• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved.
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public License
17  * along with this library; see the file COPYING.LIB.  If not, write to
18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef RenderBox_h
24 #define RenderBox_h
25 
26 #include "core/rendering/RenderBoxModelObject.h"
27 #include "core/rendering/RenderOverflow.h"
28 #include "core/rendering/shapes/ShapeOutsideInfo.h"
29 #include "platform/scroll/ScrollTypes.h"
30 
31 namespace WebCore {
32 
33 class RenderBoxRegionInfo;
34 class RenderRegion;
35 struct PaintInfo;
36 
37 enum SizeType { MainOrPreferredSize, MinSize, MaxSize };
38 enum AvailableLogicalHeightType { ExcludeMarginBorderPadding, IncludeMarginBorderPadding };
39 enum OverlayScrollbarSizeRelevancy { IgnoreOverlayScrollbarSize, IncludeOverlayScrollbarSize };
40 
41 enum ShouldComputePreferred { ComputeActual, ComputePreferred };
42 
43 enum ContentsClipBehavior { ForceContentsClip, SkipContentsClipIfPossible };
44 
45 enum ScrollOffsetClamping {
46     ScrollOffsetUnclamped,
47     ScrollOffsetClamped
48 };
49 
50 class RenderBox : public RenderBoxModelObject {
51 public:
52     explicit RenderBox(ContainerNode*);
53     virtual ~RenderBox();
54 
55     // hasAutoZIndex only returns true if the element is positioned or a flex-item since
56     // position:static elements that are not flex-items get their z-index coerced to auto.
requiresLayer()57     virtual bool requiresLayer() const OVERRIDE { return isRoot() || isPositioned() || createsGroup() || hasClipPath() || hasOverflowClip() || hasTransform() || hasHiddenBackface() || hasReflection() || style()->specifiesColumns() || !style()->hasAutoZIndex(); }
58 
59     virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const OVERRIDE;
60 
61     // Use this with caution! No type checking is done!
62     RenderBox* firstChildBox() const;
63     RenderBox* lastChildBox() const;
64 
x()65     LayoutUnit x() const { return m_frameRect.x(); }
y()66     LayoutUnit y() const { return m_frameRect.y(); }
width()67     LayoutUnit width() const { return m_frameRect.width(); }
height()68     LayoutUnit height() const { return m_frameRect.height(); }
69 
pixelSnappedWidth()70     int pixelSnappedWidth() const { return m_frameRect.pixelSnappedWidth(); }
pixelSnappedHeight()71     int pixelSnappedHeight() const { return m_frameRect.pixelSnappedHeight(); }
72 
73     // These represent your location relative to your container as a physical offset.
74     // In layout related methods you almost always want the logical location (e.g. x() and y()).
top()75     LayoutUnit top() const { return topLeftLocation().y(); }
left()76     LayoutUnit left() const { return topLeftLocation().x(); }
77 
setX(LayoutUnit x)78     void setX(LayoutUnit x) { m_frameRect.setX(x); }
setY(LayoutUnit y)79     void setY(LayoutUnit y) { m_frameRect.setY(y); }
setWidth(LayoutUnit width)80     void setWidth(LayoutUnit width) { m_frameRect.setWidth(width); }
setHeight(LayoutUnit height)81     void setHeight(LayoutUnit height) { m_frameRect.setHeight(height); }
82 
logicalLeft()83     LayoutUnit logicalLeft() const { return style()->isHorizontalWritingMode() ? x() : y(); }
logicalRight()84     LayoutUnit logicalRight() const { return logicalLeft() + logicalWidth(); }
logicalTop()85     LayoutUnit logicalTop() const { return style()->isHorizontalWritingMode() ? y() : x(); }
logicalBottom()86     LayoutUnit logicalBottom() const { return logicalTop() + logicalHeight(); }
logicalWidth()87     LayoutUnit logicalWidth() const { return style()->isHorizontalWritingMode() ? width() : height(); }
logicalHeight()88     LayoutUnit logicalHeight() const { return style()->isHorizontalWritingMode() ? height() : width(); }
89 
90     LayoutUnit constrainLogicalWidthInRegionByMinMax(LayoutUnit, LayoutUnit, RenderBlock*, RenderRegion* = 0) const;
91     LayoutUnit constrainLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const;
92     LayoutUnit constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const;
93 
pixelSnappedLogicalHeight()94     int pixelSnappedLogicalHeight() const { return style()->isHorizontalWritingMode() ? pixelSnappedHeight() : pixelSnappedWidth(); }
pixelSnappedLogicalWidth()95     int pixelSnappedLogicalWidth() const { return style()->isHorizontalWritingMode() ? pixelSnappedWidth() : pixelSnappedHeight(); }
96 
setLogicalLeft(LayoutUnit left)97     void setLogicalLeft(LayoutUnit left)
98     {
99         if (style()->isHorizontalWritingMode())
100             setX(left);
101         else
102             setY(left);
103     }
setLogicalTop(LayoutUnit top)104     void setLogicalTop(LayoutUnit top)
105     {
106         if (style()->isHorizontalWritingMode())
107             setY(top);
108         else
109             setX(top);
110     }
setLogicalLocation(const LayoutPoint & location)111     void setLogicalLocation(const LayoutPoint& location)
112     {
113         if (style()->isHorizontalWritingMode())
114             setLocation(location);
115         else
116             setLocation(location.transposedPoint());
117     }
setLogicalWidth(LayoutUnit size)118     void setLogicalWidth(LayoutUnit size)
119     {
120         if (style()->isHorizontalWritingMode())
121             setWidth(size);
122         else
123             setHeight(size);
124     }
setLogicalHeight(LayoutUnit size)125     void setLogicalHeight(LayoutUnit size)
126     {
127         if (style()->isHorizontalWritingMode())
128             setHeight(size);
129         else
130             setWidth(size);
131     }
setLogicalSize(const LayoutSize & size)132     void setLogicalSize(const LayoutSize& size)
