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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ui/views/bubble/bubble_delegate.h"
6 
7 #include "ui/base/accessibility/accessible_view_state.h"
8 #include "ui/gfx/animation/slide_animation.h"
9 #include "ui/gfx/color_utils.h"
10 #include "ui/gfx/rect.h"
11 #include "ui/native_theme/native_theme.h"
12 #include "ui/views/bubble/bubble_frame_view.h"
13 #include "ui/views/focus/view_storage.h"
14 #include "ui/views/widget/widget.h"
15 #include "ui/views/widget/widget_observer.h"
16 
17 #if defined(OS_WIN)
18 #include "ui/base/win/shell.h"
19 #endif
20 
21 // The duration of the fade animation in milliseconds.
22 static const int kHideFadeDurationMS = 200;
23 
24 // The defaut margin between the content and the inside border, in pixels.
25 static const int kDefaultMargin = 6;
26 
27 namespace views {
28 
29 namespace {
30 
31 // Create a widget to host the bubble.
CreateBubbleWidget(BubbleDelegateView * bubble)32 Widget* CreateBubbleWidget(BubbleDelegateView* bubble) {
33   Widget* bubble_widget = new Widget();
34   Widget::InitParams bubble_params(Widget::InitParams::TYPE_BUBBLE);
35   bubble_params.delegate = bubble;
36   bubble_params.opacity = Widget::InitParams::TRANSLUCENT_WINDOW;
37   bubble_params.accept_events = bubble->accept_events();
38   if (bubble->parent_window())
39     bubble_params.parent = bubble->parent_window();
40   else if (bubble->anchor_widget())
41     bubble_params.parent = bubble->anchor_widget()->GetNativeView();
42   bubble_params.can_activate = bubble->CanActivate();
43   bubble->OnBeforeBubbleWidgetInit(&bubble_params, bubble_widget);
44   bubble_widget->Init(bubble_params);
45   return bubble_widget;
46 }
47 
48 }  // namespace
49 
BubbleDelegateView()50 BubbleDelegateView::BubbleDelegateView()
51     : close_on_esc_(true),
52       close_on_deactivate_(true),
53       anchor_view_storage_id_(ViewStorage::GetInstance()->CreateStorageID()),
54       anchor_widget_(NULL),
55       move_with_anchor_(false),
56       arrow_(BubbleBorder::TOP_LEFT),
57       shadow_(BubbleBorder::SMALL_SHADOW),
58       color_explicitly_set_(false),
59       margins_(kDefaultMargin, kDefaultMargin, kDefaultMargin, kDefaultMargin),
60       original_opacity_(255),
61       use_focusless_(false),
62       accept_events_(true),
63       border_accepts_events_(true),
64       adjust_if_offscreen_(true),
65       parent_window_(NULL) {
66   AddAccelerator(ui::Accelerator(ui::VKEY_ESCAPE, ui::EF_NONE));
67   UpdateColorsFromTheme(GetNativeTheme());
68 }
69 
BubbleDelegateView(View * anchor_view,BubbleBorder::Arrow arrow)70 BubbleDelegateView::BubbleDelegateView(
71     View* anchor_view,
72     BubbleBorder::Arrow arrow)
73     : close_on_esc_(true),
74       close_on_deactivate_(true),
75       anchor_view_storage_id_(ViewStorage::GetInstance()->CreateStorageID()),
76       anchor_widget_(NULL),
77       move_with_anchor_(false),
78       arrow_(arrow),
79       shadow_(BubbleBorder::SMALL_SHADOW),
80       color_explicitly_set_(false),
81       margins_(kDefaultMargin, kDefaultMargin, kDefaultMargin, kDefaultMargin),
82       original_opacity_(255),
83       use_focusless_(false),
84       accept_events_(true),
85       border_accepts_events_(true),
86       adjust_if_offscreen_(true),
87       parent_window_(NULL) {
88   SetAnchorView(anchor_view);
89   AddAccelerator(ui::Accelerator(ui::VKEY_ESCAPE, ui::EF_NONE));
90   UpdateColorsFromTheme(GetNativeTheme());
91 }
92 
~BubbleDelegateView()93 BubbleDelegateView::~BubbleDelegateView() {
94   SetLayoutManager(NULL);
95   SetAnchorView(NULL);
96 }
97 
98 // static
CreateBubble(BubbleDelegateView * bubble_delegate)99 Widget* BubbleDelegateView::CreateBubble(BubbleDelegateView* bubble_delegate) {
100   bubble_delegate->Init();
101   // Get the latest anchor widget from the anchor view at bubble creation time.
