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1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.view;
18 
19 import android.content.Context;
20 import android.content.res.CompatibilityInfo;
21 import android.content.res.Configuration;
22 import android.graphics.Rect;
23 import android.graphics.RectF;
24 import android.os.Bundle;
25 import android.os.IBinder;
26 import android.os.Looper;
27 import android.view.animation.Animation;
28 
29 import java.io.PrintWriter;
30 
31 /**
32  * This interface supplies all UI-specific behavior of the window manager.  An
33  * instance of it is created by the window manager when it starts up, and allows
34  * customization of window layering, special window types, key dispatching, and
35  * layout.
36  *
37  * <p>Because this provides deep interaction with the system window manager,
38  * specific methods on this interface can be called from a variety of contexts
39  * with various restrictions on what they can do.  These are encoded through
40  * a suffixes at the end of a method encoding the thread the method is called
41  * from and any locks that are held when it is being called; if no suffix
42  * is attached to a method, then it is not called with any locks and may be
43  * called from the main window manager thread or another thread calling into
44  * the window manager.
45  *
46  * <p>The current suffixes are:
47  *
48  * <dl>
49  * <dt> Ti <dd> Called from the input thread.  This is the thread that
50  * collects pending input events and dispatches them to the appropriate window.
51  * It may block waiting for events to be processed, so that the input stream is
52  * properly serialized.
53  * <dt> Tq <dd> Called from the low-level input queue thread.  This is the
54  * thread that reads events out of the raw input devices and places them
55  * into the global input queue that is read by the <var>Ti</var> thread.
56  * This thread should not block for a long period of time on anything but the
57  * key driver.
58  * <dt> Lw <dd> Called with the main window manager lock held.  Because the
59  * window manager is a very low-level system service, there are few other
60  * system services you can call with this lock held.  It is explicitly okay to
61  * make calls into the package manager and power manager; it is explicitly not
62  * okay to make calls into the activity manager or most other services.  Note that
63  * {@link android.content.Context#checkPermission(String, int, int)} and
64  * variations require calling into the activity manager.
65  * <dt> Li <dd> Called with the input thread lock held.  This lock can be
66  * acquired by the window manager while it holds the window lock, so this is
67  * even more restrictive than <var>Lw</var>.
68  * </dl>
69  *
70  * @hide
71  */
72 public interface WindowManagerPolicy {
73     // Policy flags.  These flags are also defined in frameworks/base/include/ui/Input.h.
74     public final static int FLAG_WAKE = 0x00000001;
75     public final static int FLAG_WAKE_DROPPED = 0x00000002;
76     public final static int FLAG_SHIFT = 0x00000004;
77     public final static int FLAG_CAPS_LOCK = 0x00000008;
78     public final static int FLAG_ALT = 0x00000010;
79     public final static int FLAG_ALT_GR = 0x00000020;
80     public final static int FLAG_MENU = 0x00000040;
81     public final static int FLAG_LAUNCHER = 0x00000080;
82     public final static int FLAG_VIRTUAL = 0x00000100;
83 
84     public final static int FLAG_INJECTED = 0x01000000;
85     public final static int FLAG_TRUSTED = 0x02000000;
86     public final static int FLAG_FILTERED = 0x04000000;
87     public final static int FLAG_DISABLE_KEY_REPEAT = 0x08000000;
88 
89     public final static int FLAG_WOKE_HERE = 0x10000000;
90     public final static int FLAG_BRIGHT_HERE = 0x20000000;
91     public final static int FLAG_PASS_TO_USER = 0x40000000;
92 
93     // Flags used for indicating whether the internal and/or external input devices
94     // of some type are available.
95     public final static int PRESENCE_INTERNAL = 1 << 0;
96     public final static int PRESENCE_EXTERNAL = 1 << 1;
97 
98     public final static boolean WATCH_POINTER = false;
99 
100     /**
101      * Sticky broadcast of the current HDMI plugged state.
102      */
103     public final static String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED";
104 
105     /**
106      * Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if
107      * plugged in to HDMI, false if not.
108      */
109     public final static String EXTRA_HDMI_PLUGGED_STATE = "state";
110 
111     /**
112      * Pass this event to the user / app.  To be returned from
113      * {@link #interceptKeyBeforeQueueing}.
114      */
115     public final static int ACTION_PASS_TO_USER = 0x00000001;
116 
117     /**
118      * This key event should wake the device.
119      * To be returned from {@link #interceptKeyBeforeQueueing}.
120      * Do not return this and {@link #ACTION_GO_TO_SLEEP} or {@link #ACTION_PASS_TO_USER}.
121      */
122     public final static int ACTION_WAKE_UP = 0x00000002;
123 
124     /**
125      * This key event should put the device to sleep (and engage keyguard if necessary)
126      * To be returned from {@link #interceptKeyBeforeQueueing}.
127      * Do not return this and {@link #ACTION_WAKE_UP} or {@link #ACTION_PASS_TO_USER}.
128      */
129     public final static int ACTION_GO_TO_SLEEP = 0x00000004;
130 
131     /**
132      * Interface to the Window Manager state associated with a particular
133      * window.  You can hold on to an instance of this interface from the call
134      * to prepareAddWindow() until removeWindow().
135      */
136     public interface WindowState {
137         /**
138          * Return the uid of the app that owns this window.
139          */
getOwningUid()140         int getOwningUid();
141 
142         /**
143          * Return the package name of the app that owns this window.
144          */
getOwningPackage()145         String getOwningPackage();
146 
147         /**
148          * Perform standard frame computation.  The result can be obtained with
149          * getFrame() if so desired.  Must be called with the window manager
150          * lock held.
151          *
152          * @param parentFrame The frame of the parent container this window
153          * is in, used for computing its basic position.
154          * @param displayFrame The frame of the overall display in which this
155          * window can appear, used for constraining the overall dimensions
156          * of the window.
