1 //===- ExprEngineCXX.cpp - ExprEngine support for C++ -----------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the C++ expression evaluation engine.
11 //
12 //===----------------------------------------------------------------------===//
13
14 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
15 #include "clang/AST/DeclCXX.h"
16 #include "clang/AST/StmtCXX.h"
17 #include "clang/Basic/PrettyStackTrace.h"
18 #include "clang/StaticAnalyzer/Core/CheckerManager.h"
19 #include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
20 #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
21
22 using namespace clang;
23 using namespace ento;
24
CreateCXXTemporaryObject(const MaterializeTemporaryExpr * ME,ExplodedNode * Pred,ExplodedNodeSet & Dst)25 void ExprEngine::CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
26 ExplodedNode *Pred,
27 ExplodedNodeSet &Dst) {
28 StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
29 const Expr *tempExpr = ME->GetTemporaryExpr()->IgnoreParens();
30 ProgramStateRef state = Pred->getState();
31 const LocationContext *LCtx = Pred->getLocationContext();
32
33 state = createTemporaryRegionIfNeeded(state, LCtx, tempExpr, ME);
34 Bldr.generateNode(ME, Pred, state);
35 }
36
37 // FIXME: This is the sort of code that should eventually live in a Core
38 // checker rather than as a special case in ExprEngine.
performTrivialCopy(NodeBuilder & Bldr,ExplodedNode * Pred,const CallEvent & Call)39 void ExprEngine::performTrivialCopy(NodeBuilder &Bldr, ExplodedNode *Pred,
40 const CallEvent &Call) {
41 SVal ThisVal;
42 bool AlwaysReturnsLValue;
43 if (const CXXConstructorCall *Ctor = dyn_cast<CXXConstructorCall>(&Call)) {
44 assert(Ctor->getDecl()->isTrivial());
45 assert(Ctor->getDecl()->isCopyOrMoveConstructor());
46 ThisVal = Ctor->getCXXThisVal();
47 AlwaysReturnsLValue = false;
48 } else {
49 assert(cast<CXXMethodDecl>(Call.getDecl())->isTrivial());
50 assert(cast<CXXMethodDecl>(Call.getDecl())->getOverloadedOperator() ==
51 OO_Equal);
52 ThisVal = cast<CXXInstanceCall>(Call).getCXXThisVal();
53 AlwaysReturnsLValue = true;
54 }
55
56 const LocationContext *LCtx = Pred->getLocationContext();
57
58 ExplodedNodeSet Dst;
59 Bldr.takeNodes(Pred);
60
61 SVal V = Call.getArgSVal(0);
62
63 // If the value being copied is not unknown, load from its location to get
64 // an aggregate rvalue.
65 if (Optional<Loc> L = V.getAs<Loc>())
66 V = Pred->getState()->getSVal(*L);
67 else
68 assert(V.isUnknown());
69
70 const Expr *CallExpr = Call.getOriginExpr();
71 evalBind(Dst, CallExpr, Pred, ThisVal, V, true);
72
73 PostStmt PS(CallExpr, LCtx);
74 for (ExplodedNodeSet::iterator I = Dst.begin(), E = Dst.end();
75 I != E; ++I) {
76 ProgramStateRef State = (*I)->getState();
77 if (AlwaysReturnsLValue)
78 State = State->BindExpr(CallExpr, LCtx, ThisVal);
79 else
80 State = bindReturnValue(Call, LCtx, State);
81 Bldr.generateNode(PS, State, *I);
82 }
83 }
84
85
86 /// Returns a region representing the first element of a (possibly
87 /// multi-dimensional) array.
88 ///
89 /// On return, \p Ty will be set to the base type of the array.
90 ///
91 /// If the type is not an array type at all, the original value is returned.
makeZeroElementRegion(ProgramStateRef State,SVal LValue,QualType & Ty)92 static SVal makeZeroElementRegion(ProgramStateRef State, SVal LValue,
93 QualType &Ty) {
94 SValBuilder &SVB = State->getStateManager().getSValBuilder();
95 ASTContext &Ctx = SVB.getContext();
96
97 while (const ArrayType *AT = Ctx.getAsArrayType(Ty)) {
98 Ty = AT->getElementType();
99 LValue = State->getLValue(Ty, SVB.makeZeroArrayIndex(), LValue);
100 }
101
102 return LValue;
103 }
104
VisitCXXConstructExpr(const CXXConstructExpr * CE,ExplodedNode * Pred,ExplodedNodeSet & destNodes)105 void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
106 ExplodedNode *Pred,
107 ExplodedNodeSet &destNodes) {
108 const LocationContext *LCtx = Pred->getLocationContext();
109 ProgramStateRef State = Pred->getState();
110
111 const MemRegion *Target = 0;
112
113 // FIXME: Handle arrays, which run the same constructor for every element.
