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1 //==- MachineScheduler.h - MachineInstr Scheduling Pass ----------*- C++ -*-==//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file provides a MachineSchedRegistry for registering alternative machine
11 // schedulers. A Target may provide an alternative scheduler implementation by
12 // implementing the following boilerplate:
13 //
14 // static ScheduleDAGInstrs *createCustomMachineSched(MachineSchedContext *C) {
15 //  return new CustomMachineScheduler(C);
16 // }
17 // static MachineSchedRegistry
18 // SchedCustomRegistry("custom", "Run my target's custom scheduler",
19 //                     createCustomMachineSched);
20 //
21 // Inside <Target>PassConfig:
22 //   enablePass(&MachineSchedulerID);
23 //   MachineSchedRegistry::setDefault(createCustomMachineSched);
24 //
25 //===----------------------------------------------------------------------===//
26 
27 #ifndef LLVM_CODEGEN_MACHINESCHEDULER_H
28 #define LLVM_CODEGEN_MACHINESCHEDULER_H
29 
30 #include "llvm/CodeGen/MachinePassRegistry.h"
31 #include "llvm/CodeGen/RegisterPressure.h"
32 #include "llvm/CodeGen/ScheduleDAGInstrs.h"
33 
34 namespace llvm {
35 
36 extern cl::opt<bool> ForceTopDown;
37 extern cl::opt<bool> ForceBottomUp;
38 
39 class AliasAnalysis;
40 class LiveIntervals;
41 class MachineDominatorTree;
42 class MachineLoopInfo;
43 class RegisterClassInfo;
44 class ScheduleDAGInstrs;
45 class SchedDFSResult;
46 
47 /// MachineSchedContext provides enough context from the MachineScheduler pass
48 /// for the target to instantiate a scheduler.
49 struct MachineSchedContext {
50   MachineFunction *MF;
51   const MachineLoopInfo *MLI;
52   const MachineDominatorTree *MDT;
53   const TargetPassConfig *PassConfig;
54   AliasAnalysis *AA;
55   LiveIntervals *LIS;
56 
57   RegisterClassInfo *RegClassInfo;
58 
59   MachineSchedContext();
60   virtual ~MachineSchedContext();
61 };
62 
63 /// MachineSchedRegistry provides a selection of available machine instruction
64 /// schedulers.
65 class MachineSchedRegistry : public MachinePassRegistryNode {
66 public:
67   typedef ScheduleDAGInstrs *(*ScheduleDAGCtor)(MachineSchedContext *);
68 
69   // RegisterPassParser requires a (misnamed) FunctionPassCtor type.
70   typedef ScheduleDAGCtor FunctionPassCtor;
71 
72   static MachinePassRegistry Registry;
73 
MachineSchedRegistry(const char * N,const char * D,ScheduleDAGCtor C)74   MachineSchedRegistry(const char *N, const char *D, ScheduleDAGCtor C)
75     : MachinePassRegistryNode(N, D, (MachinePassCtor)C) {
76     Registry.Add(this);
77   }
~MachineSchedRegistry()78   ~MachineSchedRegistry() { Registry.Remove(this); }
79 
80   // Accessors.
81   //
getNext()82   MachineSchedRegistry *getNext() const {
83     return (MachineSchedRegistry *)MachinePassRegistryNode::getNext();
84   }
getList()85   static MachineSchedRegistry *getList() {
86     return (MachineSchedRegistry *)Registry.getList();
87   }
getDefault()88   static ScheduleDAGCtor getDefault() {
89     return (ScheduleDAGCtor)Registry.getDefault();
90   }
setDefault(ScheduleDAGCtor C)91   static void setDefault(ScheduleDAGCtor C) {
92     Registry.setDefault((MachinePassCtor)C);
93   }
setDefault(StringRef Name)94   static void setDefault(StringRef Name) {
95     Registry.setDefault(Name);
96   }
setListener(MachinePassRegistryListener * L)97   static void setListener(MachinePassRegistryListener *L) {
98     Registry.setListener(L);
99   }
100 };
101 
102 class ScheduleDAGMI;
103 
104 /// MachineSchedStrategy - Interface to the scheduling algorithm used by
105 /// ScheduleDAGMI.
