1 /*
2 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
18 */
19
20 #include "config.h"
21 #include "core/rendering/InlineFlowBox.h"
22
23 #include "CSSPropertyNames.h"
24 #include "core/dom/Document.h"
25 #include "core/rendering/HitTestResult.h"
26 #include "core/rendering/InlineTextBox.h"
27 #include "core/rendering/RenderBlock.h"
28 #include "core/rendering/RenderInline.h"
29 #include "core/rendering/RenderLayer.h"
30 #include "core/rendering/RenderListMarker.h"
31 #include "core/rendering/RenderRubyBase.h"
32 #include "core/rendering/RenderRubyRun.h"
33 #include "core/rendering/RenderRubyText.h"
34 #include "core/rendering/RenderView.h"
35 #include "core/rendering/RootInlineBox.h"
36 #include "platform/fonts/Font.h"
37 #include "platform/graphics/GraphicsContextStateSaver.h"
38
39 #include <math.h>
40
41 using namespace std;
42
43 namespace WebCore {
44
45 struct SameSizeAsInlineFlowBox : public InlineBox {
46 void* pointers[5];
47 uint32_t bitfields : 23;
48 };
49
50 COMPILE_ASSERT(sizeof(InlineFlowBox) == sizeof(SameSizeAsInlineFlowBox), InlineFlowBox_should_stay_small);
51
52 #ifndef NDEBUG
53
~InlineFlowBox()54 InlineFlowBox::~InlineFlowBox()
55 {
56 if (!m_hasBadChildList)
57 for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
58 child->setHasBadParent();
59 }
60
61 #endif
62
getFlowSpacingLogicalWidth()63 LayoutUnit InlineFlowBox::getFlowSpacingLogicalWidth()
64 {
65 LayoutUnit totWidth = marginBorderPaddingLogicalLeft() + marginBorderPaddingLogicalRight();
66 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
67 if (curr->isInlineFlowBox())
68 totWidth += toInlineFlowBox(curr)->getFlowSpacingLogicalWidth();
69 }
70 return totWidth;
71 }
72
roundedFrameRect() const73 IntRect InlineFlowBox::roundedFrameRect() const
74 {
75 // Begin by snapping the x and y coordinates to the nearest pixel.
76 int snappedX = lroundf(x());
77 int snappedY = lroundf(y());
78
79 int snappedMaxX = lroundf(x() + width());
80 int snappedMaxY = lroundf(y() + height());
81
82 return IntRect(snappedX, snappedY, snappedMaxX - snappedX, snappedMaxY - snappedY);
83 }
84
setHasTextDescendantsOnAncestors(InlineFlowBox * box)85 static void setHasTextDescendantsOnAncestors(InlineFlowBox* box)
86 {
87 while (box && !box->hasTextDescendants()) {
88 box->setHasTextDescendants();
89 box = box->parent();
90 }
91 }
92
addToLine(InlineBox * child)93 void InlineFlowBox::addToLine(InlineBox* child)
94 {
95 ASSERT(!child->parent());
96 ASSERT(!child->nextOnLine());
97 ASSERT(!child->prevOnLine());
98 checkConsistency();
99
100 child->setParent(this);
101 if (!m_firstChild) {
102 m_firstChild = child;
103 m_lastChild = child;
104 } else {
105 m_lastChild->setNextOnLine(child);
106 child->setPrevOnLine(m_lastChild);
107 m_lastChild = child;
108 }
109 child->setFirstLineStyleBit(isFirstLineStyle());
110 child->setIsHorizontal(isHorizontal());
111 if (child->isText()) {
112 if (child->renderer()->parent() == renderer())
113 m_hasTextChildren = true;
114 setHasTextDescendantsOnAncestors(this);
115 } else if (child->isInlineFlowBox()) {
116 if (toInlineFlowBox(child)->hasTextDescendants())
117 setHasTextDescendantsOnAncestors(this);
118 }
119
120 if (descendantsHaveSameLineHeightAndBaseline() && !child->renderer()->isOutOfFlowPositioned()) {
121 RenderStyle* parentStyle = renderer()->style(isFirstLineStyle());
122 RenderStyle* childStyle = child->renderer()->style(isFirstLineStyle());
123 bool shouldClearDescendantsHaveSameLineHeightAndBaseline = false;
124 if (child->renderer()->isReplaced())
125 shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
126 else if (child->isText()) {
127 if (child->renderer()->isBR() || child->renderer()->parent() != renderer()) {
128 if (!parentStyle->font().fontMetrics().hasIdenticalAscentDescentAndLineGap(childStyle->font().fontMetrics())
129 || parentStyle->lineHeight() != childStyle->lineHeight()
130 || (parentStyle->verticalAlign() != BASELINE && !isRootInlineBox()) || childStyle->verticalAlign() != BASELINE)
131 shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
132 }
133 if (childStyle->hasTextCombine() || childStyle->textEmphasisMark() != TextEmphasisMarkNone)
134 shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
135 } else {
136 if (child->renderer()->isBR()) {
137 // FIXME: This is dumb. We only turn off because current layout test results expect the <br> to be 0-height on the baseline.
138 // Other than making a zillion tests have to regenerate results, there's no reason to ditch the optimization here.
139 shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
140 } else {
141 ASSERT(isInlineFlowBox());
142 InlineFlowBox* childFlowBox = toInlineFlowBox(child);
143 // Check the child's bit, and then also check for differences in font, line-height, vertical-align
144 if (!childFlowBox->descendantsHaveSameLineHeightAndBaseline()
145 || !parentStyle->font().fontMetrics().hasIdenticalAscentDescentAndLineGap(childStyle->font().fontMetrics())
146 || parentStyle->lineHeight() != childStyle->lineHeight()
147 || (parentStyle->verticalAlign() != BASELINE && !isRootInlineBox()) || childStyle->verticalAlign() != BASELINE
148 || childStyle->hasBorder() || childStyle->hasPadding() || childStyle->hasTextCombine())
149 shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
150 }
151 }
152
153 if (shouldClearDescendantsHaveSameLineHeightAndBaseline)
154 clearDescendantsHaveSameLineHeightAndBaseline();
155 }
156
157 if (!child->renderer()->isOutOfFlowPositioned()) {
158 if (child->isText()) {
159 RenderStyle* childStyle = child->renderer()->style(isFirstLineStyle());
160 if (childStyle->letterSpacing() < 0 || childStyle->textShadow() || childStyle->textEmphasisMark() != TextEmphasisMarkNone || childStyle->textStrokeWidth())
161 child->clearKnownToHaveNoOverflow();
162 } else if (child->renderer()->isReplaced()) {
163 RenderBox* box = toRenderBox(child->renderer());
164 if (box->hasRenderOverflow() || box->hasSelfPaintingLayer())
165 child->clearKnownToHaveNoOverflow();
166 } else if (!child->renderer()->isBR() && (child->renderer()->style(isFirstLineStyle())->boxShadow() || child->boxModelObject()->hasSelfPaintingLayer()
167 || (child->renderer()->isListMarker() && !toRenderListMarker(child->renderer())->isInside())
168 || child->renderer()->style(isFirstLineStyle())->hasBorderImageOutsets()))
169 child->clearKnownToHaveNoOverflow();
170
171 if (knownToHaveNoOverflow() && child->isInlineFlowBox() && !toInlineFlowBox(child)->knownToHaveNoOverflow())
172 clearKnownToHaveNoOverflow();
173 }
174
175 checkConsistency();
176 }
177
removeChild(InlineBox * child)178 void InlineFlowBox::removeChild(InlineBox* child)
179 {
180 checkConsistency();
181
182 if (!isDirty())
183 dirtyLineBoxes();
184
185 root()->childRemoved(child);
186
187 if (child == m_firstChild)
188 m_firstChild = child->nextOnLine();
189 if (child == m_lastChild)
190 m_lastChild = child->prevOnLine();
191 if (child->nextOnLine())
192 child->nextOnLine()->setPrevOnLine(child->prevOnLine());
193 if (child->prevOnLine())
194 child->prevOnLine()->setNextOnLine(child->nextOnLine());
195
196 child->setParent(0);
197
198 checkConsistency();
199 }
200
deleteLine()201 void InlineFlowBox::deleteLine()
202 {
203 InlineBox* child = firstChild();
204 InlineBox* next = 0;
205 while (child) {
206 ASSERT(this == child->parent());
207 next = child->nextOnLine();
208 #ifndef NDEBUG
209 child->setParent(0);
210 #endif
211 child->deleteLine();
212 child = next;
213 }
214 #ifndef NDEBUG
215 m_firstChild = 0;
216 m_lastChild = 0;
217 #endif
218
219 removeLineBoxFromRenderObject();
220 destroy();
221 }
222
removeLineBoxFromRenderObject()223 void InlineFlowBox::removeLineBoxFromRenderObject()
224 {
225 toRenderInline(renderer())->lineBoxes()->removeLineBox(this);
226 }
227
extractLine()228 void InlineFlowBox::extractLine()
229 {
230 if (!extracted())
231 extractLineBoxFromRenderObject();
232 for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
233 child->extractLine();
234 }
235
extractLineBoxFromRenderObject()236 void InlineFlowBox::extractLineBoxFromRenderObject()
237 {
238 toRenderInline(renderer())->lineBoxes()->extractLineBox(this);
239 }
240
attachLine()241 void InlineFlowBox::attachLine()
242 {
243 if (extracted())
244 attachLineBoxToRenderObject();
245 for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
246 child->attachLine();
247 }
248
attachLineBoxToRenderObject()249 void InlineFlowBox::attachLineBoxToRenderObject()
250 {
251 toRenderInline(renderer())->lineBoxes()->attachLineBox(this);
252 }
253
adjustPosition(float dx,float dy)254 void InlineFlowBox::adjustPosition(float dx, float dy)
255 {
256 InlineBox::adjustPosition(dx, dy);
257 for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
258 child->adjustPosition(dx, dy);
259 if (m_overflow)
260 m_overflow->move(dx, dy); // FIXME: Rounding error here since overflow was pixel snapped, but nobody other than list markers passes non-integral values here.
261 }
262
rendererLineBoxes() const263 RenderLineBoxList* InlineFlowBox::rendererLineBoxes() const
264 {
265 return toRenderInline(renderer())->lineBoxes();
266 }
267
isLastChildForRenderer(RenderObject * ancestor,RenderObject * child)268 static inline bool isLastChildForRenderer(RenderObject* ancestor, RenderObject* child)
269 {
270 if (!child)
271 return false;
272
273 if (child == ancestor)
274 return true;
275
276 RenderObject* curr = child;
277 RenderObject* parent = curr->parent();
278 while (parent && (!parent->isRenderBlock() || parent->isInline())) {
279 if (parent->lastChild() != curr)
280 return false;
281 if (parent == ancestor)
282 return true;
283
284 curr = parent;
285 parent = curr->parent();
286 }
287
288 return true;
289 }
290
isAnsectorAndWithinBlock(RenderObject * ancestor,RenderObject * child)291 static bool isAnsectorAndWithinBlock(RenderObject* ancestor, RenderObject* child)
292 {
293 RenderObject* object = child;
294 while (object && (!object->isRenderBlock() || object->isInline())) {
295 if (object == ancestor)
296 return true;
297 object = object->parent();
298 }
299 return false;
300 }
301
determineSpacingForFlowBoxes(bool lastLine,bool isLogicallyLastRunWrapped,RenderObject * logicallyLastRunRenderer)302 void InlineFlowBox::determineSpacingForFlowBoxes(bool lastLine, bool isLogicallyLastRunWrapped, RenderObject* logicallyLastRunRenderer)
303 {
304 // All boxes start off open. They will not apply any margins/border/padding on
305 // any side.
