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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ui/events/x/touch_factory_x11.h"
6 
7 #include <X11/cursorfont.h>
8 #include <X11/extensions/XInput.h>
9 #include <X11/extensions/XInput2.h>
10 #include <X11/extensions/XIproto.h>
11 
12 #include "base/basictypes.h"
13 #include "base/command_line.h"
14 #include "base/compiler_specific.h"
15 #include "base/logging.h"
16 #include "base/memory/singleton.h"
17 #include "base/message_loop/message_loop.h"
18 #include "base/strings/string_number_conversions.h"
19 #include "base/strings/string_split.h"
20 #include "ui/events/event_switches.h"
21 #include "ui/events/x/device_data_manager.h"
22 #include "ui/events/x/device_list_cache_x.h"
23 #include "ui/gfx/x/x11_types.h"
24 
25 namespace ui {
26 
TouchFactory()27 TouchFactory::TouchFactory()
28     : pointer_device_lookup_(),
29       touch_device_available_(false),
30       touch_events_disabled_(false),
31       touch_device_list_(),
32       max_touch_points_(-1),
33       id_generator_(0) {
34   if (!DeviceDataManager::GetInstance()->IsXInput2Available())
35     return;
36 
37   XDisplay* display = gfx::GetXDisplay();
38   UpdateDeviceList(display);
39 
40   CommandLine* cmdline = CommandLine::ForCurrentProcess();
41   touch_events_disabled_ = cmdline->HasSwitch(switches::kTouchEvents) &&
42       cmdline->GetSwitchValueASCII(switches::kTouchEvents) ==
43           switches::kTouchEventsDisabled;
44 }
45 
~TouchFactory()46 TouchFactory::~TouchFactory() {
47 }
48 
49 // static
GetInstance()50 TouchFactory* TouchFactory::GetInstance() {
51   return Singleton<TouchFactory>::get();
52 }
53 
54 // static
SetTouchDeviceListFromCommandLine()55 void TouchFactory::SetTouchDeviceListFromCommandLine() {
56   // Get a list of pointer-devices that should be treated as touch-devices.
57   // This is primarily used for testing/debugging touch-event processing when a
58   // touch-device isn't available.
59   std::string touch_devices =
60       CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
61           switches::kTouchDevices);
62 
63   if (!touch_devices.empty()) {
64     std::vector<std::string> devs;
65     std::vector<unsigned int> device_ids;
66     unsigned int devid;
67     base::SplitString(touch_devices, ',', &devs);
68     for (std::vector<std::string>::iterator iter = devs.begin();
69         iter != devs.end(); ++iter) {
70       if (base::StringToInt(*iter, reinterpret_cast<int*>(&devid)))
71         device_ids.push_back(devid);
72       else
73         DLOG(WARNING) << "Invalid touch-device id: " << *iter;
74     }
75     ui::TouchFactory::GetInstance()->SetTouchDeviceList(device_ids);
76   }
77 }
78 
UpdateDeviceList(Display * display)79 void TouchFactory::UpdateDeviceList(Display* display) {
80   // Detect touch devices.
81   touch_device_available_ = false;
82   touch_device_lookup_.reset();
83   touch_device_list_.clear();
84   max_touch_points_ = -1;
85 
86 #if !defined(USE_XI2_MT)
87   // NOTE: The new API for retrieving the list of devices (XIQueryDevice) does
88   // not provide enough information to detect a touch device. As a result, the
89   // old version of query function (XListInputDevices) is used instead.
90   // If XInput2 is not supported, this will return null (with count of -1) so
91   // we assume there cannot be any touch devices.
92   // With XI2.1 or older, we allow only single touch devices.
93   XDeviceList dev_list =
94       DeviceListCacheX::GetInstance()->GetXDeviceList(display);
95   Atom xi_touchscreen = XInternAtom(display, XI_TOUCHSCREEN, false);
96   for (int i = 0; i < dev_list.count; i++) {
97     if (dev_list[i].type == xi_touchscreen) {
98       touch_device_lookup_[dev_list[i].id] = true;
99       touch_device_list_[dev_list[i].id] = false;
100       touch_device_available_ = true;
101     }
102   }
103 #endif
104 
105   if (!DeviceDataManager::GetInstance()->IsXInput2Available())
106     return;
107 
108   // Instead of asking X for the list of devices all the time, let's maintain a
109   // list of pointer devices we care about.
