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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "content/renderer/render_widget.h"
6 
7 #include "base/bind.h"
8 #include "base/command_line.h"
9 #include "base/debug/trace_event.h"
10 #include "base/logging.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/singleton.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/metrics/histogram.h"
15 #include "base/stl_util.h"
16 #include "base/strings/utf_string_conversions.h"
17 #include "build/build_config.h"
18 #include "cc/base/switches.h"
19 #include "cc/debug/benchmark_instrumentation.h"
20 #include "cc/output/output_surface.h"
21 #include "cc/trees/layer_tree_host.h"
22 #include "content/child/npapi/webplugin.h"
23 #include "content/common/gpu/client/context_provider_command_buffer.h"
24 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
25 #include "content/common/gpu/gpu_process_launch_causes.h"
26 #include "content/common/input/synthetic_gesture_packet.h"
27 #include "content/common/input/web_input_event_traits.h"
28 #include "content/common/input_messages.h"
29 #include "content/common/swapped_out_messages.h"
30 #include "content/common/view_messages.h"
31 #include "content/public/common/content_switches.h"
32 #include "content/renderer/cursor_utils.h"
33 #include "content/renderer/external_popup_menu.h"
34 #include "content/renderer/gpu/compositor_output_surface.h"
35 #include "content/renderer/gpu/compositor_software_output_device.h"
36 #include "content/renderer/gpu/delegated_compositor_output_surface.h"
37 #include "content/renderer/gpu/mailbox_output_surface.h"
38 #include "content/renderer/gpu/render_widget_compositor.h"
39 #include "content/renderer/ime_event_guard.h"
40 #include "content/renderer/input/input_handler_manager.h"
41 #include "content/renderer/pepper/pepper_plugin_instance_impl.h"
42 #include "content/renderer/render_process.h"
43 #include "content/renderer/render_thread_impl.h"
44 #include "content/renderer/renderer_webkitplatformsupport_impl.h"
45 #include "content/renderer/resizing_mode_selector.h"
46 #include "ipc/ipc_sync_message.h"
47 #include "skia/ext/platform_canvas.h"
48 #include "third_party/WebKit/public/platform/WebCursorInfo.h"
49 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
50 #include "third_party/WebKit/public/platform/WebRect.h"
51 #include "third_party/WebKit/public/platform/WebScreenInfo.h"
52 #include "third_party/WebKit/public/platform/WebSize.h"
53 #include "third_party/WebKit/public/platform/WebString.h"
54 #include "third_party/WebKit/public/web/WebHelperPlugin.h"
55 #include "third_party/WebKit/public/web/WebPagePopup.h"
56 #include "third_party/WebKit/public/web/WebPopupMenu.h"
57 #include "third_party/WebKit/public/web/WebPopupMenuInfo.h"
58 #include "third_party/WebKit/public/web/WebRange.h"
59 #include "third_party/skia/include/core/SkShader.h"
60 #include "ui/base/ui_base_switches.h"
61 #include "ui/gfx/frame_time.h"
62 #include "ui/gfx/rect_conversions.h"
63 #include "ui/gfx/size_conversions.h"
64 #include "ui/gfx/skia_util.h"
65 #include "ui/gl/gl_switches.h"
66 #include "ui/surface/transport_dib.h"
67 #include "webkit/renderer/compositor_bindings/web_rendering_stats_impl.h"
68 
69 #if defined(OS_ANDROID)
70 #include "base/android/sys_utils.h"
71 #include "content/renderer/android/synchronous_compositor_factory.h"
72 #endif
73 
74 #if defined(OS_POSIX)
75 #include "ipc/ipc_channel_posix.h"
76 #include "third_party/skia/include/core/SkMallocPixelRef.h"
77 #include "third_party/skia/include/core/SkPixelRef.h"
78 #endif  // defined(OS_POSIX)
79 
80 #include "third_party/WebKit/public/web/WebWidget.h"
81 
82 using blink::WebCompositionUnderline;
83 using blink::WebCursorInfo;
84 using blink::WebGestureEvent;
85 using blink::WebInputEvent;
86 using blink::WebKeyboardEvent;
87 using blink::WebMouseEvent;
88 using blink::WebMouseWheelEvent;
89 using blink::WebNavigationPolicy;
90 using blink::WebPagePopup;
91 using blink::WebPopupMenu;
92 using blink::WebPopupMenuInfo;
93 using blink::WebPopupType;
94 using blink::WebRange;
95 using blink::WebRect;
96 using blink::WebScreenInfo;
97 using blink::WebSize;
98 using blink::WebTextDirection;
99 using blink::WebTouchEvent;
100 using blink::WebTouchPoint;
101 using blink::WebVector;
102 using blink::WebWidget;
103 
104 namespace {
105 
106 typedef std::map<std::string, ui::TextInputMode> TextInputModeMap;
107 
108 class TextInputModeMapSingleton {
109  public:
GetInstance()110   static TextInputModeMapSingleton* GetInstance() {
111     return Singleton<TextInputModeMapSingleton>::get();
112   }
TextInputModeMapSingleton()113   TextInputModeMapSingleton() {
114     map_["verbatim"] = ui::TEXT_INPUT_MODE_VERBATIM;
115     map_["latin"] = ui::TEXT_INPUT_MODE_LATIN;
116     map_["latin-name"] = ui::TEXT_INPUT_MODE_LATIN_NAME;
117     map_["latin-prose"] = ui::TEXT_INPUT_MODE_LATIN_PROSE;
118     map_["full-width-latin"] = ui::TEXT_INPUT_MODE_FULL_WIDTH_LATIN;
119     map_["kana"] = ui::TEXT_INPUT_MODE_KANA;
120     map_["katakana"] = ui::TEXT_INPUT_MODE_KATAKANA;
121     map_["numeric"] = ui::TEXT_INPUT_MODE_NUMERIC;
122     map_["tel"] = ui::TEXT_INPUT_MODE_TEL;
123     map_["email"] = ui::TEXT_INPUT_MODE_EMAIL;
124     map_["url"] = ui::TEXT_INPUT_MODE_URL;
125   }
map() const126   const TextInputModeMap& map() const { return map_; }
127  private:
128   TextInputModeMap map_;
129 
130   friend struct DefaultSingletonTraits<TextInputModeMapSingleton>;
131 
132   DISALLOW_COPY_AND_ASSIGN(TextInputModeMapSingleton);
133 };
134 
ConvertInputMode(const blink::WebString & input_mode)135 ui::TextInputMode ConvertInputMode(const blink::WebString& input_mode) {
136   static TextInputModeMapSingleton* singleton =
137       TextInputModeMapSingleton::GetInstance();
138   TextInputModeMap::const_iterator it =
139       singleton->map().find(input_mode.utf8());
140   if (it == singleton->map().end())
141     return ui::TEXT_INPUT_MODE_DEFAULT;
142   return it->second;
143 }
144 
145 // TODO(brianderson): Replace the hard-coded threshold with a fraction of
146 // the BeginMainFrame interval.
147 // 4166us will allow 1/4 of a 60Hz interval or 1/2 of a 120Hz interval to
148 // be spent in input hanlders before input starts getting throttled.
149 const int kInputHandlingTimeThrottlingThresholdMicroseconds = 4166;
150 
151 }  // namespace
152 
153 namespace content {
154 
155 // RenderWidget::ScreenMetricsEmulator ----------------------------------------
156 
157 class RenderWidget::ScreenMetricsEmulator {
158  public:
159   ScreenMetricsEmulator(
160       RenderWidget* widget,
161       const gfx::Rect& device_rect,
162       const gfx::Rect& widget_rect,
163       float device_scale_factor,
164       bool fit_to_view);
165   virtual ~ScreenMetricsEmulator();
166 
scale()167   float scale() { return scale_; }
offset()168   gfx::Point offset() { return offset_; }
widget_rect() const169   gfx::Rect widget_rect() const { return widget_rect_; }
original_screen_rect() const170   gfx::Rect original_screen_rect() const { return original_view_screen_rect_; }
171 
172   void ChangeEmulationParams(
173       const gfx::Rect& device_rect,
174       const gfx::Rect& widget_rect,
175       float device_scale_factor,
176       bool fit_to_view);
177 
178   // The following methods alter handlers' behavior for messages related to
179   // widget size and position.
180   void OnResizeMessage(const ViewMsg_Resize_Params& params);
181   void OnUpdateScreenRectsMessage(const gfx::Rect& view_screen_rect,
182                                   const gfx::Rect& window_screen_rect);
183   void OnShowContextMenu(ContextMenuParams* params);
184 
185  private:
186   void Apply(float overdraw_bottom_height,
187       gfx::Rect resizer_rect, bool is_fullscreen);
188 
189   RenderWidget* widget_;
190 
191   // Parameters as passed by RenderWidget::EnableScreenMetricsEmulation.
192   gfx::Rect device_rect_;
193   gfx::Rect widget_rect_;
194   float device_scale_factor_;
195   bool fit_to_view_;
196 
197   // The computed scale and offset used to fit widget into browser window.
198   float scale_;
199   gfx::Point offset_;
200 
201   // Original values to restore back after emulation ends.
202   gfx::Size original_size_;
203   gfx::Size original_physical_backing_size_;
204   blink::WebScreenInfo original_screen_info_;
205   gfx::Rect original_view_screen_rect_;
206   gfx::Rect original_window_screen_rect_;
207 };
208 
ScreenMetricsEmulator(RenderWidget * widget,const gfx::Rect & device_rect,const gfx::Rect & widget_rect,float device_scale_factor,bool fit_to_view)209 RenderWidget::ScreenMetricsEmulator::ScreenMetricsEmulator(
210     RenderWidget* widget,
211     const gfx::Rect& device_rect,
212     const gfx::Rect& widget_rect,
213     float device_scale_factor,
214     bool fit_to_view)
215     : widget_(widget),
216       device_rect_(device_rect),
217       widget_rect_(widget_rect),
218       device_scale_factor_(device_scale_factor),
219       fit_to_view_(fit_to_view),
220       scale_(1.f) {
221   original_size_ = widget_->size_;
222   original_physical_backing_size_ = widget_->physical_backing_size_;
223   original_screen_info_ = widget_->screen_info_;
224   original_view_screen_rect_ = widget_->view_screen_rect_;
225   original_window_screen_rect_ = widget_->window_screen_rect_;
226   Apply(widget_->overdraw_bottom_height_,
227         widget_->resizer_rect_, widget_->is_fullscreen_);
228 }
229 
~ScreenMetricsEmulator()230 RenderWidget::ScreenMetricsEmulator::~ScreenMetricsEmulator() {
231   widget_->screen_info_ = original_screen_info_;
232 
233   widget_->SetDeviceScaleFactor(original_screen_info_.deviceScaleFactor);
234   widget_->SetScreenMetricsEmulationParameters(0.f, gfx::Point(), 1.f);
235   widget_->view_screen_rect_ = original_view_screen_rect_;
236   widget_->window_screen_rect_ = original_window_screen_rect_;
237   widget_->Resize(original_size_, original_physical_backing_size_,
238       widget_->overdraw_bottom_height_, widget_->resizer_rect_,
239       widget_->is_fullscreen_, NO_RESIZE_ACK);
240 }
241 
ChangeEmulationParams(const gfx::Rect & device_rect,const gfx::Rect & widget_rect,float device_scale_factor,bool fit_to_view)242 void RenderWidget::ScreenMetricsEmulator::ChangeEmulationParams(
243     const gfx::Rect& device_rect,
244     const gfx::Rect& widget_rect,
245     float device_scale_factor,
246     bool fit_to_view) {
247   device_rect_ = device_rect;
248   widget_rect_ = widget_rect;
249   device_scale_factor_ = device_scale_factor;
250   fit_to_view_ = fit_to_view;
251   Apply(widget_->overdraw_bottom_height_,
252         widget_->resizer_rect_, widget_->is_fullscreen_);
253 }
254 
Apply(float overdraw_bottom_height,gfx::Rect resizer_rect,bool is_fullscreen)255 void RenderWidget::ScreenMetricsEmulator::Apply(
256     float overdraw_bottom_height, gfx::Rect resizer_rect, bool is_fullscreen) {
257   if (fit_to_view_) {
258     DCHECK(!original_size_.IsEmpty());
259 
260     int width_with_gutter =
261         std::max(original_size_.width() - 2 * device_rect_.x(), 1);
262     int height_with_gutter =
263         std::max(original_size_.height() - 2 * device_rect_.y(), 1);
264     float width_ratio =
265         static_cast<float>(widget_rect_.width()) / width_with_gutter;
266     float height_ratio =
267         static_cast<float>(widget_rect_.height()) / height_with_gutter;
268     float ratio = std::max(1.0f, std::max(width_ratio, height_ratio));
269     scale_ = 1.f / ratio;
270   } else {
271     scale_ = 1.f;
272   }
273 
274   // Center emulated view inside available view space.
275   offset_.set_x((original_size_.width() - scale_ * widget_rect_.width()) / 2);
276   offset_.set_y((original_size_.height() - scale_ * widget_rect_.height()) / 2);
277 
278   widget_->screen_info_.rect = gfx::Rect(device_rect_.size());
279   widget_->screen_info_.availableRect = gfx::Rect(device_rect_.size());
280   widget_->screen_info_.deviceScaleFactor = device_scale_factor_;
281 
282   // Pass three emulation parameters to the blink side:
283   // - we keep the real device scale factor in compositor to produce sharp image
284   //   even when emulating different scale factor;
285   // - in order to fit into view, WebView applies offset and scale to the
286   //   root layer.
287   widget_->SetScreenMetricsEmulationParameters(
288       original_screen_info_.deviceScaleFactor, offset_, scale_);
289 
290   widget_->SetDeviceScaleFactor(device_scale_factor_);
291   widget_->view_screen_rect_ = widget_rect_;
292   widget_->window_screen_rect_ = widget_->screen_info_.availableRect;
293 
294   gfx::Size physical_backing_size = gfx::ToCeiledSize(gfx::ScaleSize(
295       original_size_, original_screen_info_.deviceScaleFactor));
296   widget_->Resize(widget_rect_.size(), physical_backing_size,
297       overdraw_bottom_height, resizer_rect, is_fullscreen, NO_RESIZE_ACK);
298 }
299 
OnResizeMessage(const ViewMsg_Resize_Params & params)300 void RenderWidget::ScreenMetricsEmulator::OnResizeMessage(
301     const ViewMsg_Resize_Params& params) {
302   bool need_ack = params.new_size != original_size_ &&
303       !params.new_size.IsEmpty() && !params.physical_backing_size.IsEmpty();
304   original_size_ = params.new_size;
305   original_physical_backing_size_ = params.physical_backing_size;
306   original_screen_info_ = params.screen_info;
307   Apply(params.overdraw_bottom_height, params.resizer_rect,
308         params.is_fullscreen);
309 
310   if (need_ack) {
311     widget_->set_next_paint_is_resize_ack();
312     if (widget_->compositor_)
313       widget_->compositor_->SetNeedsRedrawRect(gfx::Rect(widget_->size_));
314   }
315 }
316 
OnUpdateScreenRectsMessage(const gfx::Rect & view_screen_rect,const gfx::Rect & window_screen_rect)317 void RenderWidget::ScreenMetricsEmulator::OnUpdateScreenRectsMessage(
318     const gfx::Rect& view_screen_rect,
319     const gfx::Rect& window_screen_rect) {
320   original_view_screen_rect_ = view_screen_rect;
321   original_window_screen_rect_ = window_screen_rect;
322 }
323 
OnShowContextMenu(ContextMenuParams * params)324 void RenderWidget::ScreenMetricsEmulator::OnShowContextMenu(
325     ContextMenuParams* params) {
326   params->x *= scale_;
327   params->x += offset_.x();
328   params->y *= scale_;
329   params->y += offset_.y();
330 }
331 
332 // RenderWidget ---------------------------------------------------------------
333 
RenderWidget(blink::WebPopupType popup_type,const blink::WebScreenInfo & screen_info,bool swapped_out,bool hidden)334 RenderWidget::RenderWidget(blink::WebPopupType popup_type,
335                            const blink::WebScreenInfo& screen_info,
336                            bool swapped_out,
337                            bool hidden)
338     : routing_id_(MSG_ROUTING_NONE),
339       surface_id_(0),
340       webwidget_(NULL),
341       opener_id_(MSG_ROUTING_NONE),
342       init_complete_(false),
343       current_paint_buf_(NULL),
344       overdraw_bottom_height_(0.f),
345       next_paint_flags_(0),
346       filtered_time_per_frame_(0.0f),
347       update_reply_pending_(false),
348       auto_resize_mode_(false),
349       need_update_rect_for_auto_resize_(false),
350       using_asynchronous_swapbuffers_(false),
351       num_swapbuffers_complete_pending_(0),
352       did_show_(false),
353       is_hidden_(hidden),
354       is_fullscreen_(false),
355       needs_repainting_on_restore_(false),
356       has_focus_(false),
357       handling_input_event_(false),
358       handling_ime_event_(false),
359       handling_touchstart_event_(false),
360       closing_(false),
361       is_swapped_out_(swapped_out),
362       input_method_is_active_(false),
363       text_input_type_(ui::TEXT_INPUT_TYPE_NONE),
364       text_input_mode_(ui::TEXT_INPUT_MODE_DEFAULT),
365       can_compose_inline_(true),
366       popup_type_(popup_type),
367       pending_window_rect_count_(0),
368       suppress_next_char_events_(false),
369       is_accelerated_compositing_active_(false),
370       was_accelerated_compositing_ever_active_(false),
371       animation_update_pending_(false),
372       invalidation_task_posted_(false),
373       screen_info_(screen_info),
374       device_scale_factor_(screen_info_.deviceScaleFactor),
375       is_threaded_compositing_enabled_(false),
376       next_output_surface_id_(0),
377 #if defined(OS_ANDROID)
378       outstanding_ime_acks_(0),
379 #endif
380       popup_origin_scale_for_emulation_(0.f),
381       resizing_mode_selector_(new ResizingModeSelector()) {
382   if (!swapped_out)
383     RenderProcess::current()->AddRefProcess();
384   DCHECK(RenderThread::Get());
385   has_disable_gpu_vsync_switch_ = CommandLine::ForCurrentProcess()->HasSwitch(
386       switches::kDisableGpuVsync);
387   is_threaded_compositing_enabled_ =
388       CommandLine::ForCurrentProcess()->HasSwitch(
389           switches::kEnableThreadedCompositing);
390 
391   legacy_software_mode_stats_ = cc::RenderingStatsInstrumentation::Create();
392   if (CommandLine::ForCurrentProcess()->HasSwitch(
393           switches::kEnableGpuBenchmarking))
394     legacy_software_mode_stats_->set_record_rendering_stats(true);
395 }
396 
~RenderWidget()397 RenderWidget::~RenderWidget() {
398   DCHECK(!webwidget_) << "Leaking our WebWidget!";
399   STLDeleteElements(&updates_pending_swap_);
400   if (current_paint_buf_) {
401     if (RenderProcess::current()) {
402       // If the RenderProcess is already gone, it will have released all DIBs
403       // in its destructor anyway.
