1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/gfx/render_text.h"
6
7 #include <algorithm>
8 #include <climits>
9
10 #include "base/i18n/break_iterator.h"
11 #include "base/logging.h"
12 #include "base/stl_util.h"
13 #include "third_party/icu/source/common/unicode/rbbi.h"
14 #include "third_party/icu/source/common/unicode/utf16.h"
15 #include "third_party/skia/include/core/SkTypeface.h"
16 #include "third_party/skia/include/effects/SkGradientShader.h"
17 #include "ui/gfx/canvas.h"
18 #include "ui/gfx/insets.h"
19 #include "ui/gfx/skia_util.h"
20 #include "ui/gfx/text_constants.h"
21 #include "ui/gfx/text_elider.h"
22 #include "ui/gfx/utf16_indexing.h"
23
24 namespace gfx {
25
26 namespace {
27
28 // All chars are replaced by this char when the password style is set.
29 // TODO(benrg): GTK uses the first of U+25CF, U+2022, U+2731, U+273A, '*'
30 // that's available in the font (find_invisible_char() in gtkentry.c).
31 const base::char16 kPasswordReplacementChar = '*';
32
33 // Default color used for the text and cursor.
34 const SkColor kDefaultColor = SK_ColorBLACK;
35
36 // Default color used for drawing selection background.
37 const SkColor kDefaultSelectionBackgroundColor = SK_ColorGRAY;
38
39 // Fraction of the text size to lower a strike through below the baseline.
40 const SkScalar kStrikeThroughOffset = (-SK_Scalar1 * 6 / 21);
41 // Fraction of the text size to lower an underline below the baseline.
42 const SkScalar kUnderlineOffset = (SK_Scalar1 / 9);
43 // Fraction of the text size to use for a strike through or under-line.
44 const SkScalar kLineThickness = (SK_Scalar1 / 18);
45 // Fraction of the text size to use for a top margin of a diagonal strike.
46 const SkScalar kDiagonalStrikeMarginOffset = (SK_Scalar1 / 4);
47
48 // Invalid value of baseline. Assigning this value to |baseline_| causes
49 // re-calculation of baseline.
50 const int kInvalidBaseline = INT_MAX;
51
52 // Returns the baseline, with which the text best appears vertically centered.
DetermineBaselineCenteringText(const Rect & display_rect,const FontList & font_list)53 int DetermineBaselineCenteringText(const Rect& display_rect,
54 const FontList& font_list) {
55 const int display_height = display_rect.height();
56 const int font_height = font_list.GetHeight();
57 // Lower and upper bound of baseline shift as we try to show as much area of
58 // text as possible. In particular case of |display_height| == |font_height|,
59 // we do not want to shift the baseline.
60 const int min_shift = std::min(0, display_height - font_height);
61 const int max_shift = std::abs(display_height - font_height);
62 const int baseline = font_list.GetBaseline();
63 const int cap_height = font_list.GetCapHeight();
64 const int internal_leading = baseline - cap_height;
65 // Some platforms don't support getting the cap height, and simply return
66 // the entire font ascent from GetCapHeight(). Centering the ascent makes
67 // the font look too low, so if GetCapHeight() returns the ascent, center
68 // the entire font height instead.
69 const int space =
70 display_height - ((internal_leading != 0) ? cap_height : font_height);
71 const int baseline_shift = space / 2 - internal_leading;
72 return baseline + std::max(min_shift, std::min(max_shift, baseline_shift));
73 }
74
75 // Converts |gfx::Font::FontStyle| flags to |SkTypeface::Style| flags.
ConvertFontStyleToSkiaTypefaceStyle(int font_style)76 SkTypeface::Style ConvertFontStyleToSkiaTypefaceStyle(int font_style) {
77 int skia_style = SkTypeface::kNormal;
78 skia_style |= (font_style & gfx::Font::BOLD) ? SkTypeface::kBold : 0;
79 skia_style |= (font_style & gfx::Font::ITALIC) ? SkTypeface::kItalic : 0;
80 return static_cast<SkTypeface::Style>(skia_style);
81 }
82
83 // Given |font| and |display_width|, returns the width of the fade gradient.
CalculateFadeGradientWidth(const Font & font,int display_width)84 int CalculateFadeGradientWidth(const Font& font, int display_width) {
85 // Fade in/out about 2.5 characters of the beginning/end of the string.
86 // The .5 here is helpful if one of the characters is a space.
87 // Use a quarter of the display width if the display width is very short.
88 const int average_character_width = font.GetAverageCharacterWidth();
89 const double gradient_width = std::min(average_character_width * 2.5,
90 display_width / 4.0);
91 DCHECK_GE(gradient_width, 0.0);
92 return static_cast<int>(floor(gradient_width + 0.5));
93 }
94
95 // Appends to |positions| and |colors| values corresponding to the fade over
96 // |fade_rect| from color |c0| to color |c1|.
AddFadeEffect(const Rect & text_rect,const Rect & fade_rect,SkColor c0,SkColor c1,std::vector<SkScalar> * positions,std::vector<SkColor> * colors)97 void AddFadeEffect(const Rect& text_rect,
98 const Rect& fade_rect,
99 SkColor c0,
100 SkColor c1,
101 std::vector<SkScalar>* positions,
102 std::vector<SkColor>* colors) {
103 const SkScalar left = static_cast<SkScalar>(fade_rect.x() - text_rect.x());
104 const SkScalar width = static_cast<SkScalar>(fade_rect.width());
105 const SkScalar p0 = left / text_rect.width();
106 const SkScalar p1 = (left + width) / text_rect.width();
107 // Prepend 0.0 to |positions|, as required by Skia.
108 if (positions->empty() && p0 != 0.0) {
109 positions->push_back(0.0);
110 colors->push_back(c0);
111 }
112 positions->push_back(p0);
113 colors->push_back(c0);
114 positions->push_back(p1);
115 colors->push_back(c1);
116 }
117
118 // Creates a SkShader to fade the text, with |left_part| specifying the left
119 // fade effect, if any, and |right_part| specifying the right fade effect.
CreateFadeShader(const Rect & text_rect,const Rect & left_part,const Rect & right_part,SkColor color)120 skia::RefPtr<SkShader> CreateFadeShader(const Rect& text_rect,
121 const Rect& left_part,
122 const Rect& right_part,
123 SkColor color) {
124 // Fade alpha of 51/255 corresponds to a fade of 0.2 of the original color.
