uint8* dst_argb,
1372 int width, uint32 value) = ARGBShadeRow_C;
1373 #if defined(HAS_ARGBSHADE_SSE2)
1374 if (TestCpuFlag(kCpuHasSSE2) && IS_ALIGNED(width, 4) &&
1375 IS_ALIGNED(src_argb, 16) && IS_ALIGNED(src_stride_argb, 16) &&
1376 IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
1377 ARGBShadeRow = ARGBShadeRow_SSE2;
1378 }
1379 #endif
1380
1381 for (int y = 0; y < height; ++y) {
1382 ARGBShadeRow(src_argb, dst_argb, width, value);
1383 src_argb += src_stride_argb;
1384 dst_argb += dst_stride_argb;
1385 }
1386 return 0;
1387 }
1388
1389 // Interpolate 2 ARGB images by specified amount (0 to 255).
1390 LIBYUV_API
ARGBInterpolate(const uint8 * src_argb0,int src_stride_argb0,const uint8 * src_argb1,int src_stride_argb1,uint8 * dst_argb,int dst_stride_argb,int width,int height,int interpolation)1391 int ARGBInterpolate(const uint8* src_argb0, int src_stride_argb0,
1392 const uint8* src_argb1, int src_stride_argb1,
1393 uint8* dst_argb, int dst_stride_argb,
1394 int width, int height, int interpolation) {
1395 if (!src_argb0 || !src_argb1 || !dst_argb || width <= 0 || height == 0) {
1396 return -1;
1397 }
1398 // Negative height means invert the image.
1399 if (height < 0) {
1400 height = -height;
1401 dst_argb = dst_argb + (height - 1) * dst_stride_argb;
1402 dst_stride_argb = -dst_stride_argb;
1403 }
1404 void (*ARGBInterpolateRow)(uint8* dst_ptr, const uint8* src_ptr,
1405 ptrdiff_t src_stride, int dst_width,
1406 int source_y_fraction) = ARGBInterpolateRow_C;
1407 #if defined(HAS_ARGBINTERPOLATEROW_SSSE3)
1408 if (TestCpuFlag(kCpuHasSSSE3) &&
1409 IS_ALIGNED(src_argb0, 16) && IS_ALIGNED(src_stride_argb0, 16) &&
1410 IS_ALIGNED(src_argb1, 16) && IS_ALIGNED(src_stride_argb1, 16) &&
1411 IS_ALIGNED(dst_argb, 16) && IS_ALIGNED(dst_stride_argb, 16)) {
1412 ARGBInterpolateRow = ARGBInterpolateRow_SSSE3;
1413 }
1414 #endif
1415 for (int y = 0; y < height; ++y) {
1416 ARGBInterpolateRow(dst_argb, src_argb0, src_argb1 - src_argb0,
1417 width, interpolation);
1418 src_argb0 += src_stride_argb0;
1419 src_argb1 += src_stride_argb1;
1420 dst_argb += dst_stride_argb;
1421 }
1422 return 0;
1423 }
1424
1425 #ifdef __cplusplus
1426 } // extern "C"
1427 } // namespace libyuv
1428 #endif
1429