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1 /*
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30 
31 // A wrapper around Uniscribe that provides a reasonable API.
32 
33 #ifndef UniscribeHelper_h
34 #define UniscribeHelper_h
35 
36 #include <windows.h>
37 #include <usp10.h>
38 #include <map>
39 
40 #include <unicode/uchar.h>
41 #include "wtf/Vector.h"
42 
43 class UniscribeTest_TooBig_Test; // A gunit test for UniscribeHelper.
44 
45 namespace WebCore {
46 
47 class FloatRect;
48 class FontFeatureSettings;
49 class FontPlatformData;
50 class GraphicsContext;
51 
52 const unsigned cUniscribeHelperStackRuns = 8;
53 const unsigned cUniscribeHelperStackChars = 32;
54 const unsigned cUniscribeHelperFeatures = 4;
55 
56 // This object should be safe to create & destroy frequently, as long as the
57 // caller preserves the script_cache when possible (this data may be slow to
58 // compute).
59 //
60 // This object is "kind of large" (~1K) because it reserves a lot of space for
61 // working with to avoid expensive heap operations. Therefore, not only should
62 // you not worry about creating and destroying it, you should try to not keep
63 // them around.
64 class UniscribeHelper {
65 public:
66     // Initializes this Uniscribe run with the text pointed to by |run| with
67     // |length|. The input is NOT null terminated.
68     //
69     // The is_rtl flag should be set if the input script is RTL. It is assumed
70     // that the caller has already divided up the input text (using ICU, for
71     // example) into runs of the same direction of script. This avoids
72     // disagreements between the caller and Uniscribe later (see FillItems).
73     //
74     // A script cache should be provided by the caller that is initialized to
75     // NULL. When the caller is done with the cache (it may be stored between
76     // runs as long as it is used consistently with the same HFONT), it should
77     // call ScriptFreeCache().
78     UniscribeHelper(const UChar* input,
79                     int inputLength,
80                     bool isRtl,
81                     HFONT,
82                     SCRIPT_CACHE*,
83                     SCRIPT_FONTPROPERTIES*,
84                     WORD);
85 
86     virtual ~UniscribeHelper();
87 
88     // Sets Uniscribe's directional override flag. False by default.
directionalOverride()89     bool directionalOverride() const
90     {
91         return m_directionalOverride;
92     }
setDirectionalOverride(bool override)93     void setDirectionalOverride(bool override)
94     {
95         m_directionalOverride = override;
96     }
97 
98     // Set's Uniscribe's no-ligate override flag. False by default.
inhibitLigate()99     bool inhibitLigate() const
100     {
101         return m_inhibitLigate;
102     }
setInhibitLigate(bool inhibit)103     void setInhibitLigate(bool inhibit)
104     {
105         m_inhibitLigate = inhibit;
106     }
107 
108     // Set letter spacing. We will try to insert this much space between
109     // graphemes (one or more glyphs perceived as a single unit by ordinary
110     // users of a script). Positive values increase letter spacing, negative
111     // values decrease it. 0 by default.
letterSpacing()112     int letterSpacing() const
113     {
114         return m_letterSpacing;
115     }
setLetterSpacing(int letterSpacing)116     void setLetterSpacing(int letterSpacing)
117     {
118         m_letterSpacing = letterSpacing;
119     }
120 
121     // Set the width of a standard space character. We use this to normalize
122     // space widths. Windows will make spaces after Hindi characters larger than
123     // other spaces. A space_width of 0 means to use the default space width.
124     //
125     // Must be set before Init() is called.
spaceWidth()126     int spaceWidth() const
127     {
128         return m_spaceWidth;
129     }
setSpaceWidth(int spaceWidth)130     void setSpaceWidth(int spaceWidth)
131     {
132         m_spaceWidth = spaceWidth;
133     }
134 
135     // Set word spacing. We will try to insert this much extra space between
136     // each word in the input (beyond whatever whitespace character separates
137     // words). Positive values lead to increased letter spacing, negative values
138     // decrease it. 0 by default.
