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1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2  * Use of this source code is governed by a BSD-style license that can be
3  * found in the LICENSE file.
4  */
5 
6 /* From ppb_audio.idl modified Thu Aug 01 13:19:46 2013. */
7 
8 #ifndef PPAPI_C_PPB_AUDIO_H_
9 #define PPAPI_C_PPB_AUDIO_H_
10 
11 #include "ppapi/c/pp_bool.h"
12 #include "ppapi/c/pp_instance.h"
13 #include "ppapi/c/pp_macros.h"
14 #include "ppapi/c/pp_resource.h"
15 #include "ppapi/c/pp_stdint.h"
16 #include "ppapi/c/pp_time.h"
17 
18 #define PPB_AUDIO_INTERFACE_1_0 "PPB_Audio;1.0"
19 #define PPB_AUDIO_INTERFACE_1_1 "PPB_Audio;1.1"
20 #define PPB_AUDIO_INTERFACE PPB_AUDIO_INTERFACE_1_1
21 
22 /**
23  * @file
24  * This file defines the <code>PPB_Audio</code> interface, which provides
25  * realtime stereo audio streaming capabilities.
26  */
27 
28 
29 /**
30  * @addtogroup Typedefs
31  * @{
32  */
33 /**
34  * <code>PPB_Audio_Callback</code> defines the type of an audio callback
35  * function used to fill the audio buffer with data. Please see the
36  * Create() function in the <code>PPB_Audio</code> interface for
37  * more details on this callback.
38  *
39  * @param[in] sample_buffer A buffer to fill with audio data.
40  * @param[in] buffer_size_in_bytes The size of the buffer in bytes.
41  * @param[in] latency How long before the audio data is to be presented.
42  * @param[inout] user_data An opaque pointer that was passed into
43  * <code>PPB_Audio.Create()</code>.
44  */
45 typedef void (*PPB_Audio_Callback)(void* sample_buffer,
46                                    uint32_t buffer_size_in_bytes,
47                                    PP_TimeDelta latency,
48                                    void* user_data);
49 
50 typedef void (*PPB_Audio_Callback_1_0)(void* sample_buffer,
51                                        uint32_t buffer_size_in_bytes,
52                                        void* user_data);
53 /**
54  * @}
55  */
56 
57 /**
58  * @addtogroup Interfaces
59  * @{
60  */
61 /**
62  * The <code>PPB_Audio</code> interface contains pointers to several functions
63  * for handling audio resources. Refer to the
64  * <a href="/native-client/{{pepperversion}}/devguide/coding/audio">Audio</a>
65  * chapter in the Developer's Guide for information on using this interface.
66  * Please see descriptions for each <code>PPB_Audio</code> and
67  * <code>PPB_AudioConfig</code> function for more details. A C example using
68  * <code>PPB_Audio</code> and <code>PPB_AudioConfig</code> follows.
69  *
70  * <strong>Example: </strong>
71  *
72  * @code
73  * void audio_callback(void* sample_buffer,
74  *                     uint32_t buffer_size_in_bytes,
75  *                     void* user_data) {
76  *   ... quickly fill in the buffer with samples and return to caller ...
77  *  }
78  *
79  * ...Assume the application has cached the audio configuration interface in
80  * audio_config_interface and the audio interface in
81  * audio_interface...
82  *
83  * uint32_t count = audio_config_interface->RecommendSampleFrameCount(
84  *     PP_AUDIOSAMPLERATE_44100, 4096);
85  * PP_Resource pp_audio_config = audio_config_interface->CreateStereo16Bit(
86  *     pp_instance, PP_AUDIOSAMPLERATE_44100, count);
87  * PP_Resource pp_audio = audio_interface->Create(pp_instance, pp_audio_config,
88  *     audio_callback, NULL);
89  * audio_interface->StartPlayback(pp_audio);
90  *
91  * ...audio_callback() will now be periodically invoked on a separate thread...
