1 /*
2 * Copyright (C) 1997 Martin Jones (mjones@kde.org)
3 * (C) 1997 Torben Weis (weis@kde.org)
4 * (C) 1998 Waldo Bastian (bastian@kde.org)
5 * (C) 1999 Lars Knoll (knoll@kde.org)
6 * (C) 1999 Antti Koivisto (koivisto@kde.org)
7 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public
11 * License as published by the Free Software Foundation; either
12 * version 2 of the License, or (at your option) any later version.
13 *
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Library General Public License for more details.
18 *
19 * You should have received a copy of the GNU Library General Public License
20 * along with this library; see the file COPYING.LIB. If not, write to
21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22 * Boston, MA 02110-1301, USA.
23 */
24
25 #include "config.h"
26 #include "core/rendering/RenderTableCell.h"
27
28 #include "HTMLNames.h"
29 #include "core/css/StylePropertySet.h"
30 #include "core/html/HTMLTableCellElement.h"
31 #include "core/rendering/LayoutRectRecorder.h"
32 #include "core/rendering/PaintInfo.h"
33 #include "core/rendering/RenderTableCol.h"
34 #include "core/rendering/RenderView.h"
35 #include "core/rendering/SubtreeLayoutScope.h"
36 #include "core/rendering/style/CollapsedBorderValue.h"
37 #include "platform/geometry/FloatQuad.h"
38 #include "platform/geometry/TransformState.h"
39 #include "platform/graphics/GraphicsContextStateSaver.h"
40
41 using namespace std;
42
43 namespace WebCore {
44
45 using namespace HTMLNames;
46
47 struct SameSizeAsRenderTableCell : public RenderBlockFlow {
48 unsigned bitfields;
49 int paddings[2];
50 };
51
52 COMPILE_ASSERT(sizeof(RenderTableCell) == sizeof(SameSizeAsRenderTableCell), RenderTableCell_should_stay_small);
53 COMPILE_ASSERT(sizeof(CollapsedBorderValue) == 8, CollapsedBorderValue_should_stay_small);
54
RenderTableCell(Element * element)55 RenderTableCell::RenderTableCell(Element* element)
56 : RenderBlockFlow(element)
57 , m_column(unsetColumnIndex)
58 , m_cellWidthChanged(false)
59 , m_intrinsicPaddingBefore(0)
60 , m_intrinsicPaddingAfter(0)
61 {
62 // We only update the flags when notified of DOM changes in colSpanOrRowSpanChanged()
63 // so we need to set their initial values here in case something asks for colSpan()/rowSpan() before then.
64 updateColAndRowSpanFlags();
65 }
66
willBeRemovedFromTree()67 void RenderTableCell::willBeRemovedFromTree()
68 {
69 RenderBlock::willBeRemovedFromTree();
70
71 section()->setNeedsCellRecalc();
72 section()->removeCachedCollapsedBorders(this);
73 }
74
parseColSpanFromDOM() const75 unsigned RenderTableCell::parseColSpanFromDOM() const
76 {
77 ASSERT(node());
78 if (node()->hasTagName(tdTag) || node()->hasTagName(thTag))
79 return min<unsigned>(toHTMLTableCellElement(node())->colSpan(), maxColumnIndex);
80 return 1;
81 }
82
parseRowSpanFromDOM() const83 unsigned RenderTableCell::parseRowSpanFromDOM() const
84 {
85 ASSERT(node());
86 if (node()->hasTagName(tdTag) || node()->hasTagName(thTag))
87 return min<unsigned>(toHTMLTableCellElement(node())->rowSpan(), maxRowIndex);
88 return 1;
89 }
90
updateColAndRowSpanFlags()91 void RenderTableCell::updateColAndRowSpanFlags()
92 {
93 // The vast majority of table cells do not have a colspan or rowspan,
94 // so we keep a bool to know if we need to bother reading from the DOM.
95 m_hasColSpan = node() && parseColSpanFromDOM() != 1;
96 m_hasRowSpan = node() && parseRowSpanFromDOM() != 1;
97 }
98
colSpanOrRowSpanChanged()99 void RenderTableCell::colSpanOrRowSpanChanged()
100 {
101 ASSERT(node());
102 ASSERT(node()->hasTagName(tdTag) || node()->hasTagName(thTag));
103
104 updateColAndRowSpanFlags();
105
106 // FIXME: I suspect that we could return early here if !m_hasColSpan && !m_hasRowSpan.
107
108 setNeedsLayoutAndPrefWidthsRecalc();
109 if (parent() && section())
110 section()->setNeedsCellRecalc();
111 }
112
logicalWidthFromColumns(RenderTableCol * firstColForThisCell,Length widthFromStyle) const113 Length RenderTableCell::logicalWidthFromColumns(RenderTableCol* firstColForThisCell, Length widthFromStyle) const
114 {
115 ASSERT(firstColForThisCell && firstColForThisCell == table()->colElement(col()));
116 RenderTableCol* tableCol = firstColForThisCell;
117
118 unsigned colSpanCount = colSpan();
119 int colWidthSum = 0;
120 for (unsigned i = 1; i <= colSpanCount; i++) {
121 Length colWidth = tableCol->style()->logicalWidth();
122
123 // Percentage value should be returned only for colSpan == 1.
124 // Otherwise we return original width for the cell.
125 if (!colWidth.isFixed()) {
126 if (colSpanCount > 1)
127 return widthFromStyle;
128 return colWidth;
129 }
130
131 colWidthSum += colWidth.value();
132 tableCol = tableCol->nextColumn();
133 // If no next <col> tag found for the span we just return what we have for now.
134 if (!tableCol)
135 break;
136 }
137
138 // Column widths specified on <col> apply to the border box of the cell, see bug 8126.
139 // FIXME: Why is border/padding ignored in the negative width case?
140 if (colWidthSum > 0)
141 return Length(max(0, colWidthSum - borderAndPaddingLogicalWidth().ceil()), Fixed);
142 return Length(colWidthSum, Fixed);
143 }
144
computePreferredLogicalWidths()145 void RenderTableCell::computePreferredLogicalWidths()
146 {
147 // The child cells rely on the grids up in the sections to do their computePreferredLogicalWidths work. Normally the sections are set up early, as table
148 // cells are added, but relayout can cause the cells to be freed, leaving stale pointers in the sections'
149 // grids. We must refresh those grids before the child cells try to use them.
150 table()->recalcSectionsIfNeeded();
151
152 RenderBlock::computePreferredLogicalWidths();
153 if (node() && style()->autoWrap()) {
154 // See if nowrap was set.
155 Length w = styleOrColLogicalWidth();
156 const AtomicString& nowrap = toElement(node())->getAttribute(nowrapAttr);
157 if (!nowrap.isNull() && w.isFixed())
158 // Nowrap is set, but we didn't actually use it because of the
159 // fixed width set on the cell. Even so, it is a WinIE/Moz trait
160 // to make the minwidth of the cell into the fixed width. They do this
161 // even in strict mode, so do not make this a quirk. Affected the top
162 // of hiptop.com.
163 m_minPreferredLogicalWidth = max<LayoutUnit>(w.value(), m_minPreferredLogicalWidth);
164 }
165 }
166
addLayerHitTestRects(LayerHitTestRects & layerRects,const RenderLayer * currentLayer,const LayoutPoint & layerOffset,const LayoutRect & containerRect) const167 void RenderTableCell::addLayerHitTestRects(LayerHitTestRects& layerRects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
168 {
169 LayoutPoint adjustedLayerOffset = layerOffset;
170 // RenderTableCell's location includes the offset of it's containing RenderTableRow, so
171 // we need to subtract that again here (as for RenderTableCell::offsetFromContainer.
