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1 /*
2  * Copyright (c) 2006,2007,2008, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 // All of the functions in this file should move to new homes and this file should be deleted.
32 
33 #ifndef SkiaUtils_h
34 #define SkiaUtils_h
35 
36 #include "SkMatrix.h"
37 #include "SkPath.h"
38 #include "SkXfermode.h"
39 #include "platform/PlatformExport.h"
40 #include "platform/geometry/FloatRect.h"
41 #include "platform/graphics/Color.h"
42 #include "platform/graphics/GraphicsTypes.h"
43 #include "platform/transforms/AffineTransform.h"
44 #include "wtf/MathExtras.h"
45 #include "wtf/PassRefPtr.h"
46 
47 class SkCanvas;
48 class SkRegion;
49 
50 namespace WebCore {
51 
52 class GraphicsContext;
53 
54 PassRefPtr<SkXfermode> WebCoreCompositeToSkiaComposite(CompositeOperator, blink::WebBlendMode = blink::WebBlendModeNormal);
55 
56 // move this guy into SkColor.h
57 SkColor SkPMColorToColor(SkPMColor);
58 
59 // Skia has problems when passed infinite, etc floats, filter them to 0.
WebCoreFloatToSkScalar(float f)60 inline SkScalar WebCoreFloatToSkScalar(float f)
61 {
62     return SkFloatToScalar(std::isfinite(f) ? f : 0);
63 }
64 
WebCoreDoubleToSkScalar(double d)65 inline SkScalar WebCoreDoubleToSkScalar(double d)
66 {
67     return SkDoubleToScalar(std::isfinite(d) ? d : 0);
68 }
69 
WebCoreFloatRectToSKRect(const FloatRect & rect)70 inline SkRect WebCoreFloatRectToSKRect(const FloatRect& rect)
71 {
72     return SkRect::MakeLTRB(SkFloatToScalar(rect.x()), SkFloatToScalar(rect.y()),
73         SkFloatToScalar(rect.maxX()), SkFloatToScalar(rect.maxY()));
74 }
75 
WebCoreFloatNearlyEqual(float a,float b)76 inline bool WebCoreFloatNearlyEqual(float a, float b)
77 {
78     return SkScalarNearlyEqual(WebCoreFloatToSkScalar(a), WebCoreFloatToSkScalar(b));
79 }
80 
81 // Computes the smallest rectangle that, which when drawn to the given canvas,
82 // will cover the same area as the source rectangle. It will clip to the canvas'
83 // clip, doing the necessary coordinate transforms.
84 //
85 // srcRect and destRect can be the same.
86 void ClipRectToCanvas(const GraphicsContext*, const SkRect& srcRect, SkRect* destRect);
87 
88 // Determine if a given WebKit point is contained in a path
89 bool PLATFORM_EXPORT SkPathContainsPoint(const SkPath&, const FloatPoint&, SkPath::FillType);
90 
91 SkMatrix PLATFORM_EXPORT affineTransformToSkMatrix(const AffineTransform&);
92 
93 }  // namespace WebCore
94 
95 #endif  // SkiaUtils_h
96