114 // For now, we just run the first constructor (which should still invalidate
115 // the entire array).
116
117 switch (CE->getConstructionKind()) {
118 case CXXConstructExpr::CK_Complete: {
119 // See if we're constructing an existing region by looking at the next
120 // element in the CFG.
121 const CFGBlock *B = currBldrCtx->getBlock();
122 if (currStmtIdx + 1 < B->size()) {
123 CFGElement Next = (*B)[currStmtIdx+1];
124
125 // Is this a constructor for a local variable?
126 if (Optional<CFGStmt> StmtElem = Next.getAs<CFGStmt>()) {
127 if (const DeclStmt *DS = dyn_cast<DeclStmt>(StmtElem->getStmt())) {
128 if (const VarDecl *Var = dyn_cast<VarDecl>(DS->getSingleDecl())) {
129 if (Var->getInit()->IgnoreImplicit() == CE) {
130 SVal LValue = State->getLValue(Var, LCtx);
131 QualType Ty = Var->getType();
132 LValue = makeZeroElementRegion(State, LValue, Ty);
133 Target = LValue.getAsRegion();
134 }
135 }
136 }
137 }
138
139 // Is this a constructor for a member?
140 if (Optional<CFGInitializer> InitElem = Next.getAs<CFGInitializer>()) {
141 const CXXCtorInitializer *Init = InitElem->getInitializer();
142 assert(Init->isAnyMemberInitializer());
143
144 const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
145 Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor,
146 LCtx->getCurrentStackFrame());
147 SVal ThisVal = State->getSVal(ThisPtr);
148
149 const ValueDecl *Field;
150 SVal FieldVal;
151 if (Init->isIndirectMemberInitializer()) {
152 Field = Init->getIndirectMember();
153 FieldVal = State->getLValue(Init->getIndirectMember(), ThisVal);
154 } else {
155 Field = Init->getMember();
156 FieldVal = State->getLValue(Init->getMember(), ThisVal);
157 }
158
159 QualType Ty = Field->getType();
160 FieldVal = makeZeroElementRegion(State, FieldVal, Ty);
161 Target = FieldVal.getAsRegion();
162 }
163
164 // FIXME: This will eventually need to handle new-expressions as well.
165 // Don't forget to update the pre-constructor initialization code below.
166 }
167
168 // If we couldn't find an existing region to construct into, assume we're
169 // constructing a temporary.
170 if (!Target) {
171 MemRegionManager &MRMgr = getSValBuilder().getRegionManager();
172 Target = MRMgr.getCXXTempObjectRegion(CE, LCtx);
173 }
174
175 break;
176 }
177 case CXXConstructExpr::CK_VirtualBase:
178 // Make sure we are not calling virtual base class initializers twice.
179 // Only the most-derived object should initialize virtual base classes.
180 if (const Stmt *Outer = LCtx->getCurrentStackFrame()->getCallSite()) {
181 const CXXConstructExpr *OuterCtor = dyn_cast<CXXConstructExpr>(Outer);
182 if (OuterCtor) {
183 switch (OuterCtor->getConstructionKind()) {
184 case CXXConstructExpr::CK_NonVirtualBase:
185 case CXXConstructExpr::CK_VirtualBase:
186 // Bail out!
187 destNodes.Add(Pred);
188 return;
189 case CXXConstructExpr::CK_Complete:
190 case CXXConstructExpr::CK_Delegating:
191 break;
192 }
193 }
194 }
195 // FALLTHROUGH
196 case CXXConstructExpr::CK_NonVirtualBase:
197 case CXXConstructExpr::CK_Delegating: {
198 const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
199 Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor,
200 LCtx->getCurrentStackFrame());
201 SVal ThisVal = State->getSVal(ThisPtr);
202
203 if (CE->getConstructionKind() == CXXConstructExpr::CK_Delegating) {
204 Target = ThisVal.getAsRegion();
205 } else {
206 // Cast to the base type.
