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1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  * Copyright (C) 2006 Apple Computer, Inc.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public License
16  * along with this library; see the file COPYING.LIB.  If not, write to
17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  *
20  */
21 
22 #ifndef RenderView_h
23 #define RenderView_h
24 
25 #include "core/frame/FrameView.h"
26 #include "core/rendering/LayoutIndicator.h"
27 #include "core/rendering/LayoutState.h"
28 #include "core/rendering/RenderBlockFlow.h"
29 #include "platform/PODFreeListArena.h"
30 #include "platform/scroll/ScrollableArea.h"
31 #include "wtf/OwnPtr.h"
32 
33 namespace WebCore {
34 
35 class CustomFilterGlobalContext;
36 class FlowThreadController;
37 class RenderLayerCompositor;
38 class RenderQuote;
39 class RenderWidget;
40 
41 // The root of the render tree, corresponding to the CSS initial containing block.
42 // It's dimensions match that of the logical viewport (which may be different from
43 // the visible viewport in fixed-layout mode), and it is always at position (0,0)
44 // relative to the document (and so isn't necessarily in view).
45 class RenderView FINAL : public RenderBlockFlow {
46 public:
47     explicit RenderView(Document*);
48     virtual ~RenderView();
49 
50     bool hitTest(const HitTestRequest&, HitTestResult&);
51     bool hitTest(const HitTestRequest&, const HitTestLocation&, HitTestResult&);
52 
renderName()53     virtual const char* renderName() const OVERRIDE { return "RenderView"; }
54 
isRenderView()55     virtual bool isRenderView() const OVERRIDE { return true; }
56 
requiresLayer()57     virtual bool requiresLayer() const OVERRIDE { return true; }
58 
59     virtual bool isChildAllowed(RenderObject*, RenderStyle*) const OVERRIDE;
60 
61     virtual void layout() OVERRIDE;
62     virtual void updateLogicalWidth() OVERRIDE;
63     virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE;
64 
supportsPartialLayout()65     virtual bool supportsPartialLayout() const OVERRIDE { return true; }
66 
67     virtual LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const OVERRIDE;
68 
69     // The same as the FrameView's layoutHeight/layoutWidth but with null check guards.
70     int viewHeight(ScrollableArea::IncludeScrollbarsInRect scrollbarInclusion = ScrollableArea::ExcludeScrollbars) const;
71     int viewWidth(ScrollableArea::IncludeScrollbarsInRect scrollbarInclusion = ScrollableArea::ExcludeScrollbars) const;
72     int viewLogicalWidth(ScrollableArea::IncludeScrollbarsInRect scrollbarInclusion = ScrollableArea::ExcludeScrollbars) const
73     {
74         return style()->isHorizontalWritingMode() ? viewWidth(scrollbarInclusion) : viewHeight(scrollbarInclusion);
75     }
76     int viewLogicalHeight(ScrollableArea::IncludeScrollbarsInRect scrollbarInclusion = ScrollableArea::ExcludeScrollbars) const;
77 
78     float zoomFactor() const;
79 
frameView()80     FrameView* frameView() const { return m_frameView; }
81 
82     virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE;
83     void repaintViewRectangle(const LayoutRect&) const;
84     // Repaint the view, and all composited layers that intersect the given absolute rectangle.
85     // FIXME: ideally we'd never have to do this, if all repaints are container-relative.
86     void repaintRectangleInViewAndCompositedLayers(const LayoutRect&);
87     void repaintViewAndCompositedLayers();
88 
89     virtual void paint(PaintInfo&, const LayoutPoint&);
90     virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&) OVERRIDE;
91 
92     enum SelectionRepaintMode { RepaintNewXOROld, RepaintNewMinusOld, RepaintNothing };
93     void setSelection(RenderObject* start, int startPos, RenderObject* end, int endPos, SelectionRepaintMode = RepaintNewXOROld);
94     void getSelection(RenderObject*& startRenderer, int& startOffset, RenderObject*& endRenderer, int& endOffset) const;
95     void clearSelection();
selectionStart()96     RenderObject* selectionStart() const { return m_selectionStart; }
selectionEnd()97     RenderObject* selectionEnd() const { return m_selectionEnd; }
98     IntRect selectionBounds(bool clipToVisibleContent = true) const;
99     void selectionStartEnd(int& startPos, int& endPos) const;
100     void repaintSelection() const;
101 
102     virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const;
103     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const;
104 
105     void setMaximalOutlineSize(int o);
maximalOutlineSize()106     int maximalOutlineSize() const { return m_maximalOutlineSize; }
107 
setOldMaximalOutlineSize(int o)108     void setOldMaximalOutlineSize(int o) { m_oldMaximalOutlineSize = o; }
oldMaximalOutlineSize()109     int oldMaximalOutlineSize() const { return m_oldMaximalOutlineSize; }
110 
111     virtual LayoutRect viewRect() const OVERRIDE;
112 
113     void updateWidgetPositions();
114     void addWidget(RenderWidget*);
115     void removeWidget(RenderWidget*);
116 
117     // layoutDelta is used transiently during layout to store how far an object has moved from its
118     // last layout location, in order to repaint correctly.
