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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "cc/animation/animation.h"
6 
7 #include <cmath>
8 
9 #include "base/debug/trace_event.h"
10 #include "base/strings/string_util.h"
11 #include "cc/animation/animation_curve.h"
12 
13 namespace {
14 
15 // This should match the RunState enum.
16 static const char* const s_runStateNames[] = {
17   "WaitingForTargetAvailability",
18   "WaitingForDeletion",
19   "Starting",
20   "Running",
21   "Paused",
22   "Finished",
23   "Aborted"
24 };
25 
26 COMPILE_ASSERT(static_cast<int>(cc::Animation::RunStateEnumSize) ==
27                arraysize(s_runStateNames),
28                RunState_names_match_enum);
29 
30 // This should match the TargetProperty enum.
31 static const char* const s_targetPropertyNames[] = {
32   "Transform",
33   "Opacity",
34   "Filter",
35   "BackgroundColor",
36   "ScrollOffset"
37 };
38 
39 COMPILE_ASSERT(static_cast<int>(cc::Animation::TargetPropertyEnumSize) ==
40                arraysize(s_targetPropertyNames),
41                TargetProperty_names_match_enum);
42 
43 }  // namespace
44 
45 namespace cc {
46 
Create(scoped_ptr<AnimationCurve> curve,int animation_id,int group_id,TargetProperty target_property)47 scoped_ptr<Animation> Animation::Create(
48     scoped_ptr<AnimationCurve> curve,
49     int animation_id,
50     int group_id,
51     TargetProperty target_property) {
52   return make_scoped_ptr(new Animation(curve.Pass(),
53                                        animation_id,
54                                        group_id,
55                                        target_property)); }
56 
Animation(scoped_ptr<AnimationCurve> curve,int animation_id,int group_id,TargetProperty target_property)57 Animation::Animation(scoped_ptr<AnimationCurve> curve,
58                      int animation_id,
59                      int group_id,
60                      TargetProperty target_property)
61     : curve_(curve.Pass()),
62       id_(animation_id),
63       group_(group_id),
64       target_property_(target_property),
65       run_state_(WaitingForTargetAvailability),
66       iterations_(1),
67       start_time_(0),
68       alternates_direction_(false),
69       time_offset_(0),
70       needs_synchronized_start_time_(false),
71       received_finished_event_(false),
72       suspended_(false),
73       pause_time_(0),
74       total_paused_time_(0),
75       is_controlling_instance_(false),
76       is_impl_only_(false) {}
77 
~Animation()78 Animation::~Animation() {
79   if (run_state_ == Running || run_state_ == Paused)
80     SetRunState(Aborted, 0);
81 }
82 
SetRunState(RunState run_state,double monotonic_time)83 void Animation::SetRunState(RunState run_state, double monotonic_time) {
84   if (suspended_)
85     return;
86 
87   char name_buffer[256];
88   base::snprintf(name_buffer,
89                  sizeof(name_buffer),
90                  "%s-%d%s",
91                  s_targetPropertyNames[target_property_],
92                  group_,
93                  is_controlling_instance_ ? "(impl)" : "");
94 
95   bool is_waiting_to_start = run_state_ == WaitingForTargetAvailability ||
96                              run_state_ == Starting;
97 
98   if (is_waiting_to_start && run_state == Running) {
99     TRACE_EVENT_ASYNC_BEGIN1(
100         "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer));
101   }
102 
103   bool was_finished = is_finished();
104 
105   const char* old_run_state_name = s_runStateNames[run_state_];
106 
107   if (run_state == Running && run_state_ == Paused)
108     total_paused_time_ += monotonic_time - pause_time_;
109   else if (run_state == Paused)
110     pause_time_ = monotonic_time;
111   run_state_ = run_state;
112 
113   const char* new_run_state_name = s_runStateNames[run_state];
114 
115   if (!was_finished && is_finished())
116     TRACE_EVENT_ASYNC_END0("cc", "Animation", this);
117 
118   char state_buffer[256];
119   base::snprintf(state_buffer,
120                  sizeof(state_buffer),
121                  "%s->%s",
122                  old_run_state_name,
123                  new_run_state_name);
124 
125   TRACE_EVENT_INSTANT2("cc",
126                        "LayerAnimationController::SetRunState",
127                        TRACE_EVENT_SCOPE_THREAD,
128                        "Name",
129                        TRACE_STR_COPY(name_buffer),
130                        "State",
131                        TRACE_STR_COPY(state_buffer));
132 }
133 
Suspend(double monotonic_time)134 void Animation::Suspend(double monotonic_time) {
135   SetRunState(Paused, monotonic_time);
136   suspended_ = true;
137 }
138 
Resume(double monotonic_time)139 void Animation::Resume(double monotonic_time) {
140   suspended_ = false;
141   SetRunState(Running, monotonic_time);
142 }
143 
IsFinishedAt(double monotonic_time) const144 bool Animation::IsFinishedAt(double monotonic_time) const {
145   if (is_finished())
146     return true;
147 
148   if (needs_synchronized_start_time_)
149     return false;
150 
151   return run_state_ == Running &&
152          iterations_ >= 0 &&
153          iterations_ * curve_->Duration() <= (monotonic_time -
154                                               start_time() -
155                                               total_paused_time_ +
156                                               time_offset_);
157 }
158 
TrimTimeToCurrentIteration(double monotonic_time) const159 double Animation::TrimTimeToCurrentIteration(double monotonic_time) const {
160   double trimmed = monotonic_time + time_offset_;
161 
162   // If we're paused, time is 'stuck' at the pause time.