102   bubble_delegate->SetAnchorView(bubble_delegate->GetAnchorView());
103   Widget* bubble_widget = CreateBubbleWidget(bubble_delegate);
104 
105 #if defined(OS_WIN) && defined(USE_AURA)
106   // If glass is enabled, the bubble is allowed to extend outside the bounds of
107   // the parent frame and let DWM handle compositing.  If not, then we don't
108   // want to allow the bubble to extend the frame because it will be clipped.
109   bubble_delegate->set_adjust_if_offscreen(ui::win::IsAeroGlassEnabled());
110 #endif
111 
112   bubble_delegate->SizeToContents();
113   bubble_widget->AddObserver(bubble_delegate);
114   return bubble_widget;
115 }
116 
AsBubbleDelegate()117 BubbleDelegateView* BubbleDelegateView::AsBubbleDelegate() {
118   return this;
119 }
120 
CanActivate() const121 bool BubbleDelegateView::CanActivate() const {
122   return !use_focusless();
123 }
124 
ShouldShowCloseButton() const125 bool BubbleDelegateView::ShouldShowCloseButton() const {
126   return false;
127 }
128 
GetContentsView()129 View* BubbleDelegateView::GetContentsView() {
130   return this;
131 }
132 
CreateNonClientFrameView(Widget * widget)133 NonClientFrameView* BubbleDelegateView::CreateNonClientFrameView(
134     Widget* widget) {
135   BubbleFrameView* frame = new BubbleFrameView(margins());
136   BubbleBorder::Arrow adjusted_arrow = arrow();
137   if (base::i18n::IsRTL())
138     adjusted_arrow = BubbleBorder::horizontal_mirror(adjusted_arrow);
139   frame->SetBubbleBorder(new BubbleBorder(adjusted_arrow, shadow(), color()));
140   return frame;
141 }
142 
GetAccessibleState(ui::AccessibleViewState * state)143 void BubbleDelegateView::GetAccessibleState(ui::AccessibleViewState* state) {
144   state->role = ui::AccessibilityTypes::ROLE_DIALOG;
145 }
146 
OnWidgetDestroying(Widget * widget)147 void BubbleDelegateView::OnWidgetDestroying(Widget* widget) {
148   if (anchor_widget() == widget)
149     SetAnchorView(NULL);
150 }
151 
OnWidgetVisibilityChanging(Widget * widget,bool visible)152 void BubbleDelegateView::OnWidgetVisibilityChanging(Widget* widget,
153                                                     bool visible) {
154 #if defined(OS_WIN)
155   // On Windows we need to handle this before the bubble is visible or hidden.
156   // Please see the comment on the OnWidgetVisibilityChanging function. On
157   // other platforms it is fine to handle it after the bubble is shown/hidden.
