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1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_INPUT_INPUT_HANDLER_H_
6 #define CC_INPUT_INPUT_HANDLER_H_
7 
8 #include "base/basictypes.h"
9 #include "base/time/time.h"
10 #include "cc/base/cc_export.h"
11 #include "cc/base/swap_promise_monitor.h"
12 #include "cc/input/scrollbar.h"
13 
14 namespace gfx {
15 class Point;
16 class PointF;
17 class Vector2d;
18 class Vector2dF;
19 }
20 
21 namespace ui { struct LatencyInfo; }
22 
23 namespace cc {
24 
25 class LayerScrollOffsetDelegate;
26 
27 struct DidOverscrollParams {
28   gfx::Vector2dF accumulated_overscroll;
29   gfx::Vector2dF latest_overscroll_delta;
30   gfx::Vector2dF current_fling_velocity;
31 };
32 
33 class CC_EXPORT InputHandlerClient {
34  public:
~InputHandlerClient()35   virtual ~InputHandlerClient() {}
36 
37   virtual void WillShutdown() = 0;
38   virtual void Animate(base::TimeTicks time) = 0;
39   virtual void MainThreadHasStoppedFlinging() = 0;
40 
41   // Called when scroll deltas reaching the root scrolling layer go unused.
42   // The accumulated overscroll is scoped by the most recent call to
43   // InputHandler::ScrollBegin.
44   virtual void DidOverscroll(const DidOverscrollParams& params) = 0;
45 
46  protected:
InputHandlerClient()47   InputHandlerClient() {}
48 
49  private:
50   DISALLOW_COPY_AND_ASSIGN(InputHandlerClient);
51 };
52 
53 // The InputHandler is a way for the embedders to interact with the impl thread
54 // side of the compositor implementation. There is one InputHandler per
55 // LayerTreeHost. To use the input handler, implement the InputHanderClient
56 // interface and bind it to the handler on the compositor thread.
57 class CC_EXPORT InputHandler {
58  public:
59   enum ScrollStatus { ScrollOnMainThread, ScrollStarted, ScrollIgnored };
60   enum ScrollInputType { Gesture, Wheel, NonBubblingGesture };
61 
62   // Binds a client to this handler to receive notifications. Only one client
63   // can be bound to an InputHandler. The client must live at least until the
64   // handler calls WillShutdown() on the client.
65   virtual void BindToClient(InputHandlerClient* client) = 0;
66 
67   // Selects a layer to be scrolled at a given point in viewport (logical
68   // pixel) coordinates. Returns ScrollStarted if the layer at the coordinates
69   // can be scrolled, ScrollOnMainThread if the scroll event should instead be
70   // delegated to the main thread, or ScrollIgnored if there is nothing to be
71   // scrolled at the given coordinates.
72   virtual ScrollStatus ScrollBegin(gfx::Point viewport_point,
73                                    ScrollInputType type) = 0;
74 
75   // Scroll the selected layer starting at the given position. If the scroll
76   // type given to ScrollBegin was a gesture, then the scroll point and delta
77   // should be in viewport (logical pixel) coordinates. Otherwise they are in
78   // scrolling layer's (logical pixel) space. If there is no room to move the
79   // layer in the requested direction, its first ancestor layer that can be
80   // scrolled will be moved instead. If no layer can be moved in the requested
81   // direction at all, then false is returned. If any layer is moved, then
82   // true is returned.
83   // If the scroll delta hits the root layer, and the layer can no longer move,
84   // the root overscroll accumulated within this ScrollBegin() scope is reported
85   // to the client.
86   // Should only be called if ScrollBegin() returned ScrollStarted.
87   virtual bool ScrollBy(gfx::Point viewport_point,
88                         gfx::Vector2dF scroll_delta) = 0;
89 
90   virtual bool ScrollVerticallyByPage(
91       gfx::Point viewport_point,
92       ScrollDirection direction) = 0;
93 
94   // Returns ScrollStarted if a layer was being actively being scrolled,
95   // ScrollIgnored if not.
96   virtual ScrollStatus FlingScrollBegin() = 0;
97 
98   virtual void NotifyCurrentFlingVelocity(gfx::Vector2dF velocity) = 0;
99 
100   virtual void MouseMoveAt(gfx::Point mouse_position) = 0;
101 
102   // Stop scrolling the selected layer. Should only be called if ScrollBegin()
103   // returned ScrollStarted.
104   virtual void ScrollEnd() = 0;
105 
106   virtual void SetRootLayerScrollOffsetDelegate(
107       LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) = 0;
108 
109   // Called when the value returned by
110   // LayerScrollOffsetDelegate.GetTotalScrollOffset has changed for reasons
111   // other than a SetTotalScrollOffset call.
112   // NOTE: This should only called after a valid delegate was set via a call to
113   // SetRootLayerScrollOffsetDelegate.
114   virtual void OnRootLayerDelegatedScrollOffsetChanged() = 0;
115 
116   virtual void PinchGestureBegin() = 0;
117   virtual void PinchGestureUpdate(float magnify_delta, gfx::Point anchor) = 0;
118   virtual void PinchGestureEnd() = 0;
119 
120   virtual void StartPageScaleAnimation(gfx::Vector2d target_offset,
121                                        bool anchor_point,
122                                        float page_scale,
123                                        base::TimeDelta duration) = 0;
124 
125   // Request another callback to InputHandlerClient::Animate().
126   virtual void ScheduleAnimation() = 0;
127 
128   virtual bool HaveTouchEventHandlersAt(gfx::Point viewport_point) = 0;
129 
130   // Calling CreateLatencyInfoSwapPromiseMonitor() to get a scoped
131   // LatencyInfoSwapPromiseMonitor. During the life time of the
132   // LatencyInfoSwapPromiseMonitor, if SetNeedsRedraw() or SetNeedsRedrawRect()
133   // is called on LayerTreeHostImpl, the original latency info will be turned
134   // into a LatencyInfoSwapPromise.
135   virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
136       ui::LatencyInfo* latency) = 0;
137 
138  protected:
InputHandler()139   InputHandler() {}
~InputHandler()140   virtual ~InputHandler() {}
141 
142  private:
143   DISALLOW_COPY_AND_ASSIGN(InputHandler);
144 };
145 
146 }  // namespace cc
147 
148 #endif  // CC_INPUT_INPUT_HANDLER_H_
149