1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/wm/workspace/snap_sizer.h"
6
7 #include <cmath>
8
9 #include "ash/ash_switches.h"
10 #include "ash/screen_ash.h"
11 #include "ash/wm/window_resizer.h"
12 #include "ash/wm/window_state.h"
13 #include "ash/wm/window_util.h"
14 #include "base/command_line.h"
15 #include "ui/aura/window.h"
16 #include "ui/aura/window_delegate.h"
17 #include "ui/gfx/screen.h"
18
19 namespace ash {
20 namespace internal {
21
22 namespace {
23
24 // A list of ideal window widths in DIP which will be used to populate the
25 // |usable_width_| list.
26 const int kIdealWidth[] = { 1280, 1024, 768, 640 };
27
28 // Windows are initially snapped to the size in |usable_width_| at index 0.
29 // The index into |usable_width_| is changed if any of the following happen:
30 // . The user stops moving the mouse for |kDelayBeforeIncreaseMS| and then
31 // moves the mouse again.
32 // . The mouse moves |kPixelsBeforeAdjust| horizontal pixels.
33 // . The mouse is against the edge of the screen and the mouse is moved
34 // |kMovesBeforeAdjust| times.
35 const int kDelayBeforeIncreaseMS = 500;
36 const int kMovesBeforeAdjust = 25;
37 const int kPixelsBeforeAdjust = 100;
38
39 // The maximum fraction of the screen width that a snapped window is allowed
40 // to take up.
41 const int kMaximumScreenPercent = 90;
42
43 // The width that a window should be snapped to if resizing is disabled in the
44 // SnapSizer for devices with small screen resolutions.
45 const int kDefaultWidthSmallScreen = 1024;
46
47 // Returns the minimum width that |window| can be snapped to. The returned width
48 // may not be in the width list generated by BuildIdealWidthList().
GetMinWidth(aura::Window * window)49 int GetMinWidth(aura::Window* window) {
50 return window->delegate() ? window->delegate()->GetMinimumSize().width() : 0;
51 }
52
53 // Returns the maximum width that |window| can be snapped to. The returned width
54 // may not be in the width list generated by BuildIdealWidthList().
55 // The aura::WindowDelegate's max size is ignored because
56 // ash::wm::CanSnapWindow() returns false when a max size is specified.
GetMaxWidth(aura::Window * window)57 int GetMaxWidth(aura::Window* window) {
58 gfx::Rect work_area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(window));
59 return std::max(work_area.width() * kMaximumScreenPercent / 100,
60 GetMinWidth(window));
61 }
62
63 // Returns the width that |window| should be snapped to if resizing is disabled
64 // in the SnapSizer.
GetDefaultWidth(aura::Window * window)65 int GetDefaultWidth(aura::Window* window) {
66 gfx::Rect work_area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(window));
67
68 int width = 0;
69 if (!CommandLine::ForCurrentProcess()->HasSwitch(
70 switches::kAshMultipleSnapWindowWidths)) {
71 width = work_area.width() / 2;
72 } else {
73 width = std::max(kDefaultWidthSmallScreen, work_area.width() / 2);
74 }
75
76 width = std::min(width, GetMaxWidth(window));
77 return std::max(width, GetMinWidth(window));
78 }
79
80 // Creates the list of possible width for the current screen configuration:
81 // Returns a list with items from |kIdealWidth| which fit on the screen and
82 // supplement it with the 'half of screen' size. Furthermore, add an entry for
83 // 90% of the screen size if it is smaller than the biggest value in the
84 // |kIdealWidth| list (to get a step between the values).
