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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2012 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Carsten Griwodz
20     griff@kom.tu-darmstadt.de
21 
22     based on linux/SDL_dspaudio.c by Sam Lantinga
23 */
24 #include "SDL_config.h"
25 
26 /* Allow access to a raw mixing buffer */
27 
28 #include <errno.h>
29 #include <unistd.h>
30 #include <fcntl.h>
31 #include <sys/time.h>
32 #include <sys/ioctl.h>
33 #include <sys/stat.h>
34 
35 #include "SDL_timer.h"
36 #include "SDL_audio.h"
37 #include "../SDL_audiomem.h"
38 #include "../SDL_audio_c.h"
39 #include "../SDL_audiodev_c.h"
40 #include "SDL_paudio.h"
41 
42 #define DEBUG_AUDIO 1
43 
44 /* A conflict within AIX 4.3.3 <sys/> headers and probably others as well.
45  * I guess nobody ever uses audio... Shame over AIX header files.  */
46 #include <sys/machine.h>
47 #undef BIG_ENDIAN
48 #include <sys/audio.h>
49 
50 /* The tag name used by paud audio */
51 #define Paud_DRIVER_NAME         "paud"
52 
53 /* Open the audio device for playback, and don't block if busy */
54 /* #define OPEN_FLAGS	(O_WRONLY|O_NONBLOCK) */
55 #define OPEN_FLAGS	O_WRONLY
56 
57 /* Audio driver functions */
58 static int Paud_OpenAudio(_THIS, SDL_AudioSpec *spec);
59 static void Paud_WaitAudio(_THIS);
60 static void Paud_PlayAudio(_THIS);
61 static Uint8 *Paud_GetAudioBuf(_THIS);
62 static void Paud_CloseAudio(_THIS);
63 
64 /* Audio driver bootstrap functions */
65 
Audio_Available(void)66 static int Audio_Available(void)
67 {
68 	int fd;
69 	int available;
70 
71 	available = 0;
72 	fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
73 	if ( fd >= 0 ) {
74 		available = 1;
75 		close(fd);
76 	}
77 	return(available);
78 }
79 
Audio_DeleteDevice(SDL_AudioDevice * device)80 static void Audio_DeleteDevice(SDL_AudioDevice *device)
81 {
82 	SDL_free(device->hidden);
83 	SDL_free(device);
84 }
85 
Audio_CreateDevice(int devindex)86 static SDL_AudioDevice *Audio_CreateDevice(int devindex)
87 {
88 	SDL_AudioDevice *this;
89 
90 	/* Initialize all variables that we clean on shutdown */
91 	this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
92 	if ( this ) {
93 		SDL_memset(this, 0, (sizeof *this));
94 		this->hidden = (struct SDL_PrivateAudioData *)
95 				SDL_malloc((sizeof *this->hidden));
96 	}
97 	if ( (this == NULL) || (this->hidden == NULL) ) {
98 		SDL_OutOfMemory();
99 		if ( this ) {
100 			SDL_free(this);
101 		}
102 		return(0);
103 	}
104 	SDL_memset(this->hidden, 0, (sizeof *this->hidden));
105 	audio_fd = -1;
106 
107 	/* Set the function pointers */
108 	this->OpenAudio = Paud_OpenAudio;
109 	this->WaitAudio = Paud_WaitAudio;
110 	this->PlayAudio = Paud_PlayAudio;
111 	this->GetAudioBuf = Paud_GetAudioBuf;
112 	this->CloseAudio = Paud_CloseAudio;
113 
114 	this->free = Audio_DeleteDevice;
115 
116 	return this;
117 }
118 
119 AudioBootStrap Paud_bootstrap = {
120 	Paud_DRIVER_NAME, "AIX Paudio",
121 	Audio_Available, Audio_CreateDevice
122 };
123 
124 /* This function waits until it is possible to write a full sound buffer */
Paud_WaitAudio(_THIS)125 static void Paud_WaitAudio(_THIS)
126 {
127     fd_set fdset;
128 
129     /* See if we need to use timed audio synchronization */
130     if ( frame_ticks ) {
131         /* Use timer for general audio synchronization */
132         Sint32 ticks;
133 
134         ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;
135         if ( ticks > 0 ) {
136 	    SDL_Delay(ticks);
137         }
138     } else {
139         audio_buffer  paud_bufinfo;
140 
141         /* Use select() for audio synchronization */
142         struct timeval timeout;
143         FD_ZERO(&fdset);
144         FD_SET(audio_fd, &fdset);
145 
146         if ( ioctl(audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0 ) {
147 #ifdef DEBUG_AUDIO
148             fprintf(stderr, "Couldn't get audio buffer information\n");
149 #endif
150             timeout.tv_sec  = 10;
151             timeout.tv_usec = 0;
152         } else {
153 	    long ms_in_buf = paud_bufinfo.write_buf_time;
154             timeout.tv_sec  = ms_in_buf/1000;
155 	    ms_in_buf       = ms_in_buf - timeout.tv_sec*1000;
156             timeout.tv_usec = ms_in_buf*1000;
157 #ifdef DEBUG_AUDIO
158             fprintf( stderr,
159 		     "Waiting for write_buf_time=%ld,%ld\n",
160 		     timeout.tv_sec,
161 		     timeout.tv_usec );
162 #endif
163 	}
164 
165 #ifdef DEBUG_AUDIO
166         fprintf(stderr, "Waiting for audio to get ready\n");
167 #endif
168         if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) {
169             const char *message = "Audio timeout - buggy audio driver? (disabled)";
170             /*
171 	     * In general we should never print to the screen,
172              * but in this case we have no other way of letting
173              * the user know what happened.