119     // If we're doing a full repaint m_layoutState will be 0, but in that case layoutDelta doesn't matter.
layoutDelta()120     LayoutSize layoutDelta() const
121     {
122         return m_layoutState ? m_layoutState->m_layoutDelta : LayoutSize();
123     }
addLayoutDelta(const LayoutSize & delta)124     void addLayoutDelta(const LayoutSize& delta)
125     {
126         if (m_layoutState) {
127             m_layoutState->m_layoutDelta += delta;
128 #if !ASSERT_DISABLED
129             m_layoutState->m_layoutDeltaXSaturated |= m_layoutState->m_layoutDelta.width() == LayoutUnit::max() || m_layoutState->m_layoutDelta.width() == LayoutUnit::min();
130             m_layoutState->m_layoutDeltaYSaturated |= m_layoutState->m_layoutDelta.height() == LayoutUnit::max() || m_layoutState->m_layoutDelta.height() == LayoutUnit::min();
131 #endif
132         }
133     }
134 
135 #if !ASSERT_DISABLED
layoutDeltaMatches(const LayoutSize & delta)136     bool layoutDeltaMatches(const LayoutSize& delta)
137     {
138         if (!m_layoutState)
139             return false;
140         return (delta.width() == m_layoutState->m_layoutDelta.width() || m_layoutState->m_layoutDeltaXSaturated) && (delta.height() == m_layoutState->m_layoutDelta.height() || m_layoutState->m_layoutDeltaYSaturated);
141     }
142 #endif
143 
doingFullRepaint()144     bool doingFullRepaint() const { return m_frameView->needsFullRepaint(); }
145 
146     // Subtree push/pop
147     void pushLayoutState(RenderObject*);
popLayoutState(RenderObject *)148     void popLayoutState(RenderObject*) { return popLayoutState(); } // Just doing this to keep popLayoutState() private and to make the subtree calls symmetrical.
149 
150     bool shouldDisableLayoutStateForSubtree(RenderObject*) const;
151 
152     // Returns true if layoutState should be used for its cached offset and clip.
layoutStateEnabled()153     bool layoutStateEnabled() const { return m_layoutStateDisableCount == 0 && m_layoutState; }
layoutState()154     LayoutState* layoutState() const { return m_layoutState; }
155 
156     virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&);
157 
pageLogicalHeight()158     LayoutUnit pageLogicalHeight() const { return m_pageLogicalHeight; }
setPageLogicalHeight(LayoutUnit height)159     void setPageLogicalHeight(LayoutUnit height)
160     {
161         if (m_pageLogicalHeight != height) {
162             m_pageLogicalHeight = height;
163             m_pageLogicalHeightChanged = true;
164         }
165     }
166 
167     // Notification that this view moved into or out of a native window.
168     void setIsInWindow(bool);
169 
170     RenderLayerCompositor* compositor();
171     bool usesCompositing() const;
172 
173     CustomFilterGlobalContext* customFilterGlobalContext();
174 
175     IntRect unscaledDocumentRect() const;
176     LayoutRect backgroundRect(RenderBox* backgroundRenderer) const;
177 
178     IntRect documentRect() const;
179 
180     // Renderer that paints the root background has background-images which all have background-attachment: fixed.
