1 // Copyright 2010 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CC_LAYERS_LAYER_H_ 6 #define CC_LAYERS_LAYER_H_ 7 8 #include <set> 9 #include <string> 10 11 #include "base/callback.h" 12 #include "base/memory/ref_counted.h" 13 #include "base/observer_list.h" 14 #include "cc/animation/layer_animation_controller.h" 15 #include "cc/animation/layer_animation_value_observer.h" 16 #include "cc/animation/layer_animation_value_provider.h" 17 #include "cc/base/cc_export.h" 18 #include "cc/base/region.h" 19 #include "cc/base/scoped_ptr_vector.h" 20 #include "cc/debug/micro_benchmark.h" 21 #include "cc/layers/compositing_reasons.h" 22 #include "cc/layers/draw_properties.h" 23 #include "cc/layers/layer_lists.h" 24 #include "cc/layers/layer_position_constraint.h" 25 #include "cc/layers/paint_properties.h" 26 #include "cc/layers/render_surface.h" 27 #include "cc/output/filter_operations.h" 28 #include "cc/trees/occlusion_tracker.h" 29 #include "skia/ext/refptr.h" 30 #include "third_party/skia/include/core/SkColor.h" 31 #include "third_party/skia/include/core/SkImageFilter.h" 32 #include "third_party/skia/include/core/SkPicture.h" 33 #include "third_party/skia/include/core/SkXfermode.h" 34 #include "ui/gfx/rect.h" 35 #include "ui/gfx/rect_f.h" 36 #include "ui/gfx/transform.h" 37 38 namespace gfx { 39 class BoxF; 40 } 41 42 namespace base { 43 namespace debug { 44 class ConvertableToTraceFormat; 45 } 46 } 47 48 namespace cc { 49 50 class Animation; 51 class AnimationDelegate; 52 struct AnimationEvent; 53 class CopyOutputRequest; 54 class LayerAnimationDelegate; 55 class LayerAnimationEventObserver; 56 class LayerClient; 57 class LayerImpl; 58 class LayerTreeHost; 59 class LayerTreeImpl; 60 class PriorityCalculator; 61 class RenderingStatsInstrumentation; 62 class ResourceUpdateQueue; 63 class ScrollbarLayerInterface; 64 struct AnimationEvent; 65 66 // Base class for composited layers. Special layer types are derived from 67 // this class. 68 class CC_EXPORT Layer : public base::RefCounted<Layer>, 69 public LayerAnimationValueObserver, 70 public LayerAnimationValueProvider { 71 public: 72 typedef RenderSurfaceLayerList RenderSurfaceListType; 73 typedef LayerList LayerListType; 74 typedef RenderSurface RenderSurfaceType; 75 76 enum LayerIdLabels { 77 INVALID_ID = -1, 78 }; 79 80 static scoped_refptr<Layer> Create(); 81 id()82 int id() const { return layer_id_; } 83 84 Layer* RootLayer(); parent()85 Layer* parent() { return parent_; } parent()86 const Layer* parent() const { return parent_; } 87 void AddChild(scoped_refptr<Layer> child); 88 void InsertChild(scoped_refptr<Layer> child, size_t index); 89 void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer); 90 void RemoveFromParent(); 91 void RemoveAllChildren(); 92 void SetChildren(const LayerList& children); 93 bool HasAncestor(const Layer* ancestor) const; 94 children()95 const LayerList& children() const { return children_; } child_at(size_t index)96 Layer* child_at(size_t index) { return children_[index].get(); } 97 98 // This requests the layer and its subtree be rendered and given to the 99 // callback. If the copy is unable to be produced (the layer is destroyed 100 // first), then the callback is called with a NULL/empty result. 101 void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request); HasCopyRequest()102 bool HasCopyRequest() const { 103 return !copy_requests_.empty(); 104 } 105 106 void SetAnchorPoint(gfx::PointF anchor_point); anchor_point()107 gfx::PointF anchor_point() const { return anchor_point_; } 108 109 void SetAnchorPointZ(float anchor_point_z); anchor_point_z()110 float anchor_point_z() const { return anchor_point_z_; } 111 112 virtual void SetBackgroundColor(SkColor background_color); background_color()113 SkColor background_color() const { return background_color_; } 114 // If contents_opaque(), return an opaque color else return a 115 // non-opaque color. Tries to return background_color(), if possible. 116 SkColor SafeOpaqueBackgroundColor() const; 117 118 // A layer's bounds are in logical, non-page-scaled pixels (however, the 119 // root layer's bounds are in physical pixels). 