133     {
134         if (style()->isHorizontalWritingMode())
135             setSize(size);
136         else
137             setSize(size.transposedSize());
138     }
139 
location()140     LayoutPoint location() const { return m_frameRect.location(); }
locationOffset()141     LayoutSize locationOffset() const { return LayoutSize(x(), y()); }
size()142     LayoutSize size() const { return m_frameRect.size(); }
pixelSnappedSize()143     IntSize pixelSnappedSize() const { return m_frameRect.pixelSnappedSize(); }
144 
setLocation(const LayoutPoint & location)145     void setLocation(const LayoutPoint& location) { m_frameRect.setLocation(location); }
146 
setSize(const LayoutSize & size)147     void setSize(const LayoutSize& size) { m_frameRect.setSize(size); }
move(LayoutUnit dx,LayoutUnit dy)148     void move(LayoutUnit dx, LayoutUnit dy) { m_frameRect.move(dx, dy); }
149 
frameRect()150     LayoutRect frameRect() const { return m_frameRect; }
pixelSnappedFrameRect()151     IntRect pixelSnappedFrameRect() const { return pixelSnappedIntRect(m_frameRect); }
setFrameRect(const LayoutRect & rect)152     void setFrameRect(const LayoutRect& rect) { m_frameRect = rect; }
153 
borderBoxRect()154     LayoutRect borderBoxRect() const { return LayoutRect(LayoutPoint(), size()); }
paddingBoxRect()155     LayoutRect paddingBoxRect() const { return LayoutRect(borderLeft(), borderTop(), contentWidth() + paddingLeft() + paddingRight(), contentHeight() + paddingTop() + paddingBottom()); }
pixelSnappedBorderBoxRect()156     IntRect pixelSnappedBorderBoxRect() const { return IntRect(IntPoint(), m_frameRect.pixelSnappedSize()); }
borderBoundingBox()157     virtual IntRect borderBoundingBox() const OVERRIDE FINAL { return pixelSnappedBorderBoxRect(); }
158 
159     // The content area of the box (excludes padding - and intrinsic padding for table cells, etc... - and border).
contentBoxRect()160     LayoutRect contentBoxRect() const { return LayoutRect(borderLeft() + paddingLeft(), borderTop() + paddingTop(), contentWidth(), contentHeight()); }
161     // The content box in absolute coords. Ignores transforms.
162     IntRect absoluteContentBox() const;
163     // The content box converted to absolute coords (taking transforms into account).
164     FloatQuad absoluteContentQuad() const;
165 
166     // This returns the content area of the box (excluding padding and border). The only difference with contentBoxRect is that computedCSSContentBoxRect
167     // does include the intrinsic padding in the content box as this is what some callers expect (like getComputedStyle).
computedCSSContentBoxRect()168     LayoutRect computedCSSContentBoxRect() const { return LayoutRect(borderLeft() + computedCSSPaddingLeft(), borderTop() + computedCSSPaddingTop(), clientWidth() - computedCSSPaddingLeft() - computedCSSPaddingRight(), clientHeight() - computedCSSPaddingTop() - computedCSSPaddingBottom()); }
169 
170     // Bounds of the outline box in absolute coords. Respects transforms
171     virtual LayoutRect outlineBoundsForRepaint(const RenderLayerModelObject* /*repaintContainer*/, const RenderGeometryMap*) const OVERRIDE FINAL;
172     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
173 
174     // Use this with caution! No type checking is done!
175     RenderBox* previousSiblingBox() const;
176     RenderBox* nextSiblingBox() const;
177     RenderBox* parentBox() const;
178 
179     bool canResize() const;
180 
181     // Visual and layout overflow are in the coordinate space of the box.  This means that they aren't purely physical directions.
182     // For horizontal-tb and vertical-lr they will match physical directions, but for horizontal-bt and vertical-rl, the top/bottom and left/right
183     // respectively are flipped when compared to their physical counterparts.  For example minX is on the left in vertical-lr,
184     // but it is on the right in vertical-rl.
185     LayoutRect noOverflowRect() const;
layoutOverflowRect()186     LayoutRect layoutOverflowRect() const { return m_overflow ? m_overflow->layoutOverflowRect() : noOverflowRect(); }
pixelSnappedLayoutOverflowRect()187     IntRect pixelSnappedLayoutOverflowRect() const { return pixelSnappedIntRect(layoutOverflowRect()); }
maxLayoutOverflow()188     LayoutSize maxLayoutOverflow() const { return LayoutSize(layoutOverflowRect().maxX(), layoutOverflowRect().maxY()); }
logicalLeftLayoutOverflow()189     LayoutUnit logicalLeftLayoutOverflow() const { return style()->isHorizontalWritingMode() ? layoutOverflowRect().x() : layoutOverflowRect().y(); }
logicalRightLayoutOverflow()190     LayoutUnit logicalRightLayoutOverflow() const { return style()->isHorizontalWritingMode() ? layoutOverflowRect().maxX() : layoutOverflowRect().maxY(); }
191 
visualOverflowRect()192     virtual LayoutRect visualOverflowRect() const { return m_overflow ? m_overflow->visualOverflowRect() : borderBoxRect(); }
logicalLeftVisualOverflow()193     LayoutUnit logicalLeftVisualOverflow() const { return style()->isHorizontalWritingMode() ? visualOverflowRect().x() : visualOverflowRect().y(); }
logicalRightVisualOverflow()194     LayoutUnit logicalRightVisualOverflow() const { return style()->isHorizontalWritingMode() ? visualOverflowRect().maxX() : visualOverflowRect().maxY(); }
195 
196     LayoutRect overflowRectForPaintRejection() const;
197 
contentsVisualOverflowRect()198     LayoutRect contentsVisualOverflowRect() const { return m_overflow ? m_overflow->contentsVisualOverflowRect() : LayoutRect(); }
199 
200     void addLayoutOverflow(const LayoutRect&);
201     void addVisualOverflow(const LayoutRect&);
202 
203     // Clipped by the contents clip, if one exists.
