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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
6 
7 #include "ui/views/view.h"
8 
9 #include <algorithm>
10 #include <cmath>
11 
12 #include "base/debug/trace_event.h"
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/message_loop/message_loop.h"
16 #include "base/strings/stringprintf.h"
17 #include "base/strings/utf_string_conversions.h"
18 #include "third_party/skia/include/core/SkRect.h"
19 #include "ui/base/accessibility/accessibility_types.h"
20 #include "ui/base/dragdrop/drag_drop_types.h"
21 #include "ui/base/ui_base_switches_util.h"
22 #include "ui/compositor/compositor.h"
23 #include "ui/compositor/layer.h"
24 #include "ui/compositor/layer_animator.h"
25 #include "ui/events/event_target_iterator.h"
26 #include "ui/gfx/canvas.h"
27 #include "ui/gfx/interpolated_transform.h"
28 #include "ui/gfx/path.h"
29 #include "ui/gfx/point3_f.h"
30 #include "ui/gfx/point_conversions.h"
31 #include "ui/gfx/rect_conversions.h"
32 #include "ui/gfx/scoped_canvas.h"
33 #include "ui/gfx/screen.h"
34 #include "ui/gfx/skia_util.h"
35 #include "ui/gfx/transform.h"
36 #include "ui/native_theme/native_theme.h"
37 #include "ui/views/accessibility/native_view_accessibility.h"
38 #include "ui/views/background.h"
39 #include "ui/views/border.h"
40 #include "ui/views/context_menu_controller.h"
41 #include "ui/views/drag_controller.h"
42 #include "ui/views/layout/layout_manager.h"
43 #include "ui/views/rect_based_targeting_utils.h"
44 #include "ui/views/views_delegate.h"
45 #include "ui/views/widget/native_widget_private.h"
46 #include "ui/views/widget/root_view.h"
47 #include "ui/views/widget/tooltip_manager.h"
48 #include "ui/views/widget/widget.h"
49 
50 #if defined(USE_AURA)
51 #include "ui/base/cursor/cursor.h"
52 #endif
53 
54 #if defined(OS_WIN)
55 #include "base/win/scoped_gdi_object.h"
56 #endif
57 
58 namespace {
59 
60 // Whether to use accelerated compositing when necessary (e.g. when a view has a
61 // transformation).
62 #if defined(USE_AURA)
63 bool use_acceleration_when_possible = true;
64 #else
65 bool use_acceleration_when_possible = false;
66 #endif
67 
68 #if defined(OS_WIN)
69 const bool kContextMenuOnMousePress = false;
70 #else
71 const bool kContextMenuOnMousePress = true;
72 #endif
73 
74 // The minimum percentage of a view's area that needs to be covered by a rect
75 // representing a touch region in order for that view to be considered by the
76 // rect-based targeting algorithm.
77 static const float kRectTargetOverlap = 0.6f;
78 
79 // Returns the top view in |view|'s hierarchy.
GetHierarchyRoot(const views::View * view)80 const views::View* GetHierarchyRoot(const views::View* view) {
81   const views::View* root = view;
82   while (root && root->parent())
83     root = root->parent();
84   return root;
85 }
86 
87 }  // namespace
88 
89 namespace views {
90 
91 namespace internal {
92 
93 // This event handler receives events in the post-target phase and takes care of
94 // the following:
95 //   - Generates context menu, or initiates drag-and-drop, from gesture events.
96 class PostEventDispatchHandler : public ui::EventHandler {
97  public:
PostEventDispatchHandler(View * owner)98   explicit PostEventDispatchHandler(View* owner)
99       : owner_(owner),
100         touch_dnd_enabled_(switches::IsTouchDragDropEnabled()) {
101   }
~PostEventDispatchHandler()102   virtual ~PostEventDispatchHandler() {}
103 
104  private:
105   // Overridden from ui::EventHandler:
OnGestureEvent(ui::GestureEvent * event)106   virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
107     DCHECK_EQ(ui::EP_POSTTARGET, event->phase());
108     if (event->handled())
109       return;
110 
111     if (touch_dnd_enabled_) {
112       if (event->type() == ui::ET_GESTURE_LONG_PRESS &&
113           (!owner_->drag_controller() ||
114            owner_->drag_controller()->CanStartDragForView(
115               owner_, event->location(), event->location()))) {
116         if (owner_->DoDrag(*event, event->location(),
117             ui::DragDropTypes::DRAG_EVENT_SOURCE_TOUCH)) {
118           event->StopPropagation();
119           return;
120         }
121       }
122     }
123 
124     if (owner_->context_menu_controller() &&
125         (event->type() == ui::ET_GESTURE_LONG_PRESS ||
126          event->type() == ui::ET_GESTURE_LONG_TAP ||
127          event->type() == ui::ET_GESTURE_TWO_FINGER_TAP)) {
128       gfx::Point location(event->location());
129       View::ConvertPointToScreen(owner_, &location);
130       owner_->ShowContextMenu(location, ui::MENU_SOURCE_TOUCH);
131       event->StopPropagation();
132     }
133   }
134 
135   View* owner_;
136   bool touch_dnd_enabled_;
137 
138   DISALLOW_COPY_AND_ASSIGN(PostEventDispatchHandler);
139 };
140 
141 }  // namespace internal
142 
143 // static
144 ViewsDelegate* ViewsDelegate::views_delegate = NULL;
145 
146 // static
147 const char View::kViewClassName[] = "View";
148 
149 ////////////////////////////////////////////////////////////////////////////////
150 // View, public:
151 
152 // Creation and lifetime -------------------------------------------------------
153 
View()154 View::View()
155     : owned_by_client_(false),
156       id_(0),
157       group_(-1),
158       parent_(NULL),
159       visible_(true),
160       enabled_(true),
161       notify_enter_exit_on_child_(false),
162       registered_for_visible_bounds_notification_(false),
163       clip_insets_(0, 0, 0, 0),
164       needs_layout_(true),
165       flip_canvas_on_paint_for_rtl_ui_(false),
166       paint_to_layer_(false),
167       accelerator_focus_manager_(NULL),
168       registered_accelerator_count_(0),
169       next_focusable_view_(NULL),
170       previous_focusable_view_(NULL),
171       focusable_(false),
172       accessibility_focusable_(false),
173       context_menu_controller_(NULL),
174       drag_controller_(NULL),
175       post_dispatch_handler_(new internal::PostEventDispatchHandler(this)),
176       native_view_accessibility_(NULL) {
177   AddPostTargetHandler(post_dispatch_handler_.get());
178 }
179 
~View()180 View::~View() {
181   if (parent_)
182     parent_->RemoveChildView(this);
183 
184   for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
185     (*i)->parent_ = NULL;
186     if (!(*i)->owned_by_client_)
187       delete *i;
188   }
189 
190   // Release ownership of the native accessibility object, but it's
191   // reference-counted on some platforms, so it may not be deleted right away.
192   if (native_view_accessibility_)
193     native_view_accessibility_->Destroy();
194 }
195 
196 // Tree operations -------------------------------------------------------------
197 
GetWidget() const198 const Widget* View::GetWidget() const {
199   // The root view holds a reference to this view hierarchy's Widget.
200   return parent_ ? parent_->GetWidget() : NULL;
201 }
202 
GetWidget()203 Widget* View::GetWidget() {
204   return const_cast<Widget*>(const_cast<const View*>(this)->GetWidget());
205 }
206 
AddChildView(View * view)207 void View::AddChildView(View* view) {
208   if (view->parent_ == this)
209     return;
210   AddChildViewAt(view, child_count());
211 }
212 
AddChildViewAt(View * view,int index)213 void View::AddChildViewAt(View* view, int index) {
214   CHECK_NE(view, this) << "You cannot add a view as its own child";
215   DCHECK_GE(index, 0);
216   DCHECK_LE(index, child_count());
217 
218   // If |view| has a parent, remove it from its parent.
219   View* parent = view->parent_;
220   const ui::NativeTheme* old_theme = view->GetNativeTheme();
221   if (parent) {
222     if (parent == this) {
223       ReorderChildView(view, index);
224       return;
225     }
226     parent->DoRemoveChildView(view, true, true, false, this);
227   }
228 
229   // Sets the prev/next focus views.
230   InitFocusSiblings(view, index);
231 
232   // Let's insert the view.
233   view->parent_ = this;
234   children_.insert(children_.begin() + index, view);
235 
236   ViewHierarchyChangedDetails details(true, this, view, parent);
237 
238   for (View* v = this; v; v = v->parent_)
239     v->ViewHierarchyChangedImpl(false, details);
240 
241   view->PropagateAddNotifications(details);
242   UpdateTooltip();
243   views::Widget* widget = GetWidget();
244   if (widget) {
245     RegisterChildrenForVisibleBoundsNotification(view);
246     const ui::NativeTheme* new_theme = widget->GetNativeTheme();
247     if (new_theme != old_theme)
248       PropagateNativeThemeChanged(new_theme);
249   }
250 
251   if (layout_manager_.get())
252     layout_manager_->ViewAdded(this, view);
253 
254   if (use_acceleration_when_possible)
255     ReorderLayers();
256 
257   // Make sure the visibility of the child layers are correct.
258   // If any of the parent View is hidden, then the layers of the subtree
259   // rooted at |this| should be hidden. Otherwise, all the child layers should
260   // inherit the visibility of the owner View.
261   UpdateLayerVisibility();
262 }
263 
ReorderChildView(View * view,int index)264 void View::ReorderChildView(View* view, int index) {
265   DCHECK_EQ(view->parent_, this);
266   if (index < 0)
267     index = child_count() - 1;
268   else if (index >= child_count())
269     return;
270   if (children_[index] == view)
271     return;
272 
273   const Views::iterator i(std::find(children_.begin(), children_.end(), view));
274   DCHECK(i != children_.end());
275   children_.erase(i);
276 
277   // Unlink the view first
278   View* next_focusable = view->next_focusable_view_;
279   View* prev_focusable = view->previous_focusable_view_;
280   if (prev_focusable)
281     prev_focusable->next_focusable_view_ = next_focusable;
282   if (next_focusable)
283     next_focusable->previous_focusable_view_ = prev_focusable;
284 
285   // Add it in the specified index now.
286   InitFocusSiblings(view, index);
287   children_.insert(children_.begin() + index, view);
288 
289   if (use_acceleration_when_possible)
290     ReorderLayers();
291 }
292 
RemoveChildView(View * view)293 void View::RemoveChildView(View* view) {
294   DoRemoveChildView(view, true, true, false, NULL);
295 }
296 
RemoveAllChildViews(bool delete_children)297 void View::RemoveAllChildViews(bool delete_children) {
298   while (!children_.empty())
299     DoRemoveChildView(children_.front(), false, false, delete_children, NULL);
300   UpdateTooltip();
301 }
302 
Contains(const View * view) const303 bool View::Contains(const View* view) const {
304   for (const View* v = view; v; v = v->parent_) {
305     if (v == this)
306       return true;
307   }
308   return false;
309 }
310 
GetIndexOf(const View * view) const311 int View::GetIndexOf(const View* view) const {
312   Views::const_iterator i(std::find(children_.begin(), children_.end(), view));
313   return i != children_.end() ? static_cast<int>(i - children_.begin()) : -1;
314 }
315 
316 // Size and disposition --------------------------------------------------------
317 
SetBounds(int x,int y,int width,int height)318 void View::SetBounds(int x, int y, int width, int height) {
319   SetBoundsRect(gfx::Rect(x, y, std::max(0, width), std::max(0, height)));
320 }
321 
SetBoundsRect(const gfx::Rect & bounds)322 void View::SetBoundsRect(const gfx::Rect& bounds) {
323   if (bounds == bounds_) {
324     if (needs_layout_) {
325       needs_layout_ = false;
326       Layout();
327     }
328     return;
329   }
330 
331   if (visible_) {
332     // Paint where the view is currently.