120 void SetBounds(gfx::Size bounds); bounds()121 gfx::Size bounds() const { return bounds_; } 122 123 void SetMasksToBounds(bool masks_to_bounds); masks_to_bounds()124 bool masks_to_bounds() const { return masks_to_bounds_; } 125 126 void SetMaskLayer(Layer* mask_layer); mask_layer()127 Layer* mask_layer() { return mask_layer_.get(); } mask_layer()128 const Layer* mask_layer() const { return mask_layer_.get(); } 129 130 virtual void SetNeedsDisplayRect(const gfx::RectF& dirty_rect); SetNeedsDisplay()131 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::RectF(bounds())); } 132 133 void SetOpacity(float opacity); opacity()134 float opacity() const { return opacity_; } 135 bool OpacityIsAnimating() const; 136 virtual bool OpacityCanAnimateOnImplThread() const; 137 138 void SetBlendMode(SkXfermode::Mode blend_mode); blend_mode()139 SkXfermode::Mode blend_mode() const { return blend_mode_; } 140 uses_default_blend_mode()141 bool uses_default_blend_mode() const { 142 return blend_mode_ == SkXfermode::kSrcOver_Mode; 143 } 144 145 // A layer is root for an isolated group when it and all its descendants are 146 // drawn over a black and fully transparent background, creating an isolated 147 // group. It should be used along with SetBlendMode(), in order to restrict 148 // layers within the group to blend with layers outside this group. 149 void SetIsRootForIsolatedGroup(bool root); is_root_for_isolated_group()150 bool is_root_for_isolated_group() const { 151 return is_root_for_isolated_group_; 152 } 153 154 void SetFilters(const FilterOperations& filters); filters()155 const FilterOperations& filters() const { return filters_; } 156 bool FilterIsAnimating() const; 157 158 // Background filters are filters applied to what is behind this layer, when 159 // they are viewed through non-opaque regions in this layer. They are used 160 // through the WebLayer interface, and are not exposed to HTML. 161 void SetBackgroundFilters(const FilterOperations& filters); background_filters()162 const FilterOperations& background_filters() const { 163 return background_filters_; 164 } 165 166 virtual void SetContentsOpaque(bool opaque); contents_opaque()167 bool contents_opaque() const { return contents_opaque_; } 168 169 void SetPosition(gfx::PointF position); position()170 gfx::PointF position() const { return position_; } 171 172 void SetIsContainerForFixedPositionLayers(bool container); 173 bool IsContainerForFixedPositionLayers() const; 174 175 void SetPositionConstraint(const LayerPositionConstraint& constraint); position_constraint()176 const LayerPositionConstraint& position_constraint() const { 177 return position_constraint_; 178 } 179 180 void SetSublayerTransform(const gfx::Transform& sublayer_transform); sublayer_transform()181 const gfx::Transform& sublayer_transform() const { 182 return sublayer_transform_; 183 } 184 185 void SetTransform(const gfx::Transform& transform); transform()186 const gfx::Transform& transform() const { return transform_; } 187 bool TransformIsAnimating() const; 188 189 void SetScrollParent(Layer* parent); 190 scroll_parent()191 Layer* scroll_parent() { return scroll_parent_; } scroll_parent()192 const Layer* scroll_parent() const { return scroll_parent_; } 193 194 void AddScrollChild(Layer* child); 195 void RemoveScrollChild(Layer* child); 196 scroll_children()197 std::set<Layer*>* scroll_children() { return scroll_children_.get(); } scroll_children()198 const std::set<Layer*>* scroll_children() const { 199 return scroll_children_.get(); 200 } 201 202 void SetClipParent(Layer* ancestor); 203 clip_parent()204 Layer* clip_parent() { return clip_parent_; } clip_parent()205 const Layer* clip_parent() const { 206 return clip_parent_; 207 } 208 209 void AddClipChild(Layer* child); 210 void RemoveClipChild(Layer* child); 211 clip_children()212 std::set<Layer*>* clip_children() { return clip_children_.get(); } clip_children()213 const std::set<Layer*>* clip_children() const { 214 return clip_children_.get(); 215 } 216 draw_properties()217 DrawProperties<Layer>& draw_properties() { return draw_properties_; } draw_properties()218 const DrawProperties<Layer>& draw_properties() const { 219 return draw_properties_; 220 } 221 222 // The following are shortcut accessors to get various information from 223 // draw_properties_ draw_transform()224 const gfx::Transform& draw_transform() const { 225 return