125 const SkColor fade_color = SkColorSetA(color, 51);
126 std::vector<SkScalar> positions;
127 std::vector<SkColor> colors;
128
129 if (!left_part.IsEmpty())
130 AddFadeEffect(text_rect, left_part, fade_color, color,
131 &positions, &colors);
132 if (!right_part.IsEmpty())
133 AddFadeEffect(text_rect, right_part, color, fade_color,
134 &positions, &colors);
135 DCHECK(!positions.empty());
136
137 // Terminate |positions| with 1.0, as required by Skia.
138 if (positions.back() != 1.0) {
139 positions.push_back(1.0);
140 colors.push_back(colors.back());
141 }
142
143 SkPoint points[2];
144 points[0].iset(text_rect.x(), text_rect.y());
145 points[1].iset(text_rect.right(), text_rect.y());
146
147 return skia::AdoptRef(
148 SkGradientShader::CreateLinear(&points[0], &colors[0], &positions[0],
149 colors.size(), SkShader::kClamp_TileMode));
150 }
151
152 } // namespace
153
154 namespace internal {
155
156 // Value of |underline_thickness_| that indicates that underline metrics have
157 // not been set explicitly.
158 const SkScalar kUnderlineMetricsNotSet = -1.0f;
159
SkiaTextRenderer(Canvas * canvas)160 SkiaTextRenderer::SkiaTextRenderer(Canvas* canvas)
161 : canvas_skia_(canvas->sk_canvas()),
162 started_drawing_(false),
163 underline_thickness_(kUnderlineMetricsNotSet),
164 underline_position_(0.0f) {
165 DCHECK(canvas_skia_);
166 paint_.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
167 paint_.setStyle(SkPaint::kFill_Style);
168 paint_.setAntiAlias(true);
169 paint_.setSubpixelText(true);
170 paint_.setLCDRenderText(true);
171 bounds_.setEmpty();
172 }
173
~SkiaTextRenderer()174 SkiaTextRenderer::~SkiaTextRenderer() {
175 // Work-around for http://crbug.com/122743, where non-ClearType text is
176 // rendered with incorrect gamma when using the fade shader. Draw the text
177 // to a layer and restore it faded by drawing a rect in kDstIn_Mode mode.
178 //
179 // TODO(asvitkine): Remove this work-around once the Skia bug is fixed.
180 // http://code.google.com/p/skia/issues/detail?id=590
181 if (deferred_fade_shader_.get()) {
182 paint_.setShader(deferred_fade_shader_.get());
183 paint_.setXfermodeMode(SkXfermode::kDstIn_Mode);
184 canvas_skia_->drawRect(bounds_, paint_);
185 canvas_skia_->restore();
186 }
187 }
188
SetDrawLooper(SkDrawLooper * draw_looper)189 void SkiaTextRenderer::SetDrawLooper(SkDrawLooper* draw_looper) {
190 paint_.setLooper(draw_looper);
191 }
192
SetFontSmoothingSettings(bool enable_smoothing,bool enable_lcd_text)193 void SkiaTextRenderer::SetFontSmoothingSettings(bool enable_smoothing,
194 bool enable_lcd_text) {
195 paint_.setAntiAlias(enable_smoothing);
196 paint_.setSubpixelText(enable_smoothing);
197 paint_.setLCDRenderText(enable_lcd_text);
198 }
199
SetTypeface(SkTypeface * typeface)200 void SkiaTextRenderer::SetTypeface(SkTypeface* typeface) {
201 paint_.setTypeface(typeface);
202 }
203
SetTextSize(SkScalar size)204 void SkiaTextRenderer::SetTextSize(SkScalar size) {
205 paint_.setTextSize(size);
206 }
207
SetFontFamilyWithStyle(const std::string & family,int style)208 void SkiaTextRenderer::SetFontFamilyWithStyle(const std::string& family,
209 int style) {
210 DCHECK(!family.empty());
211
212 SkTypeface::Style skia_style = ConvertFontStyleToSkiaTypefaceStyle(style);
213 skia::RefPtr<SkTypeface> typeface =
214 skia::AdoptRef(SkTypeface::CreateFromName(family.c_str(), skia_style));
215 if (typeface) {
216 // |paint_| adds its own ref. So don't |release()| it from the ref ptr here.
217 SetTypeface(typeface.get());
218
219 // Enable fake bold text if bold style is needed but new typeface does not
220 // have it.
221 paint_.setFakeBoldText((skia_style & SkTypeface::kBold) &&
222 !typeface->isBold());
223 }
224 }
225
SetForegroundColor(SkColor foreground)226 void SkiaTextRenderer::SetForegroundColor(SkColor foreground) {
227 paint_.setColor(foreground);
228 }
229
SetShader(SkShader * shader,const Rect & bounds)230 void SkiaTextRenderer::SetShader(SkShader* shader, const Rect& bounds) {
231 bounds_ = RectToSkRect(bounds);
232 paint_.setShader(shader);
233 }
234
SetUnderlineMetrics(SkScalar thickness,SkScalar position)235 void SkiaTextRenderer::SetUnderlineMetrics(SkScalar thickness,
236 SkScalar position) {
237 underline_thickness_ = thickness;
238 underline_position_ = position;
239 }
240
DrawPosText(const SkPoint * pos,const uint16 * glyphs,size_t glyph_count)241 void SkiaTextRenderer::DrawPosText(const SkPoint* pos,
242 const uint16* glyphs,
243 size_t glyph_count) {
244 if (!started_drawing_) {
245 started_drawing_ = true;
246 // Work-around for http://crbug.com/122743, where non-ClearType text is
247 // rendered with incorrect gamma when using the fade shader. Draw the text
248 // to a layer and restore it faded by drawing a rect in kDstIn_Mode mode.
249 //
250 // Skip this when there is a looper which seems not working well with
251 // deferred paint. Currently a looper is only used for text shadows.
252 //
253 // TODO(asvitkine): Remove this work-around once the Skia bug is fixed.