106 class MachineSchedStrategy {
107 public:
~MachineSchedStrategy()108   virtual ~MachineSchedStrategy() {}
109 
110   /// Initialize the strategy after building the DAG for a new region.
111   virtual void initialize(ScheduleDAGMI *DAG) = 0;
112 
113   /// Notify this strategy that all roots have been released (including those
114   /// that depend on EntrySU or ExitSU).
registerRoots()115   virtual void registerRoots() {}
116 
117   /// Pick the next node to schedule, or return NULL. Set IsTopNode to true to
118   /// schedule the node at the top of the unscheduled region. Otherwise it will
119   /// be scheduled at the bottom.
120   virtual SUnit *pickNode(bool &IsTopNode) = 0;
121 
122   /// \brief Scheduler callback to notify that a new subtree is scheduled.
scheduleTree(unsigned SubtreeID)123   virtual void scheduleTree(unsigned SubtreeID) {}
124 
125   /// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled an
126   /// instruction and updated scheduled/remaining flags in the DAG nodes.
127   virtual void schedNode(SUnit *SU, bool IsTopNode) = 0;
128 
129   /// When all predecessor dependencies have been resolved, free this node for
130   /// top-down scheduling.
131   virtual void releaseTopNode(SUnit *SU) = 0;
132   /// When all successor dependencies have been resolved, free this node for
133   /// bottom-up scheduling.
134   virtual void releaseBottomNode(SUnit *SU) = 0;
135 };
136 
137 /// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience
138 /// methods for pushing and removing nodes. ReadyQueue's are uniquely identified
139 /// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in.
140 ///
141 /// This is a convenience class that may be used by implementations of
142 /// MachineSchedStrategy.
143 class ReadyQueue {
144   unsigned ID;
145   std::string Name;
146   std::vector<SUnit*> Queue;
147 
148 public:
ReadyQueue(unsigned id,const Twine & name)149   ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {}
150 
getID()151   unsigned getID() const { return ID; }
152 
getName()153   StringRef getName() const { return Name; }
154 
155   // SU is in this queue if it's NodeQueueID is a superset of this ID.
isInQueue(SUnit * SU)156   bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
157 
empty()158   bool empty() const { return Queue.empty(); }
159 
clear()160   void clear() { Queue.clear(); }
161 
size()162   unsigned size() const { return Queue.size(); }
163 
164   typedef std::vector<SUnit*>::iterator iterator;
165 
begin()166   iterator begin() { return Queue.begin(); }
167 
end()168   iterator end() { return Queue.end(); }
169 
elements()170   ArrayRef<SUnit*> elements() { return Queue; }
171 
find(SUnit * SU)172   iterator find(SUnit *SU) {
173     return std::find(Queue.begin(), Queue.end(), SU);
174   }
175 
push(SUnit * SU)176   void push(SUnit *SU) {
177     Queue.push_back(SU);
178     SU->NodeQueueId |= ID;
179   }
180 
remove(iterator I)181   iterator remove(iterator I) {
182     (*I)->NodeQueueId &= ~ID;
183     *I = Queue.back();
184     unsigned idx = I - Queue.begin();
185     Queue.pop_back();
186     return Queue.begin() + idx;
187   }
188 
189 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
190   void dump();
191 #endif
192 };
193 
194 /// Mutate the DAG as a postpass after normal DAG building.
195 class ScheduleDAGMutation {
196 public:
~ScheduleDAGMutation()197   virtual ~ScheduleDAGMutation() {}
198 
199   virtual void apply(ScheduleDAGMI *DAG) = 0;
200 };
201 
202 /// ScheduleDAGMI is an implementation of ScheduleDAGInstrs that schedules
203 /// machine instructions while updating LiveIntervals and tracking regpressure.