204     void addContentsVisualOverflow(const LayoutRect&);
205 
206     void addVisualEffectOverflow();
addOverflowFromChild(RenderBox * child)207     void addOverflowFromChild(RenderBox* child) { addOverflowFromChild(child, child->locationOffset()); }
208     void addOverflowFromChild(RenderBox* child, const LayoutSize& delta);
209     void clearLayoutOverflow();
210 
211     void updateLayerTransform();
212 
contentWidth()213     LayoutUnit contentWidth() const { return clientWidth() - paddingLeft() - paddingRight(); }
contentHeight()214     LayoutUnit contentHeight() const { return clientHeight() - paddingTop() - paddingBottom(); }
contentLogicalWidth()215     LayoutUnit contentLogicalWidth() const { return style()->isHorizontalWritingMode() ? contentWidth() : contentHeight(); }
contentLogicalHeight()216     LayoutUnit contentLogicalHeight() const { return style()->isHorizontalWritingMode() ? contentHeight() : contentWidth(); }
217 
218     // IE extensions. Used to calculate offsetWidth/Height.  Overridden by inlines (RenderFlow)
219     // to return the remaining width on a given line (and the height of a single line).
offsetWidth()220     virtual LayoutUnit offsetWidth() const { return width(); }
offsetHeight()221     virtual LayoutUnit offsetHeight() const { return height(); }
222 
223     virtual int pixelSnappedOffsetWidth() const OVERRIDE FINAL;
224     virtual int pixelSnappedOffsetHeight() const OVERRIDE FINAL;
225 
226     bool canDetermineWidthWithoutLayout() const;
227     LayoutUnit fixedOffsetWidth() const;
228 
229     // More IE extensions.  clientWidth and clientHeight represent the interior of an object
230     // excluding border and scrollbar.  clientLeft/Top are just the borderLeftWidth and borderTopWidth.
clientLeft()231     LayoutUnit clientLeft() const { return borderLeft(); }
clientTop()232     LayoutUnit clientTop() const { return borderTop(); }
233     LayoutUnit clientWidth() const;
234     LayoutUnit clientHeight() const;
clientLogicalWidth()235     LayoutUnit clientLogicalWidth() const { return style()->isHorizontalWritingMode() ? clientWidth() : clientHeight(); }
clientLogicalHeight()236     LayoutUnit clientLogicalHeight() const { return style()->isHorizontalWritingMode() ? clientHeight() : clientWidth(); }
clientLogicalBottom()237     LayoutUnit clientLogicalBottom() const { return borderBefore() + clientLogicalHeight(); }
clientBoxRect()238     LayoutRect clientBoxRect() const { return LayoutRect(clientLeft(), clientTop(), clientWidth(), clientHeight()); }
239 
240     int pixelSnappedClientWidth() const;
241     int pixelSnappedClientHeight() const;
242 
243     // scrollWidth/scrollHeight will be the same as clientWidth/clientHeight unless the
244     // object has overflow:hidden/scroll/auto specified and also has overflow.
245     // scrollLeft/Top return the current scroll position.  These methods are virtual so that objects like
246     // textareas can scroll shadow content (but pretend that they are the objects that are
247     // scrolling).
248     virtual int scrollLeft() const;
249     virtual int scrollTop() const;
250     virtual int scrollWidth() const;
251     virtual int scrollHeight() const;
252     virtual void setScrollLeft(int);
253     virtual void setScrollTop(int);
254 
255     void scrollToOffset(const IntSize&);
256     void scrollByRecursively(const IntSize& delta, ScrollOffsetClamping = ScrollOffsetUnclamped);
257     void scrollRectToVisible(const LayoutRect&, const ScrollAlignment& alignX, const ScrollAlignment& alignY);
258 
marginTop()259     virtual LayoutUnit marginTop() const OVERRIDE { return m_marginBox.top(); }
marginBottom()260     virtual LayoutUnit marginBottom() const OVERRIDE { return m_marginBox.bottom(); }
marginLeft()261     virtual LayoutUnit marginLeft() const OVERRIDE { return m_marginBox.left(); }
marginRight()262     virtual LayoutUnit marginRight() const OVERRIDE { return m_marginBox.right(); }
setMarginTop(LayoutUnit margin)263     void setMarginTop(LayoutUnit margin) { m_marginBox.setTop(margin); }
setMarginBottom(LayoutUnit margin)264     void setMarginBottom(LayoutUnit margin) { m_marginBox.setBottom(margin); }
setMarginLeft(LayoutUnit margin)265     void setMarginLeft(LayoutUnit margin) { m_marginBox.setLeft(margin); }
setMarginRight(LayoutUnit margin)266     void setMarginRight(LayoutUnit margin) { m_marginBox.setRight(margin); }
267 
marginLogicalLeft()268     LayoutUnit marginLogicalLeft() const { return m_marginBox.logicalLeft(style()->writingMode()); }
marginLogicalRight()269     LayoutUnit marginLogicalRight() const { return m_marginBox.logicalRight(style()->writingMode()); }
270 
271     virtual LayoutUnit marginBefore(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL { return m_marginBox.before((overrideStyle ? overrideStyle : style())->writingMode()); }
272     virtual LayoutUnit marginAfter(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL { return m_marginBox.after((overrideStyle ? overrideStyle : style())->writingMode()); }
273     virtual LayoutUnit marginStart(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL
274     {
275         const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style();
276         return m_marginBox.start(styleToUse->writingMode(), styleToUse->direction());
277     }
278     virtual LayoutUnit marginEnd(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL
279     {
280         const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style();
281         return m_marginBox.end(styleToUse->writingMode(), styleToUse->direction());
282     }
283     void setMarginBefore(LayoutUnit value, const RenderStyle* overrideStyle = 0) { m_marginBox.setBefore((overrideStyle ? overrideStyle : style())->writingMode(), value); }
284     void setMarginAfter(LayoutUnit value, const RenderStyle* overrideStyle = 0) { m_marginBox.setAfter((overrideStyle ? overrideStyle : style())->writingMode(), value); }
285     void setMarginStart(LayoutUnit value, const RenderStyle* overrideStyle = 0)
286     {
287         const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style();
288         m_marginBox.setStart(styleToUse->writingMode(), styleToUse->direction(), value);
289     }
290     void setMarginEnd(LayoutUnit value, const RenderStyle* overrideStyle = 0)
291     {
292         const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style();
293         m_marginBox.setEnd(styleToUse->writingMode(), styleToUse->direction(), value);
294     }
295 
296     // The following five functions are used to implement collapsing margins.