404       RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
405     }
406     current_paint_buf_ = NULL;
407   }
408   // If we are swapped out, we have released already.
409   if (!is_swapped_out_ && RenderProcess::current())
410     RenderProcess::current()->ReleaseProcess();
411 }
412 
413 // static
Create(int32 opener_id,blink::WebPopupType popup_type,const blink::WebScreenInfo & screen_info)414 RenderWidget* RenderWidget::Create(int32 opener_id,
415                                    blink::WebPopupType popup_type,
416                                    const blink::WebScreenInfo& screen_info) {
417   DCHECK(opener_id != MSG_ROUTING_NONE);
418   scoped_refptr<RenderWidget> widget(
419       new RenderWidget(popup_type, screen_info, false, false));
420   if (widget->Init(opener_id)) {  // adds reference on success.
421     return widget.get();
422   }
423   return NULL;
424 }
425 
426 // static
CreateWebWidget(RenderWidget * render_widget)427 WebWidget* RenderWidget::CreateWebWidget(RenderWidget* render_widget) {
428   switch (render_widget->popup_type_) {
429     case blink::WebPopupTypeNone:  // Nothing to create.
430       break;
431     case blink::WebPopupTypeSelect:
432     case blink::WebPopupTypeSuggestion:
433       return WebPopupMenu::create(render_widget);
434     case blink::WebPopupTypePage:
435       return WebPagePopup::create(render_widget);
436     case blink::WebPopupTypeHelperPlugin:
437       return blink::WebHelperPlugin::create(render_widget);
438     default:
439       NOTREACHED();
440   }
441   return NULL;
442 }
443 
Init(int32 opener_id)444 bool RenderWidget::Init(int32 opener_id) {
445   return DoInit(opener_id,
446                 RenderWidget::CreateWebWidget(this),
447                 new ViewHostMsg_CreateWidget(opener_id, popup_type_,
448                                              &routing_id_, &surface_id_));
449 }
450 
DoInit(int32 opener_id,WebWidget * web_widget,IPC::SyncMessage * create_widget_message)451 bool RenderWidget::DoInit(int32 opener_id,
452                           WebWidget* web_widget,
453                           IPC::SyncMessage* create_widget_message) {
454   DCHECK(!webwidget_);
455 
456   if (opener_id != MSG_ROUTING_NONE)
457     opener_id_ = opener_id;
458 
459   webwidget_ = web_widget;
460 
461   bool result = RenderThread::Get()->Send(create_widget_message);
462   if (result) {
463     RenderThread::Get()->AddRoute(routing_id_, this);
464     // Take a reference on behalf of the RenderThread.  This will be balanced
465     // when we receive ViewMsg_Close.
466     AddRef();
467     if (is_hidden_)
468       RenderThread::Get()->WidgetHidden();
469     return true;
470   } else {
471     // The above Send can fail when the tab is closing.
472     return false;
473   }
474 }
475 
476 // This is used to complete pending inits and non-pending inits.
CompleteInit()477 void RenderWidget::CompleteInit() {
478   DCHECK(routing_id_ != MSG_ROUTING_NONE);
479 
480   init_complete_ = true;
481 
482   if (webwidget_ && is_threaded_compositing_enabled_) {
483     webwidget_->enterForceCompositingMode(true);
484   }
485   if (compositor_) {
486     compositor_->setSurfaceReady();
487   }
488   DoDeferredUpdate();
489 
490   Send(new ViewHostMsg_RenderViewReady(routing_id_));
491 }
492 
SetSwappedOut(bool is_swapped_out)493 void RenderWidget::SetSwappedOut(bool is_swapped_out) {
494   // We should only toggle between states.
495   DCHECK(is_swapped_out_ != is_swapped_out);
496   is_swapped_out_ = is_swapped_out;
497 
498   // If we are swapping out, we will call ReleaseProcess, allowing the process
499   // to exit if all of its RenderViews are swapped out.  We wait until the
500   // WasSwappedOut call to do this, to avoid showing the sad tab.
501   // If we are swapping in, we call AddRefProcess to prevent the process from
502   // exiting.
503   if (!is_swapped_out)
504     RenderProcess::current()->AddRefProcess();
505 }
506 
AllowPartialSwap() const507 bool RenderWidget::AllowPartialSwap() const {
508   return true;
509 }
510 
UsingSynchronousRendererCompositor() const511 bool RenderWidget::UsingSynchronousRendererCompositor() const {
512 #if defined(OS_ANDROID)
513   return SynchronousCompositorFactory::GetInstance() != NULL;
514 #else
515   return false;
516 #endif
517 }
518 
EnableScreenMetricsEmulation(const gfx::Rect & device_rect,const gfx::Rect & widget_rect,float device_scale_factor,bool fit_to_view)519 void RenderWidget::EnableScreenMetricsEmulation(
520     const gfx::Rect& device_rect,
521     const gfx::Rect& widget_rect,
522     float device_scale_factor,
523     bool fit_to_view) {
524   if (!screen_metrics_emulator_) {
525     screen_metrics_emulator_.reset(new ScreenMetricsEmulator(this,
526         device_rect, widget_rect, device_scale_factor, fit_to_view));
527   } else {
528     screen_metrics_emulator_->ChangeEmulationParams(device_rect,
529         widget_rect, device_scale_factor, fit_to_view);
530   }
531 }
532 
DisableScreenMetricsEmulation()533 void RenderWidget::DisableScreenMetricsEmulation() {
534   screen_metrics_emulator_.reset();
535 }
536 
SetPopupOriginAdjustmentsForEmulation(ScreenMetricsEmulator * emulator)537 void RenderWidget::SetPopupOriginAdjustmentsForEmulation(
538     ScreenMetricsEmulator* emulator) {
539   popup_origin_scale_for_emulation_ = emulator->scale();
540   popup_view_origin_for_emulation_ = emulator->widget_rect().origin();
541   popup_screen_origin_for_emulation_ = gfx::Point(
542       emulator->original_screen_rect().origin().x() + emulator->offset().x(),
543       emulator->original_screen_rect().origin().y() + emulator->offset().y());
544 }
545 
SetScreenMetricsEmulationParameters(float device_scale_factor,const gfx::Point & root_layer_offset,float root_layer_scale)546 void RenderWidget::SetScreenMetricsEmulationParameters(
547     float device_scale_factor,
548     const gfx::Point& root_layer_offset,
549     float root_layer_scale) {
550   // This is only supported in RenderView.
551   NOTREACHED();
552 }
553 
SetExternalPopupOriginAdjustmentsForEmulation(ExternalPopupMenu * popup,ScreenMetricsEmulator * emulator)554 void RenderWidget::SetExternalPopupOriginAdjustmentsForEmulation(
555     ExternalPopupMenu* popup, ScreenMetricsEmulator* emulator) {
556   popup->SetOriginScaleAndOffsetForEmulation(
557       emulator->scale(), emulator->offset());
558 }
559 
OnShowHostContextMenu(ContextMenuParams * params)560 void RenderWidget::OnShowHostContextMenu(ContextMenuParams* params) {
561   if (screen_metrics_emulator_)
562     screen_metrics_emulator_->OnShowContextMenu(params);
563 }
564 
ScheduleCompositeWithForcedRedraw()565 void RenderWidget::ScheduleCompositeWithForcedRedraw() {
566   if (compositor_) {
567     // Regardless of whether threaded compositing is enabled, always
568     // use this mechanism to force the compositor to redraw. However,
569     // the invalidation code path below is still needed for the
570     // non-threaded case.
571     compositor_->SetNeedsForcedRedraw();
572   }
573   scheduleComposite();
574 }
575 
OnMessageReceived(const IPC::Message & message)576 bool RenderWidget::OnMessageReceived(const IPC::Message& message) {
577   bool handled = true;
578   IPC_BEGIN_MESSAGE_MAP(RenderWidget, message)
579     IPC_MESSAGE_HANDLER(InputMsg_HandleInputEvent, OnHandleInputEvent)
580     IPC_MESSAGE_HANDLER(InputMsg_CursorVisibilityChange,
581                         OnCursorVisibilityChange)
582     IPC_MESSAGE_HANDLER(InputMsg_MouseCaptureLost, OnMouseCaptureLost)
583     IPC_MESSAGE_HANDLER(InputMsg_SetFocus, OnSetFocus)
584     IPC_MESSAGE_HANDLER(InputMsg_SyntheticGestureCompleted,
585                         OnSyntheticGestureCompleted)
586     IPC_MESSAGE_HANDLER(ViewMsg_Close, OnClose)
587     IPC_MESSAGE_HANDLER(ViewMsg_CreatingNew_ACK, OnCreatingNewAck)
588     IPC_MESSAGE_HANDLER(ViewMsg_Resize, OnResize)
589     IPC_MESSAGE_HANDLER(ViewMsg_ChangeResizeRect, OnChangeResizeRect)
590     IPC_MESSAGE_HANDLER(ViewMsg_WasHidden, OnWasHidden)
591     IPC_MESSAGE_HANDLER(ViewMsg_WasShown, OnWasShown)
592     IPC_MESSAGE_HANDLER(ViewMsg_WasSwappedOut, OnWasSwappedOut)
593     IPC_MESSAGE_HANDLER(ViewMsg_UpdateRect_ACK, OnUpdateRectAck)
594     IPC_MESSAGE_HANDLER(ViewMsg_SwapBuffers_ACK, OnSwapBuffersComplete)
595     IPC_MESSAGE_HANDLER(ViewMsg_SetInputMethodActive, OnSetInputMethodActive)
596     IPC_MESSAGE_HANDLER(ViewMsg_CandidateWindowShown, OnCandidateWindowShown)
597     IPC_MESSAGE_HANDLER(ViewMsg_CandidateWindowUpdated,
598                         OnCandidateWindowUpdated)
599     IPC_MESSAGE_HANDLER(ViewMsg_CandidateWindowHidden, OnCandidateWindowHidden)
600     IPC_MESSAGE_HANDLER(ViewMsg_ImeSetComposition, OnImeSetComposition)
601     IPC_MESSAGE_HANDLER(ViewMsg_ImeConfirmComposition, OnImeConfirmComposition)
602     IPC_MESSAGE_HANDLER(ViewMsg_PaintAtSize, OnPaintAtSize)
603     IPC_MESSAGE_HANDLER(ViewMsg_Repaint, OnRepaint)
604     IPC_MESSAGE_HANDLER(ViewMsg_SetTextDirection, OnSetTextDirection)
605     IPC_MESSAGE_HANDLER(ViewMsg_Move_ACK, OnRequestMoveAck)
606     IPC_MESSAGE_HANDLER(ViewMsg_UpdateScreenRects, OnUpdateScreenRects)
607 #if defined(OS_ANDROID)
608     IPC_MESSAGE_HANDLER(ViewMsg_ShowImeIfNeeded, OnShowImeIfNeeded)
609     IPC_MESSAGE_HANDLER(ViewMsg_ImeEventAck, OnImeEventAck)
610 #endif
611     IPC_MESSAGE_HANDLER(ViewMsg_Snapshot, OnSnapshot)
612     IPC_MESSAGE_HANDLER(ViewMsg_SetBrowserRenderingStats,
613                         OnSetBrowserRenderingStats)
614     IPC_MESSAGE_UNHANDLED(handled = false)
615   IPC_END_MESSAGE_MAP()
616   return handled;
617 }
618 
Send(IPC::Message * message)619 bool RenderWidget::Send(IPC::Message* message) {
620   // Don't send any messages after the browser has told us to close, and filter
621   // most outgoing messages while swapped out.
622   if ((is_swapped_out_ &&
623        !SwappedOutMessages::CanSendWhileSwappedOut(message)) ||
624       closing_) {
625     delete message;
626     return false;
627   }
628 
629   // If given a messsage without a routing ID, then assign our routing ID.
630   if (message->routing_id() == MSG_ROUTING_NONE)
631     message->set_routing_id(routing_id_);
632 
633   return RenderThread::Get()->Send(message);
634 }
635 
Resize(const gfx::Size & new_size,const gfx::Size & physical_backing_size,float overdraw_bottom_height,const gfx::Rect & resizer_rect,bool is_fullscreen,ResizeAck resize_ack)636 void RenderWidget::Resize(const gfx::Size& new_size,
637                           const gfx::Size& physical_backing_size,
638                           float overdraw_bottom_height,
639                           const gfx::Rect& resizer_rect,
640                           bool is_fullscreen,
641                           ResizeAck resize_ack) {
642   if (resizing_mode_selector_->NeverUsesSynchronousResize()) {
643     // A resize ack shouldn't be requested if we have not ACK'd the previous
644     // one.
645     DCHECK(resize_ack != SEND_RESIZE_ACK || !next_paint_is_resize_ack());
646     DCHECK(resize_ack == SEND_RESIZE_ACK || resize_ack == NO_RESIZE_ACK);
647   }
648 
649   // Ignore this during shutdown.
650   if (!webwidget_)
651     return;
652 
653   if (compositor_) {
654     compositor_->setViewportSize(new_size, physical_backing_size);
655     compositor_->SetOverdrawBottomHeight(overdraw_bottom_height);
656   }
657 
658   physical_backing_size_ = physical_backing_size;
659   overdraw_bottom_height_ = overdraw_bottom_height;
660   resizer_rect_ = resizer_rect;
661 
662   // NOTE: We may have entered fullscreen mode without changing our size.
663   bool fullscreen_change = is_fullscreen_ != is_fullscreen;
664   if (fullscreen_change)
665     WillToggleFullscreen();
666   is_fullscreen_ = is_fullscreen;
667 
668   if (size_ != new_size) {
669     // TODO(darin): We should not need to reset this here.
670     needs_repainting_on_restore_ = false;
671 
672     size_ = new_size;
673 
674     paint_aggregator_.ClearPendingUpdate();
675 
676     // When resizing, we want to wait to paint before ACK'ing the resize.  This
677     // ensures that we only resize as fast as we can paint.  We only need to
678     // send an ACK if we are resized to a non-empty rect.
679     webwidget_->resize(new_size);
680 
681     if (resizing_mode_selector_->NeverUsesSynchronousResize()) {
682       // Resize should have caused an invalidation of the entire view.
