1 /*
2 * Copyright (C) 2008, 2009, 2011 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include "bindings/v8/V8WindowShell.h"
33
34 #include "RuntimeEnabledFeatures.h"
35 #include "V8Document.h"
36 #include "V8HTMLCollection.h"
37 #include "V8HTMLDocument.h"
38 #include "V8Window.h"
39 #include "bindings/v8/DOMWrapperWorld.h"
40 #include "bindings/v8/ScriptController.h"
41 #include "bindings/v8/V8Binding.h"
42 #include "bindings/v8/V8GCForContextDispose.h"
43 #include "bindings/v8/V8HiddenPropertyName.h"
44 #include "bindings/v8/V8Initializer.h"
45 #include "bindings/v8/V8ObjectConstructor.h"
46 #include "bindings/v8/V8PerContextData.h"
47 #include "core/html/HTMLCollection.h"
48 #include "core/html/HTMLIFrameElement.h"
49 #include "core/inspector/InspectorInstrumentation.h"
50 #include "core/loader/DocumentLoader.h"
51 #include "core/loader/FrameLoader.h"
52 #include "core/loader/FrameLoaderClient.h"
53 #include "core/frame/ContentSecurityPolicy.h"
54 #include "core/frame/Frame.h"
55 #include "platform/TraceEvent.h"
56 #include "platform/weborigin/SecurityOrigin.h"
57 #include "public/platform/Platform.h"
58 #include "wtf/Assertions.h"
59 #include "wtf/OwnPtr.h"
60 #include "wtf/StringExtras.h"
61 #include "wtf/text/CString.h"
62 #include <algorithm>
63 #include <utility>
64 #include <v8-debug.h>
65 #include <v8.h>
66
67 namespace WebCore {
68
checkDocumentWrapper(v8::Handle<v8::Object> wrapper,Document * document)69 static void checkDocumentWrapper(v8::Handle<v8::Object> wrapper, Document* document)
70 {
71 ASSERT(V8Document::toNative(wrapper) == document);
72 ASSERT(!document->isHTMLDocument() || (V8Document::toNative(v8::Handle<v8::Object>::Cast(wrapper->GetPrototype())) == document));
73 }
74
setInjectedScriptContextDebugId(v8::Handle<v8::Context> targetContext,int debugId)75 static void setInjectedScriptContextDebugId(v8::Handle<v8::Context> targetContext, int debugId)
76 {
77 V8PerContextDebugData::setContextDebugData(targetContext, "injected", debugId);
78 }
79
create(Frame * frame,PassRefPtr<DOMWrapperWorld> world,v8::Isolate * isolate)80 PassOwnPtr<V8WindowShell> V8WindowShell::create(Frame* frame, PassRefPtr<DOMWrapperWorld> world, v8::Isolate* isolate)
81 {
82 return adoptPtr(new V8WindowShell(frame, world, isolate));
83 }
84
V8WindowShell(Frame * frame,PassRefPtr<DOMWrapperWorld> world,v8::Isolate * isolate)85 V8WindowShell::V8WindowShell(Frame* frame, PassRefPtr<DOMWrapperWorld> world, v8::Isolate* isolate)
86 : m_frame(frame)
87 , m_world(world)
88 , m_isolate(isolate)
89 {
90 }
91
disposeContext(GlobalDetachmentBehavior behavior)92 void V8WindowShell::disposeContext(GlobalDetachmentBehavior behavior)
93 {
94 m_perContextData.clear();
95
96 if (!m_contextHolder)
97 return;
98
99 v8::HandleScope handleScope(m_isolate);
100 v8::Handle<v8::Context> context = m_contextHolder->context();
101 m_frame->loader().client()->willReleaseScriptContext(context, m_world->worldId());
102
103 if (behavior == DetachGlobal)
104 context->DetachGlobal();
105
106 m_contextHolder.clear();
107
108 // It's likely that disposing the context has created a lot of
109 // garbage. Notify V8 about this so it'll have a chance of cleaning
110 // it up when idle.
