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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ash/display/display_controller.h"
6 
7 #include <algorithm>
8 #include <cmath>
9 #include <map>
10 
11 #include "ash/ash_switches.h"
12 #include "ash/display/display_layout_store.h"
13 #include "ash/display/display_manager.h"
14 #include "ash/display/mirror_window_controller.h"
15 #include "ash/display/root_window_transformers.h"
16 #include "ash/display/virtual_keyboard_window_controller.h"
17 #include "ash/host/root_window_host_factory.h"
18 #include "ash/root_window_controller.h"
19 #include "ash/root_window_settings.h"
20 #include "ash/screen_ash.h"
21 #include "ash/shell.h"
22 #include "ash/wm/coordinate_conversion.h"
23 #include "base/command_line.h"
24 #include "base/strings/stringprintf.h"
25 #include "third_party/skia/include/utils/SkMatrix44.h"
26 #include "ui/aura/client/activation_client.h"
27 #include "ui/aura/client/capture_client.h"
28 #include "ui/aura/client/cursor_client.h"
29 #include "ui/aura/client/focus_client.h"
30 #include "ui/aura/client/screen_position_client.h"
31 #include "ui/aura/root_window.h"
32 #include "ui/aura/root_window_transformer.h"
33 #include "ui/aura/window.h"
34 #include "ui/aura/window_property.h"
35 #include "ui/aura/window_tracker.h"
36 #include "ui/compositor/compositor.h"
37 #include "ui/compositor/dip_util.h"
38 #include "ui/gfx/display.h"
39 #include "ui/gfx/screen.h"
40 
41 #if defined(OS_CHROMEOS)
42 #include "base/sys_info.h"
43 #include "base/time/time.h"
44 #if defined(USE_X11)
45 #include "ash/display/output_configurator_animation.h"
46 #include "chromeos/display/output_configurator.h"
47 #include "ui/base/x/x11_util.h"
48 #include "ui/gfx/x/x11_types.h"
49 
50 // Including this at the bottom to avoid other
51 // potential conflict with chrome headers.
52 #include <X11/extensions/Xrandr.h>
53 #undef RootWindow
54 #endif  // defined(USE_X11)
55 #endif  // defined(OS_CHROMEOS)
56 
57 namespace ash {
58 namespace {
59 
60 // Primary display stored in global object as it can be
61 // accessed after Shell is deleted. A separate display instance is created
62 // during the shutdown instead of always keeping two display instances
63 // (one here and another one in display_manager) in sync, which is error prone.
64 int64 primary_display_id = gfx::Display::kInvalidDisplayID;
65 gfx::Display* primary_display_for_shutdown = NULL;
66 // Keeps the number of displays during the shutdown after
67 // ash::Shell:: is deleted.
68 int num_displays_for_shutdown = -1;
69 
70 // Specifies how long the display change should have been disabled
71 // after each display change operations.
72 // |kCycleDisplayThrottleTimeoutMs| is set to be longer to avoid
73 // changing the settings while the system is still configurating
74 // displays. It will be overriden by |kAfterDisplayChangeThrottleTimeoutMs|
75 // when the display change happens, so the actual timeout is much shorter.
76 const int64 kAfterDisplayChangeThrottleTimeoutMs = 500;
77 const int64 kCycleDisplayThrottleTimeoutMs = 4000;
78 const int64 kSwapDisplayThrottleTimeoutMs = 500;
79 
GetDisplayManager()80 internal::DisplayManager* GetDisplayManager() {
81   return Shell::GetInstance()->display_manager();
82 }
83 
SetDisplayPropertiesOnHostWindow(aura::RootWindow * root,const gfx::Display & display)84 void SetDisplayPropertiesOnHostWindow(aura::RootWindow* root,
85                                       const gfx::Display& display) {
86   internal::DisplayInfo info =
87       GetDisplayManager()->GetDisplayInfo(display.id());
88 #if defined(OS_CHROMEOS) && defined(USE_X11)
89   // Native window property (Atom in X11) that specifies the display's
90   // rotation, scale factor and if it's internal display.  They are
91   // read and used by touchpad/mouse driver directly on X (contact
92   // adlr@ for more details on touchpad/mouse driver side). The value
93   // of the rotation is one of 0 (normal), 1 (90 degrees clockwise), 2
94   // (180 degree) or 3 (270 degrees clockwise).  The value of the
95   // scale factor is in percent (100, 140, 200 etc).
