1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef TOOLS_GN_SCOPE_H_ 6 #define TOOLS_GN_SCOPE_H_ 7 8 #include <map> 9 #include <set> 10 11 #include "base/basictypes.h" 12 #include "base/containers/hash_tables.h" 13 #include "base/memory/scoped_ptr.h" 14 #include "tools/gn/err.h" 15 #include "tools/gn/pattern.h" 16 #include "tools/gn/source_dir.h" 17 #include "tools/gn/value.h" 18 19 class FunctionCallNode; 20 class ImportManager; 21 class ParseNode; 22 class Settings; 23 class TargetManager; 24 25 // Scope for the script execution. 26 // 27 // Scopes are nested. Writing goes into the toplevel scope, reading checks 28 // values resursively down the stack until a match is found or there are no 29 // more containing scopes. 30 // 31 // A containing scope can be const or non-const. The const containing scope is 32 // used primarily to refer to the master build config which is shared across 33 // many invocations. A const containing scope, however, prevents us from 34 // marking variables "used" which prevents us from issuing errors on unused 35 // variables. So you should use a non-const containing scope whenever possible. 36 class Scope { 37 public: 38 typedef base::hash_map<base::StringPiece, Value> KeyValueMap; 39 40 // Allows code to provide values for built-in variables. This class will 41 // automatically register itself on construction and deregister itself on 42 // destruction. 43 class ProgrammaticProvider { 44 public: ProgrammaticProvider(Scope * scope)45 ProgrammaticProvider(Scope* scope) : scope_(scope) { 46 scope_->AddProvider(this); 47 } ~ProgrammaticProvider()48 ~ProgrammaticProvider() { 49 scope_->RemoveProvider(this); 50 } 51 52 // Returns a non-null value if the given value can be programmatically 53 // generated, or NULL if there is none. 54 virtual const Value* GetProgrammaticValue( 55 const base::StringPiece& ident) = 0; 56 57 protected: 58 Scope* scope_; 59 }; 60 61 // Creates an empty toplevel scope. 62 Scope(const Settings* settings); 63 64 // Creates a dependent scope. 65 Scope(Scope* parent); 66 Scope(const Scope* parent); 67 68 ~Scope(); 69 settings()70 const Settings* settings() const { return settings_; } 71 72 // See the const_/mutable_containing_ var declaraions below. Yes, it's a 73 // bit weird that we can have a const pointer to the "mutable" one. mutable_containing()74 Scope* mutable_containing() { return mutable_containing_; } mutable_containing()75 const Scope* mutable_containing() const { return mutable_containing_; } const_containing()76 const Scope* const_containing() const { return const_containing_; } containing()77 const Scope* containing() const { 78 return mutable_containing_ ? mutable_containing_ : const_containing_; 79 } 80 81 // Returns NULL if there's no such value. 82 // 83 // counts_as_used should be set if the variable is being read in a way that 84 // should count for unused variable checking. 85 const Value* GetValue(const base::StringPiece& ident, 86 bool counts_as_used); 87 const Value* GetValue(const base::StringPiece& ident) const; 88 89 // Same as GetValue, but if the value exists in a parent scope, we'll copy 90 // it to the current scope. If the return value is non-null, the value is 91 // guaranteed to be set in the current scope. Generatlly this will be used 92 // if the calling code is planning on modifying the value in-place. 93 // 94 // Since this is used when doing read-modifies, we never count this access 95 // as reading the variable, since we assume it will be written to. 96 Value* GetValueForcedToCurrentScope(const base::StringPiece& ident, 97 const ParseNode* set_node); 98 99 // The set_node indicates the statement that caused the set, for displaying 100 // errors later. Returns a pointer to the value in the current scope (a copy 101 // is made for storage). 102 Value* SetValue(const base::StringPiece& ident, 103 const Value& v, 104 const ParseNode* set_node); 105 106 // Templates associated with this scope. A template can only be set once, so 107 // AddTemplate will fail and return NULL if a rule with that name already 108 // exists. GetTemplate returns NULL if the rule doesn't exist, and it will 109 // check all containing scoped rescursively. 110 bool AddTemplate(const std::string& name, const FunctionCallNode* decl); 111 const FunctionCallNode* GetTemplate(const std::string& name) const; 112 113 // Marks the given identifier as (un)used in the current scope. 114 void MarkUsed(const base::StringPiece& ident); 115 void MarkUnused(const base::StringPiece& ident); 116 117 // Checks to see if the scope has a var set that hasn't been used. This is 118 // called before replacing the var with a different one. It does not check 119 // containing scopes. 120 // 121 // If the identifier is present but hasnn't been used, return true. 122 bool IsSetButUnused(const base::StringPiece& ident) const; 123 124 // Checks the scope to see if any values were set but not used, and fills in 125 // the error and returns false if they were. 126 bool CheckForUnusedVars(Err* err) const; 127 128 // Returns all values set in the current scope, without going to the parent 129 // scopes. 130 void GetCurrentScopeValues(KeyValueMap* output) const; 131 132 // Copies this scope's values into the destination. Values from the 133 // containing scope(s) (normally shadowed into the current one) will not be 134 // copied, neither will the reference to the containing scope (this is why 135 // it's "non-recursive"). 