139     //
140     // Must be set before Init() is called.
wordSpacing()141     int wordSpacing() const
142     {
143         return m_wordSpacing;
144     }
setWordSpacing(int wordSpacing)145     void setWordSpacing(int wordSpacing)
146     {
147         m_wordSpacing = wordSpacing;
148     }
149 
setAscent(int ascent)150     void setAscent(int ascent)
151     {
152         m_ascent = ascent;
153     }
154 
155     // When set to true, this class is used only to look up glyph
156     // indices for a range of Unicode characters without glyph placement.
157     // By default, it's false. This should be set to true when this
158     // class is used for glyph index look-up for non-BMP characters
159     // in GlyphPageNodeChromiumWin.cpp.
setDisableFontFallback(bool disableFontFallback)160     void setDisableFontFallback(bool disableFontFallback)
161     {
162         m_disableFontFallback = true;
163     }
164 
165     // Set TEXTRANGE_PROPERTIES structure which contains
166     // OpenType feature records generated from FontFeatureSettings.
167     void setRangeProperties(const FontFeatureSettings*);
168 
169     // You must call this after setting any options but before doing any
170     // other calls like asking for widths or drawing.
init()171     void init()
172     {
173         initWithOptionalLengthProtection(true);
174     }
175 
176     // Returns the total width in pixels of the text run.
177     int width() const;
178 
179     // Call to justify the text, with the amount of space that should be ADDED
180     // to get the desired width that the column should be justified to.
181     // Normally, spaces are inserted, but for Arabic there will be kashidas
182     // (extra strokes) inserted instead.
183     //
184     // This function MUST be called AFTER Init().
185     void justify(int additionalSpace);
186 
187     // Computes the given character offset into a pixel offset of the beginning
188     // of that character.
189     int characterToX(int offset) const;
190 
191     // Converts the given pixel X position into a logical character offset into
192     // the run. For positions appearing before the first character, this will
193     // return -1.
194     int xToCharacter(int x) const;
195 
196     // Draws the given characters to (x, y) in the given DC. The font will be
197     // handled by this function, but the font color and other attributes should
198     // be pre-set.
199     //
200     // The y position is the upper left corner, NOT the baseline.
201     void draw(GraphicsContext*, const FontPlatformData&, HDC,
202         int x, int y, const FloatRect& textRect,
203         int from, int to);
204 
205     // Returns the first glyph assigned to the character at the given offset.
206     // This function is used to retrieve glyph information when Uniscribe is
207     // being used to generate glyphs for non-complex, non-BMP (above U+FFFF)
208     // characters. These characters are not otherwise special and have no
209     // complex shaping rules, so we don't otherwise need Uniscribe, except
210     // Uniscribe is the only way to get glyphs for non-BMP characters.
211     //
212     // Returns 0 if there is no glyph for the given character.
213     WORD firstGlyphForCharacter(int charOffset) const;
214 
215 protected:
216     // Backend for init. The flag allows the unit test to specify whether we
217     // should fail early for very long strings like normal, or try to pass the
218     // long string to Uniscribe. The latter provides a way to force failure of
219     // shaping.
220     void initWithOptionalLengthProtection(bool lengthProtection);
221 
222     // Tries to preload the font when the it is not accessible.
223     // This is the default implementation and it does not do anything.
tryToPreloadFont(HFONT)224     virtual void tryToPreloadFont(HFONT) {}
225 
226     // Let our subclasses provide the input lazily in case they can't compute
227     // it in their constructors. Once we have input, however, we don't let
228     // our subclasses change it.
setInput(const UChar * input)229     void setInput(const UChar* input) { ASSERT(!m_input); m_input = input; }
230 
231 private:
232     friend class UniscribeTest_TooBig_Test;
233 
234     // An array corresponding to each item in runs_ containing information
235     // on each of the glyphs that were generated. Like runs_, this is in
236     // reading order. However, for rtl text, the characters within each
237     // item will be reversed.
238     struct Shaping {
ShapingShaping239         Shaping()
240             : m_prePadding(0)
241             , m_hfont(NULL)
242             , m_scriptCache(NULL)
243             , m_ascentOffset(0)
244             , m_spaceGlyph(0)
245         {
246             m_abc.abcA = 0;
247             m_abc.abcB = 0;
248             m_abc.abcC = 0;
249         }
250 
251         // Returns the number of glyphs (which will be drawn to the screen)
252         // in this run.
glyphLengthShaping253         int glyphLength() const
254         {
255             return static_cast<int>(m_glyphs.size());
256         }
257 
258         // Returns the number of characters (that we started with) in this run.
charLengthShaping259         int charLength() const
260         {
261             return static_cast<int>(m_logs.size());
262         }
263 
264         // Returns the advance array that should be used when measuring glyphs.