157          * @param overlayFrame The frame within the display that is inside
158          * of the overlay region.
159          * @param contentFrame The frame within the display in which we would
160          * like active content to appear.  This will cause windows behind to
161          * be resized to match the given content frame.
162          * @param visibleFrame The frame within the display that the window
163          * is actually visible, used for computing its visible insets to be
164          * given to windows behind.
165          * This can be used as a hint for scrolling (avoiding resizing)
166          * the window to make certain that parts of its content
167          * are visible.
168          * @param decorFrame The decor frame specified by policy specific to this window,
169          * to use for proper cropping during animation.
170          */
computeFrameLw(Rect parentFrame, Rect displayFrame, Rect overlayFrame, Rect contentFrame, Rect visibleFrame, Rect decorFrame)171         public void computeFrameLw(Rect parentFrame, Rect displayFrame,
172                 Rect overlayFrame, Rect contentFrame, Rect visibleFrame, Rect decorFrame);
173 
174         /**
175          * Retrieve the current frame of the window that has been assigned by
176          * the window manager.  Must be called with the window manager lock held.
177          *
178          * @return Rect The rectangle holding the window frame.
179          */
getFrameLw()180         public Rect getFrameLw();
181 
182         /**
183          * Retrieve the current frame of the window that is actually shown.
184          * Must be called with the window manager lock held.
185          *
186          * @return Rect The rectangle holding the shown window frame.
187          */
getShownFrameLw()188         public RectF getShownFrameLw();
189 
190         /**
191          * Retrieve the frame of the display that this window was last
192          * laid out in.  Must be called with the
193          * window manager lock held.
194          *
195          * @return Rect The rectangle holding the display frame.
196          */
getDisplayFrameLw()197         public Rect getDisplayFrameLw();
198 
199         /**
200          * Retrieve the frame of the area inside the overscan region of the
201          * display that this window was last laid out in.  Must be called with the
202          * window manager lock held.
203          *
204          * @return Rect The rectangle holding the display overscan frame.
205          */
getOverscanFrameLw()206         public Rect getOverscanFrameLw();
207 
208         /**
209          * Retrieve the frame of the content area that this window was last
210          * laid out in.  This is the area in which the content of the window
211          * should be placed.  It will be smaller than the display frame to
212          * account for screen decorations such as a status bar or soft
213          * keyboard.  Must be called with the
214          * window manager lock held.
215          *
216          * @return Rect The rectangle holding the content frame.
217          */
getContentFrameLw()218         public Rect getContentFrameLw();
219 
220         /**
221          * Retrieve the frame of the visible area that this window was last
222          * laid out in.  This is the area of the screen in which the window
223          * will actually be fully visible.  It will be smaller than the
224          * content frame to account for transient UI elements blocking it
225          * such as an input method's candidates UI.  Must be called with the
226          * window manager lock held.
227          *
228          * @return Rect The rectangle holding the visible frame.
229          */
getVisibleFrameLw()230         public Rect getVisibleFrameLw();
231 
232         /**
233          * Returns true if this window is waiting to receive its given
234          * internal insets from the client app, and so should not impact the
235          * layout of other windows.
236          */
getGivenInsetsPendingLw()237         public boolean getGivenInsetsPendingLw();
238 
239         /**
240          * Retrieve the insets given by this window's client for the content
241          * area of windows behind it.  Must be called with the
242          * window manager lock held.
243          *
244          * @return Rect The left, top, right, and bottom insets, relative
245          * to the window's frame, of the actual contents.
246          */
getGivenContentInsetsLw()247         public Rect getGivenContentInsetsLw();
248 
249         /**
250          * Retrieve the insets given by this window's client for the visible
251          * area of windows behind it.  Must be called with the
252          * window manager lock held.
253          *
254          * @return Rect The left, top, right, and bottom insets, relative
255          * to the window's frame, of the actual visible area.
256          */
getGivenVisibleInsetsLw()257         public Rect getGivenVisibleInsetsLw();
258 
259         /**
260          * Retrieve the current LayoutParams of the window.
261          *
262          * @return WindowManager.LayoutParams The window's internal LayoutParams
263          *         instance.
264          */
getAttrs()265         public WindowManager.LayoutParams getAttrs();
266 
267         /**
268          * Return whether this window needs the menu key shown.  Must be called
269          * with window lock held, because it may need to traverse down through
270          * window list to determine the result.
271          * @param bottom The bottom-most window to consider when determining this.
272          */
getNeedsMenuLw(WindowState bottom)273         public boolean getNeedsMenuLw(WindowState bottom);
274 
275         /**
276          * Retrieve the current system UI visibility flags associated with
277          * this window.
278          */
getSystemUiVisibility()279         public int getSystemUiVisibility();
280 
281         /**
282          * Get the layer at which this window's surface will be Z-ordered.
283          */
getSurfaceLayer()284         public int getSurfaceLayer();
285 
286         /**
287          * Return the token for the application (actually activity) that owns
288          * this window.  May return null for system windows.
289          *
290          * @return An IApplicationToken identifying the owning activity.
291          */
getAppToken()292         public IApplicationToken getAppToken();
293 
294         /**
295          * Return true if, at any point, the application token associated with
296          * this window has actually displayed any windows.  This is most useful
297          * with the "starting up" window to determine if any windows were
298          * displayed when it is closed.
299          *
300          * @return Returns true if one or more windows have been displayed,
301          *         else false.
302          */
hasAppShownWindows()303         public boolean hasAppShownWindows();
304 
305         /**
306          * Is this window visible?  It is not visible if there is no
307          * surface, or we are in the process of running an exit animation
308          * that will remove the surface.