306 bool includeLeftEdge = false;
307 bool includeRightEdge = false;
308
309 // The root inline box never has borders/margins/padding.
310 if (parent()) {
311 bool ltr = renderer()->style()->isLeftToRightDirection();
312
313 // Check to see if all initial lines are unconstructed. If so, then
314 // we know the inline began on this line (unless we are a continuation).
315 RenderLineBoxList* lineBoxList = rendererLineBoxes();
316 if (!lineBoxList->firstLineBox()->isConstructed() && !renderer()->isInlineElementContinuation()) {
317 if (renderer()->style()->boxDecorationBreak() == DCLONE)
318 includeLeftEdge = includeRightEdge = true;
319 else if (ltr && lineBoxList->firstLineBox() == this)
320 includeLeftEdge = true;
321 else if (!ltr && lineBoxList->lastLineBox() == this)
322 includeRightEdge = true;
323 }
324
325 if (!lineBoxList->lastLineBox()->isConstructed()) {
326 RenderInline* inlineFlow = toRenderInline(renderer());
327 bool isLastObjectOnLine = !isAnsectorAndWithinBlock(renderer(), logicallyLastRunRenderer) || (isLastChildForRenderer(renderer(), logicallyLastRunRenderer) && !isLogicallyLastRunWrapped);
328
329 // We include the border under these conditions:
330 // (1) The next line was not created, or it is constructed. We check the previous line for rtl.
331 // (2) The logicallyLastRun is not a descendant of this renderer.
332 // (3) The logicallyLastRun is a descendant of this renderer, but it is the last child of this renderer and it does not wrap to the next line.
333 // (4) The decoration break is set to clone therefore there will be borders on every sides.
334 if (renderer()->style()->boxDecorationBreak() == DCLONE)
335 includeLeftEdge = includeRightEdge = true;
336 else if (ltr) {
337 if (!nextLineBox()
338 && ((lastLine || isLastObjectOnLine) && !inlineFlow->continuation()))
339 includeRightEdge = true;
340 } else {
341 if ((!prevLineBox() || prevLineBox()->isConstructed())
342 && ((lastLine || isLastObjectOnLine) && !inlineFlow->continuation()))
343 includeLeftEdge = true;
344 }
345 }
346 }
347
348 setEdges(includeLeftEdge, includeRightEdge);
349
350 // Recur into our children.
351 for (InlineBox* currChild = firstChild(); currChild; currChild = currChild->nextOnLine()) {
352 if (currChild->isInlineFlowBox()) {
353 InlineFlowBox* currFlow = toInlineFlowBox(currChild);
354 currFlow->determineSpacingForFlowBoxes(lastLine, isLogicallyLastRunWrapped, logicallyLastRunRenderer);
355 }
356 }
357 }
358
placeBoxesInInlineDirection(float logicalLeft,bool & needsWordSpacing,GlyphOverflowAndFallbackFontsMap & textBoxDataMap)359 float InlineFlowBox::placeBoxesInInlineDirection(float logicalLeft, bool& needsWordSpacing, GlyphOverflowAndFallbackFontsMap& textBoxDataMap)
360 {
361 // Set our x position.
362 beginPlacingBoxRangesInInlineDirection(logicalLeft);
363
364 float startLogicalLeft = logicalLeft;
365 logicalLeft += borderLogicalLeft() + paddingLogicalLeft();
366
367 float minLogicalLeft = startLogicalLeft;
368 float maxLogicalRight = logicalLeft;
369
370 placeBoxRangeInInlineDirection(firstChild(), 0, logicalLeft, minLogicalLeft, maxLogicalRight, needsWordSpacing, textBoxDataMap);
371
372 logicalLeft += borderLogicalRight() + paddingLogicalRight();
373 endPlacingBoxRangesInInlineDirection(startLogicalLeft, logicalLeft, minLogicalLeft, maxLogicalRight);
374 return logicalLeft;
375 }
376
placeBoxRangeInInlineDirection(InlineBox * firstChild,InlineBox * lastChild,float & logicalLeft,float & minLogicalLeft,float & maxLogicalRight,bool & needsWordSpacing,GlyphOverflowAndFallbackFontsMap & textBoxDataMap)377 float InlineFlowBox::placeBoxRangeInInlineDirection(InlineBox* firstChild, InlineBox* lastChild, float& logicalLeft, float& minLogicalLeft, float& maxLogicalRight, bool& needsWordSpacing, GlyphOverflowAndFallbackFontsMap& textBoxDataMap)
378 {
379 for (InlineBox* curr = firstChild; curr && curr != lastChild; curr = curr->nextOnLine()) {
380 if (curr->renderer()->isText()) {
381 InlineTextBox* text = toInlineTextBox(curr);
382 RenderText* rt = toRenderText(text->renderer());
383 if (rt->textLength()) {
384 if (needsWordSpacing && isSpaceOrNewline(rt->characterAt(text->start())))
385 logicalLeft += rt->style(isFirstLineStyle())->font().wordSpacing();
386 needsWordSpacing = !isSpaceOrNewline(rt->characterAt(text->end()));
387 }
388 text->setLogicalLeft(logicalLeft);
389 if (knownToHaveNoOverflow())
390 minLogicalLeft = min(logicalLeft, minLogicalLeft);
391 logicalLeft += text->logicalWidth();
392 if (knownToHaveNoOverflow())
393 maxLogicalRight = max(logicalLeft, maxLogicalRight);
394 } else {
395 if (curr->renderer()->isOutOfFlowPositioned()) {
396 if (curr->renderer()->parent()->style()->isLeftToRightDirection())
397 curr->setLogicalLeft(logicalLeft);
398 else
399 // Our offset that we cache needs to be from the edge of the right border box and
400 // not the left border box. We have to subtract |x| from the width of the block
401 // (which can be obtained from the root line box).
402 curr->setLogicalLeft(root()->block()->logicalWidth() - logicalLeft);
403 continue; // The positioned object has no effect on the width.
404 }
405 if (curr->renderer()->isRenderInline()) {
406 InlineFlowBox* flow = toInlineFlowBox(curr);
407 logicalLeft += flow->marginLogicalLeft();
408 if (knownToHaveNoOverflow())
409 minLogicalLeft = min(logicalLeft, minLogicalLeft);
410 logicalLeft = flow->placeBoxesInInlineDirection(logicalLeft, needsWordSpacing, textBoxDataMap);
411 if (knownToHaveNoOverflow())
412 maxLogicalRight = max(logicalLeft, maxLogicalRight);
413 logicalLeft += flow->marginLogicalRight();
414 } else if (!curr->renderer()->isListMarker() || toRenderListMarker(curr->renderer())->isInside()) {
415 // The box can have a different writing-mode than the overall line, so this is a bit complicated.
416 // Just get all the physical margin and overflow values by hand based off |isVertical|.
417 LayoutUnit logicalLeftMargin = isHorizontal() ? curr->boxModelObject()->marginLeft() : curr->boxModelObject()->marginTop();
418 LayoutUnit logicalRightMargin = isHorizontal() ? curr->boxModelObject()->marginRight() : curr->boxModelObject()->marginBottom();
419
420 logicalLeft += logicalLeftMargin;
421 curr->setLogicalLeft(logicalLeft);
422 if (knownToHaveNoOverflow())
423 minLogicalLeft = min(logicalLeft, minLogicalLeft);
424 logicalLeft += curr->logicalWidth();
425 if (knownToHaveNoOverflow())
426 maxLogicalRight = max(logicalLeft, maxLogicalRight);
427 logicalLeft += logicalRightMargin;
428 // If we encounter any space after this inline block then ensure it is treated as the space between two words.
429 needsWordSpacing = true;
430 }
431 }
432 }
433 return logicalLeft;
434 }
435
requiresIdeographicBaseline(const GlyphOverflowAndFallbackFontsMap & textBoxDataMap) const436 bool InlineFlowBox::requiresIdeographicBaseline(const GlyphOverflowAndFallbackFontsMap& textBoxDataMap) const
437 {
438 if (isHorizontal())
439 return false;
440
441 if (renderer()->style(isFirstLineStyle())->fontDescription().nonCJKGlyphOrientation() == NonCJKGlyphOrientationUpright
442 || renderer()->style(isFirstLineStyle())->font().primaryFont()->hasVerticalGlyphs())
443 return true;
444
445 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
446 if (curr->renderer()->isOutOfFlowPositioned())
447 continue; // Positioned placeholders don't affect calculations.
448
449 if (curr->isInlineFlowBox()) {
450 if (toInlineFlowBox(curr)->requiresIdeographicBaseline(textBoxDataMap))
451 return true;
452 } else {
453 if (curr->renderer()->style(isFirstLineStyle())->font().primaryFont()->hasVerticalGlyphs())
454 return true;
455
456 const Vector<const SimpleFontData*>* usedFonts = 0;
457 if (curr->isInlineTextBox()) {
458 GlyphOverflowAndFallbackFontsMap::const_iterator it = textBoxDataMap.find(toInlineTextBox(curr));
459 usedFonts = it == textBoxDataMap.end() ? 0 : &it->value.first;
460 }
461
462 if (usedFonts) {
463 for (size_t i = 0; i < usedFonts->size(); ++i) {
464 if (usedFonts->at(i)->hasVerticalGlyphs())
465 return true;
466 }
467 }
468 }
469 }
470
471 return false;
472 }
473
adjustMaxAscentAndDescent(int & maxAscent,int & maxDescent,int maxPositionTop,int maxPositionBottom)474 void InlineFlowBox::adjustMaxAscentAndDescent(int& maxAscent, int& maxDescent, int maxPositionTop, int maxPositionBottom)
475 {
476 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
477 // The computed lineheight needs to be extended for the
478 // positioned elements
479 if (curr->renderer()->isOutOfFlowPositioned())
480 continue; // Positioned placeholders don't affect calculations.
481 if (curr->verticalAlign() == TOP || curr->verticalAlign() == BOTTOM) {
482 int lineHeight = curr->lineHeight();
483 if (curr->verticalAlign() == TOP) {
484 if (maxAscent + maxDescent < lineHeight)
485 maxDescent = lineHeight - maxAscent;
486 }
487 else {
488 if (maxAscent + maxDescent < lineHeight)
489 maxAscent = lineHeight - maxDescent;
490 }
491
492 if (maxAscent + maxDescent >= max(maxPositionTop, maxPositionBottom))
493 break;
494 }
495
496 if (curr->isInlineFlowBox())
497 toInlineFlowBox(curr)->adjustMaxAscentAndDescent(maxAscent, maxDescent, maxPositionTop, maxPositionBottom);
498 }
499 }
500
computeLogicalBoxHeights(RootInlineBox * rootBox,LayoutUnit & maxPositionTop,LayoutUnit & maxPositionBottom,int & maxAscent,int & maxDescent,bool & setMaxAscent,bool & setMaxDescent,bool strictMode,GlyphOverflowAndFallbackFontsMap & textBoxDataMap,FontBaseline baselineType,VerticalPositionCache & verticalPositionCache)501 void InlineFlowBox::computeLogicalBoxHeights(RootInlineBox* rootBox, LayoutUnit& maxPositionTop, LayoutUnit& maxPositionBottom,
502 int& maxAscent, int& maxDescent, bool& setMaxAscent, bool& setMaxDescent,
503 bool strictMode, GlyphOverflowAndFallbackFontsMap& textBoxDataMap,
504 FontBaseline baselineType, VerticalPositionCache& verticalPositionCache)
505 {
506 // The primary purpose of this function is to compute the maximal ascent and descent values for
507 // a line. These values are computed based off the block's line-box-contain property, which indicates
508 // what parts of descendant boxes have to fit within the line.
