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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef _LIBINPUT_INPUT_H
18 #define _LIBINPUT_INPUT_H
19 
20 /**
21  * Native input event structures.
22  */
23 
24 #include <android/input.h>
25 #include <utils/Vector.h>
26 #include <utils/KeyedVector.h>
27 #include <utils/Timers.h>
28 #include <utils/RefBase.h>
29 #include <utils/String8.h>
30 
31 /*
32  * Additional private constants not defined in ndk/ui/input.h.
33  */
34 enum {
35     /* Signifies that the key is being predispatched */
36     AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000,
37 
38     /* Private control to determine when an app is tracking a key sequence. */
39     AKEY_EVENT_FLAG_START_TRACKING = 0x40000000,
40 
41     /* Key event is inconsistent with previously sent key events. */
42     AKEY_EVENT_FLAG_TAINTED = 0x80000000,
43 };
44 
45 enum {
46     /* Motion event is inconsistent with previously sent motion events. */
47     AMOTION_EVENT_FLAG_TAINTED = 0x80000000,
48 };
49 
50 enum {
51     /* Used when a motion event is not associated with any display.
52      * Typically used for non-pointer events. */
53     ADISPLAY_ID_NONE = -1,
54 
55     /* The default display id. */
56     ADISPLAY_ID_DEFAULT = 0,
57 };
58 
59 enum {
60     /*
61      * Indicates that an input device has switches.
62      * This input source flag is hidden from the API because switches are only used by the system
63      * and applications have no way to interact with them.
64      */
65     AINPUT_SOURCE_SWITCH = 0x80000000,
66 };
67 
68 /*
69  * SystemUiVisibility constants from View.
70  */
71 enum {
72     ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0,
73     ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001,
74 };
75 
76 /*
77  * Maximum number of pointers supported per motion event.
78  * Smallest number of pointers is 1.
79  * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers
80  * will occasionally emit 11.  There is not much harm making this constant bigger.)
81  */
82 #define MAX_POINTERS 16
83 
84 /*
85  * Maximum pointer id value supported in a motion event.
86  * Smallest pointer id is 0.
87  * (This is limited by our use of BitSet32 to track pointer assignments.)
88  */
89 #define MAX_POINTER_ID 31
90 
91 /*
92  * Declare a concrete type for the NDK's input event forward declaration.
93  */
94 struct AInputEvent {
~AInputEventAInputEvent95     virtual ~AInputEvent() { }
96 };
97 
98 /*
99  * Declare a concrete type for the NDK's input device forward declaration.
100  */
101 struct AInputDevice {
~AInputDeviceAInputDevice102     virtual ~AInputDevice() { }
103 };
104 
105 
106 namespace android {
107 
108 #ifdef HAVE_ANDROID_OS
109 class Parcel;
110 #endif
111 
112 /*
113  * Flags that flow alongside events in the input dispatch system to help with certain
114  * policy decisions such as waking from device sleep.
115  *
116  * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java.
117  */
118 enum {
119     /* These flags originate in RawEvents and are generally set in the key map.
120      * NOTE: If you edit these flags, also edit labels in KeycodeLabels.h. */
121 
122     POLICY_FLAG_WAKE = 0x00000001,
123     POLICY_FLAG_WAKE_DROPPED = 0x00000002,
124     POLICY_FLAG_SHIFT = 0x00000004,
125     POLICY_FLAG_CAPS_LOCK = 0x00000008,
126     POLICY_FLAG_ALT = 0x00000010,
127     POLICY_FLAG_ALT_GR = 0x00000020,
128     POLICY_FLAG_MENU = 0x00000040,
129     POLICY_FLAG_LAUNCHER = 0x00000080,
130     POLICY_FLAG_VIRTUAL = 0x00000100,
131     POLICY_FLAG_FUNCTION = 0x00000200,
132 
133     POLICY_FLAG_RAW_MASK = 0x0000ffff,
134 
135     /* These flags are set by the input dispatcher. */
136 
137     // Indicates that the input event was injected.