110   // It should not be necessary to select for slave devices. XInput2 provides
111   // enough information to the event callback to decide which slave device
112   // triggered the event, thus decide whether the 'pointer event' is a
113   // 'mouse event' or a 'touch event'.
114   // However, on some desktops, some events from a master pointer are
115   // not delivered to the client. So we select for slave devices instead.
116   // If the touch device has 'GrabDevice' set and 'SendCoreEvents' unset (which
117   // is possible), then the device is detected as a floating device, and a
118   // floating device is not connected to a master device. So it is necessary to
119   // also select on the floating devices.
120   pointer_device_lookup_.reset();
121   XIDeviceList xi_dev_list =
122       DeviceListCacheX::GetInstance()->GetXI2DeviceList(display);
123   for (int i = 0; i < xi_dev_list.count; i++) {
124     XIDeviceInfo* devinfo = xi_dev_list.devices + i;
125     if (devinfo->use == XIFloatingSlave || devinfo->use == XIMasterPointer) {
126 #if defined(USE_XI2_MT)
127       for (int k = 0; k < devinfo->num_classes; ++k) {
128         XIAnyClassInfo* xiclassinfo = devinfo->classes[k];
129         if (xiclassinfo->type == XITouchClass) {
130           XITouchClassInfo* tci =
131               reinterpret_cast<XITouchClassInfo *>(xiclassinfo);
132           // Only care direct touch device (such as touch screen) right now
133           if (tci->mode == XIDirectTouch) {
134             touch_device_lookup_[devinfo->deviceid] = true;
135             touch_device_list_[devinfo->deviceid] = true;
136             touch_device_available_ = true;
137             if (tci->num_touches > 0 && tci->num_touches > max_touch_points_)
138               max_touch_points_ = tci->num_touches;
139           }
140         }
141       }
142 #endif
143       pointer_device_lookup_[devinfo->deviceid] = true;
144     }
145   }
146 }
147 
ShouldProcessXI2Event(XEvent * xev)148 bool TouchFactory::ShouldProcessXI2Event(XEvent* xev) {
149   DCHECK_EQ(GenericEvent, xev->type);
150   XIEvent* event = static_cast<XIEvent*>(xev->xcookie.data);
151   XIDeviceEvent* xiev = reinterpret_cast<XIDeviceEvent*>(event);
152 
153 #if defined(USE_XI2_MT)
154   if (event->evtype == XI_TouchBegin ||
155       event->evtype == XI_TouchUpdate ||
156       event->evtype == XI_TouchEnd) {
157     return !touch_events_disabled_ && IsTouchDevice(xiev->deviceid);
158   }
159 #endif
160   if (event->evtype != XI_ButtonPress &&
161       event->evtype != XI_ButtonRelease &&
162       event->evtype != XI_Motion)
163     return true;
164 
165   if (!pointer_device_lookup_[xiev->deviceid])
166     return false;
167 
168   return IsTouchDevice(xiev->deviceid) ? !touch_events_disabled_ : true;
169 }
170 
SetupXI2ForXWindow(Window window)171 void TouchFactory::SetupXI2ForXWindow(Window window) {
172   // Setup mask for mouse events. It is possible that a device is loaded/plugged
173   // in after we have setup XInput2 on a window. In such cases, we need to
174   // either resetup XInput2 for the window, so that we get events from the new
175   // device, or we need to listen to events from all devices, and then filter
176   // the events from uninteresting devices. We do the latter because that's
177   // simpler.