509 //
510 // The maxAscent value represents the distance of the highest point of any box (typically including line-height) from
511 // the root box's baseline. The maxDescent value represents the distance of the lowest point of any box
512 // (also typically including line-height) from the root box baseline. These values can be negative.
513 //
514 // A secondary purpose of this function is to store the offset of every box's baseline from the root box's
515 // baseline. This information is cached in the logicalTop() of every box. We're effectively just using
516 // the logicalTop() as scratch space.
517 //
518 // Because a box can be positioned such that it ends up fully above or fully below the
519 // root line box, we only consider it to affect the maxAscent and maxDescent values if some
520 // part of the box (EXCLUDING leading) is above (for ascent) or below (for descent) the root box's baseline.
521 bool affectsAscent = false;
522 bool affectsDescent = false;
523 bool checkChildren = !descendantsHaveSameLineHeightAndBaseline();
524
525 if (isRootInlineBox()) {
526 // Examine our root box.
527 int ascent = 0;
528 int descent = 0;
529 rootBox->ascentAndDescentForBox(rootBox, textBoxDataMap, ascent, descent, affectsAscent, affectsDescent);
530 if (strictMode || hasTextChildren() || (!checkChildren && hasTextDescendants())) {
531 if (maxAscent < ascent || !setMaxAscent) {
532 maxAscent = ascent;
533 setMaxAscent = true;
534 }
535 if (maxDescent < descent || !setMaxDescent) {
536 maxDescent = descent;
537 setMaxDescent = true;
538 }
539 }
540 }
541
542 if (!checkChildren)
543 return;
544
545 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
546 if (curr->renderer()->isOutOfFlowPositioned())
547 continue; // Positioned placeholders don't affect calculations.
548
549 InlineFlowBox* inlineFlowBox = curr->isInlineFlowBox() ? toInlineFlowBox(curr) : 0;
550
551 bool affectsAscent = false;
552 bool affectsDescent = false;
553
554 // The verticalPositionForBox function returns the distance between the child box's baseline
555 // and the root box's baseline. The value is negative if the child box's baseline is above the
556 // root box's baseline, and it is positive if the child box's baseline is below the root box's baseline.
557 curr->setLogicalTop(rootBox->verticalPositionForBox(curr, verticalPositionCache));
558
559 int ascent = 0;
560 int descent = 0;
561 rootBox->ascentAndDescentForBox(curr, textBoxDataMap, ascent, descent, affectsAscent, affectsDescent);
562
563 LayoutUnit boxHeight = ascent + descent;
564 if (curr->verticalAlign() == TOP) {
565 if (maxPositionTop < boxHeight)
566 maxPositionTop = boxHeight;
567 } else if (curr->verticalAlign() == BOTTOM) {
568 if (maxPositionBottom < boxHeight)
569 maxPositionBottom = boxHeight;
570 } else if (!inlineFlowBox || strictMode || inlineFlowBox->hasTextChildren() || (inlineFlowBox->descendantsHaveSameLineHeightAndBaseline() && inlineFlowBox->hasTextDescendants())
571 || inlineFlowBox->boxModelObject()->hasInlineDirectionBordersOrPadding()) {
572 // Note that these values can be negative. Even though we only affect the maxAscent and maxDescent values
573 // if our box (excluding line-height) was above (for ascent) or below (for descent) the root baseline, once you factor in line-height
574 // the final box can end up being fully above or fully below the root box's baseline! This is ok, but what it
575 // means is that ascent and descent (including leading), can end up being negative. The setMaxAscent and
576 // setMaxDescent booleans are used to ensure that we're willing to initially set maxAscent/Descent to negative
577 // values.
578 ascent -= curr->logicalTop();
579 descent += curr->logicalTop();
580 if (affectsAscent && (maxAscent < ascent || !setMaxAscent)) {
581 maxAscent = ascent;
582 setMaxAscent = true;
583 }
584
585 if (affectsDescent && (maxDescent < descent || !setMaxDescent)) {
586 maxDescent = descent;
587 setMaxDescent = true;
588 }
589 }
590
591 if (inlineFlowBox)
592 inlineFlowBox->computeLogicalBoxHeights(rootBox, maxPositionTop, maxPositionBottom, maxAscent, maxDescent,
593 setMaxAscent, setMaxDescent, strictMode, textBoxDataMap,
594 baselineType, verticalPositionCache);
595 }
596 }
597
placeBoxesInBlockDirection(LayoutUnit top,LayoutUnit maxHeight,int maxAscent,bool strictMode,LayoutUnit & lineTop,LayoutUnit & lineBottom,bool & setLineTop,LayoutUnit & lineTopIncludingMargins,LayoutUnit & lineBottomIncludingMargins,bool & hasAnnotationsBefore,bool & hasAnnotationsAfter,FontBaseline baselineType)598 void InlineFlowBox::placeBoxesInBlockDirection(LayoutUnit top, LayoutUnit maxHeight, int maxAscent, bool strictMode, LayoutUnit& lineTop, LayoutUnit& lineBottom, bool& setLineTop,
599 LayoutUnit& lineTopIncludingMargins, LayoutUnit& lineBottomIncludingMargins, bool& hasAnnotationsBefore, bool& hasAnnotationsAfter, FontBaseline baselineType)
600 {
601 bool isRootBox = isRootInlineBox();
602 if (isRootBox) {
603 const FontMetrics& fontMetrics = renderer()->style(isFirstLineStyle())->fontMetrics();
604 // RootInlineBoxes are always placed on at pixel boundaries in their logical y direction. Not doing
605 // so results in incorrect rendering of text decorations, most notably underlines.
606 setLogicalTop(roundToInt(top + maxAscent - fontMetrics.ascent(baselineType)));
607 }
608
609 LayoutUnit adjustmentForChildrenWithSameLineHeightAndBaseline = 0;
610 if (descendantsHaveSameLineHeightAndBaseline()) {
611 adjustmentForChildrenWithSameLineHeightAndBaseline = logicalTop();
612 if (parent())
613 adjustmentForChildrenWithSameLineHeightAndBaseline += (boxModelObject()->borderBefore() + boxModelObject()->paddingBefore());
614 }
615
616 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
617 if (curr->renderer()->isOutOfFlowPositioned())
618 continue; // Positioned placeholders don't affect calculations.
619
620 if (descendantsHaveSameLineHeightAndBaseline()) {
621 curr->adjustBlockDirectionPosition(adjustmentForChildrenWithSameLineHeightAndBaseline);
622 continue;
623 }
624
625 InlineFlowBox* inlineFlowBox = curr->isInlineFlowBox() ? toInlineFlowBox(curr) : 0;
626 bool childAffectsTopBottomPos = true;
627 if (curr->verticalAlign() == TOP)
628 curr->setLogicalTop(top);
629 else if (curr->verticalAlign() == BOTTOM)
630 curr->setLogicalTop(top + maxHeight - curr->lineHeight());
631 else {
632 if (!strictMode && inlineFlowBox && !inlineFlowBox->hasTextChildren() && !curr->boxModelObject()->hasInlineDirectionBordersOrPadding()
633 && !(inlineFlowBox->descendantsHaveSameLineHeightAndBaseline() && inlineFlowBox->hasTextDescendants()))
634 childAffectsTopBottomPos = false;
635 LayoutUnit posAdjust = maxAscent - curr->baselinePosition(baselineType);
636 curr->setLogicalTop(curr->logicalTop() + top + posAdjust);
637 }
638
639 LayoutUnit newLogicalTop = curr->logicalTop();
640 LayoutUnit newLogicalTopIncludingMargins = newLogicalTop;
641 LayoutUnit boxHeight = curr->logicalHeight();
642 LayoutUnit boxHeightIncludingMargins = boxHeight;
643
644 if (curr->isText() || curr->isInlineFlowBox()) {
645 const FontMetrics& fontMetrics = curr->renderer()->style(isFirstLineStyle())->fontMetrics();
646 newLogicalTop += curr->baselinePosition(baselineType) - fontMetrics.ascent(baselineType);
647 if (curr->isInlineFlowBox()) {
648 RenderBoxModelObject* boxObject = toRenderBoxModelObject(curr->renderer());
649 newLogicalTop -= boxObject->style(isFirstLineStyle())->isHorizontalWritingMode() ? boxObject->borderTop() + boxObject->paddingTop() :
650 boxObject->borderRight() + boxObject->paddingRight();
651 }
652 newLogicalTopIncludingMargins = newLogicalTop;
653 } else if (!curr->renderer()->isBR()) {
654 RenderBox* box = toRenderBox(curr->renderer());
655 newLogicalTopIncludingMargins = newLogicalTop;
656 LayoutUnit overSideMargin = curr->isHorizontal() ? box->marginTop() : box->marginRight();
657 LayoutUnit underSideMargin = curr->isHorizontal() ? box->marginBottom() : box->marginLeft();
658 newLogicalTop += overSideMargin;
659 boxHeightIncludingMargins += overSideMargin + underSideMargin;
660 }
661
662 curr->setLogicalTop(newLogicalTop);
663
664 if (childAffectsTopBottomPos) {
665 if (curr->renderer()->isRubyRun()) {
666 // Treat the leading on the first and last lines of ruby runs as not being part of the overall lineTop/lineBottom.
667 // Really this is a workaround hack for the fact that ruby should have been done as line layout and not done using
668 // inline-block.
669 if (renderer()->style()->isFlippedLinesWritingMode() == (curr->renderer()->style()->rubyPosition() == RubyPositionAfter))
670 hasAnnotationsBefore = true;
671 else
672 hasAnnotationsAfter = true;
673
674 RenderRubyRun* rubyRun = toRenderRubyRun(curr->renderer());
675 if (RenderRubyBase* rubyBase = rubyRun->rubyBase()) {
676 LayoutUnit bottomRubyBaseLeading = (curr->logicalHeight() - rubyBase->logicalBottom()) + rubyBase->logicalHeight() - (rubyBase->lastRootBox() ? rubyBase->lastRootBox()->lineBottom() : LayoutUnit());
677 LayoutUnit topRubyBaseLeading = rubyBase->logicalTop() + (rubyBase->firstRootBox() ? rubyBase->firstRootBox()->lineTop() : LayoutUnit());
678 newLogicalTop += !renderer()->style()->isFlippedLinesWritingMode() ? topRubyBaseLeading : bottomRubyBaseLeading;
679 boxHeight -= (topRubyBaseLeading + bottomRubyBaseLeading);
680 }
681 }
682 if (curr->isInlineTextBox()) {
683 TextEmphasisPosition emphasisMarkPosition;
684 if (toInlineTextBox(curr)->getEmphasisMarkPosition(curr->renderer()->style(isFirstLineStyle()), emphasisMarkPosition)) {
685 bool emphasisMarkIsOver = emphasisMarkPosition == TextEmphasisPositionOver;
686 if (emphasisMarkIsOver != curr->renderer()->style(isFirstLineStyle())->isFlippedLinesWritingMode())
687 hasAnnotationsBefore = true;
688 else
689 hasAnnotationsAfter = true;
690 }
691 }
692
693 if (!setLineTop) {
694 setLineTop = true;
695 lineTop = newLogicalTop;
696 lineTopIncludingMargins = min(lineTop, newLogicalTopIncludingMargins);
697 } else {
698 lineTop = min(lineTop, newLogicalTop);
699 lineTopIncludingMargins = min(lineTop, min(lineTopIncludingMargins, newLogicalTopIncludingMargins));
700 }
701 lineBottom = max(lineBottom, newLogicalTop + boxHeight);
702 lineBottomIncludingMargins = max(lineBottom, max(lineBottomIncludingMargins, newLogicalTopIncludingMargins + boxHeightIncludingMargins));
703 }
704
705 // Adjust boxes to use their real box y/height and not the logical height (as dictated by
706 // line-height).