draw_properties_.target_space_transform; 226 } screen_space_transform()227 const gfx::Transform& screen_space_transform() const { 228 return draw_properties_.screen_space_transform; 229 } draw_opacity()230 float draw_opacity() const { return draw_properties_.opacity; } draw_opacity_is_animating()231 bool draw_opacity_is_animating() const { 232 return draw_properties_.opacity_is_animating; 233 } draw_transform_is_animating()234 bool draw_transform_is_animating() const { 235 return draw_properties_.target_space_transform_is_animating; 236 } screen_space_transform_is_animating()237 bool screen_space_transform_is_animating() const { 238 return draw_properties_.screen_space_transform_is_animating; 239 } screen_space_opacity_is_animating()240 bool screen_space_opacity_is_animating() const { 241 return draw_properties_.screen_space_opacity_is_animating; 242 } can_use_lcd_text()243 bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; } is_clipped()244 bool is_clipped() const { return draw_properties_.is_clipped; } clip_rect()245 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; } drawable_content_rect()246 gfx::Rect drawable_content_rect() const { 247 return draw_properties_.drawable_content_rect; 248 } visible_content_rect()249 gfx::Rect visible_content_rect() const { 250 return draw_properties_.visible_content_rect; 251 } render_target()252 Layer* render_target() { 253 DCHECK(!draw_properties_.render_target || 254 draw_properties_.render_target->render_surface()); 255 return draw_properties_.render_target; 256 } render_target()257 const Layer* render_target() const { 258 DCHECK(!draw_properties_.render_target || 259 draw_properties_.render_target->render_surface()); 260 return draw_properties_.render_target; 261 } render_surface()262 RenderSurface* render_surface() const { 263 return draw_properties_.render_surface.get(); 264 } num_unclipped_descendants()265 int num_unclipped_descendants() const { 266 return draw_properties_.num_unclipped_descendants; 267 } 268 269 void SetScrollOffset(gfx::Vector2d scroll_offset); scroll_offset()270 gfx::Vector2d scroll_offset() const { return scroll_offset_; } 271 void SetScrollOffsetFromImplSide(gfx::Vector2d scroll_offset); 272 273 void SetMaxScrollOffset(gfx::Vector2d max_scroll_offset); max_scroll_offset()274 gfx::Vector2d max_scroll_offset() const { return max_scroll_offset_; } 275 276 void SetScrollable(bool scrollable); scrollable()277 bool scrollable() const { return scrollable_; } 278 279 void SetUserScrollable(bool horizontal, bool vertical); user_scrollable_horizontal()280 bool user_scrollable_horizontal() const { 281 return user_scrollable_horizontal_; 282 } user_scrollable_vertical()283 bool user_scrollable_vertical() const { return user_scrollable_vertical_; } 284 285 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread); should_scroll_on_main_thread()286 bool should_scroll_on_main_thread() const { 287 return should_scroll_on_main_thread_; 288 } 289 290 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers); have_wheel_event_handlers()291 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; } 292 293 void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region); non_fast_scrollable_region()294 const Region& non_fast_scrollable_region() const { 295 return non_fast_scrollable_region_; 296 } 297 298 void SetTouchEventHandlerRegion(const Region& touch_event_handler_region); touch_event_handler_region()299 const Region& touch_event_handler_region() const { 300 return touch_event_handler_region_; 301 } 302 set_did_scroll_callback(const base::Closure & callback)303 void set_did_scroll_callback(const base::Closure& callback) { 304 did_scroll_callback_ = callback; 305 } 306 307 void SetDrawCheckerboardForMissingTiles(bool checkerboard); DrawCheckerboardForMissingTiles()308 bool DrawCheckerboardForMissingTiles() const { 309 return draw_checkerboard_for_missing_tiles_; 310 } 311 312 void SetForceRenderSurface(bool force_render_surface); force_render_surface()313 bool force_render_surface() const { return force_render_surface_; } 314 ScrollDelta()315 gfx::Vector2d ScrollDelta() const { return gfx::Vector2d(); } TotalScrollOffset()316 gfx::Vector2dF TotalScrollOffset() const { 317 // Floating point to match the LayerImpl version. 