265         // The returned pointer will indicate an array with glyph_length()
266         // elements and the advance that should be used for each one. This is
267         // either the real advance, or the justified advances if there is one,
268         // and is the array we want to use for measurement.
effectiveAdvancesShaping269         const int* effectiveAdvances() const
270         {
271             if (m_advance.size() == 0)
272                 return 0;
273             if (m_justify.size() == 0)
274                 return &m_advance[0];
275             return &m_justify[0];
276         }
277 
278         // This is the advance amount of space that we have added to the
279         // beginning of the run. It is like the ABC's |A| advance but one that
280         // we create and must handle internally whenever computing with pixel
281         // offsets.
282         int m_prePadding;
283 
284         // Glyph indices in the font used to display this item. These indices
285         // are in screen order.
286         Vector<WORD, cUniscribeHelperStackChars> m_glyphs;
287 
288         // For each input character, this tells us the first glyph index it
289         // generated. This is the only array with size of the input chars.
290         //
291         // All offsets are from the beginning of this run. Multiple characters
292         // can generate one glyph, in which case there will be adjacent
293         // duplicates in this list. One character can also generate multiple
294         // glyphs, in which case there will be skipped indices in this list.
295         Vector<WORD, cUniscribeHelperStackChars> m_logs;
296 
297         // Flags and such for each glyph.
298         Vector<SCRIPT_VISATTR, cUniscribeHelperStackChars> m_visualAttributes;
299 
300         // Horizontal advances for each glyph listed above, this is basically
301         // how wide each glyph is.
302         Vector<int, cUniscribeHelperStackChars> m_advance;
303 
304         // This contains glyph offsets, from the nominal position of a glyph.
305         // It is used to adjust the positions of multiple combining characters
306         // around/above/below base characters in a context-sensitive manner so
307         // that they don't bump against each other and the base character.
308         Vector<GOFFSET, cUniscribeHelperStackChars> m_offsets;
309 
310         // Filled by a call to Justify, this is empty for nonjustified text.
311         // If nonempty, this contains the array of justify characters for each
312         // character as returned by ScriptJustify.
313         //
314         // This is the same as the advance array, but with extra space added
315         // for some characters. The difference between a glyph's |justify|
316         // width and it's |advance| width is the extra space added.
317         Vector<int, cUniscribeHelperStackChars> m_justify;
318 
319         // Sizing information for this run. This treats the entire run as a
320         // character with a preceeding advance, width, and ending advance.  The
321         // B width is the sum of the |advance| array, and the A and C widths
322         // are any extra spacing applied to each end.
323         //
324         // It is unclear from the documentation what this actually means. From
325         // experimentation, it seems that the sum of the character advances is
326         // always the sum of the ABC values, and I'm not sure what you're
327         // supposed to do with the ABC values.
328         ABC m_abc;
329 
330         // Pointers to windows font data used to render this run.
331         HFONT m_hfont;
332         SCRIPT_CACHE* m_scriptCache;
333 
334         // Ascent offset between the ascent of the primary font
335         // and that of the fallback font. The offset needs to be applied,
336         // when drawing a string, to align multiple runs rendered with
337         // different fonts.
338         int m_ascentOffset;
339 
340         WORD m_spaceGlyph;
341     };
342 
343     // Computes the runs_ array from the text run.
344     void fillRuns();
345 
346     // Computes the shapes_ array given an runs_ array already filled in.
347     void fillShapes();
348 
349     // Fills in the screen_order_ array (see below).
350     void fillScreenOrder();
351 
352     // Called to update the glyph positions based on the current spacing
353     // options that are set.
354     void applySpacing();
355 
356     // Normalizes all advances for spaces to the same width. This keeps windows
357     // from making spaces after Hindi characters larger, which is then
358     // inconsistent with our meaure of the width since WebKit doesn't include
359     // spaces in text-runs sent to uniscribe unless white-space:pre.
360     void adjustSpaceAdvances();
361 
362     // Returns the total width of a single item.