309          */
isVisibleLw()310         boolean isVisibleLw();
311 
312         /**
313          * Like {@link #isVisibleLw}, but also counts a window that is currently
314          * "hidden" behind the keyguard as visible.  This allows us to apply
315          * things like window flags that impact the keyguard.
316          */
isVisibleOrBehindKeyguardLw()317         boolean isVisibleOrBehindKeyguardLw();
318 
319         /**
320          * Is this window currently visible to the user on-screen?  It is
321          * displayed either if it is visible or it is currently running an
322          * animation before no longer being visible.  Must be called with the
323          * window manager lock held.
324          */
isDisplayedLw()325         boolean isDisplayedLw();
326 
327         /**
328          * Return true if this window (or a window it is attached to, but not
329          * considering its app token) is currently animating.
330          */
isAnimatingLw()331         public boolean isAnimatingLw();
332 
333         /**
334          * Is this window considered to be gone for purposes of layout?
335          */
isGoneForLayoutLw()336         boolean isGoneForLayoutLw();
337 
338         /**
339          * Returns true if this window has been shown on screen at some time in
340          * the past.  Must be called with the window manager lock held.
341          */
hasDrawnLw()342         public boolean hasDrawnLw();
343 
344         /**
345          * Can be called by the policy to force a window to be hidden,
346          * regardless of whether the client or window manager would like
347          * it shown.  Must be called with the window manager lock held.
348          * Returns true if {@link #showLw} was last called for the window.
349          */
hideLw(boolean doAnimation)350         public boolean hideLw(boolean doAnimation);
351 
352         /**
353          * Can be called to undo the effect of {@link #hideLw}, allowing a
354          * window to be shown as long as the window manager and client would
355          * also like it to be shown.  Must be called with the window manager
356          * lock held.
357          * Returns true if {@link #hideLw} was last called for the window.
358          */
showLw(boolean doAnimation)359         public boolean showLw(boolean doAnimation);
360 
361         /**
362          * Check whether the process hosting this window is currently alive.
363          */
isAlive()364         public boolean isAlive();
365 
366         /**
367          * Check if window is on {@link Display#DEFAULT_DISPLAY}.
368          * @return true if window is on default display.
369          */
isDefaultDisplay()370         public boolean isDefaultDisplay();
371     }
372 
373     /**
374      * Representation of a "fake window" that the policy has added to the
375      * window manager to consume events.
376      */
377     public interface FakeWindow {
378         /**
379          * Remove the fake window from the window manager.
380          */
dismiss()381         void dismiss();
382     }
383 
384     /**
385      * Interface for calling back in to the window manager that is private
386      * between it and the policy.
387      */
388     public interface WindowManagerFuncs {
389         public static final int LID_ABSENT = -1;
390         public static final int LID_CLOSED = 0;
391         public static final int LID_OPEN = 1;
392 
393         /**
394          * Ask the window manager to re-evaluate the system UI flags.
395          */
reevaluateStatusBarVisibility()396         public void reevaluateStatusBarVisibility();
397 
398         /**
399          * Add a fake window to the window manager.  This window sits
400          * at the top of the other windows and consumes events.
401          */
addFakeWindow(Looper looper, InputEventReceiver.Factory inputEventReceiverFactory, String name, int windowType, int layoutParamsFlags, int layoutParamsPrivateFlags, boolean canReceiveKeys, boolean hasFocus, boolean touchFullscreen)402         public FakeWindow addFakeWindow(Looper looper,
403                 InputEventReceiver.Factory inputEventReceiverFactory,
404                 String name, int windowType, int layoutParamsFlags, int layoutParamsPrivateFlags,
405                 boolean canReceiveKeys, boolean hasFocus, boolean touchFullscreen);
406 
407         /**
408          * Returns a code that describes the current state of the lid switch.
409          */
getLidState()410         public int getLidState();
411 
412         /**
413          * Switch the keyboard layout for the given device.
414          * Direction should be +1 or -1 to go to the next or previous keyboard layout.
415          */
switchKeyboardLayout(int deviceId, int direction)416         public void switchKeyboardLayout(int deviceId, int direction);
417 
shutdown(boolean confirm)418         public void shutdown(boolean confirm);
rebootSafeMode(boolean confirm)419         public void rebootSafeMode(boolean confirm);
420 
421         /**
422          * Return the window manager lock needed to correctly call "Lw" methods.
423          */
getWindowManagerLock()424         public Object getWindowManagerLock();
425 
426         /** Register a system listener for touch events */
registerPointerEventListener(PointerEventListener listener)427         void registerPointerEventListener(PointerEventListener listener);
428 
429         /** Unregister a system listener for touch events */
unregisterPointerEventListener(PointerEventListener listener)430         void unregisterPointerEventListener(PointerEventListener listener);
431     }
432 
433     public interface PointerEventListener {
434         /**
435          * 1. onPointerEvent will be called on the service.UiThread.
436          * 2. motionEvent will be recycled after onPointerEvent returns so if it is needed later a
437          * copy() must be made and the copy must be recycled.
438          **/
onPointerEvent(MotionEvent motionEvent)439         public void onPointerEvent(MotionEvent motionEvent);
440     }
441 
442     /** Window has been added to the screen. */
443     public static final int TRANSIT_ENTER = 1;
444     /** Window has been removed from the screen. */
445     public static final int TRANSIT_EXIT = 2;
446     /** Window has been made visible. */
447     public static final int TRANSIT_SHOW = 3;
448     /** Window has been made invisible.
449      * TODO: Consider removal as this is unused. */
450     public static final int TRANSIT_HIDE = 4;
451     /** The "application starting" preview window is no longer needed, and will
452      * animate away to show the real window. */
453     public static final int TRANSIT_PREVIEW_DONE = 5;
454 
455     // NOTE: screen off reasons are in order of significance, with more
456     // important ones lower than less important ones.