707 if (inlineFlowBox)
708 inlineFlowBox->placeBoxesInBlockDirection(top, maxHeight, maxAscent, strictMode, lineTop, lineBottom, setLineTop,
709 lineTopIncludingMargins, lineBottomIncludingMargins, hasAnnotationsBefore, hasAnnotationsAfter, baselineType);
710 }
711
712 if (isRootBox) {
713 if (strictMode || hasTextChildren() || (descendantsHaveSameLineHeightAndBaseline() && hasTextDescendants())) {
714 if (!setLineTop) {
715 setLineTop = true;
716 lineTop = pixelSnappedLogicalTop();
717 lineTopIncludingMargins = lineTop;
718 } else {
719 lineTop = min<LayoutUnit>(lineTop, pixelSnappedLogicalTop());
720 lineTopIncludingMargins = min(lineTop, lineTopIncludingMargins);
721 }
722 lineBottom = max<LayoutUnit>(lineBottom, pixelSnappedLogicalBottom());
723 lineBottomIncludingMargins = max(lineBottom, lineBottomIncludingMargins);
724 }
725
726 if (renderer()->style()->isFlippedLinesWritingMode())
727 flipLinesInBlockDirection(lineTopIncludingMargins, lineBottomIncludingMargins);
728 }
729 }
730
computeMaxLogicalTop(float & maxLogicalTop) const731 void InlineFlowBox::computeMaxLogicalTop(float& maxLogicalTop) const
732 {
733 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
734 if (curr->renderer()->isOutOfFlowPositioned())
735 continue; // Positioned placeholders don't affect calculations.
736
737 if (descendantsHaveSameLineHeightAndBaseline())
738 continue;
739
740 maxLogicalTop = max<float>(maxLogicalTop, curr->y());
741 float localMaxLogicalTop = 0;
742 if (curr->isInlineFlowBox())
743 toInlineFlowBox(curr)->computeMaxLogicalTop(localMaxLogicalTop);
744 maxLogicalTop = max<float>(maxLogicalTop, localMaxLogicalTop);
745 }
746 }
747
flipLinesInBlockDirection(LayoutUnit lineTop,LayoutUnit lineBottom)748 void InlineFlowBox::flipLinesInBlockDirection(LayoutUnit lineTop, LayoutUnit lineBottom)
749 {
750 // Flip the box on the line such that the top is now relative to the lineBottom instead of the lineTop.
751 setLogicalTop(lineBottom - (logicalTop() - lineTop) - logicalHeight());
752
753 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
754 if (curr->renderer()->isOutOfFlowPositioned())
755 continue; // Positioned placeholders aren't affected here.
756
757 if (curr->isInlineFlowBox())
758 toInlineFlowBox(curr)->flipLinesInBlockDirection(lineTop, lineBottom);
759 else
760 curr->setLogicalTop(lineBottom - (curr->logicalTop() - lineTop) - curr->logicalHeight());
761 }
762 }
763
addBoxShadowVisualOverflow(LayoutRect & logicalVisualOverflow)764 inline void InlineFlowBox::addBoxShadowVisualOverflow(LayoutRect& logicalVisualOverflow)
765 {
766 // box-shadow on root line boxes is applying to the block and not to the lines.
767 if (!parent())
768 return;
769
770 RenderStyle* style = renderer()->style(isFirstLineStyle());
771 if (!style->boxShadow())
772 return;
773
774 LayoutUnit boxShadowLogicalTop;
775 LayoutUnit boxShadowLogicalBottom;
776 style->getBoxShadowBlockDirectionExtent(boxShadowLogicalTop, boxShadowLogicalBottom);
777
778 // Similar to how glyph overflow works, if our lines are flipped, then it's actually the opposite shadow that applies, since
779 // the line is "upside down" in terms of block coordinates.
780 LayoutUnit shadowLogicalTop = style->isFlippedLinesWritingMode() ? -boxShadowLogicalBottom : boxShadowLogicalTop;
781 LayoutUnit shadowLogicalBottom = style->isFlippedLinesWritingMode() ? -boxShadowLogicalTop : boxShadowLogicalBottom;
782
783 LayoutUnit logicalTopVisualOverflow = min(pixelSnappedLogicalTop() + shadowLogicalTop, logicalVisualOverflow.y());
784 LayoutUnit logicalBottomVisualOverflow = max(pixelSnappedLogicalBottom() + shadowLogicalBottom, logicalVisualOverflow.maxY());
785
786 LayoutUnit boxShadowLogicalLeft;
787 LayoutUnit boxShadowLogicalRight;
788 style->getBoxShadowInlineDirectionExtent(boxShadowLogicalLeft, boxShadowLogicalRight);
789
790 LayoutUnit logicalLeftVisualOverflow = min(pixelSnappedLogicalLeft() + boxShadowLogicalLeft, logicalVisualOverflow.x());
791 LayoutUnit logicalRightVisualOverflow = max(pixelSnappedLogicalRight() + boxShadowLogicalRight, logicalVisualOverflow.maxX());
792
793 logicalVisualOverflow = LayoutRect(logicalLeftVisualOverflow, logicalTopVisualOverflow,
794 logicalRightVisualOverflow - logicalLeftVisualOverflow, logicalBottomVisualOverflow - logicalTopVisualOverflow);
795 }
796
addBorderOutsetVisualOverflow(LayoutRect & logicalVisualOverflow)797 inline void InlineFlowBox::addBorderOutsetVisualOverflow(LayoutRect& logicalVisualOverflow)
798 {
799 // border-image-outset on root line boxes is applying to the block and not to the lines.
800 if (!parent())
801 return;
802
803 RenderStyle* style = renderer()->style(isFirstLineStyle());
804 if (!style->hasBorderImageOutsets())
805 return;
806
807 LayoutBoxExtent borderOutsets = style->borderImageOutsets();
808
809 LayoutUnit borderOutsetLogicalTop = borderOutsets.logicalTop(style->writingMode());
810 LayoutUnit borderOutsetLogicalBottom = borderOutsets.logicalBottom(style->writingMode());
811 LayoutUnit borderOutsetLogicalLeft = borderOutsets.logicalLeft(style->writingMode());
812 LayoutUnit borderOutsetLogicalRight = borderOutsets.logicalRight(style->writingMode());
813
814 // Similar to how glyph overflow works, if our lines are flipped, then it's actually the opposite border that applies, since
815 // the line is "upside down" in terms of block coordinates. vertical-rl and horizontal-bt are the flipped line modes.
816 LayoutUnit outsetLogicalTop = style->isFlippedLinesWritingMode() ? borderOutsetLogicalBottom : borderOutsetLogicalTop;
817 LayoutUnit outsetLogicalBottom = style->isFlippedLinesWritingMode() ? borderOutsetLogicalTop : borderOutsetLogicalBottom;
818
819 LayoutUnit logicalTopVisualOverflow = min(pixelSnappedLogicalTop() - outsetLogicalTop, logicalVisualOverflow.y());
820 LayoutUnit logicalBottomVisualOverflow = max(pixelSnappedLogicalBottom() + outsetLogicalBottom, logicalVisualOverflow.maxY());
821
822 LayoutUnit outsetLogicalLeft = includeLogicalLeftEdge() ? borderOutsetLogicalLeft : LayoutUnit();
823 LayoutUnit outsetLogicalRight = includeLogicalRightEdge() ? borderOutsetLogicalRight : LayoutUnit();
824
825 LayoutUnit logicalLeftVisualOverflow = min(pixelSnappedLogicalLeft() - outsetLogicalLeft, logicalVisualOverflow.x());
826 LayoutUnit logicalRightVisualOverflow = max(pixelSnappedLogicalRight() + outsetLogicalRight, logicalVisualOverflow.maxX());
827
828 logicalVisualOverflow = LayoutRect(logicalLeftVisualOverflow, logicalTopVisualOverflow,
829 logicalRightVisualOverflow - logicalLeftVisualOverflow, logicalBottomVisualOverflow - logicalTopVisualOverflow);
830 }
831
addTextBoxVisualOverflow(InlineTextBox * textBox,GlyphOverflowAndFallbackFontsMap & textBoxDataMap,LayoutRect & logicalVisualOverflow)832 inline void InlineFlowBox::addTextBoxVisualOverflow(InlineTextBox* textBox, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, LayoutRect& logicalVisualOverflow)
833 {
834 if (textBox->knownToHaveNoOverflow())
835 return;
836
837 RenderStyle* style = textBox->renderer()->style(isFirstLineStyle());
838
839 GlyphOverflowAndFallbackFontsMap::iterator it = textBoxDataMap.find(textBox);
840 GlyphOverflow* glyphOverflow = it == textBoxDataMap.end() ? 0 : &it->value.second;
841 bool isFlippedLine = style->isFlippedLinesWritingMode();
842
843 int topGlyphEdge = glyphOverflow ? (isFlippedLine ? glyphOverflow->bottom : glyphOverflow->top) : 0;
844 int bottomGlyphEdge = glyphOverflow ? (isFlippedLine ? glyphOverflow->top : glyphOverflow->bottom) : 0;
845 int leftGlyphEdge = glyphOverflow ? glyphOverflow->left : 0;
846 int rightGlyphEdge = glyphOverflow ? glyphOverflow->right : 0;
847
848 int strokeOverflow = static_cast<int>(ceilf(style->textStrokeWidth() / 2.0f));
849 int topGlyphOverflow = -strokeOverflow - topGlyphEdge;
850 int bottomGlyphOverflow = strokeOverflow + bottomGlyphEdge;
851 int leftGlyphOverflow = -strokeOverflow - leftGlyphEdge;
852 int rightGlyphOverflow = strokeOverflow + rightGlyphEdge;
853
854 TextEmphasisPosition emphasisMarkPosition;
855 if (style->textEmphasisMark() != TextEmphasisMarkNone && textBox->getEmphasisMarkPosition(style, emphasisMarkPosition)) {
856 int emphasisMarkHeight = style->font().emphasisMarkHeight(style->textEmphasisMarkString());
857 if ((emphasisMarkPosition == TextEmphasisPositionOver) == (!style->isFlippedLinesWritingMode()))
858 topGlyphOverflow = min(topGlyphOverflow, -emphasisMarkHeight);
859 else
860 bottomGlyphOverflow = max(bottomGlyphOverflow, emphasisMarkHeight);
861 }
862
863 // If letter-spacing is negative, we should factor that into right layout overflow. (Even in RTL, letter-spacing is
864 // applied to the right, so this is not an issue with left overflow.