172 if (parent())
173 adjustedLayerOffset -= parentBox()->locationOffset();
174 RenderBox::addLayerHitTestRects(layerRects, currentLayer, adjustedLayerOffset, containerRect);
175 }
176
computeIntrinsicPadding(int rowHeight,SubtreeLayoutScope & layouter)177 void RenderTableCell::computeIntrinsicPadding(int rowHeight, SubtreeLayoutScope& layouter)
178 {
179 int oldIntrinsicPaddingBefore = intrinsicPaddingBefore();
180 int oldIntrinsicPaddingAfter = intrinsicPaddingAfter();
181 int logicalHeightWithoutIntrinsicPadding = pixelSnappedLogicalHeight() - oldIntrinsicPaddingBefore - oldIntrinsicPaddingAfter;
182
183 int intrinsicPaddingBefore = 0;
184 switch (style()->verticalAlign()) {
185 case SUB:
186 case SUPER:
187 case TEXT_TOP:
188 case TEXT_BOTTOM:
189 case LENGTH:
190 case BASELINE: {
191 LayoutUnit baseline = cellBaselinePosition();
192 if (baseline > borderBefore() + paddingBefore())
193 intrinsicPaddingBefore = section()->rowBaseline(rowIndex()) - (baseline - oldIntrinsicPaddingBefore);
194 break;
195 }
196 case TOP:
197 break;
198 case MIDDLE:
199 intrinsicPaddingBefore = (rowHeight - logicalHeightWithoutIntrinsicPadding) / 2;
200 break;
201 case BOTTOM:
202 intrinsicPaddingBefore = rowHeight - logicalHeightWithoutIntrinsicPadding;
203 break;
204 case BASELINE_MIDDLE:
205 break;
206 }
207
208 int intrinsicPaddingAfter = rowHeight - logicalHeightWithoutIntrinsicPadding - intrinsicPaddingBefore;
209 setIntrinsicPaddingBefore(intrinsicPaddingBefore);
210 setIntrinsicPaddingAfter(intrinsicPaddingAfter);
211
212 // FIXME: Changing an intrinsic padding shouldn't trigger a relayout as it only shifts the cell inside the row but
213 // doesn't change the logical height.
214 if (intrinsicPaddingBefore != oldIntrinsicPaddingBefore || intrinsicPaddingAfter != oldIntrinsicPaddingAfter)
215 layouter.setNeedsLayout(this);
216 }
217
updateLogicalWidth()218 void RenderTableCell::updateLogicalWidth()
219 {
220 }
221
setCellLogicalWidth(int tableLayoutLogicalWidth,SubtreeLayoutScope & layouter)222 void RenderTableCell::setCellLogicalWidth(int tableLayoutLogicalWidth, SubtreeLayoutScope& layouter)
223 {
224 if (tableLayoutLogicalWidth == logicalWidth())
225 return;
226
227 layouter.setNeedsLayout(this);
228
229 if (!table()->selfNeedsLayout() && checkForRepaintDuringLayout())
230 repaint();
231
232 setLogicalWidth(tableLayoutLogicalWidth);
233 setCellWidthChanged(true);
234 }
235
layout()236 void RenderTableCell::layout()
237 {
238 ASSERT(needsLayout());
239
240 LayoutRectRecorder recorder(*this);
241
242 updateFirstLetter();
243
244 int oldCellBaseline = cellBaselinePosition();
245 layoutBlock(cellWidthChanged());
246
247 // If we have replaced content, the intrinsic height of our content may have changed since the last time we laid out. If that's the case the intrinsic padding we used
248 // for layout (the padding required to push the contents of the cell down to the row's baseline) is included in our new height and baseline and makes both
249 // of them wrong. So if our content's intrinsic height has changed push the new content up into the intrinsic padding and relayout so that the rest of
250 // table and row layout can use the correct baseline and height for this cell.
251 if (isBaselineAligned() && section()->rowBaseline(rowIndex()) && cellBaselinePosition() > section()->rowBaseline(rowIndex())) {
252 int newIntrinsicPaddingBefore = max<LayoutUnit>(0, intrinsicPaddingBefore() - max<LayoutUnit>(0, cellBaselinePosition() - oldCellBaseline));
253 setIntrinsicPaddingBefore(newIntrinsicPaddingBefore);
254 SubtreeLayoutScope layouter(this);
255 layouter.setNeedsLayout(this);
256 layoutBlock(cellWidthChanged());
257 }
258
259 setCellWidthChanged(false);
260 }
261
paddingTop() const262 LayoutUnit RenderTableCell::paddingTop() const
263 {
264 int result = computedCSSPaddingTop();
265 if (!isHorizontalWritingMode())
266 return result;
267 return result + (style()->writingMode() == TopToBottomWritingMode ? intrinsicPaddingBefore() : intrinsicPaddingAfter());
268 }
269
paddingBottom() const270 LayoutUnit RenderTableCell::paddingBottom() const
271 {
272 int result = computedCSSPaddingBottom();
273 if (!isHorizontalWritingMode())
274 return result;
275 return result + (style()->writingMode() == TopToBottomWritingMode ? intrinsicPaddingAfter() : intrinsicPaddingBefore());
276 }
277
paddingLeft() const278 LayoutUnit RenderTableCell::paddingLeft() const
279 {
280 int result = computedCSSPaddingLeft();
281 if (isHorizontalWritingMode())
282 return result;
283 return result + (style()->writingMode() == LeftToRightWritingMode ? intrinsicPaddingBefore() : intrinsicPaddingAfter());
284 }
285
paddingRight() const286 LayoutUnit RenderTableCell::paddingRight() const
287 {
288 int result = computedCSSPaddingRight();
289 if (isHorizontalWritingMode())
290 return result;
291 return result + (style()->writingMode() == LeftToRightWritingMode ? intrinsicPaddingAfter() : intrinsicPaddingBefore());
292 }
293
paddingBefore() const294 LayoutUnit RenderTableCell::paddingBefore() const
295 {
296 return static_cast<int>(computedCSSPaddingBefore()) + intrinsicPaddingBefore();
297 }
298
paddingAfter() const299 LayoutUnit RenderTableCell::paddingAfter() const
300 {
301 return static_cast<int>(computedCSSPaddingAfter()) + intrinsicPaddingAfter();
302 }
303
setOverrideLogicalContentHeightFromRowHeight(LayoutUnit rowHeight)304 void RenderTableCell::setOverrideLogicalContentHeightFromRowHeight(LayoutUnit rowHeight)
305 {
306 clearIntrinsicPadding();
307 setOverrideLogicalContentHeight(max<LayoutUnit>(0, rowHeight - borderAndPaddingLogicalHeight()));
308 }
309
offsetFromContainer(RenderObject * o,const LayoutPoint & point,bool * offsetDependsOnPoint) const310 LayoutSize RenderTableCell::offsetFromContainer(RenderObject* o, const LayoutPoint& point, bool* offsetDependsOnPoint) const
311 {
312 ASSERT(o == container());
313
314 LayoutSize offset = RenderBlock::offsetFromContainer(o, point, offsetDependsOnPoint);
315 if (parent())
316 offset -= parentBox()->locationOffset();
317
318 return offset;
319 }
320
clippedOverflowRectForRepaint(const RenderLayerModelObject * repaintContainer) const321 LayoutRect RenderTableCell::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
322 {
323 // If the table grid is dirty, we cannot get reliable information about adjoining cells,
324 // so we ignore outside borders. This should not be a problem because it means that
325 // the table is going to recalculate the grid, relayout and repaint its current rect, which
326 // includes any outside borders of this cell.
327 if (!table()->collapseBorders() || table()->needsSectionRecalc())
328 return RenderBlock::clippedOverflowRectForRepaint(repaintContainer);
329
330 bool rtl = !styleForCellFlow()->isLeftToRightDirection();
331 int outlineSize = style()->outlineSize();
332 int left = max(borderHalfLeft(true), outlineSize);
333 int right = max(borderHalfRight(true), outlineSize);
334 int top = max(borderHalfTop(true), outlineSize);
335 int bottom = max(borderHalfBottom(true), outlineSize);
336 if ((left && !rtl) || (right && rtl)) {
337 if (RenderTableCell* before = table()->cellBefore(this)) {
338 top = max(top, before->borderHalfTop(true));
339 bottom = max(bottom, before->borderHalfBottom(true));
340 }
341 }
342 if ((left && rtl) || (right && !rtl)) {
343 if (RenderTableCell* after = table()->cellAfter(this)) {
344 top = max(top, after->borderHalfTop(true));
345 bottom = max(bottom, after->borderHalfBottom(true));
346 }
347 }
348 if (top) {
349 if (RenderTableCell* above = table()->cellAbove(this)) {
350 left = max(left, above->borderHalfLeft(true));
351 right = max(right, above->borderHalfRight(true));
352 }
353 }
354 if (bottom) {
355 if (RenderTableCell* below = table()->cellBelow(this)) {
356 left = max(left, below->borderHalfLeft(true));
357 right = max(right, below->borderHalfRight(true));
358 }
359 }
360 LayoutPoint location(max<LayoutUnit>(left, -visualOverflowRect().x()), max<LayoutUnit>(top, -visualOverflowRect().y()));
361 LayoutRect r(-location.x(), -location.y(), location.x() + max(width() + right, visualOverflowRect().maxX()), location.y() + max(height() + bottom, visualOverflowRect().maxY()));
362
363 if (RenderView* v = view()) {
364 // FIXME: layoutDelta needs to be applied in parts before/after transforms and
365 // repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308
366 r.move(v->layoutDelta());
367 }
368 computeRectForRepaint(repaintContainer, r);
369 return r;
370 }
371
computeRectForRepaint(const RenderLayerModelObject * repaintContainer,LayoutRect & r,bool fixed) const372 void RenderTableCell::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& r, bool fixed) const
373 {
374 if (repaintContainer == this)
375 return;
376 r.setY(r.y());
377 RenderView* v = view();
378 if ((!v || !v->layoutStateEnabled() || repaintContainer) && parent())
379 r.moveBy(-parentBox()->location()); // Rows are in the same coordinate space, so don't add their offset in.
