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1 /*
2  * libjingle
3  * Copyright 2012, Google Inc.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  *
8  *  1. Redistributions of source code must retain the above copyright notice,
9  *     this list of conditions and the following disclaimer.
10  *  2. Redistributions in binary form must reproduce the above copyright notice,
11  *     this list of conditions and the following disclaimer in the documentation
12  *     and/or other materials provided with the distribution.
13  *  3. The name of the author may not be used to endorse or promote products
14  *     derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 #ifndef TALK_BASE_NULLSOCKETSERVER_H_
29 #define TALK_BASE_NULLSOCKETSERVER_H_
30 
31 #include "talk/base/event.h"
32 #include "talk/base/physicalsocketserver.h"
33 
34 namespace talk_base {
35 
36 // NullSocketServer
37 
38 class NullSocketServer : public talk_base::SocketServer {
39  public:
NullSocketServer()40   NullSocketServer() : event_(false, false) {}
41 
Wait(int cms,bool process_io)42   virtual bool Wait(int cms, bool process_io) {
43     event_.Wait(cms);
44     return true;
45   }
46 
WakeUp()47   virtual void WakeUp() {
48     event_.Set();
49   }
50 
CreateSocket(int type)51   virtual talk_base::Socket* CreateSocket(int type) {
52     ASSERT(false);
53     return NULL;
54   }
55 
CreateSocket(int family,int type)56   virtual talk_base::Socket* CreateSocket(int family, int type) {
57     ASSERT(false);
58     return NULL;
59   }
60 
CreateAsyncSocket(int type)61   virtual talk_base::AsyncSocket* CreateAsyncSocket(int type) {
62     ASSERT(false);
63     return NULL;
64   }
65 
CreateAsyncSocket(int family,int type)66   virtual talk_base::AsyncSocket* CreateAsyncSocket(int family, int type) {
67     ASSERT(false);
68     return NULL;
69   }
70 
71 
72  private:
73   talk_base::Event event_;
74 };
75 
76 }  // namespace talk_base
77 
78 #endif  // TALK_BASE_NULLSOCKETSERVER_H_
79