683       DCHECK(new_size.IsEmpty() || is_accelerated_compositing_active_ ||
684              paint_aggregator_.HasPendingUpdate());
685     }
686   } else if (!resizing_mode_selector_->is_synchronous_mode()) {
687     resize_ack = NO_RESIZE_ACK;
688   }
689 
690   if (new_size.IsEmpty() || physical_backing_size.IsEmpty()) {
691     // For empty size or empty physical_backing_size, there is no next paint
692     // (along with which to send the ack) until they are set to non-empty.
693     resize_ack = NO_RESIZE_ACK;
694   }
695 
696   // Send the Resize_ACK flag once we paint again if requested.
697   if (resize_ack == SEND_RESIZE_ACK)
698     set_next_paint_is_resize_ack();
699 
700   if (fullscreen_change)
701     DidToggleFullscreen();
702 
703   // If a resize ack is requested and it isn't set-up, then no more resizes will
704   // come in and in general things will go wrong.
705   DCHECK(resize_ack != SEND_RESIZE_ACK || next_paint_is_resize_ack());
706 }
707 
ResizeSynchronously(const gfx::Rect & new_position)708 void RenderWidget::ResizeSynchronously(const gfx::Rect& new_position) {
709   Resize(new_position.size(), new_position.size(), overdraw_bottom_height_,
710          gfx::Rect(), is_fullscreen_, NO_RESIZE_ACK);
711   view_screen_rect_ = new_position;
712   window_screen_rect_ = new_position;
713   if (!did_show_)
714     initial_pos_ = new_position;
715 }
716 
OnClose()717 void RenderWidget::OnClose() {
718   if (closing_)
719     return;
720   closing_ = true;
721 
722   // Browser correspondence is no longer needed at this point.
723   if (routing_id_ != MSG_ROUTING_NONE) {
724     RenderThread::Get()->RemoveRoute(routing_id_);
725     SetHidden(false);
726   }
727 
728   // If there is a Send call on the stack, then it could be dangerous to close
729   // now.  Post a task that only gets invoked when there are no nested message
730   // loops.
731   base::MessageLoop::current()->PostNonNestableTask(
732       FROM_HERE, base::Bind(&RenderWidget::Close, this));
733 
734   // Balances the AddRef taken when we called AddRoute.
735   Release();
736 }
737 
738 // Got a response from the browser after the renderer decided to create a new
739 // view.
OnCreatingNewAck()740 void RenderWidget::OnCreatingNewAck() {
741   DCHECK(routing_id_ != MSG_ROUTING_NONE);
742 
743   CompleteInit();
744 }
745 
OnResize(const ViewMsg_Resize_Params & params)746 void RenderWidget::OnResize(const ViewMsg_Resize_Params& params) {
747   if (resizing_mode_selector_->ShouldAbortOnResize(this, params))
748     return;
749 
750   if (screen_metrics_emulator_) {
751     screen_metrics_emulator_->OnResizeMessage(params);
752     return;
753   }
754 
755   screen_info_ = params.screen_info;
756   SetDeviceScaleFactor(screen_info_.deviceScaleFactor);
757   Resize(params.new_size, params.physical_backing_size,
758          params.overdraw_bottom_height, params.resizer_rect,
759          params.is_fullscreen, SEND_RESIZE_ACK);
760 }
761 
OnChangeResizeRect(const gfx::Rect & resizer_rect)762 void RenderWidget::OnChangeResizeRect(const gfx::Rect& resizer_rect) {
763   if (resizer_rect_ != resizer_rect) {
764     gfx::Rect view_rect(size_);
765 
766     gfx::Rect old_damage_rect = gfx::IntersectRects(view_rect, resizer_rect_);
767     if (!old_damage_rect.IsEmpty())
768       paint_aggregator_.InvalidateRect(old_damage_rect);
769 
770     gfx::Rect new_damage_rect = gfx::IntersectRects(view_rect, resizer_rect);
771     if (!new_damage_rect.IsEmpty())
772       paint_aggregator_.InvalidateRect(new_damage_rect);
773 
774     resizer_rect_ = resizer_rect;
775 
776     if (webwidget_)
777       webwidget_->didChangeWindowResizerRect();
778   }
779 }
780 
OnWasHidden()781 void RenderWidget::OnWasHidden() {
782   TRACE_EVENT0("renderer", "RenderWidget::OnWasHidden");
783   // Go into a mode where we stop generating paint and scrolling events.
784   SetHidden(true);
785 }
786 
OnWasShown(bool needs_repainting)787 void RenderWidget::OnWasShown(bool needs_repainting) {
788   TRACE_EVENT0("renderer", "RenderWidget::OnWasShown");
789   // During shutdown we can just ignore this message.
790   if (!webwidget_)
791     return;
792 
793   // See OnWasHidden
794   SetHidden(false);
795 
796   if (!needs_repainting && !needs_repainting_on_restore_)
797     return;
798   needs_repainting_on_restore_ = false;
799 
800   // Tag the next paint as a restore ack, which is picked up by
801   // DoDeferredUpdate when it sends out the next PaintRect message.
802   set_next_paint_is_restore_ack();
803 
804   // Generate a full repaint.
805   if (!is_accelerated_compositing_active_) {
806     didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
807   } else {
808     if (compositor_)
809       compositor_->SetNeedsForcedRedraw();
810     scheduleComposite();
811   }
812 }
813 
OnWasSwappedOut()814 void RenderWidget::OnWasSwappedOut() {
815   // If we have been swapped out and no one else is using this process,
816   // it's safe to exit now.  If we get swapped back in, we will call
817   // AddRefProcess in SetSwappedOut.
818   if (is_swapped_out_)
819     RenderProcess::current()->ReleaseProcess();
820 }
821 
OnRequestMoveAck()822 void RenderWidget::OnRequestMoveAck() {
823   DCHECK(pending_window_rect_count_);
824   pending_window_rect_count_--;
825 }
826 
OnUpdateRectAck()827 void RenderWidget::OnUpdateRectAck() {
828   TRACE_EVENT0("renderer", "RenderWidget::OnUpdateRectAck");
829   DCHECK(update_reply_pending_);
830   update_reply_pending_ = false;
831 
832   // If we sent an UpdateRect message with a zero-sized bitmap, then we should
833   // have no current paint buffer.
834   if (current_paint_buf_) {
835     RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
836     current_paint_buf_ = NULL;
837   }
838 
839   // If swapbuffers is still pending, then defer the update until the
840   // swapbuffers occurs.
841   if (num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending) {
842     TRACE_EVENT0("renderer", "EarlyOut_SwapStillPending");
843     return;
844   }
845 
846   // Notify subclasses that software rendering was flushed to the screen.
847   if (!is_accelerated_compositing_active_) {
848     DidFlushPaint();
849   }
850 
851   // Continue painting if necessary...
852   DoDeferredUpdateAndSendInputAck();
853 }
854 
SupportsAsynchronousSwapBuffers()855 bool RenderWidget::SupportsAsynchronousSwapBuffers() {
856   // Contexts using the command buffer support asynchronous swapbuffers.
857   // See RenderWidget::CreateOutputSurface().
858   if (RenderThreadImpl::current()->compositor_message_loop_proxy().get())
859     return false;
860 
861   return true;
862 }
863 
GetURLForGraphicsContext3D()864 GURL RenderWidget::GetURLForGraphicsContext3D() {
865   return GURL();
866 }
867 
ForceCompositingModeEnabled()868 bool RenderWidget::ForceCompositingModeEnabled() {
869   return false;
870 }
871 
CreateOutputSurface(bool fallback)872 scoped_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(bool fallback) {
873 
874 #if defined(OS_ANDROID)
875   if (SynchronousCompositorFactory* factory =
876       SynchronousCompositorFactory::GetInstance()) {
877     return factory->CreateOutputSurface(routing_id());
878   }
879 #endif
880 
881   // Explicitly disable antialiasing for the compositor. As of the time of
882   // this writing, the only platform that supported antialiasing for the
883   // compositor was Mac OS X, because the on-screen OpenGL context creation
884   // code paths on Windows and Linux didn't yet have multisampling support.
885   // Mac OS X essentially always behaves as though it's rendering offscreen.
886   // Multisampling has a heavy cost especially on devices with relatively low
887   // fill rate like most notebooks, and the Mac implementation would need to
888   // be optimized to resolve directly into the IOSurface shared between the
889   // GPU and browser processes. For these reasons and to avoid platform
890   // disparities we explicitly disable antialiasing.
891   blink::WebGraphicsContext3D::Attributes attributes;
892   attributes.antialias = false;
893   attributes.shareResources = true;
894   attributes.noAutomaticFlushes = true;
895   attributes.depth = false;
896   attributes.stencil = false;
897 
898   const CommandLine& command_line = *CommandLine::ForCurrentProcess();
899   scoped_refptr<ContextProviderCommandBuffer> context_provider;
900   if (!fallback) {
901     context_provider = ContextProviderCommandBuffer::Create(
902         CreateGraphicsContext3D(attributes),
903         "RenderCompositor");
904   }
905 
906   uint32 output_surface_id = next_output_surface_id_++;
907   if (!context_provider.get()) {
908     if (!command_line.HasSwitch(switches::kEnableSoftwareCompositing))
909       return scoped_ptr<cc::OutputSurface>();
910 
911     scoped_ptr<cc::SoftwareOutputDevice> software_device(
912         new CompositorSoftwareOutputDevice());
913 
914     return scoped_ptr<cc::OutputSurface>(new CompositorOutputSurface(
915         routing_id(),
916         output_surface_id,
917         NULL,
918         software_device.Pass(),
919         true));
920   }
921 
922   if (command_line.HasSwitch(switches::kEnableDelegatedRenderer) &&
923       !command_line.HasSwitch(switches::kDisableDelegatedRenderer)) {
924     DCHECK(is_threaded_compositing_enabled_);
925     return scoped_ptr<cc::OutputSurface>(
926         new DelegatedCompositorOutputSurface(
927             routing_id(),
928             output_surface_id,
929             context_provider,
930             scoped_ptr<cc::SoftwareOutputDevice>()));
931   }
932   if (command_line.HasSwitch(cc::switches::kCompositeToMailbox)) {
933     DCHECK(is_threaded_compositing_enabled_);
934     cc::ResourceFormat format = cc::RGBA_8888;
935 #if defined(OS_ANDROID)
936     if (base::android::SysUtils::IsLowEndDevice())
937       format = cc::RGB_565;
938 #endif
939     return scoped_ptr<cc::OutputSurface>(
940         new MailboxOutputSurface(
941             routing_id(),
942             output_surface_id,
943             context_provider,
944             scoped_ptr<cc::SoftwareOutputDevice>(),
945             format));
946   }
947   bool use_swap_compositor_frame_message = false;
948   return scoped_ptr<cc::OutputSurface>(
949       new CompositorOutputSurface(
950           routing_id(),
951           output_surface_id,
952           context_provider,
953           scoped_ptr<cc::SoftwareOutputDevice>(),
954           use_swap_compositor_frame_message));
955 }
956 
OnSwapBuffersAborted()957 void RenderWidget::OnSwapBuffersAborted() {
958   TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersAborted");
959   while (!updates_pending_swap_.empty()) {
960     ViewHostMsg_UpdateRect* msg = updates_pending_swap_.front();
961     updates_pending_swap_.pop_front();
962     // msg can be NULL if the swap doesn't correspond to an DoDeferredUpdate
963     // compositing pass, hence doesn't require an UpdateRect message.
964     if (msg)
965       Send(msg);
966   }
967   num_swapbuffers_complete_pending_ = 0;
968   using_asynchronous_swapbuffers_ = false;
969   // Schedule another frame so the compositor learns about it.
970   scheduleComposite();
971 }
972 
OnSwapBuffersPosted()973 void RenderWidget::OnSwapBuffersPosted() {
974   TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersPosted");
975 
976   if (using_asynchronous_swapbuffers_) {
977     ViewHostMsg_UpdateRect* msg = NULL;
978     // pending_update_params_ can be NULL if the swap doesn't correspond to an
979     // DoDeferredUpdate compositing pass, hence doesn't require an UpdateRect
980     // message.
981     if (pending_update_params_) {
982       msg = new ViewHostMsg_UpdateRect(routing_id_, *pending_update_params_);
983       pending_update_params_.reset();
984     }
985     updates_pending_swap_.push_back(msg);
986     num_swapbuffers_complete_pending_++;
987   }
988 }
989 
OnSwapBuffersComplete()990 void RenderWidget::OnSwapBuffersComplete() {
991   TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersComplete");
992 
993   // Notify subclasses that composited rendering was flushed to the screen.
994   DidFlushPaint();
995 
996   // When compositing deactivates, we reset the swapbuffers pending count.  The
997   // swapbuffers acks may still arrive, however.
998   if (num_swapbuffers_complete_pending_ == 0) {
999     TRACE_EVENT0("renderer", "EarlyOut_ZeroSwapbuffersPending");
1000     return;
1001   }
1002   DCHECK(!updates_pending_swap_.empty());
1003   ViewHostMsg_UpdateRect* msg = updates_pending_swap_.front();
1004   updates_pending_swap_.pop_front();
1005   // msg can be NULL if the swap doesn't correspond to an DoDeferredUpdate
1006   // compositing pass, hence doesn't require an UpdateRect message.
1007   if (msg)
1008     Send(msg);
1009   num_swapbuffers_complete_pending_--;
1010 
1011   // If update reply is still pending, then defer the update until that reply
1012   // occurs.
1013   if (update_reply_pending_) {
1014     TRACE_EVENT0("renderer", "EarlyOut_UpdateReplyPending");
1015     return;
1016   }
1017 
1018   // If we are not accelerated rendering, then this is a stale swapbuffers from
1019   // when we were previously rendering. However, if an invalidation task is not
1020   // posted, there may be software rendering work pending. In that case, don't
1021   // early out.
1022   if (!is_accelerated_compositing_active_ && invalidation_task_posted_) {
1023     TRACE_EVENT0("renderer", "EarlyOut_AcceleratedCompositingOff");
1024     return;
1025   }
1026 
1027   // Do not call DoDeferredUpdate unless there's animation work to be done or
1028   // a real invalidation. This prevents rendering in response to a swapbuffers
1029   // callback coming back after we've navigated away from the page that
1030   // generated it.
1031   if (!animation_update_pending_ && !paint_aggregator_.HasPendingUpdate()) {
1032     TRACE_EVENT0("renderer", "EarlyOut_NoPendingUpdate");
1033     return;
1034   }
1035 
1036   // Continue painting if necessary...
1037   DoDeferredUpdateAndSendInputAck();
1038 }
1039 
OnHandleInputEvent(const blink::WebInputEvent * input_event,ui::LatencyInfo latency_info,bool is_keyboard_shortcut)1040 void RenderWidget::OnHandleInputEvent(const blink::WebInputEvent* input_event,
1041                                       ui::LatencyInfo latency_info,
1042                                       bool is_keyboard_shortcut) {
1043   handling_input_event_ = true;
1044   if (!input_event) {
1045     handling_input_event_ = false;
1046     return;
1047   }
1048 
1049   base::TimeTicks start_time;
1050   if (base::TimeTicks::IsHighResNowFastAndReliable())
1051     start_time = base::TimeTicks::HighResNow();
1052 
1053   const char* const event_name =
1054       WebInputEventTraits::GetName(input_event->type);
1055   TRACE_EVENT1("renderer", "RenderWidget::OnHandleInputEvent",
1056                "event", event_name);
1057 
1058   scoped_ptr<cc::SwapPromiseMonitor> latency_info_swap_promise_monitor;
1059 
1060   if (compositor_) {
1061     latency_info_swap_promise_monitor =
1062         compositor_->CreateLatencyInfoSwapPromiseMonitor(&latency_info).Pass();
1063   } else {
1064     latency_info_.MergeWith(latency_info);
1065   }
1066 
1067   base::TimeDelta now = base::TimeDelta::FromInternalValue(
1068       base::TimeTicks::Now().ToInternalValue());
1069 
1070   int64 delta = static_cast<int64>(
1071       (now.InSecondsF() - input_event->timeStampSeconds) *
1072           base::Time::kMicrosecondsPerSecond);
1073   UMA_HISTOGRAM_CUSTOM_COUNTS("Event.Latency.Renderer", delta, 0, 1000000, 100);
1074   base::HistogramBase* counter_for_type =
1075       base::Histogram::FactoryGet(
1076           base::StringPrintf("Event.Latency.Renderer.%s", event_name),
1077           0,
1078           1000000,
1079           100,
1080           base::HistogramBase::kUmaTargetedHistogramFlag);
1081   counter_for_type->Add(delta);
1082 
1083   bool prevent_default = false;
1084   if (WebInputEvent::isMouseEventType(input_event->type)) {
1085     const WebMouseEvent& mouse_event =
1086         *static_cast<const WebMouseEvent*>(input_event);
1087     TRACE_EVENT2("renderer", "HandleMouseMove",
1088                  "x", mouse_event.x, "y", mouse_event.y);
1089     prevent_default = WillHandleMouseEvent(mouse_event);
1090   }
1091 
1092   if (WebInputEvent::isKeyboardEventType(input_event->type)) {
1093     const WebKeyboardEvent& key_event =
1094         *static_cast<const WebKeyboardEvent*>(input_event);
1095     prevent_default = WillHandleKeyEvent(key_event);
1096   }
1097 
1098   if (WebInputEvent::isGestureEventType(input_event->type)) {
1099     const WebGestureEvent& gesture_event =
1100         *static_cast<const WebGestureEvent*>(input_event);
1101     prevent_default = prevent_default || WillHandleGestureEvent(gesture_event);
1102   }
1103 
1104   if (input_event->type == WebInputEvent::GestureTap ||
1105       input_event->type == WebInputEvent::GestureLongPress)
1106     resetInputMethod();
1107 
1108   if (input_event->type == WebInputEvent::TouchStart)
1109       handling_touchstart_event_ = true;
1110 
1111   bool processed = prevent_default;
1112   if (input_event->type != WebInputEvent::Char || !suppress_next_char_events_) {
1113     suppress_next_char_events_ = false;
1114     if (!processed && webwidget_)
1115       processed = webwidget_->handleInputEvent(*input_event);
1116   }
1117 
1118   handling_touchstart_event_ = false;
1119 
1120   // If this RawKeyDown event corresponds to a browser keyboard shortcut and
1121   // it's not processed by webkit, then we need to suppress the upcoming Char
1122   // events.