96   const char kRotationProp[] = "_CHROME_DISPLAY_ROTATION";
97   const char kScaleFactorProp[] = "_CHROME_DISPLAY_SCALE_FACTOR";
98   const char kInternalProp[] = "_CHROME_DISPLAY_INTERNAL";
99   const char kCARDINAL[] = "CARDINAL";
100   int xrandr_rotation = RR_Rotate_0;
101   switch (info.rotation()) {
102     case gfx::Display::ROTATE_0:
103       xrandr_rotation = RR_Rotate_0;
104       break;
105     case gfx::Display::ROTATE_90:
106       xrandr_rotation = RR_Rotate_90;
107       break;
108     case gfx::Display::ROTATE_180:
109       xrandr_rotation = RR_Rotate_180;
110       break;
111     case gfx::Display::ROTATE_270:
112       xrandr_rotation = RR_Rotate_270;
113       break;
114   }
115 
116   int internal = display.IsInternal() ? 1 : 0;
117   gfx::AcceleratedWidget xwindow = root->host()->GetAcceleratedWidget();
118   ui::SetIntProperty(xwindow, kInternalProp, kCARDINAL, internal);
119   ui::SetIntProperty(xwindow, kRotationProp, kCARDINAL, xrandr_rotation);
120   ui::SetIntProperty(xwindow,
121                      kScaleFactorProp,
122                      kCARDINAL,
123                      100 * display.device_scale_factor());
124 #endif
125   scoped_ptr<aura::RootWindowTransformer> transformer(
126       internal::CreateRootWindowTransformerForDisplay(root->window(), display));
127   root->SetRootWindowTransformer(transformer.Pass());
128 }
129 
130 }  // namespace
131 
132 namespace internal {
133 
134 // A utility class to store/restore focused/active window
135 // when the display configuration has changed.
136 class FocusActivationStore {
137  public:
FocusActivationStore()138   FocusActivationStore()
139       : activation_client_(NULL),
140         capture_client_(NULL),
141         focus_client_(NULL),
142         focused_(NULL),
143         active_(NULL) {
144   }
145 
Store(bool clear_focus)146   void Store(bool clear_focus) {
147     if (!activation_client_) {
148       aura::Window* root = Shell::GetPrimaryRootWindow();
149       activation_client_ = aura::client::GetActivationClient(root);
150       capture_client_ = aura::client::GetCaptureClient(root);
151       focus_client_ = aura::client::GetFocusClient(root);
152     }
153     focused_ = focus_client_->GetFocusedWindow();
154     if (focused_)
155       tracker_.Add(focused_);
156     active_ = activation_client_->GetActiveWindow();
157     if (active_ && focused_ != active_)
158       tracker_.Add(active_);
159 
160     // Deactivate the window to close menu / bubble windows.
161     if (clear_focus)
162       activation_client_->DeactivateWindow(active_);
163 
164     // Release capture if any.
165     capture_client_->SetCapture(NULL);
166     // Clear the focused window if any. This is necessary because a
167     // window may be deleted when losing focus (fullscreen flash for
168     // example).  If the focused window is still alive after move, it'll
169     // be re-focused below.
170     if (clear_focus)
171       focus_client_->FocusWindow(NULL);
172   }
173 
Restore()174   void Restore() {
175     // Restore focused or active window if it's still alive.
176     if (focused_ && tracker_.Contains(focused_)) {
177       focus_client_->FocusWindow(focused_);
178     } else if (active_ && tracker_.Contains(active_)) {
179       activation_client_->ActivateWindow(active_);
180     }
181     if (focused_)
182       tracker_.Remove(focused_);
183     if (active_)
184       tracker_.Remove(active_);
185     focused_ = NULL;
186     active_ = NULL;
187   }
188 
189  private:
190   aura::client::ActivationClient* activation_client_;
191   aura::client::CaptureClient* capture_client_;
192   aura::client::FocusClient* focus_client_;
193   aura::WindowTracker tracker_;
194   aura::Window* focused_;
195   aura::Window* active_;
196 
197   DISALLOW_COPY_AND_ASSIGN(FocusActivationStore);
198 };
199 
200 }  // namespace internal
201 
202 ////////////////////////////////////////////////////////////////////////////////
203 // DisplayChangeLimiter
204 
DisplayChangeLimiter()205 DisplayController::DisplayChangeLimiter::DisplayChangeLimiter()
206     : throttle_timeout_(base::Time::Now()) {
207 }
208 
SetThrottleTimeout(int64 throttle_ms)209 void DisplayController::DisplayChangeLimiter::SetThrottleTimeout(
210     int64 throttle_ms) {
211   throttle_timeout_ =
212       base::Time::Now() + base::TimeDelta::FromMilliseconds(throttle_ms);
213 }
214 
IsThrottled() const215 bool DisplayController::DisplayChangeLimiter::IsThrottled() const {
216   return base::Time::Now() < throttle_timeout_;
217 }
218 
219 ////////////////////////////////////////////////////////////////////////////////
220 // DisplayController
221 
DisplayController()222 DisplayController::DisplayController()
223     : primary_root_window_for_replace_(NULL),
224       focus_activation_store_(new internal::FocusActivationStore()),
225       mirror_window_controller_(new internal::MirrorWindowController),
226       virtual_keyboard_window_controller_(
227           new internal::VirtualKeyboardWindowController) {
228 #if defined(OS_CHROMEOS)
229   CommandLine* command_line = CommandLine::ForCurrentProcess();
230   if (!command_line->HasSwitch(switches::kAshDisableDisplayChangeLimiter) &&
231       base::SysInfo::IsRunningOnChromeOS())
232     limiter_.reset(new DisplayChangeLimiter);
233 #endif
234   // Reset primary display to make sure that tests don't use
235   // stale display info from previous tests.
