1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/resources/picture_pile.h"
6
7 #include <algorithm>
8 #include <limits>
9 #include <vector>
10
11 #include "cc/base/region.h"
12 #include "cc/debug/rendering_stats_instrumentation.h"
13 #include "cc/resources/picture_pile_impl.h"
14 #include "cc/resources/tile_priority.h"
15
16 namespace {
17 // Layout pixel buffer around the visible layer rect to record. Any base
18 // picture that intersects the visible layer rect expanded by this distance
19 // will be recorded.
20 const int kPixelDistanceToRecord = 8000;
21
22 // TODO(humper): The density threshold here is somewhat arbitrary; need a
23 // way to set // this from the command line so we can write a benchmark
24 // script and find a sweet spot.
25 const float kDensityThreshold = 0.5f;
26
rect_sort_y(const gfx::Rect & r1,const gfx::Rect & r2)27 bool rect_sort_y(const gfx::Rect &r1, const gfx::Rect &r2) {
28 return r1.y() < r2.y() || (r1.y() == r2.y() && r1.x() < r2.x());
29 }
30
rect_sort_x(const gfx::Rect & r1,const gfx::Rect & r2)31 bool rect_sort_x(const gfx::Rect &r1, const gfx::Rect &r2) {
32 return r1.x() < r2.x() || (r1.x() == r2.x() && r1.y() < r2.y());
33 }
34
do_clustering(const std::vector<gfx::Rect> & tiles,std::vector<gfx::Rect> * clustered_rects)35 float do_clustering(const std::vector<gfx::Rect>& tiles,
36 std::vector<gfx::Rect>* clustered_rects) {
37 // These variables track the record area and invalid area
38 // for the entire clustering
39 int total_record_area = 0;
40 int total_invalid_area = 0;
41
42 // These variables track the record area and invalid area
43 // for the current cluster being constructed.
44 gfx::Rect cur_record_rect;
45 int cluster_record_area = 0, cluster_invalid_area = 0;
46
47 for (std::vector<gfx::Rect>::const_iterator it = tiles.begin();
48 it != tiles.end();
49 it++) {
50 gfx::Rect invalid_tile = *it;
51
52 // For each tile, we consider adding the invalid tile to the
53 // current record rectangle. Only add it if the amount of empty
54 // space created is below a density threshold.
55 int tile_area = invalid_tile.width() * invalid_tile.height();
56
57 gfx::Rect proposed_union = cur_record_rect;
58 proposed_union.Union(invalid_tile);
59 int proposed_area = proposed_union.width() * proposed_union.height();
60 float proposed_density =
61 static_cast<float>(cluster_invalid_area + tile_area) /
62 static_cast<float>(proposed_area);
63
64 if (proposed_density >= kDensityThreshold) {
65 // It's okay to add this invalid tile to the
66 // current recording rectangle.
67 cur_record_rect = proposed_union;
68 cluster_record_area = proposed_area;
69 cluster_invalid_area += tile_area;
70 total_invalid_area += tile_area;
71 } else {
72 // Adding this invalid tile to the current recording rectangle
73 // would exceed our badness threshold, so put the current rectangle
74 // in the list of recording rects, and start a new one.
75 clustered_rects->push_back(cur_record_rect);
76 total_record_area += cluster_record_area;
77 cur_record_rect = invalid_tile;
78 cluster_invalid_area = tile_area;
79 cluster_record_area = tile_area;
80 }
81 }
82
83 DCHECK(!cur_record_rect.IsEmpty());
84 clustered_rects->push_back(cur_record_rect);
85 total_record_area += cluster_record_area;;
86
87 DCHECK_NE(total_record_area, 0);
88
89 return static_cast<float>(total_invalid_area) /
90 static_cast<float>(total_record_area);
91 }
92
ClusterTiles(const std::vector<gfx::Rect> & invalid_tiles,std::vector<gfx::Rect> * record_rects)93 float ClusterTiles(const std::vector<gfx::Rect>& invalid_tiles,
94 std::vector<gfx::Rect>* record_rects) {
95 TRACE_EVENT1("cc", "ClusterTiles",
96 "count",
97 invalid_tiles.size());
98
99 if (invalid_tiles.size() <= 1) {
100 // Quickly handle the special case for common
101 // single-invalidation update, and also the less common
102 // case of no tiles passed in.
103 *record_rects = invalid_tiles;
104 return 1;
105 }
106
107 // Sort the invalid tiles by y coordinate.
108 std::vector<gfx::Rect> invalid_tiles_vertical = invalid_tiles;
109 std::sort(invalid_tiles_vertical.begin(),
110 invalid_tiles_vertical.end(),
111 rect_sort_y);
112
113 float vertical_density;
114 std::vector<gfx::Rect> vertical_clustering;
115 vertical_density = do_clustering(invalid_tiles_vertical,
116 &vertical_clustering);
117
118 // Now try again with a horizontal sort, see which one is best
119 // TODO(humper): Heuristics for skipping this step?