204 class ScheduleDAGMI : public ScheduleDAGInstrs {
205 protected:
206   AliasAnalysis *AA;
207   RegisterClassInfo *RegClassInfo;
208   MachineSchedStrategy *SchedImpl;
209 
210   /// Information about DAG subtrees. If DFSResult is NULL, then SchedulerTrees
211   /// will be empty.
212   SchedDFSResult *DFSResult;
213   BitVector ScheduledTrees;
214 
215   /// Topo - A topological ordering for SUnits which permits fast IsReachable
216   /// and similar queries.
217   ScheduleDAGTopologicalSort Topo;
218 
219   /// Ordered list of DAG postprocessing steps.
220   std::vector<ScheduleDAGMutation*> Mutations;
221 
222   MachineBasicBlock::iterator LiveRegionEnd;
223 
224   /// Register pressure in this region computed by buildSchedGraph.
225   IntervalPressure RegPressure;
226   RegPressureTracker RPTracker;
227 
228   /// List of pressure sets that exceed the target's pressure limit before
229   /// scheduling, listed in increasing set ID order. Each pressure set is paired
230   /// with its max pressure in the currently scheduled regions.
231   std::vector<PressureElement> RegionCriticalPSets;
232 
233   /// The top of the unscheduled zone.
234   MachineBasicBlock::iterator CurrentTop;
235   IntervalPressure TopPressure;
236   RegPressureTracker TopRPTracker;
237 
238   /// The bottom of the unscheduled zone.
239   MachineBasicBlock::iterator CurrentBottom;
240   IntervalPressure BotPressure;
241   RegPressureTracker BotRPTracker;
242 
243   /// Record the next node in a scheduled cluster.
244   const SUnit *NextClusterPred;
245   const SUnit *NextClusterSucc;
246 
247 #ifndef NDEBUG
248   /// The number of instructions scheduled so far. Used to cut off the
249   /// scheduler at the point determined by misched-cutoff.
250   unsigned NumInstrsScheduled;
251 #endif
252 
253 public:
ScheduleDAGMI(MachineSchedContext * C,MachineSchedStrategy * S)254   ScheduleDAGMI(MachineSchedContext *C, MachineSchedStrategy *S):
255     ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS),
256     AA(C->AA), RegClassInfo(C->RegClassInfo), SchedImpl(S), DFSResult(0),
257     Topo(SUnits, &ExitSU), RPTracker(RegPressure), CurrentTop(),
258     TopRPTracker(TopPressure), CurrentBottom(), BotRPTracker(BotPressure),
259     NextClusterPred(NULL), NextClusterSucc(NULL) {
260 #ifndef NDEBUG
261     NumInstrsScheduled = 0;
262 #endif
263   }
264 
265   virtual ~ScheduleDAGMI();
266 
267   /// Add a postprocessing step to the DAG builder.
268   /// Mutations are applied in the order that they are added after normal DAG
269   /// building and before MachineSchedStrategy initialization.
270   ///
271   /// ScheduleDAGMI takes ownership of the Mutation object.
addMutation(ScheduleDAGMutation * Mutation)272   void addMutation(ScheduleDAGMutation *Mutation) {
273     Mutations.push_back(Mutation);
274   }
275 
276   /// \brief True if an edge can be added from PredSU to SuccSU without creating
277   /// a cycle.
278   bool canAddEdge(SUnit *SuccSU, SUnit *PredSU);
279 
280   /// \brief Add a DAG edge to the given SU with the given predecessor
281   /// dependence data.
282   ///
283   /// \returns true if the edge may be added without creating a cycle OR if an
284   /// equivalent edge already existed (false indicates failure).
285   bool addEdge(SUnit *SuccSU, const SDep &PredDep);
286 
top()287   MachineBasicBlock::iterator top() const { return CurrentTop; }
bottom()288   MachineBasicBlock::iterator bottom() const { return CurrentBottom; }
289 
290   /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
291   /// region. This covers all instructions in a block, while schedule() may only
292   /// cover a subset.