457 
458     /** Screen turned off because of a device admin */
459     public final int OFF_BECAUSE_OF_ADMIN = 1;
460     /** Screen turned off because of power button */
461     public final int OFF_BECAUSE_OF_USER = 2;
462     /** Screen turned off because of timeout */
463     public final int OFF_BECAUSE_OF_TIMEOUT = 3;
464     /** Screen turned off because of proximity sensor */
465     public final int OFF_BECAUSE_OF_PROX_SENSOR = 4;
466 
467     /** When not otherwise specified by the activity's screenOrientation, rotation should be
468      * determined by the system (that is, using sensors). */
469     public final int USER_ROTATION_FREE = 0;
470     /** When not otherwise specified by the activity's screenOrientation, rotation is set by
471      * the user. */
472     public final int USER_ROTATION_LOCKED = 1;
473 
474     /**
475      * Perform initialization of the policy.
476      *
477      * @param context The system context we are running in.
478      */
init(Context context, IWindowManager windowManager, WindowManagerFuncs windowManagerFuncs)479     public void init(Context context, IWindowManager windowManager,
480             WindowManagerFuncs windowManagerFuncs);
481 
482     /**
483      * @return true if com.android.internal.R.bool#config_forceDefaultOrientation is true.
484      */
isDefaultOrientationForced()485     public boolean isDefaultOrientationForced();
486 
487     /**
488      * Called by window manager once it has the initial, default native
489      * display dimensions.
490      */
setInitialDisplaySize(Display display, int width, int height, int density)491     public void setInitialDisplaySize(Display display, int width, int height, int density);
492 
493     /**
494      * Called by window manager to set the overscan region that should be used for the
495      * given display.
496      */
setDisplayOverscan(Display display, int left, int top, int right, int bottom)497     public void setDisplayOverscan(Display display, int left, int top, int right, int bottom);
498 
499     /**
500      * Check permissions when adding a window.
501      *
502      * @param attrs The window's LayoutParams.
503      * @param outAppOp First element will be filled with the app op corresponding to
504      *                 this window, or OP_NONE.
505      *
506      * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed;
507      *      else an error code, usually
508      *      {@link WindowManagerGlobal#ADD_PERMISSION_DENIED}, to abort the add.
509      */
checkAddPermission(WindowManager.LayoutParams attrs, int[] outAppOp)510     public int checkAddPermission(WindowManager.LayoutParams attrs, int[] outAppOp);
511 
512     /**
513      * Check permissions when adding a window.
514      *
515      * @param attrs The window's LayoutParams.
516      *
517      * @return True if the window may only be shown to the current user, false if the window can
518      * be shown on all users' windows.
519      */
checkShowToOwnerOnly(WindowManager.LayoutParams attrs)520     public boolean checkShowToOwnerOnly(WindowManager.LayoutParams attrs);
521 
522     /**
523      * Sanitize the layout parameters coming from a client.  Allows the policy
524      * to do things like ensure that windows of a specific type can't take
525      * input focus.
526      *
527      * @param attrs The window layout parameters to be modified.  These values
528      * are modified in-place.
529      */
adjustWindowParamsLw(WindowManager.LayoutParams attrs)530     public void adjustWindowParamsLw(WindowManager.LayoutParams attrs);
531 
532     /**
533      * After the window manager has computed the current configuration based
534      * on its knowledge of the display and input devices, it gives the policy
535      * a chance to adjust the information contained in it.  If you want to
536      * leave it as-is, simply do nothing.
537      *
538      * <p>This method may be called by any thread in the window manager, but
539      * no internal locks in the window manager will be held.
540      *
541      * @param config The Configuration being computed, for you to change as
542      * desired.
543      * @param keyboardPresence Flags that indicate whether internal or external
544      * keyboards are present.
545      * @param navigationPresence Flags that indicate whether internal or external
546      * navigation devices are present.
547      */
adjustConfigurationLw(Configuration config, int keyboardPresence, int navigationPresence)548     public void adjustConfigurationLw(Configuration config, int keyboardPresence,
549             int navigationPresence);
550 
551     /**
552      * Assign a window type to a layer.  Allows you to control how different
553      * kinds of windows are ordered on-screen.
554      *
555      * @param type The type of window being assigned.
556      *
557      * @return int An arbitrary integer used to order windows, with lower
558      *         numbers below higher ones.
559      */
windowTypeToLayerLw(int type)560     public int windowTypeToLayerLw(int type);
561 
562     /**
563      * Return how to Z-order sub-windows in relation to the window they are
564      * attached to.  Return positive to have them ordered in front, negative for
565      * behind.
566      *
567      * @param type The sub-window type code.
568      *
569      * @return int Layer in relation to the attached window, where positive is
570      *         above and negative is below.
571      */
subWindowTypeToLayerLw(int type)572     public int subWindowTypeToLayerLw(int type);
573 
574     /**
575      * Get the highest layer (actually one more than) that the wallpaper is
576      * allowed to be in.
577      */
getMaxWallpaperLayer()578     public int getMaxWallpaperLayer();
579 
580     /**
581      * Return the window layer at which windows appear above the normal
582      * universe (that is no longer impacted by the universe background
583      * transform).
584      */
getAboveUniverseLayer()585     public int getAboveUniverseLayer();
586 
587     /**
588      * Return the display width available after excluding any screen
589      * decorations that can never be removed.  That is, system bar or
590      * button bar.
591      */
getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation)592     public int getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation);
593 
594     /**
595      * Return the display height available after excluding any screen
596      * decorations that can never be removed.  That is, system bar or
597      * button bar.
598      */
getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation)599     public int getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation);
600 
601     /**
602      * Return the available screen width that we should report for the
603      * configuration.  This must be no larger than
604      * {@link #getNonDecorDisplayWidth(int, int, int)}; it may be smaller than
605      * that to account for more transient decoration like a status bar.
