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1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
18 //#define LOG_NDEBUG 0
19 
20 #include "SurfaceFlingerConsumer.h"
21 
22 #include <private/gui/SyncFeatures.h>
23 
24 #include <utils/Trace.h>
25 #include <utils/Errors.h>
26 
27 namespace android {
28 
29 // ---------------------------------------------------------------------------
30 
updateTexImage(BufferRejecter * rejecter)31 status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter)
32 {
33     ATRACE_CALL();
34     ALOGV("updateTexImage");
35     Mutex::Autolock lock(mMutex);
36 
37     if (mAbandoned) {
38         ALOGE("updateTexImage: GLConsumer is abandoned!");
39         return NO_INIT;
40     }
41 
42     // Make sure the EGL state is the same as in previous calls.
43     status_t err = checkAndUpdateEglStateLocked();
44     if (err != NO_ERROR) {
45         return err;
46     }
47 
48     BufferQueue::BufferItem item;
49 
50     // Acquire the next buffer.
51     // In asynchronous mode the list is guaranteed to be one buffer
52     // deep, while in synchronous mode we use the oldest buffer.
53     err = acquireBufferLocked(&item, computeExpectedPresent());
54     if (err != NO_ERROR) {
55         if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
56             err = NO_ERROR;
57         } else if (err == BufferQueue::PRESENT_LATER) {
58             // return the error, without logging
59         } else {
60             ALOGE("updateTexImage: acquire failed: %s (%d)",
61                 strerror(-err), err);
62         }
63         return err;
64     }
65 
66 
67     // We call the rejecter here, in case the caller has a reason to
68     // not accept this buffer.  This is used by SurfaceFlinger to
69     // reject buffers which have the wrong size
70     int buf = item.mBuf;
71     if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) {
72         releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, EGL_NO_SYNC_KHR);
73         return NO_ERROR;
74     }
75 
76     // Release the previous buffer.
77     err = updateAndReleaseLocked(item);
78     if (err != NO_ERROR) {
79         return err;
80     }
81 
82     if (!SyncFeatures::getInstance().useNativeFenceSync()) {
83         // Bind the new buffer to the GL texture.
84         //
85         // Older devices require the "implicit" synchronization provided
86         // by glEGLImageTargetTexture2DOES, which this method calls.  Newer
87         // devices will either call this in Layer::onDraw, or (if it's not
88         // a GL-composited layer) not at all.
89         err = bindTextureImageLocked();
90     }
91 
92     return err;
93 }
94 
bindTextureImage()95 status_t SurfaceFlingerConsumer::bindTextureImage()
96 {
97     Mutex::Autolock lock(mMutex);
98 
99     return bindTextureImageLocked();
100 }
101 
acquireBufferLocked(BufferQueue::BufferItem * item,nsecs_t presentWhen)102 status_t SurfaceFlingerConsumer::acquireBufferLocked(
103         BufferQueue::BufferItem *item, nsecs_t presentWhen) {
104     status_t result = GLConsumer::acquireBufferLocked(item, presentWhen);
105     if (result == NO_ERROR) {
106         mTransformToDisplayInverse = item->mTransformToDisplayInverse;
107     }
108     return result;
109 }
110 
getTransformToDisplayInverse() const111 bool SurfaceFlingerConsumer::getTransformToDisplayInverse() const {
112     return mTransformToDisplayInverse;
113 }
114 
115 // We need to determine the time when a buffer acquired now will be
116 // displayed.  This can be calculated:
117 //   time when previous buffer's actual-present fence was signaled
118 //    + current display refresh rate * HWC latency
119 //    + a little extra padding
120 //
121 // Buffer producers are expected to set their desired presentation time
122 // based on choreographer time stamps, which (coming from vsync events)
123 // will be slightly later then the actual-present timing.  If we get a
124 // desired-present time that is unintentionally a hair after the next
125 // vsync, we'll hold the frame when we really want to display it.  We
126 // want to use an expected-presentation time that is slightly late to
127 // avoid this sort of edge case.
computeExpectedPresent()128 nsecs_t SurfaceFlingerConsumer::computeExpectedPresent()
129 {
130     // Don't yet have an easy way to get actual buffer flip time for
131     // the specific display, so use the current time.  This is typically
132     // 1.3ms past the vsync event time.
133     const nsecs_t prevVsync = systemTime(CLOCK_MONOTONIC);
134 
135     // Given a SurfaceFlinger reference, and information about what display
136     // we're destined for, we could query the HWC for the refresh rate.  This
137     // could change over time, e.g. we could switch to 24fps for a movie.
138     // For now, assume 60fps.
139     //const nsecs_t vsyncPeriod =
140     //        getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY);
141     const nsecs_t vsyncPeriod = 16700000;
142 
143     // The HWC doesn't currently have a way to report additional latency.
144     // Assume that whatever we submit now will appear on the next flip,
145     // i.e. 1 frame of latency w.r.t. the previous flip.
146     const uint32_t hwcLatency = 1;
147 
148     // A little extra padding to compensate for slack between actual vsync
149     // time and vsync event receipt.  Currently not needed since we're
150     // using "now" instead of a vsync time.
151     const nsecs_t extraPadding = 0;
152 
153     // Total it up.
154     return prevVsync + hwcLatency * vsyncPeriod + extraPadding;
155 }
156 
157 // ---------------------------------------------------------------------------
158 }; // namespace android
159 
160