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Searched defs:bytesCount (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
DDisplayListRenderer.cpp395 status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count, in drawTextOnPath()
409 status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count, in drawPosText()
422 status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count, in drawText()
DOpenGLRenderer.cpp2798 void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count, in drawTextShadow()
2844 status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count, in drawPosText()
2919 status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y, in drawText()
3006 status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path, in drawTextOnPath()
3275 void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float underlineWidth, in drawTextDecorations()
DDisplayListOp.h1361 DrawSomeTextOp(const char* text, int bytesCount, int count, SkPaint* paint) in DrawSomeTextOp()
1387 DrawTextOnPathOp(const char* text, int bytesCount, int count, in DrawTextOnPathOp()
1409 DrawPosTextOp(const char* text, int bytesCount, int count, in DrawPosTextOp()
1427 DrawTextOp(const char* text, int bytesCount, int count, float x, float y, in DrawTextOp()
/frameworks/base/core/jni/
Dandroid_view_TextureView.cpp154 ssize_t bytesCount = buffer.stride * bytesPerPixel(buffer.format); in android_view_TextureView_lockCanvas() local
Dandroid_view_GraphicBuffer.cpp190 ssize_t bytesCount = buffer->getStride() * bytesPerPixel(buffer->getPixelFormat()); in android_view_GraphicBuffer_lockCanvas() local
Dandroid_view_GLES20Canvas.cpp615 int bytesCount = glyphsCount * sizeof(jchar); in renderText() local
633 int bytesCount = glyphsCount * sizeof(jchar); in renderTextOnPath() local
651 int bytesCount = glyphsCount * sizeof(jchar); in renderTextRun() local
726 int bytesCount = glyphsCount * sizeof(jchar); in renderPosText() local