333     SchedulePaintBoundsChanged(
334         bounds_.size() == bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
335         SCHEDULE_PAINT_SIZE_CHANGED);
336   }
337 
338   gfx::Rect prev = bounds_;
339   bounds_ = bounds;
340   BoundsChanged(prev);
341 }
342 
SetSize(const gfx::Size & size)343 void View::SetSize(const gfx::Size& size) {
344   SetBounds(x(), y(), size.width(), size.height());
345 }
346 
SetPosition(const gfx::Point & position)347 void View::SetPosition(const gfx::Point& position) {
348   SetBounds(position.x(), position.y(), width(), height());
349 }
350 
SetX(int x)351 void View::SetX(int x) {
352   SetBounds(x, y(), width(), height());
353 }
354 
SetY(int y)355 void View::SetY(int y) {
356   SetBounds(x(), y, width(), height());
357 }
358 
GetContentsBounds() const359 gfx::Rect View::GetContentsBounds() const {
360   gfx::Rect contents_bounds(GetLocalBounds());
361   if (border_.get())
362     contents_bounds.Inset(border_->GetInsets());
363   return contents_bounds;
364 }
365 
GetLocalBounds() const366 gfx::Rect View::GetLocalBounds() const {
367   return gfx::Rect(size());
368 }
369 
GetLayerBoundsInPixel() const370 gfx::Rect View::GetLayerBoundsInPixel() const {
371   return layer()->GetTargetBounds();
372 }
373 
GetInsets() const374 gfx::Insets View::GetInsets() const {
375   return border_.get() ? border_->GetInsets() : gfx::Insets();
376 }
377 
GetVisibleBounds() const378 gfx::Rect View::GetVisibleBounds() const {
379   if (!IsDrawn())
380     return gfx::Rect();
381   gfx::Rect vis_bounds(GetLocalBounds());
382   gfx::Rect ancestor_bounds;
383   const View* view = this;
384   gfx::Transform transform;
385 
386   while (view != NULL && !vis_bounds.IsEmpty()) {
387     transform.ConcatTransform(view->GetTransform());
388     gfx::Transform translation;
389     translation.Translate(static_cast<float>(view->GetMirroredX()),
390                           static_cast<float>(view->y()));
391     transform.ConcatTransform(translation);
392 
393     vis_bounds = view->ConvertRectToParent(vis_bounds);
394     const View* ancestor = view->parent_;
395     if (ancestor != NULL) {
396       ancestor_bounds.SetRect(0, 0, ancestor->width(), ancestor->height());
397       vis_bounds.Intersect(ancestor_bounds);
398     } else if (!view->GetWidget()) {
399       // If the view has no Widget, we're not visible. Return an empty rect.
400       return gfx::Rect();
401     }
402     view = ancestor;
403   }
404   if (vis_bounds.IsEmpty())
405     return vis_bounds;
406   // Convert back to this views coordinate system.
407   gfx::RectF views_vis_bounds(vis_bounds);
408   transform.TransformRectReverse(&views_vis_bounds);
409   // Partially visible pixels should be considered visible.
410   return gfx::ToEnclosingRect(views_vis_bounds);
411 }
412 
GetBoundsInScreen() const413 gfx::Rect View::GetBoundsInScreen() const {
414   gfx::Point origin;
415   View::ConvertPointToScreen(this, &origin);
416   return gfx::Rect(origin, size());
417 }
418 
GetPreferredSize()419 gfx::Size View::GetPreferredSize() {
420   if (layout_manager_.get())
421     return layout_manager_->GetPreferredSize(this);
422   return gfx::Size();
423 }
424 
GetBaseline() const425 int View::GetBaseline() const {
426   return -1;
427 }
428 
SizeToPreferredSize()429 void View::SizeToPreferredSize() {
430   gfx::Size prefsize = GetPreferredSize();
431   if ((prefsize.width() != width()) || (prefsize.height() != height()))
432     SetBounds(x(), y(), prefsize.width(), prefsize.height());
433 }
434 
GetMinimumSize()435 gfx::Size View::GetMinimumSize() {
436   return GetPreferredSize();
437 }
438 
GetMaximumSize()439 gfx::Size View::GetMaximumSize() {
440   return gfx::Size();
441 }
442 
GetHeightForWidth(int w)443 int View::GetHeightForWidth(int w) {
444   if (layout_manager_.get())
445     return layout_manager_->GetPreferredHeightForWidth(this, w);
446   return GetPreferredSize().height();
447 }
448 
SetVisible(bool visible)449 void View::SetVisible(bool visible) {
450   if (visible != visible_) {
451     // If the View is currently visible, schedule paint to refresh parent.
452     // TODO(beng): not sure we should be doing this if we have a layer.
453     if (visible_)
454       SchedulePaint();
455 
456     visible_ = visible;
457 
458     // Notify the parent.
459     if (parent_)
460       parent_->ChildVisibilityChanged(this);
461 
462     // This notifies all sub-views recursively.
463     PropagateVisibilityNotifications(this, visible_);
464     UpdateLayerVisibility();
465 
466     // If we are newly visible, schedule paint.
467     if (visible_)
468       SchedulePaint();
469   }
470 }
471 
IsDrawn() const472 bool View::IsDrawn() const {
473   return visible_ && parent_ ? parent_->IsDrawn() : false;
474 }
475 
SetEnabled(bool enabled)476 void View::SetEnabled(bool enabled) {
477   if (enabled != enabled_) {
478     enabled_ = enabled;
479     OnEnabledChanged();
480   }
481 }
482 
OnEnabledChanged()483 void View::OnEnabledChanged() {
484   SchedulePaint();
485 }
486 
487 // Transformations -------------------------------------------------------------
488 
GetTransform() const489 gfx::Transform View::GetTransform() const {
490   return layer() ? layer()->transform() : gfx::Transform();
491 }
492 
SetTransform(const gfx::Transform & transform)493 void View::SetTransform(const gfx::Transform& transform) {
494   if (transform.IsIdentity()) {
495     if (layer()) {
496       layer()->SetTransform(transform);
497       if (!paint_to_layer_)
498         DestroyLayer();
499     } else {
500       // Nothing.
501     }
502   } else {
503     if (!layer())
504       CreateLayer();
505     layer()->SetTransform(transform);
506     layer()->ScheduleDraw();
507   }
508 }
509 
SetPaintToLayer(bool paint_to_layer)510 void View::SetPaintToLayer(bool paint_to_layer) {
511   paint_to_layer_ = paint_to_layer;
512   if (paint_to_layer_ && !layer()) {
513     CreateLayer();
514   } else if (!paint_to_layer_ && layer()) {
515     DestroyLayer();
516   }
517 }
518 
RecreateLayer()519 ui::Layer* View::RecreateLayer() {
520   ui::Layer* layer = AcquireLayer();
521   if (!layer)
522     return NULL;
523 
524   CreateLayer();
525   layer_->set_scale_content(layer->scale_content());
526   return layer;
527 }
528 
529 // RTL positioning -------------------------------------------------------------
530 
GetMirroredBounds() const531 gfx::Rect View::GetMirroredBounds() const {
532   gfx::Rect bounds(bounds_);
533   bounds.set_x(GetMirroredX());
534   return bounds;
535 }
536 
GetMirroredPosition() const537 gfx::Point View::GetMirroredPosition() const {
538   return gfx::Point(GetMirroredX(), y());
539 }
540 
GetMirroredX() const541 int View::GetMirroredX() const {
542   return parent_ ? parent_->GetMirroredXForRect(bounds_) : x();
543 }
544 
GetMirroredXForRect(const gfx::Rect & bounds) const545 int View::GetMirroredXForRect(const gfx::Rect& bounds) const {
546   return base::i18n::IsRTL() ?
547       (width() - bounds.x() - bounds.width()) : bounds.x();
548 }
549 
GetMirroredXInView(int x) const550 int View::GetMirroredXInView(int x) const {
551   return base::i18n::IsRTL() ? width() - x : x;
552 }
553 
GetMirroredXWithWidthInView(int x,int w) const554 int View::GetMirroredXWithWidthInView(int x, int w) const {
555   return base::i18n::IsRTL() ? width() - x - w : x;
556 }
557 
558 // Layout ----------------------------------------------------------------------
559 
Layout()560 void View::Layout() {
561   needs_layout_ = false;
562 
563   // If we have a layout manager, let it handle the layout for us.
564   if (layout_manager_.get())
565     layout_manager_->Layout(this);
566 
567   // Make sure to propagate the Layout() call to any children that haven't
568   // received it yet through the layout manager and need to be laid out. This
569   // is needed for the case when the child requires a layout but its bounds
570   // weren't changed by the layout manager. If there is no layout manager, we
571   // just propagate the Layout() call down the hierarchy, so whoever receives
572   // the call can take appropriate action.
573   for (int i = 0, count = child_count(); i < count; ++i) {
574     View* child = child_at(i);
575     if (child->needs_layout_ || !layout_manager_.get()) {
576       child->needs_layout_ = false;
577       child->Layout();
578     }
579   }
580 }
581 
InvalidateLayout()582 void View::InvalidateLayout() {
583   // Always invalidate up. This is needed to handle the case of us already being
584   // valid, but not our parent.
585   needs_layout_ = true;
586   if (parent_)
587     parent_->InvalidateLayout();
588 }
589 
GetLayoutManager() const590 LayoutManager* View::GetLayoutManager() const {
591   return layout_manager_.get();
592 }
593 
SetLayoutManager(LayoutManager * layout_manager)594 void View::SetLayoutManager(LayoutManager* layout_manager) {
595   if (layout_manager_.get())
596     layout_manager_->Uninstalled(this);
597 
598   layout_manager_.reset(layout_manager);
599   if (layout_manager_.get())
600     layout_manager_->Installed(this);
601 }
602 
603 // Attributes ------------------------------------------------------------------
604 
GetClassName() const605 const char* View::GetClassName() const {
606   return kViewClassName;
607 }
608 
GetAncestorWithClassName(const std::string & name)609 View* View::GetAncestorWithClassName(const std::string& name) {
610   for (View* view = this; view; view = view->parent_) {
611     if (!strcmp(view->GetClassName(), name.c_str()))
612       return view;
613   }
614   return NULL;
615 }
616 
GetViewByID(int id) const617 const View* View::GetViewByID(int id) const {
618   if (id == id_)
619     return const_cast<View*>(this);
620 
621   for (int i = 0, count = child_count(); i < count; ++i) {
622     const View* view = child_at(i)->GetViewByID(id);
623     if (view)
624       return view;
625   }
626   return NULL;
627 }
628 
GetViewByID(int id)629 View* View::GetViewByID(int id) {
630   return const_cast<View*>(const_cast<const View*>(this)->GetViewByID(id));
631 }
632 
SetGroup(int gid)633 void View::SetGroup(int gid) {
634   // Don't change the group id once it's set.