111 V8GCForContextDispose::instanceTemplate().notifyContextDisposed(m_frame->isMainFrame());
112 }
113
clearForClose(bool destroyGlobal)114 void V8WindowShell::clearForClose(bool destroyGlobal)
115 {
116 if (destroyGlobal)
117 m_global.clear();
118
119 if (!m_contextHolder)
120 return;
121
122 m_document.clear();
123 disposeContext(DoNotDetachGlobal);
124 }
125
clearForNavigation()126 void V8WindowShell::clearForNavigation()
127 {
128 if (!m_contextHolder)
129 return;
130
131 v8::HandleScope handleScope(m_isolate);
132 m_document.clear();
133
134 v8::Handle<v8::Context> context = m_contextHolder->context();
135 v8::Context::Scope contextScope(context);
136
137 // Clear the document wrapper cache before turning on access checks on
138 // the old DOMWindow wrapper. This way, access to the document wrapper
139 // will be protected by the security checks on the DOMWindow wrapper.
140 clearDocumentProperty();
141
142 v8::Handle<v8::Object> windowWrapper = m_global.newLocal(m_isolate)->FindInstanceInPrototypeChain(V8Window::domTemplate(m_isolate, worldTypeInMainThread(m_isolate)));
143 ASSERT(!windowWrapper.IsEmpty());
144 windowWrapper->TurnOnAccessCheck();
145 disposeContext(DetachGlobal);
146 }
147
148 // Create a new environment and setup the global object.
149 //
150 // The global object corresponds to a DOMWindow instance. However, to
151 // allow properties of the JS DOMWindow instance to be shadowed, we
152 // use a shadow object as the global object and use the JS DOMWindow
153 // instance as the prototype for that shadow object. The JS DOMWindow
154 // instance is undetectable from JavaScript code because the __proto__
155 // accessors skip that object.
156 //
157 // The shadow object and the DOMWindow instance are seen as one object
158 // from JavaScript. The JavaScript object that corresponds to a
159 // DOMWindow instance is the shadow object. When mapping a DOMWindow
160 // instance to a V8 object, we return the shadow object.
161 //
162 // To implement split-window, see
163 // 1) https://bugs.webkit.org/show_bug.cgi?id=17249
164 // 2) https://wiki.mozilla.org/Gecko:SplitWindow
165 // 3) https://bugzilla.mozilla.org/show_bug.cgi?id=296639
166 // we need to split the shadow object further into two objects:
167 // an outer window and an inner window. The inner window is the hidden
168 // prototype of the outer window. The inner window is the default
169 // global object of the context. A variable declared in the global
170 // scope is a property of the inner window.
171 //
172 // The outer window sticks to a Frame, it is exposed to JavaScript
173 // via window.window, window.self, window.parent, etc. The outer window
174 // has a security token which is the domain. The outer window cannot
175 // have its own properties. window.foo = 'x' is delegated to the
176 // inner window.
177 //
178 // When a frame navigates to a new page, the inner window is cut off
179 // the outer window, and the outer window identify is preserved for
180 // the frame. However, a new inner window is created for the new page.
181 // If there are JS code holds a closure to the old inner window,
182 // it won't be able to reach the outer window via its global object.
initializeIfNeeded()183 bool V8WindowShell::initializeIfNeeded()
184 {
185 if (m_contextHolder)
186 return true;
187
188 TRACE_EVENT0("v8", "V8WindowShell::initializeIfNeeded");
189
190 v8::HandleScope handleScope(m_isolate);
191
192 createContext();
193 if (!m_contextHolder)
194 return false;
195
196 v8::Handle<v8::Context> context = m_contextHolder->context();
197
198 V8PerContextDataHolder::install(context);
199
200 m_world->setIsolatedWorldField(context);
201
202 bool isMainWorld = m_world->isMainWorld();
203
204 v8::Context::Scope contextScope(context);
205
206 if (m_global.isEmpty()) {
207 m_global.set(m_isolate, context->Global());
208 if (m_global.isEmpty()) {
209 disposeContext(DoNotDetachGlobal);
210 return false;
211 }
212 }
213
214 if (!isMainWorld) {
215 V8WindowShell* mainWindow = m_frame->script().existingWindowShell(mainThreadNormalWorld());
216 if (mainWindow && !mainWindow->context().IsEmpty())
217 setInjectedScriptContextDebugId(context, m_frame->script().contextDebugId(mainWindow->context()));
218 }
219
220 m_perContextData = V8PerContextData::create(context);
221 if (!m_perContextData->init()) {
222 disposeContext(DoNotDetachGlobal);
223 return false;
224 }
225 m_perContextData->setActivityLogger(DOMWrapperWorld::activityLogger(m_world->worldId()));
226 if (!installDOMWindow()) {
227 disposeContext(DoNotDetachGlobal);
228 return false;
229 }
230
231 if (isMainWorld) {
232 updateDocument();
233 setSecurityToken();
234 if (m_frame->document()) {
235 ContentSecurityPolicy* csp = m_frame->document()->contentSecurityPolicy();
236 context->AllowCodeGenerationFromStrings(csp->allowEval(0, ContentSecurityPolicy::SuppressReport));
237 context->SetErrorMessageForCodeGenerationFromStrings(v8String(m_isolate, csp->evalDisabledErrorMessage()));
238 }
239 } else {
240 // Using the default security token means that the canAccess is always
241 // called, which is slow.