120 std::vector<gfx::Rect> invalid_tiles_horizontal = invalid_tiles;
121 std::sort(invalid_tiles_vertical.begin(),
122 invalid_tiles_vertical.end(),
123 rect_sort_x);
124
125 float horizontal_density;
126 std::vector<gfx::Rect> horizontal_clustering;
127 horizontal_density = do_clustering(invalid_tiles_vertical,
128 &horizontal_clustering);
129
130 if (vertical_density < horizontal_density) {
131 *record_rects = horizontal_clustering;
132 return horizontal_density;
133 }
134
135 *record_rects = vertical_clustering;
136 return vertical_density;
137 }
138
139 } // namespace
140
141 namespace cc {
142
PicturePile()143 PicturePile::PicturePile() {
144 }
145
~PicturePile()146 PicturePile::~PicturePile() {
147 }
148
Update(ContentLayerClient * painter,SkColor background_color,bool contents_opaque,const Region & invalidation,gfx::Rect visible_layer_rect,int frame_number,RenderingStatsInstrumentation * stats_instrumentation)149 bool PicturePile::Update(
150 ContentLayerClient* painter,
151 SkColor background_color,
152 bool contents_opaque,
153 const Region& invalidation,
154 gfx::Rect visible_layer_rect,
155 int frame_number,
156 RenderingStatsInstrumentation* stats_instrumentation) {
157 background_color_ = background_color;
158 contents_opaque_ = contents_opaque;
159
160 gfx::Rect interest_rect = visible_layer_rect;
161 interest_rect.Inset(
162 -kPixelDistanceToRecord,
163 -kPixelDistanceToRecord,
164 -kPixelDistanceToRecord,
165 -kPixelDistanceToRecord);
166 recorded_viewport_ = interest_rect;
167 recorded_viewport_.Intersect(gfx::Rect(size()));
168
169 bool invalidated = false;
170 for (Region::Iterator i(invalidation); i.has_rect(); i.next()) {
171 gfx::Rect invalidation = i.rect();
172 // Split this inflated invalidation across tile boundaries and apply it
173 // to all tiles that it touches.
174 bool include_borders = true;
175 for (TilingData::Iterator iter(&tiling_, invalidation, include_borders);
176 iter;
177 ++iter) {
178 const PictureMapKey& key = iter.index();
179
180 PictureMap::iterator picture_it = picture_map_.find(key);
181 if (picture_it == picture_map_.end())
182 continue;
183
184 // Inform the grid cell that it has been invalidated in this frame.
185 invalidated = picture_it->second.Invalidate(frame_number) || invalidated;
186 }
187 }
188
189 // Make a list of all invalid tiles; we will attempt to
190 // cluster these into multiple invalidation regions.
191 std::vector<gfx::Rect> invalid_tiles;
192 bool include_borders = true;
193 for (TilingData::Iterator it(&tiling_, interest_rect, include_borders); it;
194 ++it) {
195 const PictureMapKey& key = it.index();
196 PictureInfo& info = picture_map_[key];
197
198 gfx::Rect rect = PaddedRect(key);
199 int distance_to_visible =
200 rect.ManhattanInternalDistance(visible_layer_rect);
201
202 if (info.NeedsRecording(frame_number, distance_to_visible)) {
203 gfx::Rect tile = tiling_.TileBounds(key.first, key.second);
204 invalid_tiles.push_back(tile);
205 } else if (!info.GetPicture() && recorded_viewport_.Intersects(rect)) {
206 // Recorded viewport is just an optimization for a fully recorded
207 // interest rect. In this case, a tile in that rect has declined
208 // to be recorded (probably due to frequent invalidations).
209 // TODO(enne): Shrink the recorded_viewport_ rather than clearing.
210 recorded_viewport_ = gfx::Rect();
211 }
212 }
213
214 std::vector<gfx::Rect> record_rects;
215 ClusterTiles(invalid_tiles, &record_rects);
216
217 if (record_rects.empty())
218 return invalidated;
219
220 for (std::vector<gfx::Rect>::iterator it = record_rects.begin();
221 it != record_rects.end();
222 it++) {
223 gfx::Rect record_rect = *it;
224 record_rect = PadRect(record_rect);
225
226 int repeat_count = std::max(1, slow_down_raster_scale_factor_for_debug_);
227 scoped_refptr<Picture> picture = Picture::Create(record_rect);
228
229 {
230 base::TimeDelta best_duration = base::TimeDelta::FromInternalValue(
231 std::numeric_limits<int64>::max());
232 for (int i = 0; i < repeat_count; i++) {
233 base::TimeTicks start_time = stats_instrumentation->StartRecording();
234 picture->Record(painter, tile_grid_info_);
235 base::TimeDelta duration =
236 stats_instrumentation->EndRecording(start_time);
237 best_duration = std::min(duration, best_duration);
238 }
239 int recorded_pixel_count =
240 picture->LayerRect().width() * picture->LayerRect().height();
241 stats_instrumentation->AddRecord(best_duration, recorded_pixel_count);
242 if (num_raster_threads_ > 1)
243 picture->GatherPixelRefs(tile_grid_info_);
244 picture->CloneForDrawing(num_raster_threads_);
245 }
246
247 bool found_tile_for_recorded_picture = false;
248
249 bool include_borders = true;
250 for (TilingData::Iterator it(&tiling_, record_rect, include_borders); it;
251 ++it) {
252 const PictureMapKey& key = it.index();
253 gfx::Rect tile = PaddedRect(key);
254 if (record_rect.Contains(tile)) {
255 PictureInfo& info = picture_map_[key];
256 info.SetPicture(picture);
257 found_tile_for_recorded_picture = true;
258 }
259 }
260 DCHECK(found_tile_for_recorded_picture);
261 }
262
263 has_any_recordings_ = true;
264 DCHECK(CanRasterSlowTileCheck(recorded_viewport_));
265 return true;
266 }
267
268 } // namespace cc
269