635   DCHECK(group_ == -1 || group_ == gid);
636   group_ = gid;
637 }
638 
GetGroup() const639 int View::GetGroup() const {
640   return group_;
641 }
642 
IsGroupFocusTraversable() const643 bool View::IsGroupFocusTraversable() const {
644   return true;
645 }
646 
GetViewsInGroup(int group,Views * views)647 void View::GetViewsInGroup(int group, Views* views) {
648   if (group_ == group)
649     views->push_back(this);
650 
651   for (int i = 0, count = child_count(); i < count; ++i)
652     child_at(i)->GetViewsInGroup(group, views);
653 }
654 
GetSelectedViewForGroup(int group)655 View* View::GetSelectedViewForGroup(int group) {
656   Views views;
657   GetWidget()->GetRootView()->GetViewsInGroup(group, &views);
658   return views.empty() ? NULL : views[0];
659 }
660 
661 // Coordinate conversion -------------------------------------------------------
662 
663 // static
ConvertPointToTarget(const View * source,const View * target,gfx::Point * point)664 void View::ConvertPointToTarget(const View* source,
665                                 const View* target,
666                                 gfx::Point* point) {
667   DCHECK(source);
668   DCHECK(target);
669   if (source == target)
670     return;
671 
672   const View* root = GetHierarchyRoot(target);
673   CHECK_EQ(GetHierarchyRoot(source), root);
674 
675   if (source != root)
676     source->ConvertPointForAncestor(root, point);
677 
678   if (target != root)
679     target->ConvertPointFromAncestor(root, point);
680 }
681 
682 // static
ConvertRectToTarget(const View * source,const View * target,gfx::RectF * rect)683 void View::ConvertRectToTarget(const View* source,
684                                const View* target,
685                                gfx::RectF* rect) {
686   DCHECK(source);
687   DCHECK(target);
688   if (source == target)
689     return;
690 
691   const View* root = GetHierarchyRoot(target);
692   CHECK_EQ(GetHierarchyRoot(source), root);
693 
694   if (source != root)
695     source->ConvertRectForAncestor(root, rect);
696 
697   if (target != root)
698     target->ConvertRectFromAncestor(root, rect);
699 }
700 
701 // static
ConvertPointToWidget(const View * src,gfx::Point * p)702 void View::ConvertPointToWidget(const View* src, gfx::Point* p) {
703   DCHECK(src);
704   DCHECK(p);
705 
706   src->ConvertPointForAncestor(NULL, p);
707 }
708 
709 // static
ConvertPointFromWidget(const View * dest,gfx::Point * p)710 void View::ConvertPointFromWidget(const View* dest, gfx::Point* p) {
711   DCHECK(dest);
712   DCHECK(p);
713 
714   dest->ConvertPointFromAncestor(NULL, p);
715 }
716 
717 // static
ConvertPointToScreen(const View * src,gfx::Point * p)718 void View::ConvertPointToScreen(const View* src, gfx::Point* p) {
719   DCHECK(src);
720   DCHECK(p);
721 
722   // If the view is not connected to a tree, there's nothing we can do.
723   const Widget* widget = src->GetWidget();
724   if (widget) {
725     ConvertPointToWidget(src, p);
726     *p += widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
727   }
728 }
729 
730 // static
ConvertPointFromScreen(const View * dst,gfx::Point * p)731 void View::ConvertPointFromScreen(const View* dst, gfx::Point* p) {
732   DCHECK(dst);
733   DCHECK(p);
734 
735   const views::Widget* widget = dst->GetWidget();
736   if (!widget)
737     return;
738   *p -= widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
739   views::View::ConvertPointFromWidget(dst, p);
740 }
741 
ConvertRectToParent(const gfx::Rect & rect) const742 gfx::Rect View::ConvertRectToParent(const gfx::Rect& rect) const {
743   gfx::RectF x_rect = rect;
744   GetTransform().TransformRect(&x_rect);
745   x_rect.Offset(GetMirroredPosition().OffsetFromOrigin());
746   // Pixels we partially occupy in the parent should be included.
747   return gfx::ToEnclosingRect(x_rect);
748 }
749 
ConvertRectToWidget(const gfx::Rect & rect) const750 gfx::Rect View::ConvertRectToWidget(const gfx::Rect& rect) const {
751   gfx::Rect x_rect = rect;
752   for (const View* v = this; v; v = v->parent_)
753     x_rect = v->ConvertRectToParent(x_rect);
754   return x_rect;
755 }
756 
757 // Painting --------------------------------------------------------------------
758 
SchedulePaint()759 void View::SchedulePaint() {
760   SchedulePaintInRect(GetLocalBounds());
761 }
762 
SchedulePaintInRect(const gfx::Rect & rect)763 void View::SchedulePaintInRect(const gfx::Rect& rect) {
764   if (!visible_)
765     return;
766 
767   if (layer()) {
768     layer()->SchedulePaint(rect);
769   } else if (parent_) {
770     // Translate the requested paint rect to the parent's coordinate system
771     // then pass this notification up to the parent.
772     parent_->SchedulePaintInRect(ConvertRectToParent(rect));
773   }
774 }
775 
Paint(gfx::Canvas * canvas)776 void View::Paint(gfx::Canvas* canvas) {
777   TRACE_EVENT1("views", "View::Paint", "class", GetClassName());
778 
779   gfx::ScopedCanvas scoped_canvas(canvas);
780 
781   // Paint this View and its children, setting the clip rect to the bounds
782   // of this View and translating the origin to the local bounds' top left
783   // point.
784   //
785   // Note that the X (or left) position we pass to ClipRectInt takes into
786   // consideration whether or not the view uses a right-to-left layout so that
787   // we paint our view in its mirrored position if need be.
788   gfx::Rect clip_rect = bounds();
789   clip_rect.Inset(clip_insets_);
790   if (parent_)
791     clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect));
792   if (!canvas->ClipRect(clip_rect))
793     return;
794 
795   // Non-empty clip, translate the graphics such that 0,0 corresponds to
796   // where this view is located (related to its parent).
797   canvas->Translate(GetMirroredPosition().OffsetFromOrigin());
798   canvas->Transform(GetTransform());
799 
800   PaintCommon(canvas);
801 }
802 
set_background(Background * b)803 void View::set_background(Background* b) {
804   background_.reset(b);
805 }
806 
set_border(Border * b)807 void View::set_border(Border* b) {
808   border_.reset(b);
809 }
810 
GetThemeProvider() const811 ui::ThemeProvider* View::GetThemeProvider() const {
812   const Widget* widget = GetWidget();
813   return widget ? widget->GetThemeProvider() : NULL;
814 }
815 
GetNativeTheme() const816 const ui::NativeTheme* View::GetNativeTheme() const {
817   const Widget* widget = GetWidget();
818   return widget ? widget->GetNativeTheme() : ui::NativeTheme::instance();
819 }
820 
821 // Accelerated Painting --------------------------------------------------------
822 
823 // static
set_use_acceleration_when_possible(bool use)824 void View::set_use_acceleration_when_possible(bool use) {
825   use_acceleration_when_possible = use;
826 }
827 
828 // static
get_use_acceleration_when_possible()829 bool View::get_use_acceleration_when_possible() {
830   return use_acceleration_when_possible;
831 }
832 
833 // Input -----------------------------------------------------------------------
834 
GetEventHandlerForPoint(const gfx::Point & point)835 View* View::GetEventHandlerForPoint(const gfx::Point& point) {
836   return GetEventHandlerForRect(gfx::Rect(point, gfx::Size(1, 1)));
837 }
838 
GetEventHandlerForRect(const gfx::Rect & rect)839 View* View::GetEventHandlerForRect(const gfx::Rect& rect) {
840   // |rect_view| represents the current best candidate to return
841   // if rect-based targeting (i.e., fuzzing) is used.
842   // |rect_view_distance| is used to keep track of the distance
843   // between the center point of |rect_view| and the center
844   // point of |rect|.
845   View* rect_view = NULL;
846   int rect_view_distance = INT_MAX;
847 
848   // |point_view| represents the view that would have been returned
849   // from this function call if point-based targeting were used.
850   View* point_view = NULL;
851 
852   for (int i = child_count() - 1; i >= 0; --i) {
853     View* child = child_at(i);
854 
855     // Ignore any children which are invisible or do not intersect |rect|.
856     if (!child->visible())
857       continue;
858     gfx::RectF rect_in_child_coords_f(rect);
859     ConvertRectToTarget(this, child, &rect_in_child_coords_f);
860     gfx::Rect rect_in_child_coords = gfx::ToEnclosingRect(
861         rect_in_child_coords_f);
862     if (!child->HitTestRect(rect_in_child_coords))
863       continue;
864 
865     View* cur_view = child->GetEventHandlerForRect(rect_in_child_coords);
866 
867     if (views::UsePointBasedTargeting(rect))
868       return cur_view;
869 
870     gfx::RectF cur_view_bounds_f(cur_view->GetLocalBounds());
871     ConvertRectToTarget(cur_view, this, &cur_view_bounds_f);
872     gfx::Rect cur_view_bounds = gfx::ToEnclosingRect(
873         cur_view_bounds_f);
874     if (views::PercentCoveredBy(cur_view_bounds, rect) >= kRectTargetOverlap) {
875       // |cur_view| is a suitable candidate for rect-based targeting.
876       // Check to see if it is the closest suitable candidate so far.
877       gfx::Point touch_center(rect.CenterPoint());
878       int cur_dist = views::DistanceSquaredFromCenterToPoint(touch_center,
879                                                              cur_view_bounds);
880       if (!rect_view || cur_dist < rect_view_distance) {
881         rect_view = cur_view;
882         rect_view_distance = cur_dist;
883       }
884     } else if (!rect_view && !point_view) {
885       // Rect-based targeting has not yielded any candidates so far. Check
886       // if point-based targeting would have selected |cur_view|.
887       gfx::Point point_in_child_coords(rect_in_child_coords.CenterPoint());
888       if (child->HitTestPoint(point_in_child_coords))
889         point_view = child->GetEventHandlerForPoint(point_in_child_coords);
890     }
891   }
892 
893   if (views::UsePointBasedTargeting(rect) || (!rect_view && !point_view))
894     return this;
895 
896   // If |this| is a suitable candidate for rect-based targeting, check to
897   // see if it is closer than the current best suitable candidate so far.
898   gfx::Rect local_bounds(GetLocalBounds());
899   if (views::PercentCoveredBy(local_bounds, rect) >= kRectTargetOverlap) {
900     gfx::Point touch_center(rect.CenterPoint());
901     int cur_dist = views::DistanceSquaredFromCenterToPoint(touch_center,
902                                                            local_bounds);
903     if (!rect_view || cur_dist < rect_view_distance)
904       rect_view = this;
905   }
906 
907   return rect_view ? rect_view : point_view;
908 }
909 
GetTooltipHandlerForPoint(const gfx::Point & point)910 View* View::GetTooltipHandlerForPoint(const gfx::Point& point) {
911   if (!HitTestPoint(point))
912     return NULL;
913 
914   // Walk the child Views recursively looking for the View that most
915   // tightly encloses the specified point.
916   for (int i = child_count() - 1; i >= 0; --i) {
917     View* child = child_at(i);
918     if (!child->visible())
919       continue;
920 
921     gfx::Point point_in_child_coords(point);
922     ConvertPointToTarget(this, child, &point_in_child_coords);
923     View* handler = child->GetTooltipHandlerForPoint(point_in_child_coords);
924     if (handler)
925       return handler;
926   }
927   return this;
928 }
929 
GetCursor(const ui::MouseEvent & event)930 gfx::NativeCursor View::GetCursor(const ui::MouseEvent& event) {
931 #if defined(OS_WIN)
932 #if defined(USE_AURA)
933   static ui::Cursor arrow;
934   if (!arrow.platform())
935     arrow.SetPlatformCursor(LoadCursor(NULL, IDC_ARROW));
936   return arrow;
937 #else
938   static HCURSOR arrow = LoadCursor(NULL, IDC_ARROW);
939   return arrow;
940 #endif
941 #else
942   return gfx::kNullCursor;
943 #endif
944 }
945 
HitTestPoint(const gfx::Point & point) const946 bool View::HitTestPoint(const gfx::Point& point) const {
947   return HitTestRect(gfx::Rect(point, gfx::Size(1, 1)));
948 }
949 
HitTestRect(const gfx::Rect & rect) const950 bool View::HitTestRect(const gfx::Rect& rect) const {
951   if (GetLocalBounds().Intersects(rect)) {
952     if (HasHitTestMask()) {
953       gfx::Path mask;
954       HitTestSource source = HIT_TEST_SOURCE_MOUSE;
955       if (!views::UsePointBasedTargeting(rect))
956         source = HIT_TEST_SOURCE_TOUCH;
957       GetHitTestMask(source, &mask);
958 #if defined(USE_AURA)
959       // TODO: should we use this every where?