297     // All objects know their maximal positive and negative margins.  The
298     // formula for computing a collapsed margin is |maxPosMargin| - |maxNegmargin|.
299     // For a non-collapsing box, such as a leaf element, this formula will simply return
300     // the margin of the element.  Blocks override the maxMarginBefore and maxMarginAfter
301     // methods.
302     enum MarginSign { PositiveMargin, NegativeMargin };
isSelfCollapsingBlock()303     virtual bool isSelfCollapsingBlock() const { return false; }
collapsedMarginBefore()304     virtual LayoutUnit collapsedMarginBefore() const { return marginBefore(); }
collapsedMarginAfter()305     virtual LayoutUnit collapsedMarginAfter() const { return marginAfter(); }
306 
307     virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const;
308     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const;
309 
310     LayoutRect reflectionBox() const;
311     int reflectionOffset() const;
312     // Given a rect in the object's coordinate space, returns the corresponding rect in the reflection.
313     LayoutRect reflectedRect(const LayoutRect&) const;
314 
315     virtual void layout();
316     virtual void paint(PaintInfo&, const LayoutPoint&);
317     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
318 
319     virtual LayoutUnit minPreferredLogicalWidth() const;
320     virtual LayoutUnit maxPreferredLogicalWidth() const;
321 
322     // FIXME: We should rename these back to overrideLogicalHeight/Width and have them store
323     // the border-box height/width like the regular height/width accessors on RenderBox.
324     // Right now, these are different than contentHeight/contentWidth because they still
325     // include the scrollbar height/width.
326     LayoutUnit overrideLogicalContentWidth() const;
327     LayoutUnit overrideLogicalContentHeight() const;
328     bool hasOverrideHeight() const;
329     bool hasOverrideWidth() const;
330     void setOverrideLogicalContentHeight(LayoutUnit);
331     void setOverrideLogicalContentWidth(LayoutUnit);
332     void clearOverrideSize();
333     void clearOverrideLogicalContentHeight();
334     void clearOverrideLogicalContentWidth();
335 
336     LayoutUnit overrideContainingBlockContentLogicalWidth() const;
337     LayoutUnit overrideContainingBlockContentLogicalHeight() const;
338     bool hasOverrideContainingBlockLogicalWidth() const;
339     bool hasOverrideContainingBlockLogicalHeight() const;
340     void setOverrideContainingBlockContentLogicalWidth(LayoutUnit);
341     void setOverrideContainingBlockContentLogicalHeight(LayoutUnit);
342     void clearContainingBlockOverrideSize();
343     void clearOverrideContainingBlockContentLogicalHeight();
344 
345     virtual LayoutSize offsetFromContainer(RenderObject*, const LayoutPoint&, bool* offsetDependsOnPoint = 0) const;
346 
347     LayoutUnit adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const;
348     LayoutUnit adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const;
349     LayoutUnit adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const;
350     LayoutUnit adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const;
351 
352     struct ComputedMarginValues {
ComputedMarginValuesComputedMarginValues353         ComputedMarginValues() { }
354 
355         LayoutUnit m_before;
356         LayoutUnit m_after;
357         LayoutUnit m_start;
358         LayoutUnit m_end;
359     };
360     struct LogicalExtentComputedValues {
LogicalExtentComputedValuesLogicalExtentComputedValues361         LogicalExtentComputedValues() { }
362 
363         LayoutUnit m_extent;
364         LayoutUnit m_position;
365         ComputedMarginValues m_margins;
366     };
367     // Resolve auto margins in the inline direction of the containing block so that objects can be pushed to the start, middle or end
368     // of the containing block.
369     void computeInlineDirectionMargins(RenderBlock* containingBlock, LayoutUnit containerWidth, LayoutUnit childWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const;
370 
371     // Used to resolve margins in the containing block's block-flow direction.
