/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/ |
D | SkeletonWire.java | 52 private void countConnections(Bone bone){ in countConnections() 59 private void writeConnections(ShortBuffer indexBuf, Bone bone){ in writeConnections() 99 Bone bone = skeleton.getBone(i); in updateGeometry() local
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D | SkeletonPoints.java | 70 Bone bone = skeleton.getBone(i); in updateGeometry() local
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
D | SkeletonLoader.java | 71 private Bone bone; field in SkeletonLoader 103 Bone bone = nameToBone.get(boneName); in startElement() local 110 Bone bone = nameToBone.get(boneName); in startElement() local 120 nameToBone.put(bone.getName(), bone); in startElement() local 162 Bone bone = entry.getValue(); in endElement() local
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D | MeshLoader.java | 567 assert bone >= 0; in pushBoneAssign() local
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/ |
D | CalculationBone.java | 16 private Bone bone; field in CalculationBone 29 public CalculationBone(Bone bone, int boneFramesCount) { in CalculationBone() 53 public CalculationBone(Bone bone, BoneTrack track) { in CalculationBone()
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D | BoneContext.java | 39 private Bone bone; field in BoneContext
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D | ArmatureHelper.java | 107 public Long getBoneOMA(Bone bone) { in getBoneOMA()
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/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
D | AnimChannel.java | 266 public void addBone(Bone bone) { in addBone() 286 public void addToRootBone(Bone bone) { in addToRootBone() 306 public void addFromRootBone(Bone bone) { in addFromRootBone()
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D | Skeleton.java | 217 public int getBoneIndex(Bone bone) { in getBoneIndex()
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D | Bone.java | 313 public void addChild(Bone bone) { in addChild()
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/ |
D | RagdollCollisionListener.java | 15 public void collide(Bone bone, PhysicsCollisionObject object, PhysicsCollisionEvent event); in collide()
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/ |
D | RagdollUtils.java | 134 public static List<Integer> getBoneIndices(Bone bone, Skeleton skeleton, Set<String> boneList) { in getBoneIndices() 242 …public static void setTransform(Bone bone, Vector3f pos, Quaternion rot, boolean restoreBoneContro… in setTransform() 262 public static void setUserControl(Bone bone, boolean bool) { in setUserControl()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/ |
D | Feature.java | 29 protected Bone bone; field in Feature 80 public Feature(Bone bone, Space space, Long oma, BlenderContext blenderContext) { in Feature()
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/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
D | TestCustomAnim.java | 55 private Bone bone; field in TestCustomAnim
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
D | TestBoneRagdoll.java | 256 public void collide(Bone bone, PhysicsCollisionObject object, PhysicsCollisionEvent event) { in collide()
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
D | KinematicRagdollControl.java | 130 protected Bone bone; field in KinematicRagdollControl.PhysicsBoneLink 373 …private void boneRecursion(Spatial model, Bone bone, PhysicsRigidBody parent, int reccount, Map<In… in boneRecursion()
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