254 // http://code.google.com/p/skia/issues/detail?id=590
255 if (!paint_.isLCDRenderText() &&
256 paint_.getShader() &&
257 !paint_.getLooper()) {
258 deferred_fade_shader_ = skia::SharePtr(paint_.getShader());
259 paint_.setShader(NULL);
260 canvas_skia_->saveLayer(&bounds_, NULL);
261 }
262 }
263
264 const size_t byte_length = glyph_count * sizeof(glyphs[0]);
265 canvas_skia_->drawPosText(&glyphs[0], byte_length, &pos[0], paint_);
266 }
267
DrawDecorations(int x,int y,int width,bool underline,bool strike,bool diagonal_strike)268 void SkiaTextRenderer::DrawDecorations(int x, int y, int width, bool underline,
269 bool strike, bool diagonal_strike) {
270 if (underline)
271 DrawUnderline(x, y, width);
272 if (strike)
273 DrawStrike(x, y, width);
274 if (diagonal_strike)
275 DrawDiagonalStrike(x, y, width);
276 }
277
DrawUnderline(int x,int y,int width)278 void SkiaTextRenderer::DrawUnderline(int x, int y, int width) {
279 SkRect r = SkRect::MakeLTRB(x, y + underline_position_, x + width,
280 y + underline_position_ + underline_thickness_);
281 if (underline_thickness_ == kUnderlineMetricsNotSet) {
282 const SkScalar text_size = paint_.getTextSize();
283 r.fTop = SkScalarMulAdd(text_size, kUnderlineOffset, y);
284 r.fBottom = r.fTop + SkScalarMul(text_size, kLineThickness);
285 }
286 canvas_skia_->drawRect(r, paint_);
287 }
288
DrawStrike(int x,int y,int width) const289 void SkiaTextRenderer::DrawStrike(int x, int y, int width) const {
290 const SkScalar text_size = paint_.getTextSize();
291 const SkScalar height = SkScalarMul(text_size, kLineThickness);
292 const SkScalar offset = SkScalarMulAdd(text_size, kStrikeThroughOffset, y);
293 const SkRect r = SkRect::MakeLTRB(x, offset, x + width, offset + height);
294 canvas_skia_->drawRect(r, paint_);
295 }
296
DrawDiagonalStrike(int x,int y,int width) const297 void SkiaTextRenderer::DrawDiagonalStrike(int x, int y, int width) const {
298 const SkScalar text_size = paint_.getTextSize();
299 const SkScalar offset = SkScalarMul(text_size, kDiagonalStrikeMarginOffset);
300
301 SkPaint paint(paint_);
302 paint.setAntiAlias(true);
303 paint.setStyle(SkPaint::kFill_Style);
304 paint.setStrokeWidth(SkScalarMul(text_size, kLineThickness) * 2);
305 canvas_skia_->drawLine(x, y, x + width, y - text_size + offset, paint);
306 }
307
StyleIterator(const BreakList<SkColor> & colors,const std::vector<BreakList<bool>> & styles)308 StyleIterator::StyleIterator(const BreakList<SkColor>& colors,
309 const std::vector<BreakList<bool> >& styles)
310 : colors_(colors),
311 styles_(styles) {
312 color_ = colors_.breaks().begin();
313 for (size_t i = 0; i < styles_.size(); ++i)
314 style_.push_back(styles_[i].breaks().begin());
315 }
316
~StyleIterator()317 StyleIterator::~StyleIterator() {}
318
GetRange() const319 Range StyleIterator::GetRange() const {
320 Range range(colors_.GetRange(color_));
321 for (size_t i = 0; i < NUM_TEXT_STYLES; ++i)
322 range = range.Intersect(styles_[i].GetRange(style_[i]));
323 return range;
324 }
325
UpdatePosition(size_t position)326 void StyleIterator::UpdatePosition(size_t position) {
327 color_ = colors_.GetBreak(position);
328 for (size_t i = 0; i < NUM_TEXT_STYLES; ++i)
329 style_[i] = styles_[i].GetBreak(position);
330 }
331
LineSegment()332 LineSegment::LineSegment() : run(0) {}
333
~LineSegment()334 LineSegment::~LineSegment() {}
335
Line()336 Line::Line() : preceding_heights(0), baseline(0) {}
337
~Line()338 Line::~Line() {}
339
340 } // namespace internal
341
~RenderText()342 RenderText::~RenderText() {
343 }
344
SetText(const base::string16 & text)345 void RenderText::SetText(const base::string16& text) {
346 DCHECK(!composition_range_.IsValid());
347 if (text_ == text)
348 return;
349 text_ = text;
350
351 // Adjust ranged styles and colors to accommodate a new text length.
352 const size_t text_length = text_.length();
353 colors_.SetMax(text_length);
354 for (size_t style = 0; style < NUM_TEXT_STYLES; ++style)
355 styles_[style].SetMax(text_length);
356 cached_bounds_and_offset_valid_ = false;
357
358 // Reset selection model. SetText should always followed by SetSelectionModel
359 // or SetCursorPosition in upper layer.
360 SetSelectionModel(SelectionModel());
361
362 // Invalidate the cached text direction if it depends on the text contents.
363 if (directionality_mode_ == DIRECTIONALITY_FROM_TEXT)
364 text_direction_ = base::i18n::UNKNOWN_DIRECTION;
365
366 obscured_reveal_index_ = -1;
367 UpdateLayoutText();
368 ResetLayout();
369 }
370
SetHorizontalAlignment(HorizontalAlignment alignment)371 void RenderText::SetHorizontalAlignment(HorizontalAlignment alignment) {
372 if (horizontal_alignment_ != alignment) {
373 horizontal_alignment_ = alignment;
374 display_offset_ = Vector2d();
375 cached_bounds_and_offset_valid_ = false;
376 }
377 }
378
SetFontList(const FontList & font_list)379 void RenderText::SetFontList(const FontList& font_list) {
380 font_list_ = font_list;
381 baseline_ = kInvalidBaseline;
382 cached_bounds_and_offset_valid_ = false;
383 ResetLayout();
384 }
385
SetFont(const Font & font)386 void RenderText::SetFont(const Font& font) {
387 SetFontList(FontList(font));
388 }
389
SetFontSize(int size)390 void RenderText::SetFontSize(int size) {
391 SetFontList(font_list_.DeriveFontListWithSize(size));
392 }
393
GetPrimaryFont() const394 const Font& RenderText::GetPrimaryFont() const {
395 return font_list_.GetPrimaryFont();
396 }
397
SetCursorEnabled(bool cursor_enabled)398 void RenderText::SetCursorEnabled(bool cursor_enabled) {
399 cursor_enabled_ = cursor_enabled;
400 cached_bounds_and_offset_valid_ = false;
401 }
402
ToggleInsertMode()403 void RenderText::ToggleInsertMode() {
404 insert_mode_ = !insert_mode_;
405 cached_bounds_and_offset_valid_ = false;
406 }
407
SetObscured(bool obscured)408 void RenderText::SetObscured(bool obscured) {
409 if (obscured != obscured_) {
410 obscured_ = obscured;
411 obscured_reveal_index_ = -1;
412 cached_bounds_and_offset_valid_ = false;
413 UpdateLayoutText();
414 ResetLayout();
415 }
416 }
417
SetObscuredRevealIndex(int index)418 void RenderText::SetObscuredRevealIndex(int index) {
419 if (obscured_reveal_index_ == index)
420 return;
421
422 obscured_reveal_index_ = index;
423 cached_bounds_and_offset_valid_ = false;
424 UpdateLayoutText();
425 ResetLayout();
426 }
427
SetMultiline(bool multiline)428 void RenderText::SetMultiline(bool multiline) {
429 if (multiline != multiline_) {
430 multiline_ = multiline;
431 cached_bounds_and_offset_valid_ = false;
432 lines_.clear();
433 }
434 }
435
SetDisplayRect(const Rect & r)436 void RenderText::SetDisplayRect(const Rect& r) {
437 display_rect_ = r;
438 baseline_ = kInvalidBaseline;
439 cached_bounds_and_offset_valid_ = false;
440 lines_.clear();
441 }
442
SetCursorPosition(size_t position)443 void RenderText::SetCursorPosition(size_t position) {
444 MoveCursorTo(position, false);
445 }
446
MoveCursor(BreakType break_type,VisualCursorDirection direction,bool select)447 void RenderText::MoveCursor(BreakType break_type,
448 VisualCursorDirection direction,
449 bool select) {
450 SelectionModel position(cursor_position(), selection_model_.caret_affinity());
451 // Cancelling a selection moves to the edge of the selection.