960       SkRegion clip_region;
961       clip_region.setRect(0, 0, width(), height());
962       SkRegion mask_region;
963       return mask_region.setPath(mask, clip_region) &&
964              mask_region.intersects(RectToSkIRect(rect));
965 #elif defined(OS_WIN)
966       base::win::ScopedRegion rgn(mask.CreateNativeRegion());
967       const RECT r(rect.ToRECT());
968       return RectInRegion(rgn, &r) != 0;
969 #endif
970     }
971     // No mask, but inside our bounds.
972     return true;
973   }
974   // Outside our bounds.
975   return false;
976 }
977 
IsMouseHovered()978 bool View::IsMouseHovered() {
979   // If we haven't yet been placed in an onscreen view hierarchy, we can't be
980   // hovered.
981   if (!GetWidget())
982     return false;
983 
984   // If mouse events are disabled, then the mouse cursor is invisible and
985   // is therefore not hovering over this button.
986   if (!GetWidget()->IsMouseEventsEnabled())
987     return false;
988 
989   gfx::Point cursor_pos(gfx::Screen::GetScreenFor(
990       GetWidget()->GetNativeView())->GetCursorScreenPoint());
991   ConvertPointFromScreen(this, &cursor_pos);
992   return HitTestPoint(cursor_pos);
993 }
994 
OnMousePressed(const ui::MouseEvent & event)995 bool View::OnMousePressed(const ui::MouseEvent& event) {
996   return false;
997 }
998 
OnMouseDragged(const ui::MouseEvent & event)999 bool View::OnMouseDragged(const ui::MouseEvent& event) {
1000   return false;
1001 }
1002 
OnMouseReleased(const ui::MouseEvent & event)1003 void View::OnMouseReleased(const ui::MouseEvent& event) {
1004 }
1005 
OnMouseCaptureLost()1006 void View::OnMouseCaptureLost() {
1007 }
1008 
OnMouseMoved(const ui::MouseEvent & event)1009 void View::OnMouseMoved(const ui::MouseEvent& event) {
1010 }
1011 
OnMouseEntered(const ui::MouseEvent & event)1012 void View::OnMouseEntered(const ui::MouseEvent& event) {
1013 }
1014 
OnMouseExited(const ui::MouseEvent & event)1015 void View::OnMouseExited(const ui::MouseEvent& event) {
1016 }
1017 
SetMouseHandler(View * new_mouse_handler)1018 void View::SetMouseHandler(View* new_mouse_handler) {
1019   // |new_mouse_handler| may be NULL.
1020   if (parent_)
1021     parent_->SetMouseHandler(new_mouse_handler);
1022 }
1023 
OnKeyPressed(const ui::KeyEvent & event)1024 bool View::OnKeyPressed(const ui::KeyEvent& event) {
1025   return false;
1026 }
1027 
OnKeyReleased(const ui::KeyEvent & event)1028 bool View::OnKeyReleased(const ui::KeyEvent& event) {
1029   return false;
1030 }
1031 
OnMouseWheel(const ui::MouseWheelEvent & event)1032 bool View::OnMouseWheel(const ui::MouseWheelEvent& event) {
1033   return false;
1034 }
1035 
OnKeyEvent(ui::KeyEvent * event)1036 void View::OnKeyEvent(ui::KeyEvent* event) {
1037   bool consumed = (event->type() == ui::ET_KEY_PRESSED) ? OnKeyPressed(*event) :
1038                                                           OnKeyReleased(*event);
1039   if (consumed)
1040     event->StopPropagation();
1041 }
1042 
OnMouseEvent(ui::MouseEvent * event)1043 void View::OnMouseEvent(ui::MouseEvent* event) {
1044   switch (event->type()) {
1045     case ui::ET_MOUSE_PRESSED:
1046       if (ProcessMousePressed(*event))
1047         event->SetHandled();
1048       return;
1049 
1050     case ui::ET_MOUSE_MOVED:
1051       if ((event->flags() & (ui::EF_LEFT_MOUSE_BUTTON |
1052                              ui::EF_RIGHT_MOUSE_BUTTON |
1053                              ui::EF_MIDDLE_MOUSE_BUTTON)) == 0) {
1054         OnMouseMoved(*event);
1055         return;
1056       }
1057       // FALL-THROUGH
1058     case ui::ET_MOUSE_DRAGGED:
1059       if (ProcessMouseDragged(*event))
1060         event->SetHandled();
1061       return;
1062 
1063     case ui::ET_MOUSE_RELEASED:
1064       ProcessMouseReleased(*event);
1065       return;
1066 
1067     case ui::ET_MOUSEWHEEL:
1068       if (OnMouseWheel(*static_cast<ui::MouseWheelEvent*>(event)))
1069         event->SetHandled();
1070       break;
1071 
1072     case ui::ET_MOUSE_ENTERED:
1073       OnMouseEntered(*event);
1074       break;
1075 
1076     case ui::ET_MOUSE_EXITED:
1077       OnMouseExited(*event);
1078       break;
1079 
1080     default:
1081       return;
1082   }
1083 }
1084 
OnScrollEvent(ui::ScrollEvent * event)1085 void View::OnScrollEvent(ui::ScrollEvent* event) {
1086 }
1087 
OnTouchEvent(ui::TouchEvent * event)1088 void View::OnTouchEvent(ui::TouchEvent* event) {
1089 }
1090 
OnGestureEvent(ui::GestureEvent * event)1091 void View::OnGestureEvent(ui::GestureEvent* event) {
1092 }
1093 
GetTextInputClient()1094 ui::TextInputClient* View::GetTextInputClient() {
1095   return NULL;
1096 }
1097 
GetInputMethod()1098 InputMethod* View::GetInputMethod() {
1099   Widget* widget = GetWidget();
1100   return widget ? widget->GetInputMethod() : NULL;
1101 }
1102 
GetInputMethod() const1103 const InputMethod* View::GetInputMethod() const {
1104   const Widget* widget = GetWidget();
1105   return widget ? widget->GetInputMethod() : NULL;
1106 }
1107 
CanAcceptEvent(const ui::Event & event)1108 bool View::CanAcceptEvent(const ui::Event& event) {
1109   return IsDrawn();
1110 }
1111 
GetParentTarget()1112 ui::EventTarget* View::GetParentTarget() {
1113   return parent_;
1114 }
1115 
GetChildIterator() const1116 scoped_ptr<ui::EventTargetIterator> View::GetChildIterator() const {
1117   return scoped_ptr<ui::EventTargetIterator>(
1118       new ui::EventTargetIteratorImpl<View>(children_));
1119 }
1120 
GetEventTargeter()1121 ui::EventTargeter* View::GetEventTargeter() {
1122   return NULL;
1123 }
1124 
1125 // Accelerators ----------------------------------------------------------------
1126 
AddAccelerator(const ui::Accelerator & accelerator)1127 void View::AddAccelerator(const ui::Accelerator& accelerator) {
1128   if (!accelerators_.get())
1129     accelerators_.reset(new std::vector<ui::Accelerator>());
1130 
1131   if (std::find(accelerators_->begin(), accelerators_->end(), accelerator) ==
1132       accelerators_->end()) {
1133     accelerators_->push_back(accelerator);
1134   }
1135   RegisterPendingAccelerators();
1136 }
1137 
RemoveAccelerator(const ui::Accelerator & accelerator)1138 void View::RemoveAccelerator(const ui::Accelerator& accelerator) {
1139   if (!accelerators_.get()) {
1140     NOTREACHED() << "Removing non-existing accelerator";
1141     return;
1142   }
1143 
1144   std::vector<ui::Accelerator>::iterator i(
1145       std::find(accelerators_->begin(), accelerators_->end(), accelerator));
1146   if (i == accelerators_->end()) {
1147     NOTREACHED() << "Removing non-existing accelerator";
1148     return;
1149   }
1150 
1151   size_t index = i - accelerators_->begin();
1152   accelerators_->erase(i);
1153   if (index >= registered_accelerator_count_) {
1154     // The accelerator is not registered to FocusManager.
1155     return;
1156   }
1157   --registered_accelerator_count_;
1158 
1159   // Providing we are attached to a Widget and registered with a focus manager,
1160   // we should de-register from that focus manager now.
1161   if (GetWidget() && accelerator_focus_manager_)
1162     accelerator_focus_manager_->UnregisterAccelerator(accelerator, this);
1163 }
1164 
ResetAccelerators()1165 void View::ResetAccelerators() {
1166   if (accelerators_.get())
1167     UnregisterAccelerators(false);
1168 }
1169 
AcceleratorPressed(const ui::Accelerator & accelerator)1170 bool View::AcceleratorPressed(const ui::Accelerator& accelerator) {
1171   return false;
1172 }
1173 
CanHandleAccelerators() const1174 bool View::CanHandleAccelerators() const {
1175   return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible();
1176 }
1177 
1178 // Focus -----------------------------------------------------------------------
1179 
HasFocus() const1180 bool View::HasFocus() const {
1181   const FocusManager* focus_manager = GetFocusManager();
1182   return focus_manager && (focus_manager->GetFocusedView() == this);
1183 }
1184 
GetNextFocusableView()1185 View* View::GetNextFocusableView() {
1186   return next_focusable_view_;
1187 }
1188 
GetNextFocusableView() const1189 const View* View::GetNextFocusableView() const {
1190   return next_focusable_view_;
1191 }
1192 
GetPreviousFocusableView()1193 View* View::GetPreviousFocusableView() {
1194   return previous_focusable_view_;
1195 }
1196 
SetNextFocusableView(View * view)1197 void View::SetNextFocusableView(View* view) {
1198   if (view)
1199     view->previous_focusable_view_ = this;
1200   next_focusable_view_ = view;
1201 }
1202 
SetFocusable(bool focusable)1203 void View::SetFocusable(bool focusable) {
1204   if (focusable_ == focusable)
1205     return;
1206 
1207   focusable_ = focusable;
1208 }
1209 
IsFocusable() const1210 bool View::IsFocusable() const {
1211   return focusable_ && enabled_ && IsDrawn();
1212 }
1213 
IsAccessibilityFocusable() const1214 bool View::IsAccessibilityFocusable() const {
1215   return (focusable_ || accessibility_focusable_) && enabled_ && IsDrawn();
1216 }
1217 
SetAccessibilityFocusable(bool accessibility_focusable)1218 void View::SetAccessibilityFocusable(bool accessibility_focusable) {
1219   if (accessibility_focusable_ == accessibility_focusable)
1220     return;
1221 
1222   accessibility_focusable_ = accessibility_focusable;
1223 }
1224 
GetFocusManager()1225 FocusManager* View::GetFocusManager() {
1226   Widget* widget = GetWidget();
1227   return widget ? widget->GetFocusManager() : NULL;
1228 }
1229 
GetFocusManager() const1230 const FocusManager* View::GetFocusManager() const {
1231   const Widget* widget = GetWidget();
1232   return widget ? widget->GetFocusManager() : NULL;
1233 }
1234 
RequestFocus()1235 void View::RequestFocus() {
1236   FocusManager* focus_manager = GetFocusManager();
1237   if (focus_manager && IsFocusable())
1238     focus_manager->SetFocusedView(this);
1239 }
1240 
SkipDefaultKeyEventProcessing(const ui::KeyEvent & event)1241 bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) {
1242   return false;
1243 }
1244 
GetFocusTraversable()1245 FocusTraversable* View::GetFocusTraversable() {
1246   return NULL;
1247 }
1248 
GetPaneFocusTraversable()1249 FocusTraversable* View::GetPaneFocusTraversable() {
1250   return NULL;
1251 }
1252 
1253 // Tooltips --------------------------------------------------------------------
1254 
GetTooltipText(const gfx::Point & p,string16 * tooltip) const1255 bool View::GetTooltipText(const gfx::Point& p, string16* tooltip) const {
1256   return false;
1257 }
1258 
GetTooltipTextOrigin(const gfx::Point & p,gfx::Point * loc) const1259 bool View::GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const {
1260   return false;
1261 }
1262 
1263 // Context menus ---------------------------------------------------------------
1264 
ShowContextMenu(const gfx::Point & p,ui::MenuSourceType source_type)1265 void View::ShowContextMenu(const gfx::Point& p,
1266                            ui::MenuSourceType source_type) {
1267   if (!context_menu_controller_)
1268     return;
1269 
1270   context_menu_controller_->ShowContextMenuForView(this, p, source_type);
1271 }
1272 
1273 // static
ShouldShowContextMenuOnMousePress()1274 bool View::ShouldShowContextMenuOnMousePress() {
1275   return kContextMenuOnMousePress;
1276 }
1277 
1278 // Drag and drop ---------------------------------------------------------------
1279 
GetDropFormats(int * formats,std::set<OSExchangeData::CustomFormat> * custom_formats)1280 bool View::GetDropFormats(
1281       int* formats,
1282       std::set<OSExchangeData::CustomFormat>* custom_formats) {
1283   return false;
1284 }
1285 
AreDropTypesRequired()1286 bool View::AreDropTypesRequired() {
1287   return false;
1288 }
1289 
CanDrop(const OSExchangeData & data)1290 bool View::CanDrop(const OSExchangeData& data) {
1291   // TODO(sky): when I finish up migration, this should default to true.