318 return scroll_offset() + ScrollDelta(); 319 } 320 321 void SetDoubleSided(bool double_sided); double_sided()322 bool double_sided() const { return double_sided_; } 323 SetPreserves3d(bool preserves_3d)324 void SetPreserves3d(bool preserves_3d) { preserves_3d_ = preserves_3d; } preserves_3d()325 bool preserves_3d() const { return preserves_3d_; } 326 set_use_parent_backface_visibility(bool use)327 void set_use_parent_backface_visibility(bool use) { 328 use_parent_backface_visibility_ = use; 329 } use_parent_backface_visibility()330 bool use_parent_backface_visibility() const { 331 return use_parent_backface_visibility_; 332 } 333 334 virtual void SetLayerTreeHost(LayerTreeHost* host); 335 HasDelegatedContent()336 bool HasDelegatedContent() const { return false; } HasContributingDelegatedRenderPasses()337 bool HasContributingDelegatedRenderPasses() const { return false; } 338 339 void SetIsDrawable(bool is_drawable); 340 341 void SetHideLayerAndSubtree(bool hide); hide_layer_and_subtree()342 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; } 343 344 void SetReplicaLayer(Layer* layer); replica_layer()345 Layer* replica_layer() { return replica_layer_.get(); } replica_layer()346 const Layer* replica_layer() const { return replica_layer_.get(); } 347 has_mask()348 bool has_mask() const { return !!mask_layer_.get(); } has_replica()349 bool has_replica() const { return !!replica_layer_.get(); } replica_has_mask()350 bool replica_has_mask() const { 351 return replica_layer_.get() && 352 (mask_layer_.get() || replica_layer_->mask_layer_.get()); 353 } 354 355 // These methods typically need to be overwritten by derived classes. 356 virtual bool DrawsContent() const; 357 virtual void SavePaintProperties(); 358 // Returns true iff any resources were updated that need to be committed. 359 virtual bool Update(ResourceUpdateQueue* queue, 360 const OcclusionTracker* occlusion); 361 virtual bool NeedMoreUpdates(); SetIsMask(bool is_mask)362 virtual void SetIsMask(bool is_mask) {} ReduceMemoryUsage()363 virtual void ReduceMemoryUsage() {} OnOutputSurfaceCreated()364 virtual void OnOutputSurfaceCreated() {} 365 366 virtual std::string DebugName(); 367 virtual scoped_refptr<base::debug::ConvertableToTraceFormat> TakeDebugInfo(); 368 SetLayerClient(LayerClient * client)369 void SetLayerClient(LayerClient* client) { client_ = client; } 370 371 void SetCompositingReasons(CompositingReasons reasons); 372 373 virtual void PushPropertiesTo(LayerImpl* layer); 374 375 void CreateRenderSurface(); 376 void ClearRenderSurface(); 377 378 // The contents scale converts from logical, non-page-scaled pixels to target 379 // pixels. The contents scale is 1 for the root layer as it is already in 380 // physical pixels. By default contents scale is forced to be 1 except for 381 // subclasses of ContentsScalingLayer. contents_scale_x()382 float contents_scale_x() const { return draw_properties_.contents_scale_x; } contents_scale_y()383 float contents_scale_y() const { return draw_properties_.contents_scale_y; } content_bounds()384 gfx::Size content_bounds() const { return draw_properties_.content_bounds; } 385 386 virtual void CalculateContentsScale(float ideal_contents_scale, 387 float device_scale_factor, 388 float page_scale_factor, 389 bool animating_transform_to_screen, 390 float* contents_scale_x, 391 float* contents_scale_y, 392 gfx::Size* content_bounds); 393 layer_tree_host()394 LayerTreeHost* layer_tree_host() { return layer_tree_host_; } layer_tree_host()395 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; } 396 397 // Set the priority of all desired textures in this layer. SetTexturePriorities(const PriorityCalculator & priority_calc)398 virtual void SetTexturePriorities(const PriorityCalculator& priority_calc) {} 399 400 bool AddAnimation(scoped_ptr<Animation> animation); 401 void PauseAnimation(int animation_id, double time_offset); 402 void RemoveAnimation(int animation_id); 403 AnimatedBoundsForBox(const gfx::BoxF & box,gfx::BoxF * bounds)404 bool AnimatedBoundsForBox(const gfx::BoxF& box, gfx::BoxF* bounds) { 405 return layer_animation_controller_->AnimatedBoundsForBox(box, bounds); 406 } 407 layer_animation_controller()408 LayerAnimationController* layer_animation_controller() { 409 return layer_animation_controller_.get(); 