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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 class ThreadBase : public Thread {
23 public:
24 
25 #include "TrackBase.h"
26 
27     enum type_t {
28         MIXER,              // Thread class is MixerThread
29         DIRECT,             // Thread class is DirectOutputThread
30         DUPLICATING,        // Thread class is DuplicatingThread
31         RECORD,             // Thread class is RecordThread
32         OFFLOAD             // Thread class is OffloadThread
33     };
34 
35     ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                 audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37     virtual             ~ThreadBase();
38 
39     void dumpBase(int fd, const Vector<String16>& args);
40     void dumpEffectChains(int fd, const Vector<String16>& args);
41 
42     void clearPowerManager();
43 
44     // base for record and playback
45     enum {
46         CFG_EVENT_IO,
47         CFG_EVENT_PRIO
48     };
49 
50     class ConfigEvent {
51     public:
ConfigEvent(int type)52         ConfigEvent(int type) : mType(type) {}
~ConfigEvent()53         virtual ~ConfigEvent() {}
54 
type()55                  int type() const { return mType; }
56 
57         virtual  void dump(char *buffer, size_t size) = 0;
58 
59     private:
60         const int mType;
61     };
62 
63     class IoConfigEvent : public ConfigEvent {
64     public:
IoConfigEvent(int event,int param)65         IoConfigEvent(int event, int param) :
66             ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(event) {}
~IoConfigEvent()67         virtual ~IoConfigEvent() {}
68 
event()69                 int event() const { return mEvent; }
param()70                 int param() const { return mParam; }
71 
dump(char * buffer,size_t size)72         virtual  void dump(char *buffer, size_t size) {
73             snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
74         }
75 
76     private:
77         const int mEvent;
78         const int mParam;
79     };
80 
81     class PrioConfigEvent : public ConfigEvent {
82     public:
PrioConfigEvent(pid_t pid,pid_t tid,int32_t prio)83         PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
84             ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
~PrioConfigEvent()85         virtual ~PrioConfigEvent() {}
86 
pid()87                 pid_t pid() const { return mPid; }
tid()88                 pid_t tid() const { return mTid; }
prio()89                 int32_t prio() const { return mPrio; }
90 
dump(char * buffer,size_t size)91         virtual  void dump(char *buffer, size_t size) {
92             snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
93         }
94 
95     private:
96         const pid_t mPid;
97         const pid_t mTid;
98         const int32_t mPrio;
99     };
100 
101 
102     class PMDeathRecipient : public IBinder::DeathRecipient {
103     public:
PMDeathRecipient(const wp<ThreadBase> & thread)104                     PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
~PMDeathRecipient()105         virtual     ~PMDeathRecipient() {}
106 
107         // IBinder::DeathRecipient
108         virtual     void        binderDied(const wp<IBinder>& who);
109 
110     private:
111                     PMDeathRecipient(const PMDeathRecipient&);
112                     PMDeathRecipient& operator = (const PMDeathRecipient&);
113 
114         wp<ThreadBase> mThread;
115     };
116 
117     virtual     status_t    initCheck() const = 0;
118 
119                 // static externally-visible
type()120                 type_t      type() const { return mType; }
id()121                 audio_io_handle_t id() const { return mId;}
122 
123                 // dynamic externally-visible
sampleRate()124                 uint32_t    sampleRate() const { return mSampleRate; }
channelCount()125                 uint32_t    channelCount() const { return mChannelCount; }
channelMask()126                 audio_channel_mask_t channelMask() const { return mChannelMask; }
format()127                 audio_format_t format() const { return mFormat; }
128                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
129                 // and returns the [normal mix] buffer's frame count.