181     bool rootBackgroundIsEntirelyFixed() const;
182 
183     bool hasRenderNamedFlowThreads() const;
184     bool checkTwoPassLayoutForAutoHeightRegions() const;
185     FlowThreadController* flowThreadController();
186 
187     void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
188 
189     IntervalArena* intervalArena();
190 
setRenderQuoteHead(RenderQuote * head)191     void setRenderQuoteHead(RenderQuote* head) { m_renderQuoteHead = head; }
renderQuoteHead()192     RenderQuote* renderQuoteHead() const { return m_renderQuoteHead; }
193 
194     // FIXME: This is a work around because the current implementation of counters
195     // requires walking the entire tree repeatedly and most pages don't actually use either
196     // feature so we shouldn't take the performance hit when not needed. Long term we should
197     // rewrite the counter and quotes code.
addRenderCounter()198     void addRenderCounter() { m_renderCounterCount++; }
removeRenderCounter()199     void removeRenderCounter() { ASSERT(m_renderCounterCount > 0); m_renderCounterCount--; }
hasRenderCounters()200     bool hasRenderCounters() { return m_renderCounterCount; }
201 
202     virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE;
203 
204     virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const OVERRIDE FINAL;
205 
206     LayoutUnit viewportPercentageWidth(float percentage) const;
207     LayoutUnit viewportPercentageHeight(float percentage) const;
208     LayoutUnit viewportPercentageMin(float percentage) const;
209     LayoutUnit viewportPercentageMax(float percentage) const;
210 
211 private:
212     virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE;
213     virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE;
214     virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const;
215     virtual bool requiresColumns(int desiredColumnCount) const OVERRIDE;
216     virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE;
217 
218     bool initializeLayoutState(LayoutState&);
219 
220     virtual void calcColumnWidth() OVERRIDE;
221     virtual ColumnInfo::PaginationUnit paginationUnit() const OVERRIDE;
222 
223     bool shouldRepaint(const LayoutRect&) const;
224 
225     // These functions may only be accessed by LayoutStateMaintainer.
226     bool pushLayoutState(RenderBox* renderer, const LayoutSize& offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = 0)
227     {
228         // We push LayoutState even if layoutState is disabled because it stores layoutDelta too.
229         if (!doingFullRepaint() || m_layoutState->isPaginated() || renderer->hasColumns() || renderer->flowThreadContainingBlock()
230             || m_layoutState->lineGrid() || (renderer->style()->lineGrid() != RenderStyle::initialLineGrid() && renderer->isRenderBlockFlow())
231             || (renderer->isRenderBlock() && toRenderBlock(renderer)->shapeInsideInfo())
232             || (m_layoutState->shapeInsideInfo() && renderer->isRenderBlock() && !toRenderBlock(renderer)->allowsShapeInsideInfoSharing(m_layoutState->shapeInsideInfo()->owner()))
233             ) {
234             pushLayoutStateForCurrentFlowThread(renderer);
235             m_layoutState = new LayoutState(m_layoutState, renderer, offset, pageHeight, pageHeightChanged, colInfo);
236             return true;
237         }
238         return false;
239     }
240 
popLayoutState()241     void popLayoutState()
242     {
243         LayoutState* state = m_layoutState;
244         m_layoutState = state->m_next;
245         delete state;
246         popLayoutStateForCurrentFlowThread();
247     }
248 
249     // Suspends the LayoutState optimization. Used under transforms that cannot be represented by
250     // LayoutState (common in SVG) and when manipulating the render tree during layout in ways
251     // that can trigger repaint of a non-child (e.g. when a list item moves its list marker around).
252     // Note that even when disabled, LayoutState is still used to store layoutDelta.
253     // These functions may only be accessed by LayoutStateMaintainer or LayoutStateDisabler.
disableLayoutState()254     void disableLayoutState() { m_layoutStateDisableCount++; }
enableLayoutState()255     void enableLayoutState() { ASSERT(m_layoutStateDisableCount > 0); m_layoutStateDisableCount--; }
256 
257     void layoutContent(const LayoutState&);
258     void layoutContentInAutoLogicalHeightRegions(const LayoutState&);
259 #ifndef NDEBUG
260     void checkLayoutState(const LayoutState&);
261 #endif
262 
263     void positionDialog(RenderBox*);
264     void positionDialogs();
265 
266     size_t getRetainedWidgets(Vector<RenderWidget*>&);
267     void releaseWidgets(Vector<RenderWidget*>&);
268 
269     void pushLayoutStateForCurrentFlowThread(const RenderObject*);
270     void popLayoutStateForCurrentFlowThread();
271 
272     friend class LayoutStateMaintainer;
273     friend class LayoutStateDisabler;
274 
275     bool shouldUsePrintingLayout() const;
276 
277     FrameView* m_frameView;
278 
279     RenderObject* m_selectionStart;
280     RenderObject* m_selectionEnd;
281 
282     int m_selectionStartPos;
283     int m_selectionEndPos;
284 
285     int m_maximalOutlineSize; // Used to apply a fudge factor to dirty-rect checks on blocks/tables.
