1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_TEST_FAKE_OUTPUT_SURFACE_H_
6 #define CC_TEST_FAKE_OUTPUT_SURFACE_H_
7
8 #include "base/callback.h"
9 #include "base/logging.h"
10 #include "base/time/time.h"
11 #include "cc/output/begin_frame_args.h"
12 #include "cc/output/compositor_frame.h"
13 #include "cc/output/managed_memory_policy.h"
14 #include "cc/output/output_surface.h"
15 #include "cc/output/software_output_device.h"
16 #include "cc/test/test_context_provider.h"
17 #include "cc/test/test_web_graphics_context_3d.h"
18
19 namespace cc {
20
21 class FakeOutputSurface : public OutputSurface {
22 public:
23 virtual ~FakeOutputSurface();
24
Create3d()25 static scoped_ptr<FakeOutputSurface> Create3d() {
26 return make_scoped_ptr(new FakeOutputSurface(
27 TestContextProvider::Create(), false));
28 }
29
Create3d(scoped_refptr<TestContextProvider> context_provider)30 static scoped_ptr<FakeOutputSurface> Create3d(
31 scoped_refptr<TestContextProvider> context_provider) {
32 return make_scoped_ptr(new FakeOutputSurface(context_provider, false));
33 }
34
Create3d(scoped_ptr<TestWebGraphicsContext3D> context)35 static scoped_ptr<FakeOutputSurface> Create3d(
36 scoped_ptr<TestWebGraphicsContext3D> context) {
37 return make_scoped_ptr(new FakeOutputSurface(
38 TestContextProvider::Create(context.Pass()), false));
39 }
40
CreateSoftware(scoped_ptr<SoftwareOutputDevice> software_device)41 static scoped_ptr<FakeOutputSurface> CreateSoftware(
42 scoped_ptr<SoftwareOutputDevice> software_device) {
43 return make_scoped_ptr(new FakeOutputSurface(software_device.Pass(),
44 false));
45 }
46
CreateDelegating3d()47 static scoped_ptr<FakeOutputSurface> CreateDelegating3d() {
48 return make_scoped_ptr(new FakeOutputSurface(
49 TestContextProvider::Create(), true));
50 }
51
CreateDelegating3d(scoped_refptr<TestContextProvider> context_provider)52 static scoped_ptr<FakeOutputSurface> CreateDelegating3d(
53 scoped_refptr<TestContextProvider> context_provider) {
54 return make_scoped_ptr(new FakeOutputSurface(context_provider, true));
55 }
56
CreateDelegating3d(scoped_ptr<TestWebGraphicsContext3D> context)57 static scoped_ptr<FakeOutputSurface> CreateDelegating3d(
58 scoped_ptr<TestWebGraphicsContext3D> context) {
59 return make_scoped_ptr(new FakeOutputSurface(
60 TestContextProvider::Create(context.Pass()), true));
61 }
62
CreateDelegatingSoftware(scoped_ptr<SoftwareOutputDevice> software_device)63 static scoped_ptr<FakeOutputSurface> CreateDelegatingSoftware(
64 scoped_ptr<SoftwareOutputDevice> software_device) {
65 return make_scoped_ptr(
66 new FakeOutputSurface(software_device.Pass(), true));
67 }
68
69 // TODO(boliu): Use a general factory that takes Capabilities arg.
CreateDeferredGL(scoped_ptr<SoftwareOutputDevice> software_device)70 static scoped_ptr<FakeOutputSurface> CreateDeferredGL(
71 scoped_ptr<SoftwareOutputDevice> software_device) {
72 scoped_ptr<FakeOutputSurface> result(
73 new FakeOutputSurface(software_device.Pass(), false));
74 result->capabilities_.deferred_gl_initialization = true;
75 return result.Pass();
76 }
77
CreateAlwaysDrawAndSwap3d()78 static scoped_ptr<FakeOutputSurface> CreateAlwaysDrawAndSwap3d() {
79 scoped_ptr<FakeOutputSurface> surface(Create3d());
80 surface->capabilities_.draw_and_swap_full_viewport_every_frame = true;
81 return surface.Pass();
82 }
83
CreateOffscreen(scoped_ptr<TestWebGraphicsContext3D> context)84 static scoped_ptr<FakeOutputSurface> CreateOffscreen(
85 scoped_ptr<TestWebGraphicsContext3D> context) {
86 scoped_ptr<FakeOutputSurface> surface(new FakeOutputSurface(
87 TestContextProvider::Create(context.Pass()), false));
88 surface->capabilities_.uses_default_gl_framebuffer = false;
89 return surface.Pass();
90 }
91
last_sent_frame()92 CompositorFrame& last_sent_frame() { return last_sent_frame_; }
num_sent_frames()93 size_t num_sent_frames() { return num_sent_frames_; }
94
95 virtual void SwapBuffers(CompositorFrame* frame) OVERRIDE;
96
97 virtual void SetNeedsBeginImplFrame(bool enable) OVERRIDE;
needs_begin_impl_frame()98 bool needs_begin_impl_frame() const {
99 return needs_begin_impl_frame_;
100 }
101
set_forced_draw_to_software_device(bool forced)102 void set_forced_draw_to_software_device(bool forced) {
103 forced_draw_to_software_device_ = forced;
104 }
105 virtual bool ForcedDrawToSoftwareDevice() const OVERRIDE;
106
107 virtual bool BindToClient(OutputSurfaceClient* client) OVERRIDE;
108
109 using OutputSurface::ReleaseGL;
110 using OutputSurface::InitializeAndSetContext3d;
111
112 void SetTreeActivationCallback(const base::Closure& callback);
113
resources_held_by_parent()114 const TransferableResourceArray& resources_held_by_parent() {
115 return resources_held_by_parent_;
116 }
117
118 void ReturnResource(unsigned id, CompositorFrameAck* ack);
119
120 virtual bool HasExternalStencilTest() const OVERRIDE;
121
set_has_external_stencil_test(bool has_test)122 void set_has_external_stencil_test(bool has_test) {
123 has_external_stencil_test_ = has_test;
124 }
125
126 void SetMemoryPolicyToSetAtBind(
127 scoped_ptr<ManagedMemoryPolicy> memory_policy_to_set_at_bind);
128
129 protected:
130 FakeOutputSurface(
131 scoped_refptr<ContextProvider> context_provider,
132 bool delegated_rendering);
133
134 FakeOutputSurface(
135 scoped_ptr<SoftwareOutputDevice> software_device,
136 bool delegated_rendering);
137
138 FakeOutputSurface(
139 scoped_refptr<ContextProvider> context_provider,
140 scoped_ptr<SoftwareOutputDevice> software_device,
141 bool delegated_rendering);
142
143 void OnBeginImplFrame();
144
145 OutputSurfaceClient* client_;
146 CompositorFrame last_sent_frame_;
147 size_t num_sent_frames_;
148 bool needs_begin_impl_frame_;
149 bool forced_draw_to_software_device_;
150 bool has_external_stencil_test_;
151 TransferableResourceArray resources_held_by_parent_;
152 base::WeakPtrFactory<FakeOutputSurface> fake_weak_ptr_factory_;
153 scoped_ptr<ManagedMemoryPolicy> memory_policy_to_set_at_bind_;
154 };
155
CreateFakeOutputSurface()156 static inline scoped_ptr<OutputSurface> CreateFakeOutputSurface() {
157 return FakeOutputSurface::Create3d().PassAs<OutputSurface>();
158 }
159
160 } // namespace cc
161
162 #endif // CC_TEST_FAKE_OUTPUT_SURFACE_H_
163