1 /*
2 * Copyright 2011, The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <pthread.h>
18 #include <cutils/log.h>
19
20 extern "C" {
21 #include "liblzf/lzf.h"
22 }
23
24 #include "gltrace_context.h"
25
26 namespace android {
27 namespace gltrace {
28
29 using ::android::gl_hooks_t;
30
31 static pthread_key_t sTLSKey = -1;
32 static pthread_once_t sPthreadOnceKey = PTHREAD_ONCE_INIT;
33
createTLSKey()34 void createTLSKey() {
35 pthread_key_create(&sTLSKey, (void (*)(void*))&releaseContext);
36 }
37
getGLTraceContext()38 GLTraceContext *getGLTraceContext() {
39 return (GLTraceContext*) pthread_getspecific(sTLSKey);
40 }
41
setGLTraceContext(GLTraceContext * c)42 void setGLTraceContext(GLTraceContext *c) {
43 pthread_setspecific(sTLSKey, c);
44 }
45
setupTraceContextThreadSpecific(GLTraceContext * context)46 void setupTraceContextThreadSpecific(GLTraceContext *context) {
47 pthread_once(&sPthreadOnceKey, createTLSKey);
48 setGLTraceContext(context);
49 }
50
releaseContext()51 void releaseContext() {
52 GLTraceContext *c = getGLTraceContext();
53 if (c != NULL) {
54 delete c;
55 setGLTraceContext(NULL);
56 }
57 }
58
GLTraceState(TCPStream * stream)59 GLTraceState::GLTraceState(TCPStream *stream) {
60 mTraceContextIds = 0;
61 mStream = stream;
62
63 mCollectFbOnEglSwap = false;
64 mCollectFbOnGlDraw = false;
65 mCollectTextureDataOnGlTexImage = false;
66 pthread_rwlock_init(&mTraceOptionsRwLock, NULL);
67 }
68
~GLTraceState()69 GLTraceState::~GLTraceState() {
70 if (mStream) {
71 mStream->closeStream();
72 mStream = NULL;
73 }
74 }
75
getStream()76 TCPStream *GLTraceState::getStream() {
77 return mStream;
78 }
79
safeSetValue(bool * ptr,bool value,pthread_rwlock_t * lock)80 void GLTraceState::safeSetValue(bool *ptr, bool value, pthread_rwlock_t *lock) {
81 pthread_rwlock_wrlock(lock);
82 *ptr = value;
83 pthread_rwlock_unlock(lock);
84 }
85
safeGetValue(bool * ptr,pthread_rwlock_t * lock)86 bool GLTraceState::safeGetValue(bool *ptr, pthread_rwlock_t *lock) {
87 pthread_rwlock_rdlock(lock);
88 bool value = *ptr;
89 pthread_rwlock_unlock(lock);
90 return value;
91 }
92
setCollectFbOnEglSwap(bool en)93 void GLTraceState::setCollectFbOnEglSwap(bool en) {
94 safeSetValue(&mCollectFbOnEglSwap, en, &mTraceOptionsRwLock);
95 }
96
setCollectFbOnGlDraw(bool en)97 void GLTraceState::setCollectFbOnGlDraw(bool en) {
98 safeSetValue(&mCollectFbOnGlDraw, en, &mTraceOptionsRwLock);
99 }
100
setCollectTextureDataOnGlTexImage(bool en)101 void GLTraceState::setCollectTextureDataOnGlTexImage(bool en) {
102 safeSetValue(&mCollectTextureDataOnGlTexImage, en, &mTraceOptionsRwLock);
103 }
104
shouldCollectFbOnEglSwap()105 bool GLTraceState::shouldCollectFbOnEglSwap() {
106 return safeGetValue(&mCollectFbOnEglSwap, &mTraceOptionsRwLock);
107 }
108
shouldCollectFbOnGlDraw()109 bool GLTraceState::shouldCollectFbOnGlDraw() {
110 return safeGetValue(&mCollectFbOnGlDraw, &mTraceOptionsRwLock);
111 }
112