286     int m_oldMaximalOutlineSize; // The fudge factor from the previous layout.
287 
288     typedef HashSet<RenderWidget*> RenderWidgetSet;
289     RenderWidgetSet m_widgets;
290 
291     LayoutUnit m_pageLogicalHeight;
292     bool m_pageLogicalHeightChanged;
293     LayoutState* m_layoutState;
294     unsigned m_layoutStateDisableCount;
295     OwnPtr<RenderLayerCompositor> m_compositor;
296     OwnPtr<CustomFilterGlobalContext> m_customFilterGlobalContext;
297     OwnPtr<FlowThreadController> m_flowThreadController;
298     RefPtr<IntervalArena> m_intervalArena;
299 
300     RenderQuote* m_renderQuoteHead;
301     unsigned m_renderCounterCount;
302 };
303 
304 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderView, isRenderView());
305 
306 // Stack-based class to assist with LayoutState push/pop
307 class LayoutStateMaintainer {
308     WTF_MAKE_NONCOPYABLE(LayoutStateMaintainer);
309 public:
310     // ctor to push now
311     LayoutStateMaintainer(RenderView* view, RenderBox* root, LayoutSize offset, bool disableState = false, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = 0)
m_view(view)312         : m_view(view)
313         , m_disabled(disableState)
314         , m_didStart(false)
315         , m_didEnd(false)
316         , m_didCreateLayoutState(false)
317     {
318         push(root, offset, pageHeight, pageHeightChanged, colInfo);
319     }
320 
321     // ctor to maybe push later
LayoutStateMaintainer(RenderView * view)322     LayoutStateMaintainer(RenderView* view)
323         : m_view(view)
324         , m_disabled(false)
325         , m_didStart(false)
326         , m_didEnd(false)
327         , m_didCreateLayoutState(false)
328     {
329     }
330 
~LayoutStateMaintainer()331     ~LayoutStateMaintainer()
332     {
333         ASSERT(m_didStart == m_didEnd);   // if this fires, it means that someone did a push(), but forgot to pop().
334     }
335 
336     void push(RenderBox* root, LayoutSize offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = 0)
337     {
338         ASSERT(!m_didStart);
339         // We push state even if disabled, because we still need to store layoutDelta
340         m_didCreateLayoutState = m_view->pushLayoutState(root, offset, pageHeight, pageHeightChanged, colInfo);
341         if (m_disabled && m_didCreateLayoutState)
342             m_view->disableLayoutState();
343         m_didStart = true;
344     }
345 
pop()346     void pop()
347     {
348         if (m_didStart) {
349             ASSERT(!m_didEnd);
350             if (m_didCreateLayoutState) {
351                 m_view->popLayoutState();
352                 if (m_disabled)
353                     m_view->enableLayoutState();
354             }
355 
356             m_didEnd = true;
357         }
358     }
359 
didPush()360     bool didPush() const { return m_didStart; }
361 
362 private:
363     RenderView* m_view;
364     bool m_disabled : 1;        // true if the offset and clip part of layoutState is disabled
365     bool m_didStart : 1;        // true if we did a push or disable
366     bool m_didEnd : 1;          // true if we popped or re-enabled
367     bool m_didCreateLayoutState : 1; // true if we actually made a layout state.
368 };
369 
370 class LayoutStateDisabler {
371     WTF_MAKE_NONCOPYABLE(LayoutStateDisabler);
372 public:
LayoutStateDisabler(RenderView * view)373     LayoutStateDisabler(RenderView* view)
374         : m_view(view)
375     {
376         if (m_view)
377             m_view->disableLayoutState();
378     }
379 
~LayoutStateDisabler()380     ~LayoutStateDisabler()
381     {
382         if (m_view)
383             m_view->enableLayoutState();
384     }
385 private:
386     RenderView* m_view;
387 };
388 
389 class FragmentationDisabler {
390     WTF_MAKE_NONCOPYABLE(FragmentationDisabler);
391 public:
392     FragmentationDisabler(RenderObject* root);
393     ~FragmentationDisabler();
394 private:
395     RenderObject* m_root;
396     RenderObject::FlowThreadState m_flowThreadState;
397     bool m_fragmenting;
398 #ifndef NDEBUG
399     LayoutState* m_layoutState;
400 #endif
401 };
402 
403 } // namespace WebCore
404 
405 #endif // RenderView_h
406