865 rightGlyphOverflow -= min(0, (int)style->font().letterSpacing());
866
867 LayoutUnit textShadowLogicalTop;
868 LayoutUnit textShadowLogicalBottom;
869 style->getTextShadowBlockDirectionExtent(textShadowLogicalTop, textShadowLogicalBottom);
870
871 LayoutUnit childOverflowLogicalTop = min<LayoutUnit>(textShadowLogicalTop + topGlyphOverflow, topGlyphOverflow);
872 LayoutUnit childOverflowLogicalBottom = max<LayoutUnit>(textShadowLogicalBottom + bottomGlyphOverflow, bottomGlyphOverflow);
873
874 LayoutUnit textShadowLogicalLeft;
875 LayoutUnit textShadowLogicalRight;
876 style->getTextShadowInlineDirectionExtent(textShadowLogicalLeft, textShadowLogicalRight);
877
878 LayoutUnit childOverflowLogicalLeft = min<LayoutUnit>(textShadowLogicalLeft + leftGlyphOverflow, leftGlyphOverflow);
879 LayoutUnit childOverflowLogicalRight = max<LayoutUnit>(textShadowLogicalRight + rightGlyphOverflow, rightGlyphOverflow);
880
881 LayoutUnit logicalTopVisualOverflow = min(textBox->pixelSnappedLogicalTop() + childOverflowLogicalTop, logicalVisualOverflow.y());
882 LayoutUnit logicalBottomVisualOverflow = max(textBox->pixelSnappedLogicalBottom() + childOverflowLogicalBottom, logicalVisualOverflow.maxY());
883 LayoutUnit logicalLeftVisualOverflow = min(textBox->pixelSnappedLogicalLeft() + childOverflowLogicalLeft, logicalVisualOverflow.x());
884 LayoutUnit logicalRightVisualOverflow = max(textBox->pixelSnappedLogicalRight() + childOverflowLogicalRight, logicalVisualOverflow.maxX());
885
886 logicalVisualOverflow = LayoutRect(logicalLeftVisualOverflow, logicalTopVisualOverflow,
887 logicalRightVisualOverflow - logicalLeftVisualOverflow, logicalBottomVisualOverflow - logicalTopVisualOverflow);
888
889 textBox->setLogicalOverflowRect(logicalVisualOverflow);
890 }
891
addReplacedChildOverflow(const InlineBox * inlineBox,LayoutRect & logicalLayoutOverflow,LayoutRect & logicalVisualOverflow)892 inline void InlineFlowBox::addReplacedChildOverflow(const InlineBox* inlineBox, LayoutRect& logicalLayoutOverflow, LayoutRect& logicalVisualOverflow)
893 {
894 RenderBox* box = toRenderBox(inlineBox->renderer());
895
896 // Visual overflow only propagates if the box doesn't have a self-painting layer. This rectangle does not include
897 // transforms or relative positioning (since those objects always have self-painting layers), but it does need to be adjusted
898 // for writing-mode differences.
899 if (!box->hasSelfPaintingLayer()) {
900 LayoutRect childLogicalVisualOverflow = box->logicalVisualOverflowRectForPropagation(renderer()->style());
901 childLogicalVisualOverflow.move(inlineBox->logicalLeft(), inlineBox->logicalTop());
902 logicalVisualOverflow.unite(childLogicalVisualOverflow);
903 }
904
905 // Layout overflow internal to the child box only propagates if the child box doesn't have overflow clip set.
906 // Otherwise the child border box propagates as layout overflow. This rectangle must include transforms and relative positioning
907 // and be adjusted for writing-mode differences.
908 LayoutRect childLogicalLayoutOverflow = box->logicalLayoutOverflowRectForPropagation(renderer()->style());
909 childLogicalLayoutOverflow.move(inlineBox->logicalLeft(), inlineBox->logicalTop());
910 logicalLayoutOverflow.unite(childLogicalLayoutOverflow);
911 }
912
computeOverflow(LayoutUnit lineTop,LayoutUnit lineBottom,GlyphOverflowAndFallbackFontsMap & textBoxDataMap)913 void InlineFlowBox::computeOverflow(LayoutUnit lineTop, LayoutUnit lineBottom, GlyphOverflowAndFallbackFontsMap& textBoxDataMap)
914 {
915 // If we know we have no overflow, we can just bail.
916 if (knownToHaveNoOverflow())
917 return;
918
919 // Visual overflow just includes overflow for stuff we need to repaint ourselves. Self-painting layers are ignored.
920 // Layout overflow is used to determine scrolling extent, so it still includes child layers and also factors in
921 // transforms, relative positioning, etc.
922 LayoutRect logicalLayoutOverflow(enclosingLayoutRect(logicalFrameRectIncludingLineHeight(lineTop, lineBottom)));
923 LayoutRect logicalVisualOverflow(logicalLayoutOverflow);
924
925 addBoxShadowVisualOverflow(logicalVisualOverflow);
926 addBorderOutsetVisualOverflow(logicalVisualOverflow);
927
928 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
929 if (curr->renderer()->isOutOfFlowPositioned())
930 continue; // Positioned placeholders don't affect calculations.
931
932 if (curr->renderer()->isText()) {
933 InlineTextBox* text = toInlineTextBox(curr);
934 RenderText* rt = toRenderText(text->renderer());
935 if (rt->isBR())
936 continue;
937 LayoutRect textBoxOverflow(enclosingLayoutRect(text->logicalFrameRect()));
938 addTextBoxVisualOverflow(text, textBoxDataMap, textBoxOverflow);
939 logicalVisualOverflow.unite(textBoxOverflow);
940 } else if (curr->renderer()->isRenderInline()) {
941 InlineFlowBox* flow = toInlineFlowBox(curr);
942 flow->computeOverflow(lineTop, lineBottom, textBoxDataMap);
943 if (!flow->boxModelObject()->hasSelfPaintingLayer())
944 logicalVisualOverflow.unite(flow->logicalVisualOverflowRect(lineTop, lineBottom));
945 LayoutRect childLayoutOverflow = flow->logicalLayoutOverflowRect(lineTop, lineBottom);
946 childLayoutOverflow.move(flow->boxModelObject()->relativePositionLogicalOffset());
947 logicalLayoutOverflow.unite(childLayoutOverflow);
948 } else
949 addReplacedChildOverflow(curr, logicalLayoutOverflow, logicalVisualOverflow);
950 }
951
952 setOverflowFromLogicalRects(logicalLayoutOverflow, logicalVisualOverflow, lineTop, lineBottom);
953 }
954
setLayoutOverflow(const LayoutRect & rect,LayoutUnit lineTop,LayoutUnit lineBottom)955 void InlineFlowBox::setLayoutOverflow(const LayoutRect& rect, LayoutUnit lineTop, LayoutUnit lineBottom)
956 {
957 LayoutRect frameBox = enclosingLayoutRect(frameRectIncludingLineHeight(lineTop, lineBottom));
958 if (frameBox.contains(rect) || rect.isEmpty())
959 return;
960
961 if (!m_overflow)
962 m_overflow = adoptPtr(new RenderOverflow(frameBox, frameBox));
963
964 m_overflow->setLayoutOverflow(rect);
965 }
966
setVisualOverflow(const LayoutRect & rect,LayoutUnit lineTop,LayoutUnit lineBottom)967 void InlineFlowBox::setVisualOverflow(const LayoutRect& rect, LayoutUnit lineTop, LayoutUnit lineBottom)
968 {
969 LayoutRect frameBox = enclosingLayoutRect(frameRectIncludingLineHeight(lineTop, lineBottom));
970 if (frameBox.contains(rect) || rect.isEmpty())
971 return;
972
973 if (!m_overflow)
974 m_overflow = adoptPtr(new RenderOverflow(frameBox, frameBox));
975
976 m_overflow->setVisualOverflow(rect);
977 }
978
setOverflowFromLogicalRects(const LayoutRect & logicalLayoutOverflow,const LayoutRect & logicalVisualOverflow,LayoutUnit lineTop,LayoutUnit lineBottom)979 void InlineFlowBox::setOverflowFromLogicalRects(const LayoutRect& logicalLayoutOverflow, const LayoutRect& logicalVisualOverflow, LayoutUnit lineTop, LayoutUnit lineBottom)
980 {
981 LayoutRect layoutOverflow(isHorizontal() ? logicalLayoutOverflow : logicalLayoutOverflow.transposedRect());
982 setLayoutOverflow(layoutOverflow, lineTop, lineBottom);
983
984 LayoutRect visualOverflow(isHorizontal() ? logicalVisualOverflow : logicalVisualOverflow.transposedRect());
985 setVisualOverflow(visualOverflow, lineTop, lineBottom);
986 }
987
nodeAtPoint(const HitTestRequest & request,HitTestResult & result,const HitTestLocation & locationInContainer,const LayoutPoint & accumulatedOffset,LayoutUnit lineTop,LayoutUnit lineBottom)988 bool InlineFlowBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom)
989 {
990 LayoutRect overflowRect(visualOverflowRect(lineTop, lineBottom));
991 flipForWritingMode(overflowRect);
992 overflowRect.moveBy(accumulatedOffset);
993 if (!locationInContainer.intersects(overflowRect))
994 return false;
995
996 // Check children first.
997 // We need to account for culled inline parents of the hit-tested nodes, so that they may also get included in area-based hit-tests.
998 RenderObject* culledParent = 0;
999 for (InlineBox* curr = lastChild(); curr; curr = curr->prevOnLine()) {
1000 if (curr->renderer()->isText() || !curr->boxModelObject()->hasSelfPaintingLayer()) {
1001 RenderObject* newParent = 0;
1002 // Culled parents are only relevant for area-based hit-tests, so ignore it in point-based ones.
1003 if (locationInContainer.isRectBasedTest()) {
1004 newParent = curr->renderer()->parent();
1005 if (newParent == renderer())
1006 newParent = 0;
1007 }
1008 // Check the culled parent after all its children have been checked, to do this we wait until
1009 // we are about to test an element with a different parent.
1010 if (newParent != culledParent) {
1011 if (!newParent || !newParent->isDescendantOf(culledParent)) {
1012 while (culledParent && culledParent != renderer() && culledParent != newParent) {
1013 if (culledParent->isRenderInline() && toRenderInline(culledParent)->hitTestCulledInline(request, result, locationInContainer, accumulatedOffset))
1014 return true;
1015 culledParent = culledParent->parent();
1016 }
1017 }
1018 culledParent = newParent;
1019 }
1020 if (curr->nodeAtPoint(request, result, locationInContainer, accumulatedOffset, lineTop, lineBottom)) {
1021 renderer()->updateHitTestResult(result, locationInContainer.point() - toLayoutSize(accumulatedOffset));
1022 return true;
1023 }
1024 }
1025 }
1026 // Check any culled ancestor of the final children tested.
1027 while (culledParent && culledParent != renderer()) {
1028 if (culledParent->isRenderInline() && toRenderInline(culledParent)->hitTestCulledInline(request, result, locationInContainer, accumulatedOffset))
1029 return true;
1030 culledParent = culledParent->parent();
1031 }
1032
1033 // Now check ourselves. Pixel snap hit testing.
1034 LayoutRect frameRect = roundedFrameRect();
1035 LayoutUnit minX = frameRect.x();
1036 LayoutUnit minY = frameRect.y();
1037 LayoutUnit width = frameRect.width();
1038 LayoutUnit height = frameRect.height();
1039
1040 // Constrain our hit testing to the line top and bottom if necessary.