380 RenderBlock::computeRectForRepaint(repaintContainer, r, fixed);
381 }
382
cellBaselinePosition() const383 LayoutUnit RenderTableCell::cellBaselinePosition() const
384 {
385 // <http://www.w3.org/TR/2007/CR-CSS21-20070719/tables.html#height-layout>: The baseline of a cell is the baseline of
386 // the first in-flow line box in the cell, or the first in-flow table-row in the cell, whichever comes first. If there
387 // is no such line box or table-row, the baseline is the bottom of content edge of the cell box.
388 LayoutUnit firstLineBaseline = firstLineBoxBaseline();
389 if (firstLineBaseline != -1)
390 return firstLineBaseline;
391 return paddingBefore() + borderBefore() + contentLogicalHeight();
392 }
393
styleDidChange(StyleDifference diff,const RenderStyle * oldStyle)394 void RenderTableCell::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
395 {
396 ASSERT(style()->display() == TABLE_CELL);
397 ASSERT(!row() || row()->rowIndexWasSet());
398
399 RenderBlock::styleDidChange(diff, oldStyle);
400 setHasBoxDecorations(true);
401
402 if (parent() && section() && oldStyle && style()->height() != oldStyle->height())
403 section()->rowLogicalHeightChanged(rowIndex());
404
405 // Our intrinsic padding pushes us down to align with the baseline of other cells on the row. If our vertical-align
406 // has changed then so will the padding needed to align with other cells - clear it so we can recalculate it from scratch.
407 if (oldStyle && style()->verticalAlign() != oldStyle->verticalAlign())
408 clearIntrinsicPadding();
409
410 // If border was changed, notify table.
411 if (parent()) {
412 RenderTable* table = this->table();
413 if (table && !table->selfNeedsLayout() && !table->normalChildNeedsLayout()&& oldStyle && oldStyle->border() != style()->border())
414 table->invalidateCollapsedBorders();
415 }
416 }
417
418 // The following rules apply for resolving conflicts and figuring out which border
419 // to use.
420 // (1) Borders with the 'border-style' of 'hidden' take precedence over all other conflicting
421 // borders. Any border with this value suppresses all borders at this location.
422 // (2) Borders with a style of 'none' have the lowest priority. Only if the border properties of all
423 // the elements meeting at this edge are 'none' will the border be omitted (but note that 'none' is
424 // the default value for the border style.)
425 // (3) If none of the styles are 'hidden' and at least one of them is not 'none', then narrow borders
426 // are discarded in favor of wider ones. If several have the same 'border-width' then styles are preferred
427 // in this order: 'double', 'solid', 'dashed', 'dotted', 'ridge', 'outset', 'groove', and the lowest: 'inset'.
428 // (4) If border styles differ only in color, then a style set on a cell wins over one on a row,
429 // which wins over a row group, column, column group and, lastly, table. It is undefined which color
430 // is used when two elements of the same type disagree.
compareBorders(const CollapsedBorderValue & border1,const CollapsedBorderValue & border2)431 static int compareBorders(const CollapsedBorderValue& border1, const CollapsedBorderValue& border2)
432 {
433 // Sanity check the values passed in. The null border have lowest priority.
434 if (!border2.exists()) {
435 if (!border1.exists())
436 return 0;
437 return 1;
438 }
439 if (!border1.exists())
440 return -1;
441
442 // Rule #1 above.
443 if (border2.style() == BHIDDEN) {
444 if (border1.style() == BHIDDEN)
445 return 0;
446 return -1;
447 }
448 if (border1.style() == BHIDDEN)
449 return 1;
450
451 // Rule #2 above. A style of 'none' has lowest priority and always loses to any other border.
452 if (border2.style() == BNONE) {
453 if (border1.style() == BNONE)
454 return 0;
455 return 1;
456 }
457 if (border1.style() == BNONE)
458 return -1;
459
460 // The first part of rule #3 above. Wider borders win.
461 if (border1.width() != border2.width())
462 return border1.width() < border2.width() ? -1 : 1;
463
464 // The borders have equal width. Sort by border style.
465 if (border1.style() != border2.style())
466 return border1.style() < border2.style() ? -1 : 1;
467
468 // The border have the same width and style. Rely on precedence (cell over row over row group, etc.)
469 if (border1.precedence() == border2.precedence())
470 return 0;
471 return border1.precedence() < border2.precedence() ? -1 : 1;
472 }
473
chooseBorder(const CollapsedBorderValue & border1,const CollapsedBorderValue & border2)474 static CollapsedBorderValue chooseBorder(const CollapsedBorderValue& border1, const CollapsedBorderValue& border2)
475 {
476 const CollapsedBorderValue& border = compareBorders(border1, border2) < 0 ? border2 : border1;
477 return border.style() == BHIDDEN ? CollapsedBorderValue() : border;
478 }
479
hasStartBorderAdjoiningTable() const480 bool RenderTableCell::hasStartBorderAdjoiningTable() const
481 {
482 bool isStartColumn = !col();
483 bool isEndColumn = table()->colToEffCol(col() + colSpan() - 1) == table()->numEffCols() - 1;
484 bool hasSameDirectionAsTable = hasSameDirectionAs(table());
485
486 // The table direction determines the row direction. In mixed directionality, we cannot guarantee that
487 // we have a common border with the table (think a ltr table with rtl start cell).
488 return (isStartColumn && hasSameDirectionAsTable) || (isEndColumn && !hasSameDirectionAsTable);
489 }
490
hasEndBorderAdjoiningTable() const491 bool RenderTableCell::hasEndBorderAdjoiningTable() const
492 {
493 bool isStartColumn = !col();
494 bool isEndColumn = table()->colToEffCol(col() + colSpan() - 1) == table()->numEffCols() - 1;
495 bool hasSameDirectionAsTable = hasSameDirectionAs(table());
496
497 // The table direction determines the row direction. In mixed directionality, we cannot guarantee that
498 // we have a common border with the table (think a ltr table with ltr end cell).
499 return (isStartColumn && !hasSameDirectionAsTable) || (isEndColumn && hasSameDirectionAsTable);
500 }
501
collapsedStartBorder(IncludeBorderColorOrNot includeColor) const502 CollapsedBorderValue RenderTableCell::collapsedStartBorder(IncludeBorderColorOrNot includeColor) const
503 {
504 CollapsedBorderValue result = computeCollapsedStartBorder(includeColor);
505 if (includeColor)
506 section()->setCachedCollapsedBorder(this, CBSStart, result);
507 return result;
508 }
509
computeCollapsedStartBorder(IncludeBorderColorOrNot includeColor) const510 CollapsedBorderValue RenderTableCell::computeCollapsedStartBorder(IncludeBorderColorOrNot includeColor) const
511 {
512 RenderTable* table = this->table();
513
514 // For the start border, we need to check, in order of precedence:
515 // (1) Our start border.
516 int startColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderStartColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0;
517 int endColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderEndColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0;
518 CollapsedBorderValue result(style()->borderStart(), includeColor ? resolveColor(startColorProperty) : Color(), BCELL);
519
520 // (2) The end border of the preceding cell.