1123   if (!processed && is_keyboard_shortcut)
1124     suppress_next_char_events_ = true;
1125 
1126   InputEventAckState ack_result = processed ?
1127       INPUT_EVENT_ACK_STATE_CONSUMED : INPUT_EVENT_ACK_STATE_NOT_CONSUMED;
1128   if (!processed &&  input_event->type == WebInputEvent::TouchStart) {
1129     const WebTouchEvent& touch_event =
1130         *static_cast<const WebTouchEvent*>(input_event);
1131     // Hit-test for all the pressed touch points. If there is a touch-handler
1132     // for any of the touch points, then the renderer should continue to receive
1133     // touch events.
1134     ack_result = INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS;
1135     for (size_t i = 0; i < touch_event.touchesLength; ++i) {
1136       if (touch_event.touches[i].state == WebTouchPoint::StatePressed &&
1137           HasTouchEventHandlersAt(touch_event.touches[i].position)) {
1138         ack_result = INPUT_EVENT_ACK_STATE_NOT_CONSUMED;
1139         break;
1140       }
1141     }
1142   }
1143 
1144   bool event_type_can_be_rate_limited =
1145       input_event->type == WebInputEvent::MouseMove ||
1146       input_event->type == WebInputEvent::MouseWheel ||
1147       input_event->type == WebInputEvent::TouchMove;
1148 
1149   bool frame_pending = paint_aggregator_.HasPendingUpdate();
1150   if (is_accelerated_compositing_active_) {
1151     frame_pending = compositor_ &&
1152                     compositor_->BeginMainFrameRequested();
1153   }
1154 
1155   // If we don't have a fast and accurate HighResNow, we assume the input
1156   // handlers are heavy and rate limit them.
1157   bool rate_limiting_wanted = true;
1158   if (base::TimeTicks::IsHighResNowFastAndReliable()) {
1159       base::TimeTicks end_time = base::TimeTicks::HighResNow();
1160       total_input_handling_time_this_frame_ += (end_time - start_time);
1161       rate_limiting_wanted =
1162           total_input_handling_time_this_frame_.InMicroseconds() >
1163           kInputHandlingTimeThrottlingThresholdMicroseconds;
1164   }
1165 
1166   if (!WebInputEventTraits::IgnoresAckDisposition(input_event->type)) {
1167     scoped_ptr<IPC::Message> response(
1168         new InputHostMsg_HandleInputEvent_ACK(routing_id_,
1169                                               input_event->type,
1170                                               ack_result,
1171                                               latency_info));
1172     if (rate_limiting_wanted && event_type_can_be_rate_limited &&
1173         frame_pending && !is_hidden_) {
1174       // We want to rate limit the input events in this case, so we'll wait for
1175       // painting to finish before ACKing this message.
1176       TRACE_EVENT_INSTANT0("renderer",
1177         "RenderWidget::OnHandleInputEvent ack throttled",
1178         TRACE_EVENT_SCOPE_THREAD);
1179       if (pending_input_event_ack_) {
1180         // As two different kinds of events could cause us to postpone an ack
1181         // we send it now, if we have one pending. The Browser should never
1182         // send us the same kind of event we are delaying the ack for.
1183         Send(pending_input_event_ack_.release());
1184       }
1185       pending_input_event_ack_ = response.Pass();
1186       if (compositor_)
1187         compositor_->NotifyInputThrottledUntilCommit();
1188     } else {
1189       Send(response.release());
1190     }
1191   }
1192 
1193 #if defined(OS_ANDROID)
1194   // Allow the IME to be shown when the focus changes as a consequence
1195   // of a processed touch end event.
1196   if (input_event->type == WebInputEvent::TouchEnd && processed)
1197     UpdateTextInputState(true, true);
1198 #endif
1199 
1200   handling_input_event_ = false;
1201 
1202   if (!prevent_default) {
1203     if (WebInputEvent::isKeyboardEventType(input_event->type))
1204       DidHandleKeyEvent();
1205     if (WebInputEvent::isMouseEventType(input_event->type))
1206       DidHandleMouseEvent(*(static_cast<const WebMouseEvent*>(input_event)));
1207     if (WebInputEvent::isTouchEventType(input_event->type))
1208       DidHandleTouchEvent(*(static_cast<const WebTouchEvent*>(input_event)));
1209   }
1210 }
1211 
OnCursorVisibilityChange(bool is_visible)1212 void RenderWidget::OnCursorVisibilityChange(bool is_visible) {
1213   if (webwidget_)
1214     webwidget_->setCursorVisibilityState(is_visible);
1215 }
1216 
OnMouseCaptureLost()1217 void RenderWidget::OnMouseCaptureLost() {
1218   if (webwidget_)
1219     webwidget_->mouseCaptureLost();
1220 }
1221 
OnSetFocus(bool enable)1222 void RenderWidget::OnSetFocus(bool enable) {
1223   has_focus_ = enable;
1224   if (webwidget_)
1225     webwidget_->setFocus(enable);
1226 }
1227 
ClearFocus()1228 void RenderWidget::ClearFocus() {
1229   // We may have got the focus from the browser before this gets processed, in
1230   // which case we do not want to unfocus ourself.
1231   if (!has_focus_ && webwidget_)
1232     webwidget_->setFocus(false);
1233 }
1234 
PaintRect(const gfx::Rect & rect,const gfx::Point & canvas_origin,skia::PlatformCanvas * canvas)1235 void RenderWidget::PaintRect(const gfx::Rect& rect,
1236                              const gfx::Point& canvas_origin,
1237                              skia::PlatformCanvas* canvas) {
1238   TRACE_EVENT2("renderer", "PaintRect",
1239                "width", rect.width(), "height", rect.height());
1240 
1241   canvas->save();
1242 
1243   // Bring the canvas into the coordinate system of the paint rect.
1244   canvas->translate(static_cast<SkScalar>(-canvas_origin.x()),
1245                     static_cast<SkScalar>(-canvas_origin.y()));
1246 
1247   // If there is a custom background, tile it.
1248   if (!background_.empty()) {
1249     SkPaint paint;
1250     skia::RefPtr<SkShader> shader = skia::AdoptRef(
1251         SkShader::CreateBitmapShader(background_,
1252                                      SkShader::kRepeat_TileMode,
1253                                      SkShader::kRepeat_TileMode));
1254     paint.setShader(shader.get());
1255 
1256     // Use kSrc_Mode to handle background_ transparency properly.
1257     paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1258 
1259     // Canvas could contain multiple update rects. Clip to given rect so that
1260     // we don't accidentally clear other update rects.
1261     canvas->save();
1262     canvas->scale(device_scale_factor_, device_scale_factor_);
1263     canvas->clipRect(gfx::RectToSkRect(rect));
1264     canvas->drawPaint(paint);
1265     canvas->restore();
1266   }
1267 
1268   // First see if this rect is a plugin that can paint itself faster.
1269   TransportDIB* optimized_dib = NULL;
1270   gfx::Rect optimized_copy_rect, optimized_copy_location;
1271   float dib_scale_factor;
1272   PepperPluginInstanceImpl* optimized_instance =
1273       GetBitmapForOptimizedPluginPaint(rect, &optimized_dib,
1274                                        &optimized_copy_location,
1275                                        &optimized_copy_rect,
1276                                        &dib_scale_factor);
1277   if (optimized_instance) {
1278 #if defined(ENABLE_PLUGINS)
1279     // This plugin can be optimize-painted and we can just ask it to paint
1280     // itself. We don't actually need the TransportDIB in this case.
1281     //
1282     // This is an optimization for PPAPI plugins that know they're on top of
1283     // the page content. If this rect is inside such a plugin, we can save some
1284     // time and avoid re-rendering the page content which we know will be
1285     // covered by the plugin later (this time can be significant, especially
1286     // for a playing movie that is invalidating a lot).
1287     //
1288     // In the plugin movie case, hopefully the similar call to
1289     // GetBitmapForOptimizedPluginPaint in DoDeferredUpdate handles the
1290     // painting, because that avoids copying the plugin image to a different
1291     // paint rect. Unfortunately, if anything on the page is animating other
1292     // than the movie, it break this optimization since the union of the
1293     // invalid regions will be larger than the plugin.
1294     //
1295     // This code optimizes that case, where we can still avoid painting in
1296     // WebKit and filling the background (which can be slow) and just painting
1297     // the plugin. Unlike the DoDeferredUpdate case, an extra copy is still
1298     // required.
1299     SkAutoCanvasRestore auto_restore(canvas, true);
1300     canvas->scale(device_scale_factor_, device_scale_factor_);
1301     optimized_instance->Paint(canvas, optimized_copy_location, rect);
1302     canvas->restore();
1303 #endif
1304   } else {
1305     // Normal painting case.
1306     base::TimeTicks start_time;
1307     if (!is_accelerated_compositing_active_)
1308       start_time = legacy_software_mode_stats_->StartRecording();
1309 
1310     webwidget_->paint(canvas, rect);
1311 
1312     if (!is_accelerated_compositing_active_) {
1313       base::TimeDelta paint_time =
1314           legacy_software_mode_stats_->EndRecording(start_time);
1315       int64 painted_pixel_count = rect.width() * rect.height();
1316       legacy_software_mode_stats_->AddPaint(paint_time, painted_pixel_count);
1317     }
1318 
1319     // Flush to underlying bitmap.  TODO(darin): is this needed?
1320     skia::GetTopDevice(*canvas)->accessBitmap(false);
1321   }
1322 
1323   PaintDebugBorder(rect, canvas);
1324   canvas->restore();
1325 }
1326 
PaintDebugBorder(const gfx::Rect & rect,skia::PlatformCanvas * canvas)1327 void RenderWidget::PaintDebugBorder(const gfx::Rect& rect,
1328                                     skia::PlatformCanvas* canvas) {
1329   static bool kPaintBorder =
1330       CommandLine::ForCurrentProcess()->HasSwitch(switches::kShowPaintRects);
1331   if (!kPaintBorder)
1332     return;
1333 
1334   // Cycle through these colors to help distinguish new paint rects.
1335   const SkColor colors[] = {
1336     SkColorSetARGB(0x3F, 0xFF, 0, 0),
1337     SkColorSetARGB(0x3F, 0xFF, 0, 0xFF),
1338     SkColorSetARGB(0x3F, 0, 0, 0xFF),
1339   };
1340   static int color_selector = 0;
1341 
1342   SkPaint paint;
1343   paint.setStyle(SkPaint::kStroke_Style);
1344   paint.setColor(colors[color_selector++ % arraysize(colors)]);
1345   paint.setStrokeWidth(1);
1346 
1347   SkIRect irect;
1348   irect.set(rect.x(), rect.y(), rect.right() - 1, rect.bottom() - 1);
1349   canvas->drawIRect(irect, paint);
1350 }
1351 
AnimationCallback()1352 void RenderWidget::AnimationCallback() {
1353   TRACE_EVENT0("renderer", "RenderWidget::AnimationCallback");
1354   if (!animation_update_pending_) {
1355     TRACE_EVENT0("renderer", "EarlyOut_NoAnimationUpdatePending");
1356     return;
1357   }
1358   if (!animation_floor_time_.is_null() && IsRenderingVSynced()) {
1359     // Record when we fired (according to base::Time::Now()) relative to when
1360     // we posted the task to quantify how much the base::Time/base::TimeTicks
1361     // skew is affecting animations.
1362     base::TimeDelta animation_callback_delay = base::Time::Now() -
1363         (animation_floor_time_ - base::TimeDelta::FromMilliseconds(16));
1364     UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AnimationCallbackDelayTime",
1365                                animation_callback_delay,
1366                                base::TimeDelta::FromMilliseconds(0),
1367                                base::TimeDelta::FromMilliseconds(30),
1368                                25);
1369   }
1370   DoDeferredUpdateAndSendInputAck();
1371 }
1372 
AnimateIfNeeded()1373 void RenderWidget::AnimateIfNeeded() {
1374   if (!animation_update_pending_)
1375     return;
1376 
1377   // Target 60FPS if vsync is on. Go as fast as we can if vsync is off.
1378   base::TimeDelta animationInterval = IsRenderingVSynced() ?
1379       base::TimeDelta::FromMilliseconds(16) : base::TimeDelta();
1380 
1381   base::Time now = base::Time::Now();
1382 
1383   // animation_floor_time_ is the earliest time that we should animate when
1384   // using the dead reckoning software scheduler. If we're using swapbuffers
1385   // complete callbacks to rate limit, we can ignore this floor.
1386   if (now >= animation_floor_time_ || num_swapbuffers_complete_pending_ > 0) {
1387     TRACE_EVENT0("renderer", "RenderWidget::AnimateIfNeeded")
1388     animation_floor_time_ = now + animationInterval;
1389     // Set a timer to call us back after animationInterval before
1390     // running animation callbacks so that if a callback requests another
1391     // we'll be sure to run it at the proper time.
1392     animation_timer_.Stop();
1393     animation_timer_.Start(FROM_HERE, animationInterval, this,
1394                            &RenderWidget::AnimationCallback);
1395     animation_update_pending_ = false;
1396     if (is_accelerated_compositing_active_ && compositor_) {
1397       compositor_->Animate(base::TimeTicks::Now());
1398     } else {
1399       double frame_begin_time =
1400         (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF();
1401       webwidget_->animate(frame_begin_time);
1402     }
1403     return;
1404   }
1405   TRACE_EVENT0("renderer", "EarlyOut_AnimatedTooRecently");
1406   if (!animation_timer_.IsRunning()) {
1407     // This code uses base::Time::Now() to calculate the floor and next fire
1408     // time because javascript's Date object uses base::Time::Now().  The
1409     // message loop uses base::TimeTicks, which on windows can have a
1410     // different granularity than base::Time.
1411     // The upshot of all this is that this function might be called before
1412     // base::Time::Now() has advanced past the animation_floor_time_.  To
1413     // avoid exposing this delay to javascript, we keep posting delayed
1414     // tasks until base::Time::Now() has advanced far enough.
1415     base::TimeDelta delay = animation_floor_time_ - now;
1416     animation_timer_.Start(FROM_HERE, delay, this,
1417                            &RenderWidget::AnimationCallback);
1418   }
1419 }
1420 
IsRenderingVSynced()1421 bool RenderWidget::IsRenderingVSynced() {
1422   // TODO(nduca): Forcing a driver to disable vsync (e.g. in a control panel) is
1423   // not caught by this check. This will lead to artificially low frame rates
1424   // for people who force vsync off at a driver level and expect Chrome to speed
1425   // up.
