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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ui/gfx/canvas.h"
6 
7 #include <cmath>
8 #include <limits>
9 
10 #include "base/i18n/rtl.h"
11 #include "base/logging.h"
12 #include "third_party/skia/include/core/SkBitmap.h"
13 #include "third_party/skia/include/effects/SkGradientShader.h"
14 #include "ui/gfx/canvas.h"
15 #include "ui/gfx/font_list.h"
16 #include "ui/gfx/rect.h"
17 #include "ui/gfx/size_conversions.h"
18 #include "ui/gfx/skia_util.h"
19 #include "ui/gfx/transform.h"
20 
21 #if defined(OS_WIN)
22 #include "ui/gfx/canvas_skia_paint.h"
23 #endif
24 
25 namespace gfx {
26 
Canvas(const Size & size,float image_scale,bool is_opaque)27 Canvas::Canvas(const Size& size, float image_scale, bool is_opaque)
28     : image_scale_(image_scale),
29       canvas_(NULL) {
30   Size pixel_size = ToCeiledSize(ScaleSize(size, image_scale));
31   owned_canvas_ = skia::AdoptRef(skia::CreatePlatformCanvas(pixel_size.width(),
32                                                             pixel_size.height(),
33                                                             is_opaque));
34   canvas_ = owned_canvas_.get();
35 #if defined(OS_WIN) || defined(OS_MACOSX)
36   // skia::PlatformCanvas instances are initialized to 0 by Cairo on Linux, but
37   // uninitialized on Win and Mac.
38   if (!is_opaque)
39     owned_canvas_->clear(SkColorSetARGB(0, 0, 0, 0));
40 #endif
41 
42   SkScalar scale_scalar = SkFloatToScalar(image_scale);
43   canvas_->scale(scale_scalar, scale_scalar);
44 }
45 
Canvas(const ImageSkiaRep & image_rep,bool is_opaque)46 Canvas::Canvas(const ImageSkiaRep& image_rep, bool is_opaque)
47     : image_scale_(image_rep.scale()),
48       owned_canvas_(skia::AdoptRef(
49           skia::CreatePlatformCanvas(image_rep.pixel_width(),
50                                      image_rep.pixel_height(),
51                                      is_opaque))),
52       canvas_(owned_canvas_.get()) {
53   SkScalar scale_scalar = SkFloatToScalar(image_scale_);
54   canvas_->scale(scale_scalar, scale_scalar);
55   DrawImageInt(ImageSkia(image_rep), 0, 0);
56 }
57 
Canvas()58 Canvas::Canvas()
59     : image_scale_(1.0),
60       owned_canvas_(skia::AdoptRef(skia::CreatePlatformCanvas(0, 0, false))),
61       canvas_(owned_canvas_.get()) {
62 }
63 
~Canvas()64 Canvas::~Canvas() {
65 }
66 
67 // static
CreateCanvasWithoutScaling(SkCanvas * canvas,float image_scale)68 Canvas* Canvas::CreateCanvasWithoutScaling(SkCanvas* canvas,
69                                            float image_scale) {
70   return new Canvas(canvas, image_scale);
71 }
72 
RecreateBackingCanvas(const Size & size,float image_scale,bool is_opaque)73 void Canvas::RecreateBackingCanvas(const Size& size,
74                                    float image_scale,
75                                    bool is_opaque) {
76   image_scale_ = image_scale;
77   Size pixel_size = ToFlooredSize(ScaleSize(size, image_scale));
78   owned_canvas_ = skia::AdoptRef(skia::CreatePlatformCanvas(pixel_size.width(),
79                                                             pixel_size.height(),
80                                                             is_opaque));
81   canvas_ = owned_canvas_.get();
82   SkScalar scale_scalar = SkFloatToScalar(image_scale);
83   canvas_->scale(scale_scalar, scale_scalar);
84 }
85 
86 // static
SizeStringInt(const base::string16 & text,const FontList & font_list,int * width,int * height,int line_height,int flags)87 void Canvas::SizeStringInt(const base::string16& text,
88                            const FontList& font_list,
89                            int* width,
90                            int* height,
91                            int line_height,
92                            int flags) {
93   float fractional_width = *width;
94   float factional_height = *height;
95   SizeStringFloat(text, font_list, &fractional_width,
96                   &factional_height, line_height, flags);
97   *width = std::ceil(fractional_width);
98   *height = std::ceil(factional_height);
99 }
100 
101 // static