521 RenderTableCell* cellBefore = table->cellBefore(this);
522 if (cellBefore) {
523 CollapsedBorderValue cellBeforeAdjoiningBorder = CollapsedBorderValue(cellBefore->borderAdjoiningCellAfter(this), includeColor ? cellBefore->resolveColor(endColorProperty) : Color(), BCELL);
524 // |result| should be the 2nd argument as |cellBefore| should win in case of equality per CSS 2.1 (Border conflict resolution, point 4).
525 result = chooseBorder(cellBeforeAdjoiningBorder, result);
526 if (!result.exists())
527 return result;
528 }
529
530 bool startBorderAdjoinsTable = hasStartBorderAdjoiningTable();
531 if (startBorderAdjoinsTable) {
532 // (3) Our row's start border.
533 result = chooseBorder(result, CollapsedBorderValue(row()->borderAdjoiningStartCell(this), includeColor ? parent()->resolveColor(startColorProperty) : Color(), BROW));
534 if (!result.exists())
535 return result;
536
537 // (4) Our row group's start border.
538 result = chooseBorder(result, CollapsedBorderValue(section()->borderAdjoiningStartCell(this), includeColor ? section()->resolveColor(startColorProperty) : Color(), BROWGROUP));
539 if (!result.exists())
540 return result;
541 }
542
543 // (5) Our column and column group's start borders.
544 bool startColEdge;
545 bool endColEdge;
546 if (RenderTableCol* colElt = table->colElement(col(), &startColEdge, &endColEdge)) {
547 if (colElt->isTableColumnGroup() && startColEdge) {
548 // The |colElt| is a column group and is also the first colgroup (in case of spanned colgroups).
549 result = chooseBorder(result, CollapsedBorderValue(colElt->borderAdjoiningCellStartBorder(this), includeColor ? colElt->resolveColor(startColorProperty) : Color(), BCOLGROUP));
550 if (!result.exists())
551 return result;
552 } else if (!colElt->isTableColumnGroup()) {
553 // We first consider the |colElt| and irrespective of whether it is a spanned col or not, we apply
554 // its start border. This is as per HTML5 which states that: "For the purposes of the CSS table model,
555 // the col element is expected to be treated as if it was present as many times as its span attribute specifies".
556 result = chooseBorder(result, CollapsedBorderValue(colElt->borderAdjoiningCellStartBorder(this), includeColor ? colElt->resolveColor(startColorProperty) : Color(), BCOL));
557 if (!result.exists())
558 return result;
559 // Next, apply the start border of the enclosing colgroup but only if it is adjacent to the cell's edge.
560 if (RenderTableCol* enclosingColumnGroup = colElt->enclosingColumnGroupIfAdjacentBefore()) {
561 result = chooseBorder(result, CollapsedBorderValue(enclosingColumnGroup->borderAdjoiningCellStartBorder(this), includeColor ? enclosingColumnGroup->resolveColor(startColorProperty) : Color(), BCOLGROUP));
562 if (!result.exists())
563 return result;
564 }
565 }
566 }
567
568 // (6) The end border of the preceding column.
569 if (cellBefore) {
570 if (RenderTableCol* colElt = table->colElement(col() - 1, &startColEdge, &endColEdge)) {
571 if (colElt->isTableColumnGroup() && endColEdge) {
572 // The element is a colgroup and is also the last colgroup (in case of spanned colgroups).
573 result = chooseBorder(CollapsedBorderValue(colElt->borderAdjoiningCellAfter(this), includeColor ? colElt->resolveColor(endColorProperty) : Color(), BCOLGROUP), result);
574 if (!result.exists())
575 return result;
576 } else if (colElt->isTableColumn()) {
577 // Resolve the collapsing border against the col's border ignoring any 'span' as per HTML5.
578 result = chooseBorder(CollapsedBorderValue(colElt->borderAdjoiningCellAfter(this), includeColor ? colElt->resolveColor(endColorProperty) : Color(), BCOL), result);
579 if (!result.exists())
580 return result;
581 // Next, if the previous col has a parent colgroup then its end border should be applied
582 // but only if it is adjacent to the cell's edge.
583 if (RenderTableCol* enclosingColumnGroup = colElt->enclosingColumnGroupIfAdjacentAfter()) {
584 result = chooseBorder(CollapsedBorderValue(enclosingColumnGroup->borderAdjoiningCellEndBorder(this), includeColor ? enclosingColumnGroup->resolveColor(endColorProperty) : Color(), BCOLGROUP), result);
585 if (!result.exists())
586 return result;
587 }
588 }
589 }
590 }
591
592 if (startBorderAdjoinsTable) {
593 // (7) The table's start border.
594 result = chooseBorder(result, CollapsedBorderValue(table->tableStartBorderAdjoiningCell(this), includeColor ? table->resolveColor(startColorProperty) : Color(), BTABLE));
595 if (!result.exists())
596 return result;
597 }
598
599 return result;
600 }
601
collapsedEndBorder(IncludeBorderColorOrNot includeColor) const602 CollapsedBorderValue RenderTableCell::collapsedEndBorder(IncludeBorderColorOrNot includeColor) const
603 {
604 CollapsedBorderValue result = computeCollapsedEndBorder(includeColor);
605 if (includeColor)
606 section()->setCachedCollapsedBorder(this, CBSEnd, result);
607 return result;
608 }
609
computeCollapsedEndBorder(IncludeBorderColorOrNot includeColor) const610 CollapsedBorderValue RenderTableCell::computeCollapsedEndBorder(IncludeBorderColorOrNot includeColor) const
611 {
612 RenderTable* table = this->table();
613 // Note: We have to use the effective column information instead of whether we have a cell after as a table doesn't
614 // have to be regular (any row can have less cells than the total cell count).
615 bool isEndColumn = table->colToEffCol(col() + colSpan() - 1) == table->numEffCols() - 1;
616
617 // For end border, we need to check, in order of precedence:
618 // (1) Our end border.
619 int startColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderStartColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0;
620 int endColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderEndColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0;
621 CollapsedBorderValue result = CollapsedBorderValue(style()->borderEnd(), includeColor ? resolveColor(endColorProperty) : Color(), BCELL);
622
623 // (2) The start border of the following cell.
624 if (!isEndColumn) {
625 if (RenderTableCell* cellAfter = table->cellAfter(this)) {
626 CollapsedBorderValue cellAfterAdjoiningBorder = CollapsedBorderValue(cellAfter->borderAdjoiningCellBefore(this), includeColor ? cellAfter->resolveColor(startColorProperty) : Color(), BCELL);
627 result = chooseBorder(result, cellAfterAdjoiningBorder);
628 if (!result.exists())
629 return result;
630 }
631 }
632
633 bool endBorderAdjoinsTable = hasEndBorderAdjoiningTable();
634 if (endBorderAdjoinsTable) {
635 // (3) Our row's end border.
636 result = chooseBorder(result, CollapsedBorderValue(row()->borderAdjoiningEndCell(this), includeColor ? parent()->resolveColor(endColorProperty) : Color(), BROW));
637 if (!result.exists())
638 return result;
639
640 // (4) Our row group's end border.
641 result = chooseBorder(result, CollapsedBorderValue(section()->borderAdjoiningEndCell(this), includeColor ? section()->resolveColor(endColorProperty) : Color(), BROWGROUP));
642 if (!result.exists())
643 return result;
644 }
645
646 // (5) Our column and column group's end borders.
647 bool startColEdge;
648 bool endColEdge;
649 if (RenderTableCol* colElt = table->colElement(col() + colSpan() - 1, &startColEdge, &endColEdge)) {
650 if (colElt->isTableColumnGroup() && endColEdge) {
651 // The element is a colgroup and is also the last colgroup (in case of spanned colgroups).
652 result = chooseBorder(result, CollapsedBorderValue(colElt->borderAdjoiningCellEndBorder(this), includeColor ? colElt->resolveColor(endColorProperty) : Color(), BCOLGROUP));
653 if (!result.exists())
654 return result;
655 } else if (!colElt->isTableColumnGroup()) {
656 // First apply the end border of the column irrespective of whether it is spanned or not. This is as per
657 // HTML5 which states that: "For the purposes of the CSS table model, the col element is expected to be
658 // treated as if it was present as many times as its span attribute specifies".