410 } 411 void SetLayerAnimationControllerForTest( 412 scoped_refptr<LayerAnimationController> controller); 413 set_layer_animation_delegate(AnimationDelegate * delegate)414 void set_layer_animation_delegate(AnimationDelegate* delegate) { 415 layer_animation_controller_->set_layer_animation_delegate(delegate); 416 } 417 418 bool HasActiveAnimation() const; 419 420 void AddLayerAnimationEventObserver( 421 LayerAnimationEventObserver* animation_observer); 422 void RemoveLayerAnimationEventObserver( 423 LayerAnimationEventObserver* animation_observer); 424 425 virtual Region VisibleContentOpaqueRegion() const; 426 427 virtual ScrollbarLayerInterface* ToScrollbarLayer(); 428 429 gfx::Rect LayerRectToContentRect(const gfx::RectF& layer_rect) const; 430 431 virtual skia::RefPtr<SkPicture> GetPicture() const; 432 433 // Constructs a LayerImpl of the correct runtime type for this Layer type. 434 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl); 435 NeedsDisplayForTesting()436 bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); } ResetNeedsDisplayForTesting()437 void ResetNeedsDisplayForTesting() { update_rect_ = gfx::RectF(); } 438 439 RenderingStatsInstrumentation* rendering_stats_instrumentation() const; 440 paint_properties()441 const PaintProperties& paint_properties() const { 442 return paint_properties_; 443 } 444 445 // The scale at which contents should be rastered, to match the scale at 446 // which they will drawn to the screen. This scale is a component of the 447 // contents scale but does not include page/device scale factors. 448 // TODO(danakj): This goes away when TiledLayer goes away. set_raster_scale(float scale)449 void set_raster_scale(float scale) { raster_scale_ = scale; } raster_scale()450 float raster_scale() const { return raster_scale_; } raster_scale_is_unknown()451 bool raster_scale_is_unknown() const { return raster_scale_ == 0.f; } 452 453 virtual bool SupportsLCDText() const; 454 needs_push_properties()455 bool needs_push_properties() const { return needs_push_properties_; } descendant_needs_push_properties()456 bool descendant_needs_push_properties() const { 457 return num_dependents_need_push_properties_ > 0; 458 } 459 460 virtual void RunMicroBenchmark(MicroBenchmark* benchmark); 461 462 protected: 463 friend class LayerImpl; 464 friend class TreeSynchronizer; 465 virtual ~Layer(); 466 467 Layer(); 468 469 // These SetNeeds functions are in order of severity of update: 470 // 471 // Called when this layer has been modified in some way, but isn't sure 472 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers 473 // before it knows whether or not a commit is required. 474 void SetNeedsUpdate(); 475 // Called when a property has been modified in a way that the layer 476 // knows immediately that a commit is required. This implies SetNeedsUpdate 477 // as well as SetNeedsPushProperties to push that property. 478 void SetNeedsCommit(); 479 // Called when there's been a change in layer structure. Implies both 480 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties. 481 void SetNeedsFullTreeSync(); 482 483 // Called when the next commit should wait until the pending tree is activated 484 // before finishing the commit and unblocking the main thread. Used to ensure 485 // unused resources on the impl thread are returned before commit completes. 486 void SetNextCommitWaitsForActivation(); 487 488 // Called when the blend mode or filters have been changed. 489 void SetNeedsFilterContextIfNeeded(); 490 491 void SetNeedsPushProperties(); 492 void AddDependentNeedsPushProperties(); 493 void RemoveDependentNeedsPushProperties(); parent_should_know_need_push_properties()494 bool parent_should_know_need_push_properties() const { 495 return needs_push_properties() || descendant_needs_push_properties(); 496 } 497 498 bool IsPropertyChangeAllowed() const; 499 500 // If this layer has a scroll parent, it removes |this| from its list of 501 // scroll children. 502 void RemoveFromScrollTree(); 503 504 // If this layer has a clip parent, it removes |this| from its list of clip 505 // children. 