606      */
getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation)607     public int getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation);
608 
609     /**
610      * Return the available screen height that we should report for the
611      * configuration.  This must be no larger than
612      * {@link #getNonDecorDisplayHeight(int, int, int)}; it may be smaller than
613      * that to account for more transient decoration like a status bar.
614      */
getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation)615     public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation);
616 
617     /**
618      * Return whether the given window should forcibly hide everything
619      * behind it.  Typically returns true for the keyguard.
620      */
doesForceHide(WindowState win, WindowManager.LayoutParams attrs)621     public boolean doesForceHide(WindowState win, WindowManager.LayoutParams attrs);
622 
623     /**
624      * Determine if a window that is behind one that is force hiding
625      * (as determined by {@link #doesForceHide}) should actually be hidden.
626      * For example, typically returns false for the status bar.  Be careful
627      * to return false for any window that you may hide yourself, since this
628      * will conflict with what you set.
629      */
canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs)630     public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs);
631 
632     /**
633      * Called when the system would like to show a UI to indicate that an
634      * application is starting.  You can use this to add a
635      * APPLICATION_STARTING_TYPE window with the given appToken to the window
636      * manager (using the normal window manager APIs) that will be shown until
637      * the application displays its own window.  This is called without the
638      * window manager locked so that you can call back into it.
639      *
640      * @param appToken Token of the application being started.
641      * @param packageName The name of the application package being started.
642      * @param theme Resource defining the application's overall visual theme.
643      * @param nonLocalizedLabel The default title label of the application if
644      *        no data is found in the resource.
645      * @param labelRes The resource ID the application would like to use as its name.
646      * @param icon The resource ID the application would like to use as its icon.
647      * @param windowFlags Window layout flags.
648      *
649      * @return Optionally you can return the View that was used to create the
650      *         window, for easy removal in removeStartingWindow.
651      *
652      * @see #removeStartingWindow
653      */
addStartingWindow(IBinder appToken, String packageName, int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel, int labelRes, int icon, int logo, int windowFlags)654     public View addStartingWindow(IBinder appToken, String packageName,
655             int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel,
656             int labelRes, int icon, int logo, int windowFlags);
657 
658     /**
659      * Called when the first window of an application has been displayed, while
660      * {@link #addStartingWindow} has created a temporary initial window for
661      * that application.  You should at this point remove the window from the
662      * window manager.  This is called without the window manager locked so
663      * that you can call back into it.
664      *
665      * <p>Note: due to the nature of these functions not being called with the
666      * window manager locked, you must be prepared for this function to be
667      * called multiple times and/or an initial time with a null View window
668      * even if you previously returned one.
669      *
670      * @param appToken Token of the application that has started.
671      * @param window Window View that was returned by createStartingWindow.
672      *
673      * @see #addStartingWindow
674      */
removeStartingWindow(IBinder appToken, View window)675     public void removeStartingWindow(IBinder appToken, View window);
676 
677     /**
678      * Prepare for a window being added to the window manager.  You can throw an
679      * exception here to prevent the window being added, or do whatever setup
680      * you need to keep track of the window.
681      *
682      * @param win The window being added.
683      * @param attrs The window's LayoutParams.
684      *
685      * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed, else an
686      *         error code to abort the add.
687      */
prepareAddWindowLw(WindowState win, WindowManager.LayoutParams attrs)688     public int prepareAddWindowLw(WindowState win,
689             WindowManager.LayoutParams attrs);
690 
691     /**
692      * Called when a window is being removed from a window manager.  Must not
693      * throw an exception -- clean up as much as possible.
694      *
695      * @param win The window being removed.
696      */
removeWindowLw(WindowState win)697     public void removeWindowLw(WindowState win);
698 
699     /**
700      * Control the animation to run when a window's state changes.  Return a
701      * non-0 number to force the animation to a specific resource ID, or 0
702      * to use the default animation.
703      *
704      * @param win The window that is changing.
705      * @param transit What is happening to the window: {@link #TRANSIT_ENTER},
706      *                {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or
707      *                {@link #TRANSIT_HIDE}.
708      *
709      * @return Resource ID of the actual animation to use, or 0 for none.
710      */
selectAnimationLw(WindowState win, int transit)711     public int selectAnimationLw(WindowState win, int transit);
712 
713     /**
714      * Determine the animation to run for a rotation transition based on the
715      * top fullscreen windows {@link WindowManager.LayoutParams#rotationAnimation}
716      * and whether it is currently fullscreen and frontmost.
717      *
718      * @param anim The exiting animation resource id is stored in anim[0], the
719      * entering animation resource id is stored in anim[1].
720      */
selectRotationAnimationLw(int anim[])721     public void selectRotationAnimationLw(int anim[]);
722 
723     /**
724      * Validate whether the current top fullscreen has specified the same
725      * {@link WindowManager.LayoutParams#rotationAnimation} value as that
726      * being passed in from the previous top fullscreen window.
727      *
728      * @param exitAnimId exiting resource id from the previous window.
729      * @param enterAnimId entering resource id from the previous window.
730      * @param forceDefault For rotation animations only, if true ignore the
731      * animation values and just return false.
732      * @return true if the previous values are still valid, false if they
733      * should be replaced with the default.
734      */
validateRotationAnimationLw(int exitAnimId, int enterAnimId, boolean forceDefault)735     public boolean validateRotationAnimationLw(int exitAnimId, int enterAnimId,
736             boolean forceDefault);
737 
738     /**
739      * Create and return an animation to re-display a force hidden window.
740      */
createForceHideEnterAnimation(boolean onWallpaper)741     public Animation createForceHideEnterAnimation(boolean onWallpaper);
742 
743     /**
744      * Called from the input reader thread before a key is enqueued.
745      *
746      * <p>There are some actions that need to be handled here because they
747      * affect the power state of the device, for example, the power keys.