138     POLICY_FLAG_INJECTED = 0x01000000,
139 
140     // Indicates that the input event is from a trusted source such as a directly attached
141     // input device or an application with system-wide event injection permission.
142     POLICY_FLAG_TRUSTED = 0x02000000,
143 
144     // Indicates that the input event has passed through an input filter.
145     POLICY_FLAG_FILTERED = 0x04000000,
146 
147     // Disables automatic key repeating behavior.
148     POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000,
149 
150     /* These flags are set by the input reader policy as it intercepts each event. */
151 
152     // Indicates that the screen was off when the event was received and the event
153     // should wake the device.
154     POLICY_FLAG_WOKE_HERE = 0x10000000,
155 
156     // Indicates that the screen was dim when the event was received and the event
157     // should brighten the device.
158     POLICY_FLAG_BRIGHT_HERE = 0x20000000,
159 
160     // Indicates that the event should be dispatched to applications.
161     // The input event should still be sent to the InputDispatcher so that it can see all
162     // input events received include those that it will not deliver.
163     POLICY_FLAG_PASS_TO_USER = 0x40000000,
164 };
165 
166 /*
167  * Pointer coordinate data.
168  */
169 struct PointerCoords {
170     enum { MAX_AXES = 14 }; // 14 so that sizeof(PointerCoords) == 64
171 
172     // Bitfield of axes that are present in this structure.
173     uint64_t bits;
174 
175     // Values of axes that are stored in this structure packed in order by axis id
176     // for each axis that is present in the structure according to 'bits'.
177     float values[MAX_AXES];
178 
clearPointerCoords179     inline void clear() {
180         bits = 0;
181     }
182 
183     float getAxisValue(int32_t axis) const;
184     status_t setAxisValue(int32_t axis, float value);
185 
186     void scale(float scale);
187 
getXPointerCoords188     inline float getX() const {
189         return getAxisValue(AMOTION_EVENT_AXIS_X);
190     }
191 
getYPointerCoords192     inline float getY() const {
193         return getAxisValue(AMOTION_EVENT_AXIS_Y);
194     }
195 
196 #ifdef HAVE_ANDROID_OS
197     status_t readFromParcel(Parcel* parcel);
198     status_t writeToParcel(Parcel* parcel) const;
199 #endif
200 
201     bool operator==(const PointerCoords& other) const;
202     inline bool operator!=(const PointerCoords& other) const {
203         return !(*this == other);
204     }
205 
206     void copyFrom(const PointerCoords& other);
207 
208 private:
209     void tooManyAxes(int axis);
210 };
211 
212 /*
213  * Pointer property data.
214  */
215 struct PointerProperties {
216     // The id of the pointer.
217     int32_t id;
218 
219     // The pointer tool type.
220     int32_t toolType;
221 
clearPointerProperties222     inline void clear() {
223         id = -1;
224         toolType = 0;
225     }
226 
227     bool operator==(const PointerProperties& other) const;
228     inline bool operator!=(const PointerProperties& other) const {
229         return !(*this == other);
230     }
231 
232     void copyFrom(const PointerProperties& other);
233 };
234 
235 /*
236  * Input events.
237  */
238 class InputEvent : public AInputEvent {
239 public:
~InputEvent()240     virtual ~InputEvent() { }
241 
242     virtual int32_t getType() const = 0;
243 
getDeviceId()244     inline int32_t getDeviceId() const { return mDeviceId; }
245 
getSource()246     inline int32_t getSource() const { return mSource; }
247 
setSource(int32_t source)248     inline void setSource(int32_t source) { mSource = source; }
249 
250 protected:
251     void initialize(int32_t deviceId, int32_t source);
252     void initialize(const InputEvent& from);
253 
254     int32_t mDeviceId;
255     int32_t mSource;
256 };
257 
258 /*
259  * Key events.