SizeStringInt(const base::string16 & text,const Font & font,int * width,int * height,int line_height,int flags)102 void Canvas::SizeStringInt(const base::string16& text,
103                            const Font& font,
104                            int* width,
105                            int* height,
106                            int line_height,
107                            int flags) {
108   SizeStringInt(text, FontList(font), width, height, line_height, flags);
109 }
110 
111 // static
GetStringWidth(const base::string16 & text,const FontList & font_list)112 int Canvas::GetStringWidth(const base::string16& text,
113                            const FontList& font_list) {
114   int width = 0, height = 0;
115   SizeStringInt(text, font_list, &width, &height, 0, NO_ELLIPSIS);
116   return width;
117 }
118 
119 // static
GetStringWidthF(const base::string16 & text,const FontList & font_list)120 float Canvas::GetStringWidthF(const base::string16& text,
121                               const FontList& font_list) {
122   float width = 0, height = 0;
123   SizeStringFloat(text, font_list, &width, &height, 0, NO_ELLIPSIS);
124   return width;
125 }
126 
127 // static
GetStringWidth(const base::string16 & text,const Font & font)128 int Canvas::GetStringWidth(const base::string16& text, const Font& font) {
129   int width = 0, height = 0;
130   SizeStringInt(text, FontList(font), &width, &height, 0, NO_ELLIPSIS);
131   return width;
132 }
133 
134 // static
DefaultCanvasTextAlignment()135 int Canvas::DefaultCanvasTextAlignment() {
136   return base::i18n::IsRTL() ? TEXT_ALIGN_RIGHT : TEXT_ALIGN_LEFT;
137 }
138 
DrawStringWithHalo(const base::string16 & text,const Font & font,SkColor text_color,SkColor halo_color_in,int x,int y,int w,int h,int flags)139 void Canvas::DrawStringWithHalo(const base::string16& text,
140                                 const Font& font,
141                                 SkColor text_color,
142                                 SkColor halo_color_in,
143                                 int x,
144                                 int y,
145                                 int w,
146                                 int h,
147                                 int flags) {
148   DrawStringRectWithHalo(text, FontList(font), text_color, halo_color_in,
149                          Rect(x, y, w, h), flags);
150 }
151 
ExtractImageRep() const152 ImageSkiaRep Canvas::ExtractImageRep() const {
153   const SkBitmap& device_bitmap = canvas_->getDevice()->accessBitmap(false);
154 
155   // Make a bitmap to return, and a canvas to draw into it. We don't just want
156   // to call extractSubset or the copy constructor, since we want an actual copy
157   // of the bitmap.
158   SkBitmap result;
159   device_bitmap.copyTo(&result, SkBitmap::kARGB_8888_Config);
160 
161   return ImageSkiaRep(result, image_scale_);
162 }
163 
DrawDashedRect(const Rect & rect,SkColor color)164 void Canvas::DrawDashedRect(const Rect& rect, SkColor color) {
165   // Create a 2D bitmap containing alternating on/off pixels - we do this
166   // so that you never get two pixels of the same color around the edges
167   // of the focus rect (this may mean that opposing edges of the rect may
168   // have a dot pattern out of phase to each other).
169   static SkColor last_color;
170   static SkBitmap* dots = NULL;
171   if (!dots || last_color != color) {
172     int col_pixels = 32;
173     int row_pixels = 32;
174 
175     delete dots;
176     last_color = color;
177     dots = new SkBitmap;
178     dots->setConfig(SkBitmap::kARGB_8888_Config, col_pixels, row_pixels);
179     dots->allocPixels();
180     dots->eraseARGB(0, 0, 0, 0);
181 
182     uint32_t* dot = dots->getAddr32(0, 0);
183     for (int i = 0; i < row_pixels; i++) {
184       for (int u = 0; u < col_pixels; u++) {
185         if ((u % 2 + i % 2) % 2 != 0) {
186           dot[i * row_pixels + u] = color;
187         }
188       }
189     }
190   }
191 
192   // Make a shader for the bitmap with an origin of the box we'll draw. This
193   // shader is refcounted and will have an initial refcount of 1.