130     virtual     size_t      frameCount() const = 0;
frameSize()131                 size_t      frameSize() const { return mFrameSize; }
132 
133     // Should be "virtual status_t requestExitAndWait()" and override same
134     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
135                 void        exit();
136     virtual     bool        checkForNewParameters_l() = 0;
137     virtual     status_t    setParameters(const String8& keyValuePairs);
138     virtual     String8     getParameters(const String8& keys) = 0;
139     virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
140                 void        sendIoConfigEvent(int event, int param = 0);
141                 void        sendIoConfigEvent_l(int event, int param = 0);
142                 void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
143                 void        processConfigEvents();
144 
145                 // see note at declaration of mStandby, mOutDevice and mInDevice
standby()146                 bool        standby() const { return mStandby; }
outDevice()147                 audio_devices_t outDevice() const { return mOutDevice; }
inDevice()148                 audio_devices_t inDevice() const { return mInDevice; }
149 
150     virtual     audio_stream_t* stream() const = 0;
151 
152                 sp<EffectHandle> createEffect_l(
153                                     const sp<AudioFlinger::Client>& client,
154                                     const sp<IEffectClient>& effectClient,
155                                     int32_t priority,
156                                     int sessionId,
157                                     effect_descriptor_t *desc,
158                                     int *enabled,
159                                     status_t *status);
160                 void disconnectEffect(const sp< EffectModule>& effect,
161                                       EffectHandle *handle,
162                                       bool unpinIfLast);
163 
164                 // return values for hasAudioSession (bit field)
165                 enum effect_state {
166                     EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
167                                             // effect
168                     TRACK_SESSION = 0x2     // the audio session corresponds to at least one
169                                             // track
170                 };
171 
172                 // get effect chain corresponding to session Id.
173                 sp<EffectChain> getEffectChain(int sessionId);
174                 // same as getEffectChain() but must be called with ThreadBase mutex locked
175                 sp<EffectChain> getEffectChain_l(int sessionId) const;
176                 // add an effect chain to the chain list (mEffectChains)
177     virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
178                 // remove an effect chain from the chain list (mEffectChains)
179     virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
180                 // lock all effect chains Mutexes. Must be called before releasing the
181                 // ThreadBase mutex before processing the mixer and effects. This guarantees the
182                 // integrity of the chains during the process.
183                 // Also sets the parameter 'effectChains' to current value of mEffectChains.
184                 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
185                 // unlock effect chains after process
186                 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
187                 // get a copy of mEffectChains vector
getEffectChains_l()188                 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
189                 // set audio mode to all effect chains
190                 void setMode(audio_mode_t mode);
191                 // get effect module with corresponding ID on specified audio session
192                 sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
193                 sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
194                 // add and effect module. Also creates the effect chain is none exists for
195                 // the effects audio session
196                 status_t addEffect_l(const sp< EffectModule>& effect);
197                 // remove and effect module. Also removes the effect chain is this was the last
198                 // effect
199                 void removeEffect_l(const sp< EffectModule>& effect);
200                 // detach all tracks connected to an auxiliary effect
detachAuxEffect_l(int effectId)201     virtual     void detachAuxEffect_l(int effectId) {}
202                 // returns either EFFECT_SESSION if effects on this audio session exist in one
203                 // chain, or TRACK_SESSION if tracks on this audio session exist, or both
204                 virtual uint32_t hasAudioSession(int sessionId) const = 0;
205                 // the value returned by default implementation is not important as the
206                 // strategy is only meaningful for PlaybackThread which implements this method
getStrategyForSession_l(int sessionId)207                 virtual uint32_t getStrategyForSession_l(int sessionId) { return 0; }
208 
209                 // suspend or restore effect according to the type of effect passed. a NULL
210                 // type pointer means suspend all effects in the session
211                 void setEffectSuspended(const effect_uuid_t *type,
212                                         bool suspend,
213                                         int sessionId = AUDIO_SESSION_OUTPUT_MIX);
214                 // check if some effects must be suspended/restored when an effect is enabled
215                 // or disabled
216                 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
217                                                  bool enabled,
218                                                  int sessionId = AUDIO_SESSION_OUTPUT_MIX);
219                 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
220                                                    bool enabled,
221                                                    int sessionId = AUDIO_SESSION_OUTPUT_MIX);
222 
223                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
224                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
225 
226 
227     mutable     Mutex                   mLock;
228 
229 protected:
230 
231                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
232                 class SuspendedSessionDesc : public RefBase {
233                 public:
SuspendedSessionDesc()234                     SuspendedSessionDesc() : mRefCount(0) {}
235 
236                     int mRefCount;          // number of active suspend requests
237                     effect_uuid_t mType;    // effect type UUID
238                 };
239 
240                 void        acquireWakeLock(int uid = -1);
241                 void        acquireWakeLock_l(int uid = -1);
242                 void        releaseWakeLock();
243                 void        releaseWakeLock_l();