1426   return !has_disable_gpu_vsync_switch_;
1427 }
1428 
InvalidationCallback()1429 void RenderWidget::InvalidationCallback() {
1430   TRACE_EVENT0("renderer", "RenderWidget::InvalidationCallback");
1431   invalidation_task_posted_ = false;
1432   DoDeferredUpdateAndSendInputAck();
1433 }
1434 
FlushPendingInputEventAck()1435 void RenderWidget::FlushPendingInputEventAck() {
1436   if (pending_input_event_ack_)
1437     Send(pending_input_event_ack_.release());
1438   total_input_handling_time_this_frame_ = base::TimeDelta();
1439 }
1440 
DoDeferredUpdateAndSendInputAck()1441 void RenderWidget::DoDeferredUpdateAndSendInputAck() {
1442   DoDeferredUpdate();
1443   FlushPendingInputEventAck();
1444 }
1445 
DoDeferredUpdate()1446 void RenderWidget::DoDeferredUpdate() {
1447   TRACE_EVENT0("renderer", "RenderWidget::DoDeferredUpdate");
1448   TRACE_EVENT_SCOPED_SAMPLING_STATE("Chrome", "Paint");
1449 
1450   if (!webwidget_)
1451     return;
1452 
1453   if (!init_complete_) {
1454     TRACE_EVENT0("renderer", "EarlyOut_InitNotComplete");
1455     return;
1456   }
1457   if (update_reply_pending_) {
1458     TRACE_EVENT0("renderer", "EarlyOut_UpdateReplyPending");
1459     return;
1460   }
1461   if (is_accelerated_compositing_active_ &&
1462       num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending) {
1463     TRACE_EVENT0("renderer", "EarlyOut_MaxSwapBuffersPending");
1464     return;
1465   }
1466 
1467   // Suppress updating when we are hidden.
1468   if (is_hidden_ || size_.IsEmpty() || is_swapped_out_) {
1469     paint_aggregator_.ClearPendingUpdate();
1470     needs_repainting_on_restore_ = true;
1471     TRACE_EVENT0("renderer", "EarlyOut_NotVisible");
1472     return;
1473   }
1474 
1475   // Tracking of frame rate jitter
1476   base::TimeTicks frame_begin_ticks = gfx::FrameTime::Now();
1477   InstrumentWillBeginFrame(0);
1478   AnimateIfNeeded();
1479 
1480   // Layout may generate more invalidation.  It may also enable the
1481   // GPU acceleration, so make sure to run layout before we send the
1482   // GpuRenderingActivated message.
1483   webwidget_->layout();
1484 
1485   // Check for whether we need to track swap buffers. We need to do that after
1486   // layout() because it may have switched us to accelerated compositing.
1487   if (is_accelerated_compositing_active_)
1488     using_asynchronous_swapbuffers_ = SupportsAsynchronousSwapBuffers();
1489 
1490   // The following two can result in further layout and possibly
1491   // enable GPU acceleration so they need to be called before any painting
1492   // is done.
1493   UpdateTextInputType();
1494   UpdateSelectionBounds();
1495 
1496   // Suppress painting if nothing is dirty.  This has to be done after updating
1497   // animations running layout as these may generate further invalidations.
1498   if (!paint_aggregator_.HasPendingUpdate()) {
1499     TRACE_EVENT0("renderer", "EarlyOut_NoPendingUpdate");
1500     InstrumentDidCancelFrame();
1501     return;
1502   }
1503 
1504   if (!is_accelerated_compositing_active_ &&
1505       !is_threaded_compositing_enabled_ &&
1506       (ForceCompositingModeEnabled() ||
1507           was_accelerated_compositing_ever_active_)) {
1508     webwidget_->enterForceCompositingMode(true);
1509   }
1510 
1511   if (!last_do_deferred_update_time_.is_null()) {
1512     base::TimeDelta delay = frame_begin_ticks - last_do_deferred_update_time_;
1513     if (is_accelerated_compositing_active_) {
1514       UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AccelDoDeferredUpdateDelay",
1515                                  delay,
1516                                  base::TimeDelta::FromMilliseconds(1),
1517                                  base::TimeDelta::FromMilliseconds(120),
1518                                  60);
1519     } else {
1520       UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.SoftwareDoDeferredUpdateDelay",
1521                                  delay,
1522                                  base::TimeDelta::FromMilliseconds(1),
1523                                  base::TimeDelta::FromMilliseconds(120),
1524                                  60);
1525     }
1526 
1527     // Calculate filtered time per frame:
1528     float frame_time_elapsed = static_cast<float>(delay.InSecondsF());
1529     filtered_time_per_frame_ =
1530         0.9f * filtered_time_per_frame_ + 0.1f * frame_time_elapsed;
1531   }
1532   last_do_deferred_update_time_ = frame_begin_ticks;
1533 
1534   if (!is_accelerated_compositing_active_) {
1535     legacy_software_mode_stats_->IncrementFrameCount(1, true);
1536     cc::BenchmarkInstrumentation::IssueMainThreadRenderingStatsEvent(
1537         legacy_software_mode_stats_->main_thread_rendering_stats());
1538     legacy_software_mode_stats_->AccumulateAndClearMainThreadStats();
1539   }
1540 
1541   // OK, save the pending update to a local since painting may cause more
1542   // invalidation.  Some WebCore rendering objects only layout when painted.
1543   PaintAggregator::PendingUpdate update;
1544   paint_aggregator_.PopPendingUpdate(&update);
1545 
1546   gfx::Rect scroll_damage = update.GetScrollDamage();
1547   gfx::Rect bounds = gfx::UnionRects(update.GetPaintBounds(), scroll_damage);
1548 
1549   // A plugin may be able to do an optimized paint. First check this, in which
1550   // case we can skip all of the bitmap generation and regular paint code.
1551   // This optimization allows PPAPI plugins that declare themselves on top of
1552   // the page (like a traditional windowed plugin) to be able to animate (think
1553   // movie playing) without repeatedly re-painting the page underneath, or
1554   // copying the plugin backing store (since we can send the plugin's backing
1555   // store directly to the browser).
1556   //
1557   // This optimization only works when the entire invalid region is contained
1558   // within the plugin. There is a related optimization in PaintRect for the
1559   // case where there may be multiple invalid regions.
1560   TransportDIB* dib = NULL;
1561   gfx::Rect optimized_copy_rect, optimized_copy_location;
1562   float dib_scale_factor = 1;
1563   DCHECK(!pending_update_params_.get());
1564   pending_update_params_.reset(new ViewHostMsg_UpdateRect_Params);
1565   pending_update_params_->scroll_delta = update.scroll_delta;
1566   pending_update_params_->scroll_rect = update.scroll_rect;
1567   pending_update_params_->view_size = size_;
1568   pending_update_params_->plugin_window_moves.swap(plugin_window_moves_);
1569   pending_update_params_->flags = next_paint_flags_;
1570   pending_update_params_->scroll_offset = GetScrollOffset();
1571   pending_update_params_->needs_ack = true;
1572   pending_update_params_->scale_factor = device_scale_factor_;
1573   next_paint_flags_ = 0;
1574   need_update_rect_for_auto_resize_ = false;
1575 
1576   if (!is_accelerated_compositing_active_)
1577     pending_update_params_->latency_info = latency_info_;
1578 
1579   latency_info_.Clear();
1580 
1581   if (update.scroll_rect.IsEmpty() &&
1582       !is_accelerated_compositing_active_ &&
1583       GetBitmapForOptimizedPluginPaint(bounds, &dib, &optimized_copy_location,
1584                                        &optimized_copy_rect,
1585                                        &dib_scale_factor)) {
1586     // Only update the part of the plugin that actually changed.
1587     optimized_copy_rect.Intersect(bounds);
1588     pending_update_params_->bitmap = dib->id();
1589     pending_update_params_->bitmap_rect = optimized_copy_location;
1590     pending_update_params_->copy_rects.push_back(optimized_copy_rect);
1591     pending_update_params_->scale_factor = dib_scale_factor;
1592   } else if (!is_accelerated_compositing_active_) {
1593     // Compute a buffer for painting and cache it.
1594 
1595     bool fractional_scale = device_scale_factor_ -
1596         static_cast<int>(device_scale_factor_) != 0;
1597     if (fractional_scale) {
1598       // Damage might not be DIP aligned. Inflate damage to compensate.
1599       bounds.Inset(-1, -1);
1600       bounds.Intersect(gfx::Rect(size_));
1601     }
1602 
1603     gfx::Rect pixel_bounds = gfx::ToEnclosingRect(
1604         gfx::ScaleRect(bounds, device_scale_factor_));
1605 
1606     scoped_ptr<skia::PlatformCanvas> canvas(
1607         RenderProcess::current()->GetDrawingCanvas(&current_paint_buf_,
1608                                                    pixel_bounds));
1609     if (!canvas) {
1610       NOTREACHED();
1611       return;
1612     }
1613 
1614     // We may get back a smaller canvas than we asked for.
1615     // TODO(darin): This seems like it could cause painting problems!
1616     DCHECK_EQ(pixel_bounds.width(), canvas->getDevice()->width());
1617     DCHECK_EQ(pixel_bounds.height(), canvas->getDevice()->height());
1618     pixel_bounds.set_width(canvas->getDevice()->width());
1619     pixel_bounds.set_height(canvas->getDevice()->height());
1620     bounds.set_width(pixel_bounds.width() / device_scale_factor_);
1621     bounds.set_height(pixel_bounds.height() / device_scale_factor_);
1622 
1623     HISTOGRAM_COUNTS_100("MPArch.RW_PaintRectCount", update.paint_rects.size());
1624 
1625     pending_update_params_->bitmap = current_paint_buf_->id();
1626     pending_update_params_->bitmap_rect = bounds;
1627 
1628     std::vector<gfx::Rect>& copy_rects = pending_update_params_->copy_rects;
1629     // The scroll damage is just another rectangle to paint and copy.
1630     copy_rects.swap(update.paint_rects);
1631     if (!scroll_damage.IsEmpty())
1632       copy_rects.push_back(scroll_damage);
1633 
1634     for (size_t i = 0; i < copy_rects.size(); ++i) {
1635       gfx::Rect rect = copy_rects[i];
1636       if (fractional_scale) {
1637         // Damage might not be DPI aligned.  Inflate rect to compensate.
1638         rect.Inset(-1, -1);
1639       }
1640       PaintRect(rect, pixel_bounds.origin(), canvas.get());
1641     }
1642 
1643     // Software FPS tick for performance tests. The accelerated path traces the
1644     // frame events in didCommitAndDrawCompositorFrame. See throughput_tests.cc.
1645     // NOTE: Tests may break if this event is renamed or moved.
1646     UNSHIPPED_TRACE_EVENT_INSTANT0("test_fps", "TestFrameTickSW",
1647                                    TRACE_EVENT_SCOPE_THREAD);
1648   } else {  // Accelerated compositing path
1649     // Begin painting.
1650     // If painting is done via the gpu process then we don't set any damage
1651     // rects to save the browser process from doing unecessary work.
1652     pending_update_params_->bitmap_rect = bounds;
1653     pending_update_params_->scroll_rect = gfx::Rect();
1654     // We don't need an ack, because we're not sharing a DIB with the browser.
1655     // If it needs to (e.g. composited UI), the GPU process does its own ACK
1656     // with the browser for the GPU surface.
1657     pending_update_params_->needs_ack = false;
1658     Composite(frame_begin_ticks);
1659   }
1660 
1661   // If we're holding a pending input event ACK, send the ACK before sending the
1662   // UpdateReply message so we can receive another input event before the
1663   // UpdateRect_ACK on platforms where the UpdateRect_ACK is sent from within
1664   // the UpdateRect IPC message handler.
1665   FlushPendingInputEventAck();
1666 
1667   // If Composite() called SwapBuffers, pending_update_params_ will be reset (in
1668   // OnSwapBuffersPosted), meaning a message has been added to the
1669   // updates_pending_swap_ queue, that will be sent later. Otherwise, we send
1670   // the message now.
1671   if (pending_update_params_) {
1672     // sending an ack to browser process that the paint is complete...
1673     update_reply_pending_ = pending_update_params_->needs_ack;
1674     Send(new ViewHostMsg_UpdateRect(routing_id_, *pending_update_params_));
1675     pending_update_params_.reset();
1676   }
1677 
1678   // If we're software rendering then we're done initiating the paint.
1679   if (!is_accelerated_compositing_active_)
1680     DidInitiatePaint();
1681 }
1682 
Composite(base::TimeTicks frame_begin_time)1683 void RenderWidget::Composite(base::TimeTicks frame_begin_time) {
1684   DCHECK(is_accelerated_compositing_active_);
1685   if (compositor_)  // TODO(jamesr): Figure out how this can be null.
1686     compositor_->Composite(frame_begin_time);
1687 }
1688 
1689 ///////////////////////////////////////////////////////////////////////////////
1690 // WebWidgetClient
1691 
didInvalidateRect(const WebRect & rect)1692 void RenderWidget::didInvalidateRect(const WebRect& rect) {
1693   // The invalidated rect might be outside the bounds of the view.
1694   gfx::Rect view_rect(size_);
1695   gfx::Rect damaged_rect = gfx::IntersectRects(view_rect, rect);
1696   if (damaged_rect.IsEmpty())
1697     return;
1698 
1699   paint_aggregator_.InvalidateRect(damaged_rect);
1700 
1701   // We may not need to schedule another call to DoDeferredUpdate.
1702   if (invalidation_task_posted_)
1703     return;
1704   if (!paint_aggregator_.HasPendingUpdate())
1705     return;
1706   if (update_reply_pending_ ||
1707       num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending)
1708     return;
1709 
1710   // When GPU rendering, combine pending animations and invalidations into
1711   // a single update.
1712   if (is_accelerated_compositing_active_ &&
1713       animation_update_pending_ &&
1714       animation_timer_.IsRunning())
1715     return;
1716 
1717   // Perform updating asynchronously.  This serves two purposes:
1718   // 1) Ensures that we call WebView::Paint without a bunch of other junk
1719   //    on the call stack.
1720   // 2) Allows us to collect more damage rects before painting to help coalesce
1721   //    the work that we will need to do.
1722   invalidation_task_posted_ = true;
1723   base::MessageLoop::current()->PostTask(
1724       FROM_HERE, base::Bind(&RenderWidget::InvalidationCallback, this));
1725 }
1726 
didScrollRect(int dx,int dy,const WebRect & clip_rect)1727 void RenderWidget::didScrollRect(int dx, int dy,
1728                                  const WebRect& clip_rect) {
1729   // Drop scrolls on the floor when we are in compositing mode.
1730   // TODO(nduca): stop WebViewImpl from sending scrolls in the first place.
1731   if (is_accelerated_compositing_active_)
1732     return;
1733 
1734   // The scrolled rect might be outside the bounds of the view.
1735   gfx::Rect view_rect(size_);
1736   gfx::Rect damaged_rect = gfx::IntersectRects(view_rect, clip_rect);
1737   if (damaged_rect.IsEmpty())
1738     return;
1739 
1740   paint_aggregator_.ScrollRect(gfx::Vector2d(dx, dy), damaged_rect);
1741 
1742   // We may not need to schedule another call to DoDeferredUpdate.
1743   if (invalidation_task_posted_)
1744     return;
1745   if (!paint_aggregator_.HasPendingUpdate())
1746     return;
1747   if (update_reply_pending_ ||
1748       num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending)
1749     return;
1750 
1751   // When GPU rendering, combine pending animations and invalidations into
1752   // a single update.
1753   if (is_accelerated_compositing_active_ &&
1754       animation_update_pending_ &&
1755       animation_timer_.IsRunning())
1756     return;
1757 
1758   // Perform updating asynchronously.  This serves two purposes:
1759   // 1) Ensures that we call WebView::Paint without a bunch of other junk
1760   //    on the call stack.
1761   // 2) Allows us to collect more damage rects before painting to help coalesce
1762   //    the work that we will need to do.
1763   invalidation_task_posted_ = true;
1764   base::MessageLoop::current()->PostTask(
1765       FROM_HERE, base::Bind(&RenderWidget::InvalidationCallback, this));
1766 }
1767 
didAutoResize(const WebSize & new_size)1768 void RenderWidget::didAutoResize(const WebSize& new_size) {
1769   if (size_.width() != new_size.width || size_.height() != new_size.height) {
1770     size_ = new_size;
1771 
1772     // If we don't clear PaintAggregator after changing autoResize state, then
1773     // we might end up in a situation where bitmap_rect is larger than the
1774     // view_size. By clearing PaintAggregator, we ensure that we don't end up
1775     // with invalid damage rects.