236   primary_display_id = gfx::Display::kInvalidDisplayID;
237   delete primary_display_for_shutdown;
238   primary_display_for_shutdown = NULL;
239   num_displays_for_shutdown = -1;
240 }
241 
~DisplayController()242 DisplayController::~DisplayController() {
243   DCHECK(primary_display_for_shutdown);
244 }
245 
Start()246 void DisplayController::Start() {
247   Shell::GetScreen()->AddObserver(this);
248   Shell::GetInstance()->display_manager()->set_delegate(this);
249 }
250 
Shutdown()251 void DisplayController::Shutdown() {
252   // Unset the display manager's delegate here because
253   // DisplayManager outlives DisplayController.
254   Shell::GetInstance()->display_manager()->set_delegate(NULL);
255 
256   mirror_window_controller_.reset();
257   virtual_keyboard_window_controller_.reset();
258 
259   DCHECK(!primary_display_for_shutdown);
260   primary_display_for_shutdown = new gfx::Display(
261       GetDisplayManager()->GetDisplayForId(primary_display_id));
262   num_displays_for_shutdown = GetDisplayManager()->GetNumDisplays();
263 
264   Shell::GetScreen()->RemoveObserver(this);
265   // Delete all root window controllers, which deletes root window
266   // from the last so that the primary root window gets deleted last.
267   for (std::map<int64, aura::Window*>::const_reverse_iterator it =
268            root_windows_.rbegin(); it != root_windows_.rend(); ++it) {
269     internal::RootWindowController* controller =
270         internal::GetRootWindowController(it->second);
271     DCHECK(controller);
272     delete controller;
273   }
274 }
275 
276 // static
GetPrimaryDisplay()277 const gfx::Display& DisplayController::GetPrimaryDisplay() {
278   DCHECK_NE(primary_display_id, gfx::Display::kInvalidDisplayID);
279   if (primary_display_for_shutdown)
280     return *primary_display_for_shutdown;
281   return GetDisplayManager()->GetDisplayForId(primary_display_id);
282 }
283 
284 // static
GetNumDisplays()285 int DisplayController::GetNumDisplays() {
286   if (num_displays_for_shutdown >= 0)
287     return num_displays_for_shutdown;
288   return GetDisplayManager()->GetNumDisplays();
289 }
290 
InitPrimaryDisplay()291 void DisplayController::InitPrimaryDisplay() {
292   const gfx::Display& primary_candidate =
293       GetDisplayManager()->GetPrimaryDisplayCandidate();
294   primary_display_id = primary_candidate.id();
295   AddRootWindowForDisplay(primary_candidate);
296 }
297 
InitSecondaryDisplays()298 void DisplayController::InitSecondaryDisplays() {
299   internal::DisplayManager* display_manager = GetDisplayManager();
300   for (size_t i = 0; i < display_manager->GetNumDisplays(); ++i) {
301     const gfx::Display& display = display_manager->GetDisplayAt(i);
302     if (primary_display_id != display.id()) {
303       aura::RootWindow* root = AddRootWindowForDisplay(display);
304       internal::RootWindowController::CreateForSecondaryDisplay(root);
305     }
306   }
307   UpdateHostWindowNames();
308 }
309 
AddObserver(Observer * observer)310 void DisplayController::AddObserver(Observer* observer) {
311   observers_.AddObserver(observer);
312 }
313 
RemoveObserver(Observer * observer)314 void DisplayController::RemoveObserver(Observer* observer) {
315   observers_.RemoveObserver(observer);
316 }
317 
GetPrimaryRootWindow()318 aura::Window* DisplayController::GetPrimaryRootWindow() {
319   DCHECK(!root_windows_.empty());
320   return root_windows_[primary_display_id];
321 }
322 
GetRootWindowForDisplayId(int64 id)323 aura::Window* DisplayController::GetRootWindowForDisplayId(int64 id) {
324   return root_windows_[id];
325 }
326 
CloseChildWindows()327 void DisplayController::CloseChildWindows() {
328   for (std::map<int64, aura::Window*>::const_iterator it =
329            root_windows_.begin(); it != root_windows_.end(); ++it) {
330     aura::Window* root_window = it->second;
331     internal::RootWindowController* controller =
332         internal::GetRootWindowController(root_window);
333     if (controller) {
334       controller->CloseChildWindows();
335     } else {
336       while (!root_window->children().empty()) {
337         aura::Window* child = root_window->children()[0];
338         delete child;
339       }
340     }
341   }
342 }
343 
GetAllRootWindows()344 aura::Window::Windows DisplayController::GetAllRootWindows() {
345   aura::Window::Windows windows;
346   for (std::map<int64, aura::Window*>::const_iterator it =