452 if (break_type != LINE_BREAK && !selection().is_empty() && !select) {
453 SelectionModel selection_start = GetSelectionModelForSelectionStart();
454 int start_x = GetCursorBounds(selection_start, true).x();
455 int cursor_x = GetCursorBounds(position, true).x();
456 // Use the selection start if it is left (when |direction| is CURSOR_LEFT)
457 // or right (when |direction| is CURSOR_RIGHT) of the selection end.
458 if (direction == CURSOR_RIGHT ? start_x > cursor_x : start_x < cursor_x)
459 position = selection_start;
460 // For word breaks, use the nearest word boundary in the appropriate
461 // |direction|.
462 if (break_type == WORD_BREAK)
463 position = GetAdjacentSelectionModel(position, break_type, direction);
464 } else {
465 position = GetAdjacentSelectionModel(position, break_type, direction);
466 }
467 if (select)
468 position.set_selection_start(selection().start());
469 MoveCursorTo(position);
470 }
471
MoveCursorTo(const SelectionModel & model)472 bool RenderText::MoveCursorTo(const SelectionModel& model) {
473 // Enforce valid selection model components.
474 size_t text_length = text().length();
475 Range range(std::min(model.selection().start(), text_length),
476 std::min(model.caret_pos(), text_length));
477 // The current model only supports caret positions at valid character indices.
478 if (!IsCursorablePosition(range.start()) ||
479 !IsCursorablePosition(range.end()))
480 return false;
481 SelectionModel sel(range, model.caret_affinity());
482 bool changed = sel != selection_model_;
483 SetSelectionModel(sel);
484 return changed;
485 }
486
MoveCursorTo(const Point & point,bool select)487 bool RenderText::MoveCursorTo(const Point& point, bool select) {
488 SelectionModel position = FindCursorPosition(point);
489 if (select)
490 position.set_selection_start(selection().start());
491 return MoveCursorTo(position);
492 }
493
SelectRange(const Range & range)494 bool RenderText::SelectRange(const Range& range) {
495 Range sel(std::min(range.start(), text().length()),
496 std::min(range.end(), text().length()));
497 if (!IsCursorablePosition(sel.start()) || !IsCursorablePosition(sel.end()))
498 return false;
499 LogicalCursorDirection affinity =
500 (sel.is_reversed() || sel.is_empty()) ? CURSOR_FORWARD : CURSOR_BACKWARD;
501 SetSelectionModel(SelectionModel(sel, affinity));
502 return true;
503 }
504
IsPointInSelection(const Point & point)505 bool RenderText::IsPointInSelection(const Point& point) {
506 if (selection().is_empty())
507 return false;
508 SelectionModel cursor = FindCursorPosition(point);
509 return RangeContainsCaret(
510 selection(), cursor.caret_pos(), cursor.caret_affinity());
511 }
512
ClearSelection()513 void RenderText::ClearSelection() {
514 SetSelectionModel(SelectionModel(cursor_position(),
515 selection_model_.caret_affinity()));
516 }
517
SelectAll(bool reversed)518 void RenderText::SelectAll(bool reversed) {
519 const size_t length = text().length();
520 const Range all = reversed ? Range(length, 0) : Range(0, length);
521 const bool success = SelectRange(all);
522 DCHECK(success);
523 }
524
SelectWord()525 void RenderText::SelectWord() {
526 if (obscured_) {
527 SelectAll(false);
528 return;
529 }
530
531 size_t selection_max = selection().GetMax();
532
533 base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD);
534 bool success = iter.Init();
535 DCHECK(success);
536 if (!success)
537 return;
538
539 size_t selection_min = selection().GetMin();
540 if (selection_min == text().length() && selection_min != 0)
541 --selection_min;
542
543 for (; selection_min != 0; --selection_min) {
544 if (iter.IsStartOfWord(selection_min) ||
545 iter.IsEndOfWord(selection_min))
546 break;
547 }
548
549 if (selection_min == selection_max && selection_max != text().length())
550 ++selection_max;
551
552 for (; selection_max < text().length(); ++selection_max)
553 if (iter.IsEndOfWord(selection_max) || iter.IsStartOfWord(selection_max))
554 break;
555
556 const bool reversed = selection().is_reversed();
557 MoveCursorTo(reversed ? selection_max : selection_min, false);
558 MoveCursorTo(reversed ? selection_min : selection_max, true);
559 }
560
GetCompositionRange() const561 const Range& RenderText::GetCompositionRange() const {
562 return composition_range_;
563 }
564
SetCompositionRange(const Range & composition_range)565 void RenderText::SetCompositionRange(const Range& composition_range) {
566 CHECK(!composition_range.IsValid() ||
567 Range(0, text_.length()).Contains(composition_range));
568 composition_range_.set_end(composition_range.end());
569 composition_range_.set_start(composition_range.start());
570 ResetLayout();
571 }
572
SetColor(SkColor value)573 void RenderText::SetColor(SkColor value) {
574 colors_.SetValue(value);
575
576 #if defined(OS_WIN)
577 // TODO(msw): Windows applies colors and decorations in the layout process.