1292   return false;
1293 }
1294 
OnDragEntered(const ui::DropTargetEvent & event)1295 void View::OnDragEntered(const ui::DropTargetEvent& event) {
1296 }
1297 
OnDragUpdated(const ui::DropTargetEvent & event)1298 int View::OnDragUpdated(const ui::DropTargetEvent& event) {
1299   return ui::DragDropTypes::DRAG_NONE;
1300 }
1301 
OnDragExited()1302 void View::OnDragExited() {
1303 }
1304 
OnPerformDrop(const ui::DropTargetEvent & event)1305 int View::OnPerformDrop(const ui::DropTargetEvent& event) {
1306   return ui::DragDropTypes::DRAG_NONE;
1307 }
1308 
OnDragDone()1309 void View::OnDragDone() {
1310 }
1311 
1312 // static
ExceededDragThreshold(const gfx::Vector2d & delta)1313 bool View::ExceededDragThreshold(const gfx::Vector2d& delta) {
1314   return (abs(delta.x()) > GetHorizontalDragThreshold() ||
1315           abs(delta.y()) > GetVerticalDragThreshold());
1316 }
1317 
1318 // Accessibility----------------------------------------------------------------
1319 
GetNativeViewAccessible()1320 gfx::NativeViewAccessible View::GetNativeViewAccessible() {
1321   if (!native_view_accessibility_)
1322     native_view_accessibility_ = NativeViewAccessibility::Create(this);
1323   if (native_view_accessibility_)
1324     return native_view_accessibility_->GetNativeObject();
1325   return NULL;
1326 }
1327 
NotifyAccessibilityEvent(ui::AccessibilityTypes::Event event_type,bool send_native_event)1328 void View::NotifyAccessibilityEvent(
1329     ui::AccessibilityTypes::Event event_type,
1330     bool send_native_event) {
1331   if (ViewsDelegate::views_delegate)
1332     ViewsDelegate::views_delegate->NotifyAccessibilityEvent(this, event_type);
1333 
1334   if (send_native_event) {
1335     if (!native_view_accessibility_)
1336       native_view_accessibility_ = NativeViewAccessibility::Create(this);
1337     if (native_view_accessibility_)
1338       native_view_accessibility_->NotifyAccessibilityEvent(event_type);
1339   }
1340 }
1341 
1342 // Scrolling -------------------------------------------------------------------
1343 
ScrollRectToVisible(const gfx::Rect & rect)1344 void View::ScrollRectToVisible(const gfx::Rect& rect) {
1345   // We must take RTL UI mirroring into account when adjusting the position of
1346   // the region.
1347   if (parent_) {
1348     gfx::Rect scroll_rect(rect);
1349     scroll_rect.Offset(GetMirroredX(), y());
1350     parent_->ScrollRectToVisible(scroll_rect);
1351   }
1352 }
1353 
GetPageScrollIncrement(ScrollView * scroll_view,bool is_horizontal,bool is_positive)1354 int View::GetPageScrollIncrement(ScrollView* scroll_view,
1355                                  bool is_horizontal, bool is_positive) {
1356   return 0;
1357 }
1358 
GetLineScrollIncrement(ScrollView * scroll_view,bool is_horizontal,bool is_positive)1359 int View::GetLineScrollIncrement(ScrollView* scroll_view,
1360                                  bool is_horizontal, bool is_positive) {
1361   return 0;
1362 }
1363 
1364 ////////////////////////////////////////////////////////////////////////////////
1365 // View, protected:
1366 
1367 // Size and disposition --------------------------------------------------------
1368 
OnBoundsChanged(const gfx::Rect & previous_bounds)1369 void View::OnBoundsChanged(const gfx::Rect& previous_bounds) {
1370 }
1371 
PreferredSizeChanged()1372 void View::PreferredSizeChanged() {
1373   InvalidateLayout();
1374   if (parent_)
1375     parent_->ChildPreferredSizeChanged(this);
1376 }
1377 
NeedsNotificationWhenVisibleBoundsChange() const1378 bool View::NeedsNotificationWhenVisibleBoundsChange() const {
1379   return false;
1380 }
1381 
OnVisibleBoundsChanged()1382 void View::OnVisibleBoundsChanged() {
1383 }
1384 
1385 // Tree operations -------------------------------------------------------------
1386 
ViewHierarchyChanged(const ViewHierarchyChangedDetails & details)1387 void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails& details) {
1388 }
1389 
VisibilityChanged(View * starting_from,bool is_visible)1390 void View::VisibilityChanged(View* starting_from, bool is_visible) {
1391 }
1392 
NativeViewHierarchyChanged()1393 void View::NativeViewHierarchyChanged() {
1394   FocusManager* focus_manager = GetFocusManager();
1395   if (accelerator_focus_manager_ != focus_manager) {
1396     UnregisterAccelerators(true);
1397 
1398     if (focus_manager)
1399       RegisterPendingAccelerators();
1400   }
1401 }
1402 
1403 // Painting --------------------------------------------------------------------
1404 
PaintChildren(gfx::Canvas * canvas)1405 void View::PaintChildren(gfx::Canvas* canvas) {
1406   TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName());
1407   for (int i = 0, count = child_count(); i < count; ++i)
1408     if (!child_at(i)->layer())
1409       child_at(i)->Paint(canvas);
1410 }
1411 
OnPaint(gfx::Canvas * canvas)1412 void View::OnPaint(gfx::Canvas* canvas) {
1413   TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName());
1414   OnPaintBackground(canvas);
1415   OnPaintBorder(canvas);
1416 }
1417 
OnPaintBackground(gfx::Canvas * canvas)1418 void View::OnPaintBackground(gfx::Canvas* canvas) {
1419   if (background_.get()) {
1420     TRACE_EVENT2("views", "View::OnPaintBackground",
1421                  "width", canvas->sk_canvas()->getDevice()->width(),
1422                  "height", canvas->sk_canvas()->getDevice()->height());
1423     background_->Paint(canvas, this);
1424   }
1425 }
1426 
OnPaintBorder(gfx::Canvas * canvas)1427 void View::OnPaintBorder(gfx::Canvas* canvas) {
1428   if (border_.get()) {
1429     TRACE_EVENT2("views", "View::OnPaintBorder",
1430                  "width", canvas->sk_canvas()->getDevice()->width(),
1431                  "height", canvas->sk_canvas()->getDevice()->height());
1432     border_->Paint(*this, canvas);
1433   }
1434 }
1435 
1436 // Accelerated Painting --------------------------------------------------------
1437 
SetFillsBoundsOpaquely(bool fills_bounds_opaquely)1438 void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) {
1439   // This method should not have the side-effect of creating the layer.
1440   if (layer())
1441     layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely);
1442 }
1443 
CalculateOffsetToAncestorWithLayer(ui::Layer ** layer_parent)1444 gfx::Vector2d View::CalculateOffsetToAncestorWithLayer(
1445     ui::Layer** layer_parent) {
1446   if (layer()) {
1447     if (layer_parent)
1448       *layer_parent = layer();
1449     return gfx::Vector2d();
1450   }
1451   if (!parent_)
1452     return gfx::Vector2d();
1453 
1454   return gfx::Vector2d(GetMirroredX(), y()) +
1455       parent_->CalculateOffsetToAncestorWithLayer(layer_parent);
1456 }
1457 
UpdateParentLayer()1458 void View::UpdateParentLayer() {
1459   if (!layer())
1460     return;
1461 
1462   ui::Layer* parent_layer = NULL;
1463   gfx::Vector2d offset(GetMirroredX(), y());
1464 
1465   if (parent_)
1466     offset += parent_->CalculateOffsetToAncestorWithLayer(&parent_layer);
1467 
1468   ReparentLayer(offset, parent_layer);
1469 }
1470 
MoveLayerToParent(ui::Layer * parent_layer,const gfx::Point & point)1471 void View::MoveLayerToParent(ui::Layer* parent_layer,
1472                              const gfx::Point& point) {
1473   gfx::Point local_point(point);
1474   if (parent_layer != layer())
1475     local_point.Offset(GetMirroredX(), y());
1476   if (layer() && parent_layer != layer()) {
1477     parent_layer->Add(layer());
1478     SetLayerBounds(gfx::Rect(local_point.x(), local_point.y(),
1479                              width(), height()));
1480   } else {
1481     for (int i = 0, count = child_count(); i < count; ++i)
1482       child_at(i)->MoveLayerToParent(parent_layer, local_point);
1483   }
1484 }
1485 
UpdateLayerVisibility()1486 void View::UpdateLayerVisibility() {
1487   if (!use_acceleration_when_possible)
1488     return;
1489   bool visible = visible_;
1490   for (const View* v = parent_; visible && v && !v->layer(); v = v->parent_)
1491     visible = v->visible();
1492 
1493   UpdateChildLayerVisibility(visible);
1494 }
1495 
UpdateChildLayerVisibility(bool ancestor_visible)1496 void View::UpdateChildLayerVisibility(bool ancestor_visible) {
1497   if (layer()) {
1498     layer()->SetVisible(ancestor_visible && visible_);
1499   } else {
1500     for (int i = 0, count = child_count(); i < count; ++i)
1501       child_at(i)->UpdateChildLayerVisibility(ancestor_visible && visible_);
1502   }
1503 }
1504 
UpdateChildLayerBounds(const gfx::Vector2d & offset)1505 void View::UpdateChildLayerBounds(const gfx::Vector2d& offset) {
1506   if (layer()) {
1507     SetLayerBounds(GetLocalBounds() + offset);
1508   } else {
1509     for (int i = 0, count = child_count(); i < count; ++i) {
1510       View* child = child_at(i);
1511       child->UpdateChildLayerBounds(
1512           offset + gfx::Vector2d(child->GetMirroredX(), child->y()));
1513     }
1514   }
1515 }
1516 
OnPaintLayer(gfx::Canvas * canvas)1517 void View::OnPaintLayer(gfx::Canvas* canvas) {
1518   if (!layer() || !layer()->fills_bounds_opaquely())
1519     canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
1520   PaintCommon(canvas);
1521 }
1522 
OnDeviceScaleFactorChanged(float device_scale_factor)1523 void View::OnDeviceScaleFactorChanged(float device_scale_factor) {
1524   // Repainting with new scale factor will paint the content at the right scale.