207 bool IsVirtual =
208 (CE->getConstructionKind() == CXXConstructExpr::CK_VirtualBase);
209 SVal BaseVal = getStoreManager().evalDerivedToBase(ThisVal, CE->getType(),
210 IsVirtual);
211 Target = BaseVal.getAsRegion();
212 }
213 break;
214 }
215 }
216
217 CallEventManager &CEMgr = getStateManager().getCallEventManager();
218 CallEventRef<CXXConstructorCall> Call =
219 CEMgr.getCXXConstructorCall(CE, Target, State, LCtx);
220
221 ExplodedNodeSet DstPreVisit;
222 getCheckerManager().runCheckersForPreStmt(DstPreVisit, Pred, CE, *this);
223
224 ExplodedNodeSet PreInitialized;
225 {
226 StmtNodeBuilder Bldr(DstPreVisit, PreInitialized, *currBldrCtx);
227 if (CE->requiresZeroInitialization()) {
228 // Type of the zero doesn't matter.
229 SVal ZeroVal = svalBuilder.makeZeroVal(getContext().CharTy);
230
231 for (ExplodedNodeSet::iterator I = DstPreVisit.begin(),
232 E = DstPreVisit.end();
233 I != E; ++I) {
234 ProgramStateRef State = (*I)->getState();
235 // FIXME: Once we properly handle constructors in new-expressions, we'll
236 // need to invalidate the region before setting a default value, to make
237 // sure there aren't any lingering bindings around. This probably needs
238 // to happen regardless of whether or not the object is zero-initialized
239 // to handle random fields of a placement-initialized object picking up
240 // old bindings. We might only want to do it when we need to, though.
241 // FIXME: This isn't actually correct for arrays -- we need to zero-
242 // initialize the entire array, not just the first element -- but our
243 // handling of arrays everywhere else is weak as well, so this shouldn't
244 // actually make things worse. Placement new makes this tricky as well,
245 // since it's then possible to be initializing one part of a multi-
246 // dimensional array.
247 State = State->bindDefault(loc::MemRegionVal(Target), ZeroVal);
248 Bldr.generateNode(CE, *I, State, /*tag=*/0, ProgramPoint::PreStmtKind);
249 }
250 }
251 }
252
253 ExplodedNodeSet DstPreCall;
254 getCheckerManager().runCheckersForPreCall(DstPreCall, PreInitialized,
255 *Call, *this);
256
257 ExplodedNodeSet DstEvaluated;
258 StmtNodeBuilder Bldr(DstPreCall, DstEvaluated, *currBldrCtx);
259
260 bool IsArray = isa<ElementRegion>(Target);
261 if (CE->getConstructor()->isTrivial() &&
262 CE->getConstructor()->isCopyOrMoveConstructor() &&
263 !IsArray) {
264 // FIXME: Handle other kinds of trivial constructors as well.
265 for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
266 I != E; ++I)
267 performTrivialCopy(Bldr, *I, *Call);
268
269 } else {
270 for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
271 I != E; ++I)
272 defaultEvalCall(Bldr, *I, *Call);
273 }
274
275 ExplodedNodeSet DstPostCall;
276 getCheckerManager().runCheckersForPostCall(DstPostCall, DstEvaluated,
277 *Call, *this);
278 getCheckerManager().runCheckersForPostStmt(destNodes, DstPostCall, CE, *this);
279 }
280
VisitCXXDestructor(QualType ObjectType,const MemRegion * Dest,const Stmt * S,bool IsBaseDtor,ExplodedNode * Pred,ExplodedNodeSet & Dst)281 void ExprEngine::VisitCXXDestructor(QualType ObjectType,
282 const MemRegion *Dest,
283 const Stmt *S,
284 bool IsBaseDtor,
285 ExplodedNode *Pred,
286 ExplodedNodeSet &Dst) {
287 const LocationContext *LCtx = Pred->getLocationContext();
288 ProgramStateRef State = Pred->getState();
289
290 // FIXME: We need to run the same destructor on every element of the array.
291 // This workaround will just run the first destructor (which will still
292 // invalidate the entire array).