158   HandleVisibilityChanged(widget, visible);
159 #endif
160 }
161 
OnWidgetVisibilityChanged(Widget * widget,bool visible)162 void BubbleDelegateView::OnWidgetVisibilityChanged(Widget* widget,
163                                                    bool visible) {
164 #if !defined(OS_WIN)
165   HandleVisibilityChanged(widget, visible);
166 #endif
167 }
168 
OnWidgetActivationChanged(Widget * widget,bool active)169 void BubbleDelegateView::OnWidgetActivationChanged(Widget* widget,
170                                                    bool active) {
171   if (close_on_deactivate() && widget == GetWidget() && !active)
172     GetWidget()->Close();
173 }
174 
OnWidgetBoundsChanged(Widget * widget,const gfx::Rect & new_bounds)175 void BubbleDelegateView::OnWidgetBoundsChanged(Widget* widget,
176                                                const gfx::Rect& new_bounds) {
177   if (anchor_widget() == widget) {
178     if (move_with_anchor())
179       SizeToContents();
180     else
181       GetWidget()->Close();
182   }
183 }
184 
GetAnchorView() const185 View* BubbleDelegateView::GetAnchorView() const {
186   return ViewStorage::GetInstance()->RetrieveView(anchor_view_storage_id_);
187 }
188 
GetAnchorRect()189 gfx::Rect BubbleDelegateView::GetAnchorRect() {
190   if (!GetAnchorView())
191     return anchor_rect_;
192 
193   anchor_rect_ = GetAnchorView()->GetBoundsInScreen();
194   anchor_rect_.Inset(anchor_view_insets_);
195   return anchor_rect_;
196 }
197 
OnBeforeBubbleWidgetInit(Widget::InitParams * params,Widget * widget) const198 void BubbleDelegateView::OnBeforeBubbleWidgetInit(Widget::InitParams* params,
199                                                   Widget* widget) const {
200 }
201 
StartFade(bool fade_in)202 void BubbleDelegateView::StartFade(bool fade_in) {
203 #if defined(USE_AURA)
204   // Use AURA's window layer animation instead of fading. This ensures that
205   // hosts which rely on the layer animation callbacks to close the window
206   // work correctly.
207   if (fade_in)
208     GetWidget()->Show();
209   else
210     GetWidget()->Close();
211 #else
212   fade_animation_.reset(new gfx::SlideAnimation(this));
213   fade_animation_->SetSlideDuration(GetFadeDuration());
214   fade_animation_->Reset(fade_in ? 0.0 : 1.0);
215   if (fade_in) {
216     original_opacity_ = 0;
217     GetWidget()->SetOpacity(original_opacity_);
218     GetWidget()->Show();
219     fade_animation_->Show();
220   } else {
221     original_opacity_ = 255;
222     fade_animation_->Hide();
223   }
224 #endif
225 }
226 
ResetFade()227 void BubbleDelegateView::ResetFade() {
228   fade_animation_.reset();
229   GetWidget()->SetOpacity(original_opacity_);
230 }
231 
SetAlignment(BubbleBorder::BubbleAlignment alignment)232 void BubbleDelegateView::SetAlignment(BubbleBorder::BubbleAlignment alignment) {
233   GetBubbleFrameView()->bubble_border()->set_alignment(alignment);
234   SizeToContents();
235 }
236 
SetArrowPaintType(BubbleBorder::ArrowPaintType paint_type)237 void BubbleDelegateView::SetArrowPaintType(
238     BubbleBorder::ArrowPaintType paint_type) {
239   GetBubbleFrameView()->bubble_border()->set_paint_arrow(paint_type);
240   SizeToContents();
241 }
242 
OnAnchorBoundsChanged()243 void BubbleDelegateView::OnAnchorBoundsChanged() {
244   SizeToContents();
245 }
246 
AcceleratorPressed(const ui::Accelerator & accelerator)247 bool BubbleDelegateView::AcceleratorPressed(
248     const ui::Accelerator& accelerator) {
249   if (!close_on_esc() || accelerator.key_code() != ui::VKEY_ESCAPE)
250     return false;
251   if (fade_animation_.get())
252     fade_animation_->Reset();
253   GetWidget()->Close();
254   return true;
255 }
256 
OnNativeThemeChanged(const ui::NativeTheme * theme)257 void BubbleDelegateView::OnNativeThemeChanged(const ui::NativeTheme* theme) {
258   UpdateColorsFromTheme(theme);
259 }
260 
AnimationEnded(const gfx::Animation * animation)261 void BubbleDelegateView::AnimationEnded(const gfx::Animation* animation) {
262   if (animation != fade_animation_.get())
263     return;
264   bool closed = fade_animation_->GetCurrentValue() == 0;
265   fade_animation_->Reset();
266   if (closed)
267     GetWidget()->Close();
268 }
269 
AnimationProgressed(const gfx::Animation * animation)270 void BubbleDelegateView::AnimationProgressed(const gfx::Animation* animation) {
271   if (animation != fade_animation_.get())
272     return;
273   DCHECK(fade_animation_->is_animating());
274   GetWidget()->SetOpacity(fade_animation_->GetCurrentValue() * 255);
275 }
276 
Init()277 void BubbleDelegateView::Init() {}
278 
SetAnchorView(View * anchor_view)279 void BubbleDelegateView::SetAnchorView(View* anchor_view) {
280   // When the anchor view gets set the associated anchor widget might
281   // change as well.