136 // 137 // It is an error to merge a variable into a scope that already has something 138 // with that name in scope (meaning in that scope or in any of its containing 139 // scopes). If this happens, the error will be set and the function will 140 // return false. 141 // 142 // This is used in different contexts. When generating the error, the given 143 // parse node will be blamed, and the given desc will be used to describe 144 // the operation that doesn't support doing this. For example, desc_for_err 145 // would be "import" when doing an import, and the error string would say 146 // something like "The import contains...". 147 bool NonRecursiveMergeTo(Scope* dest, 148 const ParseNode* node_for_err, 149 const char* desc_for_err, 150 Err* err) const; 151 152 // Makes an empty scope with the given name. Returns NULL if the name is 153 // already set. 154 Scope* MakeTargetDefaults(const std::string& target_type); 155 156 // Gets the scope associated with the given target name, or null if it hasn't 157 // been set. 158 const Scope* GetTargetDefaults(const std::string& target_type) const; 159 160 // Filter to apply when the sources variable is assigned. May return NULL. 161 const PatternList* GetSourcesAssignmentFilter() const; set_sources_assignment_filter(scoped_ptr<PatternList> f)162 void set_sources_assignment_filter( 163 scoped_ptr<PatternList> f) { 164 sources_assignment_filter_ = f.Pass(); 165 } 166 167 // Indicates if we're currently processing the build configuration file. 168 // This is true when processing the config file for any toolchain. 169 // 170 // To set or clear the flag, it must currently be in the opposite state in 171 // the current scope. Note that querying the state of the flag recursively 172 // checks all containing scopes until it reaches the top or finds the flag 173 // set. 174 void SetProcessingBuildConfig(); 175 void ClearProcessingBuildConfig(); 176 bool IsProcessingBuildConfig() const; 177 178 // Indicates if we're currently processing an import file. 179 // 180 // See SetProcessingBaseConfig for how flags work. 181 void SetProcessingImport(); 182 void ClearProcessingImport(); 183 bool IsProcessingImport() const; 184 185 // The source directory associated with this scope. This will check embedded 186 // scopes until it finds a nonempty source directory. This will default to 187 // an empty dir if no containing scope has a source dir set. 188 const SourceDir& GetSourceDir() const; set_source_dir(const SourceDir & d)189 void set_source_dir(const SourceDir& d) { source_dir_ = d; } 190 191 // Properties are opaque pointers that code can use to set state on a Scope 192 // that it can retrieve later. 193 // 194 // The key should be a pointer to some use-case-specific object (to avoid 195 // collisions, otherwise it doesn't matter). Memory management is up to the 196 // setter. Setting the value to NULL will delete the property. 197 // 198 // Getting a property recursively searches all scopes, and the optional 199 // |found_on_scope| variable will be filled with the actual scope containing 200 // the key (if the pointer is non-NULL). 201 void SetProperty(const void* key, void* value); 202 void* GetProperty(const void* key, const Scope** found_on_scope) const; 203 204 private: 205 friend class ProgrammaticProvider; 206 207 struct Record { RecordRecord208 Record() : used(false) {} RecordRecord209 Record(const Value& v) : used(false), value(v) {} 210 211 bool used; // Set to true when the variable is used. 212 Value value; 213 }; 214 215 void AddProvider(ProgrammaticProvider* p); 216 void RemoveProvider(ProgrammaticProvider* p); 217 218 // Scopes can have no containing scope (both null), a mutable containing 219 // scope, or a const containing scope. The reason is that when we're doing 220 // a new target, we want to refer to the base_config scope which will be read 221 // by multiple threads at the same time, so we REALLY want it to be const. 222 // When you jsut do a nested {}, however, we sometimes want to be able to 223 // change things (especially marking unused vars). 224 const Scope* const_containing_; 225 Scope* mutable_containing_; 226 227 const Settings* settings_; 228 229 // Bits set for different modes. See the flag definitions in the .cc file 230 // for more. 231 unsigned mode_flags_; 232 233 typedef base::hash_map<base::StringPiece, Record> RecordMap; 234 RecordMap values_; 235 236 // Owning pointers. Note that this can't use string pieces since the names 237 // are constructed from Values which might be deallocated before this goes 238 // out of scope. 239 typedef base::hash_map<std::string, Scope*> NamedScopeMap; 240 NamedScopeMap target_defaults_; 241 242 // Null indicates not set and that we should fallback to the containing 243 // scope's filter. 244 scoped_ptr<PatternList> sources_assignment_filter_; 245 246 // Non-owning pointers, the function calls are owned by the input file which 247 // should be kept around by the input file manager. 248 typedef std::map<std::string, const FunctionCallNode*> TemplateMap; 249 TemplateMap templates_; 250 251 // Opaque pointers. See SetProperty() above. 252 typedef std::map<const void*, void*> PropertyMap; 253 PropertyMap properties_; 254 255 typedef std::set<ProgrammaticProvider*> ProviderSet; 256 ProviderSet programmatic_providers_; 257 258 SourceDir source_dir_; 259 260 DISALLOW_COPY_AND_ASSIGN(Scope); 261 }; 262 263 #endif // TOOLS_GN_SCOPE_H_ 264