shouldCollectTextureDataOnGlTexImage()113 bool GLTraceState::shouldCollectTextureDataOnGlTexImage() {
114 return safeGetValue(&mCollectTextureDataOnGlTexImage, &mTraceOptionsRwLock);
115 }
116
createTraceContext(int version,EGLContext eglContext)117 GLTraceContext *GLTraceState::createTraceContext(int version, EGLContext eglContext) {
118 int id = __sync_fetch_and_add(&mTraceContextIds, 1);
119
120 const size_t DEFAULT_BUFFER_SIZE = 8192;
121 BufferedOutputStream *stream = new BufferedOutputStream(mStream, DEFAULT_BUFFER_SIZE);
122 GLTraceContext *traceContext = new GLTraceContext(id, version, this, stream);
123 mPerContextState[eglContext] = traceContext;
124
125 return traceContext;
126 }
127
getTraceContext(EGLContext c)128 GLTraceContext *GLTraceState::getTraceContext(EGLContext c) {
129 return mPerContextState[c];
130 }
131
GLTraceContext(int id,int version,GLTraceState * state,BufferedOutputStream * stream)132 GLTraceContext::GLTraceContext(int id, int version, GLTraceState *state,
133 BufferedOutputStream *stream) :
134 mId(id),
135 mVersion(version),
136 mState(state),
137 mBufferedOutputStream(stream),
138 mElementArrayBuffers(DefaultKeyedVector<GLuint, ElementArrayBuffer*>(NULL))
139 {
140 fbcontents = fbcompressed = NULL;
141 fbcontentsSize = 0;
142 }
143
getId()144 int GLTraceContext::getId() {
145 return mId;
146 }
147
getVersion()148 int GLTraceContext::getVersion() {
149 return mVersion;
150 }
151
getGlobalTraceState()152 GLTraceState *GLTraceContext::getGlobalTraceState() {
153 return mState;
154 }
155
resizeFBMemory(unsigned minSize)156 void GLTraceContext::resizeFBMemory(unsigned minSize) {
157 if (fbcontentsSize >= minSize) {
158 return;
159 }
160
161 if (fbcontents != NULL) {
162 free(fbcontents);
163 free(fbcompressed);
164 }
165
166 fbcontents = malloc(minSize);
167 fbcompressed = malloc(minSize);
168
169 fbcontentsSize = minSize;
170 }
171
172 /** obtain a pointer to the compressed framebuffer image */
getCompressedFB(void ** fb,unsigned * fbsize,unsigned * fbwidth,unsigned * fbheight,FBBinding fbToRead)173 void GLTraceContext::getCompressedFB(void **fb, unsigned *fbsize, unsigned *fbwidth,
174 unsigned *fbheight, FBBinding fbToRead) {
175 int viewport[4] = {};
176 hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
177 unsigned fbContentsSize = viewport[2] * viewport[3] * 4;
178
179 resizeFBMemory(fbContentsSize);
180
181 // switch current framebuffer binding if necessary
182 GLint currentFb = -1;
183 bool fbSwitched = false;
184 if (fbToRead != CURRENTLY_BOUND_FB) {
185 hooks->gl.glGetIntegerv(GL_FRAMEBUFFER_BINDING, ¤tFb);
186
187 if (currentFb != 0) {
188 hooks->gl.glBindFramebuffer(GL_FRAMEBUFFER, 0);
189 fbSwitched = true;
190 }
191 }
192
193 hooks->gl.glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3],
194 GL_RGBA, GL_UNSIGNED_BYTE, fbcontents);
195
196 // switch back to previously bound buffer if necessary
197 if (fbSwitched) {
198 hooks->gl.glBindFramebuffer(GL_FRAMEBUFFER, currentFb);