1525 }
1526 
PrepareForLayerBoundsChange()1527 base::Closure View::PrepareForLayerBoundsChange() {
1528   return base::Closure();
1529 }
1530 
ReorderLayers()1531 void View::ReorderLayers() {
1532   View* v = this;
1533   while (v && !v->layer())
1534     v = v->parent();
1535 
1536   Widget* widget = GetWidget();
1537   if (!v) {
1538     if (widget) {
1539       ui::Layer* layer = widget->GetLayer();
1540       if (layer)
1541         widget->GetRootView()->ReorderChildLayers(layer);
1542     }
1543   } else {
1544     v->ReorderChildLayers(v->layer());
1545   }
1546 
1547   if (widget) {
1548     // Reorder the widget's child NativeViews in case a child NativeView is
1549     // associated with a view (eg via a NativeViewHost). Always do the
1550     // reordering because the associated NativeView's layer (if it has one)
1551     // is parented to the widget's layer regardless of whether the host view has
1552     // an ancestor with a layer.
1553     widget->ReorderNativeViews();
1554   }
1555 }
1556 
ReorderChildLayers(ui::Layer * parent_layer)1557 void View::ReorderChildLayers(ui::Layer* parent_layer) {
1558   if (layer() && layer() != parent_layer) {
1559     DCHECK_EQ(parent_layer, layer()->parent());
1560     parent_layer->StackAtBottom(layer());
1561   } else {
1562     // Iterate backwards through the children so that a child with a layer
1563     // which is further to the back is stacked above one which is further to
1564     // the front.
1565     for (Views::const_reverse_iterator it(children_.rbegin());
1566          it != children_.rend(); ++it) {
1567       (*it)->ReorderChildLayers(parent_layer);
1568     }
1569   }
1570 }
1571 
1572 // Input -----------------------------------------------------------------------
1573 
HasHitTestMask() const1574 bool View::HasHitTestMask() const {
1575   return false;
1576 }
1577 
GetHitTestMask(HitTestSource source,gfx::Path * mask) const1578 void View::GetHitTestMask(HitTestSource source, gfx::Path* mask) const {
1579   DCHECK(mask);
1580 }
1581 
GetDragInfo()1582 View::DragInfo* View::GetDragInfo() {
1583   return parent_ ? parent_->GetDragInfo() : NULL;
1584 }
1585 
1586 // Focus -----------------------------------------------------------------------
1587 
OnFocus()1588 void View::OnFocus() {
1589   // TODO(beng): Investigate whether it's possible for us to move this to
1590   //             Focus().
1591   // By default, we clear the native focus. This ensures that no visible native
1592   // view as the focus and that we still receive keyboard inputs.
1593   FocusManager* focus_manager = GetFocusManager();
1594   if (focus_manager)
1595     focus_manager->ClearNativeFocus();
1596 
1597   // TODO(beng): Investigate whether it's possible for us to move this to
1598   //             Focus().
1599   // Notify assistive technologies of the focus change.
1600   NotifyAccessibilityEvent(ui::AccessibilityTypes::EVENT_FOCUS, true);
1601 }
1602 
OnBlur()1603 void View::OnBlur() {
1604 }
1605 
Focus()1606 void View::Focus() {
1607   OnFocus();
1608 }
1609 
Blur()1610 void View::Blur() {
1611   OnBlur();
1612 }
1613 
1614 // Tooltips --------------------------------------------------------------------
1615 
TooltipTextChanged()1616 void View::TooltipTextChanged() {
1617   Widget* widget = GetWidget();
1618   // TooltipManager may be null if there is a problem creating it.
1619   if (widget && widget->GetTooltipManager())
1620     widget->GetTooltipManager()->TooltipTextChanged(this);
1621 }
1622 
1623 // Context menus ---------------------------------------------------------------
1624 
GetKeyboardContextMenuLocation()1625 gfx::Point View::GetKeyboardContextMenuLocation() {
1626   gfx::Rect vis_bounds = GetVisibleBounds();
1627   gfx::Point screen_point(vis_bounds.x() + vis_bounds.width() / 2,
1628                           vis_bounds.y() + vis_bounds.height() / 2);
1629   ConvertPointToScreen(this, &screen_point);
1630   return screen_point;
1631 }
1632 
1633 // Drag and drop ---------------------------------------------------------------
1634 
GetDragOperations(const gfx::Point & press_pt)1635 int View::GetDragOperations(const gfx::Point& press_pt) {
1636   return drag_controller_ ?
1637       drag_controller_->GetDragOperationsForView(this, press_pt) :
1638       ui::DragDropTypes::DRAG_NONE;
1639 }
1640 
WriteDragData(const gfx::Point & press_pt,OSExchangeData * data)1641 void View::WriteDragData(const gfx::Point& press_pt, OSExchangeData* data) {
1642   DCHECK(drag_controller_);
1643   drag_controller_->WriteDragDataForView(this, press_pt, data);
1644 }
1645 
InDrag()1646 bool View::InDrag() {
1647   Widget* widget = GetWidget();
1648   return widget ? widget->dragged_view() == this : false;
1649 }
1650 
1651 // Debugging -------------------------------------------------------------------
1652 
1653 #if !defined(NDEBUG)
1654 
PrintViewGraph(bool first)1655 std::string View::PrintViewGraph(bool first) {
1656   return DoPrintViewGraph(first, this);
1657 }
1658 
DoPrintViewGraph(bool first,View * view_with_children)1659 std::string View::DoPrintViewGraph(bool first, View* view_with_children) {
1660   // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19.
1661   const size_t kMaxPointerStringLength = 19;
1662 
1663   std::string result;
1664 
1665   if (first)
1666     result.append("digraph {\n");
1667 
1668   // Node characteristics.
1669   char p[kMaxPointerStringLength];
1670 
1671   const std::string class_name(GetClassName());
1672   size_t base_name_index = class_name.find_last_of('/');
1673   if (base_name_index == std::string::npos)
1674     base_name_index = 0;
1675   else
1676     base_name_index++;
1677 
1678   char bounds_buffer[512];
1679 
1680   // Information about current node.
1681   base::snprintf(p, arraysize(bounds_buffer), "%p", view_with_children);
1682   result.append("  N");
1683   result.append(p + 2);
1684   result.append(" [label=\"");
1685 
1686   result.append(class_name.substr(base_name_index).c_str());
1687 
1688   base::snprintf(bounds_buffer,
1689                  arraysize(bounds_buffer),
1690                  "\\n bounds: (%d, %d), (%dx%d)",
1691                  bounds().x(),
1692                  bounds().y(),
1693                  bounds().width(),
1694                  bounds().height());
1695   result.append(bounds_buffer);
1696 
1697   gfx::DecomposedTransform decomp;
1698   if (!GetTransform().IsIdentity() &&
1699       gfx::DecomposeTransform(&decomp, GetTransform())) {
1700     base::snprintf(bounds_buffer,
1701                    arraysize(bounds_buffer),
1702                    "\\n translation: (%f, %f)",
1703                    decomp.translate[0],
1704                    decomp.translate[1]);
1705     result.append(bounds_buffer);
1706 
1707     base::snprintf(bounds_buffer,
1708                    arraysize(bounds_buffer),
1709                    "\\n rotation: %3.2f",
1710                    std::acos(decomp.quaternion[3]) * 360.0 / M_PI);
1711     result.append(bounds_buffer);
1712 
1713     base::snprintf(bounds_buffer,
1714                    arraysize(bounds_buffer),
1715                    "\\n scale: (%2.4f, %2.4f)",
1716                    decomp.scale[0],
1717                    decomp.scale[1]);
1718     result.append(bounds_buffer);
1719   }
1720 
1721   result.append("\"");
1722   if (!parent_)
1723     result.append(", shape=box");
1724   if (layer()) {
1725     if (layer()->texture())
1726       result.append(", color=green");
1727     else
1728       result.append(", color=red");
1729 
1730     if (layer()->fills_bounds_opaquely())
1731       result.append(", style=filled");
1732   }
1733   result.append("]\n");
1734 
1735   // Link to parent.
1736   if (parent_) {
1737     char pp[kMaxPointerStringLength];
1738 
1739     base::snprintf(pp, kMaxPointerStringLength, "%p", parent_);
1740     result.append("  N");
1741     result.append(pp + 2);
1742     result.append(" -> N");
1743     result.append(p + 2);
1744     result.append("\n");
1745   }
1746 
1747   // Children.
1748   for (int i = 0, count = view_with_children->child_count(); i < count; ++i)
1749     result.append(view_with_children->child_at(i)->PrintViewGraph(false));
1750 
1751   if (first)
1752     result.append("}\n");
1753 
1754   return result;
1755 }
1756 
1757 #endif
1758 
1759 ////////////////////////////////////////////////////////////////////////////////
1760 // View, private:
1761 
1762 // DropInfo --------------------------------------------------------------------
1763 
Reset()1764 void View::DragInfo::Reset() {
1765   possible_drag = false;
1766   start_pt = gfx::Point();
1767 }
1768 
PossibleDrag(const gfx::Point & p)1769 void View::DragInfo::PossibleDrag(const gfx::Point& p) {
1770   possible_drag = true;
1771   start_pt = p;
1772 }
1773 
1774 // Painting --------------------------------------------------------------------
1775 
SchedulePaintBoundsChanged(SchedulePaintType type)1776 void View::SchedulePaintBoundsChanged(SchedulePaintType type) {
1777   // If we have a layer and the View's size did not change, we do not need to
1778   // schedule any paints since the layer will be redrawn at its new location
1779   // during the next Draw() cycle in the compositor.
1780   if (!layer() || type == SCHEDULE_PAINT_SIZE_CHANGED) {
1781     // Otherwise, if the size changes or we don't have a layer then we need to
1782     // use SchedulePaint to invalidate the area occupied by the View.
1783     SchedulePaint();
1784   } else if (parent_ && type == SCHEDULE_PAINT_SIZE_SAME) {
1785     // The compositor doesn't Draw() until something on screen changes, so
1786     // if our position changes but nothing is being animated on screen, then
1787     // tell the compositor to redraw the scene. We know layer() exists due to
1788     // the above if clause.
1789     layer()->ScheduleDraw();
1790   }
1791 }
1792 
PaintCommon(gfx::Canvas * canvas)1793 void View::PaintCommon(gfx::Canvas* canvas) {
1794   if (!visible_)
1795     return;
1796 
1797   {
1798     // If the View we are about to paint requested the canvas to be flipped, we
1799     // should change the transform appropriately.
1800     // The canvas mirroring is undone once the View is done painting so that we
1801     // don't pass the canvas with the mirrored transform to Views that didn't
1802     // request the canvas to be flipped.
1803     gfx::ScopedCanvas scoped(canvas);
1804     if (FlipCanvasOnPaintForRTLUI()) {
1805       canvas->Translate(gfx::Vector2d(width(), 0));
1806       canvas->Scale(-1, 1);
1807     }
1808 
1809     OnPaint(canvas);
1810   }
1811 
1812   PaintChildren(canvas);
1813 }
1814 
1815 // Tree operations -------------------------------------------------------------
1816 
DoRemoveChildView(View * view,bool update_focus_cycle,bool update_tool_tip,bool delete_removed_view,View * new_parent)1817 void View::DoRemoveChildView(View* view,
1818                              bool update_focus_cycle,
1819                              bool update_tool_tip,
1820                              bool delete_removed_view,
1821                              View* new_parent) {
1822   DCHECK(view);
1823   const Views::iterator i(std::find(children_.begin(), children_.end(), view));
1824   scoped_ptr<View> view_to_be_deleted;
1825   if (i != children_.end()) {
1826     if (update_focus_cycle) {
1827       // Let's remove the view from the focus traversal.
