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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
18 #define ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
19 
20 #include <stdint.h>
21 #include <sys/types.h>
22 
23 #include <utils/Errors.h>
24 #include <utils/RefBase.h>
25 
26 #include <binder/IInterface.h>
27 
28 #include <ui/Fence.h>
29 #include <ui/GraphicBuffer.h>
30 #include <ui/Rect.h>
31 
32 namespace android {
33 // ----------------------------------------------------------------------------
34 
35 class Surface;
36 
37 /*
38  * This class defines the Binder IPC interface for the producer side of
39  * a queue of graphics buffers.  It's used to send graphics data from one
40  * component to another.  For example, a class that decodes video for
41  * playback might use this to provide frames.  This is typically done
42  * indirectly, through Surface.
43  *
44  * The underlying mechanism is a BufferQueue, which implements
45  * BnGraphicBufferProducer.  In normal operation, the producer calls
46  * dequeueBuffer() to get an empty buffer, fills it with data, then
47  * calls queueBuffer() to make it available to the consumer.
48  *
49  * This class was previously called ISurfaceTexture.
50  */
51 class IGraphicBufferProducer : public IInterface
52 {
53 public:
54     DECLARE_META_INTERFACE(GraphicBufferProducer);
55 
56     enum {
57         BUFFER_NEEDS_REALLOCATION = 0x1,
58         RELEASE_ALL_BUFFERS       = 0x2,
59     };
60 
61     // requestBuffer requests a new buffer for the given index. The server (i.e.
62     // the IGraphicBufferProducer implementation) assigns the newly created
63     // buffer to the given slot index, and the client is expected to mirror the
64     // slot->buffer mapping so that it's not necessary to transfer a
65     // GraphicBuffer for every dequeue operation.
66     virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0;
67 
68     // setBufferCount sets the number of buffer slots available. Calling this
69     // will also cause all buffer slots to be emptied. The caller should empty
70     // its mirrored copy of the buffer slots when calling this method.
71     virtual status_t setBufferCount(int bufferCount) = 0;
72 
73     // dequeueBuffer requests a new buffer slot for the client to use. Ownership
74     // of the slot is transfered to the client, meaning that the server will not
75     // use the contents of the buffer associated with that slot. The slot index
76     // returned may or may not contain a buffer. If the slot is empty the client
77     // should call requestBuffer to assign a new buffer to that slot. The client
78     // is expected to either call cancelBuffer on the dequeued slot or to fill
79     // in the contents of its associated buffer contents and call queueBuffer.
80     // If dequeueBuffer return BUFFER_NEEDS_REALLOCATION, the client is
81     // expected to call requestBuffer immediately.
82     //
83     // The fence parameter will be updated to hold the fence associated with
84     // the buffer. The contents of the buffer must not be overwritten until the
85     // fence signals. If the fence is NULL, the buffer may be written
86     // immediately.
87     //
88     // The async parameter sets whether we're in asynchrnous mode for this
89     // deququeBuffer() call.
90     virtual status_t dequeueBuffer(int *slot, sp<Fence>* fence, bool async,
91             uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0;
92 
93     // queueBuffer indicates that the client has finished filling in the
94     // contents of the buffer associated with slot and transfers ownership of
95     // that slot back to the server. It is not valid to call queueBuffer on a
96     // slot that is not owned by the client or one for which a buffer associated
97     // via requestBuffer. In addition, a timestamp must be provided by the
98     // client for this buffer. The timestamp is measured in nanoseconds, and
99     // must be monotonically increasing. Its other properties (zero point, etc)
100     // are client-dependent, and should be documented by the client.
101     //
102     // The async parameter sets whether we're queuing a buffer in asynchronous mode.
103     //
104     // outWidth, outHeight and outTransform are filled with the default width
105     // and height of the window and current transform applied to buffers,
106     // respectively.