1776     paint_aggregator_.ClearPendingUpdate();
1777 
1778     if (resizing_mode_selector_->is_synchronous_mode()) {
1779       WebRect new_pos(rootWindowRect().x,
1780                       rootWindowRect().y,
1781                       new_size.width,
1782                       new_size.height);
1783       view_screen_rect_ = new_pos;
1784       window_screen_rect_ = new_pos;
1785     }
1786 
1787     AutoResizeCompositor();
1788 
1789     if (!resizing_mode_selector_->is_synchronous_mode())
1790       need_update_rect_for_auto_resize_ = true;
1791   }
1792 }
1793 
AutoResizeCompositor()1794 void RenderWidget::AutoResizeCompositor()  {
1795   physical_backing_size_ = gfx::ToCeiledSize(gfx::ScaleSize(size_,
1796       device_scale_factor_));
1797   if (compositor_)
1798     compositor_->setViewportSize(size_, physical_backing_size_);
1799 }
1800 
didActivateCompositor(int input_handler_identifier)1801 void RenderWidget::didActivateCompositor(int input_handler_identifier) {
1802   TRACE_EVENT0("gpu", "RenderWidget::didActivateCompositor");
1803 
1804 #if !defined(OS_MACOSX)
1805   if (!is_accelerated_compositing_active_) {
1806     // When not in accelerated compositing mode, in certain cases (e.g. waiting
1807     // for a resize or if no backing store) the RenderWidgetHost is blocking the
1808     // browser's UI thread for some time, waiting for an UpdateRect. If we are
1809     // going to switch to accelerated compositing, the GPU process may need
1810     // round-trips to the browser's UI thread before finishing the frame,
1811     // causing deadlocks if we delay the UpdateRect until we receive the
1812     // OnSwapBuffersComplete.  So send a dummy message that will unblock the
1813     // browser's UI thread. This is not necessary on Mac, because SwapBuffers
1814     // now unblocks GetBackingStore on Mac.
1815     Send(new ViewHostMsg_UpdateIsDelayed(routing_id_));
1816   }
1817 #endif
1818 
1819   is_accelerated_compositing_active_ = true;
1820   Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
1821       routing_id_, is_accelerated_compositing_active_));
1822 
1823   if (!was_accelerated_compositing_ever_active_) {
1824     was_accelerated_compositing_ever_active_ = true;
1825     webwidget_->enterForceCompositingMode(true);
1826   }
1827 }
1828 
didDeactivateCompositor()1829 void RenderWidget::didDeactivateCompositor() {
1830   TRACE_EVENT0("gpu", "RenderWidget::didDeactivateCompositor");
1831 
1832   is_accelerated_compositing_active_ = false;
1833   Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
1834       routing_id_, is_accelerated_compositing_active_));
1835 
1836   if (using_asynchronous_swapbuffers_)
1837     using_asynchronous_swapbuffers_ = false;
1838 
1839   // In single-threaded mode, we exit force compositing mode and re-enter in
1840   // DoDeferredUpdate() if appropriate. In threaded compositing mode,
1841   // DoDeferredUpdate() is bypassed and WebKit is responsible for exiting and
1842   // entering force compositing mode at the appropriate times.
1843   if (!is_threaded_compositing_enabled_)
1844     webwidget_->enterForceCompositingMode(false);
1845 }
1846 
initializeLayerTreeView()1847 void RenderWidget::initializeLayerTreeView() {
1848   compositor_ = RenderWidgetCompositor::Create(
1849       this, is_threaded_compositing_enabled_);
1850   if (!compositor_)
1851     return;
1852 
1853   compositor_->setViewportSize(size_, physical_backing_size_);
1854   if (init_complete_)
1855     compositor_->setSurfaceReady();
1856 }
1857 
layerTreeView()1858 blink::WebLayerTreeView* RenderWidget::layerTreeView() {
1859   return compositor_.get();
1860 }
1861 
suppressCompositorScheduling(bool enable)1862 void RenderWidget::suppressCompositorScheduling(bool enable) {
1863   if (compositor_)
1864     compositor_->SetSuppressScheduleComposite(enable);
1865 }
1866 
willBeginCompositorFrame()1867 void RenderWidget::willBeginCompositorFrame() {
1868   TRACE_EVENT0("gpu", "RenderWidget::willBeginCompositorFrame");
1869 
1870   DCHECK(RenderThreadImpl::current()->compositor_message_loop_proxy().get());
1871 
1872   // The following two can result in further layout and possibly
1873   // enable GPU acceleration so they need to be called before any painting
1874   // is done.
1875   UpdateTextInputType();
1876 #if defined(OS_ANDROID)
1877   UpdateTextInputState(false, true);
1878 #endif
1879   UpdateSelectionBounds();
1880 }
1881 
didBecomeReadyForAdditionalInput()1882 void RenderWidget::didBecomeReadyForAdditionalInput() {
1883   TRACE_EVENT0("renderer", "RenderWidget::didBecomeReadyForAdditionalInput");
1884   FlushPendingInputEventAck();
1885 }
1886 
DidCommitCompositorFrame()1887 void RenderWidget::DidCommitCompositorFrame() {
1888 }
1889 
didCommitAndDrawCompositorFrame()1890 void RenderWidget::didCommitAndDrawCompositorFrame() {
1891   TRACE_EVENT0("gpu", "RenderWidget::didCommitAndDrawCompositorFrame");
1892   // Accelerated FPS tick for performance tests. See throughput_tests.cc.
1893   // NOTE: Tests may break if this event is renamed or moved.
1894   UNSHIPPED_TRACE_EVENT_INSTANT0("test_fps", "TestFrameTickGPU",
1895                                  TRACE_EVENT_SCOPE_THREAD);
1896   // Notify subclasses that we initiated the paint operation.
1897   DidInitiatePaint();
1898 }
1899 
didCompleteSwapBuffers()1900 void RenderWidget::didCompleteSwapBuffers() {
1901   TRACE_EVENT0("renderer", "RenderWidget::didCompleteSwapBuffers");
1902 
1903   // Notify subclasses threaded composited rendering was flushed to the screen.
1904   DidFlushPaint();
1905 
1906   if (update_reply_pending_)
1907     return;
1908 
1909   if (!next_paint_flags_ &&
1910       !need_update_rect_for_auto_resize_ &&
1911       !plugin_window_moves_.size()) {
1912     return;
1913   }
1914 
1915   ViewHostMsg_UpdateRect_Params params;
1916   params.view_size = size_;
1917   params.plugin_window_moves.swap(plugin_window_moves_);
1918   params.flags = next_paint_flags_;
1919   params.scroll_offset = GetScrollOffset();
1920   params.needs_ack = false;
1921   params.scale_factor = device_scale_factor_;
1922 
1923   Send(new ViewHostMsg_UpdateRect(routing_id_, params));
1924   next_paint_flags_ = 0;
1925   need_update_rect_for_auto_resize_ = false;
1926 }
1927 
scheduleComposite()1928 void RenderWidget::scheduleComposite() {
1929   if (RenderThreadImpl::current()->compositor_message_loop_proxy().get() &&
1930       compositor_) {
1931       compositor_->setNeedsAnimate();
1932   } else {
1933     // TODO(nduca): replace with something a little less hacky.  The reason this
1934     // hack is still used is because the Invalidate-DoDeferredUpdate loop
1935     // contains a lot of host-renderer synchronization logic that is still
1936     // important for the accelerated compositing case. The option of simply
1937     // duplicating all that code is less desirable than "faking out" the
1938     // invalidation path using a magical damage rect.
1939     didInvalidateRect(WebRect(0, 0, 1, 1));
1940   }
1941 }
1942 
scheduleAnimation()1943 void RenderWidget::scheduleAnimation() {
1944   if (animation_update_pending_)
1945     return;
1946 
1947   TRACE_EVENT0("gpu", "RenderWidget::scheduleAnimation");
1948   animation_update_pending_ = true;
1949   if (!animation_timer_.IsRunning()) {
1950     animation_timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(0), this,
1951                            &RenderWidget::AnimationCallback);
1952   }
1953 }
1954 
didChangeCursor(const WebCursorInfo & cursor_info)1955 void RenderWidget::didChangeCursor(const WebCursorInfo& cursor_info) {
1956   // TODO(darin): Eliminate this temporary.
1957   WebCursor cursor;
1958   InitializeCursorFromWebKitCursorInfo(&cursor, cursor_info);
1959   // Only send a SetCursor message if we need to make a change.
1960   if (!current_cursor_.IsEqual(cursor)) {
1961     current_cursor_ = cursor;
1962     Send(new ViewHostMsg_SetCursor(routing_id_, cursor));
1963   }
1964 }
1965 
1966 // We are supposed to get a single call to Show for a newly created RenderWidget
1967 // that was created via RenderWidget::CreateWebView.  So, we wait until this
1968 // point to dispatch the ShowWidget message.
1969 //
1970 // This method provides us with the information about how to display the newly
1971 // created RenderWidget (i.e., as a blocked popup or as a new tab).
1972 //
show(WebNavigationPolicy)1973 void RenderWidget::show(WebNavigationPolicy) {
1974   DCHECK(!did_show_) << "received extraneous Show call";
1975   DCHECK(routing_id_ != MSG_ROUTING_NONE);
1976   DCHECK(opener_id_ != MSG_ROUTING_NONE);
1977 
1978   if (did_show_)
1979     return;
1980 
1981   did_show_ = true;
1982   // NOTE: initial_pos_ may still have its default values at this point, but
1983   // that's okay.  It'll be ignored if as_popup is false, or the browser
1984   // process will impose a default position otherwise.
1985   Send(new ViewHostMsg_ShowWidget(opener_id_, routing_id_, initial_pos_));
1986   SetPendingWindowRect(initial_pos_);
1987 }
1988 
didFocus()1989 void RenderWidget::didFocus() {
1990 }
1991 
didBlur()1992 void RenderWidget::didBlur() {
1993 }
1994 
DoDeferredClose()1995 void RenderWidget::DoDeferredClose() {
1996   Send(new ViewHostMsg_Close(routing_id_));
1997 }
1998 
closeWidgetSoon()1999 void RenderWidget::closeWidgetSoon() {
2000   if (is_swapped_out_) {
2001     // This widget is currently swapped out, and the active widget is in a
2002     // different process.  Have the browser route the close request to the
2003     // active widget instead, so that the correct unload handlers are run.
2004     Send(new ViewHostMsg_RouteCloseEvent(routing_id_));
2005     return;
2006   }
2007 
2008   // If a page calls window.close() twice, we'll end up here twice, but that's
2009   // OK.  It is safe to send multiple Close messages.
2010 
2011   // Ask the RenderWidgetHost to initiate close.  We could be called from deep
2012   // in Javascript.  If we ask the RendwerWidgetHost to close now, the window
2013   // could be closed before the JS finishes executing.  So instead, post a
2014   // message back to the message loop, which won't run until the JS is
2015   // complete, and then the Close message can be sent.
2016   base::MessageLoop::current()->PostTask(
2017       FROM_HERE, base::Bind(&RenderWidget::DoDeferredClose, this));
2018 }
2019 
QueueSyntheticGesture(scoped_ptr<SyntheticGestureParams> gesture_params,const SyntheticGestureCompletionCallback & callback)2020 void RenderWidget::QueueSyntheticGesture(
2021     scoped_ptr<SyntheticGestureParams> gesture_params,
2022     const SyntheticGestureCompletionCallback& callback) {
2023   DCHECK(!callback.is_null());
2024 
2025   pending_synthetic_gesture_callbacks_.push(callback);
2026 
2027   SyntheticGesturePacket gesture_packet;
2028   gesture_packet.set_gesture_params(gesture_params.Pass());
2029 
2030   Send(new InputHostMsg_QueueSyntheticGesture(routing_id_, gesture_packet));
2031 }
2032 
Close()2033 void RenderWidget::Close() {
2034   if (webwidget_) {
2035     webwidget_->willCloseLayerTreeView();
2036     compositor_.reset();
2037     webwidget_->close();
2038     webwidget_ = NULL;
2039   }
2040 }
2041 
windowRect()2042 WebRect RenderWidget::windowRect() {
2043   if (pending_window_rect_count_)
2044     return pending_window_rect_;
2045 
2046   return view_screen_rect_;
2047 }
2048 
setToolTipText(const blink::WebString & text,WebTextDirection hint)2049 void RenderWidget::setToolTipText(const blink::WebString& text,
2050                                   WebTextDirection hint) {
2051   Send(new ViewHostMsg_SetTooltipText(routing_id_, text, hint));
2052 }
2053 
setWindowRect(const WebRect & rect)2054 void RenderWidget::setWindowRect(const WebRect& rect) {
2055   WebRect pos = rect;
2056   if (popup_origin_scale_for_emulation_) {
2057     float scale = popup_origin_scale_for_emulation_;
2058     pos.x = popup_screen_origin_for_emulation_.x() +
2059         (pos.x - popup_view_origin_for_emulation_.x()) * scale;
2060     pos.y = popup_screen_origin_for_emulation_.y() +
2061         (pos.y - popup_view_origin_for_emulation_.y()) * scale;
2062   }
2063 
2064   if (!resizing_mode_selector_->is_synchronous_mode()) {
2065     if (did_show_) {
2066       Send(new ViewHostMsg_RequestMove(routing_id_, pos));
2067       SetPendingWindowRect(pos);
2068     } else {
2069       initial_pos_ = pos;
2070     }
2071   } else {
2072     ResizeSynchronously(pos);
2073   }
2074 }
2075 
SetPendingWindowRect(const WebRect & rect)2076 void RenderWidget::SetPendingWindowRect(const WebRect& rect) {
2077   pending_window_rect_ = rect;
2078   pending_window_rect_count_++;
2079 }
2080 
rootWindowRect()2081 WebRect RenderWidget::rootWindowRect() {
2082   if (pending_window_rect_count_) {
2083     // NOTE(mbelshe): If there is a pending_window_rect_, then getting
2084     // the RootWindowRect is probably going to return wrong results since the
2085     // browser may not have processed the Move yet.  There isn't really anything
2086     // good to do in this case, and it shouldn't happen - since this size is
2087     // only really needed for windowToScreen, which is only used for Popups.
2088     return pending_window_rect_;
2089   }
2090 
2091   return window_screen_rect_;
2092 }
2093 
windowResizerRect()2094 WebRect RenderWidget::windowResizerRect() {
2095   return resizer_rect_;
2096 }
2097 
OnSetInputMethodActive(bool is_active)2098 void RenderWidget::OnSetInputMethodActive(bool is_active) {
2099   // To prevent this renderer process from sending unnecessary IPC messages to
2100   // a browser process, we permit the renderer process to send IPC messages
2101   // only during the input method attached to the browser process is active.
2102   input_method_is_active_ = is_active;
2103 }
2104 
OnCandidateWindowShown()2105 void RenderWidget::OnCandidateWindowShown() {
2106   webwidget_->didShowCandidateWindow();
2107 }
2108 
OnCandidateWindowUpdated()2109 void RenderWidget::OnCandidateWindowUpdated() {
2110   webwidget_->didUpdateCandidateWindow();
2111 }
2112 
OnCandidateWindowHidden()2113 void RenderWidget::OnCandidateWindowHidden() {
2114   webwidget_->didHideCandidateWindow();
2115 }
2116 
OnImeSetComposition(const base::string16 & text,const std::vector<WebCompositionUnderline> & underlines,int selection_start,int selection_end)2117 void RenderWidget::OnImeSetComposition(
2118     const base::string16& text,
2119     const std::vector<WebCompositionUnderline>& underlines,
2120     int selection_start, int selection_end) {
2121   if (!ShouldHandleImeEvent())
2122     return;
2123   ImeEventGuard guard(this);
2124   if (!webwidget_->setComposition(
2125       text, WebVector<WebCompositionUnderline>(underlines),
2126       selection_start, selection_end)) {
2127     // If we failed to set the composition text, then we need to let the browser
2128     // process to cancel the input method's ongoing composition session, to make
2129     // sure we are in a consistent state.
2130     Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
2131   }
2132 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2133   UpdateCompositionInfo(true);
2134 #endif
2135 }
2136 
OnImeConfirmComposition(const base::string16 & text,const gfx::Range & replacement_range,bool keep_selection)2137 void RenderWidget::OnImeConfirmComposition(const base::string16& text,
2138                                            const gfx::Range& replacement_range,
2139                                            bool keep_selection) {
2140   if (!ShouldHandleImeEvent())
2141     return;
2142   ImeEventGuard guard(this);
2143   handling_input_event_ = true;
2144   if (text.length())
2145     webwidget_->confirmComposition(text);
2146   else if (keep_selection)
2147     webwidget_->confirmComposition(WebWidget::KeepSelection);
2148   else
2149     webwidget_->confirmComposition(WebWidget::DoNotKeepSelection);
2150   handling_input_event_ = false;
2151 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2152   UpdateCompositionInfo(true);
2153 #endif
2154 }
2155 
2156 // This message causes the renderer to render an image of the
2157 // desired_size, regardless of whether the tab is hidden or not.