174              */
175             fprintf(stderr, "SDL: %s - %s\n", strerror(errno), message);
176             this->enabled = 0;
177             /* Don't try to close - may hang */
178             audio_fd = -1;
179 #ifdef DEBUG_AUDIO
180             fprintf(stderr, "Done disabling audio\n");
181 #endif
182         }
183 #ifdef DEBUG_AUDIO
184         fprintf(stderr, "Ready!\n");
185 #endif
186     }
187 }
188 
Paud_PlayAudio(_THIS)189 static void Paud_PlayAudio(_THIS)
190 {
191 	int written;
192 
193 	/* Write the audio data, checking for EAGAIN on broken audio drivers */
194 	do {
195 		written = write(audio_fd, mixbuf, mixlen);
196 		if ( (written < 0) && ((errno == 0) || (errno == EAGAIN)) ) {
197 			SDL_Delay(1);	/* Let a little CPU time go by */
198 		}
199 	} while ( (written < 0) &&
200 	          ((errno == 0) || (errno == EAGAIN) || (errno == EINTR)) );
201 
202 	/* If timer synchronization is enabled, set the next write frame */
203 	if ( frame_ticks ) {
204 		next_frame += frame_ticks;
205 	}
206 
207 	/* If we couldn't write, assume fatal error for now */
208 	if ( written < 0 ) {
209 		this->enabled = 0;
210 	}
211 #ifdef DEBUG_AUDIO
212 	fprintf(stderr, "Wrote %d bytes of audio data\n", written);
213 #endif
214 }
215 
Paud_GetAudioBuf(_THIS)216 static Uint8 *Paud_GetAudioBuf(_THIS)
217 {
218 	return mixbuf;
219 }
220 
Paud_CloseAudio(_THIS)221 static void Paud_CloseAudio(_THIS)
222 {
223 	if ( mixbuf != NULL ) {
224 		SDL_FreeAudioMem(mixbuf);
225 		mixbuf = NULL;
226 	}
227 	if ( audio_fd >= 0 ) {
228 		close(audio_fd);
229 		audio_fd = -1;
230 	}
231 }
232 
Paud_OpenAudio(_THIS,SDL_AudioSpec * spec)233 static int Paud_OpenAudio(_THIS, SDL_AudioSpec *spec)
234 {
235 	char          audiodev[1024];
236 	int           format;
237 	int           bytes_per_sample;
238 	Uint16        test_format;
239 	audio_init    paud_init;
240 	audio_buffer  paud_bufinfo;
241 	audio_status  paud_status;
242 	audio_control paud_control;
243 	audio_change  paud_change;
244 
245 	/* Reset the timer synchronization flag */
246 	frame_ticks = 0.0;
247 
248 	/* Open the audio device */
249 	audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
250 	if ( audio_fd < 0 ) {
251 		SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
252 		return -1;
253 	}
254 
255 	/*
256 	 * We can't set the buffer size - just ask the device for the maximum
257 	 * that we can have.
258 	 */
259 	if ( ioctl(audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0 ) {
260 		SDL_SetError("Couldn't get audio buffer information");
261 		return -1;
262 	}
263 
264 	mixbuf = NULL;
265 
266 	if ( spec->channels > 1 )
267 	    spec->channels = 2;
268 	else
269 	    spec->channels = 1;
270 
271 	/*
272 	 * Fields in the audio_init structure:
273 	 *
274 	 * Ignored by us:
275 	 *
276 	 * paud.loadpath[LOAD_PATH]; * DSP code to load, MWave chip only?
277 	 * paud.slot_number;         * slot number of the adapter
278 	 * paud.device_id;           * adapter identification number
279 	 *
280 	 * Input:
281 	 *
282 	 * paud.srate;           * the sampling rate in Hz
283 	 * paud.bits_per_sample; * 8, 16, 32, ...