244                 void        updateWakeLockUids(const SortedVector<int> &uids);
245                 void        updateWakeLockUids_l(const SortedVector<int> &uids);
246                 void        getPowerManager_l();
247                 void setEffectSuspended_l(const effect_uuid_t *type,
248                                           bool suspend,
249                                           int sessionId);
250                 // updated mSuspendedSessions when an effect suspended or restored
251                 void        updateSuspendedSessions_l(const effect_uuid_t *type,
252                                                       bool suspend,
253                                                       int sessionId);
254                 // check if some effects must be suspended when an effect chain is added
255                 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
256 
257                 String16 getWakeLockTag();
258 
preExit()259     virtual     void        preExit() { }
260 
261     friend class AudioFlinger;      // for mEffectChains
262 
263                 const type_t            mType;
264 
265                 // Used by parameters, config events, addTrack_l, exit
266                 Condition               mWaitWorkCV;
267 
268                 const sp<AudioFlinger>  mAudioFlinger;
269 
270                 // updated by PlaybackThread::readOutputParameters() or
271                 // RecordThread::readInputParameters()
272                 uint32_t                mSampleRate;
273                 size_t                  mFrameCount;       // output HAL, direct output, record
274                 audio_channel_mask_t    mChannelMask;
275                 uint32_t                mChannelCount;
276                 size_t                  mFrameSize;
277                 audio_format_t          mFormat;
278 
279                 // Parameter sequence by client: binder thread calling setParameters():
280                 //  1. Lock mLock
281                 //  2. Append to mNewParameters
282                 //  3. mWaitWorkCV.signal
283                 //  4. mParamCond.waitRelative with timeout
284                 //  5. read mParamStatus
285                 //  6. mWaitWorkCV.signal
286                 //  7. Unlock
287                 //
288                 // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
289                 // 1. Lock mLock
290                 // 2. If there is an entry in mNewParameters proceed ...
291                 // 2. Read first entry in mNewParameters
292                 // 3. Process
293                 // 4. Remove first entry from mNewParameters
294                 // 5. Set mParamStatus
295                 // 6. mParamCond.signal
296                 // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
297                 // 8. Unlock
298                 Condition               mParamCond;
299                 Vector<String8>         mNewParameters;
300                 status_t                mParamStatus;
301 
302                 // vector owns each ConfigEvent *, so must delete after removing
303                 Vector<ConfigEvent *>     mConfigEvents;
304 
305                 // These fields are written and read by thread itself without lock or barrier,
306                 // and read by other threads without lock or barrier via standby() , outDevice()
307                 // and inDevice().
308                 // Because of the absence of a lock or barrier, any other thread that reads
309                 // these fields must use the information in isolation, or be prepared to deal
310                 // with possibility that it might be inconsistent with other information.
311                 bool                    mStandby;   // Whether thread is currently in standby.
312                 audio_devices_t         mOutDevice;   // output device
313                 audio_devices_t         mInDevice;    // input device
314                 audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
315 
316                 const audio_io_handle_t mId;
317                 Vector< sp<EffectChain> > mEffectChains;
318 
319                 static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
320                 char                    mName[kNameLength];
321                 sp<IPowerManager>       mPowerManager;
322                 sp<IBinder>             mWakeLockToken;
323                 const sp<PMDeathRecipient> mDeathRecipient;
324                 // list of suspended effects per session and per type. The first vector is
325                 // keyed by session ID, the second by type UUID timeLow field
326                 KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
327                                         mSuspendedSessions;
328                 static const size_t     kLogSize = 4 * 1024;
329                 sp<NBLog::Writer>       mNBLogWriter;
330 };
331 
332 // --- PlaybackThread ---
333 class PlaybackThread : public ThreadBase {
334 public:
335 
336 #include "PlaybackTracks.h"
337 
338     enum mixer_state {
339         MIXER_IDLE,             // no active tracks
340         MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
341         MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
342         MIXER_DRAIN_TRACK,      // drain currently playing track
343         MIXER_DRAIN_ALL,        // fully drain the hardware
344         // standby mode does not have an enum value
345         // suspend by audio policy manager is orthogonal to mixer state
346     };
347 
348     // retry count before removing active track in case of underrun on offloaded thread:
349     // we need to make sure that AudioTrack client has enough time to send large buffers
350 //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
351     // for offloaded tracks
352     static const int8_t kMaxTrackRetriesOffload = 20;
353 
354     PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
355                    audio_io_handle_t id, audio_devices_t device, type_t type);
356     virtual             ~PlaybackThread();
357 
358                 void        dump(int fd, const Vector<String16>& args);
359 
360     // Thread virtuals
361     virtual     status_t    readyToRun();
362     virtual     bool        threadLoop();
363 
364     // RefBase
365     virtual     void        onFirstRef();
366 
367 protected:
368     // Code snippets that were lifted up out of threadLoop()
369     virtual     void        threadLoop_mix() = 0;
370     virtual     void        threadLoop_sleepTime() = 0;
371     virtual     ssize_t     threadLoop_write();
372     virtual     void        threadLoop_drain();
373     virtual     void        threadLoop_standby();
374     virtual     void        threadLoop_exit();
375     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
376 
377                 // prepareTracks_l reads and writes mActiveTracks, and returns
378                 // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
379                 // is responsible for clearing or destroying this Vector later on, when it
380                 // is safe to do so. That will drop the final ref count and destroy the tracks.