242 // FIXME: Use tokens where possible. This will mean keeping track of all
243 // created contexts so that they can all be updated when the
244 // document domain
245 // changes.
246 context->UseDefaultSecurityToken();
247
248 SecurityOrigin* origin = m_world->isolatedWorldSecurityOrigin();
249 if (origin && InspectorInstrumentation::hasFrontends()) {
250 ScriptState* scriptState = ScriptState::forContext(v8::Local<v8::Context>::New(m_isolate, context));
251 InspectorInstrumentation::didCreateIsolatedContext(m_frame, scriptState, origin);
252 }
253 }
254 m_frame->loader().client()->didCreateScriptContext(context, m_world->extensionGroup(), m_world->worldId());
255 return true;
256 }
257
createContext()258 void V8WindowShell::createContext()
259 {
260 // The activeDocumentLoader pointer could be 0 during frame shutdown.
261 // FIXME: Can we remove this check?
262 if (!m_frame->loader().activeDocumentLoader())
263 return;
264
265 // Create a new environment using an empty template for the shadow
266 // object. Reuse the global object if one has been created earlier.
267 v8::Handle<v8::ObjectTemplate> globalTemplate = V8Window::GetShadowObjectTemplate(m_isolate, m_world->isMainWorld() ? MainWorld : IsolatedWorld);
268 if (globalTemplate.IsEmpty())
269 return;
270
271 double contextCreationStartInSeconds = currentTime();
272
273 // Dynamically tell v8 about our extensions now.
274 const V8Extensions& extensions = ScriptController::registeredExtensions();
275 OwnPtr<const char*[]> extensionNames = adoptArrayPtr(new const char*[extensions.size()]);
276 int index = 0;
277 int extensionGroup = m_world->extensionGroup();
278 int worldId = m_world->worldId();
279 for (size_t i = 0; i < extensions.size(); ++i) {
280 if (!m_frame->loader().client()->allowScriptExtension(extensions[i]->name(), extensionGroup, worldId))
281 continue;
282
283 extensionNames[index++] = extensions[i]->name();
284 }
285 v8::ExtensionConfiguration extensionConfiguration(index, extensionNames.get());
286
287 v8::HandleScope handleScope(m_isolate);
288 v8::Handle<v8::Context> context = v8::Context::New(m_isolate, &extensionConfiguration, globalTemplate, m_global.newLocal(m_isolate));
289 if (!context.IsEmpty()) {
290 m_contextHolder = adoptPtr(new gin::ContextHolder(m_isolate));
291 m_contextHolder->SetContext(context);
292 }
293
294 double contextCreationDurationInMilliseconds = (currentTime() - contextCreationStartInSeconds) * 1000;
295 const char* histogramName = "WebCore.V8WindowShell.createContext.MainWorld";
296 if (!m_world->isMainWorld())
297 histogramName = "WebCore.V8WindowShell.createContext.IsolatedWorld";
298 blink::Platform::current()->histogramCustomCounts(histogramName, contextCreationDurationInMilliseconds, 0, 10000, 50);
299 }
300
installDOMWindow()301 bool V8WindowShell::installDOMWindow()
302 {
303 DOMWrapperWorld::setInitializingWindow(true);
304 DOMWindow* window = m_frame->domWindow();
305 v8::Local<v8::Object> windowWrapper = V8ObjectConstructor::newInstance(V8PerContextData::from(m_contextHolder->context())->constructorForType(&V8Window::wrapperTypeInfo));
306 if (windowWrapper.IsEmpty())
307 return false;
308
309 V8Window::installPerContextEnabledProperties(windowWrapper, window, m_isolate);
310
311 V8DOMWrapper::setNativeInfo(v8::Handle<v8::Object>::Cast(windowWrapper->GetPrototype()), &V8Window::wrapperTypeInfo, window);
312
313 // Install the windowWrapper as the prototype of the innerGlobalObject.