578 cached_bounds_and_offset_valid_ = false;
579 ResetLayout();
580 #endif
581 }
582
ApplyColor(SkColor value,const Range & range)583 void RenderText::ApplyColor(SkColor value, const Range& range) {
584 colors_.ApplyValue(value, range);
585
586 #if defined(OS_WIN)
587 // TODO(msw): Windows applies colors and decorations in the layout process.
588 cached_bounds_and_offset_valid_ = false;
589 ResetLayout();
590 #endif
591 }
592
SetStyle(TextStyle style,bool value)593 void RenderText::SetStyle(TextStyle style, bool value) {
594 styles_[style].SetValue(value);
595
596 // Only invalidate the layout on font changes; not for colors or decorations.
597 bool invalidate = (style == BOLD) || (style == ITALIC);
598 #if defined(OS_WIN)
599 // TODO(msw): Windows applies colors and decorations in the layout process.
600 invalidate = true;
601 #endif
602 if (invalidate) {
603 cached_bounds_and_offset_valid_ = false;
604 ResetLayout();
605 }
606 }
607
ApplyStyle(TextStyle style,bool value,const Range & range)608 void RenderText::ApplyStyle(TextStyle style, bool value, const Range& range) {
609 styles_[style].ApplyValue(value, range);
610
611 // Only invalidate the layout on font changes; not for colors or decorations.
612 bool invalidate = (style == BOLD) || (style == ITALIC);
613 #if defined(OS_WIN)
614 // TODO(msw): Windows applies colors and decorations in the layout process.
615 invalidate = true;
616 #endif
617 if (invalidate) {
618 cached_bounds_and_offset_valid_ = false;
619 ResetLayout();
620 }
621 }
622
GetStyle(TextStyle style) const623 bool RenderText::GetStyle(TextStyle style) const {
624 return (styles_[style].breaks().size() == 1) &&
625 styles_[style].breaks().front().second;
626 }
627
SetDirectionalityMode(DirectionalityMode mode)628 void RenderText::SetDirectionalityMode(DirectionalityMode mode) {
629 if (mode == directionality_mode_)
630 return;
631
632 directionality_mode_ = mode;
633 text_direction_ = base::i18n::UNKNOWN_DIRECTION;
634 cached_bounds_and_offset_valid_ = false;
635 ResetLayout();
636 }
637
GetTextDirection()638 base::i18n::TextDirection RenderText::GetTextDirection() {
639 if (text_direction_ == base::i18n::UNKNOWN_DIRECTION) {
640 switch (directionality_mode_) {
641 case DIRECTIONALITY_FROM_TEXT:
642 // Derive the direction from the display text, which differs from text()
643 // in the case of obscured (password) textfields.
644 text_direction_ =
645 base::i18n::GetFirstStrongCharacterDirection(GetLayoutText());
646 break;
647 case DIRECTIONALITY_FROM_UI:
648 text_direction_ = base::i18n::IsRTL() ? base::i18n::RIGHT_TO_LEFT :
649 base::i18n::LEFT_TO_RIGHT;
650 break;
651 case DIRECTIONALITY_FORCE_LTR:
652 text_direction_ = base::i18n::LEFT_TO_RIGHT;
653 break;
654 case DIRECTIONALITY_FORCE_RTL:
655 text_direction_ = base::i18n::RIGHT_TO_LEFT;
656 break;
657 default:
658 NOTREACHED();
659 }
660 }
661
662 return text_direction_;
663 }
664
GetVisualDirectionOfLogicalEnd()665 VisualCursorDirection RenderText::GetVisualDirectionOfLogicalEnd() {
666 return GetTextDirection() == base::i18n::LEFT_TO_RIGHT ?
667 CURSOR_RIGHT : CURSOR_LEFT;
668 }
669
GetStringSizeF()670 SizeF RenderText::GetStringSizeF() {
671 const Size size = GetStringSize();
672 return SizeF(size.width(), size.height());
673 }
674
GetContentWidth()675 int RenderText::GetContentWidth() {
676 return GetStringSize().width() + (cursor_enabled_ ? 1 : 0);
677 }
678
GetBaseline()679 int RenderText::GetBaseline() {
680 if (baseline_ == kInvalidBaseline)
681 baseline_ = DetermineBaselineCenteringText(display_rect(), font_list());
682 DCHECK_NE(kInvalidBaseline, baseline_);
683 return baseline_;
684 }
685
Draw(Canvas * canvas)686 void RenderText::Draw(Canvas* canvas) {
687 EnsureLayout();
688
689 if (clip_to_display_rect()) {
690 Rect clip_rect(display_rect());
691 clip_rect.Inset(ShadowValue::GetMargin(text_shadows_));
692
693 canvas->Save();
694 canvas->ClipRect(clip_rect);
695 }
696
697 if (!text().empty() && focused())
698 DrawSelection(canvas);
699
700 if (cursor_enabled() && cursor_visible() && focused())
701 DrawCursor(canvas, selection_model_);
702
703 if (!text().empty())
704 DrawVisualText(canvas);
705
706 if (clip_to_display_rect())
707 canvas->Restore();
708 }
709
DrawCursor(Canvas * canvas,const SelectionModel & position)710 void RenderText::DrawCursor(Canvas* canvas, const SelectionModel& position) {
711 // Paint cursor. Replace cursor is drawn as rectangle for now.
712 // TODO(msw): Draw a better cursor with a better indication of association.
713 canvas->FillRect(GetCursorBounds(position, true), cursor_color_);
714 }
715
DrawSelectedTextForDrag(Canvas * canvas)716 void RenderText::DrawSelectedTextForDrag(Canvas* canvas) {
717 EnsureLayout();
718 const std::vector<Rect> sel = GetSubstringBounds(selection());
719
720 // Override the selection color with black, and force the background to be
721 // transparent so that it's rendered without subpixel antialiasing.
722 const bool saved_background_is_transparent = background_is_transparent();
723 const SkColor saved_selection_color = selection_color();
724 set_background_is_transparent(true);
725 set_selection_color(SK_ColorBLACK);
726
727 for (size_t i = 0; i < sel.size(); ++i) {
728 canvas->Save();
729 canvas->ClipRect(sel[i]);
730 DrawVisualText(canvas);
731 canvas->Restore();
732 }
733
734 // Restore saved transparency and selection color.
735 set_selection_color(saved_selection_color);
736 set_background_is_transparent(saved_background_is_transparent);
737 }
738
GetCursorBounds(const SelectionModel & caret,bool insert_mode)739 Rect RenderText::GetCursorBounds(const SelectionModel& caret,
740 bool insert_mode) {
741 // TODO(ckocagil): Support multiline. This function should return the height
742 // of the line the cursor is on. |GetStringSize()| now returns
743 // the multiline size, eliminate its use here.