372     void computeBlockDirectionMargins(const RenderBlock* containingBlock, LayoutUnit& marginBefore, LayoutUnit& marginAfter) const;
373     void computeAndSetBlockDirectionMargins(const RenderBlock* containingBlock);
374 
375     enum RenderBoxRegionInfoFlags { CacheRenderBoxRegionInfo, DoNotCacheRenderBoxRegionInfo };
376     LayoutRect borderBoxRectInRegion(RenderRegion*, RenderBoxRegionInfoFlags = CacheRenderBoxRegionInfo) const;
377     void clearRenderBoxRegionInfo();
378     virtual LayoutUnit offsetFromLogicalTopOfFirstPage() const;
379 
380     void positionLineBox(InlineBox*);
381 
382     virtual InlineBox* createInlineBox();
383     void dirtyLineBoxes(bool fullLayout);
384 
385     // For inline replaced elements, this function returns the inline box that owns us.  Enables
386     // the replaced RenderObject to quickly determine what line it is contained on and to easily
387     // iterate over structures on the line.
inlineBoxWrapper()388     InlineBox* inlineBoxWrapper() const { return m_inlineBoxWrapper; }
389     void setInlineBoxWrapper(InlineBox*);
390     void deleteLineBoxWrapper();
391 
392     virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE;
393     virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE;
394     void repaintDuringLayoutIfMoved(const LayoutRect&);
395     virtual void repaintOverhangingFloats(bool paintAllDescendants);
396 
397     virtual LayoutUnit containingBlockLogicalWidthForContent() const;
398     LayoutUnit containingBlockLogicalHeightForContent(AvailableLogicalHeightType) const;
399 
400     LayoutUnit containingBlockLogicalWidthForContentInRegion(RenderRegion*) const;
401     LayoutUnit containingBlockAvailableLineWidthInRegion(RenderRegion*) const;
402     LayoutUnit perpendicularContainingBlockLogicalHeight() const;
403 
404     virtual void updateLogicalWidth();
405     virtual void updateLogicalHeight();
406     virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const;
407 
408     RenderBoxRegionInfo* renderBoxRegionInfo(RenderRegion*, RenderBoxRegionInfoFlags = CacheRenderBoxRegionInfo) const;
409     void computeLogicalWidthInRegion(LogicalExtentComputedValues&, RenderRegion* = 0) const;
410 
stretchesToViewport()411     bool stretchesToViewport() const
412     {
413         return document().inQuirksMode() && style()->logicalHeight().isAuto() && !isFloatingOrOutOfFlowPositioned() && (isRoot() || isBody()) && !document().shouldDisplaySeamlesslyWithParent() && !isInline();
414     }
415 
intrinsicSize()416     virtual LayoutSize intrinsicSize() const { return LayoutSize(); }
intrinsicLogicalWidth()417     LayoutUnit intrinsicLogicalWidth() const { return style()->isHorizontalWritingMode() ? intrinsicSize().width() : intrinsicSize().height(); }
intrinsicLogicalHeight()418     LayoutUnit intrinsicLogicalHeight() const { return style()->isHorizontalWritingMode() ? intrinsicSize().height() : intrinsicSize().width(); }
419 
420     // Whether or not the element shrinks to its intrinsic width (rather than filling the width
421     // of a containing block).  HTML4 buttons, <select>s, <input>s, legends, and floating/compact elements do this.
422     bool sizesLogicalWidthToFitContent(SizeType) const;
423 
424     LayoutUnit shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart, LayoutUnit childMarginEnd, const RenderBlockFlow* cb, RenderRegion*) const;
425 
426     LayoutUnit computeLogicalWidthInRegionUsing(SizeType, Length logicalWidth, LayoutUnit availableLogicalWidth, const RenderBlock* containingBlock, RenderRegion*) const;
427     LayoutUnit computeLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const;
428     LayoutUnit computeContentLogicalHeight(const Length& height, LayoutUnit intrinsicContentHeight) const;
429     LayoutUnit computeContentAndScrollbarLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const;
430     LayoutUnit computeReplacedLogicalWidthUsing(Length width) const;
431     LayoutUnit computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth, ShouldComputePreferred  = ComputeActual) const;
432     LayoutUnit computeReplacedLogicalHeightUsing(Length height) const;
433     LayoutUnit computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const;
434 
435     virtual LayoutUnit computeReplacedLogicalWidth(ShouldComputePreferred  = ComputeActual) const;
436     virtual LayoutUnit computeReplacedLogicalHeight() const;
437 
438     static bool percentageLogicalHeightIsResolvableFromBlock(const RenderBlock* containingBlock, bool outOfFlowPositioned);
439     LayoutUnit computePercentageLogicalHeight(const Length& height) const;
440 
441     // Block flows subclass availableWidth/Height to handle multi column layout (shrinking the width/height available to children when laying out.)
availableLogicalWidth()442     virtual LayoutUnit availableLogicalWidth() const { return contentLogicalWidth(); }
443     virtual LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const;
444     LayoutUnit availableLogicalHeightUsing(const Length&, AvailableLogicalHeightType) const;
445 
446     // There are a few cases where we need to refer specifically to the available physical width and available physical height.
