• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "content/browser/frame_host/frame_tree.h"
6 
7 #include <queue>
8 
9 #include "base/bind.h"
10 #include "base/callback.h"
11 #include "content/browser/frame_host/frame_tree_node.h"
12 #include "content/browser/frame_host/navigator.h"
13 #include "content/browser/frame_host/render_frame_host_factory.h"
14 #include "content/browser/frame_host/render_frame_host_impl.h"
15 
16 namespace content {
17 
18 namespace {
19 // Used with FrameTree::ForEach() to search for the FrameTreeNode
20 // corresponding to |frame_tree_node_id|.
FrameTreeNodeForId(int64 frame_tree_node_id,FrameTreeNode ** out_node,FrameTreeNode * node)21 bool FrameTreeNodeForId(int64 frame_tree_node_id,
22                         FrameTreeNode** out_node,
23                         FrameTreeNode* node) {
24   if (node->frame_tree_node_id() == frame_tree_node_id) {
25     *out_node = node;
26     // Terminate iteration once the node has been found.
27     return false;
28   }
29   return true;
30 }
31 
32 // TODO(creis): Remove this version along with FrameTreeNode::frame_id().
FrameTreeNodeForFrameId(int64 frame_id,FrameTreeNode ** out_node,FrameTreeNode * node)33 bool FrameTreeNodeForFrameId(int64 frame_id,
34                              FrameTreeNode** out_node,
35                              FrameTreeNode* node) {
36   if (node->frame_id() == frame_id) {
37     *out_node = node;
38     // Terminate iteration once the node has been found.
39     return false;
40   }
41   return true;
42 }
43 
44 }  // namespace
45 
FrameTree(Navigator * navigator,RenderFrameHostDelegate * render_frame_delegate,RenderViewHostDelegate * render_view_delegate,RenderWidgetHostDelegate * render_widget_delegate,RenderFrameHostManager::Delegate * manager_delegate)46 FrameTree::FrameTree(Navigator* navigator,
47                      RenderFrameHostDelegate* render_frame_delegate,
48                      RenderViewHostDelegate* render_view_delegate,
49                      RenderWidgetHostDelegate* render_widget_delegate,
50                      RenderFrameHostManager::Delegate* manager_delegate)
51     : render_frame_delegate_(render_frame_delegate),
52       render_view_delegate_(render_view_delegate),
53       render_widget_delegate_(render_widget_delegate),
54       manager_delegate_(manager_delegate),
55       root_(new FrameTreeNode(navigator,
56                               render_frame_delegate,
57                               render_view_delegate,
58                               render_widget_delegate,
59                               manager_delegate,
60                               FrameTreeNode::kInvalidFrameId,
61                               std::string())) {
62 }
63 
~FrameTree()64 FrameTree::~FrameTree() {
65 }
66 
FindByID(int64 frame_tree_node_id)67 FrameTreeNode* FrameTree::FindByID(int64 frame_tree_node_id) {
68   FrameTreeNode* node = NULL;
69   ForEach(base::Bind(&FrameTreeNodeForId, frame_tree_node_id, &node));
70   return node;
71 }
72 
ForEach(const base::Callback<bool (FrameTreeNode *)> & on_node) const73 void FrameTree::ForEach(
74     const base::Callback<bool(FrameTreeNode*)>& on_node) const {
75   std::queue<FrameTreeNode*> queue;
76   queue.push(root_.get());
77 
78   while (!queue.empty()) {
79     FrameTreeNode* node = queue.front();
80     queue.pop();
81     if (!on_node.Run(node))
82       break;
83 
84     for (size_t i = 0; i < node->child_count(); ++i)
85       queue.push(node->child_at(i));
86   }
87 }
88 
IsFirstNavigationAfterSwap() const89 bool FrameTree::IsFirstNavigationAfterSwap() const {
90   return root_->frame_id() == FrameTreeNode::kInvalidFrameId;
91 }
92 
OnFirstNavigationAfterSwap(int main_frame_id)93 void FrameTree::OnFirstNavigationAfterSwap(int main_frame_id) {
94   root_->set_frame_id(main_frame_id);
95 }
96 
AddFrame(int render_frame_host_id,int64 parent_frame_id,int64 frame_id,const std::string & frame_name)97 RenderFrameHostImpl* FrameTree::AddFrame(int render_frame_host_id,
98                                          int64 parent_frame_id,
99                                          int64 frame_id,
100                                          const std::string& frame_name) {
101   FrameTreeNode* parent = FindByFrameID(parent_frame_id);
102   // TODO(ajwong): Should the renderer be killed here? Would there be a race on
103   // shutdown that might make this case possible?