284 	 * paud.bsize;           * block size for this rate
285 	 * paud.mode;            * ADPCM, PCM, MU_LAW, A_LAW, SOURCE_MIX
286 	 * paud.channels;        * 1=mono, 2=stereo
287 	 * paud.flags;           * FIXED - fixed length data
288 	 *                       * LEFT_ALIGNED, RIGHT_ALIGNED (var len only)
289 	 *                       * TWOS_COMPLEMENT - 2's complement data
290 	 *                       * SIGNED - signed? comment seems wrong in sys/audio.h
291 	 *                       * BIG_ENDIAN
292 	 * paud.operation;       * PLAY, RECORD
293 	 *
294 	 * Output:
295 	 *
296 	 * paud.flags;           * PITCH            - pitch is supported
297 	 *                       * INPUT            - input is supported
298 	 *                       * OUTPUT           - output is supported
299 	 *                       * MONITOR          - monitor is supported
300 	 *                       * VOLUME           - volume is supported
301 	 *                       * VOLUME_DELAY     - volume delay is supported
302 	 *                       * BALANCE          - balance is supported
303 	 *                       * BALANCE_DELAY    - balance delay is supported
304 	 *                       * TREBLE           - treble control is supported
305 	 *                       * BASS             - bass control is supported
306 	 *                       * BESTFIT_PROVIDED - best fit returned
307 	 *                       * LOAD_CODE        - DSP load needed
308 	 * paud.rc;              * NO_PLAY         - DSP code can't do play requests
309 	 *                       * NO_RECORD       - DSP code can't do record requests
310 	 *                       * INVALID_REQUEST - request was invalid
311 	 *                       * CONFLICT        - conflict with open's flags
312 	 *                       * OVERLOADED      - out of DSP MIPS or memory
313 	 * paud.position_resolution; * smallest increment for position
314 	 */
315 
316         paud_init.srate = spec->freq;
317 	paud_init.mode = PCM;
318 	paud_init.operation = PLAY;
319 	paud_init.channels = spec->channels;
320 
321 	/* Try for a closest match on audio format */
322 	format = 0;
323 	for ( test_format = SDL_FirstAudioFormat(spec->format);
324 						! format && test_format; ) {
325 #ifdef DEBUG_AUDIO
326 		fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
327 #endif
328 		switch ( test_format ) {
329 			case AUDIO_U8:
330 			    bytes_per_sample = 1;
331 			    paud_init.bits_per_sample = 8;
332 			    paud_init.flags = TWOS_COMPLEMENT | FIXED;
333 			    format = 1;
334 			    break;
335 			case AUDIO_S8:
336 			    bytes_per_sample = 1;
337 			    paud_init.bits_per_sample = 8;
338 			    paud_init.flags = SIGNED |
339 					      TWOS_COMPLEMENT | FIXED;
340 			    format = 1;
341 			    break;
342 			case AUDIO_S16LSB:
343 			    bytes_per_sample = 2;
344 			    paud_init.bits_per_sample = 16;
345 			    paud_init.flags = SIGNED |
346 					      TWOS_COMPLEMENT | FIXED;
347 			    format = 1;
348 			    break;
349 			case AUDIO_S16MSB:
350 			    bytes_per_sample = 2;
351 			    paud_init.bits_per_sample = 16;
352 			    paud_init.flags = BIG_ENDIAN |
353 					      SIGNED |
354 					      TWOS_COMPLEMENT | FIXED;
355 			    format = 1;
356 			    break;
357 			case AUDIO_U16LSB:
358 			    bytes_per_sample = 2;
359 			    paud_init.bits_per_sample = 16;
360 			    paud_init.flags = TWOS_COMPLEMENT | FIXED;
361 			    format = 1;
362 			    break;
363 			case AUDIO_U16MSB:
364 			    bytes_per_sample = 2;
365 			    paud_init.bits_per_sample = 16;
366 			    paud_init.flags = BIG_ENDIAN |
367 					      TWOS_COMPLEMENT | FIXED;
368 			    format = 1;
369 			    break;
370 			default:
371 				break;
372 		}
373 		if ( ! format ) {
374 			test_format = SDL_NextAudioFormat();
375 		}
376 	}
377 	if ( format == 0 ) {
378 #ifdef DEBUG_AUDIO
379             fprintf(stderr, "Couldn't find any hardware audio formats\n");
380 #endif
381 	    SDL_SetError("Couldn't find any hardware audio formats");
382 	    return -1;
383 	}
384 	spec->format = test_format;
385 
386 	/*
387 	 * We know the buffer size and the max number of subsequent writes
388 	 * that can be pending. If more than one can pend, allow the application
389 	 * to do something like double buffering between our write buffer and
390 	 * the device's own buffer that we are filling with write() anyway.
391 	 *
392 	 * We calculate spec->samples like this because SDL_CalculateAudioSpec()
393 	 * will give put paud_bufinfo.write_buf_cap (or paud_bufinfo.write_buf_cap/2)
394 	 * into spec->size in return.