1041 bool noQuirksMode = renderer()->document().inNoQuirksMode();
1042 if (!noQuirksMode && !hasTextChildren() && !(descendantsHaveSameLineHeightAndBaseline() && hasTextDescendants())) {
1043 RootInlineBox* rootBox = root();
1044 LayoutUnit& top = isHorizontal() ? minY : minX;
1045 LayoutUnit& logicalHeight = isHorizontal() ? height : width;
1046 LayoutUnit bottom = min(rootBox->lineBottom(), top + logicalHeight);
1047 top = max(rootBox->lineTop(), top);
1048 logicalHeight = bottom - top;
1049 }
1050
1051 // Move x/y to our coordinates.
1052 LayoutRect rect(minX, minY, width, height);
1053 flipForWritingMode(rect);
1054 rect.moveBy(accumulatedOffset);
1055
1056 if (visibleToHitTestRequest(request) && locationInContainer.intersects(rect)) {
1057 renderer()->updateHitTestResult(result, flipForWritingMode(locationInContainer.point() - toLayoutSize(accumulatedOffset))); // Don't add in m_x or m_y here, we want coords in the containing block's space.
1058 if (!result.addNodeToRectBasedTestResult(renderer()->node(), request, locationInContainer, rect))
1059 return true;
1060 }
1061
1062 return false;
1063 }
1064
paint(PaintInfo & paintInfo,const LayoutPoint & paintOffset,LayoutUnit lineTop,LayoutUnit lineBottom)1065 void InlineFlowBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit lineTop, LayoutUnit lineBottom)
1066 {
1067 LayoutRect overflowRect(visualOverflowRect(lineTop, lineBottom));
1068 overflowRect.inflate(renderer()->maximalOutlineSize(paintInfo.phase));
1069 flipForWritingMode(overflowRect);
1070 overflowRect.moveBy(paintOffset);
1071
1072 if (!paintInfo.rect.intersects(pixelSnappedIntRect(overflowRect)))
1073 return;
1074
1075 if (paintInfo.phase != PaintPhaseChildOutlines) {
1076 if (paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) {
1077 // Add ourselves to the paint info struct's list of inlines that need to paint their
1078 // outlines.
1079 if (renderer()->style()->visibility() == VISIBLE && renderer()->hasOutline() && !isRootInlineBox()) {
1080 RenderInline* inlineFlow = toRenderInline(renderer());
1081
1082 RenderBlock* cb = 0;
1083 bool containingBlockPaintsContinuationOutline = inlineFlow->continuation() || inlineFlow->isInlineElementContinuation();
1084 if (containingBlockPaintsContinuationOutline) {
1085 // FIXME: See https://bugs.webkit.org/show_bug.cgi?id=54690. We currently don't reconnect inline continuations
1086 // after a child removal. As a result, those merged inlines do not get seperated and hence not get enclosed by
1087 // anonymous blocks. In this case, it is better to bail out and paint it ourself.
1088 RenderBlock* enclosingAnonymousBlock = renderer()->containingBlock();
1089 if (!enclosingAnonymousBlock->isAnonymousBlock())
1090 containingBlockPaintsContinuationOutline = false;
1091 else {
1092 cb = enclosingAnonymousBlock->containingBlock();
1093 for (RenderBoxModelObject* box = boxModelObject(); box != cb; box = box->parent()->enclosingBoxModelObject()) {
1094 if (box->hasSelfPaintingLayer()) {
1095 containingBlockPaintsContinuationOutline = false;
1096 break;
1097 }
1098 }
1099 }
1100 }
1101
1102 if (containingBlockPaintsContinuationOutline) {
1103 // Add ourselves to the containing block of the entire continuation so that it can
1104 // paint us atomically.
1105 cb->addContinuationWithOutline(toRenderInline(renderer()->node()->renderer()));
1106 } else if (!inlineFlow->isInlineElementContinuation()) {
1107 paintInfo.outlineObjects()->add(inlineFlow);
1108 }
1109 }
1110 } else if (paintInfo.phase == PaintPhaseMask) {
1111 paintMask(paintInfo, paintOffset);
1112 return;
1113 } else {
1114 // Paint our background, border and box-shadow.
1115 paintBoxDecorations(paintInfo, paintOffset);
1116 }
1117 }
1118
1119 if (paintInfo.phase == PaintPhaseMask)
1120 return;
1121
1122 PaintPhase paintPhase = paintInfo.phase == PaintPhaseChildOutlines ? PaintPhaseOutline : paintInfo.phase;
1123 PaintInfo childInfo(paintInfo);
1124 childInfo.phase = paintPhase;
1125 childInfo.updatePaintingRootForChildren(renderer());
1126
1127 // Paint our children.
1128 if (paintPhase != PaintPhaseSelfOutline) {
1129 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
1130 if (curr->renderer()->isText() || !curr->boxModelObject()->hasSelfPaintingLayer())
1131 curr->paint(childInfo, paintOffset, lineTop, lineBottom);
1132 }
1133 }
1134 }
1135
paintFillLayers(const PaintInfo & paintInfo,const Color & c,const FillLayer * fillLayer,const LayoutRect & rect,CompositeOperator op)1136 void InlineFlowBox::paintFillLayers(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, const LayoutRect& rect, CompositeOperator op)
1137 {
1138 if (!fillLayer)
1139 return;
1140 paintFillLayers(paintInfo, c, fillLayer->next(), rect, op);
1141 paintFillLayer(paintInfo, c, fillLayer, rect, op);
1142 }
1143
boxShadowCanBeAppliedToBackground(const FillLayer & lastBackgroundLayer) const1144 bool InlineFlowBox::boxShadowCanBeAppliedToBackground(const FillLayer& lastBackgroundLayer) const
1145 {
1146 // The checks here match how paintFillLayer() decides whether to clip (if it does, the shadow
1147 // would be clipped out, so it has to be drawn separately).
1148 StyleImage* image = lastBackgroundLayer.image();
1149 bool hasFillImage = image && image->canRender(renderer(), renderer()->style()->effectiveZoom());
1150 return (!hasFillImage && !renderer()->style()->hasBorderRadius()) || (!prevLineBox() && !nextLineBox()) || !parent();
1151 }
1152
paintFillLayer(const PaintInfo & paintInfo,const Color & c,const FillLayer * fillLayer,const LayoutRect & rect,CompositeOperator op)1153 void InlineFlowBox::paintFillLayer(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, const LayoutRect& rect, CompositeOperator op)
1154 {
1155 StyleImage* img = fillLayer->image();
1156 bool hasFillImage = img && img->canRender(renderer(), renderer()->style()->effectiveZoom());
1157 if ((!hasFillImage && !renderer()->style()->hasBorderRadius()) || (!prevLineBox() && !nextLineBox()) || !parent())
1158 boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, rect, BackgroundBleedNone, this, rect.size(), op);
1159 else if (renderer()->style()->boxDecorationBreak() == DCLONE) {
1160 GraphicsContextStateSaver stateSaver(*paintInfo.context);
1161 paintInfo.context->clip(LayoutRect(rect.x(), rect.y(), width(), height()));
1162 boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, rect, BackgroundBleedNone, this, rect.size(), op);
1163 } else {
1164 // We have a fill image that spans multiple lines.
1165 // We need to adjust tx and ty by the width of all previous lines.
1166 // Think of background painting on inlines as though you had one long line, a single continuous
1167 // strip. Even though that strip has been broken up across multiple lines, you still paint it
1168 // as though you had one single line. This means each line has to pick up the background where
1169 // the previous line left off.
1170 LayoutUnit logicalOffsetOnLine = 0;
1171 LayoutUnit totalLogicalWidth;
1172 if (renderer()->style()->direction() == LTR) {
1173 for (InlineFlowBox* curr = prevLineBox(); curr; curr = curr->prevLineBox())
1174 logicalOffsetOnLine += curr->logicalWidth();
1175 totalLogicalWidth = logicalOffsetOnLine;
1176 for (InlineFlowBox* curr = this; curr; curr = curr->nextLineBox())
1177 totalLogicalWidth += curr->logicalWidth();
1178 } else {
1179 for (InlineFlowBox* curr = nextLineBox(); curr; curr = curr->nextLineBox())
1180 logicalOffsetOnLine += curr->logicalWidth();
1181 totalLogicalWidth = logicalOffsetOnLine;
1182 for (InlineFlowBox* curr = this; curr; curr = curr->prevLineBox())
1183 totalLogicalWidth += curr->logicalWidth();
1184 }
1185 LayoutUnit stripX = rect.x() - (isHorizontal() ? logicalOffsetOnLine : LayoutUnit());
1186 LayoutUnit stripY = rect.y() - (isHorizontal() ? LayoutUnit() : logicalOffsetOnLine);
1187 LayoutUnit stripWidth = isHorizontal() ? totalLogicalWidth : static_cast<LayoutUnit>(width());
1188 LayoutUnit stripHeight = isHorizontal() ? static_cast<LayoutUnit>(height()) : totalLogicalWidth;
1189
1190 GraphicsContextStateSaver stateSaver(*paintInfo.context);
1191 paintInfo.context->clip(LayoutRect(rect.x(), rect.y(), width(), height()));
1192 boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, LayoutRect(stripX, stripY, stripWidth, stripHeight), BackgroundBleedNone, this, rect.size(), op);
1193 }
1194 }
1195
paintBoxShadow(const PaintInfo & info,RenderStyle * s,ShadowStyle shadowStyle,const LayoutRect & paintRect)1196 void InlineFlowBox::paintBoxShadow(const PaintInfo& info, RenderStyle* s, ShadowStyle shadowStyle, const LayoutRect& paintRect)
1197 {
1198 if ((!prevLineBox() && !nextLineBox()) || !parent())
1199 boxModelObject()->paintBoxShadow(info, paintRect, s, shadowStyle);
1200 else {
1201 // FIXME: We can do better here in the multi-line case. We want to push a clip so that the shadow doesn't
1202 // protrude incorrectly at the edges, and we want to possibly include shadows cast from the previous/following lines
1203 boxModelObject()->paintBoxShadow(info, paintRect, s, shadowStyle, includeLogicalLeftEdge(), includeLogicalRightEdge());
1204 }
1205 }
1206
constrainToLineTopAndBottomIfNeeded(LayoutRect & rect) const1207 void InlineFlowBox::constrainToLineTopAndBottomIfNeeded(LayoutRect& rect) const
1208 {
1209 bool noQuirksMode = renderer()->document().inNoQuirksMode();
1210 if (!noQuirksMode && !hasTextChildren() && !(descendantsHaveSameLineHeightAndBaseline() && hasTextDescendants())) {
1211 const RootInlineBox* rootBox = root();
1212 LayoutUnit logicalTop = isHorizontal() ? rect.y() : rect.x();
1213 LayoutUnit logicalHeight = isHorizontal() ? rect.height() : rect.width();
1214 LayoutUnit bottom = min(rootBox->lineBottom(), logicalTop + logicalHeight);
1215 logicalTop = max(rootBox->lineTop(), logicalTop);
1216 logicalHeight = bottom - logicalTop;
1217 if (isHorizontal()) {
1218 rect.setY(logicalTop);
1219 rect.setHeight(logicalHeight);
1220 } else {
1221 rect.setX(logicalTop);
1222 rect.setWidth(logicalHeight);
1223 }
1224 }
1225 }
1226
clipRectForNinePieceImageStrip(InlineFlowBox * box,const NinePieceImage & image,const LayoutRect & paintRect)1227 static LayoutRect clipRectForNinePieceImageStrip(InlineFlowBox* box, const NinePieceImage& image, const LayoutRect& paintRect)
1228 {
1229 LayoutRect clipRect(paintRect);
1230 RenderStyle* style = box->renderer()->style();
1231 LayoutBoxExtent outsets = style->imageOutsets(image);
1232 if (box->isHorizontal()) {
1233 clipRect.setY(paintRect.y() - outsets.top());
1234 clipRect.setHeight(paintRect.height() + outsets.top() + outsets.bottom());
1235 if (box->includeLogicalLeftEdge()) {
1236 clipRect.setX(paintRect.x() - outsets.left());
1237 clipRect.setWidth(paintRect.width() + outsets.left());
1238 }
1239 if (box->includeLogicalRightEdge())
1240 clipRect.setWidth(clipRect.width() + outsets.right());
1241 } else {
1242 clipRect.setX(paintRect.x() - outsets.left());
1243 clipRect.setWidth(paintRect.width() + outsets.left() + outsets.right());
1244 if (box->includeLogicalLeftEdge()) {
1245 clipRect.setY(paintRect.y() - outsets.top());
1246 clipRect.setHeight(paintRect.height() + outsets.top());
1247 }
1248 if (box->includeLogicalRightEdge())
1249 clipRect.setHeight(clipRect.height() + outsets.bottom());
1250 }
1251 return clipRect;
1252 }
1253
paintBoxDecorations(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1254 void InlineFlowBox::paintBoxDecorations(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1255 {
1256 if (!paintInfo.shouldPaintWithinRoot(renderer()) || renderer()->style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseForeground)
1257 return;
1258
1259 // Pixel snap background/border painting.