381     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
382                 void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
383 
384                 void        writeCallback();
385                 void        resetWriteBlocked(uint32_t sequence);
386                 void        drainCallback();
387                 void        resetDraining(uint32_t sequence);
388 
389     static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
390 
391     virtual     bool        waitingAsyncCallback();
392     virtual     bool        waitingAsyncCallback_l();
393     virtual     bool        shouldStandby_l();
394 
395 
396     // ThreadBase virtuals
397     virtual     void        preExit();
398 
399 public:
400 
initCheck()401     virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
402 
403                 // return estimated latency in milliseconds, as reported by HAL
404                 uint32_t    latency() const;
405                 // same, but lock must already be held
406                 uint32_t    latency_l() const;
407 
408                 void        setMasterVolume(float value);
409                 void        setMasterMute(bool muted);
410 
411                 void        setStreamVolume(audio_stream_type_t stream, float value);
412                 void        setStreamMute(audio_stream_type_t stream, bool muted);
413 
414                 float       streamVolume(audio_stream_type_t stream) const;
415 
416                 sp<Track>   createTrack_l(
417                                 const sp<AudioFlinger::Client>& client,
418                                 audio_stream_type_t streamType,
419                                 uint32_t sampleRate,
420                                 audio_format_t format,
421                                 audio_channel_mask_t channelMask,
422                                 size_t frameCount,
423                                 const sp<IMemory>& sharedBuffer,
424                                 int sessionId,
425                                 IAudioFlinger::track_flags_t *flags,
426                                 pid_t tid,
427                                 int uid,
428                                 status_t *status);
429 
430                 AudioStreamOut* getOutput() const;
431                 AudioStreamOut* clearOutput();
432                 virtual audio_stream_t* stream() const;
433 
434                 // a very large number of suspend() will eventually wraparound, but unlikely
suspend()435                 void        suspend() { (void) android_atomic_inc(&mSuspended); }
restore()436                 void        restore()
437                                 {
438                                     // if restore() is done without suspend(), get back into
439                                     // range so that the next suspend() will operate correctly
440                                     if (android_atomic_dec(&mSuspended) <= 0) {
441                                         android_atomic_release_store(0, &mSuspended);
442                                     }
443                                 }
isSuspended()444                 bool        isSuspended() const
445                                 { return android_atomic_acquire_load(&mSuspended) > 0; }
446 
447     virtual     String8     getParameters(const String8& keys);
448     virtual     void        audioConfigChanged_l(int event, int param = 0);
449                 status_t    getRenderPosition(size_t *halFrames, size_t *dspFrames);
mixBuffer()450                 int16_t     *mixBuffer() const { return mMixBuffer; };
451 
452     virtual     void detachAuxEffect_l(int effectId);
453                 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
454                         int EffectId);
455                 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
456                         int EffectId);
457 
458                 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
459                 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
460                 virtual uint32_t hasAudioSession(int sessionId) const;
461                 virtual uint32_t getStrategyForSession_l(int sessionId);
462 
463 
464                 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
465                 virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
466 
467                 // called with AudioFlinger lock held
468                         void     invalidateTracks(audio_stream_type_t streamType);
469 
frameCount()470     virtual     size_t      frameCount() const { return mNormalFrameCount; }
471 
472                 // Return's the HAL's frame count i.e. fast mixer buffer size.
frameCountHAL()473                 size_t      frameCountHAL() const { return mFrameCount; }
474 
475                 status_t         getTimestamp_l(AudioTimestamp& timestamp);
476 
477 protected:
478     // updated by readOutputParameters()
479     size_t                          mNormalFrameCount;  // normal mixer and effects
480 
481     int16_t*                        mMixBuffer;         // frame size aligned mix buffer
482     int8_t*                         mAllocMixBuffer;    // mixer buffer allocation address
483 
484     // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
485     // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
486     // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
487     // workaround that restriction.
