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1 //===- ExprEngineCXX.cpp - ExprEngine support for C++ -----------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file defines the C++ expression evaluation engine.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
15 #include "clang/AST/DeclCXX.h"
16 #include "clang/AST/StmtCXX.h"
17 #include "clang/Basic/PrettyStackTrace.h"
18 #include "clang/StaticAnalyzer/Core/CheckerManager.h"
19 #include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
20 #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
21 
22 using namespace clang;
23 using namespace ento;
24 
CreateCXXTemporaryObject(const MaterializeTemporaryExpr * ME,ExplodedNode * Pred,ExplodedNodeSet & Dst)25 void ExprEngine::CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
26                                           ExplodedNode *Pred,
27                                           ExplodedNodeSet &Dst) {
28   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
29   const Expr *tempExpr = ME->GetTemporaryExpr()->IgnoreParens();
30   ProgramStateRef state = Pred->getState();
31   const LocationContext *LCtx = Pred->getLocationContext();
32 
33   state = createTemporaryRegionIfNeeded(state, LCtx, tempExpr, ME);
34   Bldr.generateNode(ME, Pred, state);
35 }
36 
37 // FIXME: This is the sort of code that should eventually live in a Core
38 // checker rather than as a special case in ExprEngine.
performTrivialCopy(NodeBuilder & Bldr,ExplodedNode * Pred,const CallEvent & Call)39 void ExprEngine::performTrivialCopy(NodeBuilder &Bldr, ExplodedNode *Pred,
40                                     const CallEvent &Call) {
41   SVal ThisVal;
42   bool AlwaysReturnsLValue;
43   if (const CXXConstructorCall *Ctor = dyn_cast<CXXConstructorCall>(&Call)) {
44     assert(Ctor->getDecl()->isTrivial());
45     assert(Ctor->getDecl()->isCopyOrMoveConstructor());
46     ThisVal = Ctor->getCXXThisVal();
47     AlwaysReturnsLValue = false;
48   } else {
49     assert(cast<CXXMethodDecl>(Call.getDecl())->isTrivial());
50     assert(cast<CXXMethodDecl>(Call.getDecl())->getOverloadedOperator() ==
51            OO_Equal);
52     ThisVal = cast<CXXInstanceCall>(Call).getCXXThisVal();
53     AlwaysReturnsLValue = true;
54   }
55 
56   const LocationContext *LCtx = Pred->getLocationContext();
57 
58   ExplodedNodeSet Dst;
59   Bldr.takeNodes(Pred);
60 
61   SVal V = Call.getArgSVal(0);
62 
63   // If the value being copied is not unknown, load from its location to get
64   // an aggregate rvalue.
65   if (Optional<Loc> L = V.getAs<Loc>())
66     V = Pred->getState()->getSVal(*L);
67   else
68     assert(V.isUnknown());
69 
70   const Expr *CallExpr = Call.getOriginExpr();
71   evalBind(Dst, CallExpr, Pred, ThisVal, V, true);
72 
73   PostStmt PS(CallExpr, LCtx);
74   for (ExplodedNodeSet::iterator I = Dst.begin(), E = Dst.end();
75        I != E; ++I) {
76     ProgramStateRef State = (*I)->getState();
77     if (AlwaysReturnsLValue)
78       State = State->BindExpr(CallExpr, LCtx, ThisVal);
79     else
80       State = bindReturnValue(Call, LCtx, State);
81     Bldr.generateNode(PS, State, *I);
82   }
83 }
84 
85 
86 /// Returns a region representing the first element of a (possibly
87 /// multi-dimensional) array.
88 ///
89 /// On return, \p Ty will be set to the base type of the array.
90 ///
91 /// If the type is not an array type at all, the original value is returned.
makeZeroElementRegion(ProgramStateRef State,SVal LValue,QualType & Ty)92 static SVal makeZeroElementRegion(ProgramStateRef State, SVal LValue,
93                                   QualType &Ty) {
94   SValBuilder &SVB = State->getStateManager().getSValBuilder();
95   ASTContext &Ctx = SVB.getContext();
96 
97   while (const ArrayType *AT = Ctx.getAsArrayType(Ty)) {
98     Ty = AT->getElementType();
99     LValue = State->getLValue(Ty, SVB.makeZeroArrayIndex(), LValue);
100   }
101 
102   return LValue;
103 }
104 
VisitCXXConstructExpr(const CXXConstructExpr * CE,ExplodedNode * Pred,ExplodedNodeSet & destNodes)105 void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
106                                        ExplodedNode *Pred,
107                                        ExplodedNodeSet &destNodes) {
108   const LocationContext *LCtx = Pred->getLocationContext();
109   ProgramStateRef State = Pred->getState();
110 
111   const MemRegion *Target = 0;
112 
113   // FIXME: Handle arrays, which run the same constructor for every element.