659 result = chooseBorder(result, CollapsedBorderValue(colElt->borderAdjoiningCellEndBorder(this), includeColor ? colElt->resolveColor(endColorProperty) : Color(), BCOL));
660 if (!result.exists())
661 return result;
662 // Next, if it has a parent colgroup then we apply its end border but only if it is adjacent to the cell.
663 if (RenderTableCol* enclosingColumnGroup = colElt->enclosingColumnGroupIfAdjacentAfter()) {
664 result = chooseBorder(result, CollapsedBorderValue(enclosingColumnGroup->borderAdjoiningCellEndBorder(this), includeColor ? enclosingColumnGroup->resolveColor(endColorProperty) : Color(), BCOLGROUP));
665 if (!result.exists())
666 return result;
667 }
668 }
669 }
670
671 // (6) The start border of the next column.
672 if (!isEndColumn) {
673 if (RenderTableCol* colElt = table->colElement(col() + colSpan(), &startColEdge, &endColEdge)) {
674 if (colElt->isTableColumnGroup() && startColEdge) {
675 // This case is a colgroup without any col, we only compute it if it is adjacent to the cell's edge.
676 result = chooseBorder(result, CollapsedBorderValue(colElt->borderAdjoiningCellBefore(this), includeColor ? colElt->resolveColor(startColorProperty) : Color(), BCOLGROUP));
677 if (!result.exists())
678 return result;
679 } else if (colElt->isTableColumn()) {
680 // Resolve the collapsing border against the col's border ignoring any 'span' as per HTML5.
681 result = chooseBorder(result, CollapsedBorderValue(colElt->borderAdjoiningCellBefore(this), includeColor ? colElt->resolveColor(startColorProperty) : Color(), BCOL));
682 if (!result.exists())
683 return result;
684 // If we have a parent colgroup, resolve the border only if it is adjacent to the cell.
685 if (RenderTableCol* enclosingColumnGroup = colElt->enclosingColumnGroupIfAdjacentBefore()) {
686 result = chooseBorder(result, CollapsedBorderValue(enclosingColumnGroup->borderAdjoiningCellStartBorder(this), includeColor ? enclosingColumnGroup->resolveColor(startColorProperty) : Color(), BCOLGROUP));
687 if (!result.exists())
688 return result;
689 }
690 }
691 }
692 }
693
694 if (endBorderAdjoinsTable) {
695 // (7) The table's end border.
696 result = chooseBorder(result, CollapsedBorderValue(table->tableEndBorderAdjoiningCell(this), includeColor ? table->resolveColor(endColorProperty) : Color(), BTABLE));
697 if (!result.exists())
698 return result;
699 }
700
701 return result;
702 }
703
collapsedBeforeBorder(IncludeBorderColorOrNot includeColor) const704 CollapsedBorderValue RenderTableCell::collapsedBeforeBorder(IncludeBorderColorOrNot includeColor) const
705 {
706 CollapsedBorderValue result = computeCollapsedBeforeBorder(includeColor);
707 if (includeColor)
708 section()->setCachedCollapsedBorder(this, CBSBefore, result);
709 return result;
710 }
711
computeCollapsedBeforeBorder(IncludeBorderColorOrNot includeColor) const712 CollapsedBorderValue RenderTableCell::computeCollapsedBeforeBorder(IncludeBorderColorOrNot includeColor) const
713 {
714 RenderTable* table = this->table();
715
716 // For before border, we need to check, in order of precedence:
717 // (1) Our before border.
718 int beforeColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderBeforeColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0;
719 int afterColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderAfterColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0;
720 CollapsedBorderValue result = CollapsedBorderValue(style()->borderBefore(), includeColor ? resolveColor(beforeColorProperty) : Color(), BCELL);
721
722 RenderTableCell* prevCell = table->cellAbove(this);
723 if (prevCell) {
724 // (2) A before cell's after border.
725 result = chooseBorder(CollapsedBorderValue(prevCell->style()->borderAfter(), includeColor ? prevCell->resolveColor(afterColorProperty) : Color(), BCELL), result);
726 if (!result.exists())
727 return result;
728 }
729
730 // (3) Our row's before border.
731 result = chooseBorder(result, CollapsedBorderValue(parent()->style()->borderBefore(), includeColor ? parent()->resolveColor(beforeColorProperty) : Color(), BROW));
732 if (!result.exists())
733 return result;
734
735 // (4) The previous row's after border.
736 if (prevCell) {
737 RenderObject* prevRow = 0;
738 if (prevCell->section() == section())
739 prevRow = parent()->previousSibling();
740 else
741 prevRow = prevCell->section()->lastChild();
742
743 if (prevRow) {
744 result = chooseBorder(CollapsedBorderValue(prevRow->style()->borderAfter(), includeColor ? prevRow->resolveColor(afterColorProperty) : Color(), BROW), result);
745 if (!result.exists())
746 return result;
747 }
748 }
749
750 // Now check row groups.
751 RenderTableSection* currSection = section();
752 if (!rowIndex()) {
753 // (5) Our row group's before border.
754 result = chooseBorder(result, CollapsedBorderValue(currSection->style()->borderBefore(), includeColor ? currSection->resolveColor(beforeColorProperty) : Color(), BROWGROUP));
755 if (!result.exists())
756 return result;
757
758 // (6) Previous row group's after border.
759 currSection = table->sectionAbove(currSection, SkipEmptySections);
760 if (currSection) {
761 result = chooseBorder(CollapsedBorderValue(currSection->style()->borderAfter(), includeColor ? currSection->resolveColor(afterColorProperty) : Color(), BROWGROUP), result);
762 if (!result.exists())
763 return result;
764 }
765 }
766
767 if (!currSection) {
768 // (8) Our column and column group's before borders.
769 RenderTableCol* colElt = table->colElement(col());
770 if (colElt) {
771 result = chooseBorder(result, CollapsedBorderValue(colElt->style()->borderBefore(), includeColor ? colElt->resolveColor(beforeColorProperty) : Color(), BCOL));
772 if (!result.exists())
773 return result;
774 if (RenderTableCol* enclosingColumnGroup = colElt->enclosingColumnGroup()) {
775 result = chooseBorder(result, CollapsedBorderValue(enclosingColumnGroup->style()->borderBefore(), includeColor ? enclosingColumnGroup->resolveColor(beforeColorProperty) : Color(), BCOLGROUP));
776 if (!result.exists())
777 return result;
778 }
779 }
780
781 // (9) The table's before border.
782 result = chooseBorder(result, CollapsedBorderValue(table->style()->borderBefore(), includeColor ? table->resolveColor(beforeColorProperty) : Color(), BTABLE));
783 if (!result.exists())
784 return result;
785 }
786
787 return result;
788 }
789
collapsedAfterBorder(IncludeBorderColorOrNot includeColor) const790 CollapsedBorderValue RenderTableCell::collapsedAfterBorder(IncludeBorderColorOrNot includeColor) const
791 {
792 CollapsedBorderValue result = computeCollapsedAfterBorder(includeColor);
793 if (includeColor)
794 section()->setCachedCollapsedBorder(this, CBSAfter, result);
795 return result;
796 }
797
computeCollapsedAfterBorder(IncludeBorderColorOrNot includeColor) const798 CollapsedBorderValue RenderTableCell::computeCollapsedAfterBorder(IncludeBorderColorOrNot includeColor) const
799 {
800 RenderTable* table = this->table();
801
802 // For after border, we need to check, in order of precedence:
803 // (1) Our after border.
804 int beforeColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderBeforeColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0;
805 int afterColorProperty = includeColor ? CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderAfterColor, styleForCellFlow()->direction(), styleForCellFlow()->writingMode()) : 0;
806 CollapsedBorderValue result = CollapsedBorderValue(style()->borderAfter(), includeColor ? resolveColor(afterColorProperty) : Color(), BCELL);
807
808 RenderTableCell* nextCell = table->cellBelow(this);
809 if (nextCell) {
810 // (2) An after cell's before border.
811 result = chooseBorder(result, CollapsedBorderValue(nextCell->style()->borderBefore(), includeColor ? nextCell->resolveColor(beforeColorProperty) : Color(), BCELL));
812 if (!result.exists())
813 return result;
814 }
815
816 // (3) Our row's after border. (FIXME: Deal with rowspan!)
817 result = chooseBorder(result, CollapsedBorderValue(parent()->style()->borderAfter(), includeColor ? parent()->resolveColor(afterColorProperty) : Color(), BROW));
818 if (!result.exists())
819 return result;
820
821 // (4) The next row's before border.
