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1 /*
2  * Copyright (C) 2012 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Neither the name of Google Inc. nor the names of its
11  * contributors may be used to endorse or promote products derived from
12  * this software without specific prior written permission.
13  *
14  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
15  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
16  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
17  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
18  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
19  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
20  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
21  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #include "config.h"
28 #include "core/dom/UserActionElementSet.h"
29 
30 #include "core/dom/Element.h"
31 #include "core/dom/Node.h"
32 
33 namespace WebCore {
34 
UserActionElementSet()35 UserActionElementSet::UserActionElementSet()
36 {
37 }
38 
~UserActionElementSet()39 UserActionElementSet::~UserActionElementSet()
40 {
41 }
42 
didDetach(Node * node)43 void UserActionElementSet::didDetach(Node* node)
44 {
45     ASSERT(node->isUserActionElement());
46     clearFlags(toElement(node), IsActiveFlag | InActiveChainFlag | IsHoveredFlag);
47 }
48 
documentDidRemoveLastRef()49 void UserActionElementSet::documentDidRemoveLastRef()
50 {
51     m_elements.clear();
52 }
53 
hasFlags(const Node * node,unsigned flags) const54 bool UserActionElementSet::hasFlags(const Node* node, unsigned flags) const
55 {
56     ASSERT(node->isUserActionElement() && node->isElementNode());
57     return hasFlags(toElement(node), flags);
58 }
59 
setFlags(Node * node,unsigned flags)60 void UserActionElementSet::setFlags(Node* node, unsigned flags)
61 {
62     if (!node->isElementNode())
63         return;
64     return setFlags(toElement(node), flags);
65 }
66 
clearFlags(Node * node,unsigned flags)67 void UserActionElementSet::clearFlags(Node* node, unsigned flags)
68 {
69     if (!node->isElementNode())
70         return;
71     return clearFlags(toElement(node), flags);
72 }
73 
hasFlags(const Element * element,unsigned flags) const74 inline bool UserActionElementSet::hasFlags(const Element* element, unsigned flags) const
75 {
76     ASSERT(element->isUserActionElement());
77     ElementFlagMap::const_iterator found = m_elements.find(const_cast<Element*>(element));
78     if (found == m_elements.end())
79         return false;
80     return found->value & flags;
81 }
82 
clearFlags(Element * element,unsigned flags)83 inline void UserActionElementSet::clearFlags(Element* element, unsigned flags)
84 {
85     if (!element->isUserActionElement()) {
86         ASSERT(m_elements.end() == m_elements.find(element));
87         return;
88     }
89 
90     ElementFlagMap::iterator found = m_elements.find(element);
91     if (found == m_elements.end()) {
92         element->setUserActionElement(false);
93         return;
94     }
95 
96     unsigned updated = found->value & ~flags;
97     if (!updated) {
98         element->setUserActionElement(false);
99         m_elements.remove(found);
100         return;
101     }
102 
103     found->value = updated;
104 }
105 
setFlags(Element * element,unsigned flags)106 inline void UserActionElementSet::setFlags(Element* element, unsigned flags)
107 {
108     ElementFlagMap::iterator result = m_elements.find(element);
109     if (result != m_elements.end()) {
110         ASSERT(element->isUserActionElement());
111         result->value |= flags;
112         return;
113     }
114 
115     element->setUserActionElement(true);
116     m_elements.add(element, flags);
117 }
118 
119 }
120