BuildIdealWidthList(aura::Window * window)85 std::vector<int> BuildIdealWidthList(aura::Window* window) {
86 if (!CommandLine::ForCurrentProcess()->HasSwitch(
87 switches::kAshMultipleSnapWindowWidths)) {
88 return std::vector<int>(1u, GetDefaultWidth(window));
89 }
90
91 int minimum_width = GetMinWidth(window);
92 int maximum_width = GetMaxWidth(window);
93
94 gfx::Rect work_area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(window));
95 int half_width = work_area.width() / 2;
96 if (half_width < minimum_width || half_width > maximum_width)
97 half_width = 0;
98
99 std::vector<int> ideal_width_list;
100 for (size_t i = 0; i < arraysize(kIdealWidth); i++) {
101 if (kIdealWidth[i] >= minimum_width && kIdealWidth[i] <= maximum_width) {
102 if (i && !ideal_width_list.size() && maximum_width != kIdealWidth[i])
103 ideal_width_list.push_back(maximum_width);
104 if (half_width > kIdealWidth[i])
105 ideal_width_list.push_back(half_width);
106 if (half_width >= kIdealWidth[i])
107 half_width = 0;
108 ideal_width_list.push_back(kIdealWidth[i]);
109 }
110 }
111 if (half_width)
112 ideal_width_list.push_back(half_width);
113 if (ideal_width_list.empty()) {
114 if (minimum_width > 0)
115 ideal_width_list.push_back(minimum_width);
116 else
117 ideal_width_list.push_back(maximum_width);
118 }
119
120 return ideal_width_list;
121 }
122
123 // Changes |window|'s bounds to |snap_bounds| while preserving the restore
124 // bounds.
SnapWindowToBounds(wm::WindowState * window_state,SnapSizer::Edge edge,const gfx::Rect & snap_bounds)125 void SnapWindowToBounds(wm::WindowState* window_state,
126 SnapSizer::Edge edge,
127 const gfx::Rect& snap_bounds) {
128 if (edge == SnapSizer::LEFT_EDGE) {
129 window_state->SnapLeft(snap_bounds);
130 } else {
131 window_state->SnapRight(snap_bounds);
132 }
133 }
134
135 } // namespace
136
SnapSizer(wm::WindowState * window_state,const gfx::Point & start,Edge edge,InputType input_type)137 SnapSizer::SnapSizer(wm::WindowState* window_state,
138 const gfx::Point& start,
139 Edge edge,
140 InputType input_type)
141 : window_state_(window_state),
142 edge_(edge),
143 time_last_update_(base::TimeTicks::Now()),
144 size_index_(0),
145 end_of_sequence_(false),
146 resize_disabled_(false),
147 num_moves_since_adjust_(0),
148 last_adjust_x_(start.x()),
149 last_update_x_(start.x()),
150 start_x_(start.x()),
151 input_type_(input_type),
152 usable_width_(BuildIdealWidthList(window_state->window())) {
153 DCHECK(!usable_width_.empty());
154 target_bounds_ = GetTargetBounds();
155 }
156
~SnapSizer()157 SnapSizer::~SnapSizer() {
158 }
159
SnapWindow(wm::WindowState * window_state,SnapSizer::Edge edge)160 void SnapSizer::SnapWindow(wm::WindowState* window_state,
161 SnapSizer::Edge edge) {
162 if (!window_state->CanSnap())
163 return;
164 internal::SnapSizer sizer(window_state, gfx::Point(), edge,
165 internal::SnapSizer::OTHER_INPUT);
166 SnapWindowToBounds(window_state, edge,
167 sizer.GetSnapBounds(window_state->window()->bounds()));
168 }
169
SnapWindowToTargetBounds()170 void SnapSizer::SnapWindowToTargetBounds() {
171 SnapWindowToBounds(window_state_, edge_, target_bounds());
172 }
173
Update(const gfx::Point & location)174 void SnapSizer::Update(const gfx::Point& location) {
175 // See description above for details on this behavior.