OnPaintAtSize(const TransportDIB::Handle & dib_handle,int tag,const gfx::Size & page_size,const gfx::Size & desired_size)2158 void RenderWidget::OnPaintAtSize(const TransportDIB::Handle& dib_handle,
2159                                  int tag,
2160                                  const gfx::Size& page_size,
2161                                  const gfx::Size& desired_size) {
2162   if (!webwidget_ || !TransportDIB::is_valid_handle(dib_handle)) {
2163     if (TransportDIB::is_valid_handle(dib_handle)) {
2164       // Close our unused handle.
2165 #if defined(OS_WIN)
2166       ::CloseHandle(dib_handle);
2167 #elif defined(OS_MACOSX)
2168       base::SharedMemory::CloseHandle(dib_handle);
2169 #endif
2170     }
2171     return;
2172   }
2173 
2174   if (page_size.IsEmpty() || desired_size.IsEmpty()) {
2175     // If one of these is empty, then we just return the dib we were
2176     // given, to avoid leaking it.
2177     Send(new ViewHostMsg_PaintAtSize_ACK(routing_id_, tag, desired_size));
2178     return;
2179   }
2180 
2181   // Map the given DIB ID into this process, and unmap it at the end
2182   // of this function.
2183   scoped_ptr<TransportDIB> paint_at_size_buffer(
2184       TransportDIB::CreateWithHandle(dib_handle));
2185 
2186   gfx::Size page_size_in_pixel = gfx::ToFlooredSize(
2187       gfx::ScaleSize(page_size, device_scale_factor_));
2188   gfx::Size desired_size_in_pixel = gfx::ToFlooredSize(
2189       gfx::ScaleSize(desired_size, device_scale_factor_));
2190   gfx::Size canvas_size = page_size_in_pixel;
2191   float x_scale = static_cast<float>(desired_size_in_pixel.width()) /
2192                   static_cast<float>(canvas_size.width());
2193   float y_scale = static_cast<float>(desired_size_in_pixel.height()) /
2194                   static_cast<float>(canvas_size.height());
2195 
2196   gfx::Rect orig_bounds(canvas_size);
2197   canvas_size.set_width(static_cast<int>(canvas_size.width() * x_scale));
2198   canvas_size.set_height(static_cast<int>(canvas_size.height() * y_scale));
2199   gfx::Rect bounds(canvas_size);
2200 
2201   scoped_ptr<skia::PlatformCanvas> canvas(
2202       paint_at_size_buffer->GetPlatformCanvas(canvas_size.width(),
2203                                               canvas_size.height()));
2204   if (!canvas) {
2205     NOTREACHED();
2206     return;
2207   }
2208 
2209   // Reset bounds to what we actually received, but they should be the
2210   // same.
2211   DCHECK_EQ(bounds.width(), canvas->getDevice()->width());
2212   DCHECK_EQ(bounds.height(), canvas->getDevice()->height());
2213   bounds.set_width(canvas->getDevice()->width());
2214   bounds.set_height(canvas->getDevice()->height());
2215 
2216   canvas->save();
2217   // Add the scale factor to the canvas, so that we'll get the desired size.
2218   canvas->scale(SkFloatToScalar(x_scale), SkFloatToScalar(y_scale));
2219 
2220   // Have to make sure we're laid out at the right size before
2221   // rendering.
2222   gfx::Size old_size = webwidget_->size();
2223   webwidget_->resize(page_size);
2224   webwidget_->layout();
2225 
2226   // Paint the entire thing (using original bounds, not scaled bounds).
2227   PaintRect(orig_bounds, orig_bounds.origin(), canvas.get());
2228   canvas->restore();
2229 
2230   // Return the widget to its previous size.
2231   webwidget_->resize(old_size);
2232 
2233   Send(new ViewHostMsg_PaintAtSize_ACK(routing_id_, tag, bounds.size()));
2234 }
2235 
OnSnapshot(const gfx::Rect & src_subrect)2236 void RenderWidget::OnSnapshot(const gfx::Rect& src_subrect) {
2237   SkBitmap snapshot;
2238 
2239   if (OnSnapshotHelper(src_subrect, &snapshot)) {
2240     Send(new ViewHostMsg_Snapshot(routing_id(), true, snapshot));
2241   } else {
2242     Send(new ViewHostMsg_Snapshot(routing_id(), false, SkBitmap()));
2243   }
2244 }
2245 
OnSnapshotHelper(const gfx::Rect & src_subrect,SkBitmap * snapshot)2246 bool RenderWidget::OnSnapshotHelper(const gfx::Rect& src_subrect,
2247                                     SkBitmap* snapshot) {
2248   base::TimeTicks beginning_time = base::TimeTicks::Now();
2249 
2250   if (!webwidget_ || src_subrect.IsEmpty())
2251     return false;
2252 
2253   gfx::Rect viewport_size = gfx::IntersectRects(
2254       src_subrect, gfx::Rect(physical_backing_size_));
2255 
2256   skia::RefPtr<SkCanvas> canvas = skia::AdoptRef(
2257       skia::CreatePlatformCanvas(viewport_size.width(),
2258                                  viewport_size.height(),
2259                                  true,
2260                                  NULL,
2261                                  skia::RETURN_NULL_ON_FAILURE));
2262   if (!canvas)
2263     return false;
2264 
2265   canvas->save();
2266   webwidget_->layout();
2267 
2268   PaintRect(viewport_size, viewport_size.origin(), canvas.get());
2269   canvas->restore();
2270 
2271   const SkBitmap& bitmap = skia::GetTopDevice(*canvas)->accessBitmap(false);
2272   if (!bitmap.copyTo(snapshot, SkBitmap::kARGB_8888_Config))
2273     return false;
2274 
2275   UMA_HISTOGRAM_TIMES("Renderer4.Snapshot",
2276                       base::TimeTicks::Now() - beginning_time);
2277   return true;
2278 }
2279 
OnRepaint(gfx::Size size_to_paint)2280 void RenderWidget::OnRepaint(gfx::Size size_to_paint) {
2281   // During shutdown we can just ignore this message.
2282   if (!webwidget_)
2283     return;
2284 
2285   // Even if the browser provides an empty damage rect, it's still expecting to
2286   // receive a repaint ack so just damage the entire widget bounds.
2287   if (size_to_paint.IsEmpty()) {
2288     size_to_paint = size_;
2289   }
2290 
2291   set_next_paint_is_repaint_ack();
2292   if (is_accelerated_compositing_active_ && compositor_) {
2293     compositor_->SetNeedsRedrawRect(gfx::Rect(size_to_paint));
2294   } else {
2295     gfx::Rect repaint_rect(size_to_paint.width(), size_to_paint.height());
2296     didInvalidateRect(repaint_rect);
2297   }
2298 }
2299 
OnSyntheticGestureCompleted()2300 void RenderWidget::OnSyntheticGestureCompleted() {
2301   DCHECK(!pending_synthetic_gesture_callbacks_.empty());
2302 
2303   pending_synthetic_gesture_callbacks_.front().Run();
2304   pending_synthetic_gesture_callbacks_.pop();
2305 }
2306 
OnSetTextDirection(WebTextDirection direction)2307 void RenderWidget::OnSetTextDirection(WebTextDirection direction) {
2308   if (!webwidget_)
2309     return;
2310   webwidget_->setTextDirection(direction);
2311 }
2312 
OnUpdateScreenRects(const gfx::Rect & view_screen_rect,const gfx::Rect & window_screen_rect)2313 void RenderWidget::OnUpdateScreenRects(const gfx::Rect& view_screen_rect,
2314                                        const gfx::Rect& window_screen_rect) {
2315   if (screen_metrics_emulator_) {
2316     screen_metrics_emulator_->OnUpdateScreenRectsMessage(
2317         view_screen_rect, window_screen_rect);
2318   } else {
2319     view_screen_rect_ = view_screen_rect;
2320     window_screen_rect_ = window_screen_rect;
2321   }
2322   Send(new ViewHostMsg_UpdateScreenRects_ACK(routing_id()));
2323 }
2324 
2325 #if defined(OS_ANDROID)
OnShowImeIfNeeded()2326 void RenderWidget::OnShowImeIfNeeded() {
2327   UpdateTextInputState(true, true);
2328 }
2329 
IncrementOutstandingImeEventAcks()2330 void RenderWidget::IncrementOutstandingImeEventAcks() {
2331   ++outstanding_ime_acks_;
2332 }
2333 
OnImeEventAck()2334 void RenderWidget::OnImeEventAck() {
2335   --outstanding_ime_acks_;
2336   DCHECK(outstanding_ime_acks_ >= 0);
2337 }
2338 #endif
2339 
ShouldHandleImeEvent()2340 bool RenderWidget::ShouldHandleImeEvent() {
2341 #if defined(OS_ANDROID)
2342   return !!webwidget_ && outstanding_ime_acks_ == 0;
2343 #else
2344   return !!webwidget_;
2345 #endif
2346 }
2347 
SetDeviceScaleFactor(float device_scale_factor)2348 void RenderWidget::SetDeviceScaleFactor(float device_scale_factor) {
2349   if (device_scale_factor_ == device_scale_factor)
2350     return;
2351 
2352   device_scale_factor_ = device_scale_factor;
2353 
2354   if (!is_accelerated_compositing_active_) {
2355     didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
2356   } else {
2357     scheduleComposite();
2358   }
2359 }
2360 
GetBitmapForOptimizedPluginPaint(const gfx::Rect & paint_bounds,TransportDIB ** dib,gfx::Rect * location,gfx::Rect * clip,float * scale_factor)2361 PepperPluginInstanceImpl* RenderWidget::GetBitmapForOptimizedPluginPaint(
2362     const gfx::Rect& paint_bounds,
2363     TransportDIB** dib,
2364     gfx::Rect* location,
2365     gfx::Rect* clip,
2366     float* scale_factor) {
2367   // Bare RenderWidgets don't support optimized plugin painting.
2368   return NULL;
2369 }
2370 
GetScrollOffset()2371 gfx::Vector2d RenderWidget::GetScrollOffset() {
2372   // Bare RenderWidgets don't support scroll offset.
2373   return gfx::Vector2d();
2374 }
2375 
SetHidden(bool hidden)2376 void RenderWidget::SetHidden(bool hidden) {
2377   if (is_hidden_ == hidden)
2378     return;
2379 
2380   // The status has changed.  Tell the RenderThread about it.
2381   is_hidden_ = hidden;
2382   if (is_hidden_)
2383     RenderThread::Get()->WidgetHidden();
2384   else
2385     RenderThread::Get()->WidgetRestored();
2386 }
2387 
WillToggleFullscreen()2388 void RenderWidget::WillToggleFullscreen() {
2389   if (!webwidget_)
2390     return;
2391 
2392   if (is_fullscreen_) {
2393     webwidget_->willExitFullScreen();
2394   } else {
2395     webwidget_->willEnterFullScreen();
2396   }
2397 }
2398 
DidToggleFullscreen()2399 void RenderWidget::DidToggleFullscreen() {
2400   if (!webwidget_)
2401     return;
2402 
2403   if (is_fullscreen_) {
2404     webwidget_->didEnterFullScreen();
2405   } else {
2406     webwidget_->didExitFullScreen();
2407   }
2408 }
2409 
SetBackground(const SkBitmap & background)2410 void RenderWidget::SetBackground(const SkBitmap& background) {
2411   background_ = background;
2412 
2413   // Generate a full repaint.
2414   didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
2415 }
2416 
next_paint_is_resize_ack() const2417 bool RenderWidget::next_paint_is_resize_ack() const {
2418   return ViewHostMsg_UpdateRect_Flags::is_resize_ack(next_paint_flags_);
2419 }
2420 
next_paint_is_restore_ack() const2421 bool RenderWidget::next_paint_is_restore_ack() const {
2422   return ViewHostMsg_UpdateRect_Flags::is_restore_ack(next_paint_flags_);
2423 }
2424 
set_next_paint_is_resize_ack()2425 void RenderWidget::set_next_paint_is_resize_ack() {
2426   next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESIZE_ACK;
2427 }
2428 
set_next_paint_is_restore_ack()2429 void RenderWidget::set_next_paint_is_restore_ack() {
2430   next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESTORE_ACK;
2431 }
2432 
set_next_paint_is_repaint_ack()2433 void RenderWidget::set_next_paint_is_repaint_ack() {
2434   next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_REPAINT_ACK;
2435 }
2436 
IsDateTimeInput(ui::TextInputType type)2437 static bool IsDateTimeInput(ui::TextInputType type) {
2438   return type == ui::TEXT_INPUT_TYPE_DATE ||
2439       type == ui::TEXT_INPUT_TYPE_DATE_TIME ||
2440       type == ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL ||
2441       type == ui::TEXT_INPUT_TYPE_MONTH ||
2442       type == ui::TEXT_INPUT_TYPE_TIME ||
2443       type == ui::TEXT_INPUT_TYPE_WEEK;
2444 }
2445 
2446 
StartHandlingImeEvent()2447 void RenderWidget::StartHandlingImeEvent() {
2448   DCHECK(!handling_ime_event_);
2449   handling_ime_event_ = true;
2450 }
2451 
FinishHandlingImeEvent()2452 void RenderWidget::FinishHandlingImeEvent() {
2453   DCHECK(handling_ime_event_);
2454   handling_ime_event_ = false;
2455   // While handling an ime event, text input state and selection bounds updates
2456   // are ignored. These must explicitly be updated once finished handling the
2457   // ime event.
2458   UpdateSelectionBounds();
2459 #if defined(OS_ANDROID)
2460   UpdateTextInputState(false, false);
2461 #endif
2462 }
2463 
UpdateTextInputType()2464 void RenderWidget::UpdateTextInputType() {
2465   // On Windows, not only an IME but also an on-screen keyboard relies on the
2466   // latest TextInputType to optimize its layout and functionality. Thus
2467   // |input_method_is_active_| is no longer an appropriate condition to suppress
2468   // TextInputTypeChanged IPC on Windows.
2469   // TODO(yukawa, yoichio): Consider to stop checking |input_method_is_active_|
2470   // on other platforms as well as Windows if the overhead is acceptable.
2471 #if !defined(OS_WIN)
2472   if (!input_method_is_active_)
2473     return;
2474 #endif
2475 
2476   ui::TextInputType new_type = GetTextInputType();
2477   if (IsDateTimeInput(new_type))
2478     return;  // Not considered as a text input field in WebKit/Chromium.
2479 
2480   bool new_can_compose_inline = CanComposeInline();
2481 
2482   blink::WebTextInputInfo new_info;
2483   if (webwidget_)
2484     new_info = webwidget_->textInputInfo();
2485   const ui::TextInputMode new_mode = ConvertInputMode(new_info.inputMode);
2486 
2487   if (text_input_type_ != new_type
2488       || can_compose_inline_ != new_can_compose_inline
2489       || text_input_mode_ != new_mode) {
2490     Send(new ViewHostMsg_TextInputTypeChanged(routing_id(),
2491                                               new_type,
2492                                               new_mode,
2493                                               new_can_compose_inline));
2494     text_input_type_ = new_type;
2495     can_compose_inline_ = new_can_compose_inline;
2496     text_input_mode_ = new_mode;
2497   }
2498 }
2499 
2500 #if defined(OS_ANDROID)
UpdateTextInputState(bool show_ime_if_needed,bool send_ime_ack)2501 void RenderWidget::UpdateTextInputState(bool show_ime_if_needed,
2502                                         bool send_ime_ack) {
2503   if (handling_ime_event_)
2504     return;
2505   if (!show_ime_if_needed && !input_method_is_active_)
2506     return;
2507   ui::TextInputType new_type = GetTextInputType();
2508   if (IsDateTimeInput(new_type))
2509     return;  // Not considered as a text input field in WebKit/Chromium.
2510 
2511   blink::WebTextInputInfo new_info;
2512   if (webwidget_)
2513     new_info = webwidget_->textInputInfo();
2514 
2515   bool new_can_compose_inline = CanComposeInline();
2516 
2517   // Only sends text input params if they are changed or if the ime should be
2518   // shown.
