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1 /*
2  * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
3  *
4  * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5  *
6  * Other contributors:
7  *   Robert O'Callahan <roc+@cs.cmu.edu>
8  *   David Baron <dbaron@fas.harvard.edu>
9  *   Christian Biesinger <cbiesinger@web.de>
10  *   Randall Jesup <rjesup@wgate.com>
11  *   Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
12  *   Josh Soref <timeless@mac.com>
13  *   Boris Zbarsky <bzbarsky@mit.edu>
14  *
15  * This library is free software; you can redistribute it and/or
16  * modify it under the terms of the GNU Lesser General Public
17  * License as published by the Free Software Foundation; either
18  * version 2.1 of the License, or (at your option) any later version.
19  *
20  * This library is distributed in the hope that it will be useful,
21  * but WITHOUT ANY WARRANTY; without even the implied warranty of
22  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
23  * Lesser General Public License for more details.
24  *
25  * You should have received a copy of the GNU Lesser General Public
26  * License along with this library; if not, write to the Free Software
27  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
28  *
29  * Alternatively, the contents of this file may be used under the terms
30  * of either the Mozilla Public License Version 1.1, found at
31  * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
32  * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
33  * (the "GPL"), in which case the provisions of the MPL or the GPL are
34  * applicable instead of those above.  If you wish to allow use of your
35  * version of this file only under the terms of one of those two
36  * licenses (the MPL or the GPL) and not to allow others to use your
37  * version of this file under the LGPL, indicate your decision by
38  * deletingthe provisions above and replace them with the notice and
39  * other provisions required by the MPL or the GPL, as the case may be.
40  * If you do not delete the provisions above, a recipient may use your
41  * version of this file under any of the LGPL, the MPL or the GPL.
42  */
43 
44 #include "config.h"
45 #include "core/rendering/RenderLayerRepainter.h"
46 
47 #include "core/rendering/CompositedLayerMapping.h"
48 #include "core/rendering/FilterEffectRenderer.h"
49 #include "core/rendering/RenderLayer.h"
50 #include "core/rendering/RenderView.h"
51 
52 namespace WebCore {
53 
RenderLayerRepainter(RenderLayerModelObject * renderer)54 RenderLayerRepainter::RenderLayerRepainter(RenderLayerModelObject* renderer)
55     : m_renderer(renderer)
56     , m_repaintStatus(NeedsNormalRepaint)
57 {
58 }
59 
repaintAfterLayout(RenderGeometryMap * geometryMap,bool shouldCheckForRepaint)60 void RenderLayerRepainter::repaintAfterLayout(RenderGeometryMap* geometryMap, bool shouldCheckForRepaint)
61 {
62     if (m_renderer->layer()->hasVisibleContent()) {
63         RenderView* view = m_renderer->view();
64         ASSERT(view);
65         // FIXME: LayoutState does not work with RenderLayers as there is not a 1-to-1
66         // mapping between them and the RenderObjects. It would be neat to enable
67         // LayoutState outside the layout() phase and use it here.
68         ASSERT(!view->layoutStateEnabled());
69 
70         RenderLayerModelObject* repaintContainer = m_renderer->containerForRepaint();
71         LayoutRect oldRepaintRect = m_repaintRect;
72         LayoutRect oldOutlineBox = m_outlineBox;
73         computeRepaintRects(repaintContainer, geometryMap);
74 
75         // FIXME: Should ASSERT that value calculated for m_outlineBox using the cached offset is the same
76         // as the value not using the cached offset, but we can't due to https://bugs.webkit.org/show_bug.cgi?id=37048
77         if (shouldCheckForRepaint) {
78             if (view && !view->document().printing()) {
79                 if (m_repaintStatus & NeedsFullRepaint) {
80                     m_renderer->repaintUsingContainer(repaintContainer, pixelSnappedIntRect(oldRepaintRect));
81                     if (m_repaintRect != oldRepaintRect)
82                         m_renderer->repaintUsingContainer(repaintContainer, pixelSnappedIntRect(m_repaintRect));
83                 } else if (shouldRepaintAfterLayout()) {
84                     m_renderer->repaintAfterLayoutIfNeeded(repaintContainer, m_renderer->selfNeedsLayout(), oldRepaintRect, oldOutlineBox, &m_repaintRect, &m_outlineBox);
85                 }
86             }
87         }
88     } else {
89         clearRepaintRects();
90     }
91 
92     m_repaintStatus = NeedsNormalRepaint;
93 
94 }
95 
clearRepaintRects()96 void RenderLayerRepainter::clearRepaintRects()
97 {
98     ASSERT(!m_renderer->layer()->hasVisibleContent());
99 
100     m_repaintRect = IntRect();
101     m_outlineBox = IntRect();
102 }
103 
computeRepaintRects(const RenderLayerModelObject * repaintContainer,const RenderGeometryMap * geometryMap)104 void RenderLayerRepainter::computeRepaintRects(const RenderLayerModelObject* repaintContainer, const RenderGeometryMap* geometryMap)
105 {
106     m_repaintRect = m_renderer->clippedOverflowRectForRepaint(repaintContainer);
107     m_outlineBox = m_renderer->outlineBoundsForRepaint(repaintContainer, geometryMap);
108 }
109 
computeRepaintRectsIncludingDescendants()110 void RenderLayerRepainter::computeRepaintRectsIncludingDescendants()
111 {
112     // FIXME: computeRepaintRects() has to walk up the parent chain for every layer to compute the rects.