260  */
261 class KeyEvent : public InputEvent {
262 public:
~KeyEvent()263     virtual ~KeyEvent() { }
264 
getType()265     virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; }
266 
getAction()267     inline int32_t getAction() const { return mAction; }
268 
getFlags()269     inline int32_t getFlags() const { return mFlags; }
270 
setFlags(int32_t flags)271     inline void setFlags(int32_t flags) { mFlags = flags; }
272 
getKeyCode()273     inline int32_t getKeyCode() const { return mKeyCode; }
274 
getScanCode()275     inline int32_t getScanCode() const { return mScanCode; }
276 
getMetaState()277     inline int32_t getMetaState() const { return mMetaState; }
278 
getRepeatCount()279     inline int32_t getRepeatCount() const { return mRepeatCount; }
280 
getDownTime()281     inline nsecs_t getDownTime() const { return mDownTime; }
282 
getEventTime()283     inline nsecs_t getEventTime() const { return mEventTime; }
284 
285     // Return true if this event may have a default action implementation.
286     static bool hasDefaultAction(int32_t keyCode);
287     bool hasDefaultAction() const;
288 
289     // Return true if this event represents a system key.
290     static bool isSystemKey(int32_t keyCode);
291     bool isSystemKey() const;
292 
293     void initialize(
294             int32_t deviceId,
295             int32_t source,
296             int32_t action,
297             int32_t flags,
298             int32_t keyCode,
299             int32_t scanCode,
300             int32_t metaState,
301             int32_t repeatCount,
302             nsecs_t downTime,
303             nsecs_t eventTime);
304     void initialize(const KeyEvent& from);
305 
306 protected:
307     int32_t mAction;
308     int32_t mFlags;
309     int32_t mKeyCode;
310     int32_t mScanCode;
311     int32_t mMetaState;
312     int32_t mRepeatCount;
313     nsecs_t mDownTime;
314     nsecs_t mEventTime;
315 };
316 
317 /*
318  * Motion events.
319  */
320 class MotionEvent : public InputEvent {
321 public:
~MotionEvent()322     virtual ~MotionEvent() { }
323 
getType()324     virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; }
325 
getAction()326     inline int32_t getAction() const { return mAction; }
327 
getActionMasked()328     inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; }
329 
getActionIndex()330     inline int32_t getActionIndex() const {
331         return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
332                 >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
333     }
334 
setAction(int32_t action)335     inline void setAction(int32_t action) { mAction = action; }
336 
getFlags()337     inline int32_t getFlags() const { return mFlags; }
338 
setFlags(int32_t flags)339     inline void setFlags(int32_t flags) { mFlags = flags; }
340 
getEdgeFlags()341     inline int32_t getEdgeFlags() const { return mEdgeFlags; }
342 
setEdgeFlags(int32_t edgeFlags)343     inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; }
344 
getMetaState()345     inline int32_t getMetaState() const { return mMetaState; }
346 
setMetaState(int32_t metaState)347     inline void setMetaState(int32_t metaState) { mMetaState = metaState; }
348 
getButtonState()349     inline int32_t getButtonState() const { return mButtonState; }
350 
getXOffset()351     inline float getXOffset() const { return mXOffset; }
352 
getYOffset()353     inline float getYOffset() const { return mYOffset; }
354 
getXPrecision()355     inline float getXPrecision() const { return mXPrecision; }
356 
getYPrecision()357     inline float getYPrecision() const { return mYPrecision; }
358 
getDownTime()359     inline nsecs_t getDownTime() const { return mDownTime; }
360 
setDownTime(nsecs_t downTime)361     inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; }
362 
getPointerCount()363     inline size_t getPointerCount() const { return mPointerProperties.size(); }
364 
getPointerProperties(size_t pointerIndex)365     inline const PointerProperties* getPointerProperties(size_t pointerIndex) const {
366         return &mPointerProperties[pointerIndex];
367     }
368 
getPointerId(size_t pointerIndex)369     inline int32_t getPointerId(size_t pointerIndex) const {
370         return mPointerProperties[pointerIndex].id;
371     }
372 
getToolType(size_t pointerIndex)373     inline int32_t getToolType(size_t pointerIndex) const {
374         return mPointerProperties[pointerIndex].toolType;
375     }
376 
getEventTime()377     inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; }
378 
379     const PointerCoords* getRawPointerCoords(size_t pointerIndex) const;
380 
381     float getRawAxisValue(int32_t axis, size_t pointerIndex) const;
382 
getRawX(size_t pointerIndex)383     inline float getRawX(size_t pointerIndex) const {
384         return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
385     }
386 
getRawY(size_t pointerIndex)387     inline float getRawY(size_t pointerIndex) const {
388         return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
389     }
390 
391     float getAxisValue(int32_t axis, size_t pointerIndex) const;
392 
getX(size_t pointerIndex)393     inline float getX(size_t pointerIndex) const {
394         return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex);
395     }
396 
getY(size_t pointerIndex)397     inline float getY(size_t pointerIndex) const {
398         return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex);
399     }
400 
getPressure(size_t pointerIndex)401     inline float getPressure(size_t pointerIndex) const {
402         return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex);
403     }
404 
getSize(size_t pointerIndex)405     inline float getSize(size_t pointerIndex) const {