347            root_windows_.begin(); it != root_windows_.end(); ++it) {
348     DCHECK(it->second);
349     if (internal::GetRootWindowController(it->second))
350       windows.push_back(it->second);
351   }
352   return windows;
353 }
354 
GetOverscanInsets(int64 display_id) const355 gfx::Insets DisplayController::GetOverscanInsets(int64 display_id) const {
356   return GetDisplayManager()->GetOverscanInsets(display_id);
357 }
358 
SetOverscanInsets(int64 display_id,const gfx::Insets & insets_in_dip)359 void DisplayController::SetOverscanInsets(int64 display_id,
360                                           const gfx::Insets& insets_in_dip) {
361   GetDisplayManager()->SetOverscanInsets(display_id, insets_in_dip);
362 }
363 
364 std::vector<internal::RootWindowController*>
GetAllRootWindowControllers()365 DisplayController::GetAllRootWindowControllers() {
366   std::vector<internal::RootWindowController*> controllers;
367   for (std::map<int64, aura::Window*>::const_iterator it =
368            root_windows_.begin(); it != root_windows_.end(); ++it) {
369     internal::RootWindowController* controller =
370         internal::GetRootWindowController(it->second);
371     if (controller)
372       controllers.push_back(controller);
373   }
374   return controllers;
375 }
376 
ToggleMirrorMode()377 void DisplayController::ToggleMirrorMode() {
378   internal::DisplayManager* display_manager = GetDisplayManager();
379   if (display_manager->num_connected_displays() <= 1)
380     return;
381 
382   if (limiter_) {
383     if  (limiter_->IsThrottled())
384       return;
385     limiter_->SetThrottleTimeout(kCycleDisplayThrottleTimeoutMs);
386   }
387 #if defined(OS_CHROMEOS) && defined(USE_X11)
388   Shell* shell = Shell::GetInstance();
389   internal::OutputConfiguratorAnimation* animation =
390       shell->output_configurator_animation();
391   animation->StartFadeOutAnimation(base::Bind(
392       base::IgnoreResult(&internal::DisplayManager::SetMirrorMode),
393       base::Unretained(display_manager),
394       !display_manager->IsMirrored()));
395 #endif
396 }
397 
SwapPrimaryDisplay()398 void DisplayController::SwapPrimaryDisplay() {
399   if (limiter_) {
400     if  (limiter_->IsThrottled())
401       return;
402     limiter_->SetThrottleTimeout(kSwapDisplayThrottleTimeoutMs);
403   }
404 
405   if (Shell::GetScreen()->GetNumDisplays() > 1) {
406 #if defined(OS_CHROMEOS) && defined(USE_X11)
407     internal::OutputConfiguratorAnimation* animation =
408         Shell::GetInstance()->output_configurator_animation();
409     if (animation) {
410       animation->StartFadeOutAnimation(base::Bind(
411           &DisplayController::OnFadeOutForSwapDisplayFinished,
412           base::Unretained(this)));
413     } else {
414       SetPrimaryDisplay(ScreenAsh::GetSecondaryDisplay());
415     }
416 #else
417     SetPrimaryDisplay(ScreenAsh::GetSecondaryDisplay());
418 #endif
419   }
420 }
421 
SetPrimaryDisplayId(int64 id)422 void DisplayController::SetPrimaryDisplayId(int64 id) {
423   DCHECK_NE(gfx::Display::kInvalidDisplayID, id);
424   if (id == gfx::Display::kInvalidDisplayID || primary_display_id == id)
425     return;
426 
427   const gfx::Display& display = GetDisplayManager()->GetDisplayForId(id);
428   if (display.is_valid())
429     SetPrimaryDisplay(display);
430 }
431 
SetPrimaryDisplay(const gfx::Display & new_primary_display)432 void DisplayController::SetPrimaryDisplay(
433     const gfx::Display& new_primary_display) {
434   internal::DisplayManager* display_manager = GetDisplayManager();
435   DCHECK(new_primary_display.is_valid());
436   DCHECK(display_manager->IsActiveDisplay(new_primary_display));
437 
438   if (!new_primary_display.is_valid() ||
439       !display_manager->IsActiveDisplay(new_primary_display)) {
440     LOG(ERROR) << "Invalid or non-existent display is requested:"
441                << new_primary_display.ToString();
442     return;
443   }
444 
445   if (primary_display_id == new_primary_display.id() ||
446       root_windows_.size() < 2) {
447     return;
448   }
449 
450   aura::Window* non_primary_root = root_windows_[new_primary_display.id()];
451   LOG_IF(ERROR, !non_primary_root)
452       << "Unknown display is requested in SetPrimaryDisplay: id="
453       << new_primary_display.id();
454   if (!non_primary_root)
455     return;
456 
457   gfx::Display old_primary_display = GetPrimaryDisplay();
458 
459   // Swap root windows between current and new primary display.