293   void enterRegion(MachineBasicBlock *bb,
294                    MachineBasicBlock::iterator begin,
295                    MachineBasicBlock::iterator end,
296                    unsigned endcount);
297 
298 
299   /// Implement ScheduleDAGInstrs interface for scheduling a sequence of
300   /// reorderable instructions.
301   virtual void schedule();
302 
303   /// Change the position of an instruction within the basic block and update
304   /// live ranges and region boundary iterators.
305   void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
306 
307   /// Get current register pressure for the top scheduled instructions.
getTopPressure()308   const IntervalPressure &getTopPressure() const { return TopPressure; }
getTopRPTracker()309   const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; }
310 
311   /// Get current register pressure for the bottom scheduled instructions.
getBotPressure()312   const IntervalPressure &getBotPressure() const { return BotPressure; }
getBotRPTracker()313   const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; }
314 
315   /// Get register pressure for the entire scheduling region before scheduling.
getRegPressure()316   const IntervalPressure &getRegPressure() const { return RegPressure; }
317 
getRegionCriticalPSets()318   const std::vector<PressureElement> &getRegionCriticalPSets() const {
319     return RegionCriticalPSets;
320   }
321 
getNextClusterPred()322   const SUnit *getNextClusterPred() const { return NextClusterPred; }
323 
getNextClusterSucc()324   const SUnit *getNextClusterSucc() const { return NextClusterSucc; }
325 
326   /// Compute a DFSResult after DAG building is complete, and before any
327   /// queue comparisons.
328   void computeDFSResult();
329 
330   /// Return a non-null DFS result if the scheduling strategy initialized it.
getDFSResult()331   const SchedDFSResult *getDFSResult() const { return DFSResult; }
332 
getScheduledTrees()333   BitVector &getScheduledTrees() { return ScheduledTrees; }
334 
335   void viewGraph(const Twine &Name, const Twine &Title) LLVM_OVERRIDE;
336   void viewGraph() LLVM_OVERRIDE;
337 
338 protected:
339   // Top-Level entry points for the schedule() driver...
340 
341   /// Call ScheduleDAGInstrs::buildSchedGraph with register pressure tracking
342   /// enabled. This sets up three trackers. RPTracker will cover the entire DAG
343   /// region, TopTracker and BottomTracker will be initialized to the top and
344   /// bottom of the DAG region without covereing any unscheduled instruction.
345   void buildDAGWithRegPressure();
346 
347   /// Apply each ScheduleDAGMutation step in order. This allows different
348   /// instances of ScheduleDAGMI to perform custom DAG postprocessing.
349   void postprocessDAG();
350 
351   /// Release ExitSU predecessors and setup scheduler queues.
352   void initQueues(ArrayRef<SUnit*> TopRoots, ArrayRef<SUnit*> BotRoots);
353 
354   /// Move an instruction and update register pressure.
355   void scheduleMI(SUnit *SU, bool IsTopNode);
356 
357   /// Update scheduler DAG and queues after scheduling an instruction.
358   void updateQueues(SUnit *SU, bool IsTopNode);
359 
360   /// Reinsert debug_values recorded in ScheduleDAGInstrs::DbgValues.
361   void placeDebugValues();
362 
363   /// \brief dump the scheduled Sequence.
364   void dumpSchedule() const;
365 
366   // Lesser helpers...
367 
368   void initRegPressure();
369 
370   void updateScheduledPressure(const std::vector<unsigned> &NewMaxPressure);
371 
372   bool checkSchedLimit();
373 
374   void findRootsAndBiasEdges(SmallVectorImpl<SUnit*> &TopRoots,
375                              SmallVectorImpl<SUnit*> &BotRoots);
376 
377   void releaseSucc(SUnit *SU, SDep *SuccEdge);
378   void releaseSuccessors(SUnit *SU);
379   void releasePred(SUnit *SU, SDep *PredEdge);
380   void releasePredecessors(SUnit *SU);
381 };
382 
383 } // namespace llvm
384 
385 #endif
386