1828       View* next_focusable = view->next_focusable_view_;
1829       View* prev_focusable = view->previous_focusable_view_;
1830       if (prev_focusable)
1831         prev_focusable->next_focusable_view_ = next_focusable;
1832       if (next_focusable)
1833         next_focusable->previous_focusable_view_ = prev_focusable;
1834     }
1835 
1836     if (GetWidget())
1837       UnregisterChildrenForVisibleBoundsNotification(view);
1838     view->PropagateRemoveNotifications(this, new_parent);
1839     view->parent_ = NULL;
1840     view->UpdateLayerVisibility();
1841 
1842     if (delete_removed_view && !view->owned_by_client_)
1843       view_to_be_deleted.reset(view);
1844 
1845     children_.erase(i);
1846   }
1847 
1848   if (update_tool_tip)
1849     UpdateTooltip();
1850 
1851   if (layout_manager_.get())
1852     layout_manager_->ViewRemoved(this, view);
1853 }
1854 
PropagateRemoveNotifications(View * old_parent,View * new_parent)1855 void View::PropagateRemoveNotifications(View* old_parent, View* new_parent) {
1856   for (int i = 0, count = child_count(); i < count; ++i)
1857     child_at(i)->PropagateRemoveNotifications(old_parent, new_parent);
1858 
1859   ViewHierarchyChangedDetails details(false, old_parent, this, new_parent);
1860   for (View* v = this; v; v = v->parent_)
1861     v->ViewHierarchyChangedImpl(true, details);
1862 }
1863 
PropagateAddNotifications(const ViewHierarchyChangedDetails & details)1864 void View::PropagateAddNotifications(
1865     const ViewHierarchyChangedDetails& details) {
1866   for (int i = 0, count = child_count(); i < count; ++i)
1867     child_at(i)->PropagateAddNotifications(details);
1868   ViewHierarchyChangedImpl(true, details);
1869 }
1870 
PropagateNativeViewHierarchyChanged()1871 void View::PropagateNativeViewHierarchyChanged() {
1872   for (int i = 0, count = child_count(); i < count; ++i)
1873     child_at(i)->PropagateNativeViewHierarchyChanged();
1874   NativeViewHierarchyChanged();
1875 }
1876 
ViewHierarchyChangedImpl(bool register_accelerators,const ViewHierarchyChangedDetails & details)1877 void View::ViewHierarchyChangedImpl(
1878     bool register_accelerators,
1879     const ViewHierarchyChangedDetails& details) {
1880   if (register_accelerators) {
1881     if (details.is_add) {
1882       // If you get this registration, you are part of a subtree that has been
1883       // added to the view hierarchy.
1884       if (GetFocusManager())
1885         RegisterPendingAccelerators();
1886     } else {
1887       if (details.child == this)
1888         UnregisterAccelerators(true);
1889     }
1890   }
1891 
1892   if (details.is_add && layer() && !layer()->parent()) {
1893     UpdateParentLayer();
1894     Widget* widget = GetWidget();
1895     if (widget)
1896       widget->UpdateRootLayers();
1897   } else if (!details.is_add && details.child == this) {
1898     // Make sure the layers belonging to the subtree rooted at |child| get
1899     // removed from layers that do not belong in the same subtree.
1900     OrphanLayers();
1901     if (use_acceleration_when_possible) {
1902       Widget* widget = GetWidget();
1903       if (widget)
1904         widget->UpdateRootLayers();
1905     }
1906   }
1907 
1908   ViewHierarchyChanged(details);
1909   details.parent->needs_layout_ = true;
1910 }
1911 
PropagateNativeThemeChanged(const ui::NativeTheme * theme)1912 void View::PropagateNativeThemeChanged(const ui::NativeTheme* theme) {
1913   for (int i = 0, count = child_count(); i < count; ++i)
1914     child_at(i)->PropagateNativeThemeChanged(theme);
1915   OnNativeThemeChanged(theme);
1916 }
1917 
1918 // Size and disposition --------------------------------------------------------
1919 
PropagateVisibilityNotifications(View * start,bool is_visible)1920 void View::PropagateVisibilityNotifications(View* start, bool is_visible) {
1921   for (int i = 0, count = child_count(); i < count; ++i)
1922     child_at(i)->PropagateVisibilityNotifications(start, is_visible);
1923   VisibilityChangedImpl(start, is_visible);
1924 }
1925 
VisibilityChangedImpl(View * starting_from,bool is_visible)1926 void View::VisibilityChangedImpl(View* starting_from, bool is_visible) {
1927   VisibilityChanged(starting_from, is_visible);
1928 }
1929 
BoundsChanged(const gfx::Rect & previous_bounds)1930 void View::BoundsChanged(const gfx::Rect& previous_bounds) {
1931   if (visible_) {
1932     // Paint the new bounds.
1933     SchedulePaintBoundsChanged(
1934         bounds_.size() == previous_bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
1935         SCHEDULE_PAINT_SIZE_CHANGED);
1936   }
1937 
1938   if (use_acceleration_when_possible) {
1939     if (layer()) {
1940       if (parent_) {
1941         SetLayerBounds(GetLocalBounds() +
1942                        gfx::Vector2d(GetMirroredX(), y()) +
1943                        parent_->CalculateOffsetToAncestorWithLayer(NULL));
1944       } else {
1945         SetLayerBounds(bounds_);
1946       }
1947       // TODO(beng): this seems redundant with the SchedulePaint at the top of
1948       //             this function. explore collapsing.
1949       if (previous_bounds.size() != bounds_.size() &&
1950           !layer()->layer_updated_externally()) {
1951         // If our bounds have changed then we need to update the complete
1952         // texture.
1953         layer()->SchedulePaint(GetLocalBounds());
1954       }
1955     } else {
1956       // If our bounds have changed, then any descendant layer bounds may
1957       // have changed. Update them accordingly.
1958       UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
1959     }
1960   }
1961 
1962   OnBoundsChanged(previous_bounds);
1963 
1964   if (previous_bounds.size() != size()) {
1965     needs_layout_ = false;
1966     Layout();
1967   }
1968 
1969   if (NeedsNotificationWhenVisibleBoundsChange())
1970     OnVisibleBoundsChanged();
1971 
1972   // Notify interested Views that visible bounds within the root view may have
1973   // changed.
1974   if (descendants_to_notify_.get()) {
1975     for (Views::iterator i(descendants_to_notify_->begin());
1976          i != descendants_to_notify_->end(); ++i) {
1977       (*i)->OnVisibleBoundsChanged();
1978     }
1979   }
1980 }
1981 
1982 // static
RegisterChildrenForVisibleBoundsNotification(View * view)1983 void View::RegisterChildrenForVisibleBoundsNotification(View* view) {
1984   if (view->NeedsNotificationWhenVisibleBoundsChange())
1985     view->RegisterForVisibleBoundsNotification();
1986   for (int i = 0; i < view->child_count(); ++i)
1987     RegisterChildrenForVisibleBoundsNotification(view->child_at(i));
1988 }
1989 
1990 // static
UnregisterChildrenForVisibleBoundsNotification(View * view)1991 void View::UnregisterChildrenForVisibleBoundsNotification(View* view) {
1992   if (view->NeedsNotificationWhenVisibleBoundsChange())
1993     view->UnregisterForVisibleBoundsNotification();
1994   for (int i = 0; i < view->child_count(); ++i)
1995     UnregisterChildrenForVisibleBoundsNotification(view->child_at(i));
1996 }
1997 
RegisterForVisibleBoundsNotification()1998 void View::RegisterForVisibleBoundsNotification() {
1999   if (registered_for_visible_bounds_notification_)
2000     return;
2001 
2002   registered_for_visible_bounds_notification_ = true;
2003   for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
2004     ancestor->AddDescendantToNotify(this);
2005 }
2006 
UnregisterForVisibleBoundsNotification()2007 void View::UnregisterForVisibleBoundsNotification() {
2008   if (!registered_for_visible_bounds_notification_)
2009     return;
2010 
2011   registered_for_visible_bounds_notification_ = false;
2012   for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
2013     ancestor->RemoveDescendantToNotify(this);
2014 }
2015 
AddDescendantToNotify(View * view)2016 void View::AddDescendantToNotify(View* view) {
2017   DCHECK(view);
2018   if (!descendants_to_notify_.get())
2019     descendants_to_notify_.reset(new Views);
2020   descendants_to_notify_->push_back(view);
2021 }
2022 
RemoveDescendantToNotify(View * view)2023 void View::RemoveDescendantToNotify(View* view) {
2024   DCHECK(view && descendants_to_notify_.get());
2025   Views::iterator i(std::find(
2026       descendants_to_notify_->begin(), descendants_to_notify_->end(), view));
2027   DCHECK(i != descendants_to_notify_->end());
2028   descendants_to_notify_->erase(i);
2029   if (descendants_to_notify_->empty())
2030     descendants_to_notify_.reset();
2031 }
2032 
SetLayerBounds(const gfx::Rect & bounds)2033 void View::SetLayerBounds(const gfx::Rect& bounds) {
2034   layer()->SetBounds(bounds);
2035 }
2036 
2037 // Transformations -------------------------------------------------------------
2038 
GetTransformRelativeTo(const View * ancestor,gfx::Transform * transform) const2039 bool View::GetTransformRelativeTo(const View* ancestor,
2040                                   gfx::Transform* transform) const {
2041   const View* p = this;
2042 
2043   while (p && p != ancestor) {
2044     transform->ConcatTransform(p->GetTransform());
2045     gfx::Transform translation;
2046     translation.Translate(static_cast<float>(p->GetMirroredX()),
2047                           static_cast<float>(p->y()));
2048     transform->ConcatTransform(translation);
2049 
2050     p = p->parent_;
2051   }
2052 
2053   return p == ancestor;
2054 }
2055 
2056 // Coordinate conversion -------------------------------------------------------
2057 
ConvertPointForAncestor(const View * ancestor,gfx::Point * point) const2058 bool View::ConvertPointForAncestor(const View* ancestor,
2059                                    gfx::Point* point) const {
2060   gfx::Transform trans;
2061   // TODO(sad): Have some way of caching the transformation results.
2062   bool result = GetTransformRelativeTo(ancestor, &trans);
2063   gfx::Point3F p(*point);
2064   trans.TransformPoint(&p);
2065   *point = gfx::ToFlooredPoint(p.AsPointF());
2066   return result;
2067 }
2068 
ConvertPointFromAncestor(const View * ancestor,gfx::Point * point) const2069 bool View::ConvertPointFromAncestor(const View* ancestor,
2070                                     gfx::Point* point) const {
2071   gfx::Transform trans;
2072   bool result = GetTransformRelativeTo(ancestor, &trans);
2073   gfx::Point3F p(*point);
2074   trans.TransformPointReverse(&p);
2075   *point = gfx::ToFlooredPoint(p.AsPointF());
2076   return result;
2077 }
2078 
ConvertRectForAncestor(const View * ancestor,gfx::RectF * rect) const2079 bool View::ConvertRectForAncestor(const View* ancestor,
2080                                   gfx::RectF* rect) const {
2081   gfx::Transform trans;
2082   // TODO(sad): Have some way of caching the transformation results.
2083   bool result = GetTransformRelativeTo(ancestor, &trans);
2084   trans.TransformRect(rect);
2085   return result;
2086 }
2087 
ConvertRectFromAncestor(const View * ancestor,gfx::RectF * rect) const2088 bool View::ConvertRectFromAncestor(const View* ancestor,
2089                                    gfx::RectF* rect) const {
2090   gfx::Transform trans;
2091   bool result = GetTransformRelativeTo(ancestor, &trans);
2092   trans.TransformRectReverse(rect);
2093   return result;
2094 }
2095 
2096 // Accelerated painting --------------------------------------------------------
2097 
CreateLayer()2098 void View::CreateLayer() {
2099   // A new layer is being created for the view. So all the layers of the
2100   // sub-tree can inherit the visibility of the corresponding view.