194   skia::RefPtr<SkShader> shader = skia::AdoptRef(
195       SkShader::CreateBitmapShader(
196           *dots, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode));
197   // Assign the shader to the paint & release our reference. The paint will
198   // now own the shader and the shader will be destroyed when the paint goes
199   // out of scope.
200   SkPaint paint;
201   paint.setShader(shader.get());
202 
203   DrawRect(Rect(rect.x(), rect.y(), rect.width(), 1), paint);
204   DrawRect(Rect(rect.x(), rect.y() + rect.height() - 1, rect.width(), 1),
205            paint);
206   DrawRect(Rect(rect.x(), rect.y(), 1, rect.height()), paint);
207   DrawRect(Rect(rect.x() + rect.width() - 1, rect.y(), 1, rect.height()),
208            paint);
209 }
210 
Save()211 void Canvas::Save() {
212   canvas_->save();
213 }
214 
SaveLayerAlpha(uint8 alpha)215 void Canvas::SaveLayerAlpha(uint8 alpha) {
216   canvas_->saveLayerAlpha(NULL, alpha);
217 }
218 
219 
SaveLayerAlpha(uint8 alpha,const Rect & layer_bounds)220 void Canvas::SaveLayerAlpha(uint8 alpha, const Rect& layer_bounds) {
221   SkRect bounds(RectToSkRect(layer_bounds));
222   canvas_->saveLayerAlpha(&bounds, alpha);
223 }
224 
Restore()225 void Canvas::Restore() {
226   canvas_->restore();
227 }
228 
ClipRect(const Rect & rect)229 bool Canvas::ClipRect(const Rect& rect) {
230   return canvas_->clipRect(RectToSkRect(rect));
231 }
232 
ClipPath(const SkPath & path)233 bool Canvas::ClipPath(const SkPath& path) {
234   return canvas_->clipPath(path);
235 }
236 
GetClipBounds(Rect * bounds)237 bool Canvas::GetClipBounds(Rect* bounds) {
238   SkRect out;
239   bool has_non_empty_clip = canvas_->getClipBounds(&out);
240   bounds->SetRect(out.left(), out.top(), out.width(), out.height());
241   return has_non_empty_clip;
242 }
243 
Translate(const Vector2d & offset)244 void Canvas::Translate(const Vector2d& offset) {
245   canvas_->translate(SkIntToScalar(offset.x()), SkIntToScalar(offset.y()));
246 }
247 
Scale(int x_scale,int y_scale)248 void Canvas::Scale(int x_scale, int y_scale) {
249   canvas_->scale(SkIntToScalar(x_scale), SkIntToScalar(y_scale));
250 }
251 
DrawColor(SkColor color)252 void Canvas::DrawColor(SkColor color) {
253   DrawColor(color, SkXfermode::kSrcOver_Mode);
254 }
255 
DrawColor(SkColor color,SkXfermode::Mode mode)256 void Canvas::DrawColor(SkColor color, SkXfermode::Mode mode) {
257   canvas_->drawColor(color, mode);
258 }
259 
FillRect(const Rect & rect,SkColor color)260 void Canvas::FillRect(const Rect& rect, SkColor color) {
261   FillRect(rect, color, SkXfermode::kSrcOver_Mode);
262 }
263 
FillRect(const Rect & rect,SkColor color,SkXfermode::Mode mode)264 void Canvas::FillRect(const Rect& rect,
265                       SkColor color,
266                       SkXfermode::Mode mode) {
267   SkPaint paint;
268   paint.setColor(color);
269   paint.setStyle(SkPaint::kFill_Style);
270   paint.setXfermodeMode(mode);
271   DrawRect(rect, paint);
272 }
273 
DrawRect(const Rect & rect,SkColor color)274 void Canvas::DrawRect(const Rect& rect, SkColor color) {
275   DrawRect(rect, color, SkXfermode::kSrcOver_Mode);
276 }
277 
DrawRect(const Rect & rect,SkColor color,SkXfermode::Mode mode)278 void Canvas::DrawRect(const Rect& rect,
279                       SkColor color,
280                       SkXfermode::Mode mode) {
281   SkPaint paint;
282   paint.setColor(color);
283   paint.setStyle(SkPaint::kStroke_Style);
284   // Set a stroke width of 0, which will put us down the stroke rect path.  If
285   // we set a stroke width of 1, for example, this will internally create a
286   // path and fill it, which causes problems near the edge of the canvas.