114   // For now, we just run the first constructor (which should still invalidate
115   // the entire array).
116 
117   switch (CE->getConstructionKind()) {
118   case CXXConstructExpr::CK_Complete: {
119     // See if we're constructing an existing region by looking at the next
120     // element in the CFG.
121     const CFGBlock *B = currBldrCtx->getBlock();
122     if (currStmtIdx + 1 < B->size()) {
123       CFGElement Next = (*B)[currStmtIdx+1];
124 
125       // Is this a constructor for a local variable?
126       if (Optional<CFGStmt> StmtElem = Next.getAs<CFGStmt>()) {
127         if (const DeclStmt *DS = dyn_cast<DeclStmt>(StmtElem->getStmt())) {
128           if (const VarDecl *Var = dyn_cast<VarDecl>(DS->getSingleDecl())) {
129             if (Var->getInit()->IgnoreImplicit() == CE) {
130               SVal LValue = State->getLValue(Var, LCtx);
131               QualType Ty = Var->getType();
132               LValue = makeZeroElementRegion(State, LValue, Ty);
133               Target = LValue.getAsRegion();
134             }
135           }
136         }
137       }
138 
139       // Is this a constructor for a member?
140       if (Optional<CFGInitializer> InitElem = Next.getAs<CFGInitializer>()) {
141         const CXXCtorInitializer *Init = InitElem->getInitializer();
142         assert(Init->isAnyMemberInitializer());
143 
144         const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
145         Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor,
146                                                   LCtx->getCurrentStackFrame());
147         SVal ThisVal = State->getSVal(ThisPtr);
148 
149         const ValueDecl *Field;
150         SVal FieldVal;
151         if (Init->isIndirectMemberInitializer()) {
152           Field = Init->getIndirectMember();
153           FieldVal = State->getLValue(Init->getIndirectMember(), ThisVal);
154         } else {
155           Field = Init->getMember();
156           FieldVal = State->getLValue(Init->getMember(), ThisVal);
157         }
158 
159         QualType Ty = Field->getType();
160         FieldVal = makeZeroElementRegion(State, FieldVal, Ty);
161         Target = FieldVal.getAsRegion();
162       }
163 
164       // FIXME: This will eventually need to handle new-expressions as well.
165       // Don't forget to update the pre-constructor initialization code below.
166     }
167 
168     // If we couldn't find an existing region to construct into, assume we're
169     // constructing a temporary.
170     if (!Target) {
171       MemRegionManager &MRMgr = getSValBuilder().getRegionManager();
172       Target = MRMgr.getCXXTempObjectRegion(CE, LCtx);
173     }
174 
175     break;
176   }
177   case CXXConstructExpr::CK_VirtualBase:
178     // Make sure we are not calling virtual base class initializers twice.
179     // Only the most-derived object should initialize virtual base classes.
180     if (const Stmt *Outer = LCtx->getCurrentStackFrame()->getCallSite()) {
181       const CXXConstructExpr *OuterCtor = dyn_cast<CXXConstructExpr>(Outer);
182       if (OuterCtor) {
183         switch (OuterCtor->getConstructionKind()) {
184         case CXXConstructExpr::CK_NonVirtualBase:
185         case CXXConstructExpr::CK_VirtualBase:
186           // Bail out!
187           destNodes.Add(Pred);
188           return;
189         case CXXConstructExpr::CK_Complete:
190         case CXXConstructExpr::CK_Delegating:
191           break;
192         }
193       }
194     }
195     // FALLTHROUGH
196   case CXXConstructExpr::CK_NonVirtualBase:
197   case CXXConstructExpr::CK_Delegating: {
198     const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
199     Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor,
200                                               LCtx->getCurrentStackFrame());
201     SVal ThisVal = State->getSVal(ThisPtr);
202 
203     if (CE->getConstructionKind() == CXXConstructExpr::CK_Delegating) {
204       Target = ThisVal.getAsRegion();
205     } else {
206       // Cast to the base type.