293 SVal DestVal = loc::MemRegionVal(Dest);
294 DestVal = makeZeroElementRegion(State, DestVal, ObjectType);
295 Dest = DestVal.getAsRegion();
296
297 const CXXRecordDecl *RecordDecl = ObjectType->getAsCXXRecordDecl();
298 assert(RecordDecl && "Only CXXRecordDecls should have destructors");
299 const CXXDestructorDecl *DtorDecl = RecordDecl->getDestructor();
300
301 CallEventManager &CEMgr = getStateManager().getCallEventManager();
302 CallEventRef<CXXDestructorCall> Call =
303 CEMgr.getCXXDestructorCall(DtorDecl, S, Dest, IsBaseDtor, State, LCtx);
304
305 PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(),
306 Call->getSourceRange().getBegin(),
307 "Error evaluating destructor");
308
309 ExplodedNodeSet DstPreCall;
310 getCheckerManager().runCheckersForPreCall(DstPreCall, Pred,
311 *Call, *this);
312
313 ExplodedNodeSet DstInvalidated;
314 StmtNodeBuilder Bldr(DstPreCall, DstInvalidated, *currBldrCtx);
315 for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
316 I != E; ++I)
317 defaultEvalCall(Bldr, *I, *Call);
318
319 ExplodedNodeSet DstPostCall;
320 getCheckerManager().runCheckersForPostCall(Dst, DstInvalidated,
321 *Call, *this);
322 }
323
VisitCXXNewExpr(const CXXNewExpr * CNE,ExplodedNode * Pred,ExplodedNodeSet & Dst)324 void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
325 ExplodedNodeSet &Dst) {
326 // FIXME: Much of this should eventually migrate to CXXAllocatorCall.
327 // Also, we need to decide how allocators actually work -- they're not
328 // really part of the CXXNewExpr because they happen BEFORE the
329 // CXXConstructExpr subexpression. See PR12014 for some discussion.
330
331 unsigned blockCount = currBldrCtx->blockCount();
332 const LocationContext *LCtx = Pred->getLocationContext();
333 DefinedOrUnknownSVal symVal = UnknownVal();
334 FunctionDecl *FD = CNE->getOperatorNew();
335
336 bool IsStandardGlobalOpNewFunction = false;
337 if (FD && !isa<CXXMethodDecl>(FD) && !FD->isVariadic()) {
338 if (FD->getNumParams() == 2) {
339 QualType T = FD->getParamDecl(1)->getType();
340 if (const IdentifierInfo *II = T.getBaseTypeIdentifier())
341 // NoThrow placement new behaves as a standard new.
342 IsStandardGlobalOpNewFunction = II->getName().equals("nothrow_t");
343 }
344 else
345 // Placement forms are considered non-standard.
346 IsStandardGlobalOpNewFunction = (FD->getNumParams() == 1);
347 }
348
349 // We assume all standard global 'operator new' functions allocate memory in
350 // heap. We realize this is an approximation that might not correctly model
351 // a custom global allocator.
352 if (IsStandardGlobalOpNewFunction)
353 symVal = svalBuilder.getConjuredHeapSymbolVal(CNE, LCtx, blockCount);
354 else
355 symVal = svalBuilder.conjureSymbolVal(0, CNE, LCtx, CNE->getType(),
356 blockCount);
357
358 ProgramStateRef State = Pred->getState();
359 CallEventManager &CEMgr = getStateManager().getCallEventManager();
360 CallEventRef<CXXAllocatorCall> Call =
361 CEMgr.getCXXAllocatorCall(CNE, State, LCtx);
362
363 // Invalidate placement args.
364 // FIXME: Once we figure out how we want allocators to work,
365 // we should be using the usual pre-/(default-)eval-/post-call checks here.
366 State = Call->invalidateRegions(blockCount);
367 if (!State)
368 return;
369
370 // If we're compiling with exceptions enabled, and this allocation function
371 // is not declared as non-throwing, failures /must/ be signalled by
372 // exceptions, and thus the return value will never be NULL.
373 // C++11 [basic.stc.dynamic.allocation]p3.