447     // Relative positioning is one of those cases, since left/top offsets are physical.
availableWidth()448     LayoutUnit availableWidth() const { return style()->isHorizontalWritingMode() ? availableLogicalWidth() : availableLogicalHeight(IncludeMarginBorderPadding); }
availableHeight()449     LayoutUnit availableHeight() const { return style()->isHorizontalWritingMode() ? availableLogicalHeight(IncludeMarginBorderPadding) : availableLogicalWidth(); }
450 
451     virtual int verticalScrollbarWidth() const;
452     int horizontalScrollbarHeight() const;
453     int instrinsicScrollbarLogicalWidth() const;
scrollbarLogicalHeight()454     int scrollbarLogicalHeight() const { return style()->isHorizontalWritingMode() ? horizontalScrollbarHeight() : verticalScrollbarWidth(); }
455     virtual bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1);
456     bool canBeScrolledAndHasScrollableArea() const;
457     virtual bool canBeProgramaticallyScrolled() const;
458     virtual void autoscroll(const IntPoint&);
459     bool autoscrollInProgress() const;
460     bool canAutoscroll() const;
461     IntSize calculateAutoscrollDirection(const IntPoint& windowPoint) const;
462     static RenderBox* findAutoscrollable(RenderObject*);
stopAutoscroll()463     virtual void stopAutoscroll() { }
464     virtual void panScroll(const IntPoint&);
465 
hasAutoVerticalScrollbar()466     bool hasAutoVerticalScrollbar() const { return hasOverflowClip() && (style()->overflowY() == OAUTO || style()->overflowY() == OOVERLAY); }
hasAutoHorizontalScrollbar()467     bool hasAutoHorizontalScrollbar() const { return hasOverflowClip() && (style()->overflowX() == OAUTO || style()->overflowX() == OOVERLAY); }
scrollsOverflow()468     bool scrollsOverflow() const { return scrollsOverflowX() || scrollsOverflowY(); }
469 
hasScrollableOverflowX()470     bool hasScrollableOverflowX() const { return scrollsOverflowX() && scrollWidth() != clientWidth(); }
hasScrollableOverflowY()471     bool hasScrollableOverflowY() const { return scrollsOverflowY() && scrollHeight() != clientHeight(); }
scrollsOverflowX()472     virtual bool scrollsOverflowX() const { return hasOverflowClip() && (style()->overflowX() == OSCROLL || hasAutoHorizontalScrollbar()); }
scrollsOverflowY()473     virtual bool scrollsOverflowY() const { return hasOverflowClip() && (style()->overflowY() == OSCROLL || hasAutoVerticalScrollbar()); }
474     bool usesCompositedScrolling() const;
475 
476     // Elements such as the <input> field override this to specify that they are scrollable
477     // outside the context of the CSS overflow style
isIntristicallyScrollable(ScrollbarOrientation orientation)478     virtual bool isIntristicallyScrollable(ScrollbarOrientation orientation) const { return false; }
479 
480     bool hasUnsplittableScrollingOverflow() const;
481     bool isUnsplittableForPagination() const;
482 
483     virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0);
484 
485     virtual LayoutRect overflowClipRect(const LayoutPoint& location, RenderRegion*, OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize);
486     LayoutRect clipRect(const LayoutPoint& location, RenderRegion*);
hasControlClip()487     virtual bool hasControlClip() const { return false; }
controlClipRect(const LayoutPoint &)488     virtual LayoutRect controlClipRect(const LayoutPoint&) const { return LayoutRect(); }
489     bool pushContentsClip(PaintInfo&, const LayoutPoint& accumulatedOffset, ContentsClipBehavior);
490     void popContentsClip(PaintInfo&, PaintPhase originalPhase, const LayoutPoint& accumulatedOffset);
491 
paintObject(PaintInfo &,const LayoutPoint &)492     virtual void paintObject(PaintInfo&, const LayoutPoint&) { ASSERT_NOT_REACHED(); }
493     virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&);
494     virtual void paintMask(PaintInfo&, const LayoutPoint&);
495     virtual void paintClippingMask(PaintInfo&, const LayoutPoint&);
496     virtual void imageChanged(WrappedImagePtr, const IntRect* = 0);
497 
498     // Called when a positioned object moves but doesn't necessarily change size.  A simplified layout is attempted
499     // that just updates the object's position. If the size does change, the object remains dirty.
tryLayoutDoingPositionedMovementOnly()500     bool tryLayoutDoingPositionedMovementOnly()
501     {
502         LayoutUnit oldWidth = width();
503         updateLogicalWidth();
504         // If we shrink to fit our width may have changed, so we still need full layout.
505         if (oldWidth != width())
506             return false;
507         updateLogicalHeight();
508         return true;
509     }
510 
511     LayoutRect maskClipRect();
512 
513     virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE;
514 
515     void removeFloatingOrPositionedChildFromBlockLists();
516 
517     RenderLayer* enclosingFloatPaintingLayer() const;
518 
firstLineBoxBaseline()519     virtual int firstLineBoxBaseline() const { return -1; }
inlineBlockBaseline(LineDirectionMode)520     virtual int inlineBlockBaseline(LineDirectionMode) const { return -1; } // Returns -1 if we should skip this box when computing the baseline of an inline-block.
521 
522     bool shrinkToAvoidFloats() const;
523     virtual bool avoidsFloats() const;
524 
markForPaginationRelayoutIfNeeded(SubtreeLayoutScope &)525     virtual void markForPaginationRelayoutIfNeeded(SubtreeLayoutScope&) { }
526 
isWritingModeRoot()527     bool isWritingModeRoot() const { return !parent() || parent()->style()->writingMode() != style()->writingMode(); }
528 
isDeprecatedFlexItem()529     bool isDeprecatedFlexItem() const { return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() && parent()->isDeprecatedFlexibleBox(); }
isFlexItemIncludingDeprecated()530     bool isFlexItemIncludingDeprecated() const { return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() && parent()->isFlexibleBoxIncludingDeprecated(); }
531 
532     virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const;
533     virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE;
534 
535     virtual LayoutUnit offsetLeft() const OVERRIDE;
536     virtual LayoutUnit offsetTop() const OVERRIDE;
537 
538     LayoutPoint flipForWritingModeForChild(const RenderBox* child, const LayoutPoint&) const;
539     LayoutUnit flipForWritingMode(LayoutUnit position) const; // The offset is in the block direction (y for horizontal writing modes, x for vertical writing modes).