2519   if (show_ime_if_needed || (text_input_type_ != new_type
2520       || text_input_info_ != new_info
2521       || can_compose_inline_ != new_can_compose_inline)) {
2522     ViewHostMsg_TextInputState_Params p;
2523     p.type = new_type;
2524     p.value = new_info.value.utf8();
2525     p.selection_start = new_info.selectionStart;
2526     p.selection_end = new_info.selectionEnd;
2527     p.composition_start = new_info.compositionStart;
2528     p.composition_end = new_info.compositionEnd;
2529     p.can_compose_inline = new_can_compose_inline;
2530     p.show_ime_if_needed = show_ime_if_needed;
2531     p.require_ack = send_ime_ack;
2532     if (p.require_ack)
2533       IncrementOutstandingImeEventAcks();
2534     Send(new ViewHostMsg_TextInputStateChanged(routing_id(), p));
2535 
2536     text_input_info_ = new_info;
2537     text_input_type_ = new_type;
2538     can_compose_inline_ = new_can_compose_inline;
2539   }
2540 }
2541 #endif
2542 
GetSelectionBounds(gfx::Rect * focus,gfx::Rect * anchor)2543 void RenderWidget::GetSelectionBounds(gfx::Rect* focus, gfx::Rect* anchor) {
2544   WebRect focus_webrect;
2545   WebRect anchor_webrect;
2546   webwidget_->selectionBounds(focus_webrect, anchor_webrect);
2547   *focus = focus_webrect;
2548   *anchor = anchor_webrect;
2549 }
2550 
UpdateSelectionBounds()2551 void RenderWidget::UpdateSelectionBounds() {
2552   if (!webwidget_)
2553     return;
2554   if (handling_ime_event_)
2555     return;
2556 
2557   ViewHostMsg_SelectionBounds_Params params;
2558   GetSelectionBounds(&params.anchor_rect, &params.focus_rect);
2559   if (selection_anchor_rect_ != params.anchor_rect ||
2560       selection_focus_rect_ != params.focus_rect) {
2561     selection_anchor_rect_ = params.anchor_rect;
2562     selection_focus_rect_ = params.focus_rect;
2563     webwidget_->selectionTextDirection(params.focus_dir, params.anchor_dir);
2564     params.is_anchor_first = webwidget_->isSelectionAnchorFirst();
2565     Send(new ViewHostMsg_SelectionBoundsChanged(routing_id_, params));
2566   }
2567 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2568   UpdateCompositionInfo(false);
2569 #endif
2570 }
2571 
2572 // Check blink::WebTextInputType and ui::TextInputType is kept in sync.
2573 COMPILE_ASSERT(int(blink::WebTextInputTypeNone) == \
2574                int(ui::TEXT_INPUT_TYPE_NONE), mismatching_enums);
2575 COMPILE_ASSERT(int(blink::WebTextInputTypeText) == \
2576                int(ui::TEXT_INPUT_TYPE_TEXT), mismatching_enums);
2577 COMPILE_ASSERT(int(blink::WebTextInputTypePassword) == \
2578                int(ui::TEXT_INPUT_TYPE_PASSWORD), mismatching_enums);
2579 COMPILE_ASSERT(int(blink::WebTextInputTypeSearch) == \
2580                int(ui::TEXT_INPUT_TYPE_SEARCH), mismatching_enums);
2581 COMPILE_ASSERT(int(blink::WebTextInputTypeEmail) == \
2582                int(ui::TEXT_INPUT_TYPE_EMAIL), mismatching_enums);
2583 COMPILE_ASSERT(int(blink::WebTextInputTypeNumber) == \
2584                int(ui::TEXT_INPUT_TYPE_NUMBER), mismatching_enums);
2585 COMPILE_ASSERT(int(blink::WebTextInputTypeTelephone) == \
2586                int(ui::TEXT_INPUT_TYPE_TELEPHONE), mismatching_enums);
2587 COMPILE_ASSERT(int(blink::WebTextInputTypeURL) == \
2588                int(ui::TEXT_INPUT_TYPE_URL), mismatching_enums);
2589 COMPILE_ASSERT(int(blink::WebTextInputTypeDate) == \
2590                int(ui::TEXT_INPUT_TYPE_DATE), mismatching_enum);
2591 COMPILE_ASSERT(int(blink::WebTextInputTypeDateTime) == \
2592                int(ui::TEXT_INPUT_TYPE_DATE_TIME), mismatching_enum);
2593 COMPILE_ASSERT(int(blink::WebTextInputTypeDateTimeLocal) == \
2594                int(ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL), mismatching_enum);
2595 COMPILE_ASSERT(int(blink::WebTextInputTypeMonth) == \
2596                int(ui::TEXT_INPUT_TYPE_MONTH), mismatching_enum);
2597 COMPILE_ASSERT(int(blink::WebTextInputTypeTime) == \
2598                int(ui::TEXT_INPUT_TYPE_TIME), mismatching_enum);
2599 COMPILE_ASSERT(int(blink::WebTextInputTypeWeek) == \
2600                int(ui::TEXT_INPUT_TYPE_WEEK), mismatching_enum);
2601 COMPILE_ASSERT(int(blink::WebTextInputTypeTextArea) == \
2602                int(ui::TEXT_INPUT_TYPE_TEXT_AREA), mismatching_enums);
2603 COMPILE_ASSERT(int(blink::WebTextInputTypeContentEditable) == \
2604                int(ui::TEXT_INPUT_TYPE_CONTENT_EDITABLE), mismatching_enums);
2605 COMPILE_ASSERT(int(blink::WebTextInputTypeDateTimeField) == \
2606                int(ui::TEXT_INPUT_TYPE_DATE_TIME_FIELD), mismatching_enums);
2607 
WebKitToUiTextInputType(blink::WebTextInputType type)2608 ui::TextInputType RenderWidget::WebKitToUiTextInputType(
2609     blink::WebTextInputType type) {
2610   // Check the type is in the range representable by ui::TextInputType.
2611   DCHECK_LE(type, static_cast<int>(ui::TEXT_INPUT_TYPE_MAX)) <<
2612     "blink::WebTextInputType and ui::TextInputType not synchronized";
2613   return static_cast<ui::TextInputType>(type);
2614 }
2615 
GetTextInputType()2616 ui::TextInputType RenderWidget::GetTextInputType() {
2617   if (webwidget_)
2618     return WebKitToUiTextInputType(webwidget_->textInputInfo().type);
2619   return ui::TEXT_INPUT_TYPE_NONE;
2620 }
2621 
2622 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
UpdateCompositionInfo(bool should_update_range)2623 void RenderWidget::UpdateCompositionInfo(bool should_update_range) {
2624   gfx::Range range = gfx::Range();
2625   if (should_update_range) {
2626     GetCompositionRange(&range);
2627   } else {
2628     range = composition_range_;
2629   }
2630   std::vector<gfx::Rect> character_bounds;
2631   GetCompositionCharacterBounds(&character_bounds);
2632 
2633   if (!ShouldUpdateCompositionInfo(range, character_bounds))
2634     return;
2635   composition_character_bounds_ = character_bounds;
2636   composition_range_ = range;
2637   Send(new ViewHostMsg_ImeCompositionRangeChanged(
2638       routing_id(), composition_range_, composition_character_bounds_));
2639 }
2640 
GetCompositionCharacterBounds(std::vector<gfx::Rect> * bounds)2641 void RenderWidget::GetCompositionCharacterBounds(
2642     std::vector<gfx::Rect>* bounds) {
2643   DCHECK(bounds);
2644   bounds->clear();
2645 }
2646 
GetCompositionRange(gfx::Range * range)2647 void RenderWidget::GetCompositionRange(gfx::Range* range) {
2648   size_t location, length;
2649   if (webwidget_->compositionRange(&location, &length)) {
2650     range->set_start(location);
2651     range->set_end(location + length);
2652   } else if (webwidget_->caretOrSelectionRange(&location, &length)) {
2653     range->set_start(location);
2654     range->set_end(location + length);
2655   } else {
2656     *range = gfx::Range::InvalidRange();
2657   }
2658 }
2659 
ShouldUpdateCompositionInfo(const gfx::Range & range,const std::vector<gfx::Rect> & bounds)2660 bool RenderWidget::ShouldUpdateCompositionInfo(
2661     const gfx::Range& range,
2662     const std::vector<gfx::Rect>& bounds) {
2663   if (composition_range_ != range)
2664     return true;
2665   if (bounds.size() != composition_character_bounds_.size())
2666     return true;
2667   for (size_t i = 0; i < bounds.size(); ++i) {
2668     if (bounds[i] != composition_character_bounds_[i])
2669       return true;
2670   }
2671   return false;
2672 }
2673 #endif
2674 
CanComposeInline()2675 bool RenderWidget::CanComposeInline() {
2676   return true;
2677 }
2678 
screenInfo()2679 WebScreenInfo RenderWidget::screenInfo() {
2680   return screen_info_;
2681 }
2682 
deviceScaleFactor()2683 float RenderWidget::deviceScaleFactor() {
2684   return device_scale_factor_;
2685 }
2686 
resetInputMethod()2687 void RenderWidget::resetInputMethod() {
2688   if (!input_method_is_active_)
2689     return;
2690 
2691   ImeEventGuard guard(this);
2692   // If the last text input type is not None, then we should finish any
2693   // ongoing composition regardless of the new text input type.
2694   if (text_input_type_ != ui::TEXT_INPUT_TYPE_NONE) {
2695     // If a composition text exists, then we need to let the browser process
2696     // to cancel the input method's ongoing composition session.
2697     if (webwidget_->confirmComposition())
2698       Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
2699   }
2700 
2701 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2702   UpdateCompositionInfo(true);
2703 #endif
2704 }
2705 
didHandleGestureEvent(const WebGestureEvent & event,bool event_cancelled)2706 void RenderWidget::didHandleGestureEvent(
2707     const WebGestureEvent& event,
2708     bool event_cancelled) {
2709 #if defined(OS_ANDROID)
2710   if (event_cancelled)
2711     return;
2712   if (event.type == WebInputEvent::GestureTap ||
2713       event.type == WebInputEvent::GestureLongPress) {
2714     UpdateTextInputState(true, true);
2715   }
2716 #endif
2717 }
2718 
SchedulePluginMove(const WebPluginGeometry & move)2719 void RenderWidget::SchedulePluginMove(const WebPluginGeometry& move) {
2720   size_t i = 0;
2721   for (; i < plugin_window_moves_.size(); ++i) {
2722     if (plugin_window_moves_[i].window == move.window) {
2723       if (move.rects_valid) {
2724         plugin_window_moves_[i] = move;
2725       } else {
2726         plugin_window_moves_[i].visible = move.visible;
2727       }
2728       break;
2729     }
2730   }
2731 
2732   if (i == plugin_window_moves_.size())
2733     plugin_window_moves_.push_back(move);
2734 }
2735 
CleanupWindowInPluginMoves(gfx::PluginWindowHandle window)2736 void RenderWidget::CleanupWindowInPluginMoves(gfx::PluginWindowHandle window) {
2737   for (WebPluginGeometryVector::iterator i = plugin_window_moves_.begin();
2738        i != plugin_window_moves_.end(); ++i) {
2739     if (i->window == window) {
2740       plugin_window_moves_.erase(i);
2741       break;
2742     }
2743   }
2744 }
2745 
GetRenderingStats(blink::WebRenderingStatsImpl & stats) const2746 void RenderWidget::GetRenderingStats(
2747     blink::WebRenderingStatsImpl& stats) const {
2748   if (compositor_)
2749     compositor_->GetRenderingStats(&stats.rendering_stats);
2750 
2751   stats.rendering_stats.Add(
2752       legacy_software_mode_stats_->GetRenderingStats());
2753 }
2754 
GetGpuRenderingStats(GpuRenderingStats * stats) const2755 bool RenderWidget::GetGpuRenderingStats(GpuRenderingStats* stats) const {
2756   GpuChannelHost* gpu_channel = RenderThreadImpl::current()->GetGpuChannel();
2757   if (!gpu_channel)
2758     return false;
2759 
2760   return gpu_channel->CollectRenderingStatsForSurface(surface_id(), stats);
2761 }
2762 
compositor() const2763 RenderWidgetCompositor* RenderWidget::compositor() const {
2764   return compositor_.get();
2765 }
2766 
OnSetBrowserRenderingStats(const BrowserRenderingStats & stats)2767 void RenderWidget::OnSetBrowserRenderingStats(
2768     const BrowserRenderingStats& stats) {
2769   browser_rendering_stats_ = stats;
2770 }
2771 
GetBrowserRenderingStats(BrowserRenderingStats * stats)2772 void RenderWidget::GetBrowserRenderingStats(BrowserRenderingStats* stats) {
2773   *stats = browser_rendering_stats_;
2774 }
2775 
WillHandleMouseEvent(const blink::WebMouseEvent & event)2776 bool RenderWidget::WillHandleMouseEvent(const blink::WebMouseEvent& event) {
2777   return false;
2778 }
2779 
WillHandleKeyEvent(const blink::WebKeyboardEvent & event)2780 bool RenderWidget::WillHandleKeyEvent(const blink::WebKeyboardEvent& event) {
2781   return false;
2782 }
2783 
WillHandleGestureEvent(const blink::WebGestureEvent & event)2784 bool RenderWidget::WillHandleGestureEvent(
2785     const blink::WebGestureEvent& event) {
2786   return false;
2787 }
2788 
hasTouchEventHandlers(bool has_handlers)2789 void RenderWidget::hasTouchEventHandlers(bool has_handlers) {
2790   Send(new ViewHostMsg_HasTouchEventHandlers(routing_id_, has_handlers));
2791 }
2792 
setTouchAction(blink::WebTouchAction web_touch_action)2793 void RenderWidget::setTouchAction(
2794     blink::WebTouchAction web_touch_action) {
2795 
2796   // Ignore setTouchAction calls that result from synthetic touch events (eg.
2797   // when blink is emulating touch with mouse).
2798   if (!handling_touchstart_event_)
2799     return;
2800 
2801   content::TouchAction content_touch_action;
2802   switch(web_touch_action) {
2803     case blink::WebTouchActionNone:
2804       content_touch_action = content::TOUCH_ACTION_NONE;
2805       break;
2806     case blink::WebTouchActionAuto:
2807       content_touch_action = content::TOUCH_ACTION_AUTO;
2808       break;
2809     default:
2810       NOTREACHED();
2811   }
2812   Send(new InputHostMsg_SetTouchAction(routing_id_, content_touch_action));
2813 }
2814 
HasTouchEventHandlersAt(const gfx::Point & point) const2815 bool RenderWidget::HasTouchEventHandlersAt(const gfx::Point& point) const {
2816   return true;
2817 }
2818 
2819 scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
CreateGraphicsContext3D(const blink::WebGraphicsContext3D::Attributes & attributes)2820 RenderWidget::CreateGraphicsContext3D(
2821     const blink::WebGraphicsContext3D::Attributes& attributes) {
2822   if (!webwidget_)
2823     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2824   if (CommandLine::ForCurrentProcess()->HasSwitch(
2825           switches::kDisableGpuCompositing))
2826     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2827   if (!RenderThreadImpl::current())
2828     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2829   CauseForGpuLaunch cause =
2830       CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE;
2831   scoped_refptr<GpuChannelHost> gpu_channel_host(
2832       RenderThreadImpl::current()->EstablishGpuChannelSync(cause));
2833   if (!gpu_channel_host)
2834     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2835 
2836   WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits;
2837 #if defined(OS_ANDROID)
2838   // If we raster too fast we become upload bound, and pending
2839   // uploads consume memory. For maximum upload throughput, we would
2840   // want to allow for upload_throughput * pipeline_time of pending
2841   // uploads, after which we are just wasting memory. Since we don't
2842   // know our upload throughput yet, this just caps our memory usage.
2843   size_t divider = 1;
2844   if (base::android::SysUtils::IsLowEndDevice())
2845     divider = 6;
2846   // For reference Nexus10 can upload 1MB in about 2.5ms.
2847   const double max_mb_uploaded_per_ms = 2.0 / (5 * divider);
2848   // Deadline to draw a frame to achieve 60 frames per second.
2849   const size_t kMillisecondsPerFrame = 16;
2850   // Assuming a two frame deep pipeline between the CPU and the GPU.
2851   size_t max_transfer_buffer_usage_mb =
2852       static_cast<size_t>(2 * kMillisecondsPerFrame * max_mb_uploaded_per_ms);
2853   static const size_t kBytesPerMegabyte = 1024 * 1024;
2854   // We keep the MappedMemoryReclaimLimit the same as the upload limit
2855   // to avoid unnecessarily stalling the compositor thread.
2856   limits.mapped_memory_reclaim_limit =
2857       max_transfer_buffer_usage_mb * kBytesPerMegabyte;
2858 #endif
2859 
2860   scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context(
2861       new WebGraphicsContext3DCommandBufferImpl(
2862           surface_id(),
2863           GetURLForGraphicsContext3D(),
2864           gpu_channel_host.get(),
2865           attributes,
2866           false /* bind generates resources */,
2867           limits));
2868   return context.Pass();
2869 }
2870 
2871 }  // namespace content
2872