460   aura::Window* primary_root = root_windows_[primary_display_id];
461   DCHECK(primary_root);
462   DCHECK_NE(primary_root, non_primary_root);
463 
464   root_windows_[new_primary_display.id()] = primary_root;
465   internal::GetRootWindowSettings(primary_root)->display_id =
466       new_primary_display.id();
467 
468   root_windows_[old_primary_display.id()] = non_primary_root;
469   internal::GetRootWindowSettings(non_primary_root)->display_id =
470       old_primary_display.id();
471 
472   primary_display_id = new_primary_display.id();
473   GetDisplayManager()->layout_store()->UpdatePrimaryDisplayId(
474       display_manager->GetCurrentDisplayIdPair(), primary_display_id);
475 
476   UpdateWorkAreaOfDisplayNearestWindow(
477       primary_root, old_primary_display.GetWorkAreaInsets());
478   UpdateWorkAreaOfDisplayNearestWindow(
479       non_primary_root, new_primary_display.GetWorkAreaInsets());
480 
481   // Update the dispay manager with new display info.
482   std::vector<internal::DisplayInfo> display_info_list;
483   display_info_list.push_back(display_manager->GetDisplayInfo(
484       primary_display_id));
485   display_info_list.push_back(display_manager->GetDisplayInfo(
486       ScreenAsh::GetSecondaryDisplay().id()));
487   GetDisplayManager()->set_force_bounds_changed(true);
488   GetDisplayManager()->UpdateDisplays(display_info_list);
489   GetDisplayManager()->set_force_bounds_changed(false);
490 }
491 
EnsurePointerInDisplays()492 void DisplayController::EnsurePointerInDisplays() {
493   // If the mouse is currently on a display in native location,
494   // use the same native location. Otherwise find the display closest
495   // to the current cursor location in screen coordinates.
496 
497   gfx::Point point_in_screen = Shell::GetScreen()->GetCursorScreenPoint();
498   gfx::Point target_location_in_native;
499   int64 closest_distance_squared = -1;
500   internal::DisplayManager* display_manager = GetDisplayManager();
501 
502   aura::Window* dst_root_window = NULL;
503   for (size_t i = 0; i < display_manager->GetNumDisplays(); ++i) {
504     const gfx::Display& display = display_manager->GetDisplayAt(i);
505     const internal::DisplayInfo display_info =
506         display_manager->GetDisplayInfo(display.id());
507     aura::Window* root_window = GetRootWindowForDisplayId(display.id());
508     if (display_info.bounds_in_native().Contains(
509             cursor_location_in_native_coords_for_restore_)) {
510       dst_root_window = root_window;
511       target_location_in_native = cursor_location_in_native_coords_for_restore_;
512       break;
513     }
514     gfx::Point center = display.bounds().CenterPoint();
515     // Use the distance squared from the center of the dislay. This is not
516     // exactly "closest" display, but good enough to pick one
517     // appropriate (and there are at most two displays).
518     // We don't care about actual distance, only relative to other displays, so
519     // using the LengthSquared() is cheaper than Length().