314 // The full structure of the global object is as follows:
315 //
316 // outerGlobalObject (Empty object, remains after navigation)
317 // -- has prototype --> innerGlobalObject (Holds global variables, changes during navigation)
318 // -- has prototype --> DOMWindow instance
319 // -- has prototype --> Window.prototype
320 // -- has prototype --> Object.prototype
321 //
322 // Note: Much of this prototype structure is hidden from web content. The
323 // outer, inner, and DOMWindow instance all appear to be the same
324 // JavaScript object.
325 //
326 v8::Handle<v8::Object> innerGlobalObject = toInnerGlobalObject(m_contextHolder->context());
327 V8DOMWrapper::setNativeInfo(innerGlobalObject, &V8Window::wrapperTypeInfo, window);
328 innerGlobalObject->SetPrototype(windowWrapper);
329 V8DOMWrapper::associateObjectWithWrapper<V8Window>(PassRefPtr<DOMWindow>(window), &V8Window::wrapperTypeInfo, windowWrapper, m_isolate, WrapperConfiguration::Dependent);
330 DOMWrapperWorld::setInitializingWindow(false);
331 return true;
332 }
333
updateDocumentWrapper(v8::Handle<v8::Object> wrapper)334 void V8WindowShell::updateDocumentWrapper(v8::Handle<v8::Object> wrapper)
335 {
336 ASSERT(m_world->isMainWorld());
337 m_document.set(m_isolate, wrapper);
338 }
339
updateDocumentProperty()340 void V8WindowShell::updateDocumentProperty()
341 {
342 if (!m_world->isMainWorld())
343 return;
344
345 v8::HandleScope handleScope(m_isolate);
346 v8::Handle<v8::Context> context = m_contextHolder->context();
347 v8::Context::Scope contextScope(context);
348
349 v8::Handle<v8::Value> documentWrapper = toV8(m_frame->document(), v8::Handle<v8::Object>(), context->GetIsolate());
350 ASSERT(documentWrapper == m_document.newLocal(m_isolate) || m_document.isEmpty());
351 if (m_document.isEmpty())
352 updateDocumentWrapper(v8::Handle<v8::Object>::Cast(documentWrapper));
353 checkDocumentWrapper(m_document.newLocal(m_isolate), m_frame->document());
354
355 // If instantiation of the document wrapper fails, clear the cache
356 // and let the DOMWindow accessor handle access to the document.
357 if (documentWrapper.IsEmpty()) {
358 clearDocumentProperty();
359 return;
360 }
361 ASSERT(documentWrapper->IsObject());
362 context->Global()->ForceSet(v8AtomicString(m_isolate, "document"), documentWrapper, static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete));
363
364 // We also stash a reference to the document on the inner global object so that
365 // DOMWindow objects we obtain from JavaScript references are guaranteed to have
366 // live Document objects.
367 toInnerGlobalObject(context)->SetHiddenValue(V8HiddenPropertyName::document(m_isolate), documentWrapper);
368 }
369
clearDocumentProperty()370 void V8WindowShell::clearDocumentProperty()
371 {
372 ASSERT(m_contextHolder);
373 if (!m_world->isMainWorld())
374 return;
375 v8::HandleScope handleScope(m_isolate);
376 m_contextHolder->context()->Global()->ForceDelete(v8AtomicString(m_isolate, "document"));
377 }
378
setSecurityToken()379 void V8WindowShell::setSecurityToken()
380 {
381 ASSERT(m_world->isMainWorld());
382
383 Document* document = m_frame->document();
384
385 // Ask the document's SecurityOrigin to generate a security token.
386 // If two tokens are equal, then the SecurityOrigins canAccess each other.
387 // If two tokens are not equal, then we have to call canAccess.
388 // Note: we can't use the HTTPOrigin if it was set from the DOM.
389 SecurityOrigin* origin = document->securityOrigin();
390 String token;
391 // We stick with an empty token if document.domain was modified or if we
392 // are in the initial empty document, so that we can do a full canAccess
393 // check in those cases.
394 if (!origin->domainWasSetInDOM()
395 && !m_frame->loader().stateMachine()->isDisplayingInitialEmptyDocument())
396 token = document->securityOrigin()->toString();
397
398 // An empty or "null" token means we always have to call
399 // canAccess. The toString method on securityOrigins returns the
400 // string "null" for empty security origins and for security
401 // origins that should only allow access to themselves. In this
402 // case, we use the global object as the security token to avoid
403 // calling canAccess when a script accesses its own objects.