406         return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex);
407     }
408 
getTouchMajor(size_t pointerIndex)409     inline float getTouchMajor(size_t pointerIndex) const {
410         return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex);
411     }
412 
getTouchMinor(size_t pointerIndex)413     inline float getTouchMinor(size_t pointerIndex) const {
414         return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex);
415     }
416 
getToolMajor(size_t pointerIndex)417     inline float getToolMajor(size_t pointerIndex) const {
418         return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex);
419     }
420 
getToolMinor(size_t pointerIndex)421     inline float getToolMinor(size_t pointerIndex) const {
422         return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex);
423     }
424 
getOrientation(size_t pointerIndex)425     inline float getOrientation(size_t pointerIndex) const {
426         return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex);
427     }
428 
getHistorySize()429     inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; }
430 
getHistoricalEventTime(size_t historicalIndex)431     inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const {
432         return mSampleEventTimes[historicalIndex];
433     }
434 
435     const PointerCoords* getHistoricalRawPointerCoords(
436             size_t pointerIndex, size_t historicalIndex) const;
437 
438     float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
439             size_t historicalIndex) const;
440 
getHistoricalRawX(size_t pointerIndex,size_t historicalIndex)441     inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const {
442         return getHistoricalRawAxisValue(
443                 AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
444     }
445 
getHistoricalRawY(size_t pointerIndex,size_t historicalIndex)446     inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const {
447         return getHistoricalRawAxisValue(
448                 AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
449     }
450 
451     float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const;
452 
getHistoricalX(size_t pointerIndex,size_t historicalIndex)453     inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const {
454         return getHistoricalAxisValue(
455                 AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex);
456     }
457 
getHistoricalY(size_t pointerIndex,size_t historicalIndex)458     inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const {
459         return getHistoricalAxisValue(
460                 AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex);
461     }
462 
getHistoricalPressure(size_t pointerIndex,size_t historicalIndex)463     inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const {
464         return getHistoricalAxisValue(
465                 AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex);
466     }
467 
getHistoricalSize(size_t pointerIndex,size_t historicalIndex)468     inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const {
469         return getHistoricalAxisValue(
470                 AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex);
471     }
472 
getHistoricalTouchMajor(size_t pointerIndex,size_t historicalIndex)473     inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const {
474         return getHistoricalAxisValue(
475                 AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex);
476     }
477 
getHistoricalTouchMinor(size_t pointerIndex,size_t historicalIndex)478     inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const {
479         return getHistoricalAxisValue(
480                 AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex);
481     }
482 
getHistoricalToolMajor(size_t pointerIndex,size_t historicalIndex)483     inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const {
484         return getHistoricalAxisValue(
485                 AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex);
486     }
487 
getHistoricalToolMinor(size_t pointerIndex,size_t historicalIndex)488     inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const {
489         return getHistoricalAxisValue(
490                 AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex);
491     }
492 
getHistoricalOrientation(size_t pointerIndex,size_t historicalIndex)493     inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const {
494         return getHistoricalAxisValue(
495                 AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex);
496     }
497 
498     ssize_t findPointerIndex(int32_t pointerId) const;
499 
500     void initialize(
501             int32_t deviceId,
502             int32_t source,
503             int32_t action,
504             int32_t flags,
505             int32_t edgeFlags,
506             int32_t metaState,
507             int32_t buttonState,
508             float xOffset,
509             float yOffset,
510             float xPrecision,
511             float yPrecision,
512             nsecs_t downTime,
513             nsecs_t eventTime,
514             size_t pointerCount,
515             const PointerProperties* pointerProperties,
516             const PointerCoords* pointerCoords);
517 
518     void copyFrom(const MotionEvent* other, bool keepHistory);
519 
520     void addSample(
521             nsecs_t eventTime,
522             const PointerCoords* pointerCoords);
523 
524     void offsetLocation(float xOffset, float yOffset);
525 
526     void scale(float scaleFactor);
527 
528     // Apply 3x3 perspective matrix transformation.