2101   for (int i = 0, count = child_count(); i < count; ++i)
2102     child_at(i)->UpdateChildLayerVisibility(true);
2103 
2104   layer_ = new ui::Layer();
2105   layer_owner_.reset(layer_);
2106   layer_->set_delegate(this);
2107 #if !defined(NDEBUG)
2108   layer_->set_name(GetClassName());
2109 #endif
2110 
2111   UpdateParentLayers();
2112   UpdateLayerVisibility();
2113 
2114   // The new layer needs to be ordered in the layer tree according
2115   // to the view tree. Children of this layer were added in order
2116   // in UpdateParentLayers().
2117   if (parent())
2118     parent()->ReorderLayers();
2119 
2120   Widget* widget = GetWidget();
2121   if (widget)
2122     widget->UpdateRootLayers();
2123 }
2124 
UpdateParentLayers()2125 void View::UpdateParentLayers() {
2126   // Attach all top-level un-parented layers.
2127   if (layer() && !layer()->parent()) {
2128     UpdateParentLayer();
2129   } else {
2130     for (int i = 0, count = child_count(); i < count; ++i)
2131       child_at(i)->UpdateParentLayers();
2132   }
2133 }
2134 
OrphanLayers()2135 void View::OrphanLayers() {
2136   if (layer()) {
2137     if (layer()->parent())
2138       layer()->parent()->Remove(layer());
2139 
2140     // The layer belonging to this View has already been orphaned. It is not
2141     // necessary to orphan the child layers.
2142     return;
2143   }
2144   for (int i = 0, count = child_count(); i < count; ++i)
2145     child_at(i)->OrphanLayers();
2146 }
2147 
ReparentLayer(const gfx::Vector2d & offset,ui::Layer * parent_layer)2148 void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) {
2149   layer_->SetBounds(GetLocalBounds() + offset);
2150   DCHECK_NE(layer(), parent_layer);
2151   if (parent_layer)
2152     parent_layer->Add(layer());
2153   layer_->SchedulePaint(GetLocalBounds());
2154   MoveLayerToParent(layer(), gfx::Point());
2155 }
2156 
DestroyLayer()2157 void View::DestroyLayer() {
2158   ui::Layer* new_parent = layer()->parent();
2159   std::vector<ui::Layer*> children = layer()->children();
2160   for (size_t i = 0; i < children.size(); ++i) {
2161     layer()->Remove(children[i]);
2162     if (new_parent)
2163       new_parent->Add(children[i]);
2164   }
2165 
2166   layer_ = NULL;
2167   layer_owner_.reset();
2168 
2169   if (new_parent)
2170     ReorderLayers();
2171 
2172   UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
2173 
2174   SchedulePaint();
2175 
2176   Widget* widget = GetWidget();
2177   if (widget)
2178     widget->UpdateRootLayers();
2179 }
2180 
2181 // Input -----------------------------------------------------------------------
2182 
ProcessMousePressed(const ui::MouseEvent & event)2183 bool View::ProcessMousePressed(const ui::MouseEvent& event) {
2184   int drag_operations =
2185       (enabled_ && event.IsOnlyLeftMouseButton() &&
2186        HitTestPoint(event.location())) ?
2187        GetDragOperations(event.location()) : 0;
2188   ContextMenuController* context_menu_controller = event.IsRightMouseButton() ?
2189       context_menu_controller_ : 0;
2190   View::DragInfo* drag_info = GetDragInfo();
2191 
2192   const bool enabled = enabled_;
2193   const bool result = OnMousePressed(event);
2194 
2195   if (!enabled)
2196     return result;
2197 
2198   if (event.IsOnlyRightMouseButton() && context_menu_controller &&
2199       kContextMenuOnMousePress) {
2200     // Assume that if there is a context menu controller we won't be deleted
2201     // from mouse pressed.
2202     gfx::Point location(event.location());
2203     if (HitTestPoint(location)) {
2204       ConvertPointToScreen(this, &location);
2205       ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2206       return true;
2207     }
2208   }
2209 
2210   // WARNING: we may have been deleted, don't use any View variables.
2211   if (drag_operations != ui::DragDropTypes::DRAG_NONE) {
2212     drag_info->PossibleDrag(event.location());
2213     return true;
2214   }
2215   return !!context_menu_controller || result;
2216 }
2217 
ProcessMouseDragged(const ui::MouseEvent & event)2218 bool View::ProcessMouseDragged(const ui::MouseEvent& event) {
2219   // Copy the field, that way if we're deleted after drag and drop no harm is
2220   // done.
2221   ContextMenuController* context_menu_controller = context_menu_controller_;
2222   const bool possible_drag = GetDragInfo()->possible_drag;
2223   if (possible_drag &&
2224       ExceededDragThreshold(GetDragInfo()->start_pt - event.location()) &&
2225       (!drag_controller_ ||
2226        drag_controller_->CanStartDragForView(
2227            this, GetDragInfo()->start_pt, event.location()))) {
2228     DoDrag(event, GetDragInfo()->start_pt,
2229            ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE);
2230   } else {
2231     if (OnMouseDragged(event))
2232       return true;
2233     // Fall through to return value based on context menu controller.
2234   }
2235   // WARNING: we may have been deleted.
2236   return (context_menu_controller != NULL) || possible_drag;
2237 }
2238 
ProcessMouseReleased(const ui::MouseEvent & event)2239 void View::ProcessMouseReleased(const ui::MouseEvent& event) {
2240   if (!kContextMenuOnMousePress && context_menu_controller_ &&
2241       event.IsOnlyRightMouseButton()) {
2242     // Assume that if there is a context menu controller we won't be deleted
2243     // from mouse released.
2244     gfx::Point location(event.location());
2245     OnMouseReleased(event);
2246     if (HitTestPoint(location)) {
2247       ConvertPointToScreen(this, &location);
2248       ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2249     }
2250   } else {
2251     OnMouseReleased(event);
2252   }
2253   // WARNING: we may have been deleted.
2254 }
2255 
2256 // Accelerators ----------------------------------------------------------------
2257 
RegisterPendingAccelerators()2258 void View::RegisterPendingAccelerators() {
2259   if (!accelerators_.get() ||
2260       registered_accelerator_count_ == accelerators_->size()) {
2261     // No accelerators are waiting for registration.
2262     return;
2263   }
2264 
2265   if (!GetWidget()) {
2266     // The view is not yet attached to a widget, defer registration until then.
2267     return;
2268   }
2269 
2270   accelerator_focus_manager_ = GetFocusManager();
2271   if (!accelerator_focus_manager_) {
2272     // Some crash reports seem to show that we may get cases where we have no
2273     // focus manager (see bug #1291225).  This should never be the case, just
2274     // making sure we don't crash.
2275     NOTREACHED();
2276     return;
2277   }
2278   for (std::vector<ui::Accelerator>::const_iterator i(
2279            accelerators_->begin() + registered_accelerator_count_);
2280        i != accelerators_->end(); ++i) {
2281     accelerator_focus_manager_->RegisterAccelerator(
2282         *i, ui::AcceleratorManager::kNormalPriority, this);
2283   }
2284   registered_accelerator_count_ = accelerators_->size();
2285 }
2286 
UnregisterAccelerators(bool leave_data_intact)2287 void View::UnregisterAccelerators(bool leave_data_intact) {
2288   if (!accelerators_.get())
2289     return;
2290 
2291   if (GetWidget()) {
2292     if (accelerator_focus_manager_) {
2293       accelerator_focus_manager_->UnregisterAccelerators(this);
2294       accelerator_focus_manager_ = NULL;
2295     }
2296     if (!leave_data_intact) {
2297       accelerators_->clear();
2298       accelerators_.reset();
2299     }
2300     registered_accelerator_count_ = 0;
2301   }
2302 }
2303 
2304 // Focus -----------------------------------------------------------------------
2305 
InitFocusSiblings(View * v,int index)2306 void View::InitFocusSiblings(View* v, int index) {
2307   int count = child_count();
2308 
2309   if (count == 0) {
2310     v->next_focusable_view_ = NULL;
2311     v->previous_focusable_view_ = NULL;
2312   } else {
2313     if (index == count) {
2314       // We are inserting at the end, but the end of the child list may not be
2315       // the last focusable element. Let's try to find an element with no next
2316       // focusable element to link to.
2317       View* last_focusable_view = NULL;
2318       for (Views::iterator i(children_.begin()); i != children_.end(); ++i) {
2319           if (!(*i)->next_focusable_view_) {
2320             last_focusable_view = *i;
2321             break;
2322           }
2323       }
2324       if (last_focusable_view == NULL) {
2325         // Hum... there is a cycle in the focus list. Let's just insert ourself
2326         // after the last child.
2327         View* prev = children_[index - 1];
2328         v->previous_focusable_view_ = prev;
2329         v->next_focusable_view_ = prev->next_focusable_view_;
2330         prev->next_focusable_view_->previous_focusable_view_ = v;
2331         prev->next_focusable_view_ = v;
2332       } else {
2333         last_focusable_view->next_focusable_view_ = v;
2334         v->next_focusable_view_ = NULL;
2335         v->previous_focusable_view_ = last_focusable_view;
2336       }
2337     } else {
2338       View* prev = children_[index]->GetPreviousFocusableView();
2339       v->previous_focusable_view_ = prev;
2340       v->next_focusable_view_ = children_[index];
2341       if (prev)
2342         prev->next_focusable_view_ = v;
2343       children_[index]->previous_focusable_view_ = v;
2344     }
2345   }
2346 }
2347 
2348 // System events ---------------------------------------------------------------
2349 
PropagateThemeChanged()2350 void View::PropagateThemeChanged() {
2351   for (int i = child_count() - 1; i >= 0; --i)
2352     child_at(i)->PropagateThemeChanged();
2353   OnThemeChanged();
2354 }
2355 
PropagateLocaleChanged()2356 void View::PropagateLocaleChanged() {
2357   for (int i = child_count() - 1; i >= 0; --i)
2358     child_at(i)->PropagateLocaleChanged();
2359   OnLocaleChanged();
2360 }
2361 
2362 // Tooltips --------------------------------------------------------------------
2363 
UpdateTooltip()2364 void View::UpdateTooltip() {
2365   Widget* widget = GetWidget();
2366   // TODO(beng): The TooltipManager NULL check can be removed when we
2367   //             consolidate Init() methods and make views_unittests Init() all
2368   //             Widgets that it uses.
2369   if (widget && widget->GetTooltipManager())
2370     widget->GetTooltipManager()->UpdateTooltip();
2371 }
2372 
2373 // Drag and drop ---------------------------------------------------------------
2374 
DoDrag(const ui::LocatedEvent & event,const gfx::Point & press_pt,ui::DragDropTypes::DragEventSource source)2375 bool View::DoDrag(const ui::LocatedEvent& event,
2376                   const gfx::Point& press_pt,
2377                   ui::DragDropTypes::DragEventSource source) {
2378   int drag_operations = GetDragOperations(press_pt);
2379   if (drag_operations == ui::DragDropTypes::DRAG_NONE)
2380     return false;
2381 
2382   Widget* widget = GetWidget();
2383   // We should only start a drag from an event, implying we have a widget.
2384   DCHECK(widget);
2385 
2386   // Don't attempt to start a drag while in the process of dragging. This is
2387   // especially important on X where we can get multiple mouse move events when
2388   // we start the drag.
2389   if (widget->dragged_view())
2390     return false;
2391 
2392   OSExchangeData data;
2393   WriteDragData(press_pt, &data);
2394 
2395   // Message the RootView to do the drag and drop. That way if we're removed
2396   // the RootView can detect it and avoid calling us back.
2397   gfx::Point widget_location(event.location());
2398   ConvertPointToWidget(this, &widget_location);
2399   widget->RunShellDrag(this, data, widget_location, drag_operations, source);
2400   // WARNING: we may have been deleted.
2401   return true;
2402 }
2403 
2404 }  // namespace views
2405