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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2012 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 #ifndef SDL_fbelo_h
25 #define SDL_fbelo_h
26 
27 #include "SDL_fbvideo.h"
28 
29 /* ELO */
30 #define ELO_PACKET_SIZE	10
31 #define ELO_START_BYTE		'U'
32 
33 /*	eloConvertXY
34 	Convert the raw coordinates from the ELO controller
35 	to a screen position.
36 */
37 void eloConvertXY(_THIS, int *dx,  int *dy);
38 
39 /*	eloInitController(int fd)
40 	Initialize the ELO serial touchscreen controller
41 */
42 int eloInitController(int fd);
43 
44 /*	eloParsePacket
45 	extract position and button state from a packet
46 */
47 int eloParsePacket(unsigned char* mousebuf, int* dx, int* dy, int* button_state);
48 
49 /*	eloReadPosition
50 	read a packet and get the cursor position
51 */
52 
53 int eloReadPosition(_THIS, int fd, int* x, int* y, int* button_state, int* realx, int* realy);
54 
55 #endif	/* SDL_fbelo_h */
56