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1 /*
2  * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org>
3  * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org>
4  * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5  * Copyright (C) 2008 Apple Inc. All rights reserved.
6  * Copyright (C) Research In Motion Limited 2012. All rights reserved.
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Library General Public
10  * License as published by the Free Software Foundation; either
11  * version 2 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Library General Public License for more details.
17  *
18  * You should have received a copy of the GNU Library General Public License
19  * along with this library; see the file COPYING.LIB.  If not, write to
20  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21  * Boston, MA 02110-1301, USA.
22  */
23 
24 #include "config.h"
25 
26 #include "core/svg/SVGAnimatedTransformList.h"
27 
28 #include "SVGNames.h"
29 #include "core/svg/SVGAnimateTransformElement.h"
30 #include "core/svg/SVGAnimatedNumber.h"
31 #include "core/svg/SVGTransformDistance.h"
32 
33 namespace WebCore {
34 
SVGAnimatedTransformListAnimator(SVGAnimationElement * animationElement,SVGElement * contextElement)35 SVGAnimatedTransformListAnimator::SVGAnimatedTransformListAnimator(SVGAnimationElement* animationElement, SVGElement* contextElement)
36     : SVGAnimatedTypeAnimator(AnimatedTransformList, animationElement, contextElement)
37     , m_transformTypeString(SVGTransform::transformTypePrefixForParsing(static_cast<SVGAnimateTransformElement*>(animationElement)->transformType()))
38 {
39     // Only <animateTransform> uses this animator, as <animate> doesn't allow to animate transform lists directly.
40     ASSERT(animationElement->hasTagName(SVGNames::animateTransformTag));
41 }
42 
constructFromString(const String & string)43 PassOwnPtr<SVGAnimatedType> SVGAnimatedTransformListAnimator::constructFromString(const String& string)
44 {
45     OwnPtr<SVGAnimatedType> animatedType = SVGAnimatedType::createTransformList(new SVGTransformList);
46     animatedType->transformList().parse(m_transformTypeString + string + ')');
47     ASSERT(animatedType->transformList().size() <= 1);
48     return animatedType.release();
49 }
50 
startAnimValAnimation(const SVGElementAnimatedPropertyList & animatedTypes)51 PassOwnPtr<SVGAnimatedType> SVGAnimatedTransformListAnimator::startAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes)
52 {
53     return SVGAnimatedType::createTransformList(constructFromBaseValue<SVGAnimatedTransformList>(animatedTypes));
54 }
55 
stopAnimValAnimation(const SVGElementAnimatedPropertyList & animatedTypes)56 void SVGAnimatedTransformListAnimator::stopAnimValAnimation(const SVGElementAnimatedPropertyList& animatedTypes)
57 {
58     stopAnimValAnimationForType<SVGAnimatedTransformList>(animatedTypes);
59 }
60 
resetAnimValToBaseVal(const SVGElementAnimatedPropertyList & animatedTypes,SVGAnimatedType * type)61 void SVGAnimatedTransformListAnimator::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type)
62 {
63     resetFromBaseValue<SVGAnimatedTransformList>(animatedTypes, type, &SVGAnimatedType::transformList);
64 }
65 
animValWillChange(const SVGElementAnimatedPropertyList & animatedTypes)66 void SVGAnimatedTransformListAnimator::animValWillChange(const SVGElementAnimatedPropertyList& animatedTypes)
67 {
68     animValWillChangeForType<SVGAnimatedTransformList>(animatedTypes);
69 }
70 
animValDidChange(const SVGElementAnimatedPropertyList & animatedTypes)71 void SVGAnimatedTransformListAnimator::animValDidChange(const SVGElementAnimatedPropertyList& animatedTypes)
72 {
73     animValDidChangeForType<SVGAnimatedTransformList>(animatedTypes);
74 }
75 
addAnimatedTypes(SVGAnimatedType * from,SVGAnimatedType * to)76 void SVGAnimatedTransformListAnimator::addAnimatedTypes(SVGAnimatedType* from, SVGAnimatedType* to)
77 {
78     ASSERT(from->type() == AnimatedTransformList);
79     ASSERT(from->type() == to->type());
80 
81     const SVGTransformList& fromTransformList = from->transformList();
82     SVGTransformList& toTransformList = to->transformList();
83     unsigned fromTransformListSize = fromTransformList.size();
84     if (!fromTransformListSize || fromTransformListSize != toTransformList.size())
85         return;
86 
87     ASSERT(fromTransformListSize == 1);
88     const SVGTransform& fromTransform = fromTransformList[0];
89     SVGTransform& toTransform = toTransformList[0];
90 
91     ASSERT(fromTransform.type() == toTransform.type());
92     toTransform = SVGTransformDistance::addSVGTransforms(fromTransform, toTransform);
93 }
94 
calculateAnimatedValue(float percentage,unsigned repeatCount,SVGAnimatedType * from,SVGAnimatedType * to,SVGAnimatedType * toAtEndOfDuration,SVGAnimatedType * animated)95 void SVGAnimatedTransformListAnimator::calculateAnimatedValue(float percentage, unsigned repeatCount, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType* toAtEndOfDuration, SVGAnimatedType* animated)
96 {
97     ASSERT(m_animationElement);
98 
99     // Spec: To animations provide specific functionality to get a smooth change from the underlying value to the
100     // ‘to’ attribute value, which conflicts mathematically with the requirement for additive transform animations
101     // to be post-multiplied. As a consequence, in SVG 1.1 the behavior of to animations for ‘animateTransform’ is undefined.