520 
521     int64 distance_squared = (center - point_in_screen).LengthSquared();
522     if (closest_distance_squared < 0 ||
523         closest_distance_squared > distance_squared) {
524       aura::Window* root_window = GetRootWindowForDisplayId(display.id());
525       aura::client::ScreenPositionClient* client =
526           aura::client::GetScreenPositionClient(root_window);
527       client->ConvertPointFromScreen(root_window, &center);
528       root_window->GetDispatcher()->host()->ConvertPointToNativeScreen(&center);
529       dst_root_window = root_window;
530       target_location_in_native = center;
531       closest_distance_squared = distance_squared;
532     }
533   }
534   dst_root_window->GetDispatcher()->host()->ConvertPointFromNativeScreen(
535       &target_location_in_native);
536   dst_root_window->MoveCursorTo(target_location_in_native);
537 }
538 
UpdateWorkAreaOfDisplayNearestWindow(const aura::Window * window,const gfx::Insets & insets)539 bool DisplayController::UpdateWorkAreaOfDisplayNearestWindow(
540     const aura::Window* window,
541     const gfx::Insets& insets) {
542   const aura::Window* root_window = window->GetRootWindow();
543   int64 id = internal::GetRootWindowSettings(root_window)->display_id;
544   // if id is |kInvaildDisplayID|, it's being deleted.
545   DCHECK(id != gfx::Display::kInvalidDisplayID);
546   return GetDisplayManager()->UpdateWorkAreaOfDisplay(id, insets);
547 }
548 
GetDisplayNearestWindow(const aura::Window * window) const549 const gfx::Display& DisplayController::GetDisplayNearestWindow(
550     const aura::Window* window) const {
551   if (!window)
552     return GetPrimaryDisplay();
553   const aura::Window* root_window = window->GetRootWindow();
554   if (!root_window)
555     return GetPrimaryDisplay();
556   int64 id = internal::GetRootWindowSettings(root_window)->display_id;
557   // if id is |kInvaildDisplayID|, it's being deleted.
558   DCHECK(id != gfx::Display::kInvalidDisplayID);
559 
560   internal::DisplayManager* display_manager = GetDisplayManager();
561   // RootWindow needs Display to determine its device scale factor
562   // for non desktop display.
563   if (display_manager->non_desktop_display().id() == id)
564     return display_manager->non_desktop_display();
565   return display_manager->GetDisplayForId(id);
566 }
567 
GetDisplayNearestPoint(const gfx::Point & point) const568 const gfx::Display& DisplayController::GetDisplayNearestPoint(
569     const gfx::Point& point) const {
570   // Fallback to the primary display if there is no root display containing
571   // the |point|.
572   const gfx::Display& display =
573       GetDisplayManager()->FindDisplayContainingPoint(point);
574   return display.is_valid() ? display : GetPrimaryDisplay();
575 }
576 
GetDisplayMatching(const gfx::Rect & rect) const577 const gfx::Display& DisplayController::GetDisplayMatching(
578     const gfx::Rect& rect) const {
579   if (rect.IsEmpty())
580     return GetDisplayNearestPoint(rect.origin());
581 
582   int max_area = 0;
583   const gfx::Display* matching = NULL;
584   for (size_t i = 0; i < GetDisplayManager()->GetNumDisplays(); ++i) {
585     const gfx::Display& display = GetDisplayManager()->GetDisplayAt(i);
586     gfx::Rect intersect = gfx::IntersectRects(display.bounds(), rect);
587     int area = intersect.width() * intersect.height();
588     if (area > max_area) {
589       max_area = area;
590       matching = &display;
591     }
592   }
593   // Fallback to the primary display if there is no matching display.
594   return matching ? *matching : GetPrimaryDisplay();
595 }
596 
OnDisplayBoundsChanged(const gfx::Display & display)597 void DisplayController::OnDisplayBoundsChanged(const gfx::Display& display) {
598   const internal::DisplayInfo& display_info =
599       GetDisplayManager()->GetDisplayInfo(display.id());
600   DCHECK(!display_info.bounds_in_native().IsEmpty());
601   aura::WindowEventDispatcher* dispatcher =
602       root_windows_[display.id()]->GetDispatcher();
603   dispatcher->SetHostBounds(display_info.bounds_in_native());
604   SetDisplayPropertiesOnHostWindow(dispatcher, display);
605 }
606 
OnDisplayAdded(const gfx::Display & display)607 void DisplayController::OnDisplayAdded(const gfx::Display& display) {
608   if (primary_root_window_for_replace_) {
609     DCHECK(root_windows_.empty());
610     primary_display_id = display.id();
611     root_windows_[display.id()] = primary_root_window_for_replace_;
612     internal::GetRootWindowSettings(primary_root_window_for_replace_)->
613         display_id = display.id();
614     primary_root_window_for_replace_ = NULL;
615     const internal::DisplayInfo& display_info =
616         GetDisplayManager()->GetDisplayInfo(display.id());
617     aura::WindowEventDispatcher* dispatcher =
618         root_windows_[display.id()]->GetDispatcher();
619     dispatcher->SetHostBounds(display_info.bounds_in_native());
620     SetDisplayPropertiesOnHostWindow(dispatcher, display);
621   } else {
622     if (primary_display_id == gfx::Display::kInvalidDisplayID)
623       primary_display_id = display.id();
624     DCHECK(!root_windows_.empty());
625     aura::RootWindow* root = AddRootWindowForDisplay(display);
626     internal::RootWindowController::CreateForSecondaryDisplay(root);
627   }
628 }
629 
OnDisplayRemoved(const gfx::Display & display)630 void DisplayController::OnDisplayRemoved(const gfx::Display& display) {
631   aura::Window* root_to_delete = root_windows_[display.id()];
632   DCHECK(root_to_delete) << display.ToString();
633 
634   // Display for root window will be deleted when the Primary RootWindow
635   // is deleted by the Shell.