822 if (nextCell) {
823 result = chooseBorder(result, CollapsedBorderValue(nextCell->parent()->style()->borderBefore(), includeColor ? nextCell->parent()->resolveColor(beforeColorProperty) : Color(), BROW));
824 if (!result.exists())
825 return result;
826 }
827
828 // Now check row groups.
829 RenderTableSection* currSection = section();
830 if (rowIndex() + rowSpan() >= currSection->numRows()) {
831 // (5) Our row group's after border.
832 result = chooseBorder(result, CollapsedBorderValue(currSection->style()->borderAfter(), includeColor ? currSection->resolveColor(afterColorProperty) : Color(), BROWGROUP));
833 if (!result.exists())
834 return result;
835
836 // (6) Following row group's before border.
837 currSection = table->sectionBelow(currSection, SkipEmptySections);
838 if (currSection) {
839 result = chooseBorder(result, CollapsedBorderValue(currSection->style()->borderBefore(), includeColor ? currSection->resolveColor(beforeColorProperty) : Color(), BROWGROUP));
840 if (!result.exists())
841 return result;
842 }
843 }
844
845 if (!currSection) {
846 // (8) Our column and column group's after borders.
847 RenderTableCol* colElt = table->colElement(col());
848 if (colElt) {
849 result = chooseBorder(result, CollapsedBorderValue(colElt->style()->borderAfter(), includeColor ? colElt->resolveColor(afterColorProperty) : Color(), BCOL));
850 if (!result.exists()) return result;
851 if (RenderTableCol* enclosingColumnGroup = colElt->enclosingColumnGroup()) {
852 result = chooseBorder(result, CollapsedBorderValue(enclosingColumnGroup->style()->borderAfter(), includeColor ? enclosingColumnGroup->resolveColor(afterColorProperty) : Color(), BCOLGROUP));
853 if (!result.exists())
854 return result;
855 }
856 }
857
858 // (9) The table's after border.
859 result = chooseBorder(result, CollapsedBorderValue(table->style()->borderAfter(), includeColor ? table->resolveColor(afterColorProperty) : Color(), BTABLE));
860 if (!result.exists())
861 return result;
862 }
863
864 return result;
865 }
866
cachedCollapsedLeftBorder(const RenderStyle * styleForCellFlow) const867 inline CollapsedBorderValue RenderTableCell::cachedCollapsedLeftBorder(const RenderStyle* styleForCellFlow) const
868 {
869 if (styleForCellFlow->isHorizontalWritingMode())
870 return styleForCellFlow->isLeftToRightDirection() ? section()->cachedCollapsedBorder(this, CBSStart) : section()->cachedCollapsedBorder(this, CBSEnd);
871 return styleForCellFlow->isFlippedBlocksWritingMode() ? section()->cachedCollapsedBorder(this, CBSAfter) : section()->cachedCollapsedBorder(this, CBSBefore);
872 }
873
cachedCollapsedRightBorder(const RenderStyle * styleForCellFlow) const874 inline CollapsedBorderValue RenderTableCell::cachedCollapsedRightBorder(const RenderStyle* styleForCellFlow) const
875 {
876 if (styleForCellFlow->isHorizontalWritingMode())
877 return styleForCellFlow->isLeftToRightDirection() ? section()->cachedCollapsedBorder(this, CBSEnd) : section()->cachedCollapsedBorder(this, CBSStart);
878 return styleForCellFlow->isFlippedBlocksWritingMode() ? section()->cachedCollapsedBorder(this, CBSBefore) : section()->cachedCollapsedBorder(this, CBSAfter);
879 }
880
cachedCollapsedTopBorder(const RenderStyle * styleForCellFlow) const881 inline CollapsedBorderValue RenderTableCell::cachedCollapsedTopBorder(const RenderStyle* styleForCellFlow) const
882 {
883 if (styleForCellFlow->isHorizontalWritingMode())
884 return styleForCellFlow->isFlippedBlocksWritingMode() ? section()->cachedCollapsedBorder(this, CBSAfter) : section()->cachedCollapsedBorder(this, CBSBefore);
885 return styleForCellFlow->isLeftToRightDirection() ? section()->cachedCollapsedBorder(this, CBSStart) : section()->cachedCollapsedBorder(this, CBSEnd);
886 }
887
cachedCollapsedBottomBorder(const RenderStyle * styleForCellFlow) const888 inline CollapsedBorderValue RenderTableCell::cachedCollapsedBottomBorder(const RenderStyle* styleForCellFlow) const
889 {
890 if (styleForCellFlow->isHorizontalWritingMode())
891 return styleForCellFlow->isFlippedBlocksWritingMode() ? section()->cachedCollapsedBorder(this, CBSBefore) : section()->cachedCollapsedBorder(this, CBSAfter);
892 return styleForCellFlow->isLeftToRightDirection() ? section()->cachedCollapsedBorder(this, CBSEnd) : section()->cachedCollapsedBorder(this, CBSStart);
893 }
894
borderLeft() const895 int RenderTableCell::borderLeft() const
896 {
897 return table()->collapseBorders() ? borderHalfLeft(false) : RenderBlock::borderLeft();
898 }
899
borderRight() const900 int RenderTableCell::borderRight() const
901 {
902 return table()->collapseBorders() ? borderHalfRight(false) : RenderBlock::borderRight();
903 }
904
borderTop() const905 int RenderTableCell::borderTop() const
906 {
907 return table()->collapseBorders() ? borderHalfTop(false) : RenderBlock::borderTop();
908 }
909
borderBottom() const910 int RenderTableCell::borderBottom() const
911 {
912 return table()->collapseBorders() ? borderHalfBottom(false) : RenderBlock::borderBottom();
913 }
914
915 // FIXME: https://bugs.webkit.org/show_bug.cgi?id=46191, make the collapsed border drawing
916 // work with different block flow values instead of being hard-coded to top-to-bottom.
borderStart() const917 int RenderTableCell::borderStart() const
918 {
919 return table()->collapseBorders() ? borderHalfStart(false) : RenderBlock::borderStart();
920 }
921
borderEnd() const922 int RenderTableCell::borderEnd() const
923 {
924 return table()->collapseBorders() ? borderHalfEnd(false) : RenderBlock::borderEnd();
925 }
926
borderBefore() const927 int RenderTableCell::borderBefore() const
928 {
929 return table()->collapseBorders() ? borderHalfBefore(false) : RenderBlock::borderBefore();
930 }
931
borderAfter() const932 int RenderTableCell::borderAfter() const
933 {
934 return table()->collapseBorders() ? borderHalfAfter(false) : RenderBlock::borderAfter();
935 }
936
borderHalfLeft(bool outer) const937 int RenderTableCell::borderHalfLeft(bool outer) const
938 {
939 const RenderStyle* styleForCellFlow = this->styleForCellFlow();
940 if (styleForCellFlow->isHorizontalWritingMode())
941 return styleForCellFlow->isLeftToRightDirection() ? borderHalfStart(outer) : borderHalfEnd(outer);
942 return styleForCellFlow->isFlippedBlocksWritingMode() ? borderHalfAfter(outer) : borderHalfBefore(outer);
943 }
944
borderHalfRight(bool outer) const945 int RenderTableCell::borderHalfRight(bool outer) const
946 {
947 const RenderStyle* styleForCellFlow = this->styleForCellFlow();
948 if (styleForCellFlow->isHorizontalWritingMode())
949 return styleForCellFlow->isLeftToRightDirection() ? borderHalfEnd(outer) : borderHalfStart(outer);
950 return styleForCellFlow->isFlippedBlocksWritingMode() ? borderHalfBefore(outer) : borderHalfAfter(outer);
951 }
952
borderHalfTop(bool outer) const953 int RenderTableCell::borderHalfTop(bool outer) const
954 {
955 const RenderStyle* styleForCellFlow = this->styleForCellFlow();
956 if (styleForCellFlow->isHorizontalWritingMode())
957 return styleForCellFlow->isFlippedBlocksWritingMode() ? borderHalfAfter(outer) : borderHalfBefore(outer);
958 return styleForCellFlow->isLeftToRightDirection() ? borderHalfStart(outer) : borderHalfEnd(outer);
959 }
960
borderHalfBottom(bool outer) const961 int RenderTableCell::borderHalfBottom(bool outer) const
962 {
963 const RenderStyle* styleForCellFlow = this->styleForCellFlow();
964 if (styleForCellFlow->isHorizontalWritingMode())
965 return styleForCellFlow->isFlippedBlocksWritingMode() ? borderHalfBefore(outer) : borderHalfAfter(outer);
966 return styleForCellFlow->isLeftToRightDirection() ? borderHalfEnd(outer) : borderHalfStart(outer);
967 }
968
borderHalfStart(bool outer) const969 int RenderTableCell::borderHalfStart(bool outer) const
970 {
971 CollapsedBorderValue border = collapsedStartBorder(DoNotIncludeBorderColor);
972 if (border.exists())
973 return (border.width() + ((styleForCellFlow()->isLeftToRightDirection() ^ outer) ? 1 : 0)) / 2; // Give the extra pixel to top and left.