488     // 'volatile' means accessed via atomic operations and no lock.
489     volatile int32_t                mSuspended;
490 
491     // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
492     // mFramesWritten would be better, or 64-bit even better
493     size_t                          mBytesWritten;
494 private:
495     // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
496     // PlaybackThread needs to find out if master-muted, it checks it's local
497     // copy rather than the one in AudioFlinger.  This optimization saves a lock.
498     bool                            mMasterMute;
setMasterMute_l(bool muted)499                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
500 protected:
501     SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
502     SortedVector<int>               mWakeLockUids;
503     int                             mActiveTracksGeneration;
504     wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
505 
506     // Allocate a track name for a given channel mask.
507     //   Returns name >= 0 if successful, -1 on failure.
508     virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
509     virtual void            deleteTrackName_l(int name) = 0;
510 
511     // Time to sleep between cycles when:
512     virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
513     virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
514     virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
515     // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
516     // No sleep in standby mode; waits on a condition
517 
518     // Code snippets that are temporarily lifted up out of threadLoop() until the merge
519                 void        checkSilentMode_l();
520 
521     // Non-trivial for DUPLICATING only
saveOutputTracks()522     virtual     void        saveOutputTracks() { }
clearOutputTracks()523     virtual     void        clearOutputTracks() { }
524 
525     // Cache various calculated values, at threadLoop() entry and after a parameter change
526     virtual     void        cacheParameters_l();
527 
528     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
529 
530 private:
531 
532     friend class AudioFlinger;      // for numerous
533 
534     PlaybackThread(const Client&);
535     PlaybackThread& operator = (const PlaybackThread&);
536 
537     status_t    addTrack_l(const sp<Track>& track);
538     bool        destroyTrack_l(const sp<Track>& track);
539     void        removeTrack_l(const sp<Track>& track);
540     void        broadcast_l();
541 
542     void        readOutputParameters();
543 
544     virtual void dumpInternals(int fd, const Vector<String16>& args);
545     void        dumpTracks(int fd, const Vector<String16>& args);
546 
547     SortedVector< sp<Track> >       mTracks;
548     // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
549     // DuplicatingThread
550     stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
551     AudioStreamOut                  *mOutput;
552 
553     float                           mMasterVolume;
554     nsecs_t                         mLastWriteTime;
555     int                             mNumWrites;
556     int                             mNumDelayedWrites;
557     bool                            mInWrite;
558 
559     // FIXME rename these former local variables of threadLoop to standard "m" names
560     nsecs_t                         standbyTime;
561     size_t                          mixBufferSize;
562 
563     // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
564     uint32_t                        activeSleepTime;
565     uint32_t                        idleSleepTime;
566 
567     uint32_t                        sleepTime;
568 
569     // mixer status returned by prepareTracks_l()
570     mixer_state                     mMixerStatus; // current cycle
571                                                   // previous cycle when in prepareTracks_l()
572     mixer_state                     mMixerStatusIgnoringFastTracks;
573                                                   // FIXME or a separate ready state per track
574 
575     // FIXME move these declarations into the specific sub-class that needs them
576     // MIXER only
577     uint32_t                        sleepTimeShift;
578 
579     // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
580     nsecs_t                         standbyDelay;
581 
582     // MIXER only
583     nsecs_t                         maxPeriod;
584 
585     // DUPLICATING only
586     uint32_t                        writeFrames;
587 
588     size_t                          mBytesRemaining;
589     size_t                          mCurrentWriteLength;
590     bool                            mUseAsyncWrite;
591     // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
592     // incremented each time a write(), a flush() or a standby() occurs.
593     // Bit 0 is set when a write blocks and indicates a callback is expected.
594     // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
595     // callbacks are ignored.