178 
179   XDisplay* display = gfx::GetXDisplay();
180 
181   unsigned char mask[XIMaskLen(XI_LASTEVENT)];
182   memset(mask, 0, sizeof(mask));
183 
184 #if defined(USE_XI2_MT)
185   XISetMask(mask, XI_TouchBegin);
186   XISetMask(mask, XI_TouchUpdate);
187   XISetMask(mask, XI_TouchEnd);
188 #endif
189   XISetMask(mask, XI_ButtonPress);
190   XISetMask(mask, XI_ButtonRelease);
191   XISetMask(mask, XI_Motion);
192 
193   XIEventMask evmask;
194   evmask.deviceid = XIAllDevices;
195   evmask.mask_len = sizeof(mask);
196   evmask.mask = mask;
197   XISelectEvents(display, window, &evmask, 1);
198   XFlush(display);
199 }
200 
SetTouchDeviceList(const std::vector<unsigned int> & devices)201 void TouchFactory::SetTouchDeviceList(
202     const std::vector<unsigned int>& devices) {
203   touch_device_lookup_.reset();
204   touch_device_list_.clear();
205   for (std::vector<unsigned int>::const_iterator iter = devices.begin();
206        iter != devices.end(); ++iter) {
207     DCHECK(*iter < touch_device_lookup_.size());
208     touch_device_lookup_[*iter] = true;
209     touch_device_list_[*iter] = false;
210   }
211 }
212 
IsTouchDevice(unsigned deviceid) const213 bool TouchFactory::IsTouchDevice(unsigned deviceid) const {
214   return deviceid < touch_device_lookup_.size() ?
215       touch_device_lookup_[deviceid] : false;
216 }
217 
IsMultiTouchDevice(unsigned int deviceid) const218 bool TouchFactory::IsMultiTouchDevice(unsigned int deviceid) const {
219   return (deviceid < touch_device_lookup_.size() &&
220           touch_device_lookup_[deviceid]) ?
221           touch_device_list_.find(deviceid)->second :
222           false;
223 }
224 
QuerySlotForTrackingID(uint32 tracking_id,int * slot)225 bool TouchFactory::QuerySlotForTrackingID(uint32 tracking_id, int* slot) {
226   if (!id_generator_.HasGeneratedIDFor(tracking_id))
227     return false;
228   *slot = static_cast<int>(id_generator_.GetGeneratedID(tracking_id));
229   return true;
230 }
231 
GetSlotForTrackingID(uint32 tracking_id)232 int TouchFactory::GetSlotForTrackingID(uint32 tracking_id) {
233   return id_generator_.GetGeneratedID(tracking_id);
234 }
235 
ReleaseSlotForTrackingID(uint32 tracking_id)236 void TouchFactory::ReleaseSlotForTrackingID(uint32 tracking_id) {
237   id_generator_.ReleaseNumber(tracking_id);
238 }
239 
IsTouchDevicePresent()240 bool TouchFactory::IsTouchDevicePresent() {
241   return !touch_events_disabled_ && touch_device_available_;
242 }
243 
GetMaxTouchPoints() const244 int TouchFactory::GetMaxTouchPoints() const {
245   return max_touch_points_;
246 }
247 
SetTouchDeviceForTest(const std::vector<unsigned int> & devices)248 void TouchFactory::SetTouchDeviceForTest(
249     const std::vector<unsigned int>& devices) {
250   touch_device_lookup_.reset();
251   touch_device_list_.clear();
252   for (std::vector<unsigned int>::const_iterator iter = devices.begin();
253        iter != devices.end(); ++iter) {
254     DCHECK(*iter < touch_device_lookup_.size());
255     touch_device_lookup_[*iter] = true;
256     touch_device_list_[*iter] = true;
257   }
258   touch_device_available_ = true;
259   touch_events_disabled_ = false;
260 }
261 
SetPointerDeviceForTest(const std::vector<unsigned int> & devices)262 void TouchFactory::SetPointerDeviceForTest(
263     const std::vector<unsigned int>& devices) {
264   pointer_device_lookup_.reset();
265   for (std::vector<unsigned int>::const_iterator iter = devices.begin();
266        iter != devices.end(); ++iter) {
267     pointer_device_lookup_[*iter] = true;
268   }
269 }
270 
271 }  // namespace ui
272