974 return 0;
975 }
976
borderHalfEnd(bool outer) const977 int RenderTableCell::borderHalfEnd(bool outer) const
978 {
979 CollapsedBorderValue border = collapsedEndBorder(DoNotIncludeBorderColor);
980 if (border.exists())
981 return (border.width() + ((styleForCellFlow()->isLeftToRightDirection() ^ outer) ? 0 : 1)) / 2;
982 return 0;
983 }
984
borderHalfBefore(bool outer) const985 int RenderTableCell::borderHalfBefore(bool outer) const
986 {
987 CollapsedBorderValue border = collapsedBeforeBorder(DoNotIncludeBorderColor);
988 if (border.exists())
989 return (border.width() + ((styleForCellFlow()->isFlippedBlocksWritingMode() ^ outer) ? 0 : 1)) / 2; // Give the extra pixel to top and left.
990 return 0;
991 }
992
borderHalfAfter(bool outer) const993 int RenderTableCell::borderHalfAfter(bool outer) const
994 {
995 CollapsedBorderValue border = collapsedAfterBorder(DoNotIncludeBorderColor);
996 if (border.exists())
997 return (border.width() + ((styleForCellFlow()->isFlippedBlocksWritingMode() ^ outer) ? 1 : 0)) / 2;
998 return 0;
999 }
1000
paint(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1001 void RenderTableCell::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1002 {
1003 ASSERT(paintInfo.phase != PaintPhaseCollapsedTableBorders);
1004 RenderBlock::paint(paintInfo, paintOffset);
1005 }
1006
collapsedBorderStyle(EBorderStyle style)1007 static EBorderStyle collapsedBorderStyle(EBorderStyle style)
1008 {
1009 if (style == OUTSET)
1010 return GROOVE;
1011 if (style == INSET)
1012 return RIDGE;
1013 return style;
1014 }
1015
1016 struct CollapsedBorder {
1017 CollapsedBorderValue borderValue;
1018 BoxSide side;
1019 bool shouldPaint;
1020 int x1;
1021 int y1;
1022 int x2;
1023 int y2;
1024 EBorderStyle style;
1025 };
1026
1027 class CollapsedBorders {
1028 public:
CollapsedBorders()1029 CollapsedBorders()
1030 : m_count(0)
1031 {
1032 }
1033
addBorder(const CollapsedBorderValue & borderValue,BoxSide borderSide,bool shouldPaint,int x1,int y1,int x2,int y2,EBorderStyle borderStyle)1034 void addBorder(const CollapsedBorderValue& borderValue, BoxSide borderSide, bool shouldPaint,
1035 int x1, int y1, int x2, int y2, EBorderStyle borderStyle)
1036 {
1037 if (borderValue.exists() && shouldPaint) {
1038 m_borders[m_count].borderValue = borderValue;
1039 m_borders[m_count].side = borderSide;
1040 m_borders[m_count].shouldPaint = shouldPaint;
1041 m_borders[m_count].x1 = x1;
1042 m_borders[m_count].x2 = x2;
1043 m_borders[m_count].y1 = y1;
1044 m_borders[m_count].y2 = y2;
1045 m_borders[m_count].style = borderStyle;
1046 m_count++;
1047 }
1048 }
1049
nextBorder()1050 CollapsedBorder* nextBorder()
1051 {
1052 for (unsigned i = 0; i < m_count; i++) {
1053 if (m_borders[i].borderValue.exists() && m_borders[i].shouldPaint) {
1054 m_borders[i].shouldPaint = false;
1055 return &m_borders[i];
1056 }
1057 }
1058
1059 return 0;
1060 }
1061
1062 CollapsedBorder m_borders[4];
1063 unsigned m_count;
1064 };
1065
addBorderStyle(RenderTable::CollapsedBorderValues & borderValues,CollapsedBorderValue borderValue)1066 static void addBorderStyle(RenderTable::CollapsedBorderValues& borderValues,
1067 CollapsedBorderValue borderValue)
1068 {
1069 if (!borderValue.exists())
1070 return;
1071 size_t count = borderValues.size();
1072 for (size_t i = 0; i < count; ++i)
1073 if (borderValues[i].isSameIgnoringColor(borderValue))
1074 return;
1075 borderValues.append(borderValue);
1076 }
1077
collectBorderValues(RenderTable::CollapsedBorderValues & borderValues) const1078 void RenderTableCell::collectBorderValues(RenderTable::CollapsedBorderValues& borderValues) const
1079 {
1080 addBorderStyle(borderValues, collapsedStartBorder());
1081 addBorderStyle(borderValues, collapsedEndBorder());
1082 addBorderStyle(borderValues, collapsedBeforeBorder());
1083 addBorderStyle(borderValues, collapsedAfterBorder());
1084 }
1085
compareBorderValuesForQSort(const void * pa,const void * pb)1086 static int compareBorderValuesForQSort(const void* pa, const void* pb)
1087 {
1088 const CollapsedBorderValue* a = static_cast<const CollapsedBorderValue*>(pa);
1089 const CollapsedBorderValue* b = static_cast<const CollapsedBorderValue*>(pb);
1090 if (a->isSameIgnoringColor(*b))
1091 return 0;
1092 return compareBorders(*a, *b);
1093 }
1094
sortBorderValues(RenderTable::CollapsedBorderValues & borderValues)1095 void RenderTableCell::sortBorderValues(RenderTable::CollapsedBorderValues& borderValues)
1096 {
1097 qsort(borderValues.data(), borderValues.size(), sizeof(CollapsedBorderValue),
1098 compareBorderValuesForQSort);
1099 }
1100
paintCollapsedBorders(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1101 void RenderTableCell::paintCollapsedBorders(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1102 {
1103 ASSERT(paintInfo.phase == PaintPhaseCollapsedTableBorders);
1104
1105 if (!paintInfo.shouldPaintWithinRoot(this) || style()->visibility() != VISIBLE)
1106 return;
1107
1108 LayoutRect localRepaintRect = paintInfo.rect;
1109 localRepaintRect.inflate(maximalOutlineSize(paintInfo.phase));
1110
1111 LayoutRect paintRect = LayoutRect(paintOffset + location(), pixelSnappedSize());
1112 if (paintRect.y() - table()->outerBorderTop() >= localRepaintRect.maxY())
1113 return;
1114
1115 if (paintRect.maxY() + table()->outerBorderBottom() <= localRepaintRect.y())
1116 return;
1117
1118 GraphicsContext* graphicsContext = paintInfo.context;
1119 if (!table()->currentBorderValue() || graphicsContext->paintingDisabled())
1120 return;
1121
1122 const RenderStyle* styleForCellFlow = this->styleForCellFlow();
1123 CollapsedBorderValue leftVal = cachedCollapsedLeftBorder(styleForCellFlow);
1124 CollapsedBorderValue rightVal = cachedCollapsedRightBorder(styleForCellFlow);
1125 CollapsedBorderValue topVal = cachedCollapsedTopBorder(styleForCellFlow);
1126 CollapsedBorderValue bottomVal = cachedCollapsedBottomBorder(styleForCellFlow);
1127
1128 // Adjust our x/y/width/height so that we paint the collapsed borders at the correct location.