596     uint32_t                        mWriteAckSequence;
597     // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
598     // incremented each time a drain is requested or a flush() or standby() occurs.
599     // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
600     // expected.
601     // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
602     // callbacks are ignored.
603     uint32_t                        mDrainSequence;
604     // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
605     // for async write callback in the thread loop before evaluating it
606     bool                            mSignalPending;
607     sp<AsyncCallbackThread>         mCallbackThread;
608 
609 private:
610     // The HAL output sink is treated as non-blocking, but current implementation is blocking
611     sp<NBAIO_Sink>          mOutputSink;
612     // If a fast mixer is present, the blocking pipe sink, otherwise clear
613     sp<NBAIO_Sink>          mPipeSink;
614     // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
615     sp<NBAIO_Sink>          mNormalSink;
616 #ifdef TEE_SINK
617     // For dumpsys
618     sp<NBAIO_Sink>          mTeeSink;
619     sp<NBAIO_Source>        mTeeSource;
620 #endif
621     uint32_t                mScreenState;   // cached copy of gScreenState
622     static const size_t     kFastMixerLogSize = 4 * 1024;
623     sp<NBLog::Writer>       mFastMixerNBLogWriter;
624 public:
625     virtual     bool        hasFastMixer() const = 0;
getFastTrackUnderruns(size_t fastIndex)626     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const
627                                 { FastTrackUnderruns dummy; return dummy; }
628 
629 protected:
630                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
631                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
632     virtual     void        flushOutput_l();
633 
634 private:
635     // timestamp latch:
636     //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
637     //  Q output is written while locked, and read while locked
638     struct {
639         AudioTimestamp  mTimestamp;
640         uint32_t        mUnpresentedFrames;
641     } mLatchD, mLatchQ;
642     bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
643     bool mLatchQValid;  // true means mLatchQ is valid
644 };
645 
646 class MixerThread : public PlaybackThread {
647 public:
648     MixerThread(const sp<AudioFlinger>& audioFlinger,
649                 AudioStreamOut* output,
650                 audio_io_handle_t id,
651                 audio_devices_t device,
652                 type_t type = MIXER);
653     virtual             ~MixerThread();
654 
655     // Thread virtuals
656 
657     virtual     bool        checkForNewParameters_l();
658     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
659 
660 protected:
661     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
662     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
663     virtual     void        deleteTrackName_l(int name);
664     virtual     uint32_t    idleSleepTimeUs() const;
665     virtual     uint32_t    suspendSleepTimeUs() const;
666     virtual     void        cacheParameters_l();
667 
668     // threadLoop snippets
669     virtual     ssize_t     threadLoop_write();
670     virtual     void        threadLoop_standby();
671     virtual     void        threadLoop_mix();
672     virtual     void        threadLoop_sleepTime();
673     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
674     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
675 
676                 AudioMixer* mAudioMixer;    // normal mixer
677 private:
678                 // one-time initialization, no locks required
679                 FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
680                 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
681 
682                 // contents are not guaranteed to be consistent, no locks required
683                 FastMixerDumpState mFastMixerDumpState;
684 #ifdef STATE_QUEUE_DUMP
685                 StateQueueObserverDump mStateQueueObserverDump;
686                 StateQueueMutatorDump  mStateQueueMutatorDump;
687 #endif
688                 AudioWatchdogDump mAudioWatchdogDump;
689 
690                 // accessible only within the threadLoop(), no locks required
691                 //          mFastMixer->sq()    // for mutating and pushing state
692                 int32_t     mFastMixerFutex;    // for cold idle
693 
694 public:
hasFastMixer()695     virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
getFastTrackUnderruns(size_t fastIndex)696     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
697                               ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
698                               return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
699                             }
700 };
701 
702 class DirectOutputThread : public PlaybackThread {
703 public:
704 
705     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
706                        audio_io_handle_t id, audio_devices_t device);
707     virtual                 ~DirectOutputThread();
708 
709     // Thread virtuals
710 
711     virtual     bool        checkForNewParameters_l();
712 
713 protected:
714     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
715     virtual     void        deleteTrackName_l(int name);
716     virtual     uint32_t    activeSleepTimeUs() const;
717     virtual     uint32_t    idleSleepTimeUs() const;