744
745 EnsureLayout();
746
747 size_t caret_pos = caret.caret_pos();
748 DCHECK(IsCursorablePosition(caret_pos));
749 // In overtype mode, ignore the affinity and always indicate that we will
750 // overtype the next character.
751 LogicalCursorDirection caret_affinity =
752 insert_mode ? caret.caret_affinity() : CURSOR_FORWARD;
753 int x = 0, width = 1;
754 Size size = GetStringSize();
755 if (caret_pos == (caret_affinity == CURSOR_BACKWARD ? 0 : text().length())) {
756 // The caret is attached to the boundary. Always return a 1-dip width caret,
757 // since there is nothing to overtype.
758 if ((GetTextDirection() == base::i18n::RIGHT_TO_LEFT) == (caret_pos == 0))
759 x = size.width();
760 } else {
761 size_t grapheme_start = (caret_affinity == CURSOR_FORWARD) ?
762 caret_pos : IndexOfAdjacentGrapheme(caret_pos, CURSOR_BACKWARD);
763 Range xspan(GetGlyphBounds(grapheme_start));
764 if (insert_mode) {
765 x = (caret_affinity == CURSOR_BACKWARD) ? xspan.end() : xspan.start();
766 } else { // overtype mode
767 x = xspan.GetMin();
768 width = xspan.length();
769 }
770 }
771 return Rect(ToViewPoint(Point(x, 0)), Size(width, size.height()));
772 }
773
GetUpdatedCursorBounds()774 const Rect& RenderText::GetUpdatedCursorBounds() {
775 UpdateCachedBoundsAndOffset();
776 return cursor_bounds_;
777 }
778
IndexOfAdjacentGrapheme(size_t index,LogicalCursorDirection direction)779 size_t RenderText::IndexOfAdjacentGrapheme(size_t index,
780 LogicalCursorDirection direction) {
781 if (index > text().length())
782 return text().length();
783
784 EnsureLayout();
785
786 if (direction == CURSOR_FORWARD) {
787 while (index < text().length()) {
788 index++;
789 if (IsCursorablePosition(index))
790 return index;
791 }
792 return text().length();
793 }
794
795 while (index > 0) {
796 index--;
797 if (IsCursorablePosition(index))
798 return index;
799 }
800 return 0;
801 }
802
GetSelectionModelForSelectionStart()803 SelectionModel RenderText::GetSelectionModelForSelectionStart() {
804 const Range& sel = selection();
805 if (sel.is_empty())
806 return selection_model_;
807 return SelectionModel(sel.start(),
808 sel.is_reversed() ? CURSOR_BACKWARD : CURSOR_FORWARD);
809 }
810
SetTextShadows(const ShadowValues & shadows)811 void RenderText::SetTextShadows(const ShadowValues& shadows) {
812 text_shadows_ = shadows;
813 }
814
RenderText()815 RenderText::RenderText()
816 : horizontal_alignment_(base::i18n::IsRTL() ? ALIGN_RIGHT : ALIGN_LEFT),
817 directionality_mode_(DIRECTIONALITY_FROM_TEXT),
818 text_direction_(base::i18n::UNKNOWN_DIRECTION),
819 cursor_enabled_(true),
820 cursor_visible_(false),
821 insert_mode_(true),
822 cursor_color_(kDefaultColor),
823 selection_color_(kDefaultColor),
824 selection_background_focused_color_(kDefaultSelectionBackgroundColor),
825 focused_(false),
826 composition_range_(Range::InvalidRange()),
827 colors_(kDefaultColor),
828 styles_(NUM_TEXT_STYLES),
829 composition_and_selection_styles_applied_(false),
830 obscured_(false),
831 obscured_reveal_index_(-1),
832 truncate_length_(0),
833 multiline_(false),
834 fade_head_(false),
835 fade_tail_(false),
836 background_is_transparent_(false),
837 clip_to_display_rect_(true),
838 baseline_(kInvalidBaseline),
839 cached_bounds_and_offset_valid_(false) {
840 }
841
GetUpdatedDisplayOffset()842 const Vector2d& RenderText::GetUpdatedDisplayOffset() {
843 UpdateCachedBoundsAndOffset();
844 return display_offset_;
845 }
846
GetAdjacentSelectionModel(const SelectionModel & current,BreakType break_type,VisualCursorDirection direction)847 SelectionModel RenderText::GetAdjacentSelectionModel(
848 const SelectionModel& current,
849 BreakType break_type,
850 VisualCursorDirection direction) {
851 EnsureLayout();
852
853 if (break_type == LINE_BREAK || text().empty())
854 return EdgeSelectionModel(direction);
855 if (break_type == CHARACTER_BREAK)
856 return AdjacentCharSelectionModel(current, direction);
857 DCHECK(break_type == WORD_BREAK);
858 return AdjacentWordSelectionModel(current, direction);
859 }
860
EdgeSelectionModel(VisualCursorDirection direction)861 SelectionModel RenderText::EdgeSelectionModel(
862 VisualCursorDirection direction) {
863 if (direction == GetVisualDirectionOfLogicalEnd())
864 return SelectionModel(text().length(), CURSOR_FORWARD);
865 return SelectionModel(0, CURSOR_BACKWARD);
866 }
867
SetSelectionModel(const SelectionModel & model)868 void RenderText::SetSelectionModel(const SelectionModel& model) {
869 DCHECK_LE(model.selection().GetMax(), text().length());
870 selection_model_ = model;
871 cached_bounds_and_offset_valid_ = false;
872 }
873
GetLayoutText() const874 const base::string16& RenderText::GetLayoutText() const {
875 return layout_text_.empty() ? text_ : layout_text_;
876 }
877
GetLineBreaks()878 const BreakList<size_t>& RenderText::GetLineBreaks() {
879 if (line_breaks_.max() != 0)
880 return line_breaks_;
881
882 const base::string16& layout_text = GetLayoutText();
883 const size_t text_length = layout_text.length();
884 line_breaks_.SetValue(0);
885 line_breaks_.SetMax(text_length);
886 base::i18n::BreakIterator iter(layout_text,
887 base::i18n::BreakIterator::BREAK_LINE);
888 const bool success = iter.Init();
889 DCHECK(success);
890 if (success) {
891 do {
892 line_breaks_.ApplyValue(iter.pos(), Range(iter.pos(), text_length));
893 } while (iter.Advance());
894 }
895 return line_breaks_;
896 }
897
ApplyCompositionAndSelectionStyles()898 void RenderText::ApplyCompositionAndSelectionStyles() {
899 // Save the underline and color breaks to undo the temporary styles later.