540     LayoutPoint flipForWritingMode(const LayoutPoint&) const;
541     LayoutPoint flipForWritingModeIncludingColumns(const LayoutPoint&) const;
542     LayoutSize flipForWritingMode(const LayoutSize&) const;
543     void flipForWritingMode(LayoutRect&) const;
544     FloatPoint flipForWritingMode(const FloatPoint&) const;
545     void flipForWritingMode(FloatRect&) const;
546     // These represent your location relative to your container as a physical offset.
547     // In layout related methods you almost always want the logical location (e.g. x() and y()).
548     LayoutPoint topLeftLocation() const;
549     LayoutSize topLeftLocationOffset() const;
550 
551     LayoutRect logicalVisualOverflowRectForPropagation(RenderStyle*) const;
552     LayoutRect visualOverflowRectForPropagation(RenderStyle*) const;
553     LayoutRect logicalLayoutOverflowRectForPropagation(RenderStyle*) const;
554     LayoutRect layoutOverflowRectForPropagation(RenderStyle*) const;
555 
hasRenderOverflow()556     bool hasRenderOverflow() const { return m_overflow; }
hasVisualOverflow()557     bool hasVisualOverflow() const { return m_overflow && !borderBoxRect().contains(m_overflow->visualOverflowRect()); }
558 
559     virtual bool needsPreferredWidthsRecalculation() const;
computeIntrinsicRatioInformation(FloatSize &,double &,bool &)560     virtual void computeIntrinsicRatioInformation(FloatSize& /* intrinsicSize */, double& /* intrinsicRatio */, bool& /* isPercentageIntrinsicSize */) const { }
561 
562     IntSize scrolledContentOffset() const;
563     LayoutSize cachedSizeForOverflowClip() const;
564     void applyCachedClipAndScrollOffsetForRepaint(LayoutRect& paintRect) const;
565 
566     virtual bool hasRelativeDimensions() const;
567     virtual bool hasRelativeLogicalHeight() const;
568 
hasHorizontalLayoutOverflow()569     bool hasHorizontalLayoutOverflow() const
570     {
571         if (!m_overflow)
572             return false;
573 
574         LayoutRect layoutOverflowRect = m_overflow->layoutOverflowRect();
575         LayoutRect noOverflowRect = this->noOverflowRect();
576         return layoutOverflowRect.x() < noOverflowRect.x() || layoutOverflowRect.maxX() > noOverflowRect.maxX();
577     }
578 
hasVerticalLayoutOverflow()579     bool hasVerticalLayoutOverflow() const
580     {
581         if (!m_overflow)
582             return false;
583 
584         LayoutRect layoutOverflowRect = m_overflow->layoutOverflowRect();
585         LayoutRect noOverflowRect = this->noOverflowRect();
586         return layoutOverflowRect.y() < noOverflowRect.y() || layoutOverflowRect.maxY() > noOverflowRect.maxY();
587     }
588 
createAnonymousBoxWithSameTypeAs(const RenderObject *)589     virtual RenderBox* createAnonymousBoxWithSameTypeAs(const RenderObject*) const
590     {
591         ASSERT_NOT_REACHED();
592         return 0;
593     }
594 
hasSameDirectionAs(const RenderBox * object)595     bool hasSameDirectionAs(const RenderBox* object) const { return style()->direction() == object->style()->direction(); }
596 
shapeOutsideInfo()597     ShapeOutsideInfo* shapeOutsideInfo() const
598     {
599         return ShapeOutsideInfo::isEnabledFor(this) ? ShapeOutsideInfo::info(this) : 0;
600     }
601 
markShapeOutsideDependentsForLayout()602     void markShapeOutsideDependentsForLayout()
603     {
604         if (isFloating())
605             removeFloatingOrPositionedChildFromBlockLists();
606     }
607 
608 protected:
609     virtual void willBeDestroyed();
610 
611     virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle);
612     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
613     virtual void updateFromStyle() OVERRIDE;
614 
615     LayoutRect backgroundPaintedExtent() const;
616     virtual bool foregroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect, unsigned maxDepthToTest) const;
617     virtual bool computeBackgroundIsKnownToBeObscured() OVERRIDE;
618 
619     virtual void paintBackgroundWithBorderAndBoxShadow(PaintInfo&, const LayoutRect&, BackgroundBleedAvoidance);
620     void paintBackground(const PaintInfo&, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone);
621 
622     void paintFillLayer(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance, CompositeOperator, RenderObject* backgroundObject);
623     void paintFillLayers(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0);
624 
625     void paintMaskImages(const PaintInfo&, const LayoutRect&);
626     void paintBoxDecorationsWithRect(PaintInfo&, const LayoutPoint&, const LayoutRect&);
627 
628     BackgroundBleedAvoidance determineBackgroundBleedAvoidance(GraphicsContext*) const;
629     bool backgroundHasOpaqueTopLayer() const;
630 
631     void computePositionedLogicalWidth(LogicalExtentComputedValues&, RenderRegion* = 0) const;
632 
633     LayoutUnit computeIntrinsicLogicalWidthUsing(Length logicalWidthLength, LayoutUnit availableLogicalWidth, LayoutUnit borderAndPadding) const;
634     LayoutUnit computeIntrinsicLogicalContentHeightUsing(Length logicalHeightLength, LayoutUnit intrinsicContentHeight, LayoutUnit borderAndPadding) const;
635 
shouldComputeSizeAsReplaced()636     virtual bool shouldComputeSizeAsReplaced() const { return isReplaced() && !isInlineBlockOrInlineTable(); }
637 
638     virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE;
639     virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const;
640 
641     void paintRootBoxFillLayers(const PaintInfo&);
642 
643     RenderObject* splitAnonymousBoxesAroundChild(RenderObject* beforeChild);
644 