163   if (run_state_ == Paused)
164     trimmed = pause_time_;
165 
166   // Returned time should always be relative to the start time and should
167   // subtract all time spent paused.
168   trimmed -= start_time_ + total_paused_time_;
169 
170   // If we're just starting or we're waiting on receiving a start time,
171   // time is 'stuck' at the initial state.
172   if ((run_state_ == Starting && !has_set_start_time()) ||
173       needs_synchronized_start_time())
174     trimmed = time_offset_;
175 
176   // Zero is always the start of the animation.
177   if (trimmed <= 0)
178     return 0;
179 
180   // Always return zero if we have no iterations.
181   if (!iterations_)
182     return 0;
183 
184   // Don't attempt to trim if we have no duration.
185   if (curve_->Duration() <= 0)
186     return 0;
187 
188   // If less than an iteration duration, just return trimmed.
189   if (trimmed < curve_->Duration())
190     return trimmed;
191 
192   // If greater than or equal to the total duration, return iteration duration.
193   if (iterations_ >= 0 && trimmed >= curve_->Duration() * iterations_) {
194     if (alternates_direction_ && !(iterations_ % 2))
195       return 0;
196     return curve_->Duration();
197   }
198 
199   // We need to know the current iteration if we're alternating.
200   int iteration = static_cast<int>(trimmed / curve_->Duration());
201 
202   // Calculate x where trimmed = x + n * curve_->Duration() for some positive
203   // integer n.
204   trimmed = fmod(trimmed, curve_->Duration());
205 
206   // If we're alternating and on an odd iteration, reverse the direction.
207   if (alternates_direction_ && iteration % 2 == 1)
208     return curve_->Duration() - trimmed;
209 
210   return trimmed;
211 }
212 
Clone() const213 scoped_ptr<Animation> Animation::Clone() const {
214   return CloneAndInitialize(run_state_, start_time_);
215 }
216 
CloneAndInitialize(RunState initial_run_state,double start_time) const217 scoped_ptr<Animation> Animation::CloneAndInitialize(RunState initial_run_state,
218                                                     double start_time) const {
219   scoped_ptr<Animation> to_return(
220       new Animation(curve_->Clone(), id_, group_, target_property_));
221   to_return->run_state_ = initial_run_state;
222   to_return->iterations_ = iterations_;
223   to_return->start_time_ = start_time;
224   to_return->pause_time_ = pause_time_;
225   to_return->total_paused_time_ = total_paused_time_;
226   to_return->time_offset_ = time_offset_;
227   to_return->alternates_direction_ = alternates_direction_;
228   DCHECK(!to_return->is_controlling_instance_);
229   to_return->is_controlling_instance_ = true;
230   return to_return.Pass();
231 }
232 
PushPropertiesTo(Animation * other) const233 void Animation::PushPropertiesTo(Animation* other) const {
234   // Currently, we only push changes due to pausing and resuming animations on
235   // the main thread.
236   if (run_state_ == Animation::Paused ||
237       other->run_state_ == Animation::Paused) {
238     other->run_state_ = run_state_;
239     other->pause_time_ = pause_time_;
240     other->total_paused_time_ = total_paused_time_;
241   }
242 }
243 
244 }  // namespace cc
245