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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_IAUDIOFLINGER_H
18 #define ANDROID_IAUDIOFLINGER_H
19 
20 #include <stdint.h>
21 #include <sys/types.h>
22 #include <unistd.h>
23 
24 #include <utils/RefBase.h>
25 #include <utils/Errors.h>
26 #include <binder/IInterface.h>
27 #include <media/IAudioTrack.h>
28 #include <media/IAudioRecord.h>
29 #include <media/IAudioFlingerClient.h>
30 #include <system/audio.h>
31 #include <system/audio_policy.h>
32 #include <hardware/audio_policy.h>
33 #include <hardware/audio_effect.h>
34 #include <media/IEffect.h>
35 #include <media/IEffectClient.h>
36 #include <utils/String8.h>
37 
38 namespace android {
39 
40 // ----------------------------------------------------------------------------
41 
42 class IAudioFlinger : public IInterface
43 {
44 public:
45     DECLARE_META_INTERFACE(AudioFlinger);
46 
47     // or-able bits shared by createTrack and openRecord, but not all combinations make sense
48     enum {
49         TRACK_DEFAULT = 0,  // client requests a default AudioTrack
50         TRACK_TIMED   = 1,  // client requests a TimedAudioTrack
51         TRACK_FAST    = 2,  // client requests a fast AudioTrack or AudioRecord
52         TRACK_OFFLOAD = 4,  // client requests offload to hw codec
53     };
54     typedef uint32_t track_flags_t;
55 
56     // invariant on exit for all APIs that return an sp<>:
57     //   (return value != 0) == (*status == NO_ERROR)
58 
59     /* create an audio track and registers it with AudioFlinger.
60      * return null if the track cannot be created.
61      */
62     virtual sp<IAudioTrack> createTrack(
63                                 audio_stream_type_t streamType,
64                                 uint32_t sampleRate,
65                                 audio_format_t format,
66                                 audio_channel_mask_t channelMask,
67                                 size_t frameCount,
68                                 track_flags_t *flags,
69                                 const sp<IMemory>& sharedBuffer,
70                                 audio_io_handle_t output,
71                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
72                                 int *sessionId,
73                                 // input: ignored
74                                 // output: server's description of IAudioTrack for display in logs.
75                                 // Don't attempt to parse, as the format could change.
76                                 String8& name,
77                                 int clientUid,
78                                 status_t *status) = 0;
79 
80     virtual sp<IAudioRecord> openRecord(
81                                 audio_io_handle_t input,
82                                 uint32_t sampleRate,
83                                 audio_format_t format,
84                                 audio_channel_mask_t channelMask,
85                                 size_t frameCount,
86                                 track_flags_t *flags,
87                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
88                                 int *sessionId,
89                                 status_t *status) = 0;
90 
91     /* query the audio hardware state. This state never changes,
92      * and therefore can be cached.
93      */
94     virtual     uint32_t    sampleRate(audio_io_handle_t output) const = 0;
95 #if 0
96     virtual     int         channelCount(audio_io_handle_t output) const = 0;
97 #endif
98     virtual     audio_format_t format(audio_io_handle_t output) const = 0;
99     virtual     size_t      frameCount(audio_io_handle_t output) const = 0;
100 
101     // return estimated latency in milliseconds
102     virtual     uint32_t    latency(audio_io_handle_t output) const = 0;
103 
104     /* set/get the audio hardware state. This will probably be used by
105      * the preference panel, mostly.
106      */
107     virtual     status_t    setMasterVolume(float value) = 0;
108     virtual     status_t    setMasterMute(bool muted) = 0;
109 
110     virtual     float       masterVolume() const = 0;
111     virtual     bool        masterMute() const = 0;
112 
113     /* set/get stream type state. This will probably be used by
114      * the preference panel, mostly.
115      */
116     virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value,
117                                     audio_io_handle_t output) = 0;
118     virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted) = 0;
119 
120     virtual     float       streamVolume(audio_stream_type_t stream,
121                                     audio_io_handle_t output) const = 0;
122     virtual     bool        streamMute(audio_stream_type_t stream) const = 0;
123 
124     // set audio mode
125     virtual     status_t    setMode(audio_mode_t mode) = 0;
126 
127     // mic mute/state
128     virtual     status_t    setMicMute(bool state) = 0;
129     virtual     bool        getMicMute() const = 0;
130 
131     virtual     status_t    setParameters(audio_io_handle_t ioHandle,
132                                     const String8& keyValuePairs) = 0;
133     virtual     String8     getParameters(audio_io_handle_t ioHandle, const String8& keys)
134                                     const = 0;
135 
136     // Register an object to receive audio input/output change and track notifications.