900 DCHECK(!composition_and_selection_styles_applied_);
901 saved_colors_ = colors_;
902 saved_underlines_ = styles_[UNDERLINE];
903
904 // Apply an underline to the composition range in |underlines|.
905 if (composition_range_.IsValid() && !composition_range_.is_empty())
906 styles_[UNDERLINE].ApplyValue(true, composition_range_);
907
908 // Apply the selected text color to the [un-reversed] selection range.
909 if (!selection().is_empty() && focused()) {
910 const Range range(selection().GetMin(), selection().GetMax());
911 colors_.ApplyValue(selection_color_, range);
912 }
913 composition_and_selection_styles_applied_ = true;
914 }
915
UndoCompositionAndSelectionStyles()916 void RenderText::UndoCompositionAndSelectionStyles() {
917 // Restore the underline and color breaks to undo the temporary styles.
918 DCHECK(composition_and_selection_styles_applied_);
919 colors_ = saved_colors_;
920 styles_[UNDERLINE] = saved_underlines_;
921 composition_and_selection_styles_applied_ = false;
922 }
923
GetLineOffset(size_t line_number)924 Vector2d RenderText::GetLineOffset(size_t line_number) {
925 Vector2d offset = display_rect().OffsetFromOrigin();
926 // TODO(ckocagil): Apply the display offset for multiline scrolling.
927 if (!multiline())
928 offset.Add(GetUpdatedDisplayOffset());
929 else
930 offset.Add(Vector2d(0, lines_[line_number].preceding_heights));
931 offset.Add(GetAlignmentOffset(line_number));
932 return offset;
933 }
934
ToTextPoint(const Point & point)935 Point RenderText::ToTextPoint(const Point& point) {
936 return point - GetLineOffset(0);
937 // TODO(ckocagil): Convert multiline view space points to text space.
938 }
939
ToViewPoint(const Point & point)940 Point RenderText::ToViewPoint(const Point& point) {
941 if (!multiline())
942 return point + GetLineOffset(0);
943
944 // TODO(ckocagil): Traverse individual line segments for RTL support.
945 DCHECK(!lines_.empty());
946 int x = point.x();
947 size_t line = 0;
948 for (; line < lines_.size() && x > lines_[line].size.width(); ++line)
949 x -= lines_[line].size.width();
950 return Point(x, point.y()) + GetLineOffset(line);
951 }
952
TextBoundsToViewBounds(const Range & x)953 std::vector<Rect> RenderText::TextBoundsToViewBounds(const Range& x) {
954 std::vector<Rect> rects;
955
956 if (!multiline()) {
957 rects.push_back(Rect(ToViewPoint(Point(x.GetMin(), 0)),
958 Size(x.length(), GetStringSize().height())));
959 return rects;
960 }
961
962 EnsureLayout();
963
964 // Each line segment keeps its position in text coordinates. Traverse all line
965 // segments and if the segment intersects with the given range, add the view
966 // rect corresponding to the intersection to |rects|.
967 for (size_t line = 0; line < lines_.size(); ++line) {
968 int line_x = 0;
969 const Vector2d offset = GetLineOffset(line);
970 for (size_t i = 0; i < lines_[line].segments.size(); ++i) {
971 const internal::LineSegment* segment = &lines_[line].segments[i];
972 const Range intersection = segment->x_range.Intersect(x);
973 if (!intersection.is_empty()) {
974 Rect rect(line_x + intersection.start() - segment->x_range.start(),
975 0, intersection.length(), lines_[line].size.height());
976 rects.push_back(rect + offset);
977 }
978 line_x += segment->x_range.length();
979 }
980 }
981
982 return rects;
983 }
984
GetAlignmentOffset(size_t line_number)985 Vector2d RenderText::GetAlignmentOffset(size_t line_number) {
986 // TODO(ckocagil): Enable |lines_| usage in other platforms.
987 #if defined(OS_WIN)
988 DCHECK_LT(line_number, lines_.size());
989 #endif
990 Vector2d offset;
991 if (horizontal_alignment_ != ALIGN_LEFT) {
992 #if defined(OS_WIN)
993 const int width = lines_[line_number].size.width() +
994 (cursor_enabled_ ? 1 : 0);
995 #else
996 const int width = GetContentWidth();
997 #endif
998 offset.set_x(display_rect().width() - width);
999 if (horizontal_alignment_ == ALIGN_CENTER)
1000 offset.set_x(offset.x() / 2);
1001 }
1002
1003 // Vertically center the text.
1004 if (multiline_) {
1005 const int text_height = lines_.back().preceding_heights +
1006 lines_.back().size.height();
1007 offset.set_y((display_rect_.height() - text_height) / 2);
1008 } else {
1009 offset.set_y(GetBaseline() - GetLayoutTextBaseline());
1010 }
1011
1012 return offset;
1013 }
1014
ApplyFadeEffects(internal::SkiaTextRenderer * renderer)1015 void RenderText::ApplyFadeEffects(internal::SkiaTextRenderer* renderer) {
1016 if (multiline() || (!fade_head() && !fade_tail()))
1017 return;
1018
1019 const int display_width = display_rect().width();
1020
1021 // If the text fits as-is, no need to fade.
1022 if (GetStringSize().width() <= display_width)
1023 return;
1024
1025 int gradient_width = CalculateFadeGradientWidth(GetPrimaryFont(),
1026 display_width);
1027 if (gradient_width == 0)
1028 return;
1029
1030 bool fade_left = fade_head();
1031 bool fade_right = fade_tail();
1032 // Under RTL, |fade_right| == |fade_head|.
1033 // TODO(asvitkine): This is currently not based on GetTextDirection() because
1034 // RenderTextWin does not return a direction that's based on
1035 // the text content.
1036 if (horizontal_alignment_ == ALIGN_RIGHT)
1037 std::swap(fade_left, fade_right);
1038
1039 Rect solid_part = display_rect();
1040 Rect left_part;
1041 Rect right_part;
1042 if (fade_left) {
1043 left_part = solid_part;
1044 left_part.Inset(0, 0, solid_part.width() - gradient_width, 0);
1045 solid_part.Inset(gradient_width, 0, 0, 0);
1046 }
1047 if (fade_right) {
1048 right_part = solid_part;
1049 right_part.Inset(solid_part.width() - gradient_width, 0, 0, 0);
1050 solid_part.Inset(0, 0, gradient_width, 0);
1051 }
1052
1053 Rect text_rect = display_rect();
1054 text_rect.Inset(GetAlignmentOffset(0).x(), 0, 0, 0);
1055
1056 // TODO(msw): Use the actual text colors corresponding to each faded part.