287   paint.setStrokeWidth(SkIntToScalar(0));
288   paint.setXfermodeMode(mode);
289 
290   DrawRect(rect, paint);
291 }
292 
DrawRect(const Rect & rect,const SkPaint & paint)293 void Canvas::DrawRect(const Rect& rect, const SkPaint& paint) {
294   canvas_->drawIRect(RectToSkIRect(rect), paint);
295 }
296 
DrawPoint(const Point & p1,const SkPaint & paint)297 void Canvas::DrawPoint(const Point& p1, const SkPaint& paint) {
298   canvas_->drawPoint(SkIntToScalar(p1.x()), SkIntToScalar(p1.y()), paint);
299 }
300 
DrawLine(const Point & p1,const Point & p2,SkColor color)301 void Canvas::DrawLine(const Point& p1, const Point& p2, SkColor color) {
302   SkPaint paint;
303   paint.setColor(color);
304   paint.setStrokeWidth(SkIntToScalar(1));
305   DrawLine(p1, p2, paint);
306 }
307 
DrawLine(const Point & p1,const Point & p2,const SkPaint & paint)308 void Canvas::DrawLine(const Point& p1, const Point& p2, const SkPaint& paint) {
309   canvas_->drawLine(SkIntToScalar(p1.x()), SkIntToScalar(p1.y()),
310                     SkIntToScalar(p2.x()), SkIntToScalar(p2.y()), paint);
311 }
312 
DrawCircle(const Point & center_point,int radius,const SkPaint & paint)313 void Canvas::DrawCircle(const Point& center_point,
314                         int radius,
315                         const SkPaint& paint) {
316   canvas_->drawCircle(SkIntToScalar(center_point.x()),
317       SkIntToScalar(center_point.y()), SkIntToScalar(radius), paint);
318 }
319 
DrawRoundRect(const Rect & rect,int radius,const SkPaint & paint)320 void Canvas::DrawRoundRect(const Rect& rect,
321                            int radius,
322                            const SkPaint& paint) {
323   canvas_->drawRoundRect(RectToSkRect(rect), SkIntToScalar(radius),
324                          SkIntToScalar(radius), paint);
325 }
326 
DrawPath(const SkPath & path,const SkPaint & paint)327 void Canvas::DrawPath(const SkPath& path, const SkPaint& paint) {
328   canvas_->drawPath(path, paint);
329 }
330 
DrawFocusRect(const Rect & rect)331 void Canvas::DrawFocusRect(const Rect& rect) {
332   DrawDashedRect(rect, SK_ColorGRAY);
333 }
334 
DrawSolidFocusRect(const Rect & rect,SkColor color)335 void Canvas::DrawSolidFocusRect(const Rect& rect, SkColor color) {
336   SkPaint paint;
337   paint.setColor(color);
338   paint.setStrokeWidth(SkIntToScalar(1));
339   // Note: We cannot use DrawRect since it would create a path and fill it which
340   // would cause problems near the edge of the canvas.