1260 LayoutRect frameRect = roundedFrameRect();
1261
1262 constrainToLineTopAndBottomIfNeeded(frameRect);
1263
1264 // Move x/y to our coordinates.
1265 LayoutRect localRect(frameRect);
1266 flipForWritingMode(localRect);
1267 LayoutPoint adjustedPaintoffset = paintOffset + localRect.location();
1268
1269 GraphicsContext* context = paintInfo.context;
1270
1271 // You can use p::first-line to specify a background. If so, the root line boxes for
1272 // a line may actually have to paint a background.
1273 RenderStyle* styleToUse = renderer()->style(isFirstLineStyle());
1274 if ((!parent() && isFirstLineStyle() && styleToUse != renderer()->style()) || (parent() && renderer()->hasBoxDecorations())) {
1275 LayoutRect paintRect = LayoutRect(adjustedPaintoffset, frameRect.size());
1276 // Shadow comes first and is behind the background and border.
1277 if (!boxModelObject()->boxShadowShouldBeAppliedToBackground(BackgroundBleedNone, this))
1278 paintBoxShadow(paintInfo, styleToUse, Normal, paintRect);
1279
1280 Color c = renderer()->resolveColor(styleToUse, CSSPropertyBackgroundColor);
1281 paintFillLayers(paintInfo, c, styleToUse->backgroundLayers(), paintRect);
1282 paintBoxShadow(paintInfo, styleToUse, Inset, paintRect);
1283
1284 // :first-line cannot be used to put borders on a line. Always paint borders with our
1285 // non-first-line style.
1286 if (parent() && renderer()->style()->hasBorder()) {
1287 const NinePieceImage& borderImage = renderer()->style()->borderImage();
1288 StyleImage* borderImageSource = borderImage.image();
1289 bool hasBorderImage = borderImageSource && borderImageSource->canRender(renderer(), styleToUse->effectiveZoom());
1290 if (hasBorderImage && !borderImageSource->isLoaded())
1291 return; // Don't paint anything while we wait for the image to load.
1292
1293 // The simple case is where we either have no border image or we are the only box for this object. In those
1294 // cases only a single call to draw is required.
1295 if (!hasBorderImage || (!prevLineBox() && !nextLineBox()))
1296 boxModelObject()->paintBorder(paintInfo, paintRect, renderer()->style(isFirstLineStyle()), BackgroundBleedNone, includeLogicalLeftEdge(), includeLogicalRightEdge());
1297 else {
1298 // We have a border image that spans multiple lines.
1299 // We need to adjust tx and ty by the width of all previous lines.
1300 // Think of border image painting on inlines as though you had one long line, a single continuous
1301 // strip. Even though that strip has been broken up across multiple lines, you still paint it
1302 // as though you had one single line. This means each line has to pick up the image where
1303 // the previous line left off.
1304 // FIXME: What the heck do we do with RTL here? The math we're using is obviously not right,
1305 // but it isn't even clear how this should work at all.
1306 LayoutUnit logicalOffsetOnLine = 0;
1307 for (InlineFlowBox* curr = prevLineBox(); curr; curr = curr->prevLineBox())
1308 logicalOffsetOnLine += curr->logicalWidth();
1309 LayoutUnit totalLogicalWidth = logicalOffsetOnLine;
1310 for (InlineFlowBox* curr = this; curr; curr = curr->nextLineBox())
1311 totalLogicalWidth += curr->logicalWidth();
1312 LayoutUnit stripX = adjustedPaintoffset.x() - (isHorizontal() ? logicalOffsetOnLine : LayoutUnit());
1313 LayoutUnit stripY = adjustedPaintoffset.y() - (isHorizontal() ? LayoutUnit() : logicalOffsetOnLine);
1314 LayoutUnit stripWidth = isHorizontal() ? totalLogicalWidth : frameRect.width();
1315 LayoutUnit stripHeight = isHorizontal() ? frameRect.height() : totalLogicalWidth;
1316
1317 LayoutRect clipRect = clipRectForNinePieceImageStrip(this, borderImage, paintRect);
1318 GraphicsContextStateSaver stateSaver(*context);
1319 context->clip(clipRect);
1320 boxModelObject()->paintBorder(paintInfo, LayoutRect(stripX, stripY, stripWidth, stripHeight), renderer()->style(isFirstLineStyle()));
1321 }
1322 }
1323 }
1324 }
1325
paintMask(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1326 void InlineFlowBox::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1327 {
1328 if (!paintInfo.shouldPaintWithinRoot(renderer()) || renderer()->style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask)
1329 return;
1330
1331 // Pixel snap mask painting.
1332 LayoutRect frameRect = roundedFrameRect();
1333
1334 constrainToLineTopAndBottomIfNeeded(frameRect);
1335
1336 // Move x/y to our coordinates.
1337 LayoutRect localRect(frameRect);
1338 flipForWritingMode(localRect);
1339 LayoutPoint adjustedPaintOffset = paintOffset + localRect.location();
1340
1341 const NinePieceImage& maskNinePieceImage = renderer()->style()->maskBoxImage();
1342 StyleImage* maskBoxImage = renderer()->style()->maskBoxImage().image();
1343
1344 // Figure out if we need to push a transparency layer to render our mask.
1345 bool pushTransparencyLayer = false;
1346 bool compositedMask = renderer()->hasLayer() && boxModelObject()->layer()->hasCompositedMask();
1347 bool flattenCompositingLayers = renderer()->view()->frameView() && renderer()->view()->frameView()->paintBehavior() & PaintBehaviorFlattenCompositingLayers;
1348 CompositeOperator compositeOp = CompositeSourceOver;
1349 if (!compositedMask || flattenCompositingLayers) {
1350 if ((maskBoxImage && renderer()->style()->maskLayers()->hasImage()) || renderer()->style()->maskLayers()->next())
1351 pushTransparencyLayer = true;
1352
1353 compositeOp = CompositeDestinationIn;
1354 if (pushTransparencyLayer) {
1355 paintInfo.context->setCompositeOperation(CompositeDestinationIn);
1356 paintInfo.context->beginTransparencyLayer(1.0f);
1357 compositeOp = CompositeSourceOver;
1358 }
1359 }
1360
1361 LayoutRect paintRect = LayoutRect(adjustedPaintOffset, frameRect.size());
1362 paintFillLayers(paintInfo, Color(), renderer()->style()->maskLayers(), paintRect, compositeOp);
1363
1364 bool hasBoxImage = maskBoxImage && maskBoxImage->canRender(renderer(), renderer()->style()->effectiveZoom());
1365 if (!hasBoxImage || !maskBoxImage->isLoaded()) {
1366 if (pushTransparencyLayer)
1367 paintInfo.context->endLayer();
1368 return; // Don't paint anything while we wait for the image to load.
1369 }
1370
1371 // The simple case is where we are the only box for this object. In those
1372 // cases only a single call to draw is required.
1373 if (!prevLineBox() && !nextLineBox()) {
1374 boxModelObject()->paintNinePieceImage(paintInfo.context, LayoutRect(adjustedPaintOffset, frameRect.size()), renderer()->style(), maskNinePieceImage, compositeOp);
1375 } else {
1376 // We have a mask image that spans multiple lines.
1377 // We need to adjust _tx and _ty by the width of all previous lines.
1378 LayoutUnit logicalOffsetOnLine = 0;
1379 for (InlineFlowBox* curr = prevLineBox(); curr; curr = curr->prevLineBox())
1380 logicalOffsetOnLine += curr->logicalWidth();
1381 LayoutUnit totalLogicalWidth = logicalOffsetOnLine;
1382 for (InlineFlowBox* curr = this; curr; curr = curr->nextLineBox())
1383 totalLogicalWidth += curr->logicalWidth();
1384 LayoutUnit stripX = adjustedPaintOffset.x() - (isHorizontal() ? logicalOffsetOnLine : LayoutUnit());
1385 LayoutUnit stripY = adjustedPaintOffset.y() - (isHorizontal() ? LayoutUnit() : logicalOffsetOnLine);
1386 LayoutUnit stripWidth = isHorizontal() ? totalLogicalWidth : frameRect.width();
1387 LayoutUnit stripHeight = isHorizontal() ? frameRect.height() : totalLogicalWidth;
1388
1389 LayoutRect clipRect = clipRectForNinePieceImageStrip(this, maskNinePieceImage, paintRect);
1390 GraphicsContextStateSaver stateSaver(*paintInfo.context);
1391 paintInfo.context->clip(clipRect);
1392 boxModelObject()->paintNinePieceImage(paintInfo.context, LayoutRect(stripX, stripY, stripWidth, stripHeight), renderer()->style(), maskNinePieceImage, compositeOp);
1393 }
1394
1395 if (pushTransparencyLayer)
1396 paintInfo.context->endLayer();
1397 }
1398
firstLeafChild() const1399 InlineBox* InlineFlowBox::firstLeafChild() const
1400 {
1401 InlineBox* leaf = 0;
1402 for (InlineBox* child = firstChild(); child && !leaf; child = child->nextOnLine())
1403 leaf = child->isLeaf() ? child : toInlineFlowBox(child)->firstLeafChild();
1404 return leaf;
1405 }
1406
lastLeafChild() const1407 InlineBox* InlineFlowBox::lastLeafChild() const
1408 {
1409 InlineBox* leaf = 0;
1410 for (InlineBox* child = lastChild(); child && !leaf; child = child->prevOnLine())
1411 leaf = child->isLeaf() ? child : toInlineFlowBox(child)->lastLeafChild();
1412 return leaf;
1413 }
1414
selectionState()1415 RenderObject::SelectionState InlineFlowBox::selectionState()
1416 {
1417 return RenderObject::SelectionNone;
1418 }
1419
canAccommodateEllipsis(bool ltr,int blockEdge,int ellipsisWidth) const1420 bool InlineFlowBox::canAccommodateEllipsis(bool ltr, int blockEdge, int ellipsisWidth) const
1421 {
1422 for (InlineBox *box = firstChild(); box; box = box->nextOnLine()) {
1423 if (!box->canAccommodateEllipsis(ltr, blockEdge, ellipsisWidth))
1424 return false;
1425 }
1426 return true;
1427 }
1428
placeEllipsisBox(bool ltr,float blockLeftEdge,float blockRightEdge,float ellipsisWidth,float & truncatedWidth,bool & foundBox)1429 float InlineFlowBox::placeEllipsisBox(bool ltr, float blockLeftEdge, float blockRightEdge, float ellipsisWidth, float &truncatedWidth, bool& foundBox)
1430 {
1431 float result = -1;
1432 // We iterate over all children, the foundBox variable tells us when we've found the
1433 // box containing the ellipsis. All boxes after that one in the flow are hidden.