104   if (!parent)
105     return NULL;
106 
107   scoped_ptr<FrameTreeNode> node(CreateNode(
108       frame_id, frame_name, render_frame_host_id, parent));
109   RenderFrameHostImpl* render_frame = node->render_frame_host();
110   parent->AddChild(node.Pass());
111   return render_frame;
112 }
113 
RemoveFrame(RenderFrameHostImpl * render_frame_host,int64 parent_frame_id,int64 frame_id)114 void FrameTree::RemoveFrame(RenderFrameHostImpl* render_frame_host,
115                             int64 parent_frame_id,
116                             int64 frame_id) {
117   // If switches::kSitePerProcess is not specified, then the FrameTree only
118   // contains a node for the root element. However, even in this case
119   // frame detachments need to be broadcast outwards.
120   //
121   // TODO(ajwong): Move this below the |parent| check after the FrameTree is
122   // guaranteed to be correctly populated even without the
123   // switches::kSitePerProcess flag.
124   FrameTreeNode* parent = FindByFrameID(parent_frame_id);
125   FrameTreeNode* child = FindByFrameID(frame_id);
126   if (!on_frame_removed_.is_null()) {
127     on_frame_removed_.Run(
128         render_frame_host->render_view_host(), frame_id);
129   }
130 
131   // TODO(ajwong): Should the renderer be killed here? Would there be a race on
132   // shutdown that might make this case possible?
133   if (!parent || !child)
134     return;
135 
136   parent->RemoveChild(child);
137 }
138 
SetFrameUrl(int64 frame_id,const GURL & url)139 void FrameTree::SetFrameUrl(int64 frame_id, const GURL& url) {
140   FrameTreeNode* node = FindByFrameID(frame_id);
141   // TODO(ajwong): Should the renderer be killed here? Would there be a race on
142   // shutdown that might make this case possible?
143   if (!node)
144     return;
145 
146   if (node)
147     node->set_current_url(url);
148 }
149 
SwapMainFrame(RenderFrameHostImpl * render_frame_host)150 void FrameTree::SwapMainFrame(RenderFrameHostImpl* render_frame_host) {
151   return root_->ResetForMainFrame(render_frame_host);
152 }
153 
GetMainFrame() const154 RenderFrameHostImpl* FrameTree::GetMainFrame() const {
155   return root_->render_frame_host();
156 }
157 
SetFrameRemoveListener(const base::Callback<void (RenderViewHostImpl *,int64)> & on_frame_removed)158 void FrameTree::SetFrameRemoveListener(
159     const base::Callback<void(RenderViewHostImpl*, int64)>& on_frame_removed) {
160   on_frame_removed_ = on_frame_removed;
161 }
162 
FindByFrameID(int64 frame_id)163 FrameTreeNode* FrameTree::FindByFrameID(int64 frame_id) {
164   FrameTreeNode* node = NULL;
165   ForEach(base::Bind(&FrameTreeNodeForFrameId, frame_id, &node));
166   return node;
167 }
168 
CreateNode(int64 frame_id,const std::string & frame_name,int render_frame_host_id,FrameTreeNode * parent_node)169 scoped_ptr<FrameTreeNode> FrameTree::CreateNode(
170     int64 frame_id,
171     const std::string& frame_name,
172     int render_frame_host_id,
173     FrameTreeNode* parent_node) {
174   scoped_ptr<FrameTreeNode> frame_tree_node(new FrameTreeNode(
175       parent_node->navigator(), render_frame_delegate_, render_view_delegate_,
176       render_widget_delegate_, manager_delegate_, frame_id, frame_name));
177 
178   scoped_ptr<RenderFrameHostImpl> render_frame_host(
179       RenderFrameHostFactory::Create(
180           parent_node->render_frame_host()->render_view_host(),
181           parent_node->render_frame_host()->delegate(),
182           this,
183           frame_tree_node.get(),
184           render_frame_host_id,
185           false));
186 
187   frame_tree_node->set_render_frame_host(render_frame_host.release(), true);
188   return frame_tree_node.Pass();
189 }
190 
191 }  // namespace content
192