748      * Generally, it's best to keep as little as possible in the queue thread
749      * because it's the most fragile.
750      * @param event The key event.
751      * @param policyFlags The policy flags associated with the key.
752      * @param isScreenOn True if the screen is already on
753      *
754      * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
755      *      {@link #ACTION_WAKE_UP} and {@link #ACTION_GO_TO_SLEEP} flags.
756      */
interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn)757     public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn);
758 
759     /**
760      * Called from the input reader thread before a motion is enqueued when the screen is off.
761      *
762      * <p>There are some actions that need to be handled here because they
763      * affect the power state of the device, for example, waking on motions.
764      * Generally, it's best to keep as little as possible in the queue thread
765      * because it's the most fragile.
766      * @param policyFlags The policy flags associated with the motion.
767      *
768      * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
769      *      {@link #ACTION_WAKE_UP} and {@link #ACTION_GO_TO_SLEEP} flags.
770      */
interceptMotionBeforeQueueingWhenScreenOff(int policyFlags)771     public int interceptMotionBeforeQueueingWhenScreenOff(int policyFlags);
772 
773     /**
774      * Called from the input dispatcher thread before a key is dispatched to a window.
775      *
776      * <p>Allows you to define
777      * behavior for keys that can not be overridden by applications.
778      * This method is called from the input thread, with no locks held.
779      *
780      * @param win The window that currently has focus.  This is where the key
781      *            event will normally go.
782      * @param event The key event.
783      * @param policyFlags The policy flags associated with the key.
784      * @return 0 if the key should be dispatched immediately, -1 if the key should
785      * not be dispatched ever, or a positive value indicating the number of
786      * milliseconds by which the key dispatch should be delayed before trying
787      * again.
788      */
interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags)789     public long interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags);
790 
791     /**
792      * Called from the input dispatcher thread when an application did not handle
793      * a key that was dispatched to it.
794      *
795      * <p>Allows you to define default global behavior for keys that were not handled
796      * by applications.  This method is called from the input thread, with no locks held.
797      *
798      * @param win The window that currently has focus.  This is where the key
799      *            event will normally go.
800      * @param event The key event.
801      * @param policyFlags The policy flags associated with the key.
802      * @return Returns an alternate key event to redispatch as a fallback, or null to give up.
803      * The caller is responsible for recycling the key event.
804      */
dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags)805     public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags);
806 
807     /**
808      * Called when layout of the windows is about to start.
809      *
810      * @param isDefaultDisplay true if window is on {@link Display#DEFAULT_DISPLAY}.
811      * @param displayWidth The current full width of the screen.
812      * @param displayHeight The current full height of the screen.
813      * @param displayRotation The current rotation being applied to the base
814      * window.
815      */
beginLayoutLw(boolean isDefaultDisplay, int displayWidth, int displayHeight, int displayRotation)816     public void beginLayoutLw(boolean isDefaultDisplay, int displayWidth, int displayHeight,
817                               int displayRotation);
818 
819     /**
820      * Returns the bottom-most layer of the system decor, above which no policy decor should
821      * be applied.
822      */
getSystemDecorLayerLw()823     public int getSystemDecorLayerLw();
824 
825     /**
826      * Return the rectangle of the screen that is available for applications to run in.
827      * This will be called immediately after {@link #beginLayoutLw}.
828      *
829      * @param r The rectangle to be filled with the boundaries available to applications.
830      */
getContentRectLw(Rect r)831     public void getContentRectLw(Rect r);
832 
833     /**
834      * Called for each window attached to the window manager as layout is
835      * proceeding.  The implementation of this function must take care of
836      * setting the window's frame, either here or in finishLayout().
837      *
838      * @param win The window being positioned.
839      * @param attrs The LayoutParams of the window.
840      * @param attached For sub-windows, the window it is attached to; this
841      *                 window will already have had layoutWindow() called on it
842      *                 so you can use its Rect.  Otherwise null.
843      */
layoutWindowLw(WindowState win, WindowManager.LayoutParams attrs, WindowState attached)844     public void layoutWindowLw(WindowState win,
845             WindowManager.LayoutParams attrs, WindowState attached);
846 
847 
848     /**
849      * Return the insets for the areas covered by system windows. These values
850      * are computed on the most recent layout, so they are not guaranteed to
851      * be correct.
852      *
853      * @param attrs The LayoutParams of the window.
854      * @param contentInset The areas covered by system windows, expressed as positive insets
855      *
856      */
getContentInsetHintLw(WindowManager.LayoutParams attrs, Rect contentInset)857     public void getContentInsetHintLw(WindowManager.LayoutParams attrs, Rect contentInset);
858 
859     /**
860      * Called when layout of the windows is finished.  After this function has
861      * returned, all windows given to layoutWindow() <em>must</em> have had a
862      * frame assigned.
863      */
finishLayoutLw()864     public void finishLayoutLw();
865 
866     /** Layout state may have changed (so another layout will be performed) */
867     static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001;
868     /** Configuration state may have changed */
869     static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002;
870     /** Wallpaper may need to move */
871     static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004;
872     /** Need to recompute animations */
873     static final int FINISH_LAYOUT_REDO_ANIM = 0x0008;
874 
875     /**
876      * Called following layout of all windows before each window has policy applied.
877      *
878      * @param displayWidth The current full width of the screen.
879      * @param displayHeight The current full height of the screen.
880      */
beginPostLayoutPolicyLw(int displayWidth, int displayHeight)881     public void beginPostLayoutPolicyLw(int displayWidth, int displayHeight);
882 
883     /**
884      * Called following layout of all window to apply policy to each window.
885      *
886      * @param win The window being positioned.
887      * @param attrs The LayoutParams of the window.