718     virtual     uint32_t    suspendSleepTimeUs() const;
719     virtual     void        cacheParameters_l();
720 
721     // threadLoop snippets
722     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
723     virtual     void        threadLoop_mix();
724     virtual     void        threadLoop_sleepTime();
725 
726     // volumes last sent to audio HAL with stream->set_volume()
727     float mLeftVolFloat;
728     float mRightVolFloat;
729 
730     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
731                         audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
732     void processVolume_l(Track *track, bool lastTrack);
733 
734     // prepareTracks_l() tells threadLoop_mix() the name of the single active track
735     sp<Track>               mActiveTrack;
736 public:
hasFastMixer()737     virtual     bool        hasFastMixer() const { return false; }
738 };
739 
740 class OffloadThread : public DirectOutputThread {
741 public:
742 
743     OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
744                         audio_io_handle_t id, uint32_t device);
~OffloadThread()745     virtual                 ~OffloadThread() {};
746 
747 protected:
748     // threadLoop snippets
749     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
750     virtual     void        threadLoop_exit();
751     virtual     void        flushOutput_l();
752 
753     virtual     bool        waitingAsyncCallback();
754     virtual     bool        waitingAsyncCallback_l();
755     virtual     bool        shouldStandby_l();
756 
757 private:
758                 void        flushHw_l();
759 
760 private:
761     bool        mHwPaused;
762     bool        mFlushPending;
763     size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
764     size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
765     wp<Track>   mPreviousTrack;         // used to detect track switch
766 };
767 
768 class AsyncCallbackThread : public Thread {
769 public:
770 
771     AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
772 
773     virtual             ~AsyncCallbackThread();
774 
775     // Thread virtuals
776     virtual bool        threadLoop();
777 
778     // RefBase
779     virtual void        onFirstRef();
780 
781             void        exit();
782             void        setWriteBlocked(uint32_t sequence);
783             void        resetWriteBlocked();
784             void        setDraining(uint32_t sequence);
785             void        resetDraining();
786 
787 private:
788     const wp<PlaybackThread>   mPlaybackThread;
789     // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
790     // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
791     // to indicate that the callback has been received via resetWriteBlocked()
792     uint32_t                   mWriteAckSequence;
793     // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
794     // setDraining(). The sequence is shifted one bit to the left and the lsb is used
795     // to indicate that the callback has been received via resetDraining()
796     uint32_t                   mDrainSequence;
797     Condition                  mWaitWorkCV;
798     Mutex                      mLock;
799 };
800 
801 class DuplicatingThread : public MixerThread {
802 public:
803     DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
804                       audio_io_handle_t id);
805     virtual                 ~DuplicatingThread();
806 
807     // Thread virtuals
808                 void        addOutputTrack(MixerThread* thread);
809                 void        removeOutputTrack(MixerThread* thread);
waitTimeMs()810                 uint32_t    waitTimeMs() const { return mWaitTimeMs; }
811 protected:
812     virtual     uint32_t    activeSleepTimeUs() const;
813 
814 private:
815                 bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
816 protected:
817     // threadLoop snippets
818     virtual     void        threadLoop_mix();
819     virtual     void        threadLoop_sleepTime();
820     virtual     ssize_t     threadLoop_write();
821     virtual     void        threadLoop_standby();
822     virtual     void        cacheParameters_l();
823 
824 private:
825     // called from threadLoop, addOutputTrack, removeOutputTrack
826     virtual     void        updateWaitTime_l();
827 protected:
828     virtual     void        saveOutputTracks();
829     virtual     void        clearOutputTracks();
830 private:
831 
832                 uint32_t    mWaitTimeMs;
833     SortedVector < sp<OutputTrack> >  outputTracks;
834     SortedVector < sp<OutputTrack> >  mOutputTracks;
835 public:
hasFastMixer()836     virtual     bool        hasFastMixer() const { return false; }
837 };
838 
839 
840 // record thread
841 class RecordThread : public ThreadBase, public AudioBufferProvider
842                         // derives from AudioBufferProvider interface for use by resampler
843 {
844 public:
845 
846 #include "RecordTracks.h"
847 
848             RecordThread(const sp<AudioFlinger>& audioFlinger,
849                     AudioStreamIn *input,
850                     uint32_t sampleRate,
851                     audio_channel_mask_t channelMask,
852                     audio_io_handle_t id,
853                     audio_devices_t outDevice,
854                     audio_devices_t inDevice
855 #ifdef TEE_SINK
856                     , const sp<NBAIO_Sink>& teeSink
857 #endif
858                     );
859             virtual     ~RecordThread();
860 
861     // no addTrack_l ?