137     // For a given calling pid, AudioFlinger disregards any registrations after the first.
138     // Thus the IAudioFlingerClient must be a singleton per process.
139     virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
140 
141     // retrieve the audio recording buffer size
142     virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format,
143             audio_channel_mask_t channelMask) const = 0;
144 
145     virtual audio_io_handle_t openOutput(audio_module_handle_t module,
146                                          audio_devices_t *pDevices,
147                                          uint32_t *pSamplingRate,
148                                          audio_format_t *pFormat,
149                                          audio_channel_mask_t *pChannelMask,
150                                          uint32_t *pLatencyMs,
151                                          audio_output_flags_t flags,
152                                          const audio_offload_info_t *offloadInfo = NULL) = 0;
153     virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
154                                     audio_io_handle_t output2) = 0;
155     virtual status_t closeOutput(audio_io_handle_t output) = 0;
156     virtual status_t suspendOutput(audio_io_handle_t output) = 0;
157     virtual status_t restoreOutput(audio_io_handle_t output) = 0;
158 
159     virtual audio_io_handle_t openInput(audio_module_handle_t module,
160                                         audio_devices_t *pDevices,
161                                         uint32_t *pSamplingRate,
162                                         audio_format_t *pFormat,
163                                         audio_channel_mask_t *pChannelMask) = 0;
164     virtual status_t closeInput(audio_io_handle_t input) = 0;
165 
166     virtual status_t setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output) = 0;
167 
168     virtual status_t setVoiceVolume(float volume) = 0;
169 
170     virtual status_t getRenderPosition(size_t *halFrames, size_t *dspFrames,
171                                     audio_io_handle_t output) const = 0;
172 
173     virtual size_t getInputFramesLost(audio_io_handle_t ioHandle) const = 0;
174 
175     virtual int newAudioSessionId() = 0;
176 
177     virtual void acquireAudioSessionId(int audioSession) = 0;
178     virtual void releaseAudioSessionId(int audioSession) = 0;
179 
180     virtual status_t queryNumberEffects(uint32_t *numEffects) const = 0;
181 
182     virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) const = 0;
183 
184     virtual status_t getEffectDescriptor(const effect_uuid_t *pEffectUUID,
185                                         effect_descriptor_t *pDescriptor) const = 0;
186 
187     virtual sp<IEffect> createEffect(
188                                     effect_descriptor_t *pDesc,
189                                     const sp<IEffectClient>& client,
190                                     int32_t priority,
191                                     audio_io_handle_t output,
192                                     int sessionId,
193                                     status_t *status,
194                                     int *id,
195                                     int *enabled) = 0;
196 
197     virtual status_t moveEffects(int session, audio_io_handle_t srcOutput,
198                                     audio_io_handle_t dstOutput) = 0;
199 
200     virtual audio_module_handle_t loadHwModule(const char *name) = 0;
201 
202     // helpers for android.media.AudioManager.getProperty(), see description there for meaning
203     // FIXME move these APIs to AudioPolicy to permit a more accurate implementation
204     // that looks on primary device for a stream with fast flag, primary flag, or first one.
205     virtual uint32_t getPrimaryOutputSamplingRate() = 0;
206     virtual size_t getPrimaryOutputFrameCount() = 0;
207 
208     // Intended for AudioService to inform AudioFlinger of device's low RAM attribute,
209     // and should be called at most once.  For a definition of what "low RAM" means, see
210     // android.app.ActivityManager.isLowRamDevice().
211     virtual status_t setLowRamDevice(bool isLowRamDevice) = 0;
212 };
213 
214 
215 // ----------------------------------------------------------------------------
216 
217 class BnAudioFlinger : public BnInterface<IAudioFlinger>
218 {
219 public:
220     virtual status_t    onTransact( uint32_t code,
221                                     const Parcel& data,
222                                     Parcel* reply,
223                                     uint32_t flags = 0);
224 };
225 
226 // ----------------------------------------------------------------------------
227 
228 }; // namespace android
229 
230 #endif // ANDROID_IAUDIOFLINGER_H
231