341   int x1 = std::min(rect.x(), rect.right());
342   int x2 = std::max(rect.x(), rect.right());
343   int y1 = std::min(rect.y(), rect.bottom());
344   int y2 = std::max(rect.y(), rect.bottom());
345   DrawLine(Point(x1, y1), Point(x2, y1), paint);
346   DrawLine(Point(x1, y2), Point(x2, y2), paint);
347   DrawLine(Point(x1, y1), Point(x1, y2), paint);
348   DrawLine(Point(x2, y1), Point(x2, y2 + 1), paint);
349 }
350 
DrawImageInt(const ImageSkia & image,int x,int y)351 void Canvas::DrawImageInt(const ImageSkia& image, int x, int y) {
352   SkPaint paint;
353   DrawImageInt(image, x, y, paint);
354 }
355 
DrawImageInt(const ImageSkia & image,int x,int y,uint8 a)356 void Canvas::DrawImageInt(const ImageSkia& image, int x, int y, uint8 a) {
357   SkPaint paint;
358   paint.setAlpha(a);
359   DrawImageInt(image, x, y, paint);
360 }
361 
DrawImageInt(const ImageSkia & image,int x,int y,const SkPaint & paint)362 void Canvas::DrawImageInt(const ImageSkia& image,
363                           int x,
364                           int y,
365                           const SkPaint& paint) {
366   const ImageSkiaRep& image_rep = GetImageRepToPaint(image);
367   if (image_rep.is_null())
368     return;
369   const SkBitmap& bitmap = image_rep.sk_bitmap();
370   float bitmap_scale = image_rep.scale();
371 
372   canvas_->save();
373   canvas_->scale(SkFloatToScalar(1.0f / bitmap_scale),
374                  SkFloatToScalar(1.0f / bitmap_scale));
375   canvas_->drawBitmap(bitmap,
376                       SkFloatToScalar(x * bitmap_scale),
377                       SkFloatToScalar(y * bitmap_scale),
378                       &paint);
379   canvas_->restore();
380 }
381 
DrawImageInt(const ImageSkia & image,int src_x,int src_y,int src_w,int src_h,int dest_x,int dest_y,int dest_w,int dest_h,bool filter)382 void Canvas::DrawImageInt(const ImageSkia& image,
383                           int src_x,
384                           int src_y,
385                           int src_w,
386                           int src_h,
387                           int dest_x,
388                           int dest_y,
389                           int dest_w,
390                           int dest_h,
391                           bool filter) {
392   SkPaint p;
393   DrawImageInt(image, src_x, src_y, src_w, src_h, dest_x, dest_y,
394                dest_w, dest_h, filter, p);
395 }
396 
DrawImageInt(const ImageSkia & image,int src_x,int src_y,int src_w,int src_h,int dest_x,int dest_y,int dest_w,int dest_h,bool filter,const SkPaint & paint)397 void Canvas::DrawImageInt(const ImageSkia& image,
398                           int src_x,
399                           int src_y,
400                           int src_w,
401                           int src_h,
402                           int dest_x,
403                           int dest_y,
404                           int dest_w,
405                           int dest_h,
406                           bool filter,
407                           const SkPaint& paint) {
408   DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() &&
409               src_y + src_h < std::numeric_limits<int16_t>::max());
410   if (src_w <= 0 || src_h <= 0) {
411     NOTREACHED() << "Attempting to draw bitmap from an empty rect!";
412     return;
413   }
414 
415   if (!IntersectsClipRectInt(dest_x, dest_y, dest_w, dest_h))
416     return;
417 
418   float user_scale_x = static_cast<float>(dest_w) / src_w;
419   float user_scale_y = static_cast<float>(dest_h) / src_h;
420 
421   const ImageSkiaRep& image_rep = GetImageRepToPaint(image,
422       user_scale_x, user_scale_y);
423   if (image_rep.is_null())
424     return;
425 
426   SkRect dest_rect = { SkIntToScalar(dest_x),
427                        SkIntToScalar(dest_y),
428                        SkIntToScalar(dest_x + dest_w),
429                        SkIntToScalar(dest_y + dest_h) };
430 
431   if (src_w == dest_w && src_h == dest_h &&
432       user_scale_x == 1.0f && user_scale_y == 1.0f &&
433       image_rep.scale() == 1.0f) {
434     // Workaround for apparent bug in Skia that causes image to occasionally
435     // shift.
436     SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h };
437     const SkBitmap& bitmap = image_rep.sk_bitmap();
438     canvas_->drawBitmapRect(bitmap, &src_rect, dest_rect, &paint);
439     return;
440   }
441 
442   // Make a bitmap shader that contains the bitmap we want to draw. This is
443   // basically what SkCanvas.drawBitmap does internally, but it gives us
444   // more control over quality and will use the mipmap in the source image if
445   // it has one, whereas drawBitmap won't.
446   SkMatrix shader_scale;
447   shader_scale.setScale(SkFloatToScalar(user_scale_x),
448                         SkFloatToScalar(user_scale_y));
449   shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
450   shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
451 
452   skia::RefPtr<SkShader> shader = CreateImageRepShader(
453       image_rep,
454       SkShader::kRepeat_TileMode,
455       shader_scale);
456 
457   // Set up our paint to use the shader & release our reference (now just owned
458   // by the paint).