529     // Matrix is in row-major form and compatible with SkMatrix.
530     void transform(const float matrix[9]);
531 
532 #ifdef HAVE_ANDROID_OS
533     status_t readFromParcel(Parcel* parcel);
534     status_t writeToParcel(Parcel* parcel) const;
535 #endif
536 
537     static bool isTouchEvent(int32_t source, int32_t action);
isTouchEvent()538     inline bool isTouchEvent() const {
539         return isTouchEvent(mSource, mAction);
540     }
541 
542     // Low-level accessors.
getPointerProperties()543     inline const PointerProperties* getPointerProperties() const {
544         return mPointerProperties.array();
545     }
getSampleEventTimes()546     inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); }
getSamplePointerCoords()547     inline const PointerCoords* getSamplePointerCoords() const {
548             return mSamplePointerCoords.array();
549     }
550 
551 protected:
552     int32_t mAction;
553     int32_t mFlags;
554     int32_t mEdgeFlags;
555     int32_t mMetaState;
556     int32_t mButtonState;
557     float mXOffset;
558     float mYOffset;
559     float mXPrecision;
560     float mYPrecision;
561     nsecs_t mDownTime;
562     Vector<PointerProperties> mPointerProperties;
563     Vector<nsecs_t> mSampleEventTimes;
564     Vector<PointerCoords> mSamplePointerCoords;
565 };
566 
567 /*
568  * Input event factory.
569  */
570 class InputEventFactoryInterface {
571 protected:
~InputEventFactoryInterface()572     virtual ~InputEventFactoryInterface() { }
573 
574 public:
InputEventFactoryInterface()575     InputEventFactoryInterface() { }
576 
577     virtual KeyEvent* createKeyEvent() = 0;
578     virtual MotionEvent* createMotionEvent() = 0;
579 };
580 
581 /*
582  * A simple input event factory implementation that uses a single preallocated instance
583  * of each type of input event that are reused for each request.
584  */
585 class PreallocatedInputEventFactory : public InputEventFactoryInterface {
586 public:
PreallocatedInputEventFactory()587     PreallocatedInputEventFactory() { }
~PreallocatedInputEventFactory()588     virtual ~PreallocatedInputEventFactory() { }
589 
createKeyEvent()590     virtual KeyEvent* createKeyEvent() { return & mKeyEvent; }
createMotionEvent()591     virtual MotionEvent* createMotionEvent() { return & mMotionEvent; }
592 
593 private:
594     KeyEvent mKeyEvent;
595     MotionEvent mMotionEvent;
596 };
597 
598 /*
599  * An input event factory implementation that maintains a pool of input events.
600  */
601 class PooledInputEventFactory : public InputEventFactoryInterface {
602 public:
603     PooledInputEventFactory(size_t maxPoolSize = 20);
604     virtual ~PooledInputEventFactory();
605 
606     virtual KeyEvent* createKeyEvent();
607     virtual MotionEvent* createMotionEvent();
608 
609     void recycle(InputEvent* event);
610 
611 private:
612     const size_t mMaxPoolSize;
613 
614     Vector<KeyEvent*> mKeyEventPool;
615     Vector<MotionEvent*> mMotionEventPool;
616 };
617 
618 } // namespace android
619 
620 #endif // _LIBINPUT_INPUT_H
621