395 	 */
396 	if ( paud_bufinfo.request_buf_cap == 1 )
397 	{
398 	    spec->samples = paud_bufinfo.write_buf_cap
399 			  / bytes_per_sample
400 			  / spec->channels;
401 	}
402 	else
403 	{
404 	    spec->samples = paud_bufinfo.write_buf_cap
405 			  / bytes_per_sample
406 			  / spec->channels
407 			  / 2;
408 	}
409         paud_init.bsize = bytes_per_sample * spec->channels;
410 
411 	SDL_CalculateAudioSpec(spec);
412 
413 	/*
414 	 * The AIX paud device init can't modify the values of the audio_init
415 	 * structure that we pass to it. So we don't need any recalculation
416 	 * of this stuff and no reinit call as in linux dsp and dma code.
417 	 *
418 	 * /dev/paud supports all of the encoding formats, so we don't need
419 	 * to do anything like reopening the device, either.
420 	 */
421 	if ( ioctl(audio_fd, AUDIO_INIT, &paud_init) < 0 ) {
422 	    switch ( paud_init.rc )
423 	    {
424 	    case 1 :
425 		SDL_SetError("Couldn't set audio format: DSP can't do play requests");
426 		return -1;
427 		break;
428 	    case 2 :
429 		SDL_SetError("Couldn't set audio format: DSP can't do record requests");
430 		return -1;
431 		break;
432 	    case 4 :
433 		SDL_SetError("Couldn't set audio format: request was invalid");
434 		return -1;
435 		break;
436 	    case 5 :
437 		SDL_SetError("Couldn't set audio format: conflict with open's flags");
438 		return -1;
439 		break;
440 	    case 6 :
441 		SDL_SetError("Couldn't set audio format: out of DSP MIPS or memory");
442 		return -1;
443 		break;
444 	    default :
445 		SDL_SetError("Couldn't set audio format: not documented in sys/audio.h");
446 		return -1;
447 		break;
448 	    }
449 	}
450 
451 	/* Allocate mixing buffer */
452 	mixlen = spec->size;
453 	mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
454 	if ( mixbuf == NULL ) {
455 		return -1;
456 	}
457 	SDL_memset(mixbuf, spec->silence, spec->size);
458 
459 	/*
460 	 * Set some paramters: full volume, first speaker that we can find.
461 	 * Ignore the other settings for now.
462 	 */
463 	paud_change.input = AUDIO_IGNORE;         /* the new input source */
464         paud_change.output = OUTPUT_1;            /* EXTERNAL_SPEAKER,INTERNAL_SPEAKER,OUTPUT_1 */
465         paud_change.monitor = AUDIO_IGNORE;       /* the new monitor state */
466         paud_change.volume = 0x7fffffff;          /* volume level [0-0x7fffffff] */
467         paud_change.volume_delay = AUDIO_IGNORE;  /* the new volume delay */
468         paud_change.balance = 0x3fffffff;         /* the new balance */
469         paud_change.balance_delay = AUDIO_IGNORE; /* the new balance delay */
470         paud_change.treble = AUDIO_IGNORE;        /* the new treble state */
471         paud_change.bass = AUDIO_IGNORE;          /* the new bass state */
472         paud_change.pitch = AUDIO_IGNORE;         /* the new pitch state */
473 
474 	paud_control.ioctl_request = AUDIO_CHANGE;
475 	paud_control.request_info = (char*)&paud_change;
476 	if ( ioctl(audio_fd, AUDIO_CONTROL, &paud_control) < 0 ) {
477 #ifdef DEBUG_AUDIO
478             fprintf(stderr, "Can't change audio display settings\n" );
479 #endif
480 	}
481 
482 	/*
483 	 * Tell the device to expect data. Actual start will wait for
484 	 * the first write() call.
485 	 */
486 	paud_control.ioctl_request = AUDIO_START;
487 	paud_control.position = 0;
488 	if ( ioctl(audio_fd, AUDIO_CONTROL, &paud_control) < 0 ) {
489 #ifdef DEBUG_AUDIO
490             fprintf(stderr, "Can't start audio play\n" );
491 #endif
492 	    SDL_SetError("Can't start audio play");
493 	    return -1;
494 	}
495 
496         /* Check to see if we need to use select() workaround */
497         { char *workaround;
498                 workaround = SDL_getenv("SDL_DSP_NOSELECT");
499                 if ( workaround ) {
500                         frame_ticks = (float)(spec->samples*1000)/spec->freq;
501                         next_frame = SDL_GetTicks()+frame_ticks;
502                 }
503         }
504 
505 	/* Get the parent process id (we're the parent of the audio thread) */
506 	parent = getpid();
507 
508 	/* We're ready to rock and roll. :-) */
509 	return 0;
510 }
511 
512