459   SkPaint p(paint);
460   p.setFilterBitmap(filter);
461   p.setShader(shader.get());
462 
463   // The rect will be filled by the bitmap.
464   canvas_->drawRect(dest_rect, p);
465 }
466 
DrawImageInPath(const ImageSkia & image,int x,int y,const SkPath & path,const SkPaint & paint)467 void Canvas::DrawImageInPath(const ImageSkia& image,
468                              int x,
469                              int y,
470                              const SkPath& path,
471                              const SkPaint& paint) {
472   const ImageSkiaRep& image_rep = GetImageRepToPaint(image);
473   if (image_rep.is_null())
474     return;
475 
476   SkMatrix matrix;
477   matrix.setTranslate(SkIntToScalar(x), SkIntToScalar(y));
478   skia::RefPtr<SkShader> shader = CreateImageRepShader(
479       image_rep,
480       SkShader::kRepeat_TileMode,
481       matrix);
482 
483   SkPaint p(paint);
484   p.setShader(shader.get());
485   canvas_->drawPath(path, p);
486 }
487 
DrawStringRect(const base::string16 & text,const FontList & font_list,SkColor color,const Rect & display_rect)488 void Canvas::DrawStringRect(const base::string16& text,
489                             const FontList& font_list,
490                             SkColor color,
491                             const Rect& display_rect) {
492   DrawStringRectWithFlags(text, font_list, color, display_rect,
493                           DefaultCanvasTextAlignment());
494 }
495 
DrawStringRectWithFlags(const base::string16 & text,const FontList & font_list,SkColor color,const Rect & display_rect,int flags)496 void Canvas::DrawStringRectWithFlags(const base::string16& text,
497                                      const FontList& font_list,
498                                      SkColor color,
499                                      const Rect& display_rect,
500                                      int flags) {
501   DrawStringRectWithShadows(text, font_list, color, display_rect, 0, flags,
502                             ShadowValues());
503 }
504 
DrawStringInt(const base::string16 & text,const Font & font,SkColor color,int x,int y,int w,int h)505 void Canvas::DrawStringInt(const base::string16& text,
506                            const Font& font,
507                            SkColor color,
508                            int x,
509                            int y,
510                            int w,
511                            int h) {
512   DrawStringInt(text, font, color, x, y, w, h, DefaultCanvasTextAlignment());
513 }
514 
DrawStringInt(const base::string16 & text,const Font & font,SkColor color,const Rect & display_rect)515 void Canvas::DrawStringInt(const base::string16& text,
516                            const Font& font,
517                            SkColor color,
518                            const Rect& display_rect) {
519   DrawStringInt(text, font, color, display_rect.x(), display_rect.y(),
520                 display_rect.width(), display_rect.height());
521 }
522 
DrawStringInt(const base::string16 & text,const Font & font,SkColor color,int x,int y,int w,int h,int flags)523 void Canvas::DrawStringInt(const base::string16& text,
524                            const Font& font,
525                            SkColor color,
526                            int x,
527                            int y,
528                            int w,
529                            int h,
530                            int flags) {
531   DrawStringWithShadows(text, font, color, Rect(x, y, w, h), 0, flags,
532                         ShadowValues());
533 }
534 
DrawStringWithShadows(const base::string16 & text,const Font & font,SkColor color,const Rect & text_bounds,int line_height,int flags,const ShadowValues & shadows)535 void Canvas::DrawStringWithShadows(const base::string16& text,
536                                    const Font& font,
537                                    SkColor color,
538                                    const Rect& text_bounds,
539                                    int line_height,
540                                    int flags,
541                                    const ShadowValues& shadows) {
542   DrawStringRectWithShadows(text, FontList(font), color, text_bounds,
543                             line_height, flags, shadows);
544 }
545 
TileImageInt(const ImageSkia & image,int x,int y,int w,int h)546 void Canvas::TileImageInt(const ImageSkia& image,
547                           int x,