645     virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE;
646     virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE;
647 
648 private:
649     void updateShapeOutsideInfoAfterStyleChange(const RenderStyle&, const RenderStyle* oldStyle);
650     void updateGridPositionAfterStyleChange(const RenderStyle*);
651 
652     bool autoWidthShouldFitContent() const;
653     void shrinkToFitWidth(const LayoutUnit availableSpace, const LayoutUnit logicalLeftValue, const LayoutUnit bordersPlusPadding, LogicalExtentComputedValues&) const;
654 
655     // Returns true if we did a full repaint
656     bool repaintLayerRectsForImage(WrappedImagePtr image, const FillLayer* layers, bool drawingBackground);
657 
658     bool skipContainingBlockForPercentHeightCalculation(const RenderBox* containingBlock) const;
659 
660     LayoutUnit containingBlockLogicalWidthForPositioned(const RenderBoxModelObject* containingBlock, RenderRegion* = 0, bool checkForPerpendicularWritingMode = true) const;
661     LayoutUnit containingBlockLogicalHeightForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode = true) const;
662 
663     LayoutUnit viewLogicalHeightForPercentages() const;
664 
665     void computePositionedLogicalHeight(LogicalExtentComputedValues&) const;
666     void computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection,
667                                             LayoutUnit containerLogicalWidth, LayoutUnit bordersPlusPadding,
668                                             Length logicalLeft, Length logicalRight, Length marginLogicalLeft, Length marginLogicalRight,
669                                             LogicalExtentComputedValues&) const;
670     void computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock,
671                                              LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight,
672                                              Length logicalTop, Length logicalBottom, Length marginLogicalTop, Length marginLogicalBottom,
673                                              LogicalExtentComputedValues&) const;
674 
675     void computePositionedLogicalHeightReplaced(LogicalExtentComputedValues&) const;
676     void computePositionedLogicalWidthReplaced(LogicalExtentComputedValues&) const;
677 
678     LayoutUnit fillAvailableMeasure(LayoutUnit availableLogicalWidth) const;
679     LayoutUnit fillAvailableMeasure(LayoutUnit availableLogicalWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const;
680 
681     virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const;
682 
683     // This function calculates the minimum and maximum preferred widths for an object.
684     // These values are used in shrink-to-fit layout systems.
685     // These include tables, positioned objects, floats and flexible boxes.
computePreferredLogicalWidths()686     virtual void computePreferredLogicalWidths() { clearPreferredLogicalWidthsDirty(); }
687 
frameRectForStickyPositioning()688     virtual LayoutRect frameRectForStickyPositioning() const OVERRIDE FINAL { return frameRect(); }
689 
690 private:
691     // The width/height of the contents + borders + padding.  The x/y location is relative to our container (which is not always our parent).
692     LayoutRect m_frameRect;
693 
694 protected:
695     LayoutBoxExtent m_marginBox;
696 
697     // The preferred logical width of the element if it were to break its lines at every possible opportunity.
698     LayoutUnit m_minPreferredLogicalWidth;
699 
700     // The preferred logical width of the element if it never breaks any lines at all.
701     LayoutUnit m_maxPreferredLogicalWidth;
702 
703     // Our intrinsic height, used for min-height: min-content etc. Maintained by
704     // updateLogicalHeight. This is logicalHeight() before it is clamped to
705     // min/max.
706     LayoutUnit m_intrinsicContentLogicalHeight;
707 
708     // For inline replaced elements, the inline box that owns us.
709     InlineBox* m_inlineBoxWrapper;
710 
711     // Our overflow information.
712     OwnPtr<RenderOverflow> m_overflow;
713 };
714 
715 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBox, isBox());
716 
previousSiblingBox()717 inline RenderBox* RenderBox::previousSiblingBox() const
718 {
719     return toRenderBox(previousSibling());
720 }
721 
nextSiblingBox()722 inline RenderBox* RenderBox::nextSiblingBox() const
723 {
724     return toRenderBox(nextSibling());
725 }
726 
parentBox()727 inline RenderBox* RenderBox::parentBox() const
728 {
729     return toRenderBox(parent());
730 }
731 
firstChildBox()732 inline RenderBox* RenderBox::firstChildBox() const
733 {
734     return toRenderBox(firstChild());
735 }
736 
lastChildBox()737 inline RenderBox* RenderBox::lastChildBox() const
738 {
739     return toRenderBox(lastChild());
740 }
741 
setInlineBoxWrapper(InlineBox * boxWrapper)742 inline void RenderBox::setInlineBoxWrapper(InlineBox* boxWrapper)
743 {
744     if (boxWrapper) {
745         ASSERT(!m_inlineBoxWrapper);
746         // m_inlineBoxWrapper should already be 0. Deleting it is a safeguard against security issues.
747         // Otherwise, there will two line box wrappers keeping the reference to this renderer, and
748         // only one will be notified when the renderer is getting destroyed. The second line box wrapper
749         // will keep a stale reference.
750         if (UNLIKELY(m_inlineBoxWrapper != 0))
751             deleteLineBoxWrapper();
752     }
753 
754     m_inlineBoxWrapper = boxWrapper;
755 }
756 
757 } // namespace WebCore
758 
759 #endif // RenderBox_h
760