363     int advanceForItem(int) const;
364 
365     bool containsMissingGlyphs(const Shaping&,
366                                const SCRIPT_ITEM&,
367                                const SCRIPT_FONTPROPERTIES*) const;
368 
369     // Shapes a run (pointed to by |input|) using |hfont| first.
370     // Tries a series of fonts specified retrieved with NextWinFontData
371     // and finally a font covering characters in |*input|. A string pointed
372     // by |input| comes from ScriptItemize and is supposed to contain
373     // characters belonging to a single script aside from characters common to
374     // all scripts (e.g. space).
375     bool shape(const UChar* input, int itemLength, int numGlyphs, SCRIPT_ITEM& run, OPENTYPE_TAG, Shaping&);
376 
377     // Gets Windows font data for the next best font to try in the list
378     // of fonts. When there's no more font available, returns false
379     // without touching any of out params. Need to call ResetFontIndex
380     // to start scanning of the font list from the beginning.
nextWinFontData(HFONT &,SCRIPT_CACHE * &,SCRIPT_FONTPROPERTIES * &,int &,WORD &)381     virtual bool nextWinFontData(HFONT&, SCRIPT_CACHE*&, SCRIPT_FONTPROPERTIES*&, int&, WORD&)
382     {
383         return false;
384     }
385 
386     // Resets the font index to the first in the list of fonts to try after the
387     // primaryFont turns out not to work. With fontIndex reset,
388     // NextWinFontData scans fallback fonts from the beginning.
resetFontIndex()389     virtual void resetFontIndex() {}
390 
391     // If m_cachedDC is 0, creates one that is compatible with the screen DC.
392     void EnsureCachedDCCreated();
393 
394     // The input data for this run of Uniscribe. See the constructor.
395     const UChar* m_input;
396     const int m_inputLength;
397     const bool m_isRtl;
398 
399     // Windows font data for the primary font. In a sense, m_logfont and m_style
400     // are redundant because m_hfont contains all the information. However,
401     // invoking GetObject, everytime we need the height and the style, is rather
402     // expensive so that we cache them. Would it be better to add getter and
403     // (virtual) setter for the height and the style of the primary font,
404     // instead of m_logfont? Then, a derived class ctor can set m_ascent,
405     // m_height and m_style if they're known. Getters for them would have to
406     // 'infer' their values from m_hfont ONLY when they're not set.
407     HFONT m_hfont;
408     // We cache the DC to use with ScriptShape/ScriptPlace.
409     static HDC m_cachedDC;
410     SCRIPT_CACHE* m_scriptCache;
411     SCRIPT_FONTPROPERTIES* m_fontProperties;
412     int m_ascent;
413     LOGFONT m_logfont;
414     int m_style;
415     WORD m_spaceGlyph;
416 
417     // Options, see the getters/setters above.
418     bool m_directionalOverride;
419     bool m_inhibitLigate;
420     int m_letterSpacing;
421     int m_spaceWidth;
422     int m_wordSpacing;
423     bool m_disableFontFallback;
424 
425     // Uniscribe breaks the text into Runs. These are one length of text that is
426     // in one script and one direction. This array is in reading order.
427     Vector<SCRIPT_ITEM, cUniscribeHelperStackRuns> m_runs;
428 
429     Vector<Shaping, cUniscribeHelperStackRuns> m_shapes;
430     Vector<OPENTYPE_TAG, cUniscribeHelperStackRuns> m_scriptTags;
431 
432     // This is a mapping between reading order and screen order for the items.
433     // Uniscribe's items array are in reading order. For right-to-left text,
434     // or mixed (although WebKit's |TextRun| should really be only one
435     // direction), this makes it very difficult to compute character offsets
436     // and positions. This list is in screen order from left to right, and
437     // gives the index into the |m_runs| and |m_shapes| arrays of each
438     // subsequent item.
439     Vector<int, cUniscribeHelperStackRuns> m_screenOrder;
440 
441     // This contains Uniscribe's OpenType feature settings. This structure
442     // is filled by using WebKit's |FontFeatureSettings|.
443     TEXTRANGE_PROPERTIES m_rangeProperties;
444     Vector<OPENTYPE_FEATURE_RECORD, cUniscribeHelperFeatures> m_featureRecords;
445 };
446 
447 }  // namespace WebCore
448 
449 #endif  // UniscribeHelper_h
450