862     void        destroyTrack_l(const sp<RecordTrack>& track);
863     void        removeTrack_l(const sp<RecordTrack>& track);
864 
865     void        dumpInternals(int fd, const Vector<String16>& args);
866     void        dumpTracks(int fd, const Vector<String16>& args);
867 
868     // Thread virtuals
869     virtual bool        threadLoop();
870     virtual status_t    readyToRun();
871 
872     // RefBase
873     virtual void        onFirstRef();
874 
initCheck()875     virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
876             sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
877                     const sp<AudioFlinger::Client>& client,
878                     uint32_t sampleRate,
879                     audio_format_t format,
880                     audio_channel_mask_t channelMask,
881                     size_t frameCount,
882                     int sessionId,
883                     int uid,
884                     IAudioFlinger::track_flags_t *flags,
885                     pid_t tid,
886                     status_t *status);
887 
888             status_t    start(RecordTrack* recordTrack,
889                               AudioSystem::sync_event_t event,
890                               int triggerSession);
891 
892             // ask the thread to stop the specified track, and
893             // return true if the caller should then do it's part of the stopping process
894             bool        stop(RecordTrack* recordTrack);
895 
896             void        dump(int fd, const Vector<String16>& args);
897             AudioStreamIn* clearInput();
898             virtual audio_stream_t* stream() const;
899 
900     // AudioBufferProvider interface
901     virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
902     virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
903 
904     virtual bool        checkForNewParameters_l();
905     virtual String8     getParameters(const String8& keys);
906     virtual void        audioConfigChanged_l(int event, int param = 0);
907             void        readInputParameters();
908     virtual unsigned int  getInputFramesLost();
909 
910     virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
911     virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
912     virtual uint32_t hasAudioSession(int sessionId) const;
913 
914             // Return the set of unique session IDs across all tracks.
915             // The keys are the session IDs, and the associated values are meaningless.
916             // FIXME replace by Set [and implement Bag/Multiset for other uses].
917             KeyedVector<int, bool> sessionIds() const;
918 
919     virtual status_t setSyncEvent(const sp<SyncEvent>& event);
920     virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
921 
922     static void syncStartEventCallback(const wp<SyncEvent>& event);
923            void handleSyncStartEvent(const sp<SyncEvent>& event);
924 
frameCount()925     virtual size_t      frameCount() const { return mFrameCount; }
hasFastRecorder()926             bool        hasFastRecorder() const { return false; }
927 
928 private:
929             void clearSyncStartEvent();
930 
931             // Enter standby if not already in standby, and set mStandby flag
932             void standby();
933 
934             // Call the HAL standby method unconditionally, and don't change mStandby flag
935             void inputStandBy();
936 
937             AudioStreamIn                       *mInput;
938             SortedVector < sp<RecordTrack> >    mTracks;
939             // mActiveTrack has dual roles:  it indicates the current active track, and
940             // is used together with mStartStopCond to indicate start()/stop() progress
941             sp<RecordTrack>                     mActiveTrack;
942             Condition                           mStartStopCond;
943 
944             // updated by RecordThread::readInputParameters()
945             AudioResampler                      *mResampler;
946             // interleaved stereo pairs of fixed-point signed Q19.12
947             int32_t                             *mRsmpOutBuffer;
948             int16_t                             *mRsmpInBuffer; // [mFrameCount * mChannelCount]
949             size_t                              mRsmpInIndex;
950             size_t                              mBufferSize;    // stream buffer size for read()
951             const uint32_t                      mReqChannelCount;
952             const uint32_t                      mReqSampleRate;
953             ssize_t                             mBytesRead;
954             // sync event triggering actual audio capture. Frames read before this event will
955             // be dropped and therefore not read by the application.
956             sp<SyncEvent>                       mSyncStartEvent;
957             // number of captured frames to drop after the start sync event has been received.
958             // when < 0, maximum frames to drop before starting capture even if sync event is
959             // not received
960             ssize_t                             mFramestoDrop;
961 
962             // For dumpsys
963             const sp<NBAIO_Sink>                mTeeSink;
964 };
965