107 
108     struct QueueBufferInput : public Flattenable<QueueBufferInput> {
109         friend class Flattenable<QueueBufferInput>;
110         inline QueueBufferInput(const Parcel& parcel);
QueueBufferInputQueueBufferInput111         inline QueueBufferInput(int64_t timestamp, bool isAutoTimestamp,
112                 const Rect& crop, int scalingMode, uint32_t transform, bool async,
113                 const sp<Fence>& fence)
114         : timestamp(timestamp), isAutoTimestamp(isAutoTimestamp), crop(crop),
115           scalingMode(scalingMode), transform(transform), async(async),
116           fence(fence) { }
deflateQueueBufferInput117         inline void deflate(int64_t* outTimestamp, bool* outIsAutoTimestamp,
118                 Rect* outCrop, int* outScalingMode, uint32_t* outTransform,
119                 bool* outAsync, sp<Fence>* outFence) const {
120             *outTimestamp = timestamp;
121             *outIsAutoTimestamp = bool(isAutoTimestamp);
122             *outCrop = crop;
123             *outScalingMode = scalingMode;
124             *outTransform = transform;
125             *outAsync = bool(async);
126             *outFence = fence;
127         }
128 
129         // Flattenable protocol
130         size_t getFlattenedSize() const;
131         size_t getFdCount() const;
132         status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
133         status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
134 
135     private:
136         int64_t timestamp;
137         int isAutoTimestamp;
138         Rect crop;
139         int scalingMode;
140         uint32_t transform;
141         int async;
142         sp<Fence> fence;
143     };
144 
145     // QueueBufferOutput must be a POD structure
146     struct QueueBufferOutput {
QueueBufferOutputQueueBufferOutput147         inline QueueBufferOutput() { }
deflateQueueBufferOutput148         inline void deflate(uint32_t* outWidth,
149                 uint32_t* outHeight,
150                 uint32_t* outTransformHint,
151                 uint32_t* outNumPendingBuffers) const {
152             *outWidth = width;
153             *outHeight = height;
154             *outTransformHint = transformHint;
155             *outNumPendingBuffers = numPendingBuffers;
156         }
inflateQueueBufferOutput157         inline void inflate(uint32_t inWidth, uint32_t inHeight,
158                 uint32_t inTransformHint, uint32_t inNumPendingBuffers) {
159             width = inWidth;
160             height = inHeight;
161             transformHint = inTransformHint;
162             numPendingBuffers = inNumPendingBuffers;
163         }
164     private:
165         uint32_t width;
166         uint32_t height;
167         uint32_t transformHint;
168         uint32_t numPendingBuffers;
169     };
170 
171     virtual status_t queueBuffer(int slot,
172             const QueueBufferInput& input, QueueBufferOutput* output) = 0;
173 
174     // cancelBuffer indicates that the client does not wish to fill in the
175     // buffer associated with slot and transfers ownership of the slot back to
176     // the server.
177     virtual void cancelBuffer(int slot, const sp<Fence>& fence) = 0;
178 
179     // query retrieves some information for this surface
180     // 'what' tokens allowed are that of android_natives.h
181     virtual int query(int what, int* value) = 0;
182 
183     // connect attempts to connect a client API to the IGraphicBufferProducer.
184     // This must be called before any other IGraphicBufferProducer methods are
185     // called except for getAllocator.
186     //
187     // This method will fail if the connect was previously called on the
188     // IGraphicBufferProducer and no corresponding disconnect call was made.
189     //
190     // outWidth, outHeight and outTransform are filled with the default width
191     // and height of the window and current transform applied to buffers,
192     // respectively. The token needs to be any binder object that lives in the
193     // producer process -- it is solely used for obtaining a death notification
194     // when the producer is killed.
195     virtual status_t connect(const sp<IBinder>& token,
196             int api, bool producerControlledByApp, QueueBufferOutput* output) = 0;
197 
198     // disconnect attempts to disconnect a client API from the
199     // IGraphicBufferProducer.  Calling this method will cause any subsequent
200     // calls to other IGraphicBufferProducer methods to fail except for
201     // getAllocator and connect.  Successfully calling connect after this will
202     // allow the other methods to succeed again.
203     //
204     // This method will fail if the the IGraphicBufferProducer is not currently
205     // connected to the specified client API.
206     virtual status_t disconnect(int api) = 0;
207 };
208 
209 // ----------------------------------------------------------------------------
210 
211 class BnGraphicBufferProducer : public BnInterface<IGraphicBufferProducer>
212 {
213 public:
214     virtual status_t    onTransact( uint32_t code,
215                                     const Parcel& data,
216                                     Parcel* reply,
217                                     uint32_t flags = 0);
218 };
219 
220 // ----------------------------------------------------------------------------
221 }; // namespace android
222 
223 #endif // ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
224