102     // FIXME: This is not taken into account yet.
103     const SVGTransformList& fromTransformList = m_animationElement->animationMode() == ToAnimation ? animated->transformList() : from->transformList();
104     const SVGTransformList& toTransformList = to->transformList();
105     const SVGTransformList& toAtEndOfDurationTransformList = toAtEndOfDuration->transformList();
106     SVGTransformList& animatedTransformList = animated->transformList();
107 
108     // Pass false to 'resizeAnimatedListIfNeeded' here, as the special post-multiplication behavior of <animateTransform> needs to be respected below.
109     if (!m_animationElement->adjustFromToListValues<SVGTransformList>(fromTransformList, toTransformList, animatedTransformList, percentage, false))
110         return;
111 
112     // Never resize the animatedTransformList to the toTransformList size, instead either clear the list or append to it.
113     if (!animatedTransformList.isEmpty() && !m_animationElement->isAdditive())
114         animatedTransformList.clear();
115 
116     unsigned fromTransformListSize = fromTransformList.size();
117     const SVGTransform& toTransform = toTransformList[0];
118     const SVGTransform effectiveFrom = fromTransformListSize ? fromTransformList[0] : SVGTransform(toTransform.type(), SVGTransform::ConstructZeroTransform);
119     SVGTransform currentTransform = SVGTransformDistance(effectiveFrom, toTransform).scaledDistance(percentage).addToSVGTransform(effectiveFrom);
120     if (m_animationElement->isAccumulated() && repeatCount) {
121         const SVGTransform effectiveToAtEnd = toAtEndOfDurationTransformList.size() ? toAtEndOfDurationTransformList[0] : SVGTransform(toTransform.type(), SVGTransform::ConstructZeroTransform);
122         animatedTransformList.append(SVGTransformDistance::addSVGTransforms(currentTransform, effectiveToAtEnd, repeatCount));
123     } else
124         animatedTransformList.append(currentTransform);
125 }
126 
calculateDistance(const String & fromString,const String & toString)127 float SVGAnimatedTransformListAnimator::calculateDistance(const String& fromString, const String& toString)
128 {
129     ASSERT(m_animationElement);
130 
131     // FIXME: This is not correct in all cases. The spec demands that each component (translate x and y for example)
132     // is paced separately. To implement this we need to treat each component as individual animation everywhere.
133     OwnPtr<SVGAnimatedType> from = constructFromString(fromString);
134     OwnPtr<SVGAnimatedType> to = constructFromString(toString);
135 
136     SVGTransformList& fromTransformList = from->transformList();
137     SVGTransformList& toTransformList = to->transformList();
138     unsigned itemsCount = fromTransformList.size();
139     if (!itemsCount || itemsCount != toTransformList.size())
140         return -1;
141 
142     ASSERT(itemsCount == 1);
143     if (fromTransformList[0].type() != toTransformList[0].type())
144         return -1;
145 
146     // Spec: http://www.w3.org/TR/SVG/animate.html#complexDistances
147     // Paced animations assume a notion of distance between the various animation values defined by the ‘to’, ‘from’, ‘by’ and ‘values’ attributes.
148     // Distance is defined only for scalar types (such as <length>), colors and the subset of transformation types that are supported by ‘animateTransform’.
149     return SVGTransformDistance(fromTransformList[0], toTransformList[0]).distance();
150 }
151 
152 }
153