207       bool IsVirtual =
208         (CE->getConstructionKind() == CXXConstructExpr::CK_VirtualBase);
209       SVal BaseVal = getStoreManager().evalDerivedToBase(ThisVal, CE->getType(),
210                                                          IsVirtual);
211       Target = BaseVal.getAsRegion();
212     }
213     break;
214   }
215   }
216 
217   CallEventManager &CEMgr = getStateManager().getCallEventManager();
218   CallEventRef<CXXConstructorCall> Call =
219     CEMgr.getCXXConstructorCall(CE, Target, State, LCtx);
220 
221   ExplodedNodeSet DstPreVisit;
222   getCheckerManager().runCheckersForPreStmt(DstPreVisit, Pred, CE, *this);
223 
224   ExplodedNodeSet PreInitialized;
225   {
226     StmtNodeBuilder Bldr(DstPreVisit, PreInitialized, *currBldrCtx);
227     if (CE->requiresZeroInitialization()) {
228       // Type of the zero doesn't matter.
229       SVal ZeroVal = svalBuilder.makeZeroVal(getContext().CharTy);
230 
231       for (ExplodedNodeSet::iterator I = DstPreVisit.begin(),
232                                      E = DstPreVisit.end();
233            I != E; ++I) {
234         ProgramStateRef State = (*I)->getState();
235         // FIXME: Once we properly handle constructors in new-expressions, we'll
236         // need to invalidate the region before setting a default value, to make
237         // sure there aren't any lingering bindings around. This probably needs
238         // to happen regardless of whether or not the object is zero-initialized
239         // to handle random fields of a placement-initialized object picking up
240         // old bindings. We might only want to do it when we need to, though.
241         // FIXME: This isn't actually correct for arrays -- we need to zero-
242         // initialize the entire array, not just the first element -- but our
243         // handling of arrays everywhere else is weak as well, so this shouldn't
244         // actually make things worse. Placement new makes this tricky as well,
245         // since it's then possible to be initializing one part of a multi-
246         // dimensional array.
247         State = State->bindDefault(loc::MemRegionVal(Target), ZeroVal);
248         Bldr.generateNode(CE, *I, State, /*tag=*/0, ProgramPoint::PreStmtKind);
249       }
250     }
251   }
252 
253   ExplodedNodeSet DstPreCall;
254   getCheckerManager().runCheckersForPreCall(DstPreCall, PreInitialized,
255                                             *Call, *this);
256 
257   ExplodedNodeSet DstEvaluated;
258   StmtNodeBuilder Bldr(DstPreCall, DstEvaluated, *currBldrCtx);
259 
260   bool IsArray = isa<ElementRegion>(Target);
261   if (CE->getConstructor()->isTrivial() &&
262       CE->getConstructor()->isCopyOrMoveConstructor() &&
263       !IsArray) {
264     // FIXME: Handle other kinds of trivial constructors as well.
265     for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
266          I != E; ++I)
267       performTrivialCopy(Bldr, *I, *Call);
268 
269   } else {
270     for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
271          I != E; ++I)
272       defaultEvalCall(Bldr, *I, *Call);
273   }
274 
275   ExplodedNodeSet DstPostCall;
276   getCheckerManager().runCheckersForPostCall(DstPostCall, DstEvaluated,
277                                              *Call, *this);
278   getCheckerManager().runCheckersForPostStmt(destNodes, DstPostCall, CE, *this);
279 }
280 
VisitCXXDestructor(QualType ObjectType,const MemRegion * Dest,const Stmt * S,bool IsBaseDtor,ExplodedNode * Pred,ExplodedNodeSet & Dst)281 void ExprEngine::VisitCXXDestructor(QualType ObjectType,
282                                     const MemRegion *Dest,
283                                     const Stmt *S,
284                                     bool IsBaseDtor,
285                                     ExplodedNode *Pred,
286                                     ExplodedNodeSet &Dst) {
287   const LocationContext *LCtx = Pred->getLocationContext();
288   ProgramStateRef State = Pred->getState();
289 
290   // FIXME: We need to run the same destructor on every element of the array.
291   // This workaround will just run the first destructor (which will still
292   // invalidate the entire array).
