Searched defs:ConversionRule (Results 1 – 1 of 1) sorted by relevance
356 struct ConversionRule : Cast<typename GLToCType<fromType>::type, typename D3DToCType<toType>::type>… struct359 template <GLenum fromType> struct ConversionRule<fromType, true, D3DVT_FLOAT> : Normalize<typename … struct362 template <> struct ConversionRule<GL_FIXED, true, D3DVT_FLOAT> : FixedToFloat<GLint, 16> { }; struct363 template <> struct ConversionRule<GL_FIXED, false, D3DVT_FLOAT> : FixedToFloat<GLint, 16> { }; struct