113     // We should make this more efficient.
114     // FIXME: it's wrong to call this when layout is not up-to-date, which we do.
115     computeRepaintRects(m_renderer->containerForRepaint());
116 
117     for (RenderLayer* layer = m_renderer->layer()->firstChild(); layer; layer = layer->nextSibling())
118         layer->repainter().computeRepaintRectsIncludingDescendants();
119 }
120 
shouldRepaintAfterLayout() const121 inline bool RenderLayerRepainter::shouldRepaintAfterLayout() const
122 {
123     if (m_repaintStatus == NeedsNormalRepaint)
124         return true;
125 
126     // Composited layers that were moved during a positioned movement only
127     // layout, don't need to be repainted. They just need to be recomposited.
128     ASSERT(m_repaintStatus == NeedsFullRepaintForPositionedMovementLayout);
129     return m_renderer->compositingState() != PaintsIntoOwnBacking;
130 }
131 
132 // Since we're only painting non-composited layers, we know that they all share the same repaintContainer.
repaintIncludingNonCompositingDescendants(RenderLayerModelObject * repaintContainer)133 void RenderLayerRepainter::repaintIncludingNonCompositingDescendants(RenderLayerModelObject* repaintContainer)
134 {
135     m_renderer->repaintUsingContainer(repaintContainer, pixelSnappedIntRect(m_renderer->clippedOverflowRectForRepaint(repaintContainer)));
136 
137     for (RenderLayer* curr = m_renderer->layer()->firstChild(); curr; curr = curr->nextSibling()) {
138         if (!curr->hasCompositedLayerMapping())
139             curr->repainter().repaintIncludingNonCompositingDescendants(repaintContainer);
140     }
141 }
142 
repaintRectIncludingNonCompositingDescendants() const143 LayoutRect RenderLayerRepainter::repaintRectIncludingNonCompositingDescendants() const
144 {
145     LayoutRect repaintRect = m_repaintRect;
146     for (RenderLayer* child = m_renderer->layer()->firstChild(); child; child = child->nextSibling()) {
147         // Don't include repaint rects for composited child layers; they will paint themselves and have a different origin.
148         if (child->hasCompositedLayerMapping())
149             continue;
150 
151         repaintRect.unite(child->repainter().repaintRectIncludingNonCompositingDescendants());
152     }
153     return repaintRect;
154 }
155 
setBackingNeedsRepaint()156 void RenderLayerRepainter::setBackingNeedsRepaint()
157 {
158     ASSERT(m_renderer->compositingState() != NotComposited);
159 
160     if (m_renderer->compositingState() == PaintsIntoGroupedBacking) {
161         // FIXME: should probably setNeedsDisplayInRect for this layer's bounds only.
162         m_renderer->groupedMapping()->squashingLayer()->setNeedsDisplay();
163     } else {
164         m_renderer->compositedLayerMapping()->setContentsNeedDisplay();
165     }
166 }
167 
setBackingNeedsRepaintInRect(const LayoutRect & r)168 void RenderLayerRepainter::setBackingNeedsRepaintInRect(const LayoutRect& r)
169 {
170     // https://bugs.webkit.org/show_bug.cgi?id=61159 describes an unreproducible crash here,
171     // so assert but check that the layer is composited.