293   SVal DestVal = loc::MemRegionVal(Dest);
294   DestVal = makeZeroElementRegion(State, DestVal, ObjectType);
295   Dest = DestVal.getAsRegion();
296 
297   const CXXRecordDecl *RecordDecl = ObjectType->getAsCXXRecordDecl();
298   assert(RecordDecl && "Only CXXRecordDecls should have destructors");
299   const CXXDestructorDecl *DtorDecl = RecordDecl->getDestructor();
300 
301   CallEventManager &CEMgr = getStateManager().getCallEventManager();
302   CallEventRef<CXXDestructorCall> Call =
303     CEMgr.getCXXDestructorCall(DtorDecl, S, Dest, IsBaseDtor, State, LCtx);
304 
305   PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(),
306                                 Call->getSourceRange().getBegin(),
307                                 "Error evaluating destructor");
308 
309   ExplodedNodeSet DstPreCall;
310   getCheckerManager().runCheckersForPreCall(DstPreCall, Pred,
311                                             *Call, *this);
312 
313   ExplodedNodeSet DstInvalidated;
314   StmtNodeBuilder Bldr(DstPreCall, DstInvalidated, *currBldrCtx);
315   for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
316        I != E; ++I)
317     defaultEvalCall(Bldr, *I, *Call);
318 
319   ExplodedNodeSet DstPostCall;
320   getCheckerManager().runCheckersForPostCall(Dst, DstInvalidated,
321                                              *Call, *this);
322 }
323 
VisitCXXNewExpr(const CXXNewExpr * CNE,ExplodedNode * Pred,ExplodedNodeSet & Dst)324 void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
325                                    ExplodedNodeSet &Dst) {
326   // FIXME: Much of this should eventually migrate to CXXAllocatorCall.
327   // Also, we need to decide how allocators actually work -- they're not
328   // really part of the CXXNewExpr because they happen BEFORE the
329   // CXXConstructExpr subexpression. See PR12014 for some discussion.
330 
331   unsigned blockCount = currBldrCtx->blockCount();
332   const LocationContext *LCtx = Pred->getLocationContext();
333   DefinedOrUnknownSVal symVal = UnknownVal();
334   FunctionDecl *FD = CNE->getOperatorNew();
335 
336   bool IsStandardGlobalOpNewFunction = false;
337   if (FD && !isa<CXXMethodDecl>(FD) && !FD->isVariadic()) {
338     if (FD->getNumParams() == 2) {
339       QualType T = FD->getParamDecl(1)->getType();
340       if (const IdentifierInfo *II = T.getBaseTypeIdentifier())
341         // NoThrow placement new behaves as a standard new.
342         IsStandardGlobalOpNewFunction = II->getName().equals("nothrow_t");
343     }
344     else
345       // Placement forms are considered non-standard.
346       IsStandardGlobalOpNewFunction = (FD->getNumParams() == 1);
347   }
348 
349   // We assume all standard global 'operator new' functions allocate memory in
350   // heap. We realize this is an approximation that might not correctly model
351   // a custom global allocator.
352   if (IsStandardGlobalOpNewFunction)
353     symVal = svalBuilder.getConjuredHeapSymbolVal(CNE, LCtx, blockCount);
354   else
355     symVal = svalBuilder.conjureSymbolVal(0, CNE, LCtx, CNE->getType(),
356                                           blockCount);
357 
358   ProgramStateRef State = Pred->getState();
359   CallEventManager &CEMgr = getStateManager().getCallEventManager();
360   CallEventRef<CXXAllocatorCall> Call =
361     CEMgr.getCXXAllocatorCall(CNE, State, LCtx);
362 
363   // Invalidate placement args.
364   // FIXME: Once we figure out how we want allocators to work,
365   // we should be using the usual pre-/(default-)eval-/post-call checks here.
366   State = Call->invalidateRegions(blockCount);
367   if (!State)
368     return;
369 
370   // If we're compiling with exceptions enabled, and this allocation function
371   // is not declared as non-throwing, failures /must/ be signalled by
372   // exceptions, and thus the return value will never be NULL.
373   // C++11 [basic.stc.dynamic.allocation]p3.