199 }
200
201 *fbsize = lzf_compress(fbcontents, fbContentsSize, fbcompressed, fbContentsSize);
202 *fb = fbcompressed;
203 *fbwidth = viewport[2];
204 *fbheight = viewport[3];
205 }
206
traceGLMessage(GLMessage * msg)207 void GLTraceContext::traceGLMessage(GLMessage *msg) {
208 mBufferedOutputStream->send(msg);
209
210 GLMessage_Function func = msg->function();
211 if (func == GLMessage::eglSwapBuffers
212 || func == GLMessage::eglCreateContext
213 || func == GLMessage::eglMakeCurrent
214 || func == GLMessage::glDrawArrays
215 || func == GLMessage::glDrawElements) {
216 mBufferedOutputStream->flush();
217 }
218 }
219
bindBuffer(GLuint bufferId,GLvoid * data,GLsizeiptr size)220 void GLTraceContext::bindBuffer(GLuint bufferId, GLvoid *data, GLsizeiptr size) {
221 // free previously bound buffer if any
222 ElementArrayBuffer *oldBuffer = mElementArrayBuffers.valueFor(bufferId);
223 if (oldBuffer != NULL) {
224 delete oldBuffer;
225 }
226
227 mElementArrayBuffers.add(bufferId, new ElementArrayBuffer(data, size));
228 }
229
getBuffer(GLuint bufferId,GLvoid ** data,GLsizeiptr * size)230 void GLTraceContext::getBuffer(GLuint bufferId, GLvoid **data, GLsizeiptr *size) {
231 ElementArrayBuffer *buffer = mElementArrayBuffers.valueFor(bufferId);
232 if (buffer == NULL) {
233 *data = NULL;
234 *size = 0;
235 } else {
236 *data = buffer->getBuffer();
237 *size = buffer->getSize();
238 }
239 }
240
updateBufferSubData(GLuint bufferId,GLintptr offset,GLvoid * data,GLsizeiptr size)241 void GLTraceContext::updateBufferSubData(GLuint bufferId, GLintptr offset, GLvoid *data,
242 GLsizeiptr size) {
243 ElementArrayBuffer *buffer = mElementArrayBuffers.valueFor(bufferId);
244 if (buffer != NULL) {
245 buffer->updateSubBuffer(offset, data, size);
246 }
247 }
248
deleteBuffer(GLuint bufferId)249 void GLTraceContext::deleteBuffer(GLuint bufferId) {
250 ElementArrayBuffer *buffer = mElementArrayBuffers.valueFor(bufferId);
251 if (buffer != NULL) {
252 delete buffer;
253 mElementArrayBuffers.removeItem(bufferId);
254 }
255 }
256
ElementArrayBuffer(GLvoid * buf,GLsizeiptr size)257 ElementArrayBuffer::ElementArrayBuffer(GLvoid *buf, GLsizeiptr size) {
258 mBuf = malloc(size);
259 mSize = size;
260
261 if (buf != NULL) {
262 memcpy(mBuf, buf, size);
263 }
264 }
265
~ElementArrayBuffer()266 ElementArrayBuffer::~ElementArrayBuffer() {
267 if (mBuf != NULL) {
268 free(mBuf);
269 mSize = 0;
270 }
271
272 mBuf = NULL;
273 }
274
updateSubBuffer(GLintptr offset,const GLvoid * data,GLsizeiptr size)275 void ElementArrayBuffer::updateSubBuffer(GLintptr offset, const GLvoid* data, GLsizeiptr size) {
276 if (offset + size <= mSize) {
277 memcpy((char*)mBuf + offset, data, size);
278 }
279 }
280
getBuffer()281 GLvoid *ElementArrayBuffer::getBuffer() {
282 return mBuf;
283 }
284
getSize()285 GLsizeiptr ElementArrayBuffer::getSize() {
286 return mSize;
287 }
288
289 }; // namespace gltrace
290 }; // namespace android
291