92  * @endcode
93  */
94 struct PPB_Audio_1_1 {
95   /**
96    * Create() creates an audio resource. No sound will be heard until
97    * StartPlayback() is called. The callback is called with the buffer address
98    * and given user data whenever the buffer needs to be filled. From within the
99    * callback, you should not call <code>PPB_Audio</code> functions. The
100    * callback will be called on a different thread than the one which created
101    * the interface. For performance-critical applications (i.e. low-latency
102    * audio), the callback should avoid blocking or calling functions that can
103    * obtain locks, such as malloc. The layout and the size of the buffer passed
104    * to the audio callback will be determined by the device configuration and is
105    * specified in the <code>AudioConfig</code> documentation.
106    *
107    * @param[in] instance A <code>PP_Instance</code> identifying one instance
108    * of a module.
109    * @param[in] config A <code>PP_Resource</code> corresponding to an audio
110    * config resource.
111    * @param[in] audio_callback A <code>PPB_Audio_Callback</code> callback
112    * function that the browser calls when it needs more samples to play.
113    * @param[in] user_data A pointer to user data used in the callback function.
114    *
115    * @return A <code>PP_Resource</code> containing the audio resource if
116    * successful or 0 if the configuration cannot be honored or the callback is
117    * null.
118    */
119   PP_Resource (*Create)(PP_Instance instance,
120                         PP_Resource config,
121                         PPB_Audio_Callback audio_callback,
122                         void* user_data);
123   /**
124    * IsAudio() determines if the provided resource is an audio resource.
125    *
126    * @param[in] resource A <code>PP_Resource</code> corresponding to a generic
127    * resource.
128    *
129    * @return A <code>PP_Bool</code> containing containing <code>PP_TRUE</code>
130    * if the given resource is an Audio resource, otherwise
131    * <code>PP_FALSE</code>.
132    */
133   PP_Bool (*IsAudio)(PP_Resource resource);
134   /**
135    * GetCurrrentConfig() returns an audio config resource for the given audio
136    * resource.
137    *
138    * @param[in] config A <code>PP_Resource</code> corresponding to an audio
139    * resource.
140    *
141    * @return A <code>PP_Resource</code> containing the audio config resource if
142    * successful.
143    */
144   PP_Resource (*GetCurrentConfig)(PP_Resource audio);
145   /**
146    * StartPlayback() starts the playback of the audio resource and begins
147    * periodically calling the callback.
148    *
149    * @param[in] config A <code>PP_Resource</code> corresponding to an audio
150    * resource.
151    *
152    * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if
153    * successful, otherwise <code>PP_FALSE</code>. Also returns
154    * <code>PP_TRUE</code> (and be a no-op) if called while playback is already
155    * in progress.
156    */
157   PP_Bool (*StartPlayback)(PP_Resource audio);
158   /**
159    * StopPlayback() stops the playback of the audio resource.
160    *
161    * @param[in] config A <code>PP_Resource</code> corresponding to an audio
162    * resource.
163    *
164    * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if
165    * successful, otherwise <code>PP_FALSE</code>. Also returns
166    * <code>PP_TRUE</code> (and is a no-op) if called while playback is already
167    * stopped. If a callback is in progress, StopPlayback() will block until the
168    * callback completes.
169    */
170   PP_Bool (*StopPlayback)(PP_Resource audio);
171 };
172 
173 typedef struct PPB_Audio_1_1 PPB_Audio;
174 
175 struct PPB_Audio_1_0 {
176   PP_Resource (*Create)(PP_Instance instance,
177                         PP_Resource config,
178                         PPB_Audio_Callback_1_0 audio_callback,
179                         void* user_data);
180   PP_Bool (*IsAudio)(PP_Resource resource);
181   PP_Resource (*GetCurrentConfig)(PP_Resource audio);
182   PP_Bool (*StartPlayback)(PP_Resource audio);
183   PP_Bool (*StopPlayback)(PP_Resource audio);
184 };
185 /**
186  * @}
187  */
188 
189 #endif  /* PPAPI_C_PPB_AUDIO_H_ */
190 
191