374   if (FD && getContext().getLangOpts().CXXExceptions) {
375     QualType Ty = FD->getType();
376     if (const FunctionProtoType *ProtoType = Ty->getAs<FunctionProtoType>())
377       if (!ProtoType->isNothrow(getContext()))
378         State = State->assume(symVal, true);
379   }
380 
381   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
382 
383   if (CNE->isArray()) {
384     // FIXME: allocating an array requires simulating the constructors.
385     // For now, just return a symbolicated region.
386     const MemRegion *NewReg = symVal.castAs<loc::MemRegionVal>().getRegion();
387     QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
388     const ElementRegion *EleReg =
389       getStoreManager().GetElementZeroRegion(NewReg, ObjTy);
390     State = State->BindExpr(CNE, Pred->getLocationContext(),
391                             loc::MemRegionVal(EleReg));
392     Bldr.generateNode(CNE, Pred, State);
393     return;
394   }
395 
396   // FIXME: Once we have proper support for CXXConstructExprs inside
397   // CXXNewExpr, we need to make sure that the constructed object is not
398   // immediately invalidated here. (The placement call should happen before
399   // the constructor call anyway.)
400   SVal Result = symVal;
401   if (FD && FD->isReservedGlobalPlacementOperator()) {
402     // Non-array placement new should always return the placement location.
403     SVal PlacementLoc = State->getSVal(CNE->getPlacementArg(0), LCtx);
404     Result = svalBuilder.evalCast(PlacementLoc, CNE->getType(),
405                                   CNE->getPlacementArg(0)->getType());
406   }
407 
408   // Bind the address of the object, then check to see if we cached out.
409   State = State->BindExpr(CNE, LCtx, Result);
410   ExplodedNode *NewN = Bldr.generateNode(CNE, Pred, State);
411   if (!NewN)
412     return;
413 
414   // If the type is not a record, we won't have a CXXConstructExpr as an
415   // initializer. Copy the value over.
416   if (const Expr *Init = CNE->getInitializer()) {
417     if (!isa<CXXConstructExpr>(Init)) {
418       assert(Bldr.getResults().size() == 1);
419       Bldr.takeNodes(NewN);
420       evalBind(Dst, CNE, NewN, Result, State->getSVal(Init, LCtx),
421                /*FirstInit=*/IsStandardGlobalOpNewFunction);
422     }
423   }
424 }
425 
VisitCXXDeleteExpr(const CXXDeleteExpr * CDE,ExplodedNode * Pred,ExplodedNodeSet & Dst)426 void ExprEngine::VisitCXXDeleteExpr(const CXXDeleteExpr *CDE,
427                                     ExplodedNode *Pred, ExplodedNodeSet &Dst) {
428   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
429   ProgramStateRef state = Pred->getState();
430   Bldr.generateNode(CDE, Pred, state);
431 }
432 
VisitCXXCatchStmt(const CXXCatchStmt * CS,ExplodedNode * Pred,ExplodedNodeSet & Dst)433 void ExprEngine::VisitCXXCatchStmt(const CXXCatchStmt *CS,
434                                    ExplodedNode *Pred,
435                                    ExplodedNodeSet &Dst) {
436   const VarDecl *VD = CS->getExceptionDecl();
437   if (!VD) {
438     Dst.Add(Pred);
439     return;
440   }
441 
442   const LocationContext *LCtx = Pred->getLocationContext();
443   SVal V = svalBuilder.conjureSymbolVal(CS, LCtx, VD->getType(),
444                                         currBldrCtx->blockCount());
445   ProgramStateRef state = Pred->getState();
446   state = state->bindLoc(state->getLValue(VD, LCtx), V);
447 
448   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
449   Bldr.generateNode(CS, Pred, state);
450 }
451 
VisitCXXThisExpr(const CXXThisExpr * TE,ExplodedNode * Pred,ExplodedNodeSet & Dst)452 void ExprEngine::VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
453                                     ExplodedNodeSet &Dst) {
454   StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
455 
456   // Get the this object region from StoreManager.
457   const LocationContext *LCtx = Pred->getLocationContext();
458   const MemRegion *R =
459     svalBuilder.getRegionManager().getCXXThisRegion(
460                                   getContext().getCanonicalType(TE->getType()),
461                                                     LCtx);
462 
463   ProgramStateRef state = Pred->getState();
464   SVal V = state->getSVal(loc::MemRegionVal(R));
465   Bldr.generateNode(TE, Pred, state->BindExpr(TE, LCtx, V));
466 }
467