172     ASSERT(m_renderer->compositingState() != NotComposited);
173     if (m_renderer->compositingState() == NotComposited) {
174         // If we're trying to repaint the placeholder document layer, propagate the
175         // repaint to the native view system.
176         LayoutRect absRect(r);
177         LayoutPoint delta;
178         m_renderer->layer()->convertToLayerCoords(m_renderer->layer()->root(), delta);
179         absRect.moveBy(delta);
180 
181         RenderView* view = m_renderer->view();
182         if (view)
183             view->repaintViewRectangle(absRect);
184     } else {
185         if (m_renderer->compositingState() == PaintsIntoGroupedBacking) {
186             // FIXME: LayoutRect rounding to IntRect is probably not a good idea.
187             IntRect offsetRect = pixelSnappedIntRect(r);
188             if (m_renderer->hasTransform())
189                 offsetRect = m_renderer->layer()->transform()->mapRect(pixelSnappedIntRect(r));
190 
191             offsetRect.move(-m_renderer->layer()->offsetFromSquashingLayerOrigin());
192             m_renderer->groupedMapping()->squashingLayer()->setNeedsDisplayInRect(offsetRect);
193         } else {
194             m_renderer->compositedLayerMapping()->setContentsNeedDisplayInRect(pixelSnappedIntRect(r));
195         }
196     }
197 }
198 
repaintIncludingDescendants()199 void RenderLayerRepainter::repaintIncludingDescendants()
200 {
201     m_renderer->repaint();
202     for (RenderLayer* curr = m_renderer->layer()->firstChild(); curr; curr = curr->nextSibling())
203         curr->repainter().repaintIncludingDescendants();
204 }
205 
setFilterBackendNeedsRepaintingInRect(const LayoutRect & rect)206 void RenderLayerRepainter::setFilterBackendNeedsRepaintingInRect(const LayoutRect& rect)
207 {
208     if (rect.isEmpty())
209         return;
210 
211     LayoutRect rectForRepaint = rect;
212     m_renderer->style()->filterOutsets().expandRect(rectForRepaint);
213 
214     RenderLayerFilterInfo* filterInfo = m_renderer->layer()->filterInfo();
215     ASSERT(filterInfo);
216     filterInfo->expandDirtySourceRect(rectForRepaint);
217 
218     ASSERT(filterInfo->renderer());
219     if (filterInfo->renderer()->hasCustomShaderFilter()) {
220         // If we have at least one custom shader, we need to update the whole bounding box of the layer, because the
221         // shader can address any ouput pixel.
222         // Note: This is only for output rect, so there's no need to expand the dirty source rect.
223         rectForRepaint.unite(m_renderer->layer()->calculateLayerBounds(m_renderer->layer()));
224     }
225 
226     RenderLayer* parentLayer = enclosingFilterRepaintLayer();
227     ASSERT(parentLayer);
228     FloatQuad repaintQuad(rectForRepaint);
229     LayoutRect parentLayerRect = m_renderer->localToContainerQuad(repaintQuad, parentLayer->renderer()).enclosingBoundingBox();
230 
231     if (parentLayer->hasCompositedLayerMapping()) {
232         parentLayer->repainter().setBackingNeedsRepaintInRect(parentLayerRect);
233         return;
234     }
235 
236     if (parentLayer->paintsWithFilters()) {
237         parentLayer->repainter().setFilterBackendNeedsRepaintingInRect(parentLayerRect);
238         return;
239     }
240 
241     if (parentLayer->isRootLayer()) {
242         RenderView* view = toRenderView(parentLayer->renderer());
243         view->repaintViewRectangle(parentLayerRect);
244         return;
245     }
246 
247     ASSERT_NOT_REACHED();
248 }
249 
enclosingFilterRepaintLayer() const250 RenderLayer* RenderLayerRepainter::enclosingFilterRepaintLayer() const
251 {
252     for (const RenderLayer* curr = m_renderer->layer(); curr; curr = curr->parent()) {
253         if ((curr != m_renderer->layer() && curr->requiresFullLayerImageForFilters()) || curr->compositingState() == PaintsIntoOwnBacking || curr->isRootLayer())
254             return const_cast<RenderLayer*>(curr);
255     }
256     return 0;
257 }
258 
259 } // Namespace WebCore
260