636   root_windows_.erase(display.id());
637 
638   // When the primary root window's display is removed, move the primary
639   // root to the other display.
640   if (primary_display_id == display.id()) {
641     // Temporarily store the primary root window in
642     // |primary_root_window_for_replace_| when replacing the display.
643     if (root_windows_.size() == 0) {
644       primary_display_id = gfx::Display::kInvalidDisplayID;
645       primary_root_window_for_replace_ = root_to_delete;
646       return;
647     }
648     DCHECK_EQ(1U, root_windows_.size());
649     primary_display_id = ScreenAsh::GetSecondaryDisplay().id();
650     aura::Window* primary_root = root_to_delete;
651 
652     // Delete the other root instead.
653     root_to_delete = root_windows_[primary_display_id];
654     internal::GetRootWindowSettings(root_to_delete)->display_id = display.id();
655 
656     // Setup primary root.
657     root_windows_[primary_display_id] = primary_root;
658     internal::GetRootWindowSettings(primary_root)->display_id =
659         primary_display_id;
660 
661     OnDisplayBoundsChanged(
662         GetDisplayManager()->GetDisplayForId(primary_display_id));
663   }
664   internal::RootWindowController* controller =
665       internal::GetRootWindowController(root_to_delete);
666   DCHECK(controller);
667   controller->MoveWindowsTo(GetPrimaryRootWindow());
668   // Delete most of root window related objects, but don't delete
669   // root window itself yet because the stack may be using it.
670   controller->Shutdown();
671   base::MessageLoop::current()->DeleteSoon(FROM_HERE, controller);
672 }
673 
OnRootWindowHostResized(const aura::RootWindow * root)674 void DisplayController::OnRootWindowHostResized(const aura::RootWindow* root) {
675   internal::DisplayManager* display_manager = GetDisplayManager();
676   gfx::Display display = GetDisplayNearestWindow(root->window());
677   if (display_manager->UpdateDisplayBounds(
678           display.id(),
679           root->host()->GetBounds())) {
680     mirror_window_controller_->UpdateWindow();
681   }
682 }
683 
CreateOrUpdateNonDesktopDisplay(const internal::DisplayInfo & info)684 void DisplayController::CreateOrUpdateNonDesktopDisplay(
685     const internal::DisplayInfo& info) {
686   switch (GetDisplayManager()->second_display_mode()) {
687     case internal::DisplayManager::MIRRORING:
688       mirror_window_controller_->UpdateWindow(info);
689       virtual_keyboard_window_controller_->Close();
690       break;
691     case internal::DisplayManager::VIRTUAL_KEYBOARD:
692       mirror_window_controller_->Close();
693       virtual_keyboard_window_controller_->UpdateWindow(info);
694       break;
695     case internal::DisplayManager::EXTENDED:
696       NOTREACHED();
697   }
698 }
699 
CloseNonDesktopDisplay()700 void DisplayController::CloseNonDesktopDisplay() {
701   mirror_window_controller_->Close();
702   virtual_keyboard_window_controller_->Close();
703 }
704 
PreDisplayConfigurationChange(bool clear_focus)705 void DisplayController::PreDisplayConfigurationChange(bool clear_focus) {
706   FOR_EACH_OBSERVER(Observer, observers_, OnDisplayConfigurationChanging());
707   focus_activation_store_->Store(clear_focus);
708 
709   gfx::Point point_in_screen = Shell::GetScreen()->GetCursorScreenPoint();
710   gfx::Display display =
711       Shell::GetScreen()->GetDisplayNearestPoint(point_in_screen);
712   aura::Window* root_window = GetRootWindowForDisplayId(display.id());
713 
714   aura::client::ScreenPositionClient* client =
715       aura::client::GetScreenPositionClient(root_window);
716   client->ConvertPointFromScreen(root_window, &point_in_screen);
717   root_window->GetDispatcher()->host()->ConvertPointToNativeScreen(
718       &point_in_screen);
719   cursor_location_in_native_coords_for_restore_ = point_in_screen;
720 }
721 
PostDisplayConfigurationChange()722 void DisplayController::PostDisplayConfigurationChange() {
723   if (limiter_)
724     limiter_->SetThrottleTimeout(kAfterDisplayChangeThrottleTimeoutMs);
725 
726   focus_activation_store_->Restore();
727 
728   internal::DisplayManager* display_manager = GetDisplayManager();
729   internal::DisplayLayoutStore* layout_store = display_manager->layout_store();
730   if (display_manager->num_connected_displays() > 1) {
731     DisplayIdPair pair = display_manager->GetCurrentDisplayIdPair();
732     layout_store->UpdateMirrorStatus(pair, display_manager->IsMirrored());
733     DisplayLayout layout = layout_store->GetRegisteredDisplayLayout(pair);
734 
735     if (Shell::GetScreen()->GetNumDisplays() > 1 ) {
736       int64 primary_id = layout.primary_id;
737       SetPrimaryDisplayId(
738           primary_id == gfx::Display::kInvalidDisplayID ?