1057 skia::RefPtr<SkShader> shader = CreateFadeShader(
1058 text_rect, left_part, right_part, colors_.breaks().front().second);
1059 if (shader)
1060 renderer->SetShader(shader.get(), display_rect());
1061 }
1062
ApplyTextShadows(internal::SkiaTextRenderer * renderer)1063 void RenderText::ApplyTextShadows(internal::SkiaTextRenderer* renderer) {
1064 skia::RefPtr<SkDrawLooper> looper = CreateShadowDrawLooper(text_shadows_);
1065 renderer->SetDrawLooper(looper.get());
1066 }
1067
1068 // static
RangeContainsCaret(const Range & range,size_t caret_pos,LogicalCursorDirection caret_affinity)1069 bool RenderText::RangeContainsCaret(const Range& range,
1070 size_t caret_pos,
1071 LogicalCursorDirection caret_affinity) {
1072 // NB: exploits unsigned wraparound (WG14/N1124 section 6.2.5 paragraph 9).
1073 size_t adjacent = (caret_affinity == CURSOR_BACKWARD) ?
1074 caret_pos - 1 : caret_pos + 1;
1075 return range.Contains(Range(caret_pos, adjacent));
1076 }
1077
MoveCursorTo(size_t position,bool select)1078 void RenderText::MoveCursorTo(size_t position, bool select) {
1079 size_t cursor = std::min(position, text().length());
1080 if (IsCursorablePosition(cursor))
1081 SetSelectionModel(SelectionModel(
1082 Range(select ? selection().start() : cursor, cursor),
1083 (cursor == 0) ? CURSOR_FORWARD : CURSOR_BACKWARD));
1084 }
1085
UpdateLayoutText()1086 void RenderText::UpdateLayoutText() {
1087 layout_text_.clear();
1088 line_breaks_.SetMax(0);
1089
1090 if (obscured_) {
1091 size_t obscured_text_length =
1092 static_cast<size_t>(gfx::UTF16IndexToOffset(text_, 0, text_.length()));
1093 layout_text_.assign(obscured_text_length, kPasswordReplacementChar);
1094
1095 if (obscured_reveal_index_ >= 0 &&
1096 obscured_reveal_index_ < static_cast<int>(text_.length())) {
1097 // Gets the index range in |text_| to be revealed.
1098 size_t start = obscured_reveal_index_;
1099 U16_SET_CP_START(text_.data(), 0, start);
1100 size_t end = start;
1101 UChar32 unused_char;
1102 U16_NEXT(text_.data(), end, text_.length(), unused_char);
1103
1104 // Gets the index in |layout_text_| to be replaced.
1105 const size_t cp_start =
1106 static_cast<size_t>(gfx::UTF16IndexToOffset(text_, 0, start));
1107 if (layout_text_.length() > cp_start)
1108 layout_text_.replace(cp_start, 1, text_.substr(start, end - start));
1109 }
1110 }
1111
1112 const base::string16& text = obscured_ ? layout_text_ : text_;
1113 if (truncate_length_ > 0 && truncate_length_ < text.length()) {
1114 // Truncate the text at a valid character break and append an ellipsis.
1115 icu::StringCharacterIterator iter(text.c_str());
1116 iter.setIndex32(truncate_length_ - 1);
1117 layout_text_.assign(text.substr(0, iter.getIndex()) + gfx::kEllipsisUTF16);
1118 }
1119 }
1120
UpdateCachedBoundsAndOffset()1121 void RenderText::UpdateCachedBoundsAndOffset() {
1122 if (cached_bounds_and_offset_valid_)
1123 return;
1124
1125 // TODO(ckocagil): Add support for scrolling multiline text.
1126
1127 // First, set the valid flag true to calculate the current cursor bounds using
1128 // the stale |display_offset_|. Applying |delta_offset| at the end of this
1129 // function will set |cursor_bounds_| and |display_offset_| to correct values.
1130 cached_bounds_and_offset_valid_ = true;
1131 cursor_bounds_ = GetCursorBounds(selection_model_, insert_mode_);
1132
1133 // Update |display_offset_| to ensure the current cursor is visible.
1134 const int display_width = display_rect_.width();
1135 const int content_width = GetContentWidth();
1136
1137 int delta_x = 0;
1138 if (content_width <= display_width || !cursor_enabled()) {
1139 // Don't pan if the text fits in the display width or when the cursor is
1140 // disabled.
1141 delta_x = -display_offset_.x();
1142 } else if (cursor_bounds_.right() > display_rect_.right()) {
1143 // TODO(xji): when the character overflow is a RTL character, currently, if
1144 // we pan cursor at the rightmost position, the entered RTL character is not
1145 // displayed. Should pan cursor to show the last logical characters.
1146 //
1147 // Pan to show the cursor when it overflows to the right.
1148 delta_x = display_rect_.right() - cursor_bounds_.right();
1149 } else if (cursor_bounds_.x() < display_rect_.x()) {
1150 // TODO(xji): have similar problem as above when overflow character is a
1151 // LTR character.
1152 //
1153 // Pan to show the cursor when it overflows to the left.
1154 delta_x = display_rect_.x() - cursor_bounds_.x();
1155 } else if (display_offset_.x() != 0) {
1156 // Reduce the pan offset to show additional overflow text when the display
1157 // width increases.
1158 const int negate_rtl = horizontal_alignment_ == ALIGN_RIGHT ? -1 : 1;
1159 const int offset = negate_rtl * display_offset_.x();
1160 if (display_width > (content_width + offset)) {
1161 delta_x = negate_rtl * (display_width - (content_width + offset));
1162 }
1163 }
1164
1165 Vector2d delta_offset(delta_x, 0);
1166 display_offset_ += delta_offset;
1167 cursor_bounds_ += delta_offset;
1168 }
1169
DrawSelection(Canvas * canvas)1170 void RenderText::DrawSelection(Canvas* canvas) {
1171 const std::vector<Rect> sel = GetSubstringBounds(selection());
1172 for (std::vector<Rect>::const_iterator i = sel.begin(); i < sel.end(); ++i)
1173 canvas->FillRect(*i, selection_background_focused_color_);
1174 }
1175
1176 } // namespace gfx
1177