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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_RESOURCES_RESOURCE_UPDATE_CONTROLLER_H_
6 #define CC_RESOURCES_RESOURCE_UPDATE_CONTROLLER_H_
7 
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/memory/weak_ptr.h"
11 #include "base/time/time.h"
12 #include "cc/base/cc_export.h"
13 #include "cc/resources/resource_update_queue.h"
14 
15 namespace base { class SingleThreadTaskRunner; }
16 
17 namespace cc {
18 
19 class ResourceProvider;
20 
21 class ResourceUpdateControllerClient {
22  public:
23   virtual void ReadyToFinalizeTextureUpdates() = 0;
24 
25  protected:
~ResourceUpdateControllerClient()26   virtual ~ResourceUpdateControllerClient() {}
27 };
28 
29 class CC_EXPORT ResourceUpdateController {
30  public:
Create(ResourceUpdateControllerClient * client,base::SingleThreadTaskRunner * task_runner,scoped_ptr<ResourceUpdateQueue> queue,ResourceProvider * resource_provider)31   static scoped_ptr<ResourceUpdateController> Create(
32       ResourceUpdateControllerClient* client,
33       base::SingleThreadTaskRunner* task_runner,
34       scoped_ptr<ResourceUpdateQueue> queue,
35       ResourceProvider* resource_provider) {
36     return make_scoped_ptr(new ResourceUpdateController(
37         client, task_runner, queue.Pass(), resource_provider));
38   }
39   static size_t MaxPartialTextureUpdates();
40 
41   virtual ~ResourceUpdateController();
42 
43   // Discard uploads to textures that were evicted on the impl thread.
44   void DiscardUploadsToEvictedResources();
45 
46   void PerformMoreUpdates(base::TimeTicks time_limit);
47   void Finalize();
48 
49 
50   // Virtual for testing.
51   virtual size_t UpdateMoreTexturesSize() const;
52   virtual base::TimeTicks UpdateMoreTexturesCompletionTime();
53 
54  protected:
55   ResourceUpdateController(ResourceUpdateControllerClient* client,
56                            base::SingleThreadTaskRunner* task_runner,
57                            scoped_ptr<ResourceUpdateQueue> queue,
58                            ResourceProvider* resource_provider);
59 
60  private:
61   static size_t MaxFullUpdatesPerTick(ResourceProvider* resource_provider);
62 
63   size_t MaxBlockingUpdates() const;
64 
65   void UpdateTexture(ResourceUpdate update);
66 
67   // This returns true when there were textures left to update.
68   bool UpdateMoreTexturesIfEnoughTimeRemaining();
69   void UpdateMoreTexturesNow();
70   void OnTimerFired();
71 
72   ResourceUpdateControllerClient* client_;
73   scoped_ptr<ResourceUpdateQueue> queue_;
74   bool contents_textures_purged_;
75   ResourceProvider* resource_provider_;
76   base::TimeTicks time_limit_;
77   size_t texture_updates_per_tick_;
78   bool first_update_attempt_;
79   base::SingleThreadTaskRunner* task_runner_;
80   bool task_posted_;
81   base::WeakPtrFactory<ResourceUpdateController> weak_factory_;
82 
83   DISALLOW_COPY_AND_ASSIGN(ResourceUpdateController);
84 };
85 
86 }  // namespace cc
87 
88 #endif  // CC_RESOURCES_RESOURCE_UPDATE_CONTROLLER_H_
89