1434 // If our flow is ltr then iterate over the boxes from left to right, otherwise iterate
1435 // from right to left. Varying the order allows us to correctly hide the boxes following the ellipsis.
1436 InlineBox* box = ltr ? firstChild() : lastChild();
1437
1438 // NOTE: these will cross after foundBox = true.
1439 int visibleLeftEdge = blockLeftEdge;
1440 int visibleRightEdge = blockRightEdge;
1441
1442 while (box) {
1443 int currResult = box->placeEllipsisBox(ltr, visibleLeftEdge, visibleRightEdge, ellipsisWidth, truncatedWidth, foundBox);
1444 if (currResult != -1 && result == -1)
1445 result = currResult;
1446
1447 if (ltr) {
1448 visibleLeftEdge += box->logicalWidth();
1449 box = box->nextOnLine();
1450 }
1451 else {
1452 visibleRightEdge -= box->logicalWidth();
1453 box = box->prevOnLine();
1454 }
1455 }
1456 return result;
1457 }
1458
clearTruncation()1459 void InlineFlowBox::clearTruncation()
1460 {
1461 for (InlineBox *box = firstChild(); box; box = box->nextOnLine())
1462 box->clearTruncation();
1463 }
1464
computeOverAnnotationAdjustment(LayoutUnit allowedPosition) const1465 LayoutUnit InlineFlowBox::computeOverAnnotationAdjustment(LayoutUnit allowedPosition) const
1466 {
1467 LayoutUnit result = 0;
1468 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
1469 if (curr->renderer()->isOutOfFlowPositioned())
1470 continue; // Positioned placeholders don't affect calculations.
1471
1472 if (curr->isInlineFlowBox())
1473 result = max(result, toInlineFlowBox(curr)->computeOverAnnotationAdjustment(allowedPosition));
1474
1475 if (curr->renderer()->isReplaced() && curr->renderer()->isRubyRun() && curr->renderer()->style()->rubyPosition() == RubyPositionBefore) {
1476 RenderRubyRun* rubyRun = toRenderRubyRun(curr->renderer());
1477 RenderRubyText* rubyText = rubyRun->rubyText();
1478 if (!rubyText)
1479 continue;
1480
1481 if (!rubyRun->style()->isFlippedLinesWritingMode()) {
1482 LayoutUnit topOfFirstRubyTextLine = rubyText->logicalTop() + (rubyText->firstRootBox() ? rubyText->firstRootBox()->lineTop() : LayoutUnit());
1483 if (topOfFirstRubyTextLine >= 0)
1484 continue;
1485 topOfFirstRubyTextLine += curr->logicalTop();
1486 result = max(result, allowedPosition - topOfFirstRubyTextLine);
1487 } else {
1488 LayoutUnit bottomOfLastRubyTextLine = rubyText->logicalTop() + (rubyText->lastRootBox() ? rubyText->lastRootBox()->lineBottom() : rubyText->logicalHeight());
1489 if (bottomOfLastRubyTextLine <= curr->logicalHeight())
1490 continue;
1491 bottomOfLastRubyTextLine += curr->logicalTop();
1492 result = max(result, bottomOfLastRubyTextLine - allowedPosition);
1493 }
1494 }
1495
1496 if (curr->isInlineTextBox()) {
1497 RenderStyle* style = curr->renderer()->style(isFirstLineStyle());
1498 TextEmphasisPosition emphasisMarkPosition;
1499 if (style->textEmphasisMark() != TextEmphasisMarkNone && toInlineTextBox(curr)->getEmphasisMarkPosition(style, emphasisMarkPosition) && emphasisMarkPosition == TextEmphasisPositionOver) {
1500 if (!style->isFlippedLinesWritingMode()) {
1501 int topOfEmphasisMark = curr->logicalTop() - style->font().emphasisMarkHeight(style->textEmphasisMarkString());
1502 result = max(result, allowedPosition - topOfEmphasisMark);
1503 } else {
1504 int bottomOfEmphasisMark = curr->logicalBottom() + style->font().emphasisMarkHeight(style->textEmphasisMarkString());
1505 result = max(result, bottomOfEmphasisMark - allowedPosition);
1506 }
1507 }
1508 }
1509 }
1510 return result;
1511 }
1512
computeUnderAnnotationAdjustment(LayoutUnit allowedPosition) const1513 LayoutUnit InlineFlowBox::computeUnderAnnotationAdjustment(LayoutUnit allowedPosition) const
1514 {
1515 LayoutUnit result = 0;
1516 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
1517 if (curr->renderer()->isOutOfFlowPositioned())
1518 continue; // Positioned placeholders don't affect calculations.
1519
1520 if (curr->isInlineFlowBox())
1521 result = max(result, toInlineFlowBox(curr)->computeUnderAnnotationAdjustment(allowedPosition));
1522
1523 if (curr->renderer()->isReplaced() && curr->renderer()->isRubyRun() && curr->renderer()->style()->rubyPosition() == RubyPositionAfter) {
1524 RenderRubyRun* rubyRun = toRenderRubyRun(curr->renderer());
1525 RenderRubyText* rubyText = rubyRun->rubyText();
1526 if (!rubyText)
1527 continue;
1528
1529 if (rubyRun->style()->isFlippedLinesWritingMode()) {
1530 LayoutUnit topOfFirstRubyTextLine = rubyText->logicalTop() + (rubyText->firstRootBox() ? rubyText->firstRootBox()->lineTop() : LayoutUnit());
1531 if (topOfFirstRubyTextLine >= 0)
1532 continue;
1533 topOfFirstRubyTextLine += curr->logicalTop();
1534 result = max(result, allowedPosition - topOfFirstRubyTextLine);
1535 } else {
1536 LayoutUnit bottomOfLastRubyTextLine = rubyText->logicalTop() + (rubyText->lastRootBox() ? rubyText->lastRootBox()->lineBottom() : rubyText->logicalHeight());
1537 if (bottomOfLastRubyTextLine <= curr->logicalHeight())
1538 continue;
1539 bottomOfLastRubyTextLine += curr->logicalTop();
1540 result = max(result, bottomOfLastRubyTextLine - allowedPosition);
1541 }
1542 }
1543
1544 if (curr->isInlineTextBox()) {
1545 RenderStyle* style = curr->renderer()->style(isFirstLineStyle());
1546 if (style->textEmphasisMark() != TextEmphasisMarkNone && style->textEmphasisPosition() == TextEmphasisPositionUnder) {
1547 if (!style->isFlippedLinesWritingMode()) {
1548 LayoutUnit bottomOfEmphasisMark = curr->logicalBottom() + style->font().emphasisMarkHeight(style->textEmphasisMarkString());
1549 result = max(result, bottomOfEmphasisMark - allowedPosition);
1550 } else {
1551 LayoutUnit topOfEmphasisMark = curr->logicalTop() - style->font().emphasisMarkHeight(style->textEmphasisMarkString());
1552 result = max(result, allowedPosition - topOfEmphasisMark);
1553 }
1554 }
1555 }
1556 }
1557 return result;
1558 }
1559
collectLeafBoxesInLogicalOrder(Vector<InlineBox * > & leafBoxesInLogicalOrder,CustomInlineBoxRangeReverse customReverseImplementation,void * userData) const1560 void InlineFlowBox::collectLeafBoxesInLogicalOrder(Vector<InlineBox*>& leafBoxesInLogicalOrder, CustomInlineBoxRangeReverse customReverseImplementation, void* userData) const
1561 {
1562 InlineBox* leaf = firstLeafChild();
1563
1564 // FIXME: The reordering code is a copy of parts from BidiResolver::createBidiRunsForLine, operating directly on InlineBoxes, instead of BidiRuns.
1565 // Investigate on how this code could possibly be shared.
1566 unsigned char minLevel = 128;
1567 unsigned char maxLevel = 0;
1568
1569 // First find highest and lowest levels, and initialize leafBoxesInLogicalOrder with the leaf boxes in visual order.
1570 for (; leaf; leaf = leaf->nextLeafChild()) {
1571 minLevel = min(minLevel, leaf->bidiLevel());
1572 maxLevel = max(maxLevel, leaf->bidiLevel());
1573 leafBoxesInLogicalOrder.append(leaf);
1574 }
1575
1576 if (renderer()->style()->rtlOrdering() == VisualOrder)
1577 return;
1578
1579 // Reverse of reordering of the line (L2 according to Bidi spec):
1580 // L2. From the highest level found in the text to the lowest odd level on each line,
1581 // reverse any contiguous sequence of characters that are at that level or higher.
1582
1583 // Reversing the reordering of the line is only done up to the lowest odd level.
1584 if (!(minLevel % 2))
1585 ++minLevel;
1586
1587 Vector<InlineBox*>::iterator end = leafBoxesInLogicalOrder.end();
1588 while (minLevel <= maxLevel) {
1589 Vector<InlineBox*>::iterator it = leafBoxesInLogicalOrder.begin();
1590 while (it != end) {
1591 while (it != end) {
1592 if ((*it)->bidiLevel() >= minLevel)
1593 break;
1594 ++it;
1595 }
1596 Vector<InlineBox*>::iterator first = it;
1597 while (it != end) {
1598 if ((*it)->bidiLevel() < minLevel)
1599 break;
1600 ++it;
1601 }
1602 Vector<InlineBox*>::iterator last = it;
1603 if (customReverseImplementation) {
1604 ASSERT(userData);
1605 (*customReverseImplementation)(userData, first, last);
1606 } else
1607 std::reverse(first, last);
1608 }
1609 ++minLevel;
1610 }
1611 }
1612
1613 #ifndef NDEBUG
1614
boxName() const1615 const char* InlineFlowBox::boxName() const
1616 {
1617 return "InlineFlowBox";
1618 }
1619
showLineTreeAndMark(const InlineBox * markedBox1,const char * markedLabel1,const InlineBox * markedBox2,const char * markedLabel2,const RenderObject * obj,int depth) const1620 void InlineFlowBox::showLineTreeAndMark(const InlineBox* markedBox1, const char* markedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const RenderObject* obj, int depth) const
1621 {
1622 InlineBox::showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLabel2, obj, depth);
1623 for (const InlineBox* box = firstChild(); box; box = box->nextOnLine())
1624 box->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLabel2, obj, depth + 1);
1625 }
1626
checkConsistency() const1627 void InlineFlowBox::checkConsistency() const
1628 {
1629 #ifdef CHECK_CONSISTENCY
1630 ASSERT(!m_hasBadChildList);
1631 const InlineBox* prev = 0;
1632 for (const InlineBox* child = m_firstChild; child; child = child->nextOnLine()) {
1633 ASSERT(child->parent() == this);
1634 ASSERT(child->prevOnLine() == prev);
1635 prev = child;
1636 }
1637 ASSERT(prev == m_lastChild);
1638 #endif
1639 }
1640
1641 #endif
1642
1643 } // namespace WebCore
1644