506 void RemoveFromClipTree(); 507 reset_raster_scale_to_unknown()508 void reset_raster_scale_to_unknown() { raster_scale_ = 0.f; } 509 510 // This flag is set when the layer needs to push properties to the impl 511 // side. 512 bool needs_push_properties_; 513 514 // The number of direct children or dependent layers that need to be recursed 515 // to in order for them or a descendent of them to push properties to the impl 516 // side. 517 int num_dependents_need_push_properties_; 518 519 // Tracks whether this layer may have changed stacking order with its 520 // siblings. 521 bool stacking_order_changed_; 522 523 // The update rect is the region of the compositor resource that was 524 // actually updated by the compositor. For layers that may do updating 525 // outside the compositor's control (i.e. plugin layers), this information 526 // is not available and the update rect will remain empty. 527 // Note this rect is in layer space (not content space). 528 gfx::RectF update_rect_; 529 530 scoped_refptr<Layer> mask_layer_; 531 532 int layer_id_; 533 534 // When true, the layer is about to perform an update. Any commit requests 535 // will be handled implicitly after the update completes. 536 bool ignore_set_needs_commit_; 537 538 private: 539 friend class base::RefCounted<Layer>; 540 541 void SetParent(Layer* layer); 542 bool DescendantIsFixedToContainerLayer() const; 543 544 // Returns the index of the child or -1 if not found. 545 int IndexOfChild(const Layer* reference); 546 547 // This should only be called from RemoveFromParent(). 548 void RemoveChildOrDependent(Layer* child); 549 550 // LayerAnimationValueProvider implementation. 551 virtual gfx::Vector2dF ScrollOffsetForAnimation() const OVERRIDE; 552 553 // LayerAnimationValueObserver implementation. 554 virtual void OnFilterAnimated(const FilterOperations& filters) OVERRIDE; 555 virtual void OnOpacityAnimated(float opacity) OVERRIDE; 556 virtual void OnTransformAnimated(const gfx::Transform& transform) OVERRIDE; 557 virtual void OnScrollOffsetAnimated(gfx::Vector2dF scroll_offset) OVERRIDE; 558 virtual void OnAnimationWaitingForDeletion() OVERRIDE; 559 virtual bool IsActive() const OVERRIDE; 560 561 LayerList children_; 562 Layer* parent_; 563 564 // Layer instances have a weak pointer to their LayerTreeHost. 565 // This pointer value is nil when a Layer is not in a tree and is 566 // updated via SetLayerTreeHost() if a layer moves between trees. 567 LayerTreeHost* layer_tree_host_; 568 569 scoped_refptr<LayerAnimationController> layer_animation_controller_; 570 571 // Layer properties. 572 gfx::Size bounds_; 573 574 gfx::Vector2d scroll_offset_; 575 gfx::Vector2d max_scroll_offset_; 576 bool scrollable_ : 1; 577 bool should_scroll_on_main_thread_ : 1; 578 bool have_wheel_event_handlers_ : 1; 579 bool user_scrollable_horizontal_ : 1; 580 bool user_scrollable_vertical_ : 1; 581 bool is_root_for_isolated_group_ : 1; 582 bool is_container_for_fixed_position_layers_ : 1; 583 bool is_drawable_ : 1; 584 bool hide_layer_and_subtree_ : 1; 585 bool masks_to_bounds_ : 1; 586 bool contents_opaque_ : 1; 587 bool double_sided_ : 1; 588 bool preserves_3d_ : 1; 589 bool use_parent_backface_visibility_ : 1; 590 bool draw_checkerboard_for_missing_tiles_ : 1; 591 bool force_render_surface_ : 1; 592 Region non_fast_scrollable_region_; 593 Region touch_event_handler_region_; 594 gfx::PointF position_; 595 gfx::PointF anchor_point_; 596 SkColor background_color_; 597 CompositingReasons compositing_reasons_; 598 float opacity_; 599 SkXfermode::Mode blend_mode_; 600 FilterOperations filters_; 601 FilterOperations background_filters_; 602 float anchor_point_z_; 603 LayerPositionConstraint position_constraint_; 604 Layer* scroll_parent_; 605 scoped_ptr<std::set<Layer*> > scroll_children_; 606 607 Layer* clip_parent_; 608 scoped_ptr<std::set<Layer*> > clip_children_; 609 610 gfx::Transform transform_; 611 gfx::Transform sublayer_transform_; 612 613 // Replica layer used for reflections. 614 scoped_refptr<Layer> replica_layer_; 615 616 // Transient properties. 617 float raster_scale_; 618 619 LayerClient* client_; 620 621 ScopedPtrVector<CopyOutputRequest> copy_requests_; 622 623 base::Closure did_scroll_callback_; 624 625 DrawProperties<Layer> draw_properties_; 626 627 PaintProperties paint_properties_; 628 629 DISALLOW_COPY_AND_ASSIGN(Layer); 630 }; 631 632 } // namespace cc 633 634 #endif // CC_LAYERS_LAYER_H_ 635