888      */
applyPostLayoutPolicyLw(WindowState win, WindowManager.LayoutParams attrs)889     public void applyPostLayoutPolicyLw(WindowState win,
890             WindowManager.LayoutParams attrs);
891 
892     /**
893      * Called following layout of all windows and after policy has been applied
894      * to each window. If in this function you do
895      * something that may have modified the animation state of another window,
896      * be sure to return non-zero in order to perform another pass through layout.
897      *
898      * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
899      * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
900      * or {@link #FINISH_LAYOUT_REDO_ANIM}.
901      */
finishPostLayoutPolicyLw()902     public int finishPostLayoutPolicyLw();
903 
904     /**
905      * Return true if it is okay to perform animations for an app transition
906      * that is about to occur.  You may return false for this if, for example,
907      * the lock screen is currently displayed so the switch should happen
908      * immediately.
909      */
allowAppAnimationsLw()910     public boolean allowAppAnimationsLw();
911 
912 
913     /**
914      * A new window has been focused.
915      */
focusChangedLw(WindowState lastFocus, WindowState newFocus)916     public int focusChangedLw(WindowState lastFocus, WindowState newFocus);
917 
918     /**
919      * Called after the screen turns off.
920      *
921      * @param why {@link #OFF_BECAUSE_OF_USER} or
922      * {@link #OFF_BECAUSE_OF_TIMEOUT}.
923      */
screenTurnedOff(int why)924     public void screenTurnedOff(int why);
925 
926     public interface ScreenOnListener {
onScreenOn()927         void onScreenOn();
928     }
929 
930     /**
931      * Called when the power manager would like to turn the screen on.
932      * Must call back on the listener to tell it when the higher-level system
933      * is ready for the screen to go on (i.e. the lock screen is shown).
934      */
screenTurningOn(ScreenOnListener screenOnListener)935     public void screenTurningOn(ScreenOnListener screenOnListener);
936 
937     /**
938      * Return whether the screen is about to turn on or is currently on.
939      */
isScreenOnEarly()940     public boolean isScreenOnEarly();
941 
942     /**
943      * Return whether the screen is fully turned on.
944      */
isScreenOnFully()945     public boolean isScreenOnFully();
946 
947     /**
948      * Tell the policy that the lid switch has changed state.
949      * @param whenNanos The time when the change occurred in uptime nanoseconds.
950      * @param lidOpen True if the lid is now open.
951      */
notifyLidSwitchChanged(long whenNanos, boolean lidOpen)952     public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen);
953 
954     /**
955      * Tell the policy if anyone is requesting that keyguard not come on.
956      *
957      * @param enabled Whether keyguard can be on or not.  does not actually
958      * turn it on, unless it was previously disabled with this function.
959      *
960      * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard()
961      * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard()
962      */
963     @SuppressWarnings("javadoc")
enableKeyguard(boolean enabled)964     public void enableKeyguard(boolean enabled);
965 
966     /**
967      * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely}
968      */
969     interface OnKeyguardExitResult {
onKeyguardExitResult(boolean success)970         void onKeyguardExitResult(boolean success);
971     }
972 
973     /**
974      * Tell the policy if anyone is requesting the keyguard to exit securely
975      * (this would be called after the keyguard was disabled)
976      * @param callback Callback to send the result back.
977      * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult)
978      */
979     @SuppressWarnings("javadoc")
exitKeyguardSecurely(OnKeyguardExitResult callback)980     void exitKeyguardSecurely(OnKeyguardExitResult callback);
981 
982     /**
983      * isKeyguardLocked
984      *
985      * Return whether the keyguard is currently locked.
986      *
987      * @return true if in keyguard is locked.
988      */
isKeyguardLocked()989     public boolean isKeyguardLocked();
990 
991     /**
992      * isKeyguardSecure
993      *
994      * Return whether the keyguard requires a password to unlock.
995      *
996      * @return true if in keyguard is secure.
997      */
isKeyguardSecure()998     public boolean isKeyguardSecure();
999 
1000     /**
1001      * inKeyguardRestrictedKeyInputMode
1002      *
1003      * if keyguard screen is showing or in restricted key input mode (i.e. in
1004      * keyguard password emergency screen). When in such mode, certain keys,
1005      * such as the Home key and the right soft keys, don't work.
1006      *
1007      * @return true if in keyguard restricted input mode.
1008      */
inKeyguardRestrictedKeyInputMode()1009     public boolean inKeyguardRestrictedKeyInputMode();
1010 
1011     /**
1012      * Ask the policy to dismiss the keyguard, if it is currently shown.
1013      */
dismissKeyguardLw()1014     public void dismissKeyguardLw();
1015 
1016     /**
1017      * Given an orientation constant, returns the appropriate surface rotation,
1018      * taking into account sensors, docking mode, rotation lock, and other factors.
1019      *
1020      * @param orientation An orientation constant, such as
1021      * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
1022      * @param lastRotation The most recently used rotation.
1023      * @return The surface rotation to use.
1024      */
rotationForOrientationLw(int orientation, int lastRotation)1025     public int rotationForOrientationLw(int orientation, int lastRotation);
1026 
1027     /**
1028      * Given an orientation constant and a rotation, returns true if the rotation
1029      * has compatible metrics to the requested orientation.  For example, if
1030      * the application requested landscape and got seascape, then the rotation
1031      * has compatible metrics; if the application requested portrait and got landscape,
1032      * then the rotation has incompatible metrics; if the application did not specify
1033      * a preference, then anything goes.
1034      *
1035      * @param orientation An orientation constant, such as
1036      * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
1037      * @param rotation The rotation to check.
1038      * @return True if the rotation is compatible with the requested orientation.
1039      */
rotationHasCompatibleMetricsLw(int orientation, int rotation)1040     public boolean rotationHasCompatibleMetricsLw(int orientation, int rotation);
1041 
1042     /**
1043      * Called by the window manager when the rotation changes.