739           pair.first : primary_id);
740       // Update the primary_id in case the above call is
741       // ignored. Happens when a) default layout's primary id
742       // doesn't exist, or b) the primary_id has already been
743       // set to the same and didn't update it.
744       layout_store->UpdatePrimaryDisplayId(pair, GetPrimaryDisplay().id());
745     }
746   }
747   FOR_EACH_OBSERVER(Observer, observers_, OnDisplayConfigurationChanged());
748   UpdateHostWindowNames();
749   EnsurePointerInDisplays();
750 }
751 
AddRootWindowForDisplay(const gfx::Display & display)752 aura::RootWindow* DisplayController::AddRootWindowForDisplay(
753     const gfx::Display& display) {
754   static int root_window_count = 0;
755   const internal::DisplayInfo& display_info =
756       GetDisplayManager()->GetDisplayInfo(display.id());
757   const gfx::Rect& bounds_in_native = display_info.bounds_in_native();
758   aura::RootWindow::CreateParams params(bounds_in_native);
759   params.host = Shell::GetInstance()->root_window_host_factory()->
760       CreateRootWindowHost(bounds_in_native);
761   aura::RootWindow* root_window = new aura::RootWindow(params);
762   root_window->window()->SetName(
763       base::StringPrintf("RootWindow-%d", root_window_count++));
764   root_window->compositor()->SetBackgroundColor(SK_ColorBLACK);
765   // No need to remove RootWindowObserver because
766   // the DisplayController object outlives RootWindow objects.
767   root_window->AddRootWindowObserver(this);
768   internal::InitRootWindowSettings(root_window->window())->display_id =
769       display.id();
770   root_window->Init();
771 
772   root_windows_[display.id()] = root_window->window();
773   SetDisplayPropertiesOnHostWindow(root_window, display);
774 
775 #if defined(OS_CHROMEOS)
776   static bool force_constrain_pointer_to_root =
777       CommandLine::ForCurrentProcess()->HasSwitch(
778           switches::kAshConstrainPointerToRoot);
779   if (base::SysInfo::IsRunningOnChromeOS() || force_constrain_pointer_to_root)
780     root_window->host()->ConfineCursorToRootWindow();
781 #endif
782   return root_window;
783 }
784 
OnFadeOutForSwapDisplayFinished()785 void DisplayController::OnFadeOutForSwapDisplayFinished() {
786 #if defined(OS_CHROMEOS) && defined(USE_X11)
787   SetPrimaryDisplay(ScreenAsh::GetSecondaryDisplay());
788   Shell::GetInstance()->output_configurator_animation()->StartFadeInAnimation();
789 #endif
790 }
791 
UpdateHostWindowNames()792 void DisplayController::UpdateHostWindowNames() {
793 #if defined(USE_X11)
794   // crbug.com/120229 - set the window title for the primary dislpay
795   // to "aura_root_0" so gtalk can find the primary root window to broadcast.
796   // TODO(jhorwich) Remove this once Chrome supports window-based broadcasting.
797   aura::Window* primary = Shell::GetPrimaryRootWindow();
798   aura::Window::Windows root_windows = Shell::GetAllRootWindows();
799   for (size_t i = 0; i < root_windows.size(); ++i) {
800     std::string name =
801         root_windows[i] == primary ? "aura_root_0" : "aura_root_x";
802     gfx::AcceleratedWidget xwindow =
803         root_windows[i]->GetDispatcher()->host()->GetAcceleratedWidget();
804     XStoreName(gfx::GetXDisplay(), xwindow, name.c_str());
805   }
806 #endif
807 }
808 
809 }  // namespace ash
810