374 if (FD && getContext().getLangOpts().CXXExceptions) {
375 QualType Ty = FD->getType();
376 if (const FunctionProtoType *ProtoType = Ty->getAs<FunctionProtoType>())
377 if (!ProtoType->isNothrow(getContext()))
378 State = State->assume(symVal, true);
379 }
380
381 StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
382
383 if (CNE->isArray()) {
384 // FIXME: allocating an array requires simulating the constructors.
385 // For now, just return a symbolicated region.
386 const MemRegion *NewReg = symVal.castAs<loc::MemRegionVal>().getRegion();
387 QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
388 const ElementRegion *EleReg =
389 getStoreManager().GetElementZeroRegion(NewReg, ObjTy);
390 State = State->BindExpr(CNE, Pred->getLocationContext(),
391 loc::MemRegionVal(EleReg));
392 Bldr.generateNode(CNE, Pred, State);
393 return;
394 }
395
396 // FIXME: Once we have proper support for CXXConstructExprs inside
397 // CXXNewExpr, we need to make sure that the constructed object is not
398 // immediately invalidated here. (The placement call should happen before
399 // the constructor call anyway.)
400 SVal Result = symVal;
401 if (FD && FD->isReservedGlobalPlacementOperator()) {
402 // Non-array placement new should always return the placement location.
403 SVal PlacementLoc = State->getSVal(CNE->getPlacementArg(0), LCtx);
404 Result = svalBuilder.evalCast(PlacementLoc, CNE->getType(),
405 CNE->getPlacementArg(0)->getType());
406 }
407
408 // Bind the address of the object, then check to see if we cached out.
409 State = State->BindExpr(CNE, LCtx, Result);
410 ExplodedNode *NewN = Bldr.generateNode(CNE, Pred, State);
411 if (!NewN)
412 return;
413
414 // If the type is not a record, we won't have a CXXConstructExpr as an
415 // initializer. Copy the value over.
416 if (const Expr *Init = CNE->getInitializer()) {
417 if (!isa<CXXConstructExpr>(Init)) {
418 assert(Bldr.getResults().size() == 1);
419 Bldr.takeNodes(NewN);
420 evalBind(Dst, CNE, NewN, Result, State->getSVal(Init, LCtx),
421 /*FirstInit=*/IsStandardGlobalOpNewFunction);
422 }
423 }
424 }
425
VisitCXXDeleteExpr(const CXXDeleteExpr * CDE,ExplodedNode * Pred,ExplodedNodeSet & Dst)426 void ExprEngine::VisitCXXDeleteExpr(const CXXDeleteExpr *CDE,
427 ExplodedNode *Pred, ExplodedNodeSet &Dst) {
428 StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
429 ProgramStateRef state = Pred->getState();
430 Bldr.generateNode(CDE, Pred, state);
431 }
432
VisitCXXCatchStmt(const CXXCatchStmt * CS,ExplodedNode * Pred,ExplodedNodeSet & Dst)433 void ExprEngine::VisitCXXCatchStmt(const CXXCatchStmt *CS,
434 ExplodedNode *Pred,
435 ExplodedNodeSet &Dst) {
436 const VarDecl *VD = CS->getExceptionDecl();
437 if (!VD) {
438 Dst.Add(Pred);
439 return;
440 }
441
442 const LocationContext *LCtx = Pred->getLocationContext();
443 SVal V = svalBuilder.conjureSymbolVal(CS, LCtx, VD->getType(),
444 currBldrCtx->blockCount());
445 ProgramStateRef state = Pred->getState();
446 state = state->bindLoc(state->getLValue(VD, LCtx), V);
447
448 StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
449 Bldr.generateNode(CS, Pred, state);
450 }
451
VisitCXXThisExpr(const CXXThisExpr * TE,ExplodedNode * Pred,ExplodedNodeSet & Dst)452 void ExprEngine::VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
453 ExplodedNodeSet &Dst) {
454 StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
455
456 // Get the this object region from StoreManager.
457 const LocationContext *LCtx = Pred->getLocationContext();
458 const MemRegion *R =
459 svalBuilder.getRegionManager().getCXXThisRegion(
460 getContext().getCanonicalType(TE->getType()),
461 LCtx);
462
463 ProgramStateRef state = Pred->getState();
464 SVal V = state->getSVal(loc::MemRegionVal(R));
465 Bldr.generateNode(TE, Pred, state->BindExpr(TE, LCtx, V));
466 }
467