404 v8::HandleScope handleScope(m_isolate);
405 v8::Handle<v8::Context> context = m_contextHolder->context();
406 if (token.isEmpty() || token == "null") {
407 context->UseDefaultSecurityToken();
408 return;
409 }
410
411 CString utf8Token = token.utf8();
412 // NOTE: V8 does identity comparison in fast path, must use a symbol
413 // as the security token.
414 context->SetSecurityToken(v8AtomicString(m_isolate, utf8Token.data(), utf8Token.length()));
415 }
416
updateDocument()417 void V8WindowShell::updateDocument()
418 {
419 ASSERT(m_world->isMainWorld());
420 if (m_global.isEmpty())
421 return;
422 if (!m_contextHolder)
423 return;
424 updateDocumentProperty();
425 updateSecurityOrigin();
426 }
427
getNamedProperty(HTMLDocument * htmlDocument,const AtomicString & key,v8::Handle<v8::Object> creationContext,v8::Isolate * isolate)428 static v8::Handle<v8::Value> getNamedProperty(HTMLDocument* htmlDocument, const AtomicString& key, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
429 {
430 if (!htmlDocument->hasNamedItem(key) && !htmlDocument->hasExtraNamedItem(key))
431 return v8Undefined();
432
433 RefPtr<HTMLCollection> items = htmlDocument->documentNamedItems(key);
434 if (items->isEmpty())
435 return v8Undefined();
436
437 if (items->hasExactlyOneItem()) {
438 Node* node = items->item(0);
439 Frame* frame = 0;
440 if (node->hasTagName(HTMLNames::iframeTag) && (frame = toHTMLIFrameElement(node)->contentFrame()))
441 return toV8(frame->domWindow(), creationContext, isolate);
442 return toV8(node, creationContext, isolate);
443 }
444 return toV8(items.release(), creationContext, isolate);
445 }
446
getter(v8::Local<v8::String> property,const v8::PropertyCallbackInfo<v8::Value> & info)447 static void getter(v8::Local<v8::String> property, const v8::PropertyCallbackInfo<v8::Value>& info)
448 {
449 // FIXME: Consider passing StringImpl directly.
450 AtomicString name = toCoreAtomicString(property);
451 HTMLDocument* htmlDocument = V8HTMLDocument::toNative(info.Holder());
452 ASSERT(htmlDocument);
453 v8::Handle<v8::Value> result = getNamedProperty(htmlDocument, name, info.Holder(), info.GetIsolate());
454 if (!result.IsEmpty()) {
455 v8SetReturnValue(info, result);
456 return;
457 }
458 v8::Handle<v8::Value> prototype = info.Holder()->GetPrototype();
459 if (prototype->IsObject()) {
460 v8SetReturnValue(info, prototype.As<v8::Object>()->Get(property));
461 return;
462 }
463 }
464
namedItemAdded(HTMLDocument * document,const AtomicString & name)465 void V8WindowShell::namedItemAdded(HTMLDocument* document, const AtomicString& name)
466 {
467 ASSERT(m_world->isMainWorld());
468
469 if (!m_contextHolder)
470 return;
471
472 v8::HandleScope handleScope(m_isolate);
473 v8::Context::Scope contextScope(m_contextHolder->context());
474
475 ASSERT(!m_document.isEmpty());
476 v8::Handle<v8::Object> documentHandle = m_document.newLocal(m_isolate);
477 checkDocumentWrapper(documentHandle, document);
478 documentHandle->SetAccessor(v8String(m_isolate, name), getter);
479 }
480
namedItemRemoved(HTMLDocument * document,const AtomicString & name)481 void V8WindowShell::namedItemRemoved(HTMLDocument* document, const AtomicString& name)
482 {
483 ASSERT(m_world->isMainWorld());
484
485 if (!m_contextHolder)
486 return;
487
488 if (document->hasNamedItem(name) || document->hasExtraNamedItem(name))
489 return;
490
491 v8::HandleScope handleScope(m_isolate);
492 v8::Context::Scope contextScope(m_contextHolder->context());
493
494 ASSERT(!m_document.isEmpty());
495 v8::Handle<v8::Object> documentHandle = m_document.newLocal(m_isolate);
496 checkDocumentWrapper(documentHandle, document);
497 documentHandle->Delete(v8String(m_isolate, name));
498 }
499
updateSecurityOrigin()500 void V8WindowShell::updateSecurityOrigin()
501 {
502 ASSERT(m_world->isMainWorld());
503 if (!m_contextHolder)
504 return;
505 v8::HandleScope handleScope(m_isolate);
506 setSecurityToken();
507 }
508
509 } // WebCore
510