548                           int y,
549                           int w,
550                           int h) {
551   TileImageInt(image, 0, 0, x, y, w, h);
552 }
553 
TileImageInt(const ImageSkia & image,int src_x,int src_y,int dest_x,int dest_y,int w,int h)554 void Canvas::TileImageInt(const ImageSkia& image,
555                           int src_x,
556                           int src_y,
557                           int dest_x,
558                           int dest_y,
559                           int w,
560                           int h) {
561   TileImageInt(image, src_x, src_y, 1.0f, 1.0f, dest_x, dest_y, w, h);
562 }
563 
TileImageInt(const ImageSkia & image,int src_x,int src_y,float tile_scale_x,float tile_scale_y,int dest_x,int dest_y,int w,int h)564 void Canvas::TileImageInt(const ImageSkia& image,
565                           int src_x,
566                           int src_y,
567                           float tile_scale_x,
568                           float tile_scale_y,
569                           int dest_x,
570                           int dest_y,
571                           int w,
572                           int h) {
573   if (!IntersectsClipRectInt(dest_x, dest_y, w, h))
574     return;
575 
576   const ImageSkiaRep& image_rep = GetImageRepToPaint(
577       image, tile_scale_x, tile_scale_y);
578   if (image_rep.is_null())
579     return;
580 
581   SkMatrix shader_scale;
582   shader_scale.setScale(SkFloatToScalar(tile_scale_x),
583                         SkFloatToScalar(tile_scale_y));
584   shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
585   shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
586 
587   skia::RefPtr<SkShader> shader = CreateImageRepShader(
588       image_rep,
589       SkShader::kRepeat_TileMode,
590       shader_scale);
591 
592   SkPaint paint;
593   paint.setShader(shader.get());
594   paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
595 
596   SkRect dest_rect = { SkIntToScalar(dest_x),
597                        SkIntToScalar(dest_y),
598                        SkIntToScalar(dest_x + w),
599                        SkIntToScalar(dest_y + h) };
600   canvas_->drawRect(dest_rect, paint);
601 }
602 
BeginPlatformPaint()603 NativeDrawingContext Canvas::BeginPlatformPaint() {
604   return skia::BeginPlatformPaint(canvas_);
605 }
606 
EndPlatformPaint()607 void Canvas::EndPlatformPaint() {
608   skia::EndPlatformPaint(canvas_);
609 }
610 
Transform(const gfx::Transform & transform)611 void Canvas::Transform(const gfx::Transform& transform) {
612   canvas_->concat(transform.matrix());
613 }
614 
Canvas(SkCanvas * canvas,float image_scale)615 Canvas::Canvas(SkCanvas* canvas, float image_scale)
616     : image_scale_(image_scale),
617       owned_canvas_(),
618       canvas_(canvas) {
619   DCHECK(canvas);
620 }
621 
IntersectsClipRectInt(int x,int y,int w,int h)622 bool Canvas::IntersectsClipRectInt(int x, int y, int w, int h) {
623   SkRect clip;
624   return canvas_->getClipBounds(&clip) &&
625       clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w),
626                      SkIntToScalar(y + h));
627 }
628 
IntersectsClipRect(const Rect & rect)629 bool Canvas::IntersectsClipRect(const Rect& rect) {
630   return IntersectsClipRectInt(rect.x(), rect.y(),
631                                rect.width(), rect.height());
632 }
633 
GetImageRepToPaint(const ImageSkia & image) const634 const ImageSkiaRep& Canvas::GetImageRepToPaint(const ImageSkia& image) const {
635   return GetImageRepToPaint(image, 1.0f, 1.0f);
636 }
637 
GetImageRepToPaint(const ImageSkia & image,float user_additional_scale_x,float user_additional_scale_y) const638 const ImageSkiaRep& Canvas::GetImageRepToPaint(
639     const ImageSkia& image,
640     float user_additional_scale_x,
641     float user_additional_scale_y) const {
642   const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_);
643 
644   if (!image_rep.is_null()) {
645     SkMatrix m = canvas_->getTotalMatrix();
646     float scale_x = SkScalarToFloat(SkScalarAbs(m.getScaleX())) *
647         user_additional_scale_x;
648     float scale_y = SkScalarToFloat(SkScalarAbs(m.getScaleY())) *
649         user_additional_scale_y;
650 
651     float bitmap_scale = image_rep.scale();
652     if (scale_x < bitmap_scale || scale_y < bitmap_scale)
653       const_cast<SkBitmap&>(image_rep.sk_bitmap()).buildMipMap();
654   }
655 
656   return image_rep;
657 }
658 
659 }  // namespace gfx
660