282   if (!anchor_view || anchor_widget() != anchor_view->GetWidget()) {
283     if (anchor_widget()) {
284       anchor_widget_->RemoveObserver(this);
285       anchor_widget_ = NULL;
286     }
287     if (anchor_view) {
288       anchor_widget_ = anchor_view->GetWidget();
289       if (anchor_widget_)
290         anchor_widget_->AddObserver(this);
291     }
292   }
293 
294   // Remove the old storage item and set the new (if there is one).
295   ViewStorage* view_storage = ViewStorage::GetInstance();
296   if (view_storage->RetrieveView(anchor_view_storage_id_))
297     view_storage->RemoveView(anchor_view_storage_id_);
298   if (anchor_view)
299     view_storage->StoreView(anchor_view_storage_id_, anchor_view);
300 
301   if (GetWidget())
302     OnAnchorBoundsChanged();
303 }
304 
SetAnchorRect(const gfx::Rect & rect)305 void BubbleDelegateView::SetAnchorRect(const gfx::Rect& rect) {
306   anchor_rect_ = rect;
307   if (GetWidget())
308     OnAnchorBoundsChanged();
309 }
310 
SizeToContents()311 void BubbleDelegateView::SizeToContents() {
312   GetWidget()->SetBounds(GetBubbleBounds());
313 }
314 
GetBubbleFrameView() const315 BubbleFrameView* BubbleDelegateView::GetBubbleFrameView() const {
316   const NonClientView* view =
317       GetWidget() ? GetWidget()->non_client_view() : NULL;
318   return view ? static_cast<BubbleFrameView*>(view->frame_view()) : NULL;
319 }
320 
GetBubbleBounds()321 gfx::Rect BubbleDelegateView::GetBubbleBounds() {
322   // The argument rect has its origin at the bubble's arrow anchor point;
323   // its size is the preferred size of the bubble's client view (this view).
324   return GetBubbleFrameView()->GetUpdatedWindowBounds(GetAnchorRect(),
325       GetPreferredSize(), adjust_if_offscreen_);
326 }
327 
GetFadeDuration()328 int BubbleDelegateView::GetFadeDuration() {
329   return kHideFadeDurationMS;
330 }
331 
UpdateColorsFromTheme(const ui::NativeTheme * theme)332 void BubbleDelegateView::UpdateColorsFromTheme(const ui::NativeTheme* theme) {
333   if (!color_explicitly_set_) {
334     color_ = GetNativeTheme()->GetSystemColor(
335         ui::NativeTheme::kColorId_WindowBackground);
336   }
337   set_background(Background::CreateSolidBackground(color()));
338   BubbleFrameView* frame_view = GetBubbleFrameView();
339   if (frame_view)
340     frame_view->bubble_border()->set_background_color(color());
341 }
342 
HandleVisibilityChanged(Widget * widget,bool visible)343 void BubbleDelegateView::HandleVisibilityChanged(Widget* widget, bool visible) {
344   if (widget == GetWidget() && visible && anchor_widget() &&
345       anchor_widget()->GetTopLevelWidget()) {
346     anchor_widget()->GetTopLevelWidget()->DisableInactiveRendering();
347   }
348 }
349 
350 }  // namespace views
351