176 num_moves_since_adjust_++;
177 if ((base::TimeTicks::Now() - time_last_update_).InMilliseconds() >
178 kDelayBeforeIncreaseMS) {
179 ChangeBounds(location.x(),
180 CalculateIncrement(location.x(), last_update_x_));
181 } else {
182 bool along_edge = AlongEdge(location.x());
183 int pixels_before_adjust = kPixelsBeforeAdjust;
184 if (input_type_ == TOUCH_MAXIMIZE_BUTTON_INPUT) {
185 const gfx::Rect& workspace_bounds =
186 window_state_->window()->parent()->bounds();
187 if (start_x_ > location.x()) {
188 pixels_before_adjust =
189 std::min(pixels_before_adjust, start_x_ / 10);
190 } else {
191 pixels_before_adjust =
192 std::min(pixels_before_adjust,
193 (workspace_bounds.width() - start_x_) / 10);
194 }
195 }
196 if (std::abs(location.x() - last_adjust_x_) >= pixels_before_adjust ||
197 (along_edge && num_moves_since_adjust_ >= kMovesBeforeAdjust)) {
198 ChangeBounds(location.x(),
199 CalculateIncrement(location.x(), last_adjust_x_));
200 }
201 }
202 last_update_x_ = location.x();
203 time_last_update_ = base::TimeTicks::Now();
204 }
205
GetSnapBounds(const gfx::Rect & bounds)206 gfx::Rect SnapSizer::GetSnapBounds(const gfx::Rect& bounds) {
207 int current = 0;
208 if (!resize_disabled_) {
209 for (current = usable_width_.size() - 1; current >= 0; current--) {
210 gfx::Rect target = GetTargetBoundsForSize(current);
211 if (target == bounds) {
212 ++current;
213 break;
214 }
215 }
216 }
217 if (current < 0)
218 current = 0;
219 return GetTargetBoundsForSize(current % usable_width_.size());
220 }
221
SelectDefaultSizeAndDisableResize()222 void SnapSizer::SelectDefaultSizeAndDisableResize() {
223 resize_disabled_ = true;
224 size_index_ = 0;
225 end_of_sequence_ = false;
226 target_bounds_ = GetTargetBounds();
227 }
228
GetTargetBoundsForSize(size_t size_index) const229 gfx::Rect SnapSizer::GetTargetBoundsForSize(size_t size_index) const {
230 gfx::Rect work_area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(
231 window_state_->window()));
232 int y = work_area.y();
233 int max_y = work_area.bottom();
234 int width = 0;
235 if (resize_disabled_) {
236 width = GetDefaultWidth(window_state_->window());
237 } else {
238 DCHECK(size_index < usable_width_.size());
239 width = usable_width_[size_index];
240 }
241
242 if (edge_ == LEFT_EDGE) {
243 int x = work_area.x();
244 int mid_x = x + width;
245 return gfx::Rect(x, y, mid_x - x, max_y - y);
246 }
247 int max_x = work_area.right();
248 int x = max_x - width;
249 return gfx::Rect(x , y, max_x - x, max_y - y);
250 }
251
CalculateIncrement(int x,int reference_x) const252 int SnapSizer::CalculateIncrement(int x, int reference_x) const {
253 if (AlongEdge(x))
254 return 1;
255 if (x == reference_x)
256 return 0;
257 if (edge_ == LEFT_EDGE) {
258 if (x < reference_x)
259 return 1;
260 return -1;
261 }
262 // edge_ == RIGHT_EDGE.
263 if (x > reference_x)
264 return 1;
265 return -1;
266 }
267
ChangeBounds(int x,int delta)268 void SnapSizer::ChangeBounds(int x, int delta) {
269 end_of_sequence_ =
270 delta > 0 && size_index_ == static_cast<int>(usable_width_.size()) - 1;
271 int index = std::min(static_cast<int>(usable_width_.size()) - 1,
272 std::max(size_index_ + delta, 0));
273 if (index != size_index_) {
274 size_index_ = index;
275 target_bounds_ = GetTargetBounds();
276 }
277 num_moves_since_adjust_ = 0;
278 last_adjust_x_ = x;
279 }
280
GetTargetBounds() const281 gfx::Rect SnapSizer::GetTargetBounds() const {
282 return GetTargetBoundsForSize(size_index_);
283 }
284
AlongEdge(int x) const285 bool SnapSizer::AlongEdge(int x) const {
286 gfx::Rect area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(
287 window_state_->window()));
288 return (x <= area.x()) || (x >= area.right() - 1);
289 }
290
291 } // namespace internal
292 } // namespace ash
293