1129 int topWidth = topVal.width();
1130 int bottomWidth = bottomVal.width();
1131 int leftWidth = leftVal.width();
1132 int rightWidth = rightVal.width();
1133
1134 IntRect borderRect = pixelSnappedIntRect(paintRect.x() - leftWidth / 2,
1135 paintRect.y() - topWidth / 2,
1136 paintRect.width() + leftWidth / 2 + (rightWidth + 1) / 2,
1137 paintRect.height() + topWidth / 2 + (bottomWidth + 1) / 2);
1138
1139 EBorderStyle topStyle = collapsedBorderStyle(topVal.style());
1140 EBorderStyle bottomStyle = collapsedBorderStyle(bottomVal.style());
1141 EBorderStyle leftStyle = collapsedBorderStyle(leftVal.style());
1142 EBorderStyle rightStyle = collapsedBorderStyle(rightVal.style());
1143
1144 bool renderTop = topStyle > BHIDDEN && !topVal.isTransparent();
1145 bool renderBottom = bottomStyle > BHIDDEN && !bottomVal.isTransparent();
1146 bool renderLeft = leftStyle > BHIDDEN && !leftVal.isTransparent();
1147 bool renderRight = rightStyle > BHIDDEN && !rightVal.isTransparent();
1148
1149 // We never paint diagonals at the joins. We simply let the border with the highest
1150 // precedence paint on top of borders with lower precedence.
1151 CollapsedBorders borders;
1152 borders.addBorder(topVal, BSTop, renderTop, borderRect.x(), borderRect.y(), borderRect.maxX(), borderRect.y() + topWidth, topStyle);
1153 borders.addBorder(bottomVal, BSBottom, renderBottom, borderRect.x(), borderRect.maxY() - bottomWidth, borderRect.maxX(), borderRect.maxY(), bottomStyle);
1154 borders.addBorder(leftVal, BSLeft, renderLeft, borderRect.x(), borderRect.y(), borderRect.x() + leftWidth, borderRect.maxY(), leftStyle);
1155 borders.addBorder(rightVal, BSRight, renderRight, borderRect.maxX() - rightWidth, borderRect.y(), borderRect.maxX(), borderRect.maxY(), rightStyle);
1156
1157 bool antialias = shouldAntialiasLines(graphicsContext);
1158
1159 for (CollapsedBorder* border = borders.nextBorder(); border; border = borders.nextBorder()) {
1160 if (border->borderValue.isSameIgnoringColor(*table()->currentBorderValue())) {
1161 drawLineForBoxSide(graphicsContext, border->x1, border->y1, border->x2, border->y2, border->side,
1162 resolveColor(border->borderValue.color()), border->style, 0, 0, antialias);
1163 }
1164 }
1165 }
1166
paintBackgroundsBehindCell(PaintInfo & paintInfo,const LayoutPoint & paintOffset,RenderObject * backgroundObject)1167 void RenderTableCell::paintBackgroundsBehindCell(PaintInfo& paintInfo, const LayoutPoint& paintOffset, RenderObject* backgroundObject)
1168 {
1169 if (!paintInfo.shouldPaintWithinRoot(this))
1170 return;
1171
1172 if (!backgroundObject)
1173 return;
1174
1175 if (style()->visibility() != VISIBLE)
1176 return;
1177
1178 RenderTable* tableElt = table();
1179 if (!tableElt->collapseBorders() && style()->emptyCells() == HIDE && !firstChild())
1180 return;
1181
1182 LayoutPoint adjustedPaintOffset = paintOffset;
1183 if (backgroundObject != this)
1184 adjustedPaintOffset.moveBy(location());
1185
1186 Color c = backgroundObject->resolveColor(CSSPropertyBackgroundColor);
1187 const FillLayer* bgLayer = backgroundObject->style()->backgroundLayers();
1188
1189 if (bgLayer->hasImage() || c.isValid()) {
1190 // We have to clip here because the background would paint
1191 // on top of the borders otherwise. This only matters for cells and rows.
1192 bool shouldClip = backgroundObject->hasLayer() && (backgroundObject == this || backgroundObject == parent()) && tableElt->collapseBorders();
1193 GraphicsContextStateSaver stateSaver(*paintInfo.context, shouldClip);
1194 if (shouldClip) {
1195 LayoutRect clipRect(adjustedPaintOffset.x() + borderLeft(), adjustedPaintOffset.y() + borderTop(),
1196 width() - borderLeft() - borderRight(), height() - borderTop() - borderBottom());
1197 paintInfo.context->clip(clipRect);
1198 }
1199 paintFillLayers(paintInfo, c, bgLayer, LayoutRect(adjustedPaintOffset, pixelSnappedSize()), BackgroundBleedNone, CompositeSourceOver, backgroundObject);
1200 }
1201 }
1202
paintBoxDecorations(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1203 void RenderTableCell::paintBoxDecorations(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1204 {
1205 if (!paintInfo.shouldPaintWithinRoot(this))
1206 return;
1207
1208 RenderTable* tableElt = table();
1209 if (!tableElt->collapseBorders() && style()->emptyCells() == HIDE && !firstChild())
1210 return;
1211
1212 LayoutRect paintRect = LayoutRect(paintOffset, pixelSnappedSize());
1213 paintBoxShadow(paintInfo, paintRect, style(), Normal);
1214
1215 // Paint our cell background.
1216 paintBackgroundsBehindCell(paintInfo, paintOffset, this);
1217
1218 paintBoxShadow(paintInfo, paintRect, style(), Inset);
1219
1220 if (!style()->hasBorder() || tableElt->collapseBorders())
1221 return;
1222
1223 paintBorder(paintInfo, paintRect, style());
1224 }
1225
paintMask(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1226 void RenderTableCell::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1227 {
1228 if (style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask)
1229 return;
1230
1231 RenderTable* tableElt = table();
1232 if (!tableElt->collapseBorders() && style()->emptyCells() == HIDE && !firstChild())
1233 return;
1234
1235 paintMaskImages(paintInfo, LayoutRect(paintOffset, pixelSnappedSize()));
1236 }
1237
boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance,InlineFlowBox *) const1238 bool RenderTableCell::boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance, InlineFlowBox*) const
1239 {
1240 return false;
1241 }
1242
scrollbarsChanged(bool horizontalScrollbarChanged,bool verticalScrollbarChanged)1243 void RenderTableCell::scrollbarsChanged(bool horizontalScrollbarChanged, bool verticalScrollbarChanged)
1244 {
1245 LayoutUnit scrollbarHeight = scrollbarLogicalHeight();
1246 if (!scrollbarHeight)
1247 return; // Not sure if we should be doing something when a scrollbar goes away or not.
1248
1249 // We only care if the scrollbar that affects our intrinsic padding has been added.
1250 if ((isHorizontalWritingMode() && !horizontalScrollbarChanged) ||
1251 (!isHorizontalWritingMode() && !verticalScrollbarChanged))
1252 return;
1253
1254 // Shrink our intrinsic padding as much as possible to accommodate the scrollbar.
1255 if (style()->verticalAlign() == MIDDLE) {
1256 LayoutUnit totalHeight = logicalHeight();
1257 LayoutUnit heightWithoutIntrinsicPadding = totalHeight - intrinsicPaddingBefore() - intrinsicPaddingAfter();
1258 totalHeight -= scrollbarHeight;
1259 LayoutUnit newBeforePadding = (totalHeight - heightWithoutIntrinsicPadding) / 2;
1260 LayoutUnit newAfterPadding = totalHeight - heightWithoutIntrinsicPadding - newBeforePadding;
1261 setIntrinsicPaddingBefore(newBeforePadding);
1262 setIntrinsicPaddingAfter(newAfterPadding);
1263 } else
1264 setIntrinsicPaddingAfter(intrinsicPaddingAfter() - scrollbarHeight);
1265 }
1266
createAnonymous(Document * document)1267 RenderTableCell* RenderTableCell::createAnonymous(Document* document)
1268 {
1269 RenderTableCell* renderer = new RenderTableCell(0);
1270 renderer->setDocumentForAnonymous(document);
1271 return renderer;
1272 }
1273
createAnonymousWithParentRenderer(const RenderObject * parent)1274 RenderTableCell* RenderTableCell::createAnonymousWithParentRenderer(const RenderObject* parent)
1275 {
1276 RenderTableCell* newCell = RenderTableCell::createAnonymous(&parent->document());
1277 RefPtr<RenderStyle> newStyle = RenderStyle::createAnonymousStyleWithDisplay(parent->style(), TABLE_CELL);
1278 newCell->setStyle(newStyle.release());
1279 return newCell;
1280 }
1281
1282 } // namespace WebCore
1283