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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef ASH_SESSION_STATE_DELEGATE_H_
6 #define ASH_SESSION_STATE_DELEGATE_H_
7 
8 #include <string>
9 #include <vector>
10 
11 #include "ash/ash_export.h"
12 #include "base/strings/string16.h"
13 
14 namespace aura {
15 class Window;
16 }  // namespace aura
17 
18 namespace gfx {
19 class ImageSkia;
20 }  // namespace gfx
21 
22 namespace ash {
23 
24 class SessionStateObserver;
25 
26 // The index for the multi-profile item to use. The list is always LRU sorted
27 // So that the index #0 is the currently active user.
28 typedef int MultiProfileIndex;
29 
30 // A list of user_id.
31 typedef std::vector<std::string> UserIdList;
32 
33 // Delegate for checking and modifying the session state.
34 class ASH_EXPORT SessionStateDelegate {
35  public:
36   // Defines the cycle direction for |CycleActiveUser|.
37   enum CycleUser {
38     CYCLE_TO_NEXT_USER = 0,  // Cycle to the next user.
39     CYCLE_TO_PREVIOUS_USER,  // Cycle to the previous user.
40   };
41 
~SessionStateDelegate()42   virtual ~SessionStateDelegate() {};
43 
44   // Returns the maximum possible number of logged in users.
45   virtual int GetMaximumNumberOfLoggedInUsers() const = 0;
46 
47   // Returns the number of signed in users. If 0 is returned, there is either
48   // no session in progress or no active user.
49   virtual int NumberOfLoggedInUsers() const = 0;
50 
51   // Returns |true| if the session has been fully started for the active user.
52   // When a user becomes active, the profile and browser UI are not immediately
53   // available. Only once this method starts returning |true| is the browser
54   // startup complete and both profile and UI are fully available.
55   virtual bool IsActiveUserSessionStarted() const = 0;
56 
57   // Returns true if the screen can be locked.
58   virtual bool CanLockScreen() const = 0;
59 
60   // Returns true if the screen is currently locked.
61   virtual bool IsScreenLocked() const = 0;
62 
63   // Returns true if the screen should be locked when the system is about to
64   // suspend.
65   virtual bool ShouldLockScreenBeforeSuspending() const = 0;
66 
67   // Locks the screen. The locking happens asynchronously.
68   virtual void LockScreen() = 0;
69 
70   // Unlocks the screen.
71   virtual void UnlockScreen() = 0;
72 
73   // Returns |true| if user session blocked by some overlying UI. It can be
74   // login screen, lock screen or screen for adding users into multi-profile
75   // session.
76   virtual bool IsUserSessionBlocked() const = 0;
77 
78   // Gets the displayed name for the user with the given |index|.
79   // Note that |index| can at maximum be |NumberOfLoggedInUsers() - 1|.
80   virtual const base::string16 GetUserDisplayName(
81       MultiProfileIndex index) const = 0;
82 
83   // Gets the display email address for the user with the given |index|.
84   // The display email address might contains some periods in the email name
85   // as well as capitalized letters. For example: "Foo.Bar@mock.com".
86   // Note that |index| can at maximum be |NumberOfLoggedInUsers() - 1|.
87   virtual const std::string GetUserEmail(MultiProfileIndex index) const = 0;
88 
89   // Gets the user id (sanitized email address) for the user with the given
90   // |index|. The function would return something like "foobar@mock.com".
91   // Note that |index| can at maximum be |NumberOfLoggedInUsers() - 1|.
92   virtual const std::string GetUserID(MultiProfileIndex index) const = 0;
93 
94   // Gets the avatar image for the user with the given |index|.
95   // Note that |index| can at maximum be |NumberOfLoggedInUsers() - 1|.
96   virtual const gfx::ImageSkia& GetUserImage(MultiProfileIndex index) const = 0;
97 
98   // Returns a list of all logged in users.
99   virtual void GetLoggedInUsers(UserIdList* users) = 0;
100 
101   // Switches to another active user with |user_id|
102   // (if that user has already signed in).
103   virtual void SwitchActiveUser(const std::string& user_id) = 0;
104 
105   // Switches the active user to the next or previous user, with the same
106   // ordering as GetLoggedInUsers.
107   virtual void CycleActiveUser(CycleUser cycle_user) = 0;
108 
109   // Adds or removes sessions state observer.
110   virtual void AddSessionStateObserver(SessionStateObserver* observer) = 0;
111   virtual void RemoveSessionStateObserver(SessionStateObserver* observer) = 0;
112 
113   // Transfers the visibility of a window to another user. Returns true when
114   // transfer was done. This could fail if the |window| belongs to no one and
115   // is therefore shown on the desktop of every user.
116   virtual bool TransferWindowToDesktopOfUser(
117       aura::Window* window,
118       ash::MultiProfileIndex index) = 0;
119 };
120 
121 }  // namespace ash
122 
123 #endif  // ASH_SESSION_STATE_DELEGATE_H_
124