1044      *
1045      * @param rotation The new rotation.
1046      */
setRotationLw(int rotation)1047     public void setRotationLw(int rotation);
1048 
1049     /**
1050      * Called when the system is mostly done booting to set whether
1051      * the system should go into safe mode.
1052      */
setSafeMode(boolean safeMode)1053     public void setSafeMode(boolean safeMode);
1054 
1055     /**
1056      * Called when the system is mostly done booting.
1057      */
systemReady()1058     public void systemReady();
1059 
1060     /**
1061      * Called when the system is done booting to the point where the
1062      * user can start interacting with it.
1063      */
systemBooted()1064     public void systemBooted();
1065 
1066     /**
1067      * Show boot time message to the user.
1068      */
showBootMessage(final CharSequence msg, final boolean always)1069     public void showBootMessage(final CharSequence msg, final boolean always);
1070 
1071     /**
1072      * Hide the UI for showing boot messages, never to be displayed again.
1073      */
hideBootMessages()1074     public void hideBootMessages();
1075 
1076     /**
1077      * Called when userActivity is signalled in the power manager.
1078      * This is safe to call from any thread, with any window manager locks held or not.
1079      */
userActivity()1080     public void userActivity();
1081 
1082     /**
1083      * Called when we have finished booting and can now display the home
1084      * screen to the user.  This will happen after systemReady(), and at
1085      * this point the display is active.
1086      */
enableScreenAfterBoot()1087     public void enableScreenAfterBoot();
1088 
setCurrentOrientationLw(int newOrientation)1089     public void setCurrentOrientationLw(int newOrientation);
1090 
1091     /**
1092      * Call from application to perform haptic feedback on its window.
1093      */
performHapticFeedbackLw(WindowState win, int effectId, boolean always)1094     public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always);
1095 
1096     /**
1097      * Called when we have started keeping the screen on because a window
1098      * requesting this has become visible.
1099      */
keepScreenOnStartedLw()1100     public void keepScreenOnStartedLw();
1101 
1102     /**
1103      * Called when we have stopped keeping the screen on because the last window
1104      * requesting this is no longer visible.
1105      */
keepScreenOnStoppedLw()1106     public void keepScreenOnStoppedLw();
1107 
1108     /**
1109      * Gets the current user rotation mode.
1110      *
1111      * @return The rotation mode.
1112      *
1113      * @see WindowManagerPolicy#USER_ROTATION_LOCKED
1114      * @see WindowManagerPolicy#USER_ROTATION_FREE
1115      */
getUserRotationMode()1116     public int getUserRotationMode();
1117 
1118     /**
1119      * Inform the policy that the user has chosen a preferred orientation ("rotation lock").
1120      *
1121      * @param mode One of {@link WindowManagerPolicy#USER_ROTATION_LOCKED} or
1122      *             {@link WindowManagerPolicy#USER_ROTATION_FREE}.
1123      * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90},
1124      *                 {@link Surface#ROTATION_180}, {@link Surface#ROTATION_270}.
1125      */
setUserRotationMode(int mode, int rotation)1126     public void setUserRotationMode(int mode, int rotation);
1127 
1128     /**
1129      * Called when a new system UI visibility is being reported, allowing
1130      * the policy to adjust what is actually reported.
1131      * @param visibility The raw visiblity reported by the status bar.
1132      * @return The new desired visibility.
1133      */
adjustSystemUiVisibilityLw(int visibility)1134     public int adjustSystemUiVisibilityLw(int visibility);
1135 
1136     /**
1137      * Specifies whether there is an on-screen navigation bar separate from the status bar.
1138      */
hasNavigationBar()1139     public boolean hasNavigationBar();
1140 
1141     /**
1142      * Lock the device now.
1143      */
lockNow(Bundle options)1144     public void lockNow(Bundle options);
1145 
1146     /**
1147      * Set the last used input method window state. This state is used to make IME transition
1148      * smooth.
1149      * @hide
1150      */
setLastInputMethodWindowLw(WindowState ime, WindowState target)1151     public void setLastInputMethodWindowLw(WindowState ime, WindowState target);
1152 
1153     /**
1154      * Called when the current user changes. Guaranteed to be called before the broadcast
1155      * of the new user id is made to all listeners.
1156      *
1157      * @param newUserId The id of the incoming user.
1158      */
setCurrentUserLw(int newUserId)1159     public void setCurrentUserLw(int newUserId);
1160 
1161     /**
1162      * Print the WindowManagerPolicy's state into the given stream.
1163      *
1164      * @param prefix Text to print at the front of each line.
1165      * @param writer The PrintWriter to which you should dump your state.  This will be
1166      * closed for you after you return.
1167      * @param args additional arguments to the dump request.
1168      */
dump(String prefix, PrintWriter writer, String[] args)1169     public void dump(String prefix, PrintWriter writer, String[] args);
1170 
1171     /**
1172      * Returns whether a given window type can be magnified.
1173      *
1174      * @param windowType The window type.
1175      * @return True if the window can be magnified.
1176      */
canMagnifyWindow(int windowType)1177     public boolean canMagnifyWindow(int windowType);
1178 
1179     /**
1180      * Returns whether a given window type is considered a top level one.
1181      * A top level window does not have a container, i.e. attached window,
1182      * or if it has a container it is laid out as a top-level window, not
1183      * as a child of its container.
1184      *
1185      * @param windowType The window type.
1186      * @return True if the window is a top level one.
1187      */
isTopLevelWindow(int windowType)1188     public boolean isTopLevelWindow(int windowType);
1189 
1190     /**
1191      * Sets the current touch exploration state.
1192      *
1193      * @param enabled Whether touch exploration is enabled.
1194      */
setTouchExplorationEnabled(